Discuss PSP hacking in this thread. Recently decided to put CFW on my PSP 1000. I installed M33-6, and I love it. Emulators run flawlessly, and I love CXMB. Anybody know of a way I can take screenshots on my PSP?
i know a way to transfer the screen output but i guess u should look into psp iso google it
I want to get a cifs server running on my PSP so I can use it as a wireless drive for my router.
Anyone got any ideas on how to get this done. Going to give uclinux a try, not sure if it will work.
akbisw said:
i know a way to transfer the screen output but i guess u should look into psp iso google it
Click to expand...
Click to collapse
Whats your name on psp iso ill add you
Does anybody know the differences of M33 and GEN firmware?
i think the difference is the people that make them i think i tend to use M33 though
C0dy said:
Does anybody know the differences of M33 and GEN firmware?
Click to expand...
Click to collapse
In my experiene GEN tends to be a testing version, sort of like a BETA, whilst M33 is the finished product which can be released in different versions.
C0dy said:
Does anybody know the differences of M33 and GEN firmware?
Click to expand...
Click to collapse
M33 was developed by Dark_Alex, who completely dropped off the face of the earth some time last year. The problem with M33 is that it only goes up to 5.00 M33-6. Most games requiring 5.50 and above will not work with this CFW as they check for FW version. There are patches to allow you to play those games, like those released by yoshihiro (also part of team GEN)
GEN is not a beta version, but they are always improving it, so it is always an unfinished product (you can thank Sony's efforts in blocking CFW for that). They have grown a lot over the last year or so, and honestly, it is quite stable and fast. Most homebrews run flawlessly on it. I personally have D3 and never looked back at M33
egzthunder1 said:
M33 was developed by Dark_Alex, who completely dropped off the face of the earth some time last year. The problem with M33 is that it only goes up to 5.00 M33-4. Most games requiring 5.50 and above will not work with this CFW as they check for FW version. There are patches to allow you to play those games, like those released by yoshihiro (also part of team GEN)
GEN is not a beta version, but they are always improving it, so it is always an unfinished product (you can thank Sony's efforts in blocking CFW for that). They have grown a lot over the last year or so, and honestly, it is quite stable and fast. Most homebrews run flawlessly on it. I personally have D3 and never looked back at M33
Click to expand...
Click to collapse
Oh right, thanks for clearing that up. I honestly prefer M33 though..I find it more compatible with the homebrews I got...haven't really got that many because I'm more into themes and changing the XMB. I'm on 5.50 GEN-D (Full) at the moment, I'm going to try and look for anything good for it and if nothing appeals to me, I think I'll go back to 5.00 M33-6.
Edit: True to my word downgraded back to 5.00 M33-4 (so not entirely true...sorry) using Hellcats Recovery Flasher v1.50. Got all my previous CTF themes back and going to get some more converted ones.
iam running 5.50 prometheus
its the only way i can run isos and play the latest umds
btw: try this http://www.atmaxplorer.com/2009/07/how-to-capture-screenshots-on-your-psp/
HELP! need to install custom firmware to psp3000 /6.20
guys! can you help me how to install custom firmware to PSP 3000 - thanks for your help!
Theirs is no cfw only loaders ... Still cool though
lestercute08 said:
guys! can you help me how to install custom firmware to PSP 3000 - thanks for your help!
Click to expand...
Click to collapse
Sent from my SGH-T959 using XDA Premium App
T.C.P said:
Theirs is no cfw only loaders ... Still cool though
Sent from my SGH-T959 using XDA Premium App
Click to expand...
Click to collapse
Thank You Very Much T.C.P!
Please Need Your Help Guys I Have PSP 1002 With Firmware 6.35. Need To Hack Psp . So I Am Using Fast Recovery And ProUpdate. But Dont Know Why After Installing Pro Update My PSP Freezes On Home Screen None Of Button Works. Need To Restart PSP To Work Normal . So Not Able To Hack PSP . Please Help !!!
Swapping Music in PES for PSP
Hi all,
I am trying to swap/replace some teams' national anthems in Pro Evolution Soccer 2013 (PES 2013) for the PSP but not succeeding. Meaning, I want team X's anthem to play but the game is lacking that anthem. Team Y has an anthem. So I want to swap its anthem with an mp3 file of team X's anthem and then edit the team/players' in game.
The problem is the anthem does not play, and then the game gets stuck (neither proceeds nor crashes) after the camera pans over to the last player of the team whose anthem I swapped. I don't have an actual psp console so I am using PPSSPP Gold on my android phone and Adrenaline on my PS Vita both of which give the same result. I have tried different versions of the game too.
This is the process I have been following:
- I open the game's iso in UMDGen and extract the 0SOUND.cpk file which is where all the anthems are located.
- Then I use cpk unpacker tool to extract all the individual anthem files. They have no file extension whatsoever. It just says "File". I do have file extensions enabled on my machine. The only way I know what file type it is is by right-clicking the file and playing it in VLC (I can hear the file play fine btw) then going to Tools/Codec Information. And it says:
Codec: atrac 3+ (atrp)
Type: Audio
Channels: Stereo
Sample rate: 44100 Hz
Bits per sample: 32
- The files don't open in anything else. No other program that I have recognizes it. I've tried Goldwave (older and newer versions), Soundforge Pro 13.0 and Audacity.
- After struggling some, I managed to get my mp3 file of the anthem I want to show the exact same info in VLC as above. It plays fine and looks identical to the original files. I was also mindful of the file size to be the same or even a little smaller than that of the original. I wound up using tools like MMCS MultiTraConv converter. And although I don't need the anthem to loop (because it's just supposed to play once before the match starts) I looped it with the Goldwave at3 Looping tool but that didn't make any difference.
To swap the files I simply take the team's file (they are numbered 1 - 35), say 13 for Austria as an example and I name my file 13 and replace it. Then I use the cpk builder tool to rebuild the 0SOUND.cpk file and I drag it back to the ISO in UMDGen and re-save the iso file.
I am on Windows 8.1 and I managed to get the atrac3 codec working in an older version of Goldwave (5.1) but there's no need for it because the MMCS MultiTraConv converter converts my mp3 or wave files to the needed atrac3+ format. It tacks on a .SC file extension but in VLC it plays and displays the correct info exactly as I've shown above. I also removed the extension to get it to say just "file" as the original does. I even tried using just atrac3 without the "plus" but had the same result. I've tried just about anything I can think of with no luck. I had also heard something about headers? This is an area I am not overly familiar with and would need some guidance. I tried matching the hex values from the top of the file with those of the original but that didn't help. If anyone can help me out I'd be immensely appreciative. Thanks
Related
This is the only MAME emulator I've found that supports the classic games. It emulates a GP2X game console which supports .34/.35b roms only. It doesn't seem to recognize the newer roms.
I can only find it by using the links on this page or scanning the QR Code with my phone.
http://www.androlib.com/android.application.com-jrioni-jarcade-qCqA.aspx
I had to use my phone and scan the QR Code with the Barcode Scanner App to open the page in the MarketPlace. If anyone could provide a link, it would be great as the GTab doesn't have the resolution to scan the QR Code as well as being a PITA with only one camera.
UPDATE: Tried to use my phone to blowup the QR Code to scan it as the link wasn't working for the GTab for some reason. Got it to scan with Barcode Scanner, but it linked to the same page in the Marketplace. It didn't make a difference though. It seems there is still something missing from the Marketplace implementation on the GTab and this is after the last Marketplace hack involving changing the build.prop. Sideloading after downloading from a device that can use this like appears to be the only way to go to load this for now.
TigerMAME, which is found easily on Android Marketplace only supports Neo Geo/CPS1/CPS2 games.
Once purchased and installed, you need to wait for him to send you a code to unlock and activate the emulator. It took more than 24 hours, so be patient.
I was able to convert some roms to work with this using his instructions on his blog:
http://jrioni-arcade.blogspot.com/2009/09/howto-rom.html
Playing with WiiMote Keyboard works. You will need to UNCheck the WM Sideways option in the keyboard settings for the WiiMoteIME Settings. The emulator assumes you're turning it sideways. The Wiimote is difficult to play MAME with, looks like it's time to buy a Classic Controller Pro!
I wish it played the full set supported by GP2X, but it only works with about one third of the roms GP2X supports. I went through them all, since have full set for my Dingoo and PSP and used the app with G1, Droid and Incredible (probably one of the first people that bought his app in 2009).
Jioroni messed up, since this app and the PC Engine would have doen well, were it not for his code validation process. His efforts to prevent piracy actually has hurt him more than selling through the market straight.
Yeah I was a little put off by the piracy precautions as well. It's scary when you have only 24 hours to return it and it takes almost 2 days to get a code. I did reprocess the roms as he had outlined in his blog post and a lot of them were able to play successfully. I have some issues maybe you might know how to solve like the galaga missing ship exploding sound or sounds in donkey Kong. I know in the PC version there was a sample directory to address this is there something like this?
Sent from my GTablet-TnT-Lite using Tapatalk
dkhilo said:
Yeah I was a little put off by the piracy precautions as well. It's scary when you have only 24 hours to return it and it takes almost 2 days to get a code. I did reprocess the roms as he had outlined in his blog post and a lot of them were able to play successfully. I have some issues maybe you might know how to solve like the galaga missing ship exploding sound or sounds in donkey Kong. I know in the PC version there was a sample directory to address this is there something like this?
Sent from my GTablet-TnT-Lite using Tapatalk
Click to expand...
Click to collapse
All common issues with MAME .34 & .35. Still young app back then.
This project appears abandoned. No activity on the blog since 2009, and though Jarcade shows up in the market, if I try to buy it, I get a server error.
Are there any emulators that play the early Mame games from the eighties?
I was actually surprised that mame doesn't exist for android. I want to play old-school 80's games and I think most would be perfect for android devices.
sark666 said:
I was actually surprised that mame doesn't exist for android. I want to play old-school 80's games and I think most would be perfect for android devices.
Click to expand...
Click to collapse
Perhaps it's beause while the code is available, it cannot be used commerically, so no monetay gain for the wouldbe developer. I installed the Android sdk + all the other required software, just to get a feel for what would be involved in porting mame. The NDK might provide some help using the existing C code, rather than converting everything to java, but at this point I'm still learning how to import existing java code into my test projects.
The other problem as I see it, is that Mame runs with the command line or a frontend. I may be able to get some code for a java frontend, but adding it to the project and connecting it is beyond my current limited abilities.
There's also the source code MAMEUI, which has a GUI. Written for windows tho
Yes it wouldn't have a monetary gain, but that hasn't stopped people previously from porting mame to everything under the sun. The one device I thought would have it for sure, doesn't.
And yes a front-end would be an issue and add development time, and so would an a control overlay. Someone needs to standardize some game development tools one thing being virtual controls so other game developers who need on screen controls can just place say an 8 way controller and two buttons. But that's another matter.
Well, I hope mame gets ported one day but if it hasn't already I don't think it's just around the corner.
sark666 said:
And yes a front-end would be an issue and add development time, and so would an a control overlay.
Click to expand...
Click to collapse
I've been going through the Android SDK tutorials / layouts section and believe that creating a frontend may be the easiest part. Haven't yet learned how to pass values to from the Java frontend to the native C code, but I'm sure it's very possible.
The initial release of this theoretical MAME port could be without a control overlay. The user could use the navigation keys on their Android device if available, or something external like a wiimote.
Another thought is that perhaps MAME could be compiled for Android and launched via the command line in the Terminal emulator.
sark666 said:
Well, I hope mame gets ported one day but if it hasn't already I don't think it's just around the corner.
Click to expand...
Click to collapse
I've started a blog to document my efforts in bringing Mame to Android, and will be devoting most of my free time to this cause over the next few weeks. I'm sure it's just a matter of making the right connections in the dev tools.
Bro if u need a tester im here,we need a decent mame for droid,im glad sumone finally took the raines and u decide to make this happen,if u need any help with finding info pm me and ill do my best to help.....mame.......ftw!!!!!
Sent from my HTC Vision using XDA App
I've done all the market hacks and tried all the tricks but im wondering why most of the actual 3d games i want to get to show off the muscle that this great little tegra 2 tablet can flex.
it seems like the games i want on here right now "pocket legend" and "rocket bunnies" don't show up in the market and I was looking forward to "dungeon defenders"
I think there needs to be a big push of actually finding a way to get the full market that my Nexus One gets...
This is mostly why i bought the tablet, and thanks to all the great devs here we've been able to get "almost" everything working (Thanks roebeet, et all)
maybe we can make a nice thread with some different market fingerprints and post market results? (or any other suggestions)
I am currently running the latest Vegantab beta4 fyi.
no-success said:
I've done all the market hacks and tried all the tricks but im wondering why most of the actual 3d games i want to get to show off the muscle that this great little tegra 2 tablet can flex.
it seems like the games i want on here right now "pocket legend" and "rocket bunnies" don't show up in the market and I was looking forward to "dungeon defenders"
I think there needs to be a big push of actually finding a way to get the full market that my Nexus One gets...
This is mostly why i bought the tablet, and thanks to all the great devs here we've been able to get "almost" everything working (Thanks roebeet, et all)
maybe we can make a nice thread with some different market fingerprints and post market results? (or any other suggestions)
I am currently running the latest Vegantab beta4 fyi.
Click to expand...
Click to collapse
Well, as the guy who has tried all the market fingerprints and build.prop stuff and wrote the thread on the "full" market fix, I can tell you with some confidence that Pocket Legends and some of the other 3d games are a known issue - I have tried changing every build.prop setting to match that of my Nexus One (which finds those apps with no problem), and there are still a handful of 3d games that will not show up. I have also found that if you change too many of the settings in build.prop, you will eventually bootloop your G Tablet because Android itself gets confused about what it's running on.
You can find my notes on the subject in my posts on my thread in this forum on Full Market Fix.
In summary - the issue seems to be more than just using a different Market Fingerprint. That does not solve the problem, though it may make a few addition or a few less items show up. Right now, by most of my metrics, we have at least 95% of the items in Market showing up.
BTW, I have seen posts stating that the work around for Pocket Legends has been to download directly from their site, though I have not done so myself.
My understanding is that the CyanogenMod ROM for G Tablet does not require the Maket Fix and has no issues with missing items in Market because of the way the ROM image is built. I think the person to ask about this is bekriebel who built CyanogenMod for G Tablet - he can explain the concept of release-keys better than I can and how Market supports it out of the box on the CM ROM.
Unfortunately, it's a bit outside of my time availability right now to work much more on this, having already spent a day or more figuring out what I figured out. But please keep me in the loop if you figure anything else out!
I just thought it would be good to have a good constructive conversation about why else it might not be working... so the build.prop isnt the thing then.
its sad that 3d games are not showing up when this device was built for 3d gaming!
Pocket legends shows up on mine. got it installed...lemme try the other one..
EDIT: Strange they arent showing up anymore. when i was on Cyanogen 6.1 i Had them showing up. then again I didnt have the new market that looks like xbox live. strange...
HorsexD said:
Pocket legends shows up on mine. got it installed...lemme try the other one..
EDIT: Strange they arent showing up anymore. when i was on Cyanogen 6.1 i Had them showing up. then again I didnt have the new market that looks like xbox live. strange...
Click to expand...
Click to collapse
this is what I'm refering to its so spotty. there is this great drawing app that i purchased that id love to use on the tab called "sketchbook mobile" but its not showing up for me either.
I know there have been lots of people working on it but it would be great if we could somehow compare market search results on some of them to find the best?
also if cyanogenmod has more working downloads is there anyway that the market from cyanogenmod can be rolled into Vegantab?
Dungeon Defenders is amazing its based on the unreal engine and really shows off this hardware.
If we are patient I am sure there will be many amazing games in the future for this CPU/chipset.
I had originally intended to only use the gtab until a good windows7 tab was released but after seeing Dungeon defenders on this system I seriously doubt any windows based tab will be able to come close to this tab for some time and I am sure the cost of a system like that will be much higher.
U need to check out this game to understand what I mean.
Wyngnut said:
Dungeon Defenders is amazing its based on the unreal engine and really shows off this hardware.
If we are patient I am sure there will be many amazing games in the future for this CPU/chipset.
I had originally intended to only use the gtab until a good windows7 tab was released but after seeing Dungeon defenders on this system I seriously doubt any windows based tab will be able to come close to this tab for some time and I am sure the cost of a system like that will be much higher.
U need to check out this game to understand what I mean.
Click to expand...
Click to collapse
Agreed, DD plays perfectly on the gtab. Hopefully this is just the beginning of things to come once Honeycomb is in place and developers start making apps with tablets in mind.
I have been hitting a roadblock with trying to get 9mm to run on my touchpad.
So far I have been working from the instructions here:
http://rootzwiki.com/topic/7709-gameloft-compatibility-thread-with-working-version-s/
There is a copy on XDA as well but they both do the same thing. Normally I get all pink/red textures. Using the instructions I get all black/white textures.
According to everything I can find the setup listed "should" work, but it does not for me. I think I am missing some steps, but trying to search for "9mm" does not come up with much.
I see mention about getting the Tegra version of the game but nobody says how to do this. I assume it has to do with an edit to build.prop but so far the exact edit is something I cannot find.
Thanks
I have the same issues. I was able to get rid of the pink and actually get the correct graphics. The game starts to go black after the intro though. I wonder if getting the full version of chainfire would help. Any suggestions?
Sent from my GT-i9100 using Tapatalk
I am running the full version and have had no luck at all. For me I get black textures for everything on the Nvidia plugin. Pink for every other setting.
I have seen it listed as working but so far nobody will actually post how they got it to work.
At least I only invested .99 . Not a huge loss if I cant get it running.
Ok, I got a bit closer last night in getting this running. I can now watch the opening movie without any texture distortion but after that the game locks up. Sound still plays fine.
Oddly my live wallpaper also starts crashing, making me wonder if I am hitting a memory cap. I do run V6 supercharger so I can make adjustments to the limits.
What I did, and it is based on posts linked in the original thread and some serious expiramentation.
1 - Delete the 9MM game folder from /sdcard/gamelof/ I believe it has the letters 9MM in it.
2 - Change your build.prop. Model: PG86100 Brand: Sprint
3 - Reboot
4 - Start 9MM. let it download the files, mine were about 800MB
5 - Restore you build.prop . This will vary depending on your rom.
6 - Another reboot
Like I said this starts to play for me then locks up. I have not played much with all the plugins and drivers in Chainfire3D so the solution may be in there someplace. This may also not be the best way to get it running...but so far it is the closest I can get
calash said:
I see mention about getting the Tegra version of the game but nobody says how to do this. I assume it has to do with an edit to build.prop but so far the exact edit is something I cannot find.
Click to expand...
Click to collapse
I haven't tried it for this game, but I am familiar with jumping through hoops to get Gameloft games to work.
Basically what you would need to do is to pick a popular Tegra 2 device that Gameloft supports and Google for the build.prop of that devices. If you're not sure which devices are Tegra 2 check wikipedia and if you aren't sure which devices Gameloft supports check their site, but in general they like the big mobile carriers like Samsung, HTC and Motorola but ignore others like Asus, so don't pick the Transformer build.prop.
In this case I would say go for the Xoom build.prop edits and I did Google Xoom and 9mm and verified people with the Xoom are saying it works on their device.
In this case, a Google search for Xoom build.prop should bring up some useful results. Having done that the relevant edits you want will be:
ro.product.model=
ro.product.brand=
ro.product.name=
ro.product.device=
In the case of the Xoom you would want the following edits:
ro.product.model=Xoom
ro.product.brand=verizon
ro.product.name=trygon
ro.product.device=stingray
The other thing you will want to do is use Chainfire set to the Tegra 2.
The build.props should get you the Tegra data and then Chainfire should (hopefully) translate it run properly.
Again, I haven't tried all this but I have done similar edits for other Gameloft games.
That is the type of information I was looking for, thank you thank you thank you
I have Wifi issues when I reboot at work so I will try this when I get home tonight and report back.
Sent from my HP Touchpad using Tapatalk.
Just a little aggravated with the tablet. Excellent screen but new games like KOTOR and Witcher battle arena are not compatible with it. What gives?
Devolution1x said:
Just a little aggravated with the tablet. Excellent screen but new games like KOTOR and Witcher battle arena are not compatible with it. What gives?
Click to expand...
Click to collapse
I just tried witcher battle arena and it installed and crashed at start. I think its just some ironing out they need to do. If it says It isnt compatable. Im not sure what it is. Just contact the developer and give them a log if you're rooted or just report it.
Kotor says its $5.80 Here. Does not say its not compatible. Not too sure.
Another thing you could try if you're rooted is switch to a lower resolution. Maybe it doesn't support the full resolution
the thing is, I'm currently running stock rooted. Just irks me that my Note 3 picks up everything, but my TF701 doesn't. You'd think almost everything could run blazing on a tegra 4. And I know how to sideload. I just feel irritated that I have to considering Tegrazone advertises these titles.
Devolution1x said:
the thing is, I'm currently running stock rooted. Just irks me that my Note 3 picks up everything, but my TF701 doesn't. You'd think almost everything could run blazing on a tegra 4. And I know how to sideload. I just feel irritated that I have to considering Tegrazone advertises these titles.
Click to expand...
Click to collapse
Ya I know what you mean. The real problem is developers have to support thousands of devices now, all with different versions and configurations.
I just tested witchers battle arena on the nexus 7 with lp just to see and that is a no go either. Doesn't matter to me anymore anyway. A game has to be pretty good for me to even look. For gaming if anything I just use steam Linux.
When the Google Play Store says an app is "not compatible" with your device, it doesn't necessarily mean your device is incapable of running it. I think it is more likely that our TF701T is not on a whitelist of devices tested and approved by the developer. The fact that the TF701T did not sell well, and hence is less likely to be used to test an app by developers, is going to be a problem for games. Also, some apps are region restricted; I remember I couldn't install any paid apps from Mainland China, even though I could install the same apps while in Hong Kong.
Nonetheless, I think sideloading a game is no big deal. I installed KOTOR on my TF701T and it works great (though I'd still prefer a controller or mouse and keyboard).
Don't know if this will help. But what I've done sometimes, is see if I can download the game for my phone. And even pay for it if needed. Then, using an APK extractor app, I get the apk as a file. Connecting to my computer, I can shift the apk to my tablet, maybe through Dropbox. Then, I install the game to my TF701T.
This doesn't always work, naturally. And it depends on whether your phone is on the whitelist for the game. But at least, this is a workaround.
Good Luck.
Reggie777 said:
Don't know if this will help. But what I've done sometimes, is see if I can download the game for my phone. And even pay for it if needed. Then, using an APK extractor app, I get the apk as a file. Connecting to my computer, I can shift the apk to my tablet, maybe through Dropbox. Then, I install the game to my TF701T.
This doesn't always work, naturally. And it depends on whether your phone is on the whitelist for the game. But at least, this is a workaround.
Good Luck.
Click to expand...
Click to collapse
What is the name of the APK extractor app you use? Thanks.
Danforth said:
What is the name of the APK extractor app you use? Thanks.
Click to expand...
Click to collapse
It's called "Apk Extractor", version 3.0 by Meher Prasad.
I am pretty sure any root explore will allow you to copy the apk from /data/app/*yourappnamehere* to your sd card and then do what ever you want with it...
I've always error with video addon installation
this is the log http://pastebin.com/DtbedC6e
Which add-on is it?
Stream on Demand or Exodus
wiking76 said:
Stream on Demand or Exodus
Click to expand...
Click to collapse
I am using Kodi 16.1 and SPMC and have used Exodus, Genisis, Phoenix, One Channel and others, all flawlessly. I never heard of stream on demand. The mutts nuts and the mutts nuts reloaded error for me.
BTW: I am rooted.
oncouch1 said:
I am using Kodi 16.1 and SPMC and have used Exodus, Genisis, Phoenix, One Channel and others, all flawlessly. I never heard of stream on demand. The mutts nuts and the mutts nuts reloaded error for me.
BTW: I am rooted.
Click to expand...
Click to collapse
What is SPMC? Stream on Demand in an italian addon for italian channel, sorry XD
How you install the addon? Probably i do something wrong. Sorry for my bad english, i hope you can understand me
Ps. Is helpful the rooting of remix mini?
Pps. i've found SPMC, today i'll try it
Keep us posted. SPMC is a streamiline buikd of Kodi. I am using the latest built on 16.1 I think
Rooting is a bit challenging because of the way it has to be done. Is it beneficial? Well you can delete some bloat and add other apps. I am still tinkering, but you can also break your system. There is no cutom recovery and I am not sure if bootloader is unlocked. I am just learning to mess with android so it is fun.
oncouch1 said:
Keep us posted. SPMC is a streamiline buikd of Kodi. I am using the latest built on 16.1 I think.
Click to expand...
Click to collapse
Oh, good, you're here! I have Jarvis (16.1?) from google play store, see on semperpax your 16.3.0 SPMC. I know you like the Nvidia Shield (should I get it if it's gonna spend most of it's life as a Kodi machine? Oh, and MLB at Bat device, really important as the Mini only gives basic android app while my ancient WD Live Plus box has a richer version with "Skip to inning" and "watch from beginning" on live games and jump forward button for commercial breaks without having to scroll or fast forward just tap button (I hear but not sure the Shield does that too) so get the Shield or not (it's so damn sexy while the Mini and WD are basically doing their jobs and there is no native keyboard with the Shield)?
Back to question: Does SPMC have any advantage for the Mini?
I see on semperpax that abilities are added to Shield and I don't have a fancy sound system, just soundbar (Vizio).
Currently using TDB Wizard Zeus Build. Is that the right one for Mini? Says it's for 2 GB devices. Everything working. But since you build/use the SPMC, gotta believe it's good. And we are talking koying SPMC?
Simple: Is koying/SPMC better on Mini than the Zeus build (or something like it)?
Also, does the Mini main screen being on a lower resolution (so the icons are bigger and easier to click with air mouse) affect the Kodi screen and movies?
The Kodi icons seem to be the same size either way but sometimes seems like HD stream is better when Mini set to 1080x1920 but could be wrong as streams vary so much.
Once again, does the Mini resolution setting affect Kodi?
oncouch1 said:
Rooting is a bit challenging because of the way it has to be done. Is it beneficial? Well you can delete some bloat and add other apps. I am still tinkering, but you can also break your system. There is no cutom recovery and I am not sure if bootloader is unlocked. I am just learning to mess with android so it is fun.
Click to expand...
Click to collapse
Did you ever find good reasons for rooting? I've been able to sideload anything I've wanted (though I still wish I was able to move MLB app from WD to Mini (not for me directly but my wife is much happier when she has her baseball, so yeah it's for me, too)).
And lastly, if I give in to the sexiness of the Nvidia Shield, will the remote work wonderfully (wife, remember, baseball, chick tv shows) is there any point in getting the 500 GB model if I have 3 extra 2GB hard drives with a cheapy external reader, not NAS (though I've used none of them since Kodi streams but have thought of setting up PVR function for F1 races)? Oh, and I've seen folks trying to run PIA VPN on Shield (for baseball blackouts), with varying results. Any experience?
Wow, thanks, I've unloaded so many of my little streaming doubts, are you "oncouch" like a therapist?
Rooting allows use of some programs to clean bloat, or rearrange system etc. All not mandatory but I like the freedom. Also using apps2sd pro to move apps to SD card re d . Adblocker and others need root. Some was built for Android not PC so it is smaller and optimized for our hardware.