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Hi All,
A few days ago, a client of mine brought me back his diamond saying that the music player was not working.
After more than 8 hours of trying to fix this issue by trying everything I could find on this forum and every possible solution my imagination could think of, I'm left no other choice than asking the community for help.
When ever I put a large amount of files on the storage card (around 3Gb) and use the TF3D interface to play the music, Audiomanger_eng.exe crashes (sometime other files crash but I forgot the names).
Now, I have tried pretty much everything:
1. I tried both WMP 11 to transfer the files and the direct copy/paste of the files to the storage card.
2. I tried putting another set of songs coming from a different PC
3. I tried having all the songs together in the same folder (that caused even more issues as album arts were overlapping) and I tried the WMP function to get each songs in its correct subfolder (ie: artist... Album...).
4. I tried deleting the database file of the AudioManager (which causes it to rescan all the files which it does but then crashes as it tries to play certain songs)
5. I tried on two different Diamonds, using 1.93 in English (HK), 1.93 in French, TOM_DiamondProject_v3.2, Dutty's latest rom. Through this I tried the original HARD SPL of HTC and also Olinex and another guy's one. (All the test I did using these various ROM created approximatively the same error though varied slightly from one ROM to the other)
6. I have also tried a million soft reset and hard resets.
7. I have tried loading the music in Windows Media Player Mobile which works perfectly but does not change anything to the problem I have with the TF3D player.
8. Following stevedpl7's comment, I went in the file explorer, created a new folder called My Music, then I cut and paste all the music from Storage/Music to Storage/My Music, went to the application data/HTC/AudioManager_eng/ and deleted the database file: AudioManager_Eng.vol, then I did a soft reset. When I now go to the music Tab, it crashes before I even get a chance to play a song. In the music list, I can see all the transferred files.
9. And many other small things....
Any idea or suggestions?
Just a quick question about where you are putting the music files?
I have exactly the same problem if i save my music foldes to Internal Storage\Music (which is where WMP saves them by default)
However when i created a 'My Music' folder in the Internal Storage\My Documents All worked fine. So Try....
Internal Storage\My Documents\My Music\''your music here''
As i said you may well have to create the 'My Music' folder, on my Diamond only My Pictures and My Videos were there by default.
Hope this helps.
I have the same problem, the only thing I can put it down to is the new 1.93 ROM from HTC, as it was working fine until I flashed the phone with this ROM.
I have tried the solutions above and it still isn't working, so if anybody else has further ideas please let me know, if not I'll wait for the official word back from HTC and post their solutions up here also.
Sadly, it didn't work either for me
Thanks you Stevedpl7 for the info, sadly I have tried and the problem even got worse
I went in the file explorer, created a new folder called My Music, then I cut and paste all the music from Storage/Music to Storage/My Music, went to the application data/HTC/AudioManager_eng/ and deleted the database file: AudioManager_Eng.vol, then I did a soft reset.
When I now go to the music Tab, it crashes before I even get a chance to play a song. I the music list, I can see all the transfered files.
Are those files made from scratch on your or the customer's PC, or were they downloaded from the Internet? I know that some downloaded MP3s are defective, furthermore some players do not understand all variations of the MP3-format like VBR, joint stereo et al. There is no strict "standard" for MP3, the technology has developed over the years and no one has made an attempt to define "levels" as they did with MPG-2 or with DivX. So there is always a level of uncertainty whether a player is able to play all files. A resampling with a MP3-software or even converting them from MP3 to WMA might help.
It's always a good idea to use WMP on the PC to create MP3 or WMA. Not because it excels in quality, but because it uses very standard features in the format.
Have fun!
Lost_in_translation said:
Are those files made from scratch on your or the customer's PC, or were they downloaded from the Internet? I know that some downloaded MP3s are defective, furthermore some players do not understand all variations of the MP3-format like VBR, joint stereo et al. There is no strict "standard" for MP3, the technology has developed over the years and no one has made an attempt to define "levels" as they did with MPG-2 or with DivX. So there is always a level of uncertainty whether a player is able to play all files. A resampling with a MP3-software or even converting them from MP3 to WMA might help.
It's always a good idea to use WMP on the PC to create MP3 or WMA. Not because it excels in quality, but because it uses very standard features in the format.
Have fun!
Click to expand...
Click to collapse
They are mainly downloaded MP3s and a few WMAs. When I transfer the files using WMP, some are converted. The thing is that all these files work fine in Windows Media Player on the Phone.
I just realised that there is a possibility that if your MP3's has the album artwork embedded into the files. the audio manager would crash.
currently i'm doing a trial and error of it and have yet to fully test everything out just yet.
would anyone like to comment or verify if the embedded artwork might be the cause of crashes?
I think you are right. I have tried putting one song with the artwork embeded and it crashes the software!!!
erm. and yet. i did manage to sneak in one album with an embedded artwork. :\
but that was 1. i tried it with another album with the embedded artwork and had a crash.
I'm now thinking about giving up and installing TF3D config tool to hide the music tab and then install the old audio manager to play the music
http://forum.xda-developers.com/showthread.php?t=407145&highlight=audiomanager
http://forum.xda-developers.com/showthread.php?t=405749
This is painful...
just spent 3 hours trying to figure out which mp3's work and which doesnt.
like wth... i dont get it. someone please assist in explaining how audio manager works ?
Same problem here, anyone knows how to solve this?
Note even the original demo tunes work
Audiomanager worked fine before (1.37 ROM), but when I updated to 1.93.413.3 SVE not even the "built in" demo tunes work. It just hangs on the first tune... Removing the .vol file does not solve the problem. Windows Media player can play the tunes without problems.
Use MP3Tag to mass delete all coveralbum info from your MP3 files on the PC side and then resync everything back using WMP. This solved all freezing problems with the TF Audio Manager for me. MP3Tag can be found here: http://www.mp3tag.de/
coredump said:
Use MP3Tag to mass delete all coveralbum info from your MP3 files on the PC side and then resync everything back using WMP. This solved all freezing problems with the TF Audio Manager for me. MP3Tag can be found here: http://www.mp3tag.de/
Click to expand...
Click to collapse
Confirmed that this method does work
Works but people embed album art coz they want it to show up in the AudioManager in the first place. Now the only way to do is, is to extract the album art, rename it to folder.jpg and put it in the song's album folder. This is a really huge hassle especially if u've got tons of files embedded with album art....
Did you find a solution in the end ?
This issue is not tolerable for such a ppc... .
So if I happen to copy too many albums or mp3 files, my phone would crash and won't be the music ?
cornwall said:
Did you find a solution in the end ?
This issue is not tolerable for such a ppc... .
So if I happen to copy too many albums or mp3 files, my phone would crash and won't be the music ?
Click to expand...
Click to collapse
U have to remove your embedded album art from your mp3 first before transferring, and then extract that album art and put it in the same folder as the mp3 with the name folder.jpg. A huge hassle for people who have a huge collection of mp3s with embedded artwork.
Anyways, I've written to HTC Tech Support about this and "strongly suggested" to them a ROM update for this issue.
Audio Manager crash with mp3 in VBR mode ! I've converted my mp3 in CBR mode, and all went ok !
Is there a better solution to this than removing the embedded artwork?
I have converted from an iPhone to the HTC Fuze. I still have some audio files that are .mp4. I am interesting in playing audio more than video. Can I get the stock player to play these?
If not, what is the best player to download (for free) for playing audio .mp4 files?
Thanks
If they are DRMed, you'll have to search on how to un-DRM them (I wouldn't ask about that here though). If they are not DRMed, you can play them in Windows Media Player.
I know about the DRM thing, but last time I checked, Windows Media does not play mp4. Am I wrong?
With regard to audio files from iTunes (m4a/AAC/mp4 or whatever you want to call them), they will play just fine via the music player interface in Touch Flo 3d. The only problem I've encountered is that for some reason the audio manager will not sort songs in track order. As yet I have not found a fix for this (and no one else seems to be asking about it either). Still, at least I didn't have to convert my iTunes library into MP3 files ; )
Purchased tracks will not play (in fact they will not even be visible).
Digital Rights Management (DRM) is a coding/decoding algorithm mainly used by iTunes to protect the artist and to ensure that the artist gets money for his work since you as a consumer ay have purchased a song or album online. All your own CD's which you may have read-in (ripped) through iTunes will play without any problems.
DRM files, though they appear as MP4 files, cannot be played without the appropriate decoder (iTunes for example).
Ways and methods HOW to bypass this mechanism MUST NOT be discussed here in the forum, do a google research if you interested in.
BTW same issues may happen if you go from iPhone to iPhone or transfer files from PC to PC even if you backed up your iTunes license.
You may bear an Apple store a visit or call Apples cust. support they can provide you with a special key that you do not have to purchase all your songs again.
Ouzo said:
The only problem I've encountered is that for some reason the audio manager will not sort songs in track order.
Click to expand...
Click to collapse
Track sorting seems to be a general problem of the TF3D player. If you for example have an album which contains two CDs the TF3D player is not able to sort it correctly. It's stupidly sorting:
Track 1 CD1
Track 1 CD2
Track 2 CD1
Track 2 CD2
[...]
Therefore I'm using Pocket Player instead.
DeepThought said:
Track sorting seems to be a general problem of the TF3D player. If you for example have an album which contains two CDs the TF3D player is not able to sort it correctly. It's stupidly sorting:
Track 1 CD1
Track 1 CD2
Track 2 CD1
Track 2 CD2
[...]
Therefore I'm using Pocket Player instead.
Click to expand...
Click to collapse
Is there a way to launch Pocket Player from TF3D in place of the in-unit player?? I have been searching for an answer for a week here and found not a clue. Any help with this would be appreciated, otherwise I will just launch from programs as I am now doing, but it seems a waste to have a nice tab wasted!
rac
rac said:
Is there a way to launch Pocket Player from TF3D in place of the in-unit player?? I have been searching for an answer for a week here and found not a clue. Any help with this would be appreciated, otherwise I will just launch from programs as I am now doing, but it seems a waste to have a nice tab wasted!
Click to expand...
Click to collapse
No, I don't think so. Unfortunately the only think you can do is completely disabling the TF3D player by removing it with AdvancedConfig.
I wonder if it's possible to at least get the Audio Manager to play tracks according to file name. At least that way if tracks were numbered 01, 02 etc that would get around the problem of it not seeing the track number in the tag.
Trouble is I can't work out how to do this.... I've been rumaging in the registry under HKLM\software\HTC\AudioManager_Eng but there doesn't seem anything obvious to me. Maybe a key could be added? Anyone got any ideas?
How about mp4 video?
It took 20 minutes to load a video mp4 file onto my microsd card, but it's there. Windows Media Player won't recognize it. The video player app portion of the camera will actually play the file, but it takes several seconds to launch and is generally choppy after that. It's a shame, too, because the video quality is great ... it's just very choppy.
Is there Windows Mobile player out there somewhere that plays these mp4 files SMOOTHLY? I knew the Tilt had issues with the driver not playing video smoothly, but I didn't think it was a problem with the Fuze. Sure would like to watch some quality video in mp4 mode on my Fuze rather than my video ipod.
I love this forum, alot of smart people here (usually).
To talk of disabling software or this drm would be wrong. But Itunes itself posesses a way for you to back up your music. Its totally legit, and a common problem out there. (itunes not playing on winmo or other devices).
So if its a totally legit way of using the itunes program itself, to simply create a backup of your songs... why is it so horrible to discuss?
No one is suggesting hacking or disabling the drm, simply getting the music they paid for to work.
I had installed a great music player on my Tilt, PocketMusic. It takes 2mb of ram to run vs the standard OEM WMPlayer which consumes at least 34MB ram. It has many features and will also play most audio file types. You can also play streaming music from shoutcast and other similar sites as a replacement player for winamp. The best part is that it is a freeware.
When playing music and perhaps wanted to run iGo8 Nav, using the standard OEM or HTCPlayer the Kaiser will freeze or at best bogs. You not only are able to play music and get Nav guidance, you are able to receive phone calls as well using PocketMusic.
It gets my A1 approval.
http://www.pocketmind.com/pocketmusic.htm
it has not suport cover art and do not suport propietary htc hendset whith "next", "previous" e.t.c
The new PocketPlayer is awesome for sound quality and usability....
Have always used PocketPlayer and can guarantee anyone that trys it will stick
It's not free but worth it....
I think I have found something quite interesting I just got spotify and was wondering how to convert the music to my ipod mp3 format. I don't believe they use drm.
Expiriment:
I played one song only.
I recorded the cached files size after the song was played.
Output:
I got 4 files that were each 1.3 mb each. I also download a ogg version of the song I wanted in 160 kb/s (correct me if I'm wrong I don't know the right unit)
the size is 4x1.3 = 5.2 mb and the ogg version I downloaded from the internet was 5.2 mb.
I believe spotify splits up the files and then puts them back together somehow.
Im no programmer just a redneck with alot of time on my hands when its raining. So is this possible?
Well the easiest way must be to record the play-back from the Spotify program/client with Audacity(GNU/freeware). In Audacity choosing the Windows Stereo Mixer as source.
Then export the Audacity files in any format of your own liking.
For further tagging and then transfer to your MP3-player.
Though. having a Spotify Premium account and a Smatphone (Desire HD) as a music player.
Gives me several playlists with some 1000 songs to play streamed over Wifi or 3G, and some 200 song off-line.
As a bonus I can use the same account on my PC (Not at the same time but with the same playlists) for playing Spotify thru the Home stereo amplifier and floor standing speakers.
PS. the DHD/Spotify is my music player at home and away, have hardly touched my CD collection since I got Spotify, still seldom over 4GB/month.
but the problem is I have over 1000 songs already (US User). and no windows computers. If you have the premium account and have offline mode could you go to C:\Users\Username\AppData\Local\Spotify\Storage and get me the biggest file in there so i can test some more
I'm away from home, my summer vacation.
I believe cracking Spotify's music crypting will not be easier than cracking my Internet bank account.
The music companies would never allow their music on Spotify if it was easy to crack.
Here's my Spotify files on my Android DHD at least.
Phone/sdcard/spotify2/Users/Storage. The Storage folder hold some 900MB of data
Phone/sdcard/spotify2/username, Hold just a couple of MB
I didn't want to mess around in there but some hundreds sub-folders(00, 11 e1, fe etc)
If you got 1000 song to convert/pirate for your Ipod, you better get started.
Recorders for the Stereo Mixer(or what ever it's called for Linux and Mac)
you could try audacity like someone else suggested. or tunebite. it works in a similar way. basically, you record from the sound card but the soft cuts the audio files and adds tags to each of them so you get the full song in once piece. you can find a step by step description here in case you wanna give it a try. oh and does converting as well so if you need mp3 files, you're covered.
Old thread is old, and it's also a discussion about pirating music from a paid service, which is obviously a no-no.
Thread closed.
Hey there! Long time reader, first time poster!
As the title states, I'm having problems playing m4a files on my HTC One, specifically ones that are ripped from CD. I went through and updated a bunch of artists' albums with fresh Apple Lossless versions instead of the mp3s I had, and none of these rips are playing on my phone. I have a crapload of other m4a apple lossless files bought from iTunes that work just fine.. it's just these CD rips.
Anyone have any idea why? I'd love to have the better versions of these songs, and I know I can just convert them to something usable, but I want to understand what makes them not play, and if there's anything I can do in the process of ripping to fix it.
I used iTunes for all the ripping, and just selected the Apple Lossless Codec as the option. (and please, no smart-ass comments about not using iTunes It's how I buy and organize my music, since we don't have many options for online purchasing here in Canada).
Thanks!
m4a AAC vs m4a ALAC
The HTC One specs do indicate that it supports m4a, but Apple's m4a lossless (aka. ALAC) is not the same as a 'normal' m4a format. As per Wikipedia:
Apple Lossless is not a variant of AAC (which is a lossy format), but rather a distinct lossless format...
This seems to say the two formats (m4a AAC and m4a ALAC) are as different as MP3 vs FLAC media, but Apple decided to use the m4a extension for both distinct proprietary formats.
You will need a music player that has a codec that supports m4a ALAC: PowerAmp supports m4a ALAC and it is much better than the built-in HTC player or Google Music. There are others in GooglePlay store; search for 'alac'
Broo said:
The HTC One specs do indicate that it supports m4a, but Apple's m4a lossless (aka. ALAC) is not the same as a 'normal' m4a format. As per Wikipedia:
Apple Lossless is not a variant of AAC (which is a lossy format), but rather a distinct lossless format...
This seems to say the two formats (m4a AAC and m4a ALAC) are as different as MP3 vs FLAC media, but Apple decided to use the m4a extension for both distinct proprietary formats.
You will need a music player that has a codec that supports m4a ALAC: PowerAmp supports m4a ALAC and it is much better than the built-in HTC player or Google Music. There are others in GooglePlay store; search for 'alac'
Click to expand...
Click to collapse
Aaaaah, thanks Broo! After reading this I went back and checked the info in iTunes for the songs that were and weren't working... for some reason I thought the purchased/downloaded were all apple lossless, but they're "Purchased AAC". I don't know how I got confused with that (it WAS 2am when I was trying to figure this out last night, lol)
I've used poweramp a bit, but wasn't crazy about it.. mayhaps I'll have to try it again.
Thanks again!
M4A file format
humangobo said:
Hey there! Long time reader, first time poster!
As the title states, I'm having problems playing m4a files on my HTC One, specifically ones that are ripped from CD. I went through and updated a bunch of artists' albums with fresh Apple Lossless versions instead of the mp3s I had, and none of these rips are playing on my phone. I have a crapload of other m4a apple lossless files bought from iTunes that work just fine.. it's just these CD rips.
Anyone have any idea why? I'd love to have the better versions of these songs, and I know I can just convert them to something usable, but I want to understand what makes them not play, and if there's anything I can do in the process of ripping to fix it.
I used iTunes for all the ripping, and just selected the Apple Lossless Codec as the option. (and please, no smart-ass comments about not using iTunes It's how I buy and organize my music, since we don't have many options for online purchasing here in Canada).
Thanks!
Click to expand...
Click to collapse
I just went through this today. HTC tech support insists that even though the specifications say that the HTC One will play various formats it really requires MP3 to play correctly. My HTC One would play M4A but it would skip through the songs only playing a second or so on each one. I used iTunes to convert all of the m4a files to mp3 files and then moved them to the HTC One. They all play fine but I have not had a chance to see if it corrected the music player skipping problem. I really think the skipping problem is associated with Electromagnetic Interference since it does not happen when the phone is on my desks but it happens every time when I am outside walking around in a varying electronic environment.
Would have been nice for HTC to post some sort of notice about the MP3 issue but that would have caused problems with sales I suspect.
The conversion to MP3 is not too difficult but it is time consuming. The iTunes help will walk you through it. You can just convert them to your existing directory structure and then cut and paste into the HTC One /internal storage/Music directory but I created a different directory on my computer and then imported to there so I would not have to sort through all of the myriad iTunes/iTunesMedia/Music directories.
bennywhite said:
I just went through this today. HTC tech support insists that even though the specifications say that the HTC One will play various formats it really requires MP3 to play correctly. My HTC One would play M4A but it would skip through the songs only playing a second or so on each one. I used iTunes to convert all of the m4a files to mp3 files and then moved them to the HTC One. They all play fine but I have not had a chance to see if it corrected the music player skipping problem. I really think the skipping problem is associated with Electromagnetic Interference since it does not happen when the phone is on my desks but it happens every time when I am outside walking around in a varying electronic environment.
Would have been nice for HTC to post some sort of notice about the MP3 issue but that would have caused problems with sales I suspect.
The conversion to MP3 is not too difficult but it is time consuming. The iTunes help will walk you through it. You can just convert them to your existing directory structure and then cut and paste into the HTC One /internal storage/Music directory but I created a different directory on my computer and then imported to there so I would not have to sort through all of the myriad iTunes/iTunesMedia/Music directories.
Click to expand...
Click to collapse
Actually, I've managed to quickly and easily convert all those files I was having issues with to AAC versions, and they work like a charm! It's true, HTC should be a bit more specific with the file formats supported, but technically they do play m4a (all mine now work fine, since converting from ALAC codec to AAC), they just need to be a bit more specific about what codecs of m4a it'll play. Poweramp did work fine, which is awesome, but then I want to use some of the songs as ringtones or alarm sounds, and they weren't supported, thus the decision to just convert them all.. It'll save me a bit more space on the phone this way too
That's quite an odd problem you're having though, with the songs skipping... I wouldn't even know where to begin troubleshooting that! Maybe a short in your headphones? Could be sending a bad signal to the phone telling it to skip...?
HTC One Earphone Issue
humangobo said:
Actually, I've managed to quickly and easily convert all those files I was having issues with to AAC versions, and they work like a charm! It's true, HTC should be a bit more specific with the file formats supported, but technically they do play m4a (all mine now work fine, since converting from ALAC codec to AAC), they just need to be a bit more specific about what codecs of m4a it'll play. Poweramp did work fine, which is awesome, but then I want to use some of the songs as ringtones or alarm sounds, and they weren't supported, thus the decision to just convert them all.. It'll save me a bit more space on the phone this way too
That's quite an odd problem you're having though, with the songs skipping... I wouldn't even know where to begin troubleshooting that! Maybe a short in your headphones? Could be sending a bad signal to the phone telling it to skip...?
Click to expand...
Click to collapse
It has taken me a week to resolve this issue. Tried resolving some issues with the file structure on the phone, where the music files are stored on both the phone and in iTunes, trying working with HTC Sync Manager, uninstalled and reinstalled it, could not get it to work correctly, converted all of the files to MP3 format and finally flushed the cache. Nothing resolved the problem. This morning I changed earphones from an iPod earphone I had been using to the HTC earphone that came in the box with the HTC phone. Works as advertised.
The iPod earphone jack and the HTC earphone jack appear almost identical. However, the HTC earphone jack is about 1 mm longer than the iPod jack. Thus, it appears to me that that minor difference in earphone jack may be the problem or there is a possibility that the iPod earphone wires are not shielded and the HTC earphone wires are but I strongly suspect that it is that 1 mm of jack length difference that made the iPod phone not quite making sufficient contact and that was causing a spurious input to the music player.
bennywhite said:
It has taken me a week to resolve this issue. Tried resolving some issues with the file structure on the phone, where the music files are stored on both the phone and in iTunes, trying working with HTC Sync Manager, uninstalled and reinstalled it, could not get it to work correctly, converted all of the files to MP3 format and finally flushed the cache. Nothing resolved the problem. This morning I changed earphones from an iPod earphone I had been using to the HTC earphone that came in the box with the HTC phone. Works as advertised.
The iPod earphone jack and the HTC earphone jack appear almost identical. However, the HTC earphone jack is about 1 mm longer than the iPod jack. Thus, it appears to me that that minor difference in earphone jack may be the problem or there is a possibility that the iPod earphone wires are not shielded and the HTC earphone wires are but I strongly suspect that it is that 1 mm of jack length difference that made the iPod phone not quite making sufficient contact and that was causing a spurious input to the music player.
Click to expand...
Click to collapse
Aaaahh, yes had I known you were using iPod headphones, I would have said that's the culprit right away! When i first went android with the HTC One X+, I had a pair of skullcandy earbuds made for iPhone that didn't quite have the same problem as you, but were an issue nonetheless. I tried just a pair of regular headphones and worked fantastically. Since then I either get regular headphones without the mic/remote, or i just started using the HTC ones, which seem surprisingly good for a pair of packaged earbuds. Glad you got it sorted!
<edit> also, If I'm not mistaken, Apple wires theirs slightly differently, so even if the lengths were the same, the connections would be whacky and cause issues. "Think Different" they say...
humangobo said:
Hey there! Long time reader, first time poster!
As the title states, I'm having problems playing m4a files on my HTC One, specifically ones that are ripped from CD. I went through and updated a bunch of artists' albums with fresh Apple Lossless versions instead of the mp3s I had, and none of these rips are playing on my phone. I have a crapload of other m4a apple lossless files bought from iTunes that work just fine.. it's just these CD rips.
Anyone have any idea why? I'd love to have the better versions of these songs, and I know I can just convert them to something usable, but I want to understand what makes them not play, and if there's anything I can do in the process of ripping to fix it.
I used iTunes for all the ripping, and just selected the Apple Lossless Codec as the option. (and please, no smart-ass comments about not using iTunes It's how I buy and organize my music, since we don't have many options for online purchasing here in Canada).
Thanks!
Click to expand...
Click to collapse
If you just rename the file extension to mp3 it may work. I had and m4r file which is an iPhone ringtone format and just changed the extension and my HTC One used it no bother.
Sent from my HTC One using Tapatalk 4 Beta
I have develop an android APP "CD Ripper" to rip CD to WAV or MP3 , you can try it on GOOGLE PLAY :
What's the CD Ripper
CD Ripper is the first FREE CD ripping APP of the Android.
It can rip CD tracks to lossless or compressed music files.
Why to use CD Ripper
- We have many CD discs with favorite musics
- Before , We can play them with Discman or Microsystem
- Now , We want to play those musics in mobiles
- Use the CD Ripper to rip CD tracks to WAV or MP3 files
How to use CD Ripper
- Connect the USB CD reader (Optical Drive) and power with OTG cable
- Connect the mobile to OTG cable
- Click "Load CD" to load CD
- Show CD tracks (TOC) after finish loading
- Click "Rip WAV" to rip those tracks to WAV files
- Or Click "Rip MP3" to rip those tracks to MP3 files
- Click "Save As" to save your WAV/MP3 folder with the special name