Related
I've done some searching for trying to add sounds to the boot animations, and found something about adding a boot.mp3 in the animation zip or something like that (not sure if it was for root only), which didn't seem to work for me. Is this possible without root, and if so how? Thanks, and hope this is posted in the right section.
yep, just make a sound file, name it boot.mp3 and throw it into the zip folder.
I've tried that on a non-rooted 2.1 eris, the boot animation works but the boot.mp3 that i added wouldn't play. Not sure why, tried some other things also with no luck.
I've also tried just throwing a boot.mp3 into a rooted 2.1 phone's boot animation, and it seems the same there too, the boot animation loads but the sound doesn't. Does anyone have a boot animation with sound working on a 2.1 phone? Looks like they done away with the sound from the default boot when switching from 1.5 to 2.1... looked like in 1.5 it worked off a bootscreen folder and xml file etc.. and 2.1 with the bootanimation.zip with a different setup etc..
From what I know, the sound will not work unless the desc tells it to play the sound... was there sound with the original bootanimation? If there was, you might try pushing the original files back and then trying... maybe in pushing the animation .zip, you overwrote the desc that told the phone to play the sound.. from what I have seen, the bootanimations that play sound have script in the desc file that tell it to play the sound....
droidfreak said:
From what I know, the sound will not work unless the desc tells it to play the sound... was there sound with the original bootanimation? If there was, you might try pushing the original files back and then trying... maybe in pushing the animation .zip, you overwrote the desc that told the phone to play the sound.. from what I have seen, the bootanimations that play sound have script in the desc file that tell it to play the sound....
Click to expand...
Click to collapse
the desc.txt i've seen don't have anything telling it to play the boot mp3 just the size, framerate, and folders... you wouldn't happen to know what needs added in into the desc txt would you? Don't think i've seen any boot animations with sound to check the desc. txt, mostly the ones i've seen with sound are based on the xml file type.
Magnum72 said:
the desc.txt i've seen don't have anything telling it to play the boot mp3 just the size, framerate, and folders... you wouldn't happen to know what needs added in into the desc txt would you? Don't think i've seen any boot animations with sound to check the desc. txt, mostly the ones i've seen with sound are based on the xml file type.
Click to expand...
Click to collapse
You are right, I just checked and it was a .xml file... what does yours use? a desc?
droidfreak said:
You are right, I just checked and it was a .xml file... what does yours use? a desc?
Click to expand...
Click to collapse
Yeah mine is a desc. and it seems the ones which use the xml won't work with 2.1.
did yours originally make sound?
Not after upgrading to 2.1.
I see the problem... sorry.. I am at a loss...
np, thanks for trying.
Can someone try pushing their boot sound to /data/local and name the file android_audio.mp3 and see if it plays then?
ZeliardM said:
Can someone try pushing their boot sound to /data/local and name the file android_audio.mp3 and see if it plays then?
Click to expand...
Click to collapse
tried it, but didn't play on mine.
Ok, so here is a bit of a preamble to stop flaming and unnecessary posts in this thread. This thread is not about changing bootdown animation for that go here.
Also do not do this if you don't understand what this all means, i am not responsible for your device, or anything else.
To the post:
I flashed back to stock last night to help everyone who wants to be able to use custom bootanimations (those like most other android phones can.) By placing a bootanimation.zip into /system/media and it should play when you boot. However as most of you know their is a proprietary format (QMG) getting called. Since I do not want to pay Quram and I also want custom bootanimations it leaves me with one choice, make it call the bootanimation.zip IN STEAD of the bootsamsung(loop).qmg. This is where what I am trying is different then other attempts I have read. Most other attempts try to break the QMG, why not just go around it and call what you want anyway.
The goodies:
I can get a custom bootanimation (specifically this one here) to play on my phone. Should work for any custom bootanimation.zip as long as it is built properly. Try to find one for our resolution or it will be tiny, but whatever I'm sure you can fix that right. You are in development forum anyways. There is a weird delay between the black and white VIBRANT screen and the animation playing but since it is progress and on the stock rom (rooted of course) I am going to post what I did, and others can come in and help. ALRIGHT!
What to do:
Open up your command prompt and cd to the directory with your adb i.e. cd C:\adb\. Also place the bootanimation.zip (C:\adb\bootanimation.zip)
Then run this below in your command prompt window.
Code:
1. adb push bootanimation.zip /sdcard/bootanimation.zip
2. adb shell
3. su (NOTE: Allow root access on actual phone)
4. mount -o remount,rw /dev/block/st19 /system (NOTE: This just allows read/write access on /system)
5. busybox cp /sdcard/bootanimation.zip /system/media/bootanimation.zip
6. cd /system/bin/
7. mv playlogo playlogoBKP
8. mv playlogos1 playlogos1BKP
9. busybox cp bootanimation playlogo
10. busybox cp bootanimation2nd playlogos1
Now go ahead and reboot and enjoy your own custom bootanimation.zip
Also when done playing around you might want to revert everything back, cause I do not know if there are other repercusions of doing this. Although none I have noticed.
Video Evidence. (Because I am not a recognized member of this forum)
Replacing the bootanimation sounds and bootdown is not something covered by this thread as it is super easy, just go here.
Q. Well it seems like you figured everything out already Zaduma, what do we need with a thinktank thread about this?
A. There is a delay that lasts between 3-5 seconds between VIBRANT Screen and actual animation playing. Let's get rid of this.
Updates (not reflected above.) -- I will try to keep this updated with important information so you can just jump in.
We might be able to remove the lag if we can edit the init.rc, it calls playlogos1 only, which pretty much means that playlogo, bootanimation, and bootanimation2nd are useless files, of course unless you rename them playlogos1. The problem with this is that playlogos1 is called like this.
Code:
service playlogos1 /system/bin/playlogos1
user root
oneshot
But bootanimation should be called like this (as we know from AOSP builds and from bootanimation2nd, which i think is probably samsungs first attempt to put proprietary QMG in opening)
Code:
service bootanim /system/bin/bootanimation(2nd)
user graphics
group graphics
disabled
oneshot
I am not 100% sure of why being called from user graphics (most likely a root access user, or the disabled line would have anything to do with anything, but they are there.)
Also something I have seemed to find conclusive, if you run /system/bin/bootanimation it plays the animation almost instantly, but if you run /system/bin/bootanimation2nd it plays after a bit of a delay. So after renaming bootanimation to playlogos1 I noticed no change at actual boot time. I really feel like being able to update init.rc might hold some key, this is just a hunch I'm kinda figuring out what I can as I go.
I can confirm that this does indeed work, and the lag is annoying is the lag from the bootanimation & bootanimation2nd?
camalot said:
I can confirm that this does indeed work, and the lag is annoying is the lag from the bootanimation & bootanimation2nd?
Click to expand...
Click to collapse
+1 confirmed working, plays for maybe two seconds, then displays home screen.
EDIT: in a logcat i noticed "Unable to open zip '/data/local/bootanimation.zip': No such file or directory" I tried placing the bootanimation.zip into the /data/local folder, but am still getting the lag between the white vibrant and the animation....
Edit2: I tried editing the pngs in the zip file. I wanted to know at want frame the animation was playing and what frame is was stopping at. so i just painted the frame number on top of the picture, rezipped/pushed/copied/rebooted, and now all i get is the white vibrant, followed by pure black screen for a few seconds, then the lock/home screen.........not sure if there is a file size limit, or what...if i push the original bootanimation.zip i get the animation back......
d_bot said:
Edit2: I tried editing the pngs in the zip file. I wanted to know at want frame the animation was playing and what frame is was stopping at. so i just painted the frame number on top of the picture, rezipped/pushed/copied/rebooted, and now all i get is the white vibrant, followed by pure black screen for a few seconds, then the lock/home screen.........not sure if there is a file size limit, or what...if i push the original bootanimation.zip i get the animation back......
Click to expand...
Click to collapse
Here I got it working, trick is when you put it into an archive to put archive to store, so it doesn't compress the files. I have attached a custom "Haters" bootanimation with painted frame numbers. You might notice that the files are not jpg, that is just what i saved them as. It didn't seem to reveal to much to me. I don't think the problem is with the animation, I think it is when it gets called, not exactly sure of course.
Also about your log. When it looks for a bootanimation it checks /data/local first and if it finds nothing it goes to /system/media. I believe /data/local is a legacy command and for forward compatibility you should just get in the habit of using /system/media.
This lag is very puzzling, I am gonna try and pull the bootanimation / playlogo files off of other android phones or maybe android open source and see what happens...
For anyone who happens to want to look at what bootanimation / bootanimation2nd / playlogo / playlogos1 is remember they can be opened with 7zip and viewed as an archive. Inside them are 6 files 0, 1, 2, 3, 4, 5 (if memory serves). It all looks arbitrary to me however, just a bunch of random junk.
Awesome Dude, This is definitily progress in the right direction. Thank you, and all the Devs for their hard work.
zaduma said:
Here I got it working, trick is when you put it into an archive to put archive to store, so it doesn't compress the files. I have attached a custom "Haters" bootanimation with painted frame numbers. You might notice that the files are not jpg, that is just what i saved them as. It didn't seem to reveal to much to me. I don't think the problem is with the animation, I think it is when it gets called, not exactly sure of course.
Also about your log. When it looks for a bootanimation it checks /data/local first and if it finds nothing it goes to /system/media. I believe /data/local is a legacy command and for forward compatibility you should just get in the habit of using /system/media.
This lag is very puzzling, I am gonna try and pull the bootanimation / playlogo files off of other android phones or maybe android open source and see what happens...
For anyone who happens to want to look at what bootanimation / bootanimation2nd / playlogo / playlogos1 is remember they can be opened with 7zip and viewed as an archive. Inside them are 6 files 0, 1, 2, 3, 4, 5 (if memory serves). It all looks arbitrary to me however, just a bunch of random junk.
Click to expand...
Click to collapse
AFAIK, i don't remember seeing the "bootanimation", "bootanimation2nd", "playlogo" and "playlogos1" on any AOSP builds. I think those may be a SGS thing. Also, the /data/local/ i believe is used because it is writable by user, if i remember correctly, and would not require root to put a file there. But I could be wrong about that.
Why did you rename the bootanimation & bootanimation2nd as playlogo and playlogos1? does that tell it to load the /system/media/bootanimation.zip?
edit: ok, I was wrong... bootanimation is there, but not bootanimation2nd and not playlogo / playlogos1
i think editing the init.rc properly could do this how it is in aosp. the following is in our init.rc. These are the two that stick out to me. you see the 1st one is commented out.
Code:
#service bootanim /system/bin/bootanimation2nd
# user graphics
# group graphics
# disabled
# oneshot
Code:
service playlogos1 /system/bin/playlogos1
user root
oneshot
It looks like this in an aosp rom.
Code:
service bootanim /system/bin/bootanimation
user graphics
group graphics
disabled
oneshot
Jr33 said:
i think editing the init.rc properly could do this how it is in aosp. the following is in our init.rc. These are the two that stick out to me. you see the 1st one is commented out.
Click to expand...
Click to collapse
Exactly what has to be done. That requires a kernal edit tho if I'm not mistaken as init.rc get reloaded every time the phone is restarted.
it works but disable my lag fix , there's a way i can do its w/o removing the lag fix?
Designgears at the captivate forum says he and a coworker got it working on the cappy. He didn't give details but he's including it in his next incarnation of his ever popular rom for the captivate.
Its good to see that this has been figured out. Here as well. I can't wait to try it
Sent from my SAMSUNG-SGH-I897 using Tapatalk
Samsung I hate you. Edited so that people don't get silly ideas.
Trying to look through the AOSP. I can confirm that there is only bootanimation. I'm going to probably end up compiling some of it from source, it would be nice to know exactly what is happening in playlogos1, it might be just calling the animation but I find it unlikely.
Also if anyone can send me information about how to edit the initrd I would be very thankful. I guess I can just rename whatever file I want to playlogos1 but then it doesn't have the full set of options Running into problems trying to compile android from source, fricken a.
End of the day I need to figure out how to edit init.rc and have the changes be saved, because obviously it gets overwritten when you turn your phone off/on.
xalucardx said:
it works but disable my lag fix , there's a way i can do its w/o removing the lag fix?
Click to expand...
Click to collapse
I don't know. If you are running any of eugene's roms edit playlogosnow and not playlogos1, because he is running a custom set of commands there and calling playlogosnow at the end.
Also: OP updated.
Edit:
Dani897 said:
Designgears at the captivate forum says he and a coworker got it working on the cappy. He didn't give details but he's including it in his next incarnation of his ever popular rom for the captivate.
Its good to see that this has been figured out. Here as well. I can't wait to try it
Sent from my SAMSUNG-SGH-I897 using Tapatalk
Click to expand...
Click to collapse
I'd love to see where you read this, I searched that thread and there is talk about only playing the logos through playlogos instead of using it as a place to launch lagfix's since custom kernels now support userscripts...
Just ran
Code:
cd /system/bin
ls -l playlogos1
which revealed that root.shell owned the file and it's permissions were set to -rwxr-xr-x-
so i went ahead and
Code:
mv playlogos1 playlogos1BKP
cp bootanimation playlogos1
ls -l playlogos1
which revealed that root owned bootanimation so now i ran
Code:
chown root.shell playlogos1
to fix ownership and made sure permissions were set for this owner
Code:
chmod 755 playlogos1
Effect: nothing, don't bother.
All you need is playlogos1 removed from init.rc and uncomment bootanimation from there. Then on boot the phone will activate the bootanimation binary instead. I have no clue how to edit the initramfs to include the edited init.rc. I have ben looking all over for instructions or some script to split/repack. Maybe JAC could incorporate this into his release, but probably won't because I am sure there are many people that like the samsung bootanimation. I for one like it, I just wish it was in .zip format.
Sent from my SGH-T959 using XDA App
Jr33 said:
All you need is playlogos1 removed from init.rc and uncomment bootanimation from there. Then on boot the phone will activate the bootanimation binary instead. I have no clue how to edit the initramfs to include the edited init.rc. I have ben looking all over for instructions or some script to split/repack. Maybe JAC could incorporate this into his release, but probably won't because I am sure there are many people that like the samsung bootanimation. I for one like it, I just wish it was in .zip format.
Sent from my SGH-T959 using XDA App
Click to expand...
Click to collapse
Nah, i have done this. It reflashes init.rc at boot and at shutdown. Without repacking it, the changes won't last long enough to see boot time.
zaduma said:
Nah, i have done this. It reflashes init.rc at boot and at shutdown. Without repacking it, the changes won't last long enough to see boot time.
Click to expand...
Click to collapse
i know it re-flashes. you misread my post. it needs to repackaged in the initramfs to stick. you can edit the init.rc on the phone all you want but nothing will happen.
Bump. Any new progress on this?
Bringing this topic back to life hopefully!!!
Has anyone looked into this anymore? I've been playing with it for a couple days now and can get the first 45 or so of my 60 frames to play using the desc file included but replacing the text
"320 480 13p 0 0 animate"
with
"480 800 60
p 0 0 animate"
(480 800 - screen resolution... 60 - frames/sec... p - ???... 0 - # of times to repeat... 0 - # of frames to pause after last frame... animate - folder png's located in)
It seems as if I'm limited to a certain amount of TIME not frames... Like the phone breaks the boot sequence into 2 separate time slots... one for T-Mobile sequence and one of Galaxy-S sequence... not a restriction on frames like the bootdown sequence has. I played with changing the frame-rate (the 13 and the 60) to different variations including 1, 30, 60, 80. I got further along in my animation with each variation, but it seemed as if it hit a time restraint wall and it hard stopped the animation.
Also, another reason I think it is alloting 2 separate time slots is that the Droid boot animation file contains 2 separate folders "part0" and "part1" with png files in both, and their desc.txt file contains text calling both folders out?? Could that have something to do with our animation pausing 3-5sec?? Is it looking for another animation call? Do we need more than one boot sequence?
It's late here and I'm not going to play with it any more tonight, but I'll skim more of the surface tomorrow. I'm no pro at this stuff as this is my first android and phone development is completely new to me, so don't poke too hard. If this is old news and someone has figured it out, a nice 'how-to' would be greatly appreciated!
One last thing... I failed to make a backup of my original stock bootanimation.zip file... would it be too much to ask someone to post one or send me a copy so I can revert without nandroid restoring??
ndhr3d said:
It's late here and I'm not going to play with it any more tonight, but I'll skim more of the surface tomorrow. I'm no pro at this stuff as this is my first android and phone development is completely new to me, so don't poke too hard. If this is old news and someone has figured it out, a nice 'how-to' would be greatly appreciated!
One last thing... I failed to make a backup of my original stock bootanimation.zip file... would it be too much to ask someone to post one or send me a copy so I can revert without nandroid restoring??
Click to expand...
Click to collapse
I realize you said it was late, but did you mean the stock .qmg file?
I have edited the init.rc and can run the bootanimation binary. The problem is, it never stops. Does anyone know how the AOSP boot animation is supposed to be halted? I have to adb shell into the phone and kill the bootanimation process.
If you want to mess with it, check out my kernel. You can run a script to replace init.rc at bootup before Android's init app loads up.
Babyface1249 said:
I realize you said it was late, but did you mean the stock .qmg file?
Click to expand...
Click to collapse
Whichever was what the phone was calling before I started destroying everything!
The cmd code included creating BKP files of the playlogo and playlogos1 files, but both of those I've overridden. Not sure if I need those to bring back the original boot sequence.
ttabbal; said:
Does anyone know how the AOSP boot animation is supposed to be halted?
Click to expand...
Click to collapse
I know nothing about android development other than the few things I've been able to modify by swapping out png files or flashing with recovery... I wish I had enough time in my day to learn about it all. The one thing I remember from the Droid forum I read was that a 0 in the desc file after the p means 'infinite loops'... maybe simply change that to a 1 and see if it plays through only once??
Reference to that infinite: http://www.machackpc.com/featured/how-to-changecreate-your-boot-animation-for-droid/
If you got it all to work and play the entire loop with no 3-5sec delay prior, that is fantastic! Otherwise I guess I could Nandroid back... luckily I was smart enough to create a backup before starting to mess around in my system files!
..
..
Heres one I did. It's animated but it goes so fast you practically miss it anyway...
Couldn't get a gif preview up.
I got a few more I made but I wanted to share this one. A good universal shutdown sequence.
Also just for reference, it seems the png's can so far be anything under a png 24.
I love the Android Scribble boot animations that GLa'DOS put together here:
http://forum.xda-developers.com/showthread.php?t=696193
I decided to create an "un-scribble" shutdown animation which is basically his work in reverse. I had to cut several "frames" to get it down to 26 images but it looks pretty good. It's attached as Scribble_shutdown.zip.
Martian21
Here is an i, robot shutdown sequence i made. I wish the picture was a little clear but it works.
Can i use the same animation for the Shotdown as for the Startsup?
I mean that both 26 png's
Would be nice to know that
Thank God for custom shutdown animations. Oh if anyone is looking for tutorial on how to do it check: http://www.phonebuff.com/2011/06/change-shutdown-animation-for-android/
I am unable to find system/media/video folder.
i made folder of this kind and ket the zip too nothing happens.
help will be much appreciated
s.yogamurthy said:
I am unable to find system/media/video folder.
i made folder of this kind and ket the zip too nothing happens.
help will be much appreciated
Click to expand...
Click to collapse
The newest ROMs do not use this file format. They are utilizing the *.qmg files - not hackable. If you roll back to Froyo or Eclair you can use this type of shutdown.
I have a problem
Hi guys
In my phone the shutdown animations is in a diferetn location
the location is system/bin/shutdownanimation and i can run this as a script.
I renamed it to .bak and now it doesent show up wich is great but i cant replace another one i've tried as a .gif .qmg i've changed the permisions to be de same as the original animation but the new one never works HELP
using root explorer
stock rom
stock kernel
root using xda how to
device huawei y300
boot splash screen was succesfuly changed with genotools
What is the correct file type and how can i replace it?
I have downloaded couple of bootanimations for my AHD , tested them and they worked.
I wanted to add sound to them, so I edited desc.txt and added line
Code:
s sound.ogg
audio file was converted from mp3 to ogg and placed in system\media
After rebooting, bootanimation is not playing at all, after startup logo, it shows blank screen until phone is fully booted.
I have made sure permissions are the same as original bootanimation on both zip and ogg files.
Tries to add sound to another zip file, but had same results - animation is not coming up at bootup at all.
What am I doing wrong?
thank you for any help
ranfot said:
I have downloaded couple of bootanimations for my AHD , tested them and they worked.
I wanted to add sound to them, so I edited desc.txt and added line
Code:
s sound.ogg
audio file was converted from mp3 to ogg and placed in system\media
After rebooting, bootanimation is not playing at all, after startup logo, it shows blank screen until phone is fully booted.
I have made sure permissions are the same as original bootanimation on both zip and ogg files.
Tries to add sound to another zip file, but had same results - animation is not coming up at bootup at all.
What am I doing wrong?
thank you for any help
Click to expand...
Click to collapse
What are you using to create/and/or edit your boot animations with?
The only program I've had luck with is 7zip, with compression set to "store".
I had the same problem when I created my first boot ani, but not since doing what I just described.
Sent from my A H Delicious Maxxx!
ATGAdmin said:
What are you using to create/and/or edit your boot animations with?
The only program I've had luck with is 7zip, with compression set to "store".
I had the same problem when I created my first boot ani, but not since doing what I just described.
Sent from my A H Delicious Maxxx!
Click to expand...
Click to collapse
The animations were downloaded from this site and worked fine before I started adding the code into txt file.
I have used winrar to pack archive in "store" mode. but I will try with 7zip too.
zipping it with 7zip definitely helped. i now have working boot animation with custom sound. works great. thank you
ranfot said:
zipping it with 7zip definitely helped. i now have working boot animation with custom sound. works great. thank you
Click to expand...
Click to collapse
That was my mistake as well. I used winrar at first, and I figured it was 7zip that would fix you up.
Glad you got it working
Any chance we can get a preview of your work? I haven't tried yet, but really wanna get rid of the AT&T boot animation...
Deep rooted in the mAtrix HD...
http://android-gz.com
IP IHI II IL said:
Any chance we can get a preview of your work? I haven't tried yet, but really wanna get rid of the AT&T boot animation...
Deep rooted in the mAtrix HD...
http://android-gz.com
Click to expand...
Click to collapse
the actual animation is not my work, Its an original animation from Droid razr, I just added different sound to it. but here what it looks like:
https://www.youtube.com/watch?v=3vLMa5tq1tE&feature=fvwrel
ranfot said:
the actual animation is not my work, Its an original animation from Droid razr, I just added different sound to it. but here what it looks like:
https://www.youtube.com/watch?v=3vLMa5tq1tE&feature=fvwrel
Click to expand...
Click to collapse
Oh man, that makes me miss my RAZR...
Deep rooted in the mAtrix HD...
http://android-gz.com
Making sound work
Kinda of a noob at this but i made mine work.
I started with downlaoding the droid animation zip i found in these forums unzipped it and verified contents
Next I opened the .txt file and verified what is said
720 1280 15
p 1 5 01_droid
p 1 0 02_mobility
p 1 0 03_loop
the i added s and droidhd.ogg for my sound in the location that i wanted it
720 1280 15
p 1 5 01_droid
p 1 0 02_mobility
s droidhd.ogg
p 1 0 03_loop
my sound will start as soon as the mobility folder begins if i understand things correctly.
Next I followed the advice of ATGAdmin from this thread and when i highlighted my files, added them to archive via 7zip, it brought a new window and this is where I told it to make it a .zip file and set them "store". this was key to making the sound function along with the animation.
I then place the new zipped file named bootanimation.zip and my sound droidhd.ogg in my /system/media using root explorer and moved my original animation and sound to my back up folder and rebooted. sound and animation fully functional.
I hope this helps
>>>>[BOOTANIMATION]<<<[FLASHABLE] made from the nexus 6p commercial
I was bored/ unemployed and decided to turn the nexus 6p commercial into a bootanimation.
Just replace your original from system/media ( make sure you keep the original in a safe place) change permission to rw-r--r--.
Hit like if you like. Hit donate if you want too. The attached .gif is not the actual boot animation just a preview made for this post.
Here is the video used to create the boot:
https://youtu.be/4cAHL4LMNlY
https://www.androidfilehost.com/?fid=24399994186369465
******UPDATE EMPLOYED!!!!!********
If you have any request I'm willing to custom make one for you, since I'm unemployed and bored, only 30 Sec video clips please. Or any recommendations?
****UPDATE*** added FLASHABLE.ZIP
https://www.androidfilehost.com/?fid=24407100847293357
***reserved****
is there a difference? you posted 2 times at seperate times
gd6noob said:
is there a difference? you posted 2 times at seperate times
Click to expand...
Click to collapse
No one post just contains the video used
really really choppy and slow...
gd6noob said:
really really choppy and slow...
Click to expand...
Click to collapse
Really? It runs smooth like a video on mine I'll look into the fps
I flashed your zip file but it didn't change anything. I have been trying to flash a custom boot animation with audio for a few days and I can't seem to get it to stick. I've even used Rom Toolbox to flash but animations but all that I've achieved is actually losing my standard boot animation.
Can you please help?
Predtechhacker said:
I flashed your zip file but it didn't change anything. I have been trying to flash a custom boot animation with audio for a few days and I can't seem to get it to stick. I've even used Rom Toolbox to flash but animations but all that I've achieved is actually losing my standard boot animation.
Can you please help?
Click to expand...
Click to collapse
Would you like the stock boot back? ( ALWAYS KEEP IT IN A SAFE PLACE) I'll post it below . I just noticed theres an Error in the flashable.Zip. (To add sound to your bootanimation you must save an .ogg file in the same folder and code it into the animation) .Use root explorer to replace whatever boot animation you have in the SYSTEM>MEDIA folder and edit permission to rwxr--r--
Thanks, I appreciate you helping me with the stock animation.
Can you help me figure out why the hell I can't get any other boot animations to work?
Predtechhacker said:
Thanks, I appreciate you helping me with the stock animation.
Can you help me figure out why the hell I can't get any other boot animations to work?
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Are you doing it manually? Flashable? Or with an app?
I've tried all 3. I just can't get any of the boot animations I create to stick.
Predtechhacker said:
I've tried all 3. I just can't get any of the boot animations I create to stick.
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Upload your work and I'll take a look
Predtechhacker said:
I've tried all 3. I just can't get any of the boot animations I create to stick.
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Ate you setting the right permissions? Rwxr--r-- and if that isn't working try rw-r--r--
I'm trying to create an iron man boot animation with audio. I included the audio file inside the zip file for you to see.
I hadn't thought about the permissions so I'll go check those out.
Predtechhacker said:
I'm trying to create an iron man boot animation with audio. I included the audio file inside the zip file for you to see.
I hadn't thought about the permissions so I'll go check those out.
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Yes permissions must be set in root explorer for the manual method to work. I will check yours out
Predtechhacker said:
I'm trying to create an iron man boot animation with audio. I included the audio file inside the zip file for you to see.
I hadn't thought about the permissions so I'll go check those out.
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after my initial research your png files in each folder must be consecutive i.e P1 000.png-070.png P2 071.png - 139.png Etc..... they must be consecutive. you started from zero in each Part. 70 .png per folder
Predtechhacker said:
I'm trying to create an iron man boot animation with audio. I included the audio file inside the zip file for you to see.
I hadn't thought about the permissions so I'll go check those out.
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Click to collapse
If you send me your original image files ill compile them for you i just dont want to go back through and rename all your files since you already have them. ship it to me in one bulk folder
I've attached a zip file with all of the images. I renamed each one to be in exact numerical order starting at 000 and going in increments of 001.
I placed that zip file with the desc.txt file into system/media and set the permissions at 0744(rxwr--r--).
It still didn't work.... Is there a limit to how many images can be in one folder?
I attached the zip in question to this post so you can see.
I also tried setting the permissions to 0644(rw-r--r--) and that didn't work either
Predtechhacker said:
I've attached a zip file with all of the images. I renamed each one to be in exact numerical order starting at 000 and going in increments of 001.
I placed that zip file with the desc.txt file into system/media and set the permissions at 0744(rxwr--r--).
It still didn't work.... Is there a limit to how many images can be in one folder?
I attached the zip in question to this post so you can see.
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Click to collapse
Yes 70 per part, I'll look at it and report back