Justttt an ideaa... GAMING ON X1 - XPERIA X1 Q&A, Help & Troubleshooting

I've been struggling for the past 2, 3 months to find GOOD games for my xperia (3d graphics good performance appealing) I played experiment 13 (best so far) but thats about it, xtrakt really isn't as good as it is said to be. So i was thinking would it be possible to make a nintendo ds emulator or something similiar, ds would be perfect since it is very similar to xperia gaming, you touch on one place on the screen and press hardware buttons, (metroid for example would be the PERFECT xperia game, you walk around with w on the hardware keyboard aim with stylus and shoot with space or camera button or volume key) I know it's a long stretch but would it be impossible? Do you guys think the x1 hardware can handle that. if not is it impossible to modify the game itself to run as .exe or something, I've seen a guy run halo 1 on the xperia for gods sake (its on youtube) so it should be possible... also who remembers those classic shooting games that we played at the arcade, where you just aim and shoot as your character moves by himself through the levels? wouldn't that work great on the xperia as well?

http://www.downloadsquad.com/2007/03/05/top-5-emulators-for-windows-mobile-mobile-minute/
i dont know where to find a DS one though but theres a GBA one listed there

One would think an ARM smartphone @ 528Mhz could be able to emulate the DS since it's also an ARM device (ARM7 33Mhz + ARM9 66Mhz) so there's not much emulation needed, but from my limited programming experience (3 courses in Java) i say it's not simple to code an emulator.. but the DS would be a interesting device to try to emulate, but except the dual ARM CPUs there's additional hardware needed to emulate...
Not to mention the dual screens would pose a problem, but that's less of a problem since a lot of games can be played only looking at 1 screen, one could maybe have the 2nd screen as a miniature at the side, since there would be some space left at a widescreen since the DS is 4:3.
But all that would be a long way to go...
(About the Halo 1 port.. THAT'D be impossible to "just run" by a few tweaks... i'm 100% certain it's fake and that you got fooled, probably a video of Halo 1 running at the Xperia.)
Me though, i'm hoping/waiting patiently for a WiiMote driver for Windows Mobile, that'd be awesome for NES/ other older consoles + some SNES games that doesn't require constant use of shoulder buttons... oh, as well as native WinMob games that support mapping.

Related

Direct3D Mobile / OpenGL ES?

Does anyone know if these are properly implemented through the APIs? I am aware that the HTC home screen supposedly uses the 3D chip, but nowhere says how.
If it is properly implemented it would be very interesting for developers and gamers alike.
Judging by peoples experiences with DirectDraw at least that API is not accelerated. OpenGL ES is though and Direct3D is probably mapped to Open GL ES calls and would also be accelerated (with some form of, probably slight, performance penalty).
There are two threads in this subforum that are asking for benchmark results from the Diamond but so far none of the current owners seem interested in providing anything.
ill do a benchmark if its easy to do, what program do i use?
jkr284 said:
ill do a benchmark if its easy to do, what program do i use?
Click to expand...
Click to collapse
http://www.spbsoftwarehouse.com/products/benchmark/??en
http://int13.net/gxmark.htm
http://classic.pocketgear.com/software_detail.asp?id=8287
As far as easy goes you just run the application basically.
Thanks
Ive been trying to run a full spb test on the diamond at default settings and on battery power. It didnt like the word test (seemed to stick at about 90% of opening the alice word doc then looped forever!) and also didnt like the pocket internet explorer test (well it opened opera browser for the test, and didnt like it for some reason!), just running it now with buit in application tests disabled.
Ok First Heres the SPB Benchmark results with "Built in Applications Test" Disabled:
- <benchmark-results>
- <info>
<platform-name>HTC Touch Diamond P3700</platform-name>
<device-name>HTC Diamond</device-name>
<start-date>06.05.2008</start-date>
</info>
- <main-tests>
<fs-largefilewrite>566.700000</fs-largefilewrite>
<fs-largefileread>107.900000</fs-largefileread>
<fs-largefilecopy>679.800000</fs-largefilecopy>
<fs-manyfileswrite>5897.500000</fs-manyfileswrite>
<fs-manyfilesread>429.300000</fs-manyfilesread>
<fs-manyfilescopy>4549.900000</fs-manyfilescopy>
<fs-dirlisting>1334.200000</fs-dirlisting>
<fs-db>756.900000</fs-db>
<grf-ddb>6.670000</grf-ddb>
<grf-dib>25.095000</grf-dib>
<grf-gapi>5.390000</grf-gapi>
<misc-zip>2660.000000</misc-zip>
<misc-jpeg>417.600000</misc-jpeg>
<misc-arkaball>8.140500</misc-arkaball>
<misc-mflops>3578.800000</misc-mflops>
<misc-mops>1001.700000</misc-mops>
<misc-mwips>7229.000000</misc-mwips>
<misc-memcpy>8.449000</misc-memcpy>
</main-tests>
</benchmark-results>
GXMark produced a white screen! i had to reset the device! No Idea whats up there!
Pocket Pc Mark wouldnt do a run on the graphics test, it got to 6/8 test and then locked, had to reset again, sorry!
Thanks for your efforts!
The SPB results are actually very poor unfortunately. Almost too poor, did you have lots of stuff running in the background or anything like that?
Apart from the pure CPU tests (including decompressing a JPEG and a ZIP file which both are very CPU bound as well) both filesystem operations and graphics operations are a lot lower (or at best equal in some cases) to what you would see on a Kaiser for an example..
I think at least we can say with certainty that the GAPI and GDI/DDI drivers are not any better than on the Kaiser, very minor boost due to faster memory and CPU sped can possibly be achieved but that's nothing compared to real hardware acceleration.
I really do hope that the next version of Windows Mobile and the included APIs andate some sort of all around graphics acceleration Video hardware acceleration seems to much like a tack on in current WM and the Diamond seems to be the ultimate proof of that.
the only things running are the default progs in the background like touchflo etc. something has been improved as ackys breakout and bejeweled 2 run beautifully in vga aswell, they ran like **** on my touch cruise (slowdown and stutters) in reality this phone ****s all over the cruise performance wise in games and general use.
One thing that was better on the cruise is the 3g reception which i could get inside my house but not with the diamond.
Tomtom6 displays real nice in vga also but takes a longer time plotting routes, much longer!
Try a psx emulator and see if it runs :]
"I really do hope that the next version of Windows Mobile and the included APIs andate some sort of all around graphics acceleration Video hardware acceleration seems to much like a tack on in current WM and the Diamond seems to be the ultimate proof of that."
it would still require drivers even if ms provided them like in normal windows
doubt ms would pay the coins htc dident
Can anyone with a Diamond please run the Futuremark benchmark as it does an open gl test as well as 2d and more, thanks
http://www.futuremark.com/download/spmarkjavajsr184/
I downloaded the suite (clicked all the tests)
Ran it and heres what i got:
http://service.futuremark.com/orbmobile/projectdetails_spmarkjavaweb.jsp?projectId=23157&projectType=20
Looks like it didnt want to do the 3d test......
This is discouraging. Most of the tests don't run, and those that run give really low results? Sounds familiar. I really don't want this to be yet another great hardware with lackluster software support...
Rudegar said:
it would still require drivers even if ms provided them like in normal windows
doubt ms would pay the coins htc dident
Click to expand...
Click to collapse
yes of course it would need drivers
but current Windows Mobile seems to be built with the assumption that there will be no specialized graphics hardware (so everything is build to run in software)
desktop windows is built on the assumption that there will be hardware acceleratio for 3D, video playback and even the GUI, I'm hoping windows mobile 7 sports a similiar approach, thus "forcing" manufacturers who want to ship even baseline WM devices to support their hardware with graphics drivers
also something with the underlying framework in windows mobile seems off when it comes to hw accelerated graphics, as I mentioned earlier it feels like a tack on that wasn't planned in the first place
thus even when we have devices with hardware and drivers it still not universally applicable (check the diamond for a perfect example, it has some level of hardware acceleration but it's not general and system wide for whatever reason)
so what I am hoping for is a standardized, general system wide assumption that future WinMo will have graphics hardware just the same as any PC today has some level of hardware acceleration (in effect making it close to impossible for companies like HTC to ship devices with hardware but without drivers)
jkr284 said:
I downloaded the suite (clicked all the tests)
Ran it and heres what i got:
http://service.futuremark.com/orbmo...arkjavaweb.jsp?projectId=23157&projectType=20
Looks like it didnt want to do the 3d test......
Click to expand...
Click to collapse
Thanks for running the test
Radeon123 said:
Thanks for running the test
Click to expand...
Click to collapse
My Pleasure!
To everyone worrying about gaming and movie performance i wouldnt worry at all,
The latest coreplayer has no lag in high quality films
Ive tried loads of astraware native vga games and they run flawlessly, with soe tweaking as shown on other threads the interface is now ery quick. I wouldnt bother stressing yourselves over the performance as its stellar for the size of the device.
jkr284 said:
My Pleasure!
To everyone worrying about gaming and movie performance i wouldnt worry at all,
The latest coreplayer has no lag in high quality films
Ive tried loads of astraware native vga games and they run flawlessly, with soe tweaking as shown on other threads the interface is now ery quick. I wouldnt bother stressing yourselves over the performance as its stellar for the size of the device.
Click to expand...
Click to collapse
640x480 movies? (Coreplayer played those fine up until the latest Kaiser ROM)
3D games or regular 2d ones? (basically all astraware games run just fine on my tytn ii for an example)
I'm not trying to rain on your parade, it just seems as if the Diamond is basically missing the performance some of us thought it to have. (Though that's not to say that the performance is poor)
UPDATE ON CALL OF DUTY: Works absolutely awesome, NOT using minimal settings, i was able to play pretty well. NOTE: Tytn2 and Touch Cruise was NOT able to play due to heavy lag even with minimal settings. Game was perfectly fine, with except with just a small little, not lag, but looks like the rendering was a bit slow as i looked around, when i used hardkeys and stylus at the same time. NOTE: ALL pdas lag in gaming when using hardkeys and joystick at the same time. However, it was minimal, and call of duty was enjoyable to say the least. SO yes, it DOES have graphic accelerators. Proper benchmarks will be done when i have proper time.
UPDATE. SPB benchmark seems to hang. cant run it. hangs at testing word document.
http://forum.lowyat.net/topic/711698
Baronic said:
UPDATE ON CALL OF DUTY: Works absolutely awesome, NOT using minimal settings, i was able to play pretty well. NOTE: Tytn2 and Touch Cruise was NOT able to play due to heavy lag even with minimal settings. Game was perfectly fine, with except with just a small little, not lag, but looks like the rendering was a bit slow as i looked around, when i used hardkeys and stylus at the same time. NOTE: ALL pdas lag in gaming when using hardkeys and joystick at the same time. However, it was minimal, and call of duty was enjoyable to say the least. SO yes, it DOES have graphic accelerators. Proper benchmarks will be done when i have proper time.
UPDATE. SPB benchmark seems to hang. cant run it. hangs at testing word document.
http://forum.lowyat.net/topic/711698
Click to expand...
Click to collapse
I would love to see a youtube video of COD on the diamond. Can you please post. I would really appreciate it.

Emulators for Touch Pro

In this topic we will discuss about console/platform emulators compatible with Touch Pro.
So far I got these working on the TP:
- PicoDrive
- FinalBurn
- Genesis Plus by n0p (you can achieve better framerate with PicoDrive - but far away from smooth gameplay)
- PocketSNES by n0p (better for SNES, but far away from smooth gameplay)
- PocketSNES by masterall
The emulator were tested with sound.
Performance tests (more to come?)
- Picodrive (Sonic 3): HTC Tornado (SPV C600) vs HTC TOuch PRo.
More information about poor touch pro graphics performance can be found here.
--- OLD POST ---
I've also tried PocketSNES without succes (black screen when trying to load a ROM), PocketNester Plus (program exits after loading a ROM)
Haven't checked yet:
- FPSCe (playstation emulator)
- MorphGear (multi-console: NES, Sega, GBA)
- PocketScumm
You may check this guide.
Please post here your experience with emulators on TP. Also, you may post link to workable emulators and I will update the first post.
I Tried finalburn, can load ROMs with it, plays perfect, but on the same time are unplayble, due that the keyboard maps the same (OE) key on all.
Still haven't found a fix for this. Do you know of one?
For the fix try this. If the arrow keys are inversed, just map:
- Up: left key
- Down: right key
- Left: down key
- Right: up key
Ah, one note, on PicoDrive you must select "Fast renderer" because the poor redraw issue of the device, otherwise you will get full of annoying vertical delays. Anyway, at this point emulation is better (fluid) on my good old Tornado overclocked at 252Mhz than on touch pro (tested Sonic 3 with PicoDrive) .
I've been using the Gameboy Color emulator PocketGnuboy v1.21 with the KforTouchPro 1.0.0.3 keyboard fix. It runs well when set to 160x144 with sound enabled. I've noticed that Frame Skip has to be set at Auto or else the phone crashes after a bit.
Scummvm works and looks fantastic on TP only issue i had was that i couldn't map keys to the qwerty keyboard, but most games where still very playable, even COMI worked for a while!
Hope that helps
using morphgear gbc module with the fix by dilta.. works very smoothly
For an SNES emulator, use n0p's:
http://n0p.tonych.info/?PocketSNES
You have to use portrait right mode without the stretch, which puts that ugly controller skin on the screen. If you do portrait right mode with the stretch all the roms just glitch out. Also, there's no sound. Other than that, games tend to run smoothly (although I've come across a few that just don't work). Still need the KforTouch fix though.
Also, in your main thread you said Morphgear supports GBA, but from what I've seen it only supports GBC. I was able to get PocketGBA to work:
http://sunbug.net/attachements/download/9
However, I haven't found any way to put the emulator in the correct display mode for using the hardware keyboard, so I was stuck using the sucky directional pad on the Touch Pro with the touch screen keys. But, it works like a charm.
Alot of complains about the TP i cant seem to fit any of the complains here on my device v 1.90.409.6
1:You have to use portrait right mode without the stretch, which puts that ugly controller skin on the screen. If you do portrait right mode with the stretch all the roms just glitch out! >-->> i play it perfectly on my TP with sound and in ladscape mode with the keyboard to play with no need to use the skin i use pocketsnes 1.52!
2: Ah, one note, on PicoDrive you must select "Fast renderer" because the poor redraw issue of the device! >-->> i use picodrive and cant see any redraw issue on my phone also need to limit fps to 50-60 to get the games run perfect or they run too fast!
the only redraw issue i get is in opera browser! IE work greate without the redraw...so im not sure why my device dont get the other problem on emulators..and for the key settings use (shift left) (ctrl left) (tab left) and (q or a) for the r1 and l1 buttons on the snes use the volume keys its alot playable then for emulators i recommend is PocketSnes 1.52 (super nintendo) PicoDrive 0.52 (sega genesis) PocketGba Rel 060723 (gameboy advance) fpsece (playstation slow yeat but some games you get 30fps+) PocketNesterPlus 0.9 (nintendo) FinalBurn 0.011 (arcade) is some of the emus i recommend for you and all this emulators i can run at landscape for a note hope this help some!
Quake3000 said:
Alot of complains about the TP i cant seem to fit any of the complains here on my device v 1.90.409.6
1:You have to use portrait right mode without the stretch, which puts that ugly controller skin on the screen. If you do portrait right mode with the stretch all the roms just glitch out! >-->> i play it perfectly on my TP with sound and in ladscape mode with the keyboard to play with no need to use the skin i use pocketsnes 1.52!
2: Ah, one note, on PicoDrive you must select "Fast renderer" because the poor redraw issue of the device! >-->> i use picodrive and cant see any redraw issue on my phone also need to limit fps to 50-60 to get the games run perfect or they run too fast!
the only redraw issue i get is in opera browser! IE work greate without the redraw...so im not sure why my device dont get the other problem on emulators..and for the key settings use (shift left) (ctrl left) (tab left) and (q or a) for the r1 and l1 buttons on the snes use the volume keys its alot playable then for emulators i recommend is PocketSnes 1.52 (super nintendo) PicoDrive 0.52 (sega genesis) PocketGba Rel 060723 (gameboy advance) fpsece (playstation slow yeat but some games you get 30fps+) PocketNesterPlus 0.9 (nintendo) FinalBurn 0.011 (arcade) is some of the emus i recommend for you and all this emulators i can run at landscape for a note hope this help some!
Click to expand...
Click to collapse
You must be using those emulators without sound? That's the only way you're going to get 100% speed. I've used every one of those emulators you've mentioned, and I haven't been able to get full speed on any one using landscape mode with the hardware keyboard.
@Quake3000, I can record a video if you don't believe me. Try a fast action game such as Sonic 3 & Knukles.
... And the redraw issue si present not only in opera. Just see my videos from here (i've done a test with IE too). Maybe you just don't feel it.. try with other sites . Anyway, we are kinda offtopic here. We can contine the discussion in the appropiate topic specified above.
@kevingilbert thanks for the links, I will try them ASAP and update my first post. I haven't tried yet MorphGear, but on this page GBA is also mentioned..
@0llyTouchPro have you tried KforTouchPro?
@at10ti0n thanks !. any other experience?
P0ll0L0c0 said:
You must be using those emulators without sound? That's the only way you're going to get 100% speed. I've used every one of those emulators you've mentioned, and I haven't been able to get full speed on any one using landscape mode with the hardware keyboard.
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Click to collapse
nope with sound my favorite games on the genesis is the sonic games i have them all from sonic 1 to sonic 3d even sonic spinball...what firmware do you have? anyway i will see when il get time to record a video. Need to get my nokia N95 back from the care center first. then il use that to record with since my video camera died this summer after a very big fall from mountain there the plan was to film when i was mountain climbing:/
Quake3000 said:
nope with sound my favorite games on the genesis is the sonic games i have them all from sonic 1 to sonic 3d even sonic spinball...what firmware do you have? anyway i will see when il get time to record a video. Need to get my nokia N95 back from the care center first. then il use that to record with since my video camera died this summer after a very big fall from mountain there the plan was to film when i was mountain climbing:/
Click to expand...
Click to collapse
I'm amazed. And I'm almost certain it can't be true. I'm running the stock Sprint firmware. With sound I can only run 100% speed with jittery movement due to all the frame skipping. I'll have to await your video.
DSF I'd like to thank you for making this thread, I'm a gamer, and I really wanna know how the Touch Pro compares to the tilt in gaming. The tilt cant play any emulators without lagging or needing to disable sound.
One main concern I have is, does the TP have the same touchscreen bug that the tilt had? the one that when you held down the touchscreen it would lag horribly? best way to tell is map the onscreen buttons in finalburn and see if it starts lagging.
speaking of finalburn, what roms have you tried and how was the peformance?
mikeeey said:
DSF I'd like to thank you for making this thread, I'm a gamer, and I really wanna know how the Touch Pro compares to the tilt in gaming. The tilt cant play any emulators without lagging or needing to disable sound.
One main concern I have is, does the TP have the same touchscreen bug that the tilt had? the one that when you held down the touchscreen it would lag horribly? best way to tell is map the onscreen buttons in finalburn and see if it starts lagging.
speaking of finalburn, what roms have you tried and how was the peformance?
Click to expand...
Click to collapse
Hey Mikeeey,
Good to see you on this forum. I'd only ever seen you post on Modaco.
Unfortunately, there's always a little lag on finalburn - even when using the software keyboard. Final Fight plays pretty good. CPS2 games (like D&D) I tried are a little more annoying. The big neo geo games also have some slowdown.
Actually, Mikeeey - your request made me find out something VERY interested. I just played D&D Tower of Doom and tried the screetap for the first time ever.
Using screentap instead of the action buttons - lag goes away altogether! I couldn't believe it and had to go through several fight scenes to prove it. Everytime I press a button on the keyboard in a fast action scene, the game stalls for a fraction of a second. If I do the same with a screen tap - there's no stall - it's just as fast as my 6700.
I think it's an issue of the program that we have to run in the background. I wish there was a fix for this, but HTC screwed up the keyboard setting such that without the background program - we can't map keys.
I've gotta say this is exciting, I played a few other games - and if we solved this, emulation on the touch pro would be near perfect.
Not sure why he says PokketNester doesn't work. Works perfectly for me.
P0ll0L0c0 said:
Hey Mikeeey,
Good to see you on this forum. I'd only ever seen you post on Modaco.
Unfortunately, there's always a little lag on finalburn - even when using the software keyboard. Final Fight plays pretty good. CPS2 games (like D&D) I tried are a little more annoying. The big neo geo games also have some slowdown.
Click to expand...
Click to collapse
hey PolloLoco nice to see you here too! well if you look at my post count youl see I've actually been here for quite some time lol. How long have you been here?
I had no idea you got a Touch Pro, thats awesome! I thought you had verizon? isnt the verizon version not out yet? if it is what do they call it? I'm recommending it to my friend who has verizon.
how much lag is a little lag? On my tilt it was so bad, if i tried playing metal slug with sound it would slow down and the sound would be skippy cuz it was lagging.
wow... so.. they fixed the screen bug..but now there are button bugs?? Idk which is worse.. Well hopefully there will be a fix for the button mapping issue and the buttons slowing down the game. Have you flashed to a custom rom?
I noticed the TP has less buttons for games in portrait mode. It doesnt have the left and right softkey.. am I correct?
have you played in finalburn games that were in portrait mode, like those verical air shooter games? DonPachi for example?
Could someone try DoomGLES on the TouchPro?
I would have when I went to play with the Fuze at the AT&T store but the guy had to grab one from the back and he watched me as I played with it, waiting for me to give it back so he could put it back in the box.
I've 100% discovered that any slowdown with games on the touch pro - is 100% due to lag from the keyboard. It may not even be the background program "Kfortouchpro". Some users have reported that they have keyboard lag when typing - UNTIL they flash to a new rom (GSM version). I hope there's a similar fix for the CDMA version. Then it may be reasonable to use this phone for gameplay with the keyboard.
What I did to test this was by digging up (it took hours) my old smartphone bluetooth joystick. I installed the program (told it it was an HTC Magician) and then mapped the joystick buttons to the very few hardware keys that register. By the way - on the keyboard, up down left and right map independently without k for touch pro - and there's apparently no lag.
Once I'd mapped to the hardware keys, I started playing Finalburn. It played awesome. Almost 100% speed. On some high speed action shootemups (shocktroopers 2) - I saw a little slowdown. That said, I'm picky about emulation, and I have no concerns about recommending Finalburn on the touchpro. It's beautiful, great speed, and it looks and sounds great on the VGA screen and speakers.
I then tried Picodrive - and it worked just as well! The difficult and jittery gameplay I had before, were purely from the keyboard lag. I'm happy - and I'm still hopeful I can connect my phone to the tv and play games from my couch on the bluetooth joystick. However, I'm expecting serious slowdown due to tv out.
Mikeeey, to answer 2 of your questions. I'd heard about Verizon's initial plans to issue a crippled touch pro - slower processor and half the ram - for the same price. So I sent a complaint e-mail, wondering why it wouldn't make sense to switch to Sprint. I never got a reply. So I decided to switch to Sprint. It makes sense for me - the same unlimited data plan is at least $15 cheaper than Verizon's and I haven't had any coverage issues since I got this phone 3 weeks ago.
The Verizon phone, since many user complaints - may not be as crippled as originally planned. The latest rumors I've heard were that the Verizon XV6850 will have almost the same processor and 192 megs of RAM as opposed to the 256 of the Sprint Touch Pro. Early leaks suggested that the Verizon prototype is a touch slower. We'll see.
Mikeeey - the vertical shooters you're suggesting would stink on this phone that way. The optical joystick and surrounding buttons stink. Very often you press one direction (they're connected) and the next direction registers. So it's not very accurate and I try not to use it. For a vertical shooter I'd either use the direction buttons on the pull out keyboard (they work as I mentioned) and the 3 front face buttons that register.
well im glad you discovered the problem, I'm glad to know it's fast!
ah yes, the speakers, how are they? louder than the 6700 and kaiser? does it have good sound quality?
So I assume you use the arrow keys on the keyboard then, isnt that difficult considering you cant easily go from 1 key to the next or press 2 at the same time. For example trying to press right and up at the same time? on my Tilt if I try to do that I end up pressing "enter" as well.
damn.. vertical shooters are my favorite.. does the D-pad actually "click" or is it touch buttons? I didnt have enough time to figure it out when I played with it. and is there a single softkey button on the device anywhere?

Genesis/Mega Drive emulator for Kaiser?

Is there a fully working, full speed Genesis emulator for the Kaiser?
I tried Genesis Plus 0.6. With frameskip on auto, it was way too slow. And it doesn't have any options to remap keys.
I tried PicoDrive 0.52. It was also too slow and it doesn't have any options to enable frameskip. I could remap keys, but up was right, down was left, right was down, and left was up.
Are there any full speed Genesis/Mega Drive emulators for the Kaiser? There were some nearly full speed ones for my ancient Nokia 6620 (150 MHz Arm9, 16 MB RAM), so full speed emulation on the Kaiser (400 MHz Arm9, 128 MB RAM) should be possible.
I have not found even a decent Gameboy, Gameboy Advance, or Nintendo emulator. My iPod Touch has got them all and working great :<<
You won't find any emulators at the moment that are going to be fully smooth (forget about sound) on kaiser. sorry, but that's the way it is.
hopefully incoming version 0.1 of fpsece will let us play games like final fantasy VII with decent framerates. it may be possible, as makers of it have promised to release source code for gfx plugin. maybe, just maybe someone will try to write a dedicated gfx plugin and to utilize 3d hardware in kaisers to give it bit more processing power.
br
bro
[EDIT]
funny thing is, that silly old nokia N70 can play gameboy advance games without sound at almost full speed (frameskip 1), and all of it on ~200 mhz cpu. those who tried playing gba games on kaiser know, that they are not playable at all.
bronx said:
You won't find any emulators at the moment that are going to be fully smooth (forget about sound) on kaiser. sorry, but that's the way it is.
hopefully incoming version 0.1 of fpsece will let us play games like final fantasy VII with decent framerates. it may be possible, as makers of it have promised to release source code for gfx plugin. maybe, just maybe someone will try to write a dedicated gfx plugin and to utilize 3d hardware in kaisers to give it bit more processing power.
br
bro
[EDIT]
funny thing is, that silly old nokia N70 can play gameboy advance games without sound at almost full speed (frameskip 1), and all of it on ~200 mhz cpu. those who tried playing gba games on kaiser know, that they are not playable at all.
Click to expand...
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My friend always plays ol` good games (GB, GBA, NINTENDO) with his N95 and they look gorgeus compared to kaiser. I just hate the fact that we don`t have anything matching.
solid nes emulator for kaiser exists
Lokioki said:
I have not found even a decent Gameboy, Gameboy Advance, or Nintendo emulator. My iPod Touch has got them all and working great :<<
Click to expand...
Click to collapse
I suggest u guys look for pocket nester. it runs nes roms just fine on kaiser. requires some remapping of keys. I believe it took some googling after trying xda forum links. i located the emulator while looking for kinoma free play here on xda.
cheers
[edit] pocketnester
and morphgear
anmclark23 said:
I suggest u guys look for pocket nester. it runs nes roms just fine on kaiser. requires some remapping of keys. I believe it took some googling after trying xda forum links. i located the emulator while looking for kinoma free play here on xda.
cheers
Click to expand...
Click to collapse
It looks like the latest version is 0.7 from 2003 Giving it a try tho, need to source some roms.
Update : Works fine if you don't use the onscreen controls, just maps to the dpad and A=Softkey Left B=IE Button Start=Softkey right Select=SMS button.
The Audio works best upto 22800, 8 bit, with 2 set for frameskip .
Apparently free .NES ROMs here - full commercial games at non-warez site.
PS Sorry to hijack your MegDdrive thread with NES info but I'm all excited I got this working smooth.
seems right
snachez orignally wrote:
It looks like the latest version is 0.7 from 2003 Giving it a try tho, need to source some roms.
Click to expand...
Click to collapse
yup, that is the one. simply copy pocketnester app to storage card, transfer your roms, load roms thru program or just setup association with nes roms inside options and double click ur rom
remember ull need to remap, which took a little state diagram for me to get it right.
if u can find your mario 2 it is perfect for ppc since no time limit, four characters, and lots of places when you drop it simply scrolls down. makes sloppy button presses little less upsetting!
morphgear seems to work fine
feanor512 said:
Is there a fully working, full speed Genesis emulator for the Kaiser?
I tried Genesis Plus 0.6. With frameskip on auto, it was way too slow. And it doesn't have any options to remap keys.
I tried PicoDrive 0.52. It was also too slow and it doesn't have any options to enable frameskip. I could remap keys, but up was right, down was left, right was down, and left was up.
Are there any full speed Genesis/Mega Drive emulators for the Kaiser? There were some nearly full speed ones for my ancient Nokia 6620 (150 MHz Arm9, 16 MB RAM), so full speed emulation on the Kaiser (400 MHz Arm9, 128 MB RAM) should be possible.
Click to expand...
Click to collapse
download site
download the generator and the emulators, run the files while ppc connected to activesync and computer thru usb, soft reset and proceed with installations, transfer appropriate roms to storage card, goto programs->games->morphgear, switch to whichever file type and load rom
try it
Genesis/Mega Drive emulation is currently broken in Morphgear. It crashes immediately on opening a ROM.
Check out Smart Gear. It emulates Genesis, SNES, NES, Gamegear, and Gameboy. Unfortunately, it's not free.
pocket nester works great for playing nintendo games, i'm playing mike tyson's punch out now, SICK
I use picodrive v0.52 for mega drive, pocketgnuboy v1.20 for gameboy and PocketGBA v060723 for gameboy advance and all run fine with sound, only thing is on picodrive turn the sound sample rate down to about 22050 or less because i've found if set any higher games become quite laggy.
No sound on Kaiser?
I am running Picodrive v0.052 on my TyTyn II and all of the roms run fine, but without sound. I have tried changing the sample rate, disabling Z80 and any other options I can see, but so far had no joy.
Anyone know what I am doing wrong?

emulators that work for the HTC MAGIC

the other day i paid for and downloaded the nes emulator, i was playing around with it and realised that i couldnt play games really as i dont have a keyboard like the G1.
also with this problem, when playing cestos i cant talk as im playing from my HTC MAGIC and have no keyboard. do we no of any one that is going to be fixing these problems
thank you in advance
Hello,
From my experience (which is some what limited mind you, haha) ScummVM works very well with the HTC Magic. I have a Vodafone HTC Magic (black) and had Broken Sword 1 running perfectly. Obviously most other games will not work as well given the lack of hardware keyboard - but point and click adventure games are no problems with the touch screen/trackball! Also, the ScummVM app is free from the Market last time I checked.
Hope this helps!
It seems the magic requires a vitual keyboard. Also, as the magic is capacitive, that would mean that it's essentially multi touch capable (even if google haven't capitalized on it yet), so theoretically, it should be possible to get that virtual keyboard running with multiple buttons pressed at the same time. As far as I can see, the Sapphire(magic) is a rather new phone, so these things just take a little time to come from the developers.
Caid.
444
i belice in cestos you can chat by pressing menu->show keyboard
my-demise said:
Hello,
From my experience (which is some what limited mind you, haha) ScummVM works very well with the HTC Magic. I have a Vodafone HTC Magic (black) and had Broken Sword 1 running perfectly. Obviously most other games will not work as well given the lack of hardware keyboard - but point and click adventure games are no problems with the touch screen/trackball! Also, the ScummVM app is free from the Market last time I checked.
Hope this helps!
Click to expand...
Click to collapse
Yeah, it works. But some point and click, like broken sword 2, monkey island 3, need a right mouse click (inventory) to continue playing. Also no buttons to save the game.
So ScummVM is good, but with some games not. I hope they fix this soon.
There are a couple of experimental multi touch apps appearing in the market for use on rooted phones running certain firmwares. Hopefully we'll start seeing this being implemented into emulators soon. I'd be more than willing to pay £5 for a decent Megadrive emulator with multitouch control.
You never know, maybe we'll get official multi touch in Donut... or Eclair... maybe Flan? Please?!
There is a game boy/game boy colour app called kidd GBC. You have to pay for it but it uses an on screen keyboard (well an a and a b button that you press on screen) and you use the trackerball on the phone to move about. It works quite well and is one of the first emulators i've seen that has a basic on screen keypad implemented.
Finding games isn't easy tho.
The guys over at http://www.supergnes.com/index.php are working on the bomb snes emulater that will supposedly eventually support touchscree/multi-touch/trackball.
Theres a slew of myTouch 3G users coming down the pike, lets hope they start getting support.
ggNES is the BOSS! it allows u to set onscreen arrows and buttons, but i use volume up down for a b and the screen for the arrows cuz without multi touch its hard to put both on the screen.... hopefully donut should fix that!
Been using Nesoid for NES games and Gensoid for Megadrive games, both have on screen D-pads and you can map the buttons to correspond to A/B etc..
Works really well, really like it, tons and tons of roms out there. Been playing Altered Beast on the megadrive emulator and Mario and Zelda on the Nes one!

ggNES emulator explain please!

I've got it down now.
Please go buy this new emulator is blows Nesoid out of the water. It is called ggNES. The lite version isn't a good impression to be honest. It uses the trackball, the volume keys, etc and you can't map the keys.
I bought the full version and I've got the FPS's up to 115!!!!
Sound is a lot better
Just will take a few to get use to.
A lot of comments are badgering the app but they're just foolish I haven't seen a better emulator yet!
"FC" = Family Computer (commonly called by its shortened name "Famicom") home video game console in Japan but in the US it's called "NES".
Have yet to use the emulator so I can't help you there.
I got the lite version and i can map the keys just fine!
-BMFC
I just don't like how it scans my files when it starts looking for Roms. I have all my Roms in a folder with Subfolders so it should let you tell it where to look opposed to going scan happy.
I haven't really tested it other than that so far.
The sound and totally fullscreen is better than nesoid. However, the screen is pixelated. Nesoid looks more filtered. The colors are off on ggnes. People are getting high fps but frame skip of 2 is imposed at a minimum. Its choppy.
ransu said:
The sound and totally fullscreen is better than nesoid. However, the screen is pixelated. Nesoid looks more filtered. The colors are off on ggnes. People are getting high fps but frame skip of 2 is imposed at a minimum. Its choppy.
Click to expand...
Click to collapse
I'd suggest just playing around with it, turn off the high def.
And you can disable that rom search just tinker around with it.
Its not hard.
I prefer nesoid. Things I do not like:
Lists entire directory path
Odd screen dimensions (how is this better than Nesoid?)
No turbo option
Things I like:
Nice options, but screen options odd. Either squished on sides or top and bottom.
Frame rates show plus 60, but do not seem so. Besides, anything above 60hz is pointless with games designed for 50fps (PAL) or 60fps (NTSC).
The effort is appreciated and will be real good if noted issues are corrected. Since there already is a good NES emu. Perhaps time would be better spent on GBC, SMS, Game Gear and Turbgrafx?
actually this is runnin good.. u can change ur keys, i had it for 2 days and it updated twice ahh back in 4th grade memories
Lol I think it will more support for it will cause better emus later on. I think its better then Nesoid. I really like how you can key map and I like the fps running faster then 60.
I want to see a SNES emu from him so I can key map for portrait and play some good RPGS like Breath of Fire and Chrono Trigger.

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