DishPointer Pro review - G1 Apps and Games

I know there's a thread for Paid App reviews already, but this truly deserves it's own thread.
Name: DishPointer Pro
Type: Augmented Reality Tool
Cost: £11.99
Rating: 10 (Heck, this thing deserves an 11 for the trouble it saves)
Comments: I found out about this thing while doing research to find out the directions to a bird while here in Afghanistan. I stumbles across DishPointer's website, which was a lifesaver, and saw mention of this app. As soon as I got back to where I could access the market I made sure to get this app. I can't begin to say how wonderful it is. Being over here, we don't have any birds that are actually for us. We use Hotbird 6&7, which are for Europe. This App still helps me see if I have line of sight and it helped to align a dish in no time. (I know you see the difference in time in the pics, We had a bad LNB that was making it more difficult to get a good signal.)
The fact that the app stores all the birds for offline use is a truly wonderful thing out here. If I had this before, I could've been able to tell within 5 minutes that one of the sites we were at was simply not able to see the bird. We could've been in a dangerous location for a mere 15 minutes instead of the 3 days we were there trying to no avail. From now on anytime I go out for an install I'll make sure my phone is part of my toolbag, and of course this app will be installed.

Oh, the reason the dish is inverted is over here, the bird we have to hit is only about 15 degrees off the horizon, and inverting makes it MUCH easier to hit that low of an angle. Also in that one pic I know the cable is just hanging off the LNB. That was our test cable running to our SpecAn, and we zip-tied the actual cable to the mounting arm. (In case any satellite pros are out there thinking I'm screwing up. )

Wow. I'm in military SATCOM myself and this app looks outstanding. I'll be checking it out for sure. Thanks for the heads up.

its a good app. But I cannot get it to work with my true south.

Related

app for menstrual cycle?

does anyone know if theres a freeware app for tracking menstrual cycles? just thought of tracking my girlfriends...
Step 1. make an entry in your calender for the last week and a half of every month.
Step 2. Anytime you see your wife/gf turn your body 180 degrees and walk the other way.
haha..but seriously
Use your calendar and reference this picture.
EASY.
http://www.fhi.org/pic/mencycle.gif
Bloody hell..
Good grief, don't you have any better things to do with your time than track your girlfriend's period???????????????
Find it
I find this cab, but I haven't tested yet … Give me a feed back if it's OK.
Hmm.
A Today Plug-in that makes your Kaiser moody and unresponsive one week out of every four. I dunno- the HTC drivers do a pretty good job of that already.
*amused*
Just told the g/f about this, and she looked at me with pure disgust
mayastig said:
does anyone know if theres a freeware app for tracking menstrual cycles? just thought of tracking my girlfriends...
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I'd just like to make a Grammar Statement.
If indeed you did mean to type "girlfriends" which is plural, and means more than one, than I can see why you'd want to track it.
But If you mean you wanted to track the cycle that belongs to your girlfriend, you need to type "girlfriend's." The apostrophe makes it possessive.
SpeLight said:
I find this cab, but I haven't tested yet … Give me a feed back if it's OK.
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well big lol
that prog of yours works the same like a calendar. only thing is when youre pushing like oct. 1 you will get a menu screen, which allows you the option to select in what period the girl is in, like dry,slightbleeding etc.
also you can select whether you can have sex with ur gf or not, or when do you need protection, or if she got cramps all sorts of stuff pretty funny actually^^ great find maybe im gonna buy it^^
First of all, Bloody hell is right
Secondly, LOL @ Girlfriends vs Girlfriend's
Third, WOW, it was odd enough that someone asked about that kind of software, but that someone else made it, thats just TFF.
I checked it out, pretty cool, even allows you to check off a day when she is PMSing (Which is just about every day)
But I think your gf would start wondering what was going on if you were taking her temp and giving her a mini-physical every day.
get the pill. i think its worth it. yasmine, recommended by doc with least side effects. PHP 680. there are cheaper but I'd rather not risk my wife's health.
I also tried to find an app but mostly not free.
>>oh yeah, I didn't know I'd be giving medical advice on xda devs.
There is a free app like this called My Girls. I think it's just java.
A straight answer pls
I understand this dudes pain. It sucks NOT KNOWING. Also.... if your trusting your wife/girlfriend then wtf are you thinking trusting a woman LOL. JK. Well personally I would like to see an app for this because i keep track with desktop software lol. Also.... can you guys pls not correct my grammar.... that's just ridiculous. Now....im gonna go buy a boxen of donuts ttyl.
man you mean this sort of thing doesnt happen every week?
Maybe I should keep track
for a moment i had this really crazy idea that women may visit this forum !!!
why not just ask ?, i can understand if your trying for a baby, remember some are irregular
Dear god, please stay on topic.....this thread is getting disturbing
ghstintheshell said:
Dear god, please stay on topic.....this thread is getting disturbing
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This is true, Everyone please stay on topic. I understand how one could make light of this subject. And that's fine. Also, don't get too heavy. Keep it at a nice normal flow.
software, but not free
There is the software called LaFeme+. It's prety good, however it can only keep the info on 1 female specie. Also it has info on the body temp and different level of aggression Wright me PM - will help

[Request] Taxi Meter App

I've looked all around, and am quite suprised to find there is no "taxi meter/fare" application.
I imagine it would be very simple to make, but highly popular.
Could be as simple as just the money goes up gradually, like a stop watch, but money instead of time. Or of course as imaginative as the dev can make it.
Wigster said:
I've looked all around, and am quite suprised to find there is no "taxi meter/fare" application.
I imagine it would be very simple to make, but highly popular.
Could be as simple as just the money goes up gradually, like a stop watch, but money instead of time. Or of course as imaginative as the dev can make it.
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im guessing you can set how much you want to charge per mile or per fraction of a mile and then using gps figure out how much you have traveled and then some easy calculations to figure how much you're owed?
It would have to be something like that idea. Some places charge more for certain services.
i.e. in Las Vegas, if a cab picks you up at the airport or drops you off at the airport, there is a $1.50 surcharge. Something user configurable would be nice tho.
I wasn't thinking as technical as GPS tracking, but that'd certainly be cool.
I think Taxi's generally just charge by time anyway, not distance.
would be good if you could just set the Price per minute, and maybe a starting price. Say 30p per minute, or 50c or whatever for American users.
Wigster said:
I wasn't thinking as technical as GPS tracking, but that'd certainly be cool.
I think Taxi's generally just charge by time anyway, not distance.
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Every taxi I've been in charges by distance while moving and time while standing still. So it'll be .50 per mile and .30 per minute (while at red lights, etc...) The app would have to detect when you're moving and when you're not and adjust accordingly.
Every taxi I have ever been in charges per mile. Last time I was in a taxi was last weekend.
$3.00 for the pickup/first mile
$0.08 for each additional mile
$1.50 airport surcharge
And I am not sure how much for idling.
the total trip from the airport to my hotel which was about 5 miles costed 18 and some change.
ive been looking for an idea to implement in my first program .. i might just try this one out
xidominicanoix said:
ive been looking for an idea to implement in my first program .. i might just try this one out
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Sounds good, keep us updated if it comes to any fruition.
finally getting around to reading some android dev books ... im pretty good with java so just have to read about the android specific parts of the programming .. hope to have something done within a month or 2 (depends on how school goes for me )
Wigster said:
I've looked all around, and am quite suprised to find there is no "taxi meter/fare" application.
I imagine it would be very simple to make, but highly popular.
Could be as simple as just the money goes up gradually, like a stop watch, but money instead of time. Or of course as imaginative as the dev can make it.
Click to expand...
Click to collapse
Search for skopje taxi on the Market
I'm also creating a simple one.
http<colon>//briggs69.blogspot.com/2010/11/taxi-meter-application-for-android.html
"sorry, new members are not allowed to post links."

The "Couldn't find it in a search" Dungeons and Dragons Thread (Well, table games)

The "Couldn't find it in a search" Dungeons and Dragons Thread (Well, table games)
Apologies ahead of time if this is already a thing, I gave a good search through off topic and couldn't find anything save for "what game are you playing?," which is a tad different.
Anyone do any table RPGs and/or would be interested in maybe getting something going over IRC/Skype/Insert Chat Client Here? Also, post RPG stories, experiences, preferences, and all that jazz. Nothing beats a good story about a critical fumble and a tarrasque.

			
				
I'm down. Haven't played in yrs.
Bobes, if you're willing to drive to denton for a real session, we host plenty. However, there's two. What edition did you play?
Chiapanacas said:
Bobes, if you're willing to drive to denton for a real session, we host plenty. However, there's two. What edition did you play?
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Real d&d, no clue. Just made our characters. My bud had a foot tall stack of books for it. That's all I remember of that one. But I've played others and a blast.
side note
http://www.xda-developers.com/android/wifikill-for-android-sassibob-review/
The 3 networks available at the civic center get pretty congested
---------- Post added at 09:06 AM ---------- Previous post was at 09:02 AM ----------
You old enough to remember a comic store one street west of fry between hickory and oak. They had a d&d table with character models they'd play with.
No, I've only been in Denton since 2009.
Also. Entertaining app. I may play the "make things up for myself to do at work" game with it shortly.
Edit 2: Also, I know I've tried to go to that store. I'm pretty sure it still shows up on a google mapping for comic shops. You get to the address and it's some abandoned storefront.
O ok. And this is how to get a group playing at the same time online.
http://www.google.com/+/learnmore/hangouts/
That's definitely an option. I think I've used hang out twice? If I can find the one I used to use, there's a program (well, several) that's actually designed for online RPG play.
sweet
charrrrrrrrr
Not really the same thing, but I used to love the "choose your own adventure" books. Whilst looking for an app I found this...
http://www.choiceofgames.com/
I had a love hate relationship with those. I would always read them, but 1) I would always find some way to kill off whoever's adventure I was choosing, and 2) I would never remember the steps I took to get to that point. Needless to say, I have killed hundreds of young potential football stars in bus crashes as a child.
Chiapanacas said:
I had a love hate relationship with those. I would always read them, but 1) I would always find some way to kill off whoever's adventure I was choosing, and 2) I would never remember the steps I took to get to that point. Needless to say, I have killed hundreds of young potential football stars in bus crashes as a child.
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I remember beaming down to a planet and becoming fused with some rock. Most unpleasant!
Yeah. Maybe it was just me, but I feel they sometimes initiated the Improbability Drive in some of those books. Now that I've thought on it, I have killed a lot of innocent people in my adventures. And all I wanted to do was go to the grocery store in that one. Also, that app is pretty cool. I haven't tried it, I just read through the site. Definitely a good time kill at the very least.

Where's the WOW? *Edit: More WOW now with a controller :)

You know, leading up to my purchase of the Gear VR I watched countless Oculus Rift videos where the user was simply dumbfounded, dismayed and amazed by the complete immersion of the experience. Lots of swearing and laughing. A sense of "no longer being in the real world".
The Gear VR has a better screen than the Oculus Rift and the FOV is just slightly less (96 degrees vs 100 degrees). But to be honest, although it's cool, I am NOT getting that WOW moment where I feel I've been transported to another world. I can see pixels, I can see the binocular effect. Yeah it's cool but for me anyway, not remotely immersive. Perhaps 360 videos would be immersive if they weren't so badly out of focus. I can watch quality HD movies in the Cinema but those are movies on a screen - again not immersive - I'm not IN the action. Games come the closest but Android games tend to be a bit on the cartoonish side. Of the games I've played only Anshar and Darknet give me the sense I'm IN the game, Anshar being the best (I really wish they would release the full game - getting tired of playing one level forever).
So are these people in the Oculus videos just easily impressed? Don't get me wrong, the Gear VR is a fun device and worth the $200, but it just isn't AMAZING for me like all those folks in the videos seem to think the Oculus is. Never once have I felt like laughing or swearing or just being giddy at the experience. It's neat, but for me that's about it.
** Update: Turns out the best most immersive games for the GVR (such as Herobound) require a controller. Since I did not own a bluetooth controller previously I was not aware. Herobound is a very impressive VR game and gives a good sense of immersion. Very promising.
Maybe it's like hypnosis. Some people are easier to hypnotize than others. Maybe with VR it is just easier for some people to feel IN the environment than others? Dunno.
I guess the sad thing about the GVR is that we will never have games that can compete with what a PC with graphics card can spit out. There is an app to allow you to play PC games on your Note 4, but the lag over wifi is so bad they are kind of unplayable and you can't hard tether for obvious reasons.
Let it go man. if you dont like it - stop using it. But youve said all there is to say.
stevegee111 said:
Let it go man. if you dont like it - stop using it. But youve said all there is to say.
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Wow, do you actually read posts before responding or just blurt things out? I said on numerous occasions in this thread that I like the GVR and it is worth the money, it just isn't the WOW experience I was hoping for. My advice to you, since you're new and clearly don't know better, is read the words someone has said before commenting on them.
SMH
Actually there is one experience for me that does have the WOW immersive feeling. It is the Lunar Theater in Oculus Cinema. When the lights come up just looking at that is so amazing. I don't care about silly fuzzy 360 videos, give me more content like THAT, not only to sit and look at but to roam and explore. Even have a moon monster or two jump out at me.
...and your point is?
the gear VR is a fun early adopter thing to experience the current status quo of VR. its impressive in some ways, not so much in others. thus the "innovator edition", thus no finished product on the open market yet from neither samsung nor oculus nor anybody else, thus the very transparent "this is only for people who like to come along for the ride early on" policy. the paths to better products is known, the technology is not quite there yet, but its already a lot of fun for some, and less fun for others. the end.
not sure what youre trying to accomplish here.
zorglub667 said:
...and your point is?
the gear VR is a fun early adopter thing to experience the current status quo of VR. its impressive in some ways, not so much in others. thus the "innovator edition", thus no finished product on the open market yet from neither samsung nor oculus nor anybody else, thus the very transparent "this is only for people who like to come along for the ride early on" policy. the paths to better products is known, the technology is not quite there yet, but its already a lot of fun for some, and less fun for others. the end.
not sure what youre trying to accomplish here.
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Um, did you READ the OP? Let me explain again. I am responding to the fact videos I have seen of people using the Oculus Rift (which has an inferior screen to this) that has them utterly gobsmacked. They laugh, they swear, they are AMAZED. Considering this device has a superior image I was expecting the same and am disappointed I have not experienced those emotions.
If you had actually read the OP I wouldn't have to repeat myself.
P.S., They are selling this commercially through BestBuy brick and mortar stores, so let's not pretend this is some alpha unit for "innovators" only, despite the clever name. Other than better content, I doubt future iterations of the Gear VR will be much improved until we get higher res displays.
** Dude, 13 posts in 8 years and you decide to finally pontificate in my thread?
Folks, if you disagree with my viewpoint that is your prerogative, but at least show that you read the words I wrote before commenting. It is clear from the last two individuals that they did not read the OP.
So another thread about the screen door effect ruining the experience for you'? Wasn't it enough to ruin just the one? IF you don't like the experience then sell the device and wait for the Note 5 or 6 (4K/5K screens) and Gear VR2.
The videos are a bit fuzzy I agree, but moving the device closer to your face will definitely increase your FOV (difficult to measure/calculate by just how much). Moving the lens further from your eyes doesn't make the pixel-issue disappear, but instead distorts the outer edges and makes for a worse experience (no wonder you hate it so much; you are lessening the amount of "in-focus" light that reaches your eyes while making the black edges all the more visible).
This is an INNOVATOR's edition and if you fail to see that then you truly shouldn't own one. The experience is the best VR experience we can achieve as of yet, and you aren't apparently able to comprehend that fact, and the fact that people are different; some aren't as anal about pixels being visible as you are, thus the "wow amazing!"-effect they get when using it..
1. i did read your opening post.
2. that some people have no trouble to oversee the obvious resolution shortcomings while others do, and that you in particular are disappointed in the resolution, all that has been discussed many many times now, i would say. would you disagree?
3. it appears you are pretty quick at judging people. my post was not meant as an offense in any way. i must say i found the tone of your reply surprisingly aggressive. we're just chitchatting about a tech gadget here. no reason to get worked up about it.
still fail to see the point in opening yet another thread about the same topic. no idea what youre trying to archieve by this.
yes, we will only get better resolution, once we have small displays with even higher resolution than the current qHD generation. in case anyone didnt know that already...
no, i do not think that the way samsung/oculus sell this is a cheat in any way. i fondly remember the *numerous* disclaimers i had to click through to get mine. rarely has a manufacturer tried so hard to NOT sell me a product
the product isnt even advertised in the slightest. if at all, one could argue that it appears that samsung has been quite surprised by the demand. what little batches they put out seem to have sold out pretty much anywhere rather quickly. so: demand is up even though its so openly communicated to be an prototype-y product, so the usual dynamics of the free marketplace kick in, so bestbuy jumps on the bandwagon. it appears, that many people seem to be fine with the current shortcomings. an argument could be made if they tried to sell this to people without letting them try it out first. to kind of HIDE the real nature of it or something. but that does not seem to be the case anywhere, and i dont find that surprising either - overall, most people really seem to react very much on the "wow, wtf!" side of things. that it didnt wow you, im really sorry and i mean that completely without any sarcasm whatsoever. but i think its enough to discuss this in 2 or 3 threads and opening yet another still seems kind of pointless to me. many people are impressed. you are not. what else is there to say?
oh, btw: ive been around on XDA for a long time (ever since the very early windows mobile days when HTC was still selling its phones not under the HTC brand but labeled as MDA/XDA/whatever). this is an old account i had forgotten and ressurected because i forgot the password of another. if you feel the need to judge people based on something as artificial as a forum post number, well: to each his own.
Toss3 said:
So another thread about the screen door effect ruining the experience for you'? Wasn't it enough to ruin just the one? IF you don't like the experience then sell the device and wait for the Note 5 or 6 (4K/5K screens) and Gear VR2.
The videos are a bit fuzzy I agree, but moving the device closer to your face will definitely increase your FOV (difficult to measure/calculate by just how much). Moving the lens further from your eyes doesn't make the pixel-issue disappear, but instead distorts the outer edges and makes for a worse experience (no wonder you hate it so much; you are lessening the amount of "in-focus" light that reaches your eyes while making the black edges all the more visible).
This is an INNOVATOR's edition and if you fail to see that then you truly shouldn't own one. The experience is the best VR experience we can achieve as of yet, and you aren't apparently able to comprehend that fact, and the fact that people are different; some aren't as anal about pixels being visible as you are, thus the "wow amazing!"-effect they get when using it..
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And thanks for proving my point. You say, "so another thread about screen door effect ruining the experience for you?" Can you please point to me where in my OP I mention screen door effect at all? Right. I don't mention it. Not once.
This is a thread about whether you feel a "sense of immersion" that makes you say WOW. I am pleased that so many of you do. I have now shown this device to 10 people and not a single person has reacted that way. The general reaction has been, "Well, it's kind of cool but not what I expected" I ask them if they feel like they are "there" and not a single person has said yes. Most of my friends are older successful business people who aren't amazed by the latest bit of kit. Maybe older people have a more difficult time entering the VR world because they've been in the real world so long? 3 different people said, "Based upon the videos I've seen online I was expecting more (paraphrasing)".
The one exception, as I mentioned, is the actual theater (not the film but the theater itself) in Oculus Cinema. People thought the moon was the coolest and wondered why there wasn't more content like that. I'm hoping Oculus (or a developer) creates more soon.
BestBuy is now selling this device out of their retail stores with demo units set up in hundreds of locations. They are selling it at full retail. Name one other "beta" product that has ever been sold in this manner? I don't think that setting up store demo's is an attempt to "talk you out of buying this device".
I think by calling it an "Innovator Edition" Samsung is sort of giving themselves a "get out of jail free" card. Yes, here is our "Innovator Edition", don't expect much but oh yeah, we're selling it at BestBuy with demo units for full price. That's fine. They call it marketing. I do like this device and think it is well worth the $200 - as I have stated on numerous occasions which some members apparently miss each and every time.
I think the fact is (as I said in the OP that no one read), some people have more of a suspension of disbelief about VR than others. To me, while cool, most of it just seems like as handy film viewer (which is worthwhile on it's own). This is also the reaction my friends who have seen it give. Perhaps the real problem is simply content. There are some moments which are immersive - which I also stated but everyone seems to miss.
Assuming the GVR is truly a "beta" (it's really not - you don't sell betas in stores), what are people expecting from future products? This is plastic, some lenses, a headstrap and some electronics. Perhaps they will come up with some miracle lenses which parse out all pixelization? I honestly doubt that. The Gear VR is what it will be. What will change is the phone and content.
Here's one thing to keep in mind folks. Very very very few people come to forums such as this to discuss the Gear VR. Those who come tend to be fanboys and enthusiasts, and that's perfectly cool. The mistake people make is that they take the impressions of the few individuals here and project that over the marketplace.
On the other hand I am attempting to see this product through the eyes of the average non-enthusiast consumer. Many here say their friends have loved the product. We tend to associate with those who think as we do. In my own experience, the reaction has been far more muted.
If you wish to comment in this thread, please discuss the topic of immersion. Attacking me is not OT. If you don't like what I have to say, don't read the thread, simple as that.
** I'm wondering if people using the Oculus are having a more immersive experience not because of the technology but because of superior content? Watched a YouTube of a guy playing Assetto Corsa on the Rift and it looked incredible.
Hi folks,
If you don't want to participate in this thread or any other created by the OP or feel that it's not contributing to the well-being of XDA, please don't post. Trolling and arguing is not allowed on any thread. If people would learn to ignore others, possibly there would be less negative back and forth posts. Everyone, please ignoring threads and posts you don't like. Differing opinions are fine and it's ok to disagree with them but it's really not that serious. However, if something is bothering you to the point of distraction, then call a moderator.
Regards
mitchellvii said:
And thanks for proving my point. You say, "so another thread about screen door effect ruining the experience for you?" Can you please point to me where in my OP I mention screen door effect at all? Right. I don't mention it. Not once.
This is a thread about whether you feel a "sense of immersion" that makes you say WOW.
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which is exactly the point where one could argue that thats exactly the same thing. because, why again is it that you feel a lack of immersion? judging from most of your posts, that would be...oh right, the screen door effect.
q.e.d.
mitchellvii said:
I am pleased that so many of you do. I have now shown this device to 10 people and not a single person has reacted that way. The general reaction has been, "Well, it's kind of cool but not what I expected" I ask them if they feel like they are "there" and not a single person has said yes. Most of my friends are older successful business people who aren't amazed by the latest bit of kit. Maybe older people have a more difficult time entering the VR world because they've been in the real world so long? 3 different people said, "Based upon the videos I've seen online I was expecting more (paraphrasing)".
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so, to be a bit more blunt, youre saying that in contrast to these friends of yours, whoever would disagree with their findings probably does so because...they "havent been in the real world for so long"? or maybe because theyre not "successful business people". or maybe because theyre "fanboys" that "make the mistake of not seeing this through the eyes of the average non-enthusiast consumer".
those are the things you are implying (albeit in a somewhat subtle, suggestive way). well then, so be it. i will leave this discussion, but id like to point out towards the forum moderation that the question about who is trolling and who is not is at the very least somewhat debatable.
zorglub667 said:
which is exactly the point where one could argue that thats exactly the same thing. because, why again is it that you feel a lack of immersion? judging from most of your posts, that would be...oh right, the screen door effect.
q.e.d.
so, to be a bit more blunt, youre saying that in contrast to these friends of yours, whoever would disagree with their findings probably does so because...they "havent been in the real world for so long"? or maybe because theyre not "successful business people". or maybe because theyre "fanboys" that "make the mistake of not seeing this through the eyes of the average non-enthusiast consumer".
those are the things you are implying (albeit in a somewhat subtle, suggestive way). well then, so be it. i will leave this discussion, but id like to point out towards the forum moderation that the question about who is trolling and who is not is at the very least somewhat debatable.
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Once again you are attributing your interpretation to my intent then damning me for it. Do us both a favor and take my words at face value. I don't have a subtle meaning or agenda.
I was simply expressing the experiences of my friends and because it disagrees with your experience it has apparently short circuited your brain and convinced you that you possess psychic powers.
Couple factoids you should consider. Most people who lurk (read but do not comment) at this forum probably do not yet own the GVR. They are just here to read feedback from owners. The average typical consumer that buys a GVR from BestBuy has no idea XDA even exists, and so they won't be commenting. So we are left with mainly enthusiasts who are at least somewhat invested in the idea they made a good purchase. That's not to say their opinion is not 100% valid, but it is to say that one should not project the opinions here to the rest of the marketplace. The sample is skewed. It is my opinion that the typical non enthusiast consumer will not be as impressed with the sense of immersion as you are. My friends which are a good sample of an older non enthusiast demographic were not. They all thought it was cool. No one was saying OMG and begging me to try it again.
Here's a perfect example in the differences of perceived immersion:
I just played DreadHalls after watching a YouTube of a full grown man playing it. He was so frightened that I literally thought he was going to pee his pants. He had to take a break mid-game just to catch his breath and calm his nerves.
So anyway, I just played it. Seriously, WTF? I might have found this scary when I was 8. Just think really really weak Doom. I say weak Doom because Doom actually was scary. Immersive? I guess if cartoon bricks and groaning noises are immersive for you. So here is an example of a user who was actually physically frightened by a game I just found silly. He kept saying, "Wow, it's like I'm really there!" I kept saying, "Wow, cartoon bricks!"
I don't blame the Gear VR. A large part preventing me from experiencing immersion is simply a lack of content. I'm also spoiled by years of triple monitor gaming with a fast PC and awesome video card. Now THAT'S immersive. When they create games that have the realism and texture of the Lunar Theater, then I'll start getting more excited about this platform.
Just played HeroBound for the first time (didn't have a controller before). Now that game is very immersive. The opening scene with the big volcano is amazing. If you haven't played that game definitely give it a try. Hopefully someone will bring that level of graphics to a 1st person shooter.
Haha, I get what you mean. I read one thread on reddit saying that he was 'crying' after using the gearvr for the first time. LOL. Seriously, I just don't get it. I want VR to succeed so much, but I also have my feet on the ground and don't let the hype go straight to my head. Using it, the sweet spot for focus is tiny, right in the middle of the lense, look up or down left or right without moving your head and it immediately starts to get proportionally blurry. The resolution reminds of looking at one of those digital projectors from 10 years ago, the panasonic AE300. The resolution was quarter HD, like the iPhone 4 except blown up on a massive screen. That's what movie watching experience is like in Occulus Cinema, the black screen door probably takes 30% or more of the 'full' image, it just looks really bad, and that's not even talking about the low ass resolution this rectangle takes up.
Some might say I'm being too harsh, whenever I get a new product I find all the flaws first and gradually get used to those flaws if I decide to keep it. But I never say this product is better than it really is. Some might get caught up on the hype train and want for VR to succeed so much they never talk about what's currently wrong/broken or what can be improved. I think it will succeed eventually, but clearly the GearVR is not a consumer ready product. I honestly laugh thinking if Samsung released GearVR without Oculus and John Carmack's expertise. I mean the smoothness of the experience is what makes it special, not the lenses, or the screen.
Having said that, the one place it just works is games. Herobound, that ring toss game, Ikarus. These fixed point experiences are much better imo, competely avoids motion sickness and maximises the phone's graphic ability. The sea creatures of Ocean Rift have a solidity and fluidity that creates a compelling experience and makes me believe that VR is inevitable. The comments from people really depend on what previous experience and expectation the user has. Most people don't expect anything, don't have anything to compare it to and are amazed with Google cardboard when they first see it. The main issue that disappointed me was the fact that I had paid 250 for lenses that have barely acceptable focus and awful peripheral vision. GearVR needs way more adjustment, not only distance, but angle and individual lense focus.
Then regarding the media quality of the 360 video demos. Ranging from meh to this is terrible. The best material has been from alternative sources It's disappointing that Samsung supplied such low quality videos with the premier of a new category. One would think they want to prove what VR is really capable of. At least host a site where users can download high quality 360 video, 360 is probably overrated too, 180 is very immersive and a better balance of quality vs filesize.
The catalogue currently available is still small. I can see how new users can blow through content in a few days and leave the GearVR to gather dust. Overall this is very much a beta product. Procuring one was a pain in the hole as well, much like the Note 4 process. Samsung should definitely copy how Apple rolls out products.

Hey!

Just recently started using this website to get to know how to root, twrp, all that good stuff for the first time and the support I have had has been amazing and the community seems really active like I litterally got a reply to my comment in under 10 mins after posting it don't even remember the last time that happened all in all happy to be here
Welcome to xda.
Good to hear you are enjoying xda.
It is a very active site and normally someone can give you an answer or help find one.
Glad to have you part of the xda family.
Cheers.
Yes it was quite the learning experience, I had to use the knowledge I had learned through the years to actually conceptualize how to deploy a defense and anoffense. DESPITE HOW I FEEL ABOUT IT NOW: I would never put anyone else hrougu that though. These days we've become, as a society, very dependent on our technologies, I'm some cases if you don't have access or knowlefhe of the most basic components, it could cost a meal, or where you lay your head at night. Let's see, I lost 4 smartphones, 2 tablets, half my hair went grey, the other half just gave up and fell out, and it cost me 2 job opportunites that will not be around in my near future. Having the knowledge of technology is great, having the wisdom, the experience in wether to deploy it, or make it what it's for are two different beast, I think people initially don't feel that there hurting anyone by using technology to get back at them, but if they put themselves in the shoes the person is about to walk in, is the punishment balancing what it will cost them in real life because of the lost communication, job, or relationship? Just because it's not a knock out drag out fight doesn't mean it won't sting
So essentially what I am saying is that it has become the right hook, body slam, forrgose that can't actually do that to someone, but there is a degree of social responsibility, that needs to be assessed. If I deploy a hijacker virus on someone because they said something I didn't like, and that person supported their family with Uber, depending on how long I kept the hijack up I might just help that dude get an eviction, no technology, no phone, no way or getting fares, etc, etc.....

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