Is it just the diamond or a wm6.1 thing?
My rdp desktop is suddenly 4 times bigger and sharper as ..
saudi-brazil said:
Is it just the diamond or a wm6.1 thing?
My rdp desktop is suddenly 4 times bigger and sharper as ..
Click to expand...
Click to collapse
Its because its a VGA screen (640x480). I guess before you were using a QVGA screen (320x240).
It looks sharper because there's more pixels per square inch i.e. the screen res is high, but the physical screen is small.
screen shots?
it's the VGA, my friend...
how do i landscape the rdp on the diamond? I just don't get it to display landscape.
rwijnhov said:
how do i landscape the rdp on the diamond? I just don't get it to display landscape.
Click to expand...
Click to collapse
Landscape only works with opera and the photo viewer. Wont work with any other application.
Related
Do you consider that size enough for a WM phone without qwerty keyboard? It's been the same screen size since the TouchFlo...the Tilt and now the Diamond...
asolano895 said:
Do you consider that size enough for a WM phone without qwerty keyboard? It's been the same screen size since the TouchFlo...the Tilt and now the Diamond...
Click to expand...
Click to collapse
There's pretty much nothing you can do about it now.
Plus it's the smallest device in the world having all the functions.
Plus it's the only VGA device at that size.
Plus it's the nicest VGA display amongst all.
I've noticed that many graphic and gaming applications that are designed to run in QVGA resolution are being run through a type of filter or anti aliasing, effectively "upscaling" the image. This does allow the graphics to look smoother compared to a native QVGA screen, but it seems to be at a cost of slower performance as compared to running the same games in native QVGA, slower CPU devices. I'm assuming if there is a way to disable the anti aliasing for the QVGA resolutions this would speed up the performance for these QVGA native apps/games as well. Is there a way to disable the QVGA anti aliasing / filtering?
Thanks
Ehm, practically, I dont think so. But I dont mean it as you do. Yes, you are right, upscaling image take some performance, but it almost nothing. Do not forgett, that graphic bench we all use is native QVGA (VS Bench), and even with upscalling it, Diamond has 2500 points, which is very nice. BUT, there is a problem with PDAMill games. For some reason, they are much laggy, no matter on Touch Flo status (on/off). My brother has Asus P535 (520MHZ Xscale CPU, QVGA), and I set his CPU down to 200 MHz, run Snails on it, and it was absolutelly smooth. Diamond with his 528MHz is very laggy on 528. So, I think that some games just dont like WM6.1 or VGA, or combo of these, or some improvements HTC did (like big softkeys menu). That is all.
If you want to compare this two devices in this way you must slow down the QVGA device to 132 Mhz. (VGA has 4 times the pixels of QVGA)
TDO
No, I dont have to. Only if I was talking just about drawing screen, but I was not. As I said before, in VS Bench, Diamond with VGA has 2500 point. Even with upscalling QVGA to VGA. It is not that simple as you think. BTW, I forgott to say that other games (like worms, z-raid) run perfectly.
Speaking of upscaling, is does anyone know of an application that will upscale a game made for qvga to vga resolution so that it isn't so darn small on a vga screen? Maybe an app to switch resolution on the video driver temporarily while you play the game?
Jason
That's exactly what I'm searching for as well. Something to enable fullscreen on QVGA games, as they only run in the top left corner of the screen right now.
Has anyone else noticed that when viewing pictures in the Album application in TF3D2, that the Gsensor appears to have no effect? Landscape pics appear in Landscape mode, no matter how you hold the phone, upright or sideways, and portrait pics appear in Portrait mode even if you've tilted your phone sideways.
Or is it just me? It's a bit of a pain if you're holding your phone in one hand and want to see all your pics the right way up!
(I'm not referring to slideshows, by the way)
This is strange, I've noticed it to. I'd like the photo album to auto rotate - any tweaks that anyone can suggest?
And even Gyrator doesn't rotate when viewing a picture. When i'm viewing the whole set of pictures, it works, but as soon as i select one, it doesn't. Strange...
Just wondering, how is the device to know what the bottom of the picture is? The picture could have been taken landscape or portrait, depending on how you held the device when you made it. IMO it's the best solution to just display the picture best fit on the screen...
deechte said:
Just wondering, how is the device to know what the bottom of the picture is? The picture could have been taken landscape or portrait, depending on how you held the device when you made it. IMO it's the best solution to just display the picture best fit on the screen...
Click to expand...
Click to collapse
The device does know. In the tab for pictures, it displays all pictures in their right aspects. As it also does in the gallery. Just not when you click on the picture to bring it up.
mrmckeb said:
The device does know.
Click to expand...
Click to collapse
You're right, it does! I never noticed that. Clever..
deechte said:
You're right, it does! I never noticed that. Clever..
Click to expand...
Click to collapse
It must be stored in the file somewhere...
...anyway, getting back to the point. The Gsensor has absolutely no effect when viewing pictures. I cannot hold my phone upright and view a landscape image. This seems wrong to me - I'm 100% sure my old Touch Pro used the Gsensor to determine which way to display your pics - this seems like a big step backwards!
Mind you, it'll all be moot in September when Winmo 6.5 comes out - TF3D will be pretty much redundant :O)
any program that can help on photos rotation? thanks.
i get the same problem
i have used gyrator2 but it just can rotate the interface and 180 deg
ssseii said:
i get the same problem
i have used gyrator2 but it just can rotate the interface and 180 deg
Click to expand...
Click to collapse
i tried gyrator as well and it doesn't work maybe i dont know how to set it
Dosen't the Photoalbum rotate itself?I think it rotates but lets the pictures in their original position/rotation.
The buttons rotate, right? The old photoalbum did a better job^^
I found it to be a very annoying feature on the diamond1.
Sometimes you just want to see a pictuer from another angel, and the autorotation made that impossible.
mrmckeb said:
It must be stored in the file somewhere...
Click to expand...
Click to collapse
Yes. The Exif information of the pictures contains generally the Focal length, shutter speed, iso, date & time, sometimes GPS coordinates (can be added later with software, and some new camera include GPS), and of course orientation of the picture : landscape or portrait. It stores even if it was 180° rotated in portrait or landscape.
Regards,
Olivier.
Touch Diamond 2
After the initial couples of days of excitement I set out to change the theme to O2 Blue. This is when I ealised that I am stuck with the current theme. The tf3D doesn't allow you to configure items or alter the theme. I am now using the SPB Mobile shell which heeps better, more flexible and professional looking. Another disappointing discovery is that the screen doesn't flip orientation automatically despite the fact that HTC has a built in G-sensor. The only programs where the screen flips automatically are (opera browser, photo album). Try using MS Excel in portrait and you see what I mean. Hopefully someone will prove me wrong and tell me how I can get my HTC diamond 2 to flip orientation automatically. One can live in hope!! The underlying message? If you haven't bought it yet, don't rush!!! don't judge it by the contact screen (flipping images). Final verdict? Stay away from it!
Change Screen
use Change Screen
its a free app that unlocks your G-Sensor, the best in my opinion
http://forum.xda-developers.com/showthread.php?t=466858
have fun
The motion blur from my HD7 while scrolling text is very noticeable. Is it the way it should be with a TFT LCD screen. My brother has a Samsung Omnia 7 and there is no motion blur while scrolling text.
Creka said:
The motion blur from my HD7 while scrolling text is very noticeable. Is it the way it should be with a TFT LCD screen. My brother has a Samsung Omnia 7 and there is no motion blur while scrolling text.
Click to expand...
Click to collapse
My best guess is it's the SAMOLED screen on the Omnia 7. I have the Surround and HD7 here and both have the "motion blur".
Change the HD7 to light theme and see if it goes away.
Yes it's how it's supposed to work with LCD screen especially the big ones. I remember I bought a Samsung LCD for my PC several years back and when I was playing FIFA the players got blurry when the camera was moved instantly.
To be honest for me it's not a deal-breaker and I am not even bothered by it.In fact it kinda gives a cool futuristic factor which next-gen games seem to have these days but that's just me.
Guys, we are talking about 2010 LCD tech where most TFT screens can cope with motions. Scroll text can't really compare with playing games and watching sport events.
Have not tried playing action games on my HD7, but scroll "black" text seems better, but scroll colour/white text, the motion blur is a bit unbearable, makes me a little dizzy.
i 've tried LG optimus7, HTC Mozart and Trophy - all have this motion blur (set with HIGH brightness on black screen). I think HD7 is just more obvious due to size of screen compared to the rest (3.7-3.8")