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Can you please provide a solution to this problem? I have several soft keyboards (SIPs) and every time I go to select one, I have to wait ten seconds for the keyboard list to appear (pop-up). I click on the little arrow next to the right of the keyboard icon and the list of soft keyboards shows up 8-10 seconds later. PLEASE HELP…
I've seen others post some sort of fix for this. It involves removing some software or something like that. Do a search on something like keyboard list or SIP list.
Wait, I just found the thread. You started that thread also and an answer was supplied. Why did you start a new thread? Did that not work? Even so, why not just keep posting in that one? What the hell? Is it a hobby of yours to open new threads to just keep asking the same question?
http://forum.xda-developers.com/showthread.php?t=342727&highlight=keyboard+list
EDIT: Dude! This is the 3rd time you opened a thread and asked the same question!!!
http://forum.xda-developers.com/showthread.php?t=342320&highlight=keyboard+list
Each time you got an answer with no response from you!
Thanks For Nothing…
I saw it however the solution wasn’t saying why it works. Anyway, THANKS TO YOU, I followed that solution and now all my soft keyboards are gone. The only keyboard I see in the list is the default built-in keyboard. You killed my Tilt, it doesn’t even function after a soft reset. THANKS FOR NOTHING…
Originally Posted by RemE
Here's the answer from the same question yesturday;
How to reduce soft keyboard pop-up delay?
I have added two soft keyboards to my AT&T Tilt and when I try to select them by clicking on the up arrow next to the keyboard icon; it takes ~8 seconds for the keyboard list to appear. How can I reduce this time by modifying a registry key?
As I read in a forum,using a Registry Editor go to HKEY_CLASSES_ROOT and export CLSID.
Delete CLSID and then run the file you exported before (CLSID.reg).It will ask if you want to import the file and you press "Yes".
Don't know why it works because it's the same thing, but it works!
And opening the same exact thread every other day was your response? maybe if you dialoged with the person, you'd get some feedback.
And apparently others have gotten it to work just fine. You are the only person who's "Tilt got Kilt" by this.
Any time you decide to mess with the Registry, you know the possible consequences. Blaming me or anyone else for your mistake is LAUGHABLE. A hard reset will basically allow you to do over. So your phone isn't dead, as you want to have us believe. And then you will say, I didn't have a backup. And somehow, that also will be our fault. People like you make people not want to provide help.
z_zk_z said:
I saw it however the solution wasn’t saying why it works. Anyway, THANKS TO YOU, I followed that solution and now all my soft keyboards are gone. The only keyboard I see in the list is the default built-in keyboard. You killed my Tilt, it doesn’t even function after a soft reset. THANKS FOR NOTHING…
Click to expand...
Click to collapse
Ha, sorry you lost your keyboards, the saying I like most on this forum is "If you can't take the heat, stay out of the ROM Kitchen".
If you delete that registry entry and NOT restore it correctly I would guess that something like this would happen. You must follow instructions exactly and even then things can happen. I use Spb backup and keep my PPC backed up after EVERY successuful addition to the phone. If I screw up, I would restore back to the previous step. I haven't needed to yet and I've changed something on this Kaiser almost every day for 2 months now.
So don't whine to us, be responsible for you own data when you modify your toys like the rest of us or go play somewhere else
With every application that requires or could require the keyboard it comes on screen.
I would like to open it only when I need it ( so means just tap it and open it)Its better to read mesages etc, and then answering
Can't find the settings to keep it quit till I need it.
Thanks
greetings
Lucpool
Me too, whats the point in getting a text message, going to read it and not being able to see it without closing the keyboard down, rubbish!!!
Swype is a incredibly awesome input method, i am addicted and i dont plan to EVER EVER LEAVE. But there are a few things that urk me about it.
#1 How come double tapping words only works in landscape mode to bring up the word choice menu?
If this was fixed, it would make my life and my #2 woe out of commission.
#2 Is there ANY WAY to remove hard coded words in the swype dictionary like
"Dint", i am SICK OF SEEING THIS POP UP. I want to type dont and 90% of the time it is dint. Yes, i know i can choose to type do not, but... its the fact of the matter here.
These are just the 2 things that are really bothersome to me at this point. I would really like to have full access to the user dictionary instead of just words we added.
I think you can get to the user dictionary through:
Settings -> Language & Keyboard -> User dictionary
...Or swype over "d-o-n-'-t" with the apostrophe. Problem solved, plus people will think you're even more intelligent than they do already!
itay1 said:
I think you can get to the user dictionary through:
Settings -> Language & Keyboard -> User dictionary
Click to expand...
Click to collapse
that just accesses the android user dictionary not the swype one.
I agree that the it needs more control over the user dictionary. Sometimes it keeps coming up with really unusual words ahead commonplace ones. It also frustrates me that every time I update the android OS I have to reinstall swype and none of the user settings or custom words are saved. I have to start from scratch each time.
Ya, I'm used to spelling "dont" and having the phone auto correct it to "don't". With Swype, I have to use the apostrophe to get it to recognize the right word.
@op
Hello,
According to the swype developers, the double click feature for word selection is something that require OEM integration - which is why the beta version lacks it. In landscape though, the text entry box is actually part of the Swype object, which is why in that mode the double tap feature works.
Dictionary wise, all i know is they use there own custom one - Not sure you can really do much with in the official swype versions "/ Could always put a plus vote towards swype using the main android dictionary on there usersvoice account?
http://swype.uservoice.com/forums/5...797-use-built-in-android-dictionary?ref=title
czm said:
that just accesses the android user dictionary not the swype one.
I agree that the it needs more control over the user dictionary. Sometimes it keeps coming up with really unusual words ahead commonplace ones. It also frustrates me that every time I update the android OS I have to reinstall swype and none of the user settings or custom words are saved. I have to start from scratch each time.
Click to expand...
Click to collapse
yeah, reinstalling is getting old lol, even my titanium backups dont restore properly. its probably so they can keep them in the beta status and expire at some point. i wish i could just buy it already and it would be in full release, i would easily pay 10-20 bucks for this.
piggie916 said:
Swype is a incredibly awesome input method, i am addicted and i dont plan to EVER EVER LEAVE. But there are a few things that urk me about it.
#1 How come double tapping words only works in landscape mode to bring up the word choice menu?
Click to expand...
Click to collapse
All I do is select the word, or put the cursor into the word, then hit the swype key and that brings up the word choice menu
disgustip8ted said:
yeah, reinstalling is getting old lol, even my titanium backups dont restore properly. its probably so they can keep them in the beta status and expire at some point. i wish i could just buy it already and it would be in full release, i would easily pay 10-20 bucks for this.
Click to expand...
Click to collapse
No chance, it is only going to be sold to OEM. It will not be on the market.
Kinda sad that we cannot access the dictionary. I dont see why the double tap correct works in landscape and not the other. Is there any developers out there that can change it, or are we not messing with swype anymore? The code is obviously there, and i know it would be something a TON of people that would want.
Does anyone know how to make the Swype keyboard prediction bar a persistent/permanent item?
At the moment is likes to vanish when I've finished a word, which means it then needs to adjust how much screen space the app takes up.
This is quite frustrating because for instance it means the Google talk app "send" button moves down the screen a bit.
It makes me rage every day, drives me nuts.
Is there some way to force it to stay there all the time?
I'm on the Stock ICS with root.
****Solved, upgraded from German ROM to Singtel ROM.
I would love for it to remain persistent as well, even empty.
that is exactly what I want. :-/
thts annoying :X
th text box keeps moving up n down :X like a staircase
senectus said:
Does anyone know how to make the Swype keyboard prediction bar a persistent/permanent item?
At the moment is likes to vanish when I've finished a word, which means it then needs to adjust how much screen space the app takes up.
This is quite frustrating because for instance it means the Google talk app "send" button moves down the screen a bit.
It makes me rage every day, drives me nuts.
Is there some way to force it to stay there all the time?
I'm on the Stock ICS with root.
Click to expand...
Click to collapse
Ok since You are a Note User, I will give you some alternative options to use with. These were the ones which I tried to use when I was in STOCK ICS with root.
1. Swype (which ofcourse you are using)
2. SwiftKey
3. SlideIT
4. Better Keyboard
Non keyboard Input Options:
1. Voice Actions
2. WritePad
So far I chose WritePad but after I ended up in LPF Based ROM, my built-in keyboard is good enough for me
If any of my posts help you, please press THANKS. The Best part is "Its free!". Peace xD
I'm confused by your reply.
None of it seems to address the option of locking the predictive bar in place at all times the swype keyboard is up.
I have bought and tried SlideIT and Swiftkey and neither keyboards are as good / Accurate as Swype in my view. (no idea if they have a locked in predictive bar)
lol
On a whim I upgraded the ROM from the German one to the Singtel one and now it does exactly what i want!
I have downloaded and run Remix OS Player on two different computers now and neither one of them has captured my hardware keyboard, I can use the onscreen keyboard but that really lessens the functionality and is half the point of having it run on a desktop. Can anyone advise as to how to resolve this issue? The options, advanced options, and the OS options are so dummy proofed it is impossible to do anything advanced. Is there config files I can edit or...?
I had this happen once right after installation and running the Google Play Store activator and couldn't login in to the Play Store because I couldn't type on the physical keyboard. I shutdown the player, restarted it, and then the problem went away. Might work for you.
Hi.
I have this too, regardless if I restart or not. I actually can't figure out what I have to change in language and imput options to have my keyboard back. The only thing I can do is using the virtual keyboard. I think this happened when I changed the language to french, or tried the virtual keyboard for the first time before then deactivating it. Since I can't find a reset config to default, I'm going to reinstall.
If anyone have a guess how getting my azerty hardware keyboard back, could he please explain ? I find the way the multiple language/imput options are displayed isn't very clear and whatever I do it doesn't work. I'm visibly not alone since this thread is already open, and it may be useful.
Edit : looks like the config files are not in the remix folder. After new installation in different folder, it's directly the same with the new separated machine.
dzeek said:
I had this happen once right after installation and running the Google Play Store activator and couldn't login in to the Play Store because I couldn't type on the physical keyboard. I shutdown the player, restarted it, and then the problem went away. Might work for you.
Click to expand...
Click to collapse
There never was any actual ability to use the physical keyboard even though the settings say it's present. No amount of fiddling with the unintuitive settings seems to correct the problem. My keyboard is a Saitek Eclipse USB keyboard on Windows 7 x64. I imagine this must be a limitation of the emulator or some basic setting. The two systems I have run this on are very similar setups with the exception that the other one uses a PS2 mouse and keyboard. Shortcuts like CTRL + ALT to unbind keyboard and mouse function normally so why not typing inside the emulator?
Saiber77 said:
There never was any actual ability to use the physical keyboard even though the settings say it's present. No amount of fiddling with the unintuitive settings seems to correct the problem. My keyboard is a Saitek Eclipse USB keyboard on Windows 7 x64. I imagine this must be a limitation of the emulator or some basic setting. The two systems I have run this on are very similar setups with the exception that the other one uses a PS2 mouse and keyboard. Shortcuts like CTRL + ALT to unbind keyboard and mouse function normally so why not typing inside the emulator?
Click to expand...
Click to collapse
I don't understand. Are you saying you have never been able to use your computer's keyboard ? Well sorry, you already said it sooner too. I didn't read it was the same person.
The thing is I could use it till two days ago, and I'm not the only one. I could type the physical keyboard at first start of the player without doing anything, it was default. Then probably messed up with the options I touched and can't have it back. RemixOS live or hardware installed have the keyboard detected and used as default. So does the player (except maybe you but it must just be that your keyboard isn't recognized or I don't know what.
Detection and options problem here. No lack in feature like I understand you are thinking.
I am saying that there has been not one moment I could use my computer's physical keyboard in Remix OS player, not for the very first initial run nor extracting it to a different folder, it works just fine on both computers for Windows use though. I am using the PS2 keyboard as I type this... I wouldn't think it would be difficult for the player to bind to a generic Human Interface Device or a USB keyboard... Both Mice work just fine so I figure it's just a bad config file or something. Hopefully someone figures it out soon as it's annoying to say the least.
Since I had it then lost it. Could one user or more, whose physical keyboard works since the beginning and who never changed anything to default config, screen all his/their language/keyboard relater configs please ? This may do.
Guess they don't care... oh well... Nox it is.
If this can help some people forced to use virtual keyboard too. After looking for a suitable virtual keyboard, I ended using Minuum Keyboard and Hacker's Keyboard app. The first takes the less place possible, and the 2nd looks like it has the better ratio between space used and easy access to all keys (it's sort of computer keyboard replica) ... waiting for this issue resolve if it is resolved a day, this will sorta do the trick ... But the problem really sucks.
@Saiber77 @dzeek @Esdeve - Sorry to be late with this reply. I did share your issue with our product manager and he's been working on a fix with the developer team. We believe we've isolated the issue to the Gaming toolkit causing some incompatibilities with certain hardware drivers and configurations. We're still in the middle of working on it but I'll definitely update when there's news.
@Saiber77 - And, we always read and care... just somewhat short on resources and we just finished a week-long public holiday here.
Thanks!
Saiber77 said:
I have downloaded and run Remix OS Player on two different computers now and neither one of them has captured my hardware keyboard, I can use the onscreen keyboard but that really lessens the functionality and is half the point of having it run on a desktop. Can anyone advise as to how to resolve this issue? The options, advanced options, and the OS options are so dummy proofed it is impossible to do anything advanced. Is there config files I can edit or...?
Click to expand...
Click to collapse
I just installed Remix Player on my Intel NUC and find that my keyboard is not recognized at all. I have a Corsair K70 keyboard that besides being an incredible mechanical keyboard works otherwise great under Windows 10. Hopefully Jide can provide a solution.
Wow, public holidays, devs know what it is and have that too ?
Whatever. I run on a laptop, but if you need info about hardware I'll give. Thought it's already done in the hardware thread. Sorry not being able to remember exactly since what action from me the keyboard stopped being recognized (and I don't think I tried the gaming toolkit, if I'm right about it being the d pad we can see on the right).
Hello. New user here.
This might seem weird but I also had the trouble of not being able to type anything inside the player (was trying to login to the Play Store but couldn't type in my email address). I can use the CTRL+ALT keys to get the pointer out and I see the pinch? option when I hold down the CTRL key. But when I installed the terminal/command window app, the keyboard began working inside the player (weird right?)
http://forum.xda-developers.com/rem...s-player-update-1-0-107-t3477535#post69082434
Since update said "Fixed keyboard input issue when key-mapping is activated"
Just to notify. It's not solved : still no keyboard.
Windows 10
Microsoft K830 Keyboard
I just found this OS; but like others crtl+alt is working, but nothing else. Hope it can be resolved so I can use the keyboard to play games
how can i enable virtual keyboard?
yea the keyboard outside American is pretty bad,my French keyboard here is not supported very well,but the player is still in early beta stage so can't complain here.there are better emulator .
The dev team has been alerted to this thread and the issues being expressed here. I'll update when there are either fixes, or if there's something you guys could help us with to solve these keyboard issues.
As for holidays, our devs work at least through Saturdays and some work Sundays as well. However, for state appointed holidays, it's illegal to order staff to work, so it's entirely up to the staff.
Thanks again!
Esdeve said:
http://forum.xda-developers.com/rem...s-player-update-1-0-107-t3477535#post69082434
Since update said "Fixed keyboard input issue when key-mapping is activated"
Just to notify. It's not solved : still no keyboard.
Click to expand...
Click to collapse
i used to have the same problem, but i get to fix it making this:
- Open Remix Player
- Go to the last button on the white bar on the right side of the screen emulator (3-dot button)
- On the new pop-up screen, go to settings, and change the keyboard shortcuts option to Emulator Device ( default)
- Go and check if Remix Player can recognize Keyboard Input, if not, go back and change again the keyboard shortcuts option to Virtual Device and check if now Remix Player recognize Keyboard Input.
I hope that this steps can solve the problem for everyone.
psd: I don't know if it's needed to do this every time the emulator runs, if the keyboard is not working each time the emulator starts, then i assume that its have to be done this if you want to get to work your keyboard.
If you have the issue, can please try @starfoxcom 's solution?
We think this could be possibly fix the issue. We are trying to fix this issue fundamentally.
Bill
PM of Remix OS Player
starfoxcom said:
i used to have the same problem, but i get to fix it making this:
- Open Remix Player
- Go to the last button on the white bar on the right side of the screen emulator (3-dot button)
- On the new pop-up screen, go to settings, and change the keyboard shortcuts option to Emulator Device ( default)
- Go and check if Remix Player can recognize Keyboard Input, if not, go back and change again the keyboard shortcuts option to Virtual Device and check if now Remix Player recognize Keyboard Input.
I hope that this steps can solve the problem for everyone.
psd: I don't know if it's needed to do this every time the emulator runs, if the keyboard is not working each time the emulator starts, then i assume that its have to be done this if you want to get to work your keyboard.
Click to expand...
Click to collapse