[Q] Two part question CM6-R3 and Enom.. - Nexus One Q&A, Help & Troubleshooting

1) Is there a list of specific changes between CM RC 1-3?
2) Personally I find Enom's latest rom to be superior to R3 maybe I haven't discovered all R3's features hence Q1, but I am asking if I can download specific APK's or flashable updates to apply to Enom such as the new power widget in R3.
Thank you for all your insight.
Sent from my Nexus One using XDA App

Unfortunately I don't think there is a changelog or absolute-inclusion list to speak of.
Things like the power widget and other tweaks would have to be incorporated as source, then compiled. Long answer short, no you can't.
Choosing the right rom for you is all really up to personal preference. Just test it out, and if you don't like it, going back is just a nandroid backup away

Related

[Kitchen][Online] website which lets anyone bake a rom

Hello, i'm a web developer and have no experience in developing android roms. Anyways, i'm planning to develop a free website which will let any developer create an online kitchen for his rom, where users like me can come and bake rom according to their needs. Now as i don't have any experience with cooking roms, i would like a little help from the developers. Help i am seeking in is, what features a fully customizable kitchen has, how to change the update.zip for the changes, and adding applications to the zip. I have a little bit idea, but want a clear process.
you will get flamed for this
shararti said:
Hello, i'm a web developer and have no experience in developing android roms. Anyways, i'm planning to develop a free website which will let any developer create an online kitchen for his rom, where users like me can come and bake rom according to their needs. Now as i don't have any experience with cooking roms, i would like a little help from the developers. Help i am seeking in is, what features a fully customizable kitchen has, how to change the update.zip for the changes, and adding applications to the zip. I have a little bit idea, but want a clear process.
Click to expand...
Click to collapse
This really is an admirable goal, but you're attempting to bite & chew WAY more than your mouth can handle!!!
You're a web developer, good.
You have no experience in developing android roms, bad.
You want to develop a free kitchen, good.
You have no experience with cooking roms, bad.
You want developers to help you in exchange for a free kitchen for their rom, bad & good.
You don't know how to update the "update.zip" file and re-sign it, bad.
You don't know how to add an APK to the above mentioned "update.zip" file and re-sign it, bad.
You have a little bit of an idea, but want a clearer process, bad.
All of the above noted BAD points, have been discussed, referenced, and linked on these forums countless times shararti.
You really need to search, read, search some more, and apply what you've learned.
I too am a Web Developer/Designer. I've been in the business of creating websites since 1999 (off & on). And the above mentioned project it something I WON'T EVEN DARE ATTEMPT.
Good luck!
I did search, countless times, everywhere. But as lack of my experience with rom development, it was quite confusing. Well I do know signing and adding apk part, and the rest, i agree, i need some help. I'm willing to give my summer to this project and develop this kitchen for the xda community (i'm also willing to give it away to xda). Now if anyone is willing to help me, please pm me.
Actually, it isn't that difficult.
There are quite a few scripts and programs that you could simply employ on your website. I'm sure those developers wouldn't mind
You would have to tier your ROM baking based on the major ROM cores, and the features swappable between flavors of those cores.
It's simply letting the user choose what he wants in his base ROM, pushing the files into the zip, and running the script to sign them.
I'd be glad to guide you in the structure of ROMs, and showing you what can be mixed and matched.
PM me. We'll get started.
Sounds like a very cool idea and I wish you all the best and hope you find some programmers willing to teach you about roms, and you can do the web coding and make your idea a reality.
I'd use it for sure, would be wicked. Imagine going to this web page on your N1 customizing a ROM, building it and then flashing it. All without going near a computer. Sounds unreal!
APrinceAmongMen said:
I'd be glad to guide you in the structure of ROMs, and showing you what can be mixed and matched.
PM me. We'll get started.
Click to expand...
Click to collapse
Perhaps, share the information here once you two have things worked out?!
shararti said:
I did search, countless times, everywhere. But as lack of my experience with rom development, it was quite confusing ...
... I'm willing to give my summer to this project and develop this kitchen for the xda community ...
Click to expand...
Click to collapse
XDA is such a huge resource, full of solutions, bricked devices and lost newbs LOL.
After trolling for a few months, I was ready to flash my first WinMo SmartPhone a few years ago. I haven't used a 'regular phone' ever since.
This would be an ideal summer project. As I said, I'm also a Web Developer.
Hit me up for some theme/template ideas. I do most of my work with Notepad++ and Adobe Fireworks CS4.
Goonish said:
I'd use it for sure, would be wicked. Imagine going to this web page on your N1 customizing a ROM, building it and then flashing it. All without going near a computer. Sounds unreal!
Click to expand...
Click to collapse
hhmm, never thought of that!
You're right ... sounds unreal!
Something the iFans would never be able to attain.
Even better, how about, instead of flashing some large file, only the ones affected by an update are flashed, resulting in a much SMALLER file (thus saving on data usage) and a FASTER flashing (saying on battery life).
shararti said:
Hello, i'm a web developer and have no experience in developing android roms. Anyways, i'm planning to develop a free website which will let any developer create an online kitchen for his rom, where users like me can come and bake rom according to their needs. Now as i don't have any experience with cooking roms, i would like a little help from the developers. Help i am seeking in is, what features a fully customizable kitchen has, how to change the update.zip for the changes, and adding applications to the zip. I have a little bit idea, but want a clear process.
Click to expand...
Click to collapse
Well it all depends on what you want. I would suggest you have a base rom without the boot.img stored with minimal capability in a folder. then allow the user to choose what type of kernel and capabilities they would like with it. That will be the minimum amount for a rom. Then you can follow it up with additions such as extra scripts and applications that can be added and moved to the appropriate directories. at the end, you would zip up the selection and sign it, with the appropriate update-script (which should be the same as the stock rom's unless the additions require something drastic)
So the folder tree should look something like this for one specific ROM:
ROM/ROM Core Files (this is the base rom without boot.img)
ROM/ROM Core Files/META-INF (this is for the update zip)
ROM/ROM Core Files/system (this is where the system apps go)
ROM/ROM Core Files/data (this is where certain apps go)​
ROM/ROM Kernels (this is where kernels are/boot.img)
ROM/ROM Kernels/boot.img.1 etc​
ROM/Modifications (this is where apps and other mods go)
ROM/Custom Build (this is where the baked rom should go)
Then all you need to figure out is how to move everything to the custom build directory
Move the core to custom directory and a boot.img (rename it from whatever it is to boot.img) and then move and modifications to the appropriate directory inside the custom build folder. Then zip the custom build folder and sign it
That should be about right. its 3 am here lol so i may be missing something. pm me if you need more help or post here
Exactly.
The great thing about it. The ROM core files can be optional. You can bake a kernel or you can bake CM w/ custom kernel and custom mods, i.e. modded phone.apk. You can bake anything and everything.
Mmm baking never sounded so good.
Check this website out:
http://theunlockr.com/2010/03/26/ho...om-for-android-part-1-setting-up-the-kitchen/
My small contribution to this project
The basic kitchen:
forum.xda-developers.com/showthread.php?t=633246
Sorry it's not a link, apperantly new users cannot post links
flybyme said:
So the folder tree should look something like this for one specific ROM:
ROM/ROM Core Files (this is the base rom without boot.img)
ROM/ROM Core Files/META-INF (this is for the update zip)
ROM/ROM Core Files/system (this is where the system apps go)
ROM/ROM Core Files/data (this is where certain apps go)​
ROM/ROM Kernels (this is where kernels are/boot.img)
ROM/ROM Kernels/boot.img.1 etc​
ROM/Modifications (this is where apps and other mods go)
ROM/Custom Build (this is where the baked rom should go)
Then all you need to figure out is how to move everything to the custom build directory
Move the core to custom directory and a boot.img (rename it from whatever it is to boot.img) and then move and modifications to the appropriate directory inside the custom build folder. Then zip the custom build folder and sign it
Click to expand...
Click to collapse
Ok so after reading it 3 times carefully, this is what i got to:
All roms have same common files, which are:
1. the META-INF folder.
2. the system folder.
3. the data folder.
This is a basic skeleton of any rom, and every rom has these exact files.
Now what i have to do is, when a user cooks a rom, i have to pick the required boot.img and put it into the basic skeleton, in addition to any apps/modifications user want. Then zip the whole package and sign it.
Is that it?
PS: you also said that i may need to change update-script, in what cases that would be required?
PPS: Do i have to make changes to some other files too? cause it sounds too easy to be true =p
shararti said:
Ok so after reading it 3 times carefully, this is what i got to:
All roms have same common files, which are:
1. the META-INF folder.
2. the system folder.
3. the data folder.
This is a basic skeleton of any rom, and every rom has these exact files.
Click to expand...
Click to collapse
They usually have the same folders, not files
the META-INF has the signature files but most importantly the update-script which tells the phone what to do when your flashing the update.
shararti said:
Now what i have to do is, when a user cooks a rom, i have to pick the required boot.img and put it into the basic skeleton, in addition to any apps/modifications user want. Then zip the whole package and sign it.
Is that it?
PS: you also said that i may need to change update-script, in what cases that would be required?
PPS: Do i have to make changes to some other files too? cause it sounds too easy to be true =p
Click to expand...
Click to collapse
that SHOULD be it but remember that you may have to remove some apps from the core files of the rom such as amazon mp3 that people may not want, so you will have to see what apps can be removed and decide whether you want users to be able to remove it or not.
You MAY have to change the update-script if for example you want to put some things in the data partition and symlink them or change the data partition to include the ext partition instead of just for apps. Changes like that are usually for ROMs that are too big to fit properly on the nexus ( youll also have to check the size of the system and data folders to make sure they fit on the phone without modification)
Most of this stuff will be figured out in testing haha but ya at the very basicee its what you have here. You really have to know what you actually want users to be able to cook and then build the kitchen to that effect
flybyme said:
They usually have the same folders, not files
the META-INF has the signature files but most importantly the update-script which tells the phone what to do when your flashing the update.
Click to expand...
Click to collapse
So does that mean i can use same core for all custom baked roms? Except for the update-script, which in rare cases, may need to be altered.
flybyme said:
that SHOULD be it but remember that you may have to remove some apps from the core files of the rom such as amazon mp3 that people may not want, so you will have to see what apps can be removed and decide whether you want users to be able to remove it or not.
Click to expand...
Click to collapse
I took a look at system folder and it's quite populated. Can you tell me what are the basic files that are common for all roms? For the rest of the files, i guess i'll give the user choice to include them or not.
Also can you tell me what is zipalign? Will that be required in baking process?
And to let everyone know, I have already started the working on the kitchen =]
shararti said:
So does that mean i can use same core for all custom baked roms? Except for the update-script, which in rare cases, may need to be altered.
I took a look at system folder and it's quite populated. Can you tell me what are the basic files that are common for all roms? For the rest of the files, i guess i'll give the user choice to include them or not.
Also can you tell me what is zipalign? Will that be required in baking process?
And to let everyone know, I have already started the working on the kitchen =]
Click to expand...
Click to collapse
Well it really depends on what ROM's your looking at. Some devs change the apps to their liking. For example, CyanogenMod has a modified Settings.apk that has features specific to his rom. However, all ROMs have Settings.apk. As such, you will probably have to have a Core ROM folder for each specific rom.
I would suggest looking at other online kitchens and see what features they offer, come up with a specific feature set and then decide what direction that you want to take.
zipalign is a compression technique that optimizes how .apk files are accessed in android. it makes things faster and is not required but would be nice to have. you lose the benefits if you open and modify any files from a zipaligned apk
Let's clear some things up here.
First, core files are not interchangeable between main roms but only flavors of those main roms.
As of now, we have 3 main roms for the nexus one.
CyanogenMod, Modaco Custom ROM, and Desire/Sense Roms.
Each of these roms have their own unique cores amd features and are not interchangeable.
There are flavors of each of these roms.
Flavors of CM has parts that are interchangeable with other flavors but use Cyans core.
Say there is one CM flavor that has some themieing and a few other changes you don't want. You can take the themed files and put them into your CM base and leave the rest out.
You can't put that themeing into a Modaco Custom ROM though.
Kernels I believe are the only things can be put into any ROM base. Most apps are as well.
Now that I look at it. Doing a Nexus One kitchen isn't that difficult but making a full featured HTC kitchen would be a mountainous task. There are so many mods, roms and themes to keep track of. We'd have to designate people from each device forum to feed us the ROMs and parts that are active and functional.
P. S. Lectures are over at 7 today. ill be able to crack down on it with you then
Kitchens are for the Food Network...
well thanks flybyme and APrinceAmongMen, these 2 posts really cleared up somethings. I'm in the process and will keep you guys updated.
QUESTION: how do i change the radio and boot animations in a rom?
PS: the good news is, i'm done with all the hard part, and just few small things remaining. Probably if anything else doesn't comes up, you guys should have a n1 kitchen within few days =D
shararti said:
QUESTION: how do i change the radio and boot animations in a rom?
PS: the good news is, i'm done with all the hard part, and just few small things remaining. Probably if anything else doesn't comes up, you guys should have a n1 kitchen within few days =D
Click to expand...
Click to collapse
boot animations are located either in /data/local or /system/media
radio flash will require you to change the update-script
you can look at the FRF50 update with the radio to figure it out ( or pm me if thats too difficult, its a little late else id do it myself)
Just make sure the radio is excluded by default.
Another thing about radios, the newest radio usually works on older roms, but old radios don't work on the roms released with and after the newest radio.

Sonofskywalker3 section now available in ROM Manager

Just wanted to let you guys no that you can now go into the downloads section of ROM manager and you'll see the Sonofskywalker3 section. Blackhole is not quite ready for release yet, so you won't see it there, but I have put up a large collection of live wallpapers, multitouch keyboards from camelot, boot/shutdown animations, and launchers that you can now flash easily straight from your phone. I haven't been able to test these since i don't have a vibrant, so i'm relying on you guys. Please post any problems you have wiht anything in ROM manager to the official error reporting thread at www.androiddoes.net/sonofskywalker3 or right here in this thread and i'll try to keep on top of it. thanks for all your support guys.
Awesome! Checking it out now.
Sent from my SGH-T959 using XDA App
Dude, can you please send me instructions on how to get this added to rom manager.... I have tried koush with no luck.
Awesome you were able to!
Will this need a ROM Manager update, or is it all ready to go? (I'd look myself, but I'm flashing back from CM at the moment..)
Edit: Oh wow, is this nice. s15274n- It's under the download rom section. I know it mentions something about the premium version, click that.
to answer both questions at once: www.github.com hosts all koush's code for rom manager manifests. If you open an issue there with the code you want added one of his team will add it. once it's added you show up in rom manager instantly, no upgrade needed, because when you click donload rom in any version of rom manager it parses the code at github.com in manifests.js and looks for any vibrant = true tags, and if it finds it, it displays the info. I personally forked the manifest, edited it, and used a pull request to get it committed to the main manifest. if you want help getting yourself in rom manager, look for me in #sonofskywalker3 on irc tomorrow evening and i'll be glad to chat with you and walk you through it.
I love you...whomever the fark you are!
(Awaiting the final...mac fag sadly).
/final being tested....I hate ODIN
//no access other than work
///slashies
If it's that easy, why aren't the ROMS in there? That would save so much time and heartache.
None of the live wallpapers work for me...Axuras 2.1
Patience.....fauk, someone is going the proper route and you want to rush them.
CMR flashing FTW!
None of the live wallpapers work for me...Axuras 2.1
Give it time...an updatable rom via CWM is awesome yet time consuming....waiting patiently
Using a chihuahua to post up in this B
Hey lightninbug, do the wallpapers just not work? Did you flash them thru clockwork? Im at work and I dont want to do anything to soft brick my phone.
So you actually flash a wallpaper?? Sounds strange.... lol
yeah they dont soft brick.....just fc upon trying to open them.....yes flashed thru clockwork n rom manager...they installed to system/app..dont work tho
Thanks lightnin. I'm having trouble finding this stuff tho. My download section says it only has extras and free stuff. Not sure where to find these goodies at.
Sent from my SGH-T959 using XDA App
I'm seeing everything in the download rom section. But im on ji6 and most of the items are for 2.2 . Do i need to be running a 2.2 build fot this to work right?
Sent from my vibrant
Op 1 week ago you posted a galaxy tab Rom that bricked phones. Soon after you just recently asked devs how to make a Rom. Now your going to post a Rom. No thanks noob that's one black hole I won't be goin down.
Jerzeeloon said:
Op 1 week ago you posted a galaxy tab Rom that bricked phones. Soon after you just recently asked devs how to make a Rom. Now your going to post a Rom. No thanks noob that's one black hole I won't be goin down.
Click to expand...
Click to collapse
I'm afraid you have me confused with someone else. I have never released a ROM for galaxy tab, only one before this was the version for fascinate, and it's working great on my own phone as well as many others. Also I have never posted here asking how to make a ROM. I got started by reading tutorials online, getting help from other devs in IRC, and a lot of trial and error with my own phone before I ever released my first ROM. I don't mind criticizm, and welcome error reports, both are ways to improve the final product. However they are only helpful if they are true. If you can link me to the posts where I supposedly did these things I may better understand what you're talking about.
As far as the live wallpapers they are from the fascinate, I was hoping they would be installable without modification. Is anyone else having this issue with other roms? could you please get me a logcat during an fc so i can see what it's doing? also please try the digital rain wallpaper, it's from the market so we can use it as a kind of control group. thanks.
Sonofskywalker,
you will have to excuse the comments and tone of some in here. Recently this section has many unacceptable outbursts. I agree, issues must be raised in a constructive manner, rather than just being rude.
thanks for your work and I'll take a look.
blackerwater said:
I'm seeing everything in the download rom section. But im on ji6 and most of the items are for 2.2 . Do i need to be running a 2.2 build fot this to work right?
Sent from my vibrant
Click to expand...
Click to collapse
Actually, the bootanimations are firmware independent, so they'll work fine, the keyboards have been tested on 2.1 on the fascinate and they worked, so give them a try, and the livewallpapers came from 2.1 on the fascinate, and don't work on at least 1 2.2 rom, so if you can try them out that'd be great. and all these updates do is add an apk file to your system partition, so there's no worry of bricking as long as you have a nandroid backup.
that being said, I need a few people to test the final alpha build before i release it as a public beta, just got it uploaded this morning. Please email me at [email protected] if you're interested, and i'll be glad to send you a link. please note you'll need to have a jk6 modem and kernel installed, but i'll be glad to send you links for those too.

[ROM][UNOFFICIAL] Pons CM7.2 Inc builds (20120903)

CM7.2 Pons
Goo.Im Download for Kangs
Dev-Host Mirror
(updated only on request)
MediaFire Mirror
(updated only on request)
Changelog
Gapps
Gapps Mirror
Merged Commits for Gingerbread
Open Commits for Gingerbread
CyanogenMod 7 for the HTC Incredible :: V7.1.0 (9 Oct 2011)
Credits/Thanks​
All credit goes to Cyanogen and the rest of the CM team, and especially our HTC Incredible maintainers, as listed by the CyanogenMod site: jistone (aka CUViper/This Guy), slayher, and of course, koush, as well as the authors of the respective open commits.
Why a new the thread? The build bot has retired (as far as CM7 nightlys are concerned), and the current thread at [ROM] CM7.2 Nightlies for the Droid Incredible was designed with the official nightlys in mind. It has since deviated from that original aim, and to keep it from going off topic any further, I have created this thread.
For some reason, I have received several requests to put a donation link in my profile. You can always donate to the CyanogenMod project, but if you feel you HAVE to donate to me, I've put a link in my profile, and all donations will go towards upgrading my computer, so I can stay on top of this for CM9.
Changelog
In case you missed it the first time.
Known Issues/Bugs​
Per slayher: "Sometimes things are going to break, sometimes features are going to be removed, then added, then removed, then added back."
Just because it works in one build, doesn't mean it's going to work in the next.
TV-Out doesn't work on CM7 or any AOSP ROM
720P video recording
Theme Chooser causing WL widgets to disappear
FAQ​
Q: What's the ETA on....about how long till...when can I expect....?
A: The only rule of CyanogenMod: You don't ask for ETAs.
Q: Now that the Ice Cream Sandwich SDK has dropped, we're getting a port, right?!
A: Take a look at this PSA by Keyan Mobil
Q: What's this CM7.2, Android 2.3.7 business?
A: The kangs are built towards CM7.2, which is Android 2.3.7.
Q: How do I install a CM7.2 kang, coming from non-CM7?
A: The safest (definitely not the only, but my preferred) way is
Download kang from link
Reboot into recovery.
Make a backup/nandroid (to be safe)
Format system and boot under mounts
Wipe Data/Factory reset
Install zip from SDCard
Flash kang.
Flash Gapps (if this is your first time flashing a kang/CM7
Reboot
Enjoy
If any of you have data that you must absolutely save, then and only then should you use Titanium backup (or other backup apps) to restore your data. Please be sure not to restore any data to /system using these apps, as this will mostly likely corrupt your ROM.
Q: How do I update/flash these kangs?
A: The safest (definitely not the only, but my personal) way is
Download kang from link
Reboot into recovery.
Make a backup/nandroid (to be safe)
Wipe Cache
Wipe Dalvik
Install zip from SDCard
Flash kang.
Reboot
Enjoy
Q: How about that 720P? I hear it's handy.
A: Per slayher, "720P recording will not be coming to CM7 at this time. We *MAY* see it later if we get an HTC GB leak, using an MSM device (aka not omap). But for now, if you HAVE to have 720P recording, stick with CM6. The issue is that GB uses stagefright, and the hack it took to get 720p in CM6 wont work with stagefright. (it was done in opencore.) This is why we cant get it. The current driver implementation we have to work with is just not capable. So there you go, you can stop wondering/asking/hoping."
Q: How about CWM3/5? I'm having a problem where....
A: Try deleting the current recovery first.
Q: How do I fix the space error that pops up when I try to install some apps?
A: Per slayher, "If you get a Space error trying to install apps, just try installing again. I have encountered this error also and it is not related to actual free space, (unless you have a cubic crap ton (crapton * crapton * crapton) of apps installed)."
Q: How do I disable the shutter sound?
A: Per mattyg151, "I used root explorer to rename /system/media/audio/ui/camera_click.ogg to camera_click!.ogg ... no more camera shutter sound."
There is also an option at Menu > Settings > CyanogenMod setting > Sound > Mute camera shutter
Q: How do I increase the WiFi scan time to save battery life?
A: Per karnovaran, "One way to reduce battery drain is to increase the WiFi scan interval. It's set to 45 seconds, meaning it will scan every 45 seconds. If you change it to something like 90, obviously it will scan less often and use less battery. To do this, you have to edit the build.prop file in /system. The easiest way is with Root Explorer. Go to /system, mount r/w, open the build.prop in text editor and locate "wifi.supplicant_scan_interval=45" Change that value to 90 or whatever you want. Save the file, mount back to r/o, and reboot."
Q: Those automatic brightness settings are confusing. Anyone know of a good setting/rough guide?
A: This thread looks useful. So does this post
Q: How does that brightness slider thingey-majib work?
A: Per byrong "For those of you trying to figure out the new brightness-adjust-via-statusbar feature, do the following:
1. Settings > CM Settings > Interface > Status Bar Tweaks > StatusBar brightness (I'm guessing you guys already figured this part out)
2. Here's the trick: place your finger on the status bar, but don't drag it down. It will still 'peek' out some, but now you'll want to slowly drag your finger to the left or right while keeping it on the status bar itself. If you drag left, the screen will get darker; right for bright."
Q: I can't send no fancy mms picture messages!
A: Change you APN settings manually, (a popular way is to use GoSMS).
MMSC: http://mms.vtext.com/servlets/mms
MMS proxy: leave empty
MMS port: 80
Any more I should add? Let me know.
Sweetness. Thanks, Pons!
Clean and organized.
Redid the changelog that I use to keep track of the open commits. Linked it to a public viewable google document so I only have to maintain one across different sites.
Let me just say it was painful copying and pasting the thread from Rootz to here. Even after I tidied it up for xda's forum, it still looks terrible to me, especially compared to Rootz. XDA needs to switch forum software.
Thanks for putting these together! Been wanting to go back to something AOSP; this is a great way to get into it.
You're the man! Thanks so much for setting this up and maintaining for us. Your kangs are dope! Just wanted to say thanks man!
Thanks man.
-My life is a shooting range, people never change-
Great idea devoted thread for the kangs. Honestly I did not know you were doing that and I was using #258 still. Who knows what small differences I'll never notice I am missing. Time to flash.
I had to upgrade to a nexus but now I can unleash my Dinc from Verizon and "phone" duties.
I hope this isn't a dumb question, but what are Commits, and what is the difference between merged commits and open commits?
I've been running one of the kangs for a few days now and I love it. I was just curious because I see the survey at the top of the page and a couple links about commits, but I don't know what they are and after just a quick search I haven't found anything.
BlankDEP said:
I hope this isn't a dumb question, but what are Commits, and what is the difference between merged commits and open commits?
I've been running one of the kangs for a few days now and I love it. I was just curious because I see the survey at the top of the page and a couple links about commits, but I don't know what they are and after just a quick search I haven't found anything.
Click to expand...
Click to collapse
CyanogenMod goes through a review process, where anyone can submit code. The code submitted is called a commit. If it passes scrutiny and works, it gets merged into the official CM repository. This approved commit is called a merged commit. All official nightlys (and RC's and stables when they get to that point) only have merged commits.
An open commit is a change to the code that is currently being reviewed and hasn't been approved to be included in the next CM...yet, or ever for that matter. Some open commits get merged eventually (either as they are, or after they've been updated a time or fifteen), other open commits get abandoned. Some users like the additional functionality of these open commits, at the potential cost of stability.
I've started releasing kangs two at a time. One completely stock with only merged commits (just like the official CM7 build bot would have done, may it rest in peace), and the next kang with the same amount of merged commits, plus some interesting looking open ones (most have been requested by users, other merely look like they won't make your phone explode).
And don't hesitate to ask questions, at least after a quick google search.
Pons do you know why we don't have TV out yet? We have kernel source now I thought.
PonsAsinorem said:
CyanogenMod goes through a review process, where anyone can submit code. The code submitted is called a commit. If it passes scrutiny and works, it gets merged into the official CM repository. This approved commit is called a merged commit. All official nightlys (and RC's and stables when they get to that point) only have merged commits.
An open commit is a change to the code that is currently being reviewed and hasn't been approved to be included in the next CM...yet, or ever for that matter. Some open commits get merged eventually (either as they are, or after they've been updated a time or fifteen), other open commits get abandoned. Some users like the additional functionality of these open commits, at the potential cost of stability.
I've started releasing kangs two at a time. One completely stock with only merged commits (just like the official CM7 build bot would have done, may it rest in peace), and the next kang with the same amount of merged commits, plus some interesting looking open ones (most have been requested by users, other merely look like they won't make your phone explode).
And don't hesitate to ask questions, at least after a quick google search.
Click to expand...
Click to collapse
Thank you so much for the response. It makes a lot more sense to me now. I might take a look at what some of those open commits do and test them out, I have not problem having to restore or flash a newer stabler one if needed.
BlankDEP said:
Thank you so much for the response. It makes a lot more sense to me now. I might take a look at what some of those open commits do and test them out, I have not problem having to restore or flash a newer stabler one if needed.
Click to expand...
Click to collapse
Good on ya mate! Take a chance and get cool features that may never be available
Sent from Tapatalk
Thanks, Pons. These KANGs brought me back to CM7 after like 9 months on MIUI builds. Just got tired of the instability and random problems with the new MIUI builds. These CM7 kangs are awesome. Great work!
Kitchen theming not sticking
Sorry if this is a dumb question, I haven't been on CM7 in a while, and hadn't tried using UOT for anything on it before.
I set up a new battery style and applied the zip. It themed over fine after booting up, but eventually it reverted to the stock CM7 battery after an hour or so.
Anyone have any suggestions on getting a new battery style to stick? Thanks.
miketwoms said:
Sorry if this is a dumb question, I haven't been on CM7 in a while, and hadn't tried using UOT for anything on it before.
I set up a new battery style and applied the zip. It themed over fine after booting up, but eventually it reverted to the stock CM7 battery after an hour or so.
Anyone have any suggestions on getting a new battery style to stick? Thanks.
Click to expand...
Click to collapse
You can another way but it may be a little more complicated? Not onto recovery, mount system, then adb pull the systemui.apk, decompile it with apk manager, swap out the png's for the battery with those from the SystemUI.apk, recompile the SystemUI.apk, then pull the png's from the recompiled apk with 7Zip and drop them into the original SystemUI.apk, and adb push it back to the phone.
EDIT: And although I haven't tried this next method, it may work? You could boot into recovery, mount the system, adb pull the SystemUI.apk, explore it with 7Zip, and simply drop the battery png's from the uot (which you are exploring the same way) into the folder the battery png's are located in within the SystemUI.apk and it will overwrite them (provided the files are named the same. They NEED to be named exactly the same). the adb push that systemUI.apk back to the phone. No decompiling or Recompiling done...
So yeah, not sure if that will work do to compression and stuff..
Sent from Tapatalk
thanks. I might give that 2nd option a try.
[CONTEST #5] CDMA Nexus: People's Choice Edition
Vote for The CM maintainer for the OG Incredible Josh Stone aka CUViper.
http://rootzwiki.com/user/25563-cuviper/
He's been great to us and the incredible community; let's try and return the favor.
New kang is up. Check the changelog, and/or download location.

[Testers needed][GWK74][Stock AOSP][2.3.7]

Hi everybody,
I just compiled a stock AOSP 2.3.7 ROM from aosp sources as one of the team members got recently a P990 and I decided to do some stuff for this device although I don't own one. This is where you can help as I can't test myself.
I have attached the build.prop already for those who are interested in having a look into it.
The ROM is based on GWK74 Android 2.3.7 and has yet no modifications added compared to the stock AOSP project. You can participate and share your ideas by means: leave / stay with launcher2 / gallery3d / stock camera+browser-app or replace those with better alternatives. I want to make this ROM barebone-like to provide you a highly customizable ROM. As like you do with stock CyanogenMod ROMs you will have to add the CM-GAPPS on your own via CWM. I won't include them into the ROM so you could even modify the gapps-package and adjust it to your needs.
As I am actually not familar with the available kernels and how they perform on P990 I will include the built-in cm-kernel.
People wanna help with testing this please leave a message on this topic (no PMs plz). The first download links should appear this evening / tonight (UTC+1) as I am going to do a final fresh compile now. Those leaving a message will receive the link by PM. Once I receive positive feedback I will make it public.
The sources I used:
CM-github (modified LGE P990 + star-common device tree for AOSP)
Android Open Source Project
About me:
neopeek - primarily focused on XDAndroid project and making ROMs based on the XDAndroid project.
Im in
10chars
Me too
Sent from my Optimus 2X using XDA App
Count on me!
I'm in mate!
Sent from my LG-P990
ok you all got a private message with the link!
Hello,
It's a good start. I can't install it via CWM 5.0.2.7. I will try via CWM 5.0.2.0.
ok thx for providing feedback. Might require some fix to the updater-binary or updater-script. Lemme check this...
Same here, status 0
No idea what that means though
Error status 0 is caused by a wrong updater-binary. My fault! Misplaced some files while packaging it. I have re-uploaded the ROM now again. This time I used CM7 META-INF but added my own updater-script. To assure other issues the zip is unsigned now. So you will have to disable "signature checks" in CWM, too. Don't forget to wipe data/cache partitions in CWM, too.
Can I test this rom?
Count on me!
It's not modified like CM, just pure Android 2.3.7? Hmm I think It's a good idea, if you will be able to fix CM's bug (of course if there are here) it will be maybe one of the best rom. You can count on me too though.
Free to test if you need more testers for feed back? ;-p
Waiting eagerly for build, wanna give a shot

Topics and questions regarding compiling AOSP based Roms vs other sources like CM

I have decided to rework the thread to ovoid any confusion as the intent of posting this thread was to ask questions about compiling custom Roms from AOSP source that someone like myself who gained their development experience on other devices that building from pure AOSP code was not an option and are not as familiar working with AOSP. In the past my own experience comes from using and modifying for example the Cyanogenmod source so after attempting to now base my Rom on AOSP this time around with Lollipop have run into a few unfamiliar differences. As each question or topic is addressed I will update the Op. The hope is not only will I find solutions or answers to my own questions but that others in the same position will also be able to find use of the discussions posted in this thread.
Compiling the AOSP source into a format that can be safely flashed using a custom recovery. This was a 3 part question the first was just simply how to compile AOSP in a format other then .img files that can be flashed using a custom recovery without the need of flashing through fastboot or needing to use the adb sideload option.
1, Compiling AOSP into the for of an update.zip.
This was answered in short by know.patience by suggesting to use the “make otapackage” command in place of "make" to start the build. Was also made aware that a few modifications would need to be made to avoid producing an update package that does not use the new block format but instead the old style zips we are most used to seeing.
2, Now can create an update.zip using the “make otapackage” command ran into an issue that by flashing the update.zip produced would in the process replace the custom recovery used to flash with the Nexus Stock recovery. This was answered by Lethargy who suggested and provided a Link for the following commit.
For getting rid of the AOSP recovery:
https://github.com/Lethargy/android_build/commit/48521e167c642db76c9d4f52b1c63f9abc7f707f
https://github.com/Lethargy/android_build/commit/1d9224bd45ef2b4f5601a157de2bfe3bb1c95558
3, Now can create an update.zip using the “make otapackage” and after applying the above commit are now able to flash the update.zip without replacing the recovery Lethargy also provided links for the following commits.
To get rid of the block-based zip format:
https://github.com/Lethargy/android_build/commit/4d458300d935a3a9d893a590286cb578dcf54db2
You'll also want to make sure you have this commit so it doesn't flash awfully slow in recovery (8~ minutes, but only around 1-2 minutes with this commit):
https://github.com/Lethargy/android_system_extras/commit/52f8d5fc3edfacd112827d0a41516c1dc5f4a468
This one isn't required but you may as well:
https://github.com/Lethargy/android_build/commit/242be9ae4f05e3cb1d39d635cac7147ff904700c
Compiling using the AOSP Master branch vs release branches. In following the directions provided on the Google development site are given the command for downloading the source code using the Master branch. Using the Master branch as apposed to a release branch such as android-5.0.2_r1 or lower have found that the source compiles just fine but have run into one issue and just a general question that a little explanation would be helpful for general understanding of the AOSP Master branch.
The issue is that after flashing a Rom compiled using the Master branch everything in the Rom works as expected other than the radio. I have so far using the same exact vendor blobs as compiling a release branch have not had a signal and baseband version is listed under about phone as unknown.
The general question is that the android version listed compiling a Rom using the Master branch is version 5.0.50.50.50.50. In general I have yet to understand what this version number represents and very little to no information available via the Google Box.
Between the both I now wounder if the Master branch is intended for actual use or if so what changes are required so the baseband version is recognized and radio / Ril will work?
Quick Answer:
Google first commits new code into master and then is later tagged with an update for realease so in generall many things can be broken and the master branch is and not intended to be stable so if building from master expect that things will be broke or buggy.
Compiling Rom and Kernel together. For those of us again used to compiling using say the CM code are now used to compiling the Kernel along with the rest of the code. I know it is easy to just compile the Kernel and include in the device tree but for those of us who would still like the Kernel compiles with the rest of the code there is no information available on the Google Developers site for doing so and there seems to be a few differences as have tried just using the lines used in the CM Hammerhead device repository. I have come across these commits from Cl3Kener that should help. Hate posting other developers code but is on Github so is there for the public at large. So far have only tested as is so will update if finding not all changes are necessary or can be modified.
Inline Kernel Building
https://github.com/OptiPop/device_lge_hammerhead/commit/7de8fd95b6df16cb6311161d5048874d69cf1cb1
https://github.com/OptiPop/device_lge_hammerhead/commit/87768896f4eb8fcd989ce3b8492ca65305513851
https://github.com/OptiPop/device_lge_hammerhead/commit/5460eb3aa76ea5d813f64a3b3bab6ace1be6de68
Adding Pre-Built APK's
Seems Sprint users need a few apk's for updating prl and what not that are included into the Stock release but are not part of the AOSP code. For some reason through vendor or even device have tried adding these apk's into the build. First try I created a sprint vendor section and received a few errors untill learning would need to add sprint into a vendor white list found in build. Will post link to file later. After found the extra "Services.jar" I found in the stock image not found in the aosp compiled Rom did copy into the build but the apk's had not. Looking in the other vendor blobs noticed lge adds "qcrilmsgtunnel.apk" so followed the example and even tried just adding the other spk's into lge expanding the list used for adding in "qcrilmsgtunnel.apk" but still no luck. Also have tried adding through the device files for Hammerhead just to get them into the Rom for testing and still no luck. If this was CM or any other Rom not using pure aosp this would have been a 5 minut project so need to do some aditional homework.
Again think this thread could be a good resource for developers who are new to building their Roms around AOSP so wanted to include everything I run into during the process of moving away from using a heavily modified CM based code as the base of my Rom to using AOSP in its place so developers who are or in the same process or for those in the future can use as a resource to quickly adjusting. I have been building CM based Roms like Starship for years and after hours of working on other aspects to suddenly be stumped by these small differences between platforms can be very frustrating.
to the OP:
answer to your first question comes in two parts.
a) use 'make -j# otapackage' will generate a zip that is flashable in custom recovery.
b) if you plan on adding other files after the zip is made, you will need this info here:
https://github.com/android/platform_build/commit/26e6619c37e294fe2ee63aaa759e0ac861775ce8
There are some modifications needed to generate the OG zip files instead of the new "block" format.
Google hasn't released the 5.0.1 image for the N5 but that doesn't mean you can't build it and install it yourself. I'm running it and it seems okay to me so far although I'm hardly an expert.
simms22 said:
op.. this section is only for developers, to get work done. if you have questions, they belong in the q&a section. you arent new, you should know this. again, this section is only for developers, mot for the normal xda folk to post questions. you have a q&a section just for asking questions. please, ask a mod to move your thread there.
Click to expand...
Click to collapse
I am building a customized AOSP Rom I am interested in sharing so was looking for help or direction in creating an update zip that can be flashed in a custom recovery like TWRP. I am not used to compiling AOSP and with the help of know.patience in the first reply am now able to compile an update.zip I can flash in TWRP but in doing so it also replaces TWRP with the Stock recovery. I have still been using the .img files to flash personally but am still trying to figure out how to solve the recovery replacement issue. I still have other features I am adding and testing before I would like to post my work but before I get to that point I still need to figure out my recovery replacement issue. Maybe using the words personal use may have been confusing but at the moment until ready I have only been using my work personally but would like to at some point post and share. I also have work that is not AOSP based I am sharing in the Android Development section but I have been building CM and other source based Roms and sharing for years. This is the first device I have been able to build AOSP and still have a few things to figure out before sharing any of my AOSP based work. I am otherwise not sure why you think these are questions for general Q&A.
I started this thread in Android Development as there was only about 4 posts in this section and I see many AOSP based Roms in Android Development who's developers obviously know the answers to my questions so tried to get away posting there in hope one of these developers could help or like in the first response point me in the direction of a commit before the thread was moved by a mod into this section. Do you think someone in the general Q&A section is better equipped to help answer questions about compiling an AOSP based Rom in the form of an update.zip that can be flashed in TWRP without also replacing TWRP with the Stock recovery?? Would also be nice knowing what changes in the code need to be made in compiling an old style update.zip that does not use the new block format. This would be a bonus but overall not %100 needed as instead of moving files around after the code has been compiled have added init.d support and first have all the files I want moved into a staging directory and then form an init,d bash script to move the files during first boot and remove those that are not needed like this example I used in my CM based version of the Rom I am trying to update for AOSP for 5.0.
https://github.com/Starship-Android/android_device_starship-common/blob/cm-11.0/app-update
https://github.com/Starship-Android/android_device_starship-common/blob/cm-11.0/cleanup
I must seriously be underestimating the knowledge and in general the types of questions being asked and answered in the general Q&A section.
Honestly if not for the amount of times thanked I would think this comment was not so much about helping or community but more about someone trying to puff themselves up by trying to appear important by making decisions about what questions are worthy of being asked but judging by the number of times they have been helpful I am thinking its either a case of not reading or understanding the question being asked or my own inability to express my questions in the proper manor. Either way its definitely not about taking up resources in a section with less than 10 total posts. The frustrating part as a community as I like to believe we are all in is that why I worked on other parts in updating my Rom had expected that at least more than one developer out of all the AOSP based Roms posted in the development section would have helped me with this one part. Its not like I am asking how to be a developer just a resource to help with two simple things I am sure I could have figured out and will most likely still figure out without any help. Overall my thoughts behind posting this question was that why I am working to figure out something a bit more time consuming at least more than one person would be helpful enough to copy and past a commit.
XDA is weird in that with other devices all the developers would join a team and start a shared group of repository’s for one another to use in trying to make the best possible experience and options for everyone. For example in the op I posted an example of hours of work I did showing what libraries are needed by one another just so others could use it also in trying to port as much as possible for in that case the Galaxy Mini. Then with other devices like seems to be the case with the N5 its all about competition and what I am starting to call the smartest person in the room syndrome. Its just a shame there are only 5 maybe 6 threads posted in this section and I think that says allot about the community in general. So many good things could come about if we just tried to be helpful and pull as much knowledge together as we could. Anyhow think its time for ending this rant.
chairshot215 said:
compiling an AOSP based Rom in the form of an update.zip that can be flashed in TWRP without also replacing TWRP with the Stock recovery?? Would also be nice knowing what changes in the code need to be made in compiling an old style update.zip that does not use the new block format.
Click to expand...
Click to collapse
To get rid of the block-based zip format: https://github.com/Lethargy/android_build/commit/4d458300d935a3a9d893a590286cb578dcf54db2
You'll also want to make sure you have this commit so it doesn't flash awfully slow in recovery (8~ minutes, but only around 1-2 minutes with this commit): https://github.com/Lethargy/android_system_extras/commit/52f8d5fc3edfacd112827d0a41516c1dc5f4a468
This one isn't required but you may as well: https://github.com/Lethargy/android_build/commit/242be9ae4f05e3cb1d39d635cac7147ff904700c
For getting rid of the AOSP recovery: https://github.com/Lethargy/android_build/commit/48521e167c642db76c9d4f52b1c63f9abc7f707f then https://github.com/Lethargy/android_build/commit/1d9224bd45ef2b4f5601a157de2bfe3bb1c95558
Lethargy said:
To get rid of the block-based zip format: https://github.com/Lethargy/android_build/commit/4d458300d935a3a9d893a590286cb578dcf54db2
You'll also want to make sure you have this commit so it doesn't flash awfully slow in recovery (8~ minutes, but only around 1-2 minutes with this commit): https://github.com/Lethargy/android_system_extras/commit/52f8d5fc3edfacd112827d0a41516c1dc5f4a468
This one isn't required but you may as well: https://github.com/Lethargy/android_build/commit/242be9ae4f05e3cb1d39d635cac7147ff904700c
For getting rid of the AOSP recovery: https://github.com/Lethargy/android_build/commit/48521e167c642db76c9d4f52b1c63f9abc7f707f then https://github.com/Lethargy/android_build/commit/1d9224bd45ef2b4f5601a157de2bfe3bb1c95558
Click to expand...
Click to collapse
Thank you this is well beyond what I was looking for and don’t worry I make it a point not to send out PM's with questions that can be helpful for others as well. Otherwise would have blown up the AOSP Rom posters in development but thanks for the information.
chairshot215 said:
.. and don’t worry I make it a point not to send out PM's with questions that can be helpful for others as well..
Click to expand...
Click to collapse
If you mean "I'll probably ignore you if you try asking for support over PM.", that's part of my forum signature.
If you need anything else feel free to @‬‬mention me in a thread, though.
I reworked the Op to avoid confusion as Mods have been moving the thread around into different sections. I personalty believe these questions are more geared towered development than general Q&A but at least at the moment I appear to be wrong about that. Never know though as in the past one day one of the mods may decide to move the thread back into its intended location but until then I guess these topics will be of better use to general users than developers.
chairshot215 said:
I reworked the Op to avoid confusion as Mods have been moving the thread around into different sections. I personalty believe these questions are more geared towered development than general Q&A but at least at the moment I appear to be wrong about that. Never know though as in the past one day one of the mods may decide to move the thread back into its intended location but until then I guess these topics will be of better use to general users than developers.
Click to expand...
Click to collapse
You should include the other commit (https://github.com/Lethargy/android_build/commit/1d9224bd45ef2b4f5601a157de2bfe3bb1c95558) which fixes building since the first one results in "IndentationError: unexpected indent".
Lethargy said:
You should include the other commit (https://github.com/Lethargy/android_build/commit/1d9224bd45ef2b4f5601a157de2bfe3bb1c95558) which fixes building since the first one results in "IndentationError: unexpected indent".
Click to expand...
Click to collapse
Thanks for the heads up, when testing these I also cherry picked a few other things that looked related. Have to double check but may have forked the repository’s from you so would receive credit if anyone decided to look over my repository’s. Well overall my personal Github has been pretty bare as in the past most work was done on more obscure Virgin Mobile devices with only a few developers so we would pretty much create an organization for all the developers to use.
https://github.com/MTDEV-CM7
https://github.com/MTDEV-CM10
https://github.com/vmobi-triumph
https://github.com/MTDEV-KERNEL
https://github.com/MTDEV-MIUIv4
https://github.com/MTCM9
https://github.com/MTCM10
https://github.com/HTCCM9
https://github.com/HTCCM10
https://github.com/HTCStarShip
https://github.com/HTCUbuntu
https://github.com/vmobi-shooter
https://github.com/vmobi-gogh
These days have been keeping everything under Starship-Android.
https://github.com/Starship-Android
Have 2 other members listed who I had worked with in the past but has otherwise been a solo organization with one of the other members who decided on going with the Moto X and Verizon over the N5 and showed little interest in his 2012 version of the N7 as it was intended for being a Nexus only device line up and the second being my Kernel Guru from a few devices back who mainly joined to help me out with a few things but ultimately what I am getting around to is this is the first time working %100 solo. Have to say without having anyone to bounce off ideas and share findings with things definitely move much slower and take a bit of getting used to. Is also the reason for starting threads like this. Most of this stuff looking in the developer section appeared to be pretty common knowledge but having never worked from pure AOSP before was slowing down other development for about a week just to figure out what seemed like half the community had already known and with what probably took at the most 5 or 10 minutes of copying and pasting commits probably saved me a weekend of sifting through github and testing. I hope by creating a thread like this will be able to do the same for others.
Hi guys,
Anyone manage to fix RIL problems with master branch?
I also build AOSP roms so for sure i will hangout here
Sent from my AOSP on HammerHead using XDA Free mobile app
malcho said:
Hi guys,
Anyone manage to fix RIL problems with master branch?
I also build AOSP roms so for sure i will hangout here
Sent from my AOSP on HammerHead using XDA Free mobile app
Click to expand...
Click to collapse
Never tried.
ODEXED
i am successfully build cm12 with fully odexed. now i like to odex some prebuilt apk also but LOCAL_DEX_PREOPT=true not odexing prebuilt apk. can somebody help me? already DEX_PREOPT=true working fine.
soorajj said:
i am successfully build cm12 with fully odexed. now i like to odex some prebuilt apk also but LOCAL_DEX_PREOPT=true not odexing prebuilt apk. can somebody help me? already DEX_PREOPT=true working fine.
Click to expand...
Click to collapse
Why do you need to odex a prebuilt apk?
Not sure if what you want is even possible.
But if odexing your prebuilt apk is necessary then why not odex it then include the .odex with the prebuilt?
Lethargy said:
Why do you need to odex a prebuilt apk?
Not sure if what you want is even possible.
But if odexing your prebuilt apk is necessary then why not odex it then include the .odex with the prebuilt?
Click to expand...
Click to collapse
suppose i want to odex gapps. how to?
malcho said:
Hi guys,
Anyone manage to fix RIL problems with master branch?
I also build AOSP roms so for sure i will hangout here
Sent from my AOSP on HammerHead using XDA Free mobile app
Click to expand...
Click to collapse
Nothing so far, I downloaded the master and 5.0.2_r1 branches and have loaded both in meld for looking over differences but have not yet identified from the dif between the 2 branches that is responsible for ril working in release branch but not master. Still have allot to look over though still. Still have not found a decent explanation of the master branch to know if its recommended to build from but still just for Knowledge sake am interested in knowing. At first thought maybe apn's but not so sure with baseband also listed as unknown from my Master branch builds.
chairshot215 said:
Nothing so far, I downloaded the master and 5.0.2_r1 branches and have loaded both in meld for looking over differences but have not yet identified from the dif between the 2 branches that is responsible for ril working in release branch but not master. Still have allot to look over though still. Still have not found a decent explanation of the master branch to know if its recommended to build from but still just for Knowledge sake am interested in knowing. At first thought maybe apn's but not so sure with baseband also listed as unknown from my Master branch builds.
Click to expand...
Click to collapse
As far as i know all the patches goes to master branch then from this branch ,if they are ok,is distributed to lower branches.I also didn't find info why is named as 5.0.50.50.I will try to investigate this ril problem
malcho said:
As far as i know all the patches goes to master branch then from this branch ,if they are ok,is distributed to lower branches.I also didn't find info why is named as 5.0.50.50.I will try to investigate this ril problem
Click to expand...
Click to collapse
Thanks will definitely update the Op with any findings. Was very surprised to find the thread again as it has now been moved 4 times by 4 different Mods, some bounce it to general Q&A and then is bounced back here by another. I understand its not comprised of the most advanced development topics but with that said is still way more advanced than the topics being discussed by general users over in the general Q&A section. I had just thought it would be a nice one stop place for learning the basics of AOSP development. With the constant moving and scolding messages being received one would think the threads very existence is up there with crossing the streams and threatens the existence of Android development.
@chairshot215 Thank you for starting this thread. Thank you @Lethargy for all of your insight. I like to do my own perosnal builds every once in a while for my nexus devices. What I have observed over the years is that the Master Branch will sometimes have funky version numbers like you have described. One thing to consider is what @malcho mentioned. If all commits indeed go there first before the respective branches(although this may not entirely be the case), then it is likely that some things may be broken in the master branch from time to time, hence the ril problem. I think with the galaxy nexus I ended up running into issues from time to time with the master branch, and from there learned to build for specific branches/tags. For instance, there are times when items within a specific branch will be ahead of master in some areas and behind it in others, as in this link to platform_build for lollipop release https://github.com/android/platform_build/tree/lollipop-release. So with that, it is probably in our best interests to just use specific branches.
Milly7 said:
@chairshot215 Thank you for starting this thread. Thank you @Lethargy for all of your insight. I like to do my own perosnal builds every once in a while for my nexus devices. What I have observed over the years is that the Master Branch will sometimes have funky version numbers like you have described. One thing to consider is what @malcho mentioned. If all commits indeed go there first before the respective branches(although this may not entirely be the case), then it is likely that some things may be broken in the master branch from time to time, hence the ril problem. I think with the galaxy nexus I ended up running into issues from time to time with the master branch, and from there learned to build for specific branches/tags. For instance, there are times when items within a specific branch will be ahead of master in some areas and behind it in others, as in this link to platform_build for lollipop release https://github.com/android/platform_build/tree/lollipop-release. So with that, it is probably in our best interests to just use specific branches.
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Click to collapse
Thanks for the response and have definitely learned its better building from branches with a release tag. Still very curious why and how the branches are structured so thanks for the explanations.
Way totally off topic for the thread but landed a brand new SSD and decided to install everything fresh. After everything was set back up and wanted to start building I ran my usual,
-j'grep 'processor' /proc/cpuinfo | wc -l'
a very old habit before fully understanding what number to use after -j so used grep to figure it out based on Googles recommendation. The command did not work so removed the grep and just made it -j4 but also with 0 success. At first just figued I missed somthing setting everything back up and "make" is just not working but wrong again as running "make" command without -j of any number works just fine.
Also tried this with CM12 as I am doing 2 versions of my Starship Rom. One from AOSP and one using CM. Figured AOSP would be special for Nexus users why also having a version for CM I can make most changes by adding a Starship Device Tree could easily port the Rom to any device running CM supported or not.
https://github.com/Starship-Android/android_device_starship-common/tree/cm-12.0
Also found why compiling CM that -j also results in an error
Invalid lunch combo: cm_hammerhead--j4
No such item in brunch menu. Try 'breakfast'
So far have not found anything using the Google Box so figured may as well ask. If have not figured out by now I have no shame in asking questions. Oddly enough that is for things that are probably relatively simple. Took a better part of a week figuring out how to start CM using the Now Launcher and setting up init.d bash scripts for moving around and replacing libs after learning the Gapps package includes libs that will not work so the solution needed to be that the CM Gapps package libs needed to be replaced with either stock or libs pulled after installing the Now Launcher from the Play Store after flashing Gapps and the Rom staring. Also then what if user updates and wipes the system partition after the new and updated llibs have been moved into place. Anyhow point of story is things like this I will just figure out without bothering anyone but for the cant believe I need to stop what I am working on to figure out something most likely very simple and can be answered with very little time spent I have no shame in just asking. Not that someone else’s time is less important but like I have mentioned before is frustrating just after spending hours or days figuring out something asked in dozens of threads is just frustrating getting caught up or loosing momentum and thought processes over something so simple there are little resources available. Also I assume most devs have the same experience when you have an idea or thought behind resolving an issue that once you stop and change direction it just sometimes never comes back and that short time you had I guess can be called an epiphany is gone once going back. Otherwise thats how I justify asking dumb ars questions.

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