Related
UPDATE: Dec 17, 2008
older versions are no longer available here, the latest version is in the market under the developer name "snctln"
let me know if you have any problems with it
mpenguin14 said:
so I decided not to abandon development, competition is a good thing, right? and I am going to update the first post with a new build... in this new build there are a lot of improvements
- all 50 levels from the classic lights out, before it only had the first 5
- after level 50 new levels are randomly generated... I believe there are more than 8000 solvable
- added a hint engine... press the menu key and select the "Show Hints" and you will see a small red dot on the keys that you need to press in order to complete the puzzle, updates in real time, you can turn off this feature if you want by going back to the menu and selecting "Hide Hints"
- the state of the application is saved across instances... this way you can continue a game even if you restart your phone
any feedback would be greatly appreciated.
My main question is this: Does this app feel the like it is the sae quality as other apps on the Market? Or does it seem cheap and too simple?
Click to expand...
Click to collapse
(mods: if this is not the correct forum to post development of an android app please feel free to move the post or tell me where to move it to)
So I put up a thread a week or 2 ago requesting android app ideas and at first it seemed that games were in demand, so I started working on a simple game...
NoLitez is a simple game that take inspiration from the old simple handheld video game "Lights Out", (wikipedia link)
basically the idea of the game is that all spaces in the gird can either be turned on or off... the goal is to get all of the lights off. When you touch a light, you toggle the state of that light and the 4 lights immediately north, south, east and west of the light
I ran the apk using the latest android for titan build and it worked as I would expect.
So now I am curious if any G1 owners want to be a beta tester for me and tell me if this apk even works for them, and if so what they think of the game.
I only have very basic features implemented, and only the first 5 levels...
This would count as my first android application so please go easy on the criticism, but I am open to hearing all things good and bad
thanks for any feedback
i tried it out, good game. No crashes or hangs, works as described
neerhaj said:
i tried it out, good game. No crashes or hangs, works as described
Click to expand...
Click to collapse
cool, thanks for the feedback
Nice. Clean interface and classic gameplay. I remember when they advertised these things on television in the '90s.
On a side note, how's Android running on TyTN? There's not a week goes by that there isn't a new device Android is running on, but it seems that most of the devices still need some spit polish.
jashsu said:
Nice. Clean interface and classic gameplay. I remember when they advertised these things on television in the '90s.
On a side note, how's Android running on TyTN? There's not a week goes by that there isn't a new device Android is running on, but it seems that most of the devices still need some spit polish.
Click to expand...
Click to collapse
well I have a Titan rather than a TyTN (PPC6800, CDMA device, aka Sprint Mogul vs P4500 GSM aka AT&T 8525 here in the states) [but they do seem to be named the same]... and I have to say that android doesn't run too well on it, I have been able to get android up and running on it since July thanks to dzo's vogue releases but even with the latest editions the touchscreen doesn't work quite right and the button mappings aren't very intuitive to me... maybe I just need to give it more than 5 minutes, but my plan is to buy a Android Dev 1 or some unannounced 2009 android phone so I shouldn't have to rely on testing on an unsupported QVGA device... but I just got laid off last Friday, so it could be a while until I have a proper android device to develop with
Works like a charm, no bugs at all and a pretty fun game! Do you mind if i throw it in my g1 files in my sig?
stats555 said:
Works like a charm, no bugs at all and a pretty fun game! Do you mind if i throw it in my g1 files in my sig?
Click to expand...
Click to collapse
I am glad that you are enjoying it, it is not a problem to put the apk up in your directory, I have a few more things that I want to do before I make a proper release in the android market, but I have a few questions and I am not sure if this is the proper place to ask them
1.) Does this application behave as you would expect it to as far as saving and restoring its state? Like if you get a phone call or have to leave the app for some reason when you restore the app does it save the lights on/lights off state? Does it at least behave as you would expect it to when compared to other G1 apps?
2.) I am not fully sure if this application would be allowed in the market because Tiger electronics has the "Lights Out" game patented... does anyone know if any other game "clones" exist on the market like say a tetris clone?
thanks again for the feedback
There's an app on the Market called 'Lights Out" already...? Seems to be the same game? Not sure who developed it though.
(http://code.google.com/p/lights-out-android)
punkweakling said:
There's an app on the Market called 'Lights Out" already...? Seems to be the same game? Not sure who developed it though.
(http://code.google.com/p/lights-out-android)
Click to expand...
Click to collapse
wow... you are correct, this exact same game already exists for android and I had no idea. Looks like I am going to abandon development unless someone thinks it is good to have diversity in the market, since I don't have a G1 there really is no way for me to test to see the differences that may exist...
I enjoyed putting this together, but I wish there was some way to browse the titles available on the market other than directly from a G1, that way I would have known to work on something different. (and after a quick search my second game that I was planning on making "4NARow" (a connect 4 clone) is already on the market too...
maybe if I pay the $25 and register as an android developer I can see the different apps available in the market?
so I decided not to abandon development, competition is a good thing, right? and I am going to update the first post with a new build... in this new build there are a lot of improvements
- all 50 levels from the classic lights out, before it only had the first 5
- after level 50 new levels are randomly generated... I believe there are more than 8000 solvable
- added a hint engine... press the menu key and select the "Show Hints" and you will see a small red dot on the keys that you need to press in order to complete the puzzle, updates in real time, you can turn off this feature if you want by going back to the menu and selecting "Hide Hints"
- the state of the application is saved across instances... this way you can continue a game even if you restart your phone
any feedback would be greatly appreciated.
My main question is this: Does this app feel the like it is the sae quality as other apps on the Market? Or does it seem cheap and too simple?
posted version 1.0.28 in the market, developer name "snctln", let me know if you have problems getting it or using it.
any other feedback is appreciated
Of course I have problems. One big fat problem - I cannot run it.
Well... I'm using Android on my Titan. So..... I cannot even download and install it...
Magister2k7 said:
Of course I have problems. One big fat problem - I cannot run it.
Well... I'm using Android on my Titan. So..... I cannot even download and install it...
Click to expand...
Click to collapse
Magister, I am using your titan build of android, so I will go over to that thread and post the apk package for this (NoLitez) and my latest game (PingPong), if anyone else wants these apks go to the Titan Linux wip thread in the Titan Forum for the download
mpenguin14 said:
Magister, I am using your titan build of android, so I will go over to that thread and post the apk package for this (NoLitez) and my latest game (PingPong), if anyone else wants these apks go to the Titan Linux wip thread in the Titan Forum for the download
Click to expand...
Click to collapse
Ok, Thanks!
Havent been able to find anything related to the G1 for this and am wondering if some one has or has any work around ideas. This app was one of the working apks that we were able to use off the sprint hero dump from last month but now they have put out an upgrade file to download, once u download this upgrade from the prompt in the app it will install then telll u this is for sprint customers only
So u can uninstall then reinstall the original apk and still have the widget work but anytime u try to launch the Nfl mobile it will require the "updgrade".
Really stinks, was a great app to use, hoping some one has some skills to figure this one out!
i had the same problem before cause i had the sprint updater app installed but, without the updater installed it gave the the update speech again... it was good while it lasted...
you might be able to edit the build.prop so that the phone recognizes as a sprint device.... I am not really too sure though.
This should be moved to the applications forum....Also, the sprint apps, I believe are considered warez, and therefore you probably won't be able to find them on these forums.
Try editing the build.prop and faking the carrier (getprop & setprop)
awesome maxisma thanks for the suggestion! Im going to do some research on how to execute that and give it a try. ill let yea know how it goes Reg442
I didnt get any prompt for that upgrade?
...it works on g1/dream. I am not sure it is 100% functional but it does what i need it for, i use it every sunday...
if its still working for you it wont for much longer. The new version doesnt work and the old version forces you to upgrade. The original apk needs to be edited to not force the update. I dont believe this belongs in the app section since it requires development to get this app working again
nicdub said:
Havent been able to find anything related to the G1 for this and am wondering if some one has or has any work around ideas. This app was one of the working apks that we were able to use off the sprint hero dump from last month but now they have put out an upgrade file to download, once u download this upgrade from the prompt in the app it will install then telll u this is for sprint customers only
So u can uninstall then reinstall the original apk and still have the widget work but anytime u try to launch the Nfl mobile it will require the "updgrade".
Really stinks, was a great app to use, hoping some one has some skills to figure this one out!
Click to expand...
Click to collapse
I did this, then went back tot he original apk and every weekend it works for me or when a game is on. At least getting all the scores of the game works that's all I really used it for anyways.
Ya I used this app for awhile. I know that it was fully working on rogers roms, but the nfl network live stream and vids dissappered when using a hero rom (well sense hero by cc). I used the build.prop from eno rogers w/cc's sense hero and nfl network part started working again. Then I got the dreaded update. I assumed something can be edited in the build.prop, but haven't tried yet.
Might want to start by replacing ur current build.prop with the one from sprint hero dump, but be ready for fc's. Also going to have to have wifi as it is cdma and u won't have a radio signal, but its a good starting point...
Anyone have any luck on this? ** BUMP **
I figured this one out long ago: edit the build.prop. This worked for the videos and everything else before the update, but the update checks for something else outside of the build.prop now. I suppose it wouldn't be that difficult to disable the updating part; I'll try to take a look at it again this weekend (possibly tomorrow) but no promises on how quickly I'll solve the problem as I have exams next week.
I already have it dissected, so it'd just a matter of finding what either:
A) the new app is checking for to validate that you're a sprint customer
or
B) disabling the updating part in the older app (but this might not be part of the app, as it could easily be part of the webpage, making this option a lot less viable)
Too bad...
This NFL app was very good. I was disappointed when the upgrade came but figured something would be done eventually to take that away from us. There are some other great apps out there and I would imagine they will only get better. This Monday night I was in the car for four hours on a business trip and used SportsTap to keep tabs on my Patriots and it was a fairly good experience. Also, the NBA has started putting out some of its own apps that are pretty good, so I can't imagine it taking much longer to get an NFL app in the market that will be as good if not better on all Android devices.
Hey rockdevourer, got an update on this at all?
id like to know too cause i dont have a login for superfan
JediMasterASD said:
Hey rockdevourer, got an update on this at all?
Click to expand...
Click to collapse
Sorry, didn't recheck this thread. But as of now, I DO have an update
So here's been my work from the past few weeks (al beit, not much lol):
I figured out several different possible methods to either disable the update check in the original APK and also a different method to disable the check for the sprint customer check. For some reason, the NFL_prod (newest version of it as far as I know) is looking for some Sprint file that doesn't exist on the G1 (obviously) and it seems that it uses a boolean to check it so that's a cake walk.
Here was my problem of not being able to do anything about it: I couldn't install either of the APKs due to not having the original key. But a few minutes ago, I found the stupid key. They left it in the APKs for my viewing pleasure apparently
Soooo, long story short, I pretty much figured it out. I haven't recompiled the APKs with the new keys yet because I probably have to redo all of my modifications on both of the APKs and test which ones work. Sorry about not updating, life has been hectic. Expect another update here soon (probably not tonight because I'm going to go watch the Colts game at a local restaurant)
Feel free to follow me on Twitter as well, that way it's easier to give updates and let you know when my work is completed.
http://www.twitter.com/rockdevourer
Edit: it appears the Sprint TV app thing has the key in it as well, but I haven't touched that one yet and dunno if I will. Maybe if there's a lot of people wanting it I suppose I could take a look at it. The security measures in these programs are God-awful.
rockdevourer said:
Sorry, didn't recheck this thread. But as of now, I DO have an update
So here's been my work from the past few weeks (al beit, not much lol):
I figured out several different possible methods to either disable the update check in the original APK and also a different method to disable the check for the sprint customer check. For some reason, the NFL_prod (newest version of it as far as I know) is looking for some Sprint file that doesn't exist on the G1 (obviously) and it seems that it uses a boolean to check it so that's a cake walk.
Here was my problem of not being able to do anything about it: I couldn't install either of the APKs due to not having the original key. But a few minutes ago, I found the stupid key. They left it in the APKs for my viewing pleasure apparently
Soooo, long story short, I pretty much figured it out. I haven't recompiled the APKs with the new keys yet because I probably have to redo all of my modifications on both of the APKs and test which ones work. Sorry about not updating, life has been hectic. Expect another update here soon (probably not tonight because I'm going to go watch the Colts game at a local restaurant)
Feel free to follow me on Twitter as well, that way it's easier to give updates and let you know when my work is completed.
http://www.twitter.com/rockdevourer
Edit: it appears the Sprint TV app thing has the key in it as well, but I haven't touched that one yet and dunno if I will. Maybe if there's a lot of people wanting it I suppose I could take a look at it. The security measures in these programs are God-awful.
Click to expand...
Click to collapse
u 'da man
Going to need a ginnea pig here soon, hit me up on google chat: rockdevourer AT gmail DOT com
Sweet success! Working out a few last bugs then it shall be ready
The only two bugs that I'm aware of at the moment include:
A) Widget doesn't work at the moment (this is definitely not a high priority on my list)
and
B) NFL Network doesn't show the video part yet, but audio is functional. The featured videos, etc, all work properly with the video and audio; it's just the NFL Network Live part isn't fully functional yet. This should be fairly easy to fix, as I have done this before.
Just wanted to post an update real quick Back to squashing B first and then A if it's not too time consuming. This project has been a real nightmare, but oh-so worth it!
Edit: Forgot to add, the NFL Network is fully functional on the Droid according to a tester, many thanks to aimbriano!
Tried to download the new Skype app Verizon released today from skype dot com/vzw and I get the "There are no matches in Android Market for the search com.skype.android.verizon
Am wondering if it's because I updated my phone to the leaked 2.1 and it's looking for 1.5 or ???
Anyone else tried this, especially anyone that's still on 1.5?
Thanks in advance for any info.
I'm getting that same result when searching for almost any app I'm trying to download. Even when using the QR code to an app I know is active in the market, my phone doesn't find any results.
It's wearing me out. Hope someone has an explanation. I have a feeling it is due to the leaked 2.1.
mountaineerndixie said:
I'm getting that same result when searching for almost any app I'm trying to download. Even when using the QR code to an app I know is active in the market, my phone doesn't find any results.
It's wearing me out. Hope someone has an explanation. I have a feeling it is due to the leaked 2.1.
Click to expand...
Click to collapse
The android Market filters what apps show up due to your system version. So if you are running 2.1, like I am, and you try to find an application that only runs on an OS up to say... 1.5, then it won't show up.. :/
I tried this method....and it didnt work for me,but I am on a custom ROM, if you have the 2.1 OTA with root, you might be able to do this..
I didn't modify any files, I just did a bit of researching and found this
download this file:
www(dot)sendspace(dot)com/file/rnwab1
it is supposedly the 2.1 release version.
MD5sum= 5dc96431fae1be1aa51d7c50889273a5
then put this on the root of your SDcard
next, download installer from the android market and then run it... then select the zip file from the list and install..
---when I tried opening skype, it said "skype can only be used on verizon wireless phones"
I would like to know if this works for anyone...
this is a network issue not a version issue. most apps are designed to run on 1.5 so your past version check argument is a bust. but Verizon has not registered our device as being 2.1 compliant and until they do we will not have full functionality of the market. that's the way of the root game. us rooters being on the bleeding edge of android get locked out of a few things till our carrier catches up.
rigamrts said:
this is a network issue not a version issue. most apps are designed to run on 1.5 so your past version check argument is a bust. but Verizon has not registered our device as being 2.1 compliant and until they do we will not have full functionality of the market. that's the way of the root game. us rooters being on the bleeding edge of android get locked out of a few things till our carrier catches up.
Click to expand...
Click to collapse
OK, thanks for the update, much appreciated.
rigamrts said:
this is a network issue not a version issue. most apps are designed to run on 1.5 so your past version check argument is a bust. but Verizon has not registered our device as being 2.1 compliant and until they do we will not have full functionality of the market. that's the way of the root game. us rooters being on the bleeding edge of android get locked out of a few things till our carrier catches up.
Click to expand...
Click to collapse
I sort of figured as much, and was after some happy logical confirmation type thinking which you've provided.
I don't really mind, just wanted to make sure that was why, and not something I was doing incorrectly.
Thanks.
When the HD comes out, could somebody rip the Amazon Instant Video app apk and post it on xda?
The reason: Old app only works on Gingerbread. The new one should work on ICS and JB because the new Kindle Fire's OS is based on ICS.
Was just about to post a thread over here, we has one going on the old KF forums. ES File Explorer is on the Amazon market and should be able to read the /system/app directory without root. Really hoping this apk works on other ICS/JB devices.
An update bin file was posted and I grabbed the apk file from that. So far no luck, it FCs on my Touchpad with CM9. I tried installing as a regular app making sure Voodoo had me unrooted. I also tried as a system apk and rebooted, still FCs. It refuses to install on GB so I imagine its using API Level 15.
Hopefully it just needs another apk installed, Ill play around with it and see if I can get it working.
EDIT: I installed aLogcat to see if I could narrow down what is causing the FC. Its looking for the class "amazon.unifiedsettings.UnifiedSettingsHelper" which doesn't exist. Later in the log the FC is caused by a fatal exception with the class "amazon/unifiedsettings/UnidifedSettingsHelper" not being found. Is this a lib file or a system apk it wants?
EDIT2: I gave up on it for now. I tried some lib files, tried installing as many apks as I could (didn't try replacing system apks). It still FCs with the same error log and I can't find any files that reference unified settings. I also downloaded the Kindle Fire 2 update file (the updated original fire) and its using the same APK. LCD Density for the HD is 240 and 160 for the regular Fire 2. I use 160 on my Touchpad so that shouldn't be the issue.
How does one get apks out of Amazon's .bins?
com.amazon.dcp.apk
MyAccount-unsigned.apk
AccountAndSyncSettings.apk
These are the three extra apks (in addition to video apk itself) I needed to get it running on my Nook Tablet back in the day. I noticed back then that it seemed to work a little different for everyone. Some folks didn't need any of those while others of us experienced all manner of crashing without some of them. Sadly, one also forced my NT to appear as a KF in the Amazon app store, which made some of my purchased apps incompatible. Caveat emptor.
Would love to see those posted though if someone gets around to it. Would also love to see Amazon get their rear in gear and release a prime streaming app for android that didn't require all the fuss.
The bin files open for me in WinRAR, I think they are just zip files. AccountAndSyncSettings.apk is gone from the new Kindle Fires, the other two files are still there. I remember using those 3 files before allowed you to add an Amazon account and then open the app and you would already be logged in. With the new 2 files, it FCs in settings when I try to add an Amazon account. I didn't try using the old GB apks, it may be worth a try as they allowed an Amazon account to be added even on ICS.
I'll upload them, there is only 2 now, because you may have a different outcome than me on a different device.
No luck on a simple side load to an Acer A700 or an Acer A100 both stock and unrooted running ICS. I am reluctant to try the other apk's because I also had my a100 appear as a kindle fire and had to restore it to get use of my apps that were not kindle compatible.
I was messing around on my Touchpad with CWM so I always have the option to restore a nandroid if I were to screw something up. But I played around with it a lot this morning and didn't do any damage, everything was FCing.
No luck on Nexus 7. Tried after installing all three apk.
Sent from my Nexus 7 using Tapatalk 2
I too am looking to stream amazon on my cm9_tp but did not see anyone mention the fact it works perfectly on WebOs.
rfauconn said:
I too am looking to stream amazon on my cm9_tp but did not see anyone mention the fact it works perfectly on WebOs.
Click to expand...
Click to collapse
I will work through a flash capable browser with a desktop user agent in Android as well, but its not optimized very well for mobile devices. The app is much nicer when it works. At this point we may be better off trying to get the GB version working in ICS since it will at least open and let you browse.
In addition to a better UI in the app, I've also experienced intermittent, albeit minor, audio sync issues with mobile flash that I never had in the app. I hate that.
can someone with a kindle fire hd open up the app and then post the log? Wouldn't we be able to see where the unifiedsettingshelper file was with the log of it opening successfully?
Any update on this?
Sent from my Transformer Prime TF201 using Tapatalk 2
We need a Fire HD user or somebody with more knowledge of how things work to figure out where we can get "amazon.unifiedsettings.UnifiedSettingsHelper" from. This is the missing service it crashes on. I can't find any lib files or apks from the ROM that fix this issue. Also even if we get past this crash error another one may appear. At this point I'm thinking we may be better off trying to get the old GB app working since it seems to have fewer issues. It allows you to open and browse to videos on ICS, also allows you to add your Amazon account to the device, but crashes when you go to play a video. Its having a database issue according to the crash log posted over in the GB thread:
http://forum.xda-developers.com/showpost.php?p=31633773&postcount=193
spunker88 said:
We need a Fire HD user or somebody with more knowledge of how things work to figure out where we can get "amazon.unifiedsettings.UnifiedSettingsHelper" from. This is the missing service it crashes on. I can't find any lib files or apks from the ROM that fix this issue. Also even if we get past this crash error another one may appear. At this point I'm thinking we may be better off trying to get the old GB app working since it seems to have fewer issues. It allows you to open and browse to videos on ICS, also allows you to add your Amazon account to the device, but crashes when you go to play a video. Its having a database issue according to the crash log posted over in the GB thread:
http://forum.xda-developers.com/showpost.php?p=31633773&postcount=193
Click to expand...
Click to collapse
could amazon.unifiedsettings.UnifiedSettingsHelper be part of one of the odex files in system/app ?
It will be fantastic once this can be resolved. I hate that they are allowing this on iOS but not on other android devices.
Yes, it is absurd that iPad has access and general android devices are SOL. We purchased our content...and can't watch it reliably (app access). I would encourage everyone to let amazon know this is unacceptable - and I'm hopeful the good people here find a fix for us in the mean time.
Gonzorito said:
Yes, it is absurd that iPad has access and general android devices are SOL. We purchased our content...and can't watch it reliably (app access). I would encourage everyone to let amazon know this is unacceptable - and I'm hopeful the good people here find a fix for us in the mean time.
Click to expand...
Click to collapse
I tried giving Amazon some feedback on supporting other Android devices - they didn't seem to care much. I guess they want to sell more Fires, but if they're selling them at a loss wouldn't they make more profit by supporting their app on other devices?
Our how about, I purchased my kindle to read, purchased a tablet before the fire was a gleam in their eye.
I purchase video content and have limited access to it, so i won't purchase future content with amazon as a result.
No I won't buy a fire and I am encouraged to buy my future content through Google play on top of that!
Loss, loss, and more loss for Amazon. Doesn't make sense.
Sorry for side tracking the thread, I will end the QQ
Gonzorito said:
I would encourage everyone to let amazon know this is unacceptable - and I'm hopeful the good people here find a fix for us in the mean time.
Click to expand...
Click to collapse
Yup. Of course they aren't going to listen to any one complaint, but Amazon is a pretty responsive company on the whole. Squeak enough and they'll grease the wheels. There's no indication they want to make this fire-only, given how many other devices its on, it's just a question of priority. You can bet the apple people whined more than the android people, so if you want them to get it in gear get on their contact page and make the request. I've done it repeatedly, but we need more people to get noticed.
This app is currently in an alpha release, the AlternateOuyaStore app. This will basically do the same thing that the windows version does, except this one you can run right on the Ouya itself. Like I said this is fairly early, it doesn't look nice, but it does give you a list of all the games with game images (just like the windows one) and you can download the game apks. The download shows up in the notification area and you install it just like side loading any other app, except these ones are recognized by official Ouya Store! I tested and basically developed this thing on cm10 and it seems stable there. Had issues running it on my old HTC one x though...
So if you run into any issues please post below so they can make it into the next commit!
Usage:
1) Tap/click the "Get List" button. (this will load the list)
2) Select a game from the list. (this will put the game title in the textbox next to the download button)
3) Tap/click the "Download" button. (this will start the download for the apk file) Due to the game changing as you thumb-stick through the games though I find it easiest to just use the touch pad to tap download. Annoying... so this is on my list.
4) Either tap the completed apk download in your notification or go to you default download location and tap the apk file.
5) Play the game! You can also play through the official Ouya Store Play menu( as the biggest issue was getting the Discover area to load on CM10)
For now the download is basically done by sending the download url as an intent, which then launches whatever you have as your default browser. This saves me from having to have extra permission like saving to storage and progress bars and a whole mess of stuff that I will get to later but don't want to worry about right now.
To Do list:
- Better GUI
- Sort list functions
- Generalize functions to reduce coupling with the main activity.
- Add internal download and install functionality
I'm releasing this under the GNU GPL so have at'er!
Github-
https://github.com/ProfessorPopTart/AlternateOuyaStoreProject
(This is my first android app so go easy on the code sloppiness! lol)
For the non-coders that just want to try it out, the install apk can also be found in the AlternateOuyaStore folder in the link above.
Irc FreeNode #ouya-dev
Sounds Kool will give a try
you know what really sucks is that I saw this at 5oclock this morning an hour before I gotta go to work. I WANNA PLAY
Just downloaded, Checking this out now! The Ouya store needed this type of sorting VERY badly! thanks for the efforts
I'll try again later tonight but I was having issues downloading apps with this? So I got an issue the source is built with the odk I feel like an a$$ for saying this. But I ain't touching the odk with a ten foot stick for a couple months. Honestly I've done a bit of theming, hacking and phone flashing but all of that was either hacking apks, building them from android source or with the android sdk. Right now I'm learning how to straight up code android and don't want to mess up my machine with the odk (some old school themers know what I'm talking about).
So about a half an hour ago I set this up on eclipse and got it up and running made a few changes so far. I haven't tested on my ouya yet but ran it on my phone (htc evo 4g lte) to make sure that the array list would work. It does but it doesn't download. I changed the screenorientation in the manifest because on screen orientation it resets. It's a temp fix that does work but later we'll have to do something about handling runtime changes a little bit better.
On a side note I made a webview that goes to the ouya update site. Eventually I want it to go to the site download the text as a string checks it against our build.prop and if different then it downoads the url (update zip) to your device to install. I can't give a time frame right now on how fast this will take right now I'm working six days a week 10 hrs a day at universal building project 722. But this stuff isn't on the shelf.
Expect a new release around 9pm eastern.
Here we go
update 1
added a sort function so that the list is alphabetical
changed name to simply "the store"
added icon to appear in ouya launcher ( I hope it works)
no more clicking buttons to download list it starts automatically
added a counter in top of screen that displays the number of apps available
when you click the list it automatically downloads the app
think thats it
problems
the only problem I have is that it doesn't display the icons a custom adapter is required for that.
Ui needs some more work but it takes time
source code here https://github.com/asadullahibnrob/AlternateOuyaStore
Alright this update is a little back and forth.
I removed the counter and lost the the ability to sort the apps (temporarily).
But gained a nice big picture but need to add a cache to get to run smooth.
Not really excited LOL.
Source code here https://github.com/asadullahibnrob/theStore. Any questions comments or complaints let me have em.
Hey guys,
I have tried both apps. I appreciate the effort you are putting to this. Both application are in very early development, but in the right track!
A note to both apps
When you click a paid app (with no free trial) i.e. Towerfall, the app crashes. I believe this is because when you request the data for that app, it won't return a download URL as expected, and i assume you guys are not validating this .
I recommend that you mark which apps aren't free for download, and either do nothing when clicked or redirect to app's official entry on the original app store.
Keep up the good work :good:
That's my fault I'll see if I can fix it today. ........
EDIT: Actually i was wrong kinda they changed the auth token to something else. I glance through their code and didn't see anythng in the ouya oobe.apk I'm wondering if they give one to each user. But maybe I could set it up so that it goes to the info page so that you can send it to your ouya.
Hey guys just a heads up I'm gonna working 7 days a week 12 hours a day for a few weeks.