Application for protect data in the sd card? - G1 Apps and Games

Anyone knows an app for protect the data stored in the sd card?
I means something like a files/folders encrypter or an app that ask for a password to access sdcard...
I was searching in android market, but I donĀ“t found nothing for that purpose...

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In and Out

While I wait to find someone who knows the answer to my other question.
forum.xda-developers.com/showthread.php?t=764260
I thought I would ask another re: the memory. I have an 8Gb with a class 6 16Gb external. When I install apps they always put their data on the internal 8Gb. Is there any way to change this and if not what would happen if I just cut and pasted it all there?
if you cut and pasted the data from /sdcard im pretty sure your apps would run fine and re-create the data as its needed, as most of this data ie for games, is savegame data and resources.
After coding an audio recorder myself im pretty sure the location where this data is stored will be coded into most apps, well thats what i did, and most if not all apps unless they allow you to change the string variable as an option, will use the internal SD because some people might not use an external. So imo it depends on the app
Also if you have rooted your device and have root explorer you will see that infact, most of the applications data from installation is not on the sdcard at all
Also if you have rooted your device and have root explorer you will see that infact, most of the applications data from installation is not on the sdcard at all
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Go on enlighten me.You know you want to

[Q] Anyone else angered about app data on the sd card

On android, it seems that every application wants to store it's data in new folder on sd card root. I found bunch of folders for many of my apps.
Is this really default behavior on android? Can't i somehow trick android, so apps will save their data in let's say /sdcard/data folder instead of just /sdcard?

Why can't I save apps on my internal SD card?

Why does my Captivate only limit me to having 2GB of space for apps? I'm not using an external SD card and I want to install my apps onto my internal SD card or atleast move them there.
It's been a while since I have been on a stock ROM so please correct me if I'm wrong, but I believe you can move at least some of the apps by going to settings / applications and then, in the individual application settings, select "Move to SD."
I know you can't move widgets or alarm applications because they will break if they aren't on internal memory, but you should be able to move games, etc. with no problem.
Move to SD was not available on Eclair... what are you running?
Sent from my Cappy
I'm on 2.2 right now. There is an option to move to SD but it only moves it to external SD not the internal one. It's split up into 3 sections
Internal Memory
Internal SD Card(I want apps to go here)
External SD card
muh316 said:
I'm on 2.2 right now. There is an option to move to SD but it only moves it to external SD not the internal one. It's split up into 3 sections
Internal Memory
Internal SD Card(I want apps to go here)
External SD card
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Ah, now I understand. I never had enough apps on Froyo to play with moving them but shooting from the hip, have you tried removing your external card and see if it will let you move them then? If not, I know that there are apps2sd applications on the market that should help you, but I haven't used any of them to give you a recommendation.
apbthe3 said:
Ah, now I understand. I never had enough apps on Froyo to play with moving them but shooting from the hip, have you tried removing your external card and see if it will let you move them then? If not, I know that there are apps2sd applications on the market that should help you, but I haven't used any of them to give you a recommendation.
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I've used all of those methods and none work.
Did you find solution? I have same situation here, it's pretty weird internal SD could only be stored with application data instead of application itself.
I'm almost positive that you can't move apps to your "internal SD card" regardless of whether or not you have an external sd card installed.
My understanding is that you can only move apps to the external SD card (at least that's how it's been on any ROM I've ever used)
why... Why! WHY!!! . . . oh >.>
muh316 said:
Why does my Captivate only limit me to having 2GB of space for apps? I'm not using an external SD card and I want to install my apps onto my internal SD card or atleast move them there.
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Why you ask...
Well simple, your limited to only 2GB because this size was choosen by phone manufacturors years ago when they were first designing the phone.
Consider that most of the phones in use back when 2.2 was released did not, for the full storage potential, even have the 2GB that we have just for apps (16GB in total). Heck most did not even have 1GB (I think 512MB was the standard). There was no separation between app storage and other media. This lead to users running out of space for both rather quickly. The solution then was to find use for the external SD as it could be as large as 32GB of storage.
The whole "internal SD" thing was thought up because it seemed wise to separate app storage from media storage. Also back when 2.2 was first released we did not have such massive apps as on the market today, so 2GB was plenty of any and all user (excluding the ppl who felt a need to have 200+ user apps...)
So, you can't store apps to the "internal SD" because that's not what it is meant to be used for. When companies decided to start putting such massive storage into the phone there was no reason for it to be any bigger.
As to only being able to move apps to the external SD, simple; Google did not design Android to do so.
To allow such would require changing how Android sees the "Internal SD" and to change how the app to SD function works, it is not currently written to check for multiple SD cards. I don't see any Dev willing to take up the task when the solution to running out of app space has already been solved by a much better means.
A different way to view the problem would be to ask (or learn, as that's the xda way) about re-sizing the partition to make the app storage larger. If enough people ask (politely!) maybe one of the Devs can be convinced to make it standard in their ROM that it be more then the default 2GB, or someone might make an app or flashable .zip that allows for re-sizing.
lt:dr - phone is old, based on old specs (think pre- 2.1 Android).

Is there any way to force the phone to use External memory?

This is my first phone with a lot of internal memory and I don't quite get how it uses it... Is there any way for the phone to use my external 16GB memory card instead of always using its own 8GB partition?
I second this question.
Though it may seem useless to do so, on the contrary I have a 32g ext SD card and would be fine ignoring the (confusing and my case redundant) internal SD card.
Or if not disable, maybe force apps/etc to default to the ext card?
Sent from my XT875 using xda premium
The question is does your app allow you the option to use your external memory. Not all apps are created equal and whether they allow you to use the external SD card is really up to the app developer. Its in the coding of the app that determines where the data is stored. Check your apps for that option and if there is none request it from the developer.
I believe there are ways to use the sd-ext for some kinds of data files used by large games, but the app must run on internal mem. I store all docs, downloads, pictures, music, videos, etc. on my external microsd card, but apps have to go on internal or they disappear or don't work. Search for 'apps2sd bionic' and you should find a way to store some game data externally.
raylgo said:
This is my first phone with a lot of internal memory and I don't quite get how it uses it... Is there any way for the phone to use my external 16GB memory card instead of always using its own 8GB partition?
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I did this when I had the atrix, and have also done it on my Bionic.
http://forum.xda-developers.com/showthread.php?t=1404872
Ha! Didn't even think about messing with the fstab, thanks for that link. I'll be trying this shortly, and repost with results.
On a side note, I figured it shouldn't rely on the apps per say, considering a lot of phones don't have an internal "sdcard" (note: sdcard, not to be confused with regular internal app storage).
My opinion, naming the internal sdcard what it is was a seriously stupid idea. Should've followed suit with "app storage", how about "data storage"... just something not involving "card".
--
Cool, it worked awesome. Just had to swap files from one to the other to keep data in spots apps expected it to be.
Actually, I went ahead and disable the internal SD, and mounted the extsd in its place. Have been playing with mounting the extsd to both internal and external (resulted in only one mount point working), and also tried renaming the internals mount point to something like "internal_storage" (resulted in boot loop).
Be careful if playing with the mount points. The system doesn't like booting if it can't find something mounted to "sdcard", etc.
Something I'll be playing with and experimenting with. Any more info on editing these mount points would be very handy.
And lastly, sorry for hijacking your thread
Hope I didn't bother.
Sent from my XT875 using xda premium

[Q] Apps on SD with Interop Unlock?

With Interop Unlock, there's any chance to install or move apps on SD cards?
Currently testing this out. Games won't work too well on an SD card unless you own a class 10
Could you post which registry key to change to install on SD?
Its not simply a registry key.
It's not even about wether it is class 10 or not. WP7 devices had huge problems with their internal SD cards due to the fact that the random access time was terrible. The SD card class tells you only about transfer rate though.
StevieBallz said:
It's not even about wether it is class 10 or not. WP7 devices had huge problems with their internal SD cards due to the fact that the random access time was terrible. The SD card class tells you only about transfer rate though.
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yep. random access is worse on most (big) class 10 cards afaik
It should be possible. You might have to install the app on your phone. Create the directory on the SD card and move the files to the SD card. And find a way to redirect all entries from the phone to the SD card. Access time shouldn't be a big factor, because windows phone apps load into the phones memory. This is all speculation though. I don't think you can install from the store to the phone. Unless there's a way to change the install path of apps in the registry. Again, all speculation.
Sent from my Nokia 521 using XDA Windows Phone 8 App
Access time was a huge issue with SD cards on WP7. And it was "supported" there. I don't assume it would have become less of an issue on an OS that does NOT support it.
aclegg2011 said:
It should be possible. You might have to install the app on your phone. Create the directory on the SD card and move the files to the SD card. And find a way to redirect all entries from the phone to the SD card. Access time shouldn't be a big factor, because windows phone apps load into the phones memory. This is all speculation though. I don't think you can install from the store to the phone. Unless there's a way to change the install path of apps in the registry. Again, all speculation.
Sent from my Nokia 521 using XDA Windows Phone 8 App
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I've got the same thought recently. If it would be possible to create a junction link in Phone\Data\programs, then it should work, cause windows doesn't really "know" that junctions are only links, it handles this as a directory...
on a "normal" Windows it must be a shell command like
mklink /j C:\Data\programs\{GUID from App} D:\{copy of the entire GUID-App-Directory from C:\Data\programs}
sorry for my "poor" description, but maybe someone got an idea...?
You all are missing a really critical problem: apps (unless they have ID_CAP_PUBLIC_FOLDER_FULL or similar) cannot actually access the SD card (ID_CAP_REMOVABLESTORAGE goes through an out-of-process RPC service; the app itself still can't access the card). Trust me, moving an app's binaries and data files to a location that the app cannot access does *not* end well (in related news, I can't launch Calculator on my phone anymore).
Oh, by the way, symlinks require some registry tweaks (in HKLM\SYSTEM\CurrentControlSet\Control\FileSystem) to work. Otherwise, you get these nasty and useless error messages about the link being "disabled" if you try to do anything with it (creating it works, but not much else). This probably won't affect hardlinks or junctions, though.

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