Compared to the iPhone, the Diamond's screen rotation in a browser is VERY slow....almost not worth it. Any tweaks found to speed this up to be closer to the speed of the iPhone?
I can see that part of the problem is Opera's need to relayout the entire page whenever the screen rotates or you ZOOM IN with the thumb wheel. It gets really irritating with the zooms cause you loose the content which you're zooming in on.
On a side note I just want to rant about all these auto rotating devices,
"Damn all you guys!! Don't you know that some of use would like to have landscape mode while lying in bed? So until you can make a tilt sensor that can read my mind and determine wheter or not I WANT to rotate the device, give us a MANUAL SWITCH!"
Hi,
I just thought I’d start a thread for hidden tips. As I’m sure there are many things people are not yet aware of that the phone can do.
Here’s mine for the HTC Album. When zooming in using an clockwise circle, the size of the circle drawn dictates the amount you zoom in. A large circle covering half the screen will only zoom a small amount to the area encompassed within the circle.
However, a small circle covering a tiny section of the screen will give you a far greater zoom into the section just circled.
Give it a go...
imranbashir_uk said:
Hi,
I just thought I’d start a thread for hidden tips. As I’m sure there are many things people are not yet aware of that the phone can do.
Here’s mine for the HTC Album. When zooming in using an clockwise circle, the size of the circle drawn dictates the amount you zoom in. A large circle covering half the screen will only zoom a small amount to the area encompassed within the circle.
However, a small circle covering a tiny section of the screen will give you a far greater zoom into the section just circled.
Give it a go...
Click to expand...
Click to collapse
Have you seen this thread?
http://forum.xda-developers.com/showthread.php?t=398265
No need for a new thread, sorry to say that.
Probably not a hidden featuere, but was new for me:
When the phone rings and you turn it around onto the display, it mutes the ring. Very useful in meetings to quickly turn off the phone.
SamLowrie111 said:
Probably not a hidden featuere, but was new for me:
When the phone rings and you turn it around onto the display, it mutes the ring. Very useful in meetings to quickly turn off the phone.
Click to expand...
Click to collapse
LOL
In the weather tab, tap on the left and right side of the 'weather' text to cycle true all the weather pictures...
Not a big secret
heeey fellow forum readers.... yea its me again
a nother question
When i am in the fish tab.
AND i put a finger in the top and in the bottem of the screen
the fishes go tho the middle of the screen
when i release 1 of mij fingers the swim tho the one thats stil on the screen
Is there som software that lets you use this multie screen just like the pictures on the iphone?
greetings and sorry fore my poor english
sorry but it has NOT got multi-touch, I dont think the screen tech (resistive touchscreen) is even capable of that.
sorry but it has NOT got multi-touch, I dont think the screen tech (resistive touchscreen) is even capable of that.
edit: how do you delete a double post :S
That is not multitouch, the fish simply move to the "average" position of your fingers (the middle) then when you remove one finger, this "average" changes to the position of your remaining finger.
This is what happens with a singletouch screen.
Nemeth said:
That is not multitouch, the fish simply move to the "average" position of your fingers (the middle) then when you remove one finger, this "average" changes to the position of your remaining finger.
This is what happens with a singletouch screen.
Click to expand...
Click to collapse
but how can a single touch screen(i mean not mulitie)
can calculate the average of 2 points??
than it has to know that you have 2 fingers on it right?
and when i move the 2 fingers on the screen the fishes moves with it on the midle of them
sorry if i am missing somthin here
i amde a sammple sovie of it... and sorry poor qualety
http://www.youtube.com/watch?v=lulLYGdAcSc
greetz
First read this: http://en.wikipedia.org/wiki/Analog_resistive_touchscreen
Now, when you depress on two points, the voltage reading used to provide the co-ordinates is exactly what it would have been had you pressed in the exact centre of those two points.
The screen cannot tell the difference between you pressing on two points, and you pressing on one point that is located at the centre of those points.
If you operate the device with your thumb, it does the same thing - activates the screen at the centre of the point of contact, as opposed to the stylus which is much more precise.
I don't know how else to put it, apologies if it is not very clear
i've been puzzling over the multi touch possibility because when using ie/viewing emails, if i swipe (vertically) using a stylus it selects text, while if i swipe with my finger, it scrolls. hard to explain if the screen is simply averaging out the positions, isn't it?
Biotouch.exe is responsible for that behavior.
Xperia's touchscreen is single touch only.
http://www.eetasia.com/STATIC/PDF/200808/EEOL_2008AUG27_STECH_EMS_AN_01.pdf?SOURCES=DOWNLOAD
Pages 2/3 of this document show the diagrams of a regular 4wire resistive touchscreen and how it detects the xy position. That should give you a more clear view on how/why it averages the way it does when you have 2 fingers on it.
krist0ph3r said:
i've been puzzling over the multi touch possibility because when using ie/viewing emails, if i swipe (vertically) using a stylus it selects text, while if i swipe with my finger, it scrolls. hard to explain if the screen is simply averaging out the positions, isn't it?
Click to expand...
Click to collapse
Gestures aren't exclusive to to multi-touch screens. You can write software (I have done some of this) that tracks a movement across the screen, use fancy math to get the direction, and implement that gesture. Not very hard.
If the average of movement of the two points moves enough in one direction to set off a gesture thats what will happen.
Agaas said:
sorry but it has NOT got multi-touch, I dont think the screen tech (resistive touchscreen) is even capable of that.
Click to expand...
Click to collapse
Oh deer, i guess you're very, very wrong...
Multitouch is possible with the Xperia touchscreen - but the rest of the phone (especially winmob 6.x) isn't ready.
See here how great resistive multitouch screens are:
http://www.engadget.com/2009/02/19/stantums-mind-blowing-multitouch-interface-on-video/
There's some WM software that does the multitouch trick on resistive screens. I think it does it through some intense calculations though (CPU heavy). I'm sure it's just a novelty and not useful for anything.
My theory:
Detect the first finger press, the second finger creates the average, from those two values you can compute the location of the second finger. This is a lot more CPU heavy than just reading two values from a true multi-touch screen.
stormlv said:
Biotouch.exe is responsible for that behavior.
Xperia's touchscreen is single touch only.
http://www.eetasia.com/STATIC/PDF/200808/EEOL_2008AUG27_STECH_EMS_AN_01.pdf?SOURCES=DOWNLOAD
Pages 2/3 of this document show the diagrams of a regular 4wire resistive touchscreen and how it detects the xy position. That should give you a more clear view on how/why it averages the way it does when you have 2 fingers on it.
Click to expand...
Click to collapse
Hi, do you have any idea how Biotouch.exe (the program that runs all the time on our Xperias) tells the difference between a thumb/finger press/drag versus a stylus press/drag?
I'm speculating/guessing that when you use a finger/thumb, when you press down, it creates little movements constantly (because your thumb/finger isn't exactly flat on the screen, it creates tiny little movements as your finger pressure moves slightly around)?
WhyBe said:
There's some WM software that does the multitouch trick on resistive screens. I think it does it through some intense calculations though (CPU heavy). I'm sure it's just a novelty and not useful for anything.
My theory:
Detect the first finger press, the second finger creates the average, from those two values you can compute the location of the second finger. This is a lot more CPU heavy than just reading two values from a true multi-touch screen.
Click to expand...
Click to collapse
hmm - still possible though no? would be cool to see this if it really could work
johnchan78 said:
Hi, do you have any idea how Biotouch.exe (the program that runs all the time on our Xperias) tells the difference between a thumb/finger press/drag versus a stylus press/drag?
I'm speculating/guessing that when you use a finger/thumb, when you press down, it creates little movements constantly (because your thumb/finger isn't exactly flat on the screen, it creates tiny little movements as your finger pressure moves slightly around)?
Click to expand...
Click to collapse
I've wondered about that too, I first noticed it when trying to scroll an email with my nail, it selected instead.
My theory is area of pressure, a stylus would have a very specific area of contact, an thumb would depress a much larger area, it would take the centre of the area as the target, but be able to act differently.
Wow .. it really handles stylus and finger different !
Yes, it for sure is area size. You can achieve 'stylus' touch with fingernail too.
Then this is one and half touch screen .. not singletouch, not multitouch.
Old Palms had singletouch, and that technology can't detect center of touched area, nor size, it detects only lower-left (IIRC) corner of the touched area. Fine for stylus, but really bad for fingers.
Most touchpadts work just like this. They can detect upper left corner and bottom right corner of the touched area .. but nothing between it.
Anyway with this you actually can detect most of the multitouch gestures. You can detect 1 finger or 2 fingers drag (different area size), you can do pinchzoom (area size changing). I guess things like this would be possible on Xperia.
Only thing you can't do is using screen as gamepad .. which iPhone can do .. it can detect several areas (virtual buttons) with no interference at all.
What I experimented on S2U2 software with xperia,
is to test the result is it with multi touch capability, but i am not sure.
You guys can have an experiment.
1. slide the S2U2 slide with 1 finger with ur right finger to the right.
2. then using ur left finger to press the slide bar somewhere at your left.
3. Play around by releasing the your left and right thumbs to test is it multi touch.
I am not sure, please some one tell me does it shows any clue. thanks.
yea my theory is that the hardware supports multi-touch, but the software doesn't recognize them as two individual points but instead takes all the values (or coordinates) of everything that is being inputted and takes in the average instead. if this is true, microsoft should definitely start developing multi-touch capability on their future winmo platforms.
The Xperia X1 touchscreen is most definately NOT a multitouch display. Multitouch works by actually using an array of touch devices on a single panel. This is true for both resistive and capacitive touch panel technologies. The result is the multitouch have a great many connections to a processor. While single touch panels only use 3 to 5 connections. The touch panel on the Experia X1's touchpanel has a 4wire interface, making it a common single touch device.
It is, as speculated, possible with some calculations to compute a second touch point with a little trickery. This is limited to a single extra touch point and results in both points being inaccurate.
azian_advanced said:
yea my theory is that the hardware supports multi-touch, but the software doesn't recognize them as two individual points but instead takes all the values (or coordinates) of everything that is being inputted and takes in the average instead. if this is true, microsoft should definitely start developing multi-touch capability on their future winmo platforms.
Click to expand...
Click to collapse
The X1's resistive digitiser doesn't support multitouch.
What you described (avg co-ords) is how resistive screens work. They can only detect one point. They have two sheets, one sheet detects X co-ordinate and the other detects Y (hence 4 wires- you can check this yourself if you pull apart your phone). Biotouch uses some mathematical trickery to guess whether you're using a stylus or a finger.
The X1 is not capable of multitouch.
Seems that the camera app has some sort of bug, in decent light the right (espectially towards the top) side of photos are completely blurred compared to the top, bottom and left edges. its not a hardware issue but software related, I tried Google Camera which helps a bit, but the one than completely sorts out the issue is an app called Open Camera, not the most modern of UI's and maybe a bit clunky but its sorts out the blurriness completely. So, if IQ is important use this app. I'm not sure Motorolla will ever sort this out (its evident on Lollipop and Marshmallow, but not sure if its on all models, I'm using the XT1097).
Take a landscape type shot of foliage (trees/garden etc) with all 3 apps then compare.
see these examples (crops from the top right corner at 100%) the left side crop is from Open Camera and the right side from the motorola camera app.