Related
I'm not sure if this should be placed under Themes and Apps or here but...
I started a thread a few months ago concerning a proprietary video player that Sony used for their Location Free Player devices. Well...
The software code has now been moved to open source status and is free for full linux development. I'm hoping I can convince one of you savvy developers to whip up the player so it can run on either Android or a full linux OS (I use Ubuntu). I'm sure it's a gold mine for tons of other video streaming applications that could potentially run on our device.
The link to the open source code can be found here along with other Sony open projects.
http://products.sel.sony.com/opensource/
Location Free TV is the program I'm specifically talking about. I believe the current version is LFA-PC30. If you would like to read more on this device/player you can check the wiki at:
http://en.wikipedia.org/wiki/LocationFree_Player
Let me know if anyone has any questions, I very eager to see if this is possible. If I could stream video from my Location Free Player Base I to either my android device or Ubuntu Netbook I would be very very pleased. If a dev is serious I would be more than happy to have them test on my base station. PM or email me if you're interested!
Also, please move to the correct thread if this is in the incorrect area.
was thinking about this possibly being a sweet setup hopefully miracast will be implemented into the device or possible being implemented into xbmc having that along the airplay option on xbmc enabled would make this a pretty sweet device
i purchased(preordered one) but I was hoping it would be more so like a media center device kinda like google tv but no hdmi out so no google tv overlay. But if I could use this to do miracast with my 4.2 sgs3 and whenever friends come over can use xbmc to allow them to do airplay that would be really cool
reason i bring up miracast support is because supposedly is supported in tegra 3
i've been trying to figure/find out how you go about setting up a miracast server but the documentation doesn't seem to exist not saying that i have the ability to implement but i wouldn't mind taking a look into it
thoughts?
This is more of a question for xbmc team. I suggest you provide that feedback on their forum. There was a talk of xbmc supporting miracast but no eta.
Sent from my GT-I9305 using xda premium
As long as it supports PLEX, I am sold!
Keland44 said:
was thinking about this possibly being a sweet setup hopefully miracast will be implemented into the device or possible being implemented into xbmc having that along the airplay option on xbmc enabled would make this a pretty sweet device
i purchased(preordered one) but I was hoping it would be more so like a media center device kinda like google tv but no hdmi out so no google tv overlay. But if I could use this to do miracast with my 4.2 sgs3 and whenever friends come over can use xbmc to allow them to do airplay that would be really cool
reason i bring up miracast support is because supposedly is supported in tegra 3
i've been trying to figure/find out how you go about setting up a miracast server but the documentation doesn't seem to exist not saying that i have the ability to implement but i wouldn't mind taking a look into it
thoughts?
Click to expand...
Click to collapse
I've heard the documentation costs around $200 and that might not even be all of it. Or I might be pulling that number out of air, don't remember where I saw that, but did find this:
http://forum.xbmc.org/showthread.php?tid=147320
I am more interested in seeing the Android Transporter Player ported to Ouya, except that they haven't released their source code on the sending side yet...
https://github.com/esrlabs/AndroidTransporterPlayer
https://www.youtube.com/watch?v=lyoZoNA8U24
~Troop
I'm not from familiar with Miracast. All I know is what the Wiki page said. It really reads like DNLA. And from my experience, this has been something that can be app dependent. Since I have no experience with Miracast, I don't know if it's full mirroring or just certain apps.
That said, Miracast may just be work versus just installing individual apps. Unless there is something in the application code for specific devices, if you side load an APK, it should run on the Ouya. Doesn't mean it will run well or look correct. Thus, you may be able to just side load XBMC. I know I'll try it with Plex, Netflix, Hulu, various sports--MLB, NHL, NBA, etc--and so on.
I couldn't figure out what the end result you were suggesting about friends coming over and their mobile devices.
lovekeiiy said:
I'm not from familiar with Miracast. All I know is what the Wiki page said. It really reads like DNLA. And from my experience, this has been something that can be app dependent. Since I have no experience with Miracast, I don't know if it's full mirroring or just certain apps.
That said, Miracast may just be work versus just installing individual apps. Unless there is something in the application code for specific devices, if you side load an APK, it should run on the Ouya. Doesn't mean it will run well or look correct. Thus, you may be able to just side load XBMC. I know I'll try it with Plex, Netflix, Hulu, various sports--MLB, NHL, NBA, etc--and so on.
I couldn't figure out what the end result you were suggesting about friends coming over and their mobile devices.
Click to expand...
Click to collapse
I believe Miracast is primarily for screencasting - ie it just mirrors what is on the device's screen onto the TV or whatever is receiving. And I believe the previous poster was saying that it would be nice if it is easy to screencast from your phone to the TV and allow visiting friends to be able to easily screencast their content as well - so if one person has a video they want to show everyone, it's not a hassle to pull it up on the big screen. I think this is what a lot of us want.
~Troop
Trooper_Max said:
I believe Miracast is primarily for screencasting - ie it just mirrors what is on the device's screen onto the TV or whatever is receiving. And I believe the previous poster was saying that it would be nice if it is easy to screencast from your phone to the TV and allow visiting friends to be able to easily screencast their content as well - so if one person has a video they want to show everyone, it's not a hassle to pull it up on the big screen. I think this is what a lot of us want.
~Troop
Click to expand...
Click to collapse
yea this is exactly what i'm lookin for been keeping an eye on it have google alerts set up for pretty much anytime miracast is being searched on the net to possibly find any tidbit of info that might be helpful with this. thanks Troop
video streaming
Hi all. Bit late to the party but my ouya comes tomorrow
Assuming no problems on sideloading why not just use
twonky. Been using for ages bouncing files between my
nas drive, xperia s, xoom2 and Xbox. Even adhoc with
android.......jus puttin it out there..... It's spot on even with
playlists and web streams.
Hello folks,
I got my Chromecast, it works, I like it.
But I find it unnerving that the system is so closed.
Some guy has, months ago, released something he called "PiCast" as an open alternative on the Raspberry Pi.
I wonder: Why aren't there more devs bringing an open, extensible alternative, installable on a Raspberry Pi or other small computer, to life? I really don't understand it, since. like I see it, it doesn't seem particularly complicated! The following features would at least have to be implemented:
***********************************************
- media player software which can play a broad palette of formats and stream from different sources (VLC, Mplayer etc. come to mind an can surely be used as a part of the project)
- web interface which accepts URLs (web or LAN) of files that are to be played and passes them to the media player; and which accepts control commands for the now playing file like pause, forward etc.
Most convenient would be if these URLs could not only be http ones, but also SMB, streaming protocols etc.
Don't we all want a device where we NOT are confined to certain formats?
- apps for computers and mobile devices which let the user choose files he wants to watch / listen to and pass the URL to the web interface and which pass control commands like pause, forward to the web interface
- a customized, lean OS with a Chromecast-like, very simple UI
*************************************************
Any thoughts?
Best wishes,
Hasenbein
The entire reason for the CCast (which essentially replaced the GoogleTV fiasco) was to keep the system closed enough to get Content providers to support it due to the ability to use DRM and control the players being used.
Why do you think other projects like XBMC still to this day do NOT (and will NEVER) have access to Netflix for any sustainable time because Netflix will change their encryption and break any player app they do not have complete control over.
GoogleTV was actually blacklisted by the network websites to prevent it from playing content. All because it was just a little too open for their liking.
What @Asphyx said, plus Android TV sticks have been around for quite some time and already do similar. The key difference is market share. History is littered with proposed "standards" that never won. In the end it's not what is better, sometimes not even what's cheaper, but what picks up.
Iomega's Zip drive was inferior to SyQuest EZ drive, but Iomega won by marketing and hence adoption. Developers had more incentive to support Zip drives (not that much was specifically required but still) because there was a wider audience and market for them.
Adobe's changing the design market the same way. I still have CS6, but more and more I'm getting files from people on CC. And it's annoying. Essentially I'm being forced into CC if I want to work with anybody outside of my four walls.
Even though it's only available in select retail channels, Google is pushing Chromecast with TV ads. The fact that they've sold (or at least shipped) millions is a strong testament to its adoption rate. Even at my local stores, I can say just by the serial numbers they've cycled through, at least 500 have left the shelf since August 2013.
The market share attracts content providers, and the closed nature gives their lawyers ease regarding theft. Sure, there will always be people supporting TV sticks with clever solutions that are free or near-free, though they sometimes require jumping through numerous hoops (even moreso than Chromecast of today), and if something doesn't work as required, it involved researching. It's not like you can put in a support ticket or call support. Granted, Chromecast support isn't outstanding... but many of my non-techy friends have adopted Chromecast, even without hearing from me, and these are not people who visit XDA, nor are they people who would ever have run across or even considered an Android TV stick, nor are they people who have any idea of what an Arduino or Raspberry Pi is.
The draw is the consumer, and the consumer needs content to consume. Which means longevity of the product/concept/standard depends on support from the content providers.
At the price point of Chromecast it seems to be designed to draw in not just first timers, but also customers who may already have a media to TV solution but it's lacking in simplicity or quality. E.g. maybe you have a powerful HTPC that suits all your needs but Netflix is in low-def for DRM reasons. And YouTube stutters on 1080p because Windows keeps trying to do other things in the background while you play it. OK then you put $35 down on a Chromecast and now your Netflix & YouTube videos look better.
And similarly, it's cheap enough that if Chromecast alone does not suit your needs, you can say, well hey, all I spent on the Chromecast was $35, so I don't see why that should stop me from also buying that other media box that does more things.
cmstlist said:
At the price point of Chromecast it seems to be designed to draw in not just first timers, but also customers who may already have a media to TV solution but it's lacking in simplicity or quality.
Click to expand...
Click to collapse
I'm definitely in this boat.
I have a semi-Smart TV that supports YouTube, Amazon, and a about 12 other "channels" - but its interface is slow and clunky. It also doesn't support DLNA video (sadly, one model year too early).
I have a HTPC that I use to play DVDs and Blu-rays from my media server, and even though I have a BT keyboard remote for it, navigating between Windows Media Center and browser-sourced video is fiddly.
Chromecast didn't replace my HTPC, it's just giving me a much easier way to view those browser-sourced videos.
However, if/when Chromecast gets DVD and BD playback, it very well might replace my HTPC...
http://blog.vudu.com/?p=10711
https://forum.vudu.com/showthread.php?112941-UltraViolet-FAQ-s
Vudu ultraviolet on Chromecast will displace the need for a disc player or home video server for a number of people. Not sure yet but I'll probably be one of them.
cmstlist said:
At the price point of Chromecast it seems to be designed to draw in not just first timers, but also customers who may already have a media to TV solution but it's lacking in simplicity or quality. E.g. maybe you have a powerful HTPC that suits all your needs but Netflix is in low-def for DRM reasons. And YouTube stutters on 1080p because Windows keeps trying to do other things in the background while you play it. OK then you put $35 down on a Chromecast and now your Netflix & YouTube videos look better.
Click to expand...
Click to collapse
Yup. I really care about picture quality, so Chromecast offers the cheapest way to get SuperHD Netflix on my TV. If I wasn't bothered about the quality, I'd just connect my tablet with a cable whenever I wanted to watch something.
EarlyMon said:
http://blog.vudu.com/?p=10711
https://forum.vudu.com/showthread.php?112941-UltraViolet-FAQ-s
Vudu ultraviolet on Chromecast will displace the need for a disc player or home video server for a number of people. Not sure yet but I'll probably be one of them.
Click to expand...
Click to collapse
Interesting service and a good idea....
Unfortunately $2 per SD conversion of DVD or $5 to HD is a bit too pricey considering how I have the equipment to rip my own DVD (I have more than 3000 titles in my collection), do the Upconvert and even rip the subtitles to put into an MKV.
But this service will do well because of the sheer number of people who do not have the capability to do that and the ease of use.
I wonder are they actually converting your DVDs or are they doing the much smarter thing and letting you insert the disk, check it for validity and then just giving you access to the already encoded content they have stored?
Asphyx said:
I wonder are they actually converting your DVDs or are they doing the much smarter thing and letting you insert the disk, check it for validity and then just giving you access to the already encoded content they have stored?
Click to expand...
Click to collapse
The second one, so far as I know.
And if you just enter your digital copy information that works too.
My son-in-law does that but I haven't asked him about the details - he's very happy with the service though.
It's a great Idea....
I have a similar validation system I use....
If I own it already on disc then I feel I have the right to download it if I choose...I paid them their cut so no Guilt involved.
LOL
Similar but I don't pay the conversion fee!
I have a small collection.
I got tired years ago of format changes, player upkeep and having more plastic in the house, so I've been satisfied with rentals. I keep a few favorites on my shelves just in case.
And I had one of my media servers die of old age a few months ago. I'm tired of maintaining my own cloud. Been there, done that. Still do my music and just a few movies now.
I like the ultraviolet model, it sounds simple to me.
And to the OP -
LocalCast does direct entry of http and smb addresses.
EarlyMon said:
I have a small collection.
I got tired years ago of format changes, player upkeep and having more plastic in the house, so I've been satisfied with rentals. I keep a few favorites on my shelves just in case.
And I had one of my media servers die of old age a few months ago. I'm tired of maintaining my own cloud. Been there, done that. Still do my music and just a few movies now.
I like the ultraviolet model, it sounds simple to me.
And to the OP -
LocalCast does direct entry of http and smb addresses.
Click to expand...
Click to collapse
yeah unfortunately I live in a very rural area and Cable and Internet outages are common (all the damn trees!)
So when that happens I really have no other recourse than to use whatever is on my Media server to entertain myself...
I went out and invested in a good NAS with Raid that holds 16Tb worth of drives (don't get full16Tbs with Raid though...I may even need to double that soon as I'm running out of space).
My Media Server is my HTPC so I can simply replace that unit if it craps out and just re-install the server software and map the drives.
Been checking out that Chromecast store app...a Lot of stuff in there I didn't know about...
Hello i'm kind of new to this so please don't be to harsh .
To run Android TV, android 5.0 would need to be ported first thus me titling this "Is it Possible to Android 5.0 / Android TV on Raspberry Pi 2?" However my main subject / me making this post is to see if Android TV on Pi 2 is feasible.
I was thinking would be possible to run Android TV on the new Raspberry Pi? I ask this because the specs of the new Pi 2 are quite impressive and I can totally see this becoming popular as I can imagine a lot of people would go out and buy a Pi just to run android tv on it (me being one of them) . This would be great as not only would it provide a large install base for Android TV (which in turn up the developer support) it would make it so almost anyone can have a cheap chrome cast type of device with a functional GUI. I don't know if this is possible but doing some research I can't see any reason why it would't work and it would make for such a cool and inexpensive android tv box! :good:
Possible short comings would be:
Lag due to low clock speed
Lack of a remote (possible use of a bluetooth controller or a smart phone app to control the box using wifi)
Poor Gaming capabilities?
Probably a few more.
Thomas_Bam said:
Hello i'm kind of new to this so please don't be to harsh .
To run Android TV, android 5.0 would need to be ported first thus me titling this "Is it Possible to Android 5.0 / Android TV on Raspberry Pi 2?" However my main subject / me making this post is to see if Android TV on Pi 2 is feasible.
I was thinking would be possible to run Android TV on the new Raspberry Pi? I ask this because the specs of the new Pi 2 are quite impressive and I can totally see this becoming popular as I can imagine a lot of people would go out and buy a Pi just to run android tv on it (me being one of them) . This would be great as not only would it provide a large install base for Android TV (which in turn up the developer support) it would make it so almost anyone can have a cheap chrome cast type of device with a functional GUI. I don't know if this is possible but doing some research I can't see any reason why it would't work and it would make for such a cool and inexpensive android tv box! :good:
Possible short comings would be:
Lag due to low clock speed
Lack of a remote (possible use of a bluetooth controller or a smart phone app to control the box using wifi)
Poor Gaming capabilities?
Probably a few more.
Click to expand...
Click to collapse
My research indicates this would be difficult, however, if a Chromecast type Media Center is what you're looking fo, I have good news. There are 2 OS downloads that are essentially XBMC ports for Pi 2.
http://www.raspberrypi.org/downloads/
I bought a Pi 2 today and am waiting for them to provide a delivery date. I intend to use it with one of these XBMC OS'S.
Thomas_Bam said:
Hello i'm kind of new to this so please don't be to harsh .
To run Android TV, android 5.0 would need to be ported first thus me titling this "Is it Possible to Android 5.0 / Android TV on Raspberry Pi 2?" However my main subject / me making this post is to see if Android TV on Pi 2 is feasible.
I was thinking would be possible to run Android TV on the new Raspberry Pi? I ask this because the specs of the new Pi 2 are quite impressive and I can totally see this becoming popular as I can imagine a lot of people would go out and buy a Pi just to run android tv on it (me being one of them) . This would be great as not only would it provide a large install base for Android TV (which in turn up the developer support) it would make it so almost anyone can have a cheap chrome cast type of device with a functional GUI. I don't know if this is possible but doing some research I can't see any reason why it would't work and it would make for such a cool and inexpensive android tv box! :good:
Possible short comings would be:
Lag due to low clock speed
Lack of a remote (possible use of a bluetooth controller or a smart phone app to control the box using wifi)
Poor Gaming capabilities?
Probably a few more.
Click to expand...
Click to collapse
Probably the same conclusion as this:http://forum.xda-developers.com/hardware-hacking/raspberry-pi/rd-android-4-4-4-t2816952
XBMC for RPi already supports CEC through the HDMI... So most of your remote problems are solved there. A wireless Bluetooth keyboard/touchpad also solves the problem.
Yes, I can confirm that, I'm using osmc(aka raspbmc) for more that one and a half years and the performance is a quite good, even if I have allot of other things running on my pi...
CEC is supported, but be careful if you own a LG webos tv you should not us this, cause will slow down your tv and make it unresponsive, as far as I know only webos TVs are afected(2014 models).
But anyhow if raspbmc has a good performance on the old rpi B, I think should perform way faster on the new pi2.
I'm planning also to upgrade my pi..
From what is being reported on the Kodi forums, the Pi2 does very well with it. There is already a branch of OpenElec for it, and I think also one for RaspBMC/OSMC with a lot of the add-ons under recompilation during this week to give full support. But it's certainly getting full support from the dev community there, which is great.
But as noted even the Pi1 does very well anyway with Kodi, my overclocked B+ with OpenElec 5.0.1 works fine with it and no issues at all that I encounter day to day. Nice and smooth, and fully supports CEC from my (dumb) LG HDTV. And if you prefer, there's decent remote control for Android/iOS (Yatse) and web-based remote built into Kodi itself.
I'd certainly recommend it as an excellent alternative to AndroidTV.
The Android porting issue is the lack of graphics chip support
I'm wanting to see this as well, namely because Android TV also offers direct support for Netflix, Hulu, Plex, and others. While you can potentially get these with an xbmc based build, it will not work well with remotes.
Rakeesh_j said:
I'm wanting to see this as well, namely because Android TV also offers direct support for Netflix, Hulu, Plex, and others. While you can potentially get these with an xbmc based build, it will not work well with remotes.
Click to expand...
Click to collapse
The Pi supports CEC, so if you've got a suitable TV and the two are connected by HDMI then you're fine to go. I run my OpenElec set-up on my Pi1 using the remote of my LG dumb TV, and it's a doddle. It does have a wireless keyboard and mouse connected to it for it's other life as a Raspbian programming box for the kids (Scratch/Minecraft/Python) but I don't recall the last time I took up either when it was running in its OpenElec identity...
There is certainly an implementation of Plex for OpenElec. Not sure about the others, as I don't use any of them.
DarrenHill said:
The Pi supports CEC, so if you've got a suitable TV and the two are connected by HDMI then you're fine to go. I run my OpenElec set-up on my Pi1 using the remote of my LG dumb TV, and it's a doddle. It does have a wireless keyboard and mouse connected to it for it's other life as a Raspbian programming box for the kids (Scratch/Minecraft/Python) but I don't recall the last time I took up either when it was running in its OpenElec identity...
There is certainly an implementation of Plex for OpenElec. Not sure about the others, as I don't use any of them.
Click to expand...
Click to collapse
That isn't the problem. The remote itself works ok, and the device can see the events. The problem is the individual applications require different key bindings. I've done all of that crap where you configure different profiles and whatnot to bind different remote presses depending on the app, but it breaks all the time and maintaining it sucks balls.
Not doing that again. It's better just to have one cohesive interface that each app responds to identically. Android TV provides exactly that.
Two years ago, tried a hand at Android 2.3 on the Raspberry Pi after seeing an article on Cnet.
:silly:
Utterly terrible failure. They have then proceeded to pulled the article down.
YES, it's possible, GUI at 10-15fps with SW rendering. Slow but useable.
confused
I don't understand. Broadcom has released the sourcecode for the gpu including register-level documentation.
http://blog.broadcom.com/chip-desig...ves-developers-keys-to-the-videocore-kingdom/
The downloads are at the bottom of the http://www.broadcom.com/support/ page.
ddfault said:
I don't understand. Broadcom has released the sourcecode for the gpu including register-level documentation.
http://blog.broadcom.com/chip-desig...ves-developers-keys-to-the-videocore-kingdom/
The downloads are at the bottom of the http://www.broadcom.com/support/ page.
Click to expand...
Click to collapse
Actually, the problem is not that(the stack was adapted to GNU/Linux, see github.com/simonjhall/challenge but with memcpys), it is just that it depends on a Linux 3.0 kernel driver for full functionnality(HW layers). That driver is still not ported to modern kernels(the official RPi kernel is 3.19!)
It is fully doable. On IRC with the primary developer of Replicant, he said that porting Mesa/VC4 with adding Android support would take a few time with mostly buildsystem changes .(he ported llvmpipe)
CFP with a comment
I would like to use Android version 4.2.2 Jellybean! on my RP2+, Please understand i don't really quite understand everything you guys are saying, I just would like a straight answer, can it be done? My pi is version 2+ 512MB ram not the four core version.
THANKS!
Clancey A
tyrian869 said:
I would like to use Android version 4.2.2 Jellybean! on my RP2+, Please understand i don't really quite understand everything you guys are saying, I just would like a straight answer, can it be done? My pi is version 2+ 512MB ram not the four core version.
THANKS!
Clancey A
Click to expand...
Click to collapse
No. Check back in 6 months, maybe someone will have Lollipop running on it by then!
Android TV on Raspberry Pi 2... That's a dream...
Well, I have a question...
Got the Raspberry Pi 2 with 512MB of ram, and I've tested the beta Android found here, and it's usable (just usable, it has lag, and many things can be done to it to became perfect). Why doesn't anyone try to port that Android on Raspberry Pi 2? Now we have a 900Mhz Quad Core CPU and double the ram...
Could you please provide mode details?
What' the issue with the Wi-Fi?
How is the general performance of the Lollipop?
Do you have Play Store installed?
khrystyan27 said:
Could you please provide mode details?
What' the issue with the Wi-Fi?
How is the general performance of the Lollipop?
Do you have Play Store installed?
Click to expand...
Click to collapse
"not worth much without hardware acceleration", i would say its totally useless.
Since Chromecast OS is basically a cut-down version of Chrome OS, shouldn't the code be in Chromium OS codebase?
If so, we should build a Chromiumcast OS and port it to those MiniPC's on them market (if we have the kernel sources and drivers).
Can anyone check the possibility of the above?
However, since Chrome OS uses a different kind of boot image, we should ask Chainfire for help, since he is working on the Chromebook Pixel, as it has such a boot image.
It is funny thought, Google puts Android on a Chromebook, and we may put Chrom(ium) OS on Android devices.
Update 1: Sorry for posting this here, XDA Labs isn't letting me reply to my own thread, but why not port it?
We should make it a full Chromium OS (with the abilities to make a local owner account and recieving casts, as well as casting to another device), while we're at it.
Update 2: Apparently it's a known XDA Labs server API issue, they're working on though, for now I need to wait for there to be a 2nd page to be able to post seperately from the opening post.
If it's just a webpage, then how about packaging it for the different systems (Windows, OS X, Linux, Android, Ubuntu Touch, Firefox OS, iOS, Windows Modern (8/8.1), Windows Universal (10), Sailfish, Unix, Chrome OS, etc.)?
Yes, I'm aware that half of these technically (via ports, for example) are either Linux or Unix (and that Linux is a port of Unix).
I would have included SkyOS, however it appears to have been discontinued before even graduating Alpha... several years ago.
It's not really a cut down version of Chrome OS but more of a cut down version of the Chrome Browser sans any ability to run Chrome OS Apps.
Similar to the chrome browser you find in an Android Phone.
It has nothing to do with what the OS is based on, the important part isn't the OS, but the actual cast receiver application. I was tinkering around with it for a little while and ended up with a not-entirely-functional APK file that implemented a cast receiver, using actual google code and libraries. Installed it on a Nexus 7, which was discoverable as a cast receiver on the network. More important thing to work on led to ignoring the project for a while.
doitright said:
It has nothing to do with what the OS is based on, the important part isn't the OS, but the actual cast receiver application. I was tinkering around with it for a little while and ended up with a not-entirely-functional APK file that implemented a cast receiver, using actual google code and libraries. Installed it on a Nexus 7, which was discoverable as a cast receiver on the network. More important thing to work on led to ignoring the project for a while.
Click to expand...
Click to collapse
The Cast Receiver is usually not much more than an HTML5 webpage.
Asphyx said:
The Cast Receiver is usually not much more than an HTML5 webpage.
Click to expand...
Click to collapse
The cast receiver is a LOT more than a webpage.
doitright said:
The cast receiver is a LOT more than a webpage.
Click to expand...
Click to collapse
you can browse them all in just about any browser.
Want proof
Look at the linkage in the whitelist and go to the URLs for any receiver...
Example....
https://www.gstatic.com/cv/cast/apps/receiver/webrtc/stable/receiver1.html
They may call them HTM5 Applications but when it comes right down to it there is no difference between that and a webpage. Only in rare cases will they put security that denies a browser from loading them and in most cases if it fails to work it is only because they require and use some firmware code (i.e. Video Player) to function.
Asphyx said:
you can browse them all in just about any browser.
Want proof
Look at the linkage in the whitelist and go to the URLs for any receiver...
Example....
https://www.gstatic.com/cv/cast/apps/receiver/webrtc/stable/receiver1.html
They may call them HTM5 Applications but when it comes right down to it there is no difference between that and a webpage. Only in rare cases will they put security that denies a browser from loading them and in most cases if it fails to work it is only because they require and use some firmware code (i.e. Video Player) to function.
Click to expand...
Click to collapse
That web page does absolutely nothing.
doitright said:
That web page does absolutely nothing.
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Except load the receiver app that is waiting for linkage information from the app that was supposed to launch it when it connected to the CCast!
99.9% of the work is done at the controlling device not the receiver app.
That is the only thing the CCast actually loads the rest is sent to that receiver by the Controler app!
When you connect to the CCast from an app that's all the CCasts loads. Once loaded you can then send content to that Receiver.
Here is the receiver app Plex tells the CCast to load when you first connect their App to the CCast....
https://chromecast.plex.tv/production/index.html
The receivers are nothing more than webpages with various media players and java applications.
Asphyx said:
Except load the receiver app that is waiting for linkage information from the app that was supposed to launch it when it connected to the CCast!
99.9% of the work is done at the controlling device not the receiver app.
That is the only thing the CCast actually loads the rest is sent to that receiver by the Controler app!
When you connect to the CCast from an app that's all the CCasts loads. Once loaded you can then send content to that Receiver.
Here is the receiver app Plex tells the CCast to load when you first connect their App to the CCast....
https://chromecast.plex.tv/production/index.html
The receivers are nothing more than webpages with various media players and java applications.
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Click to collapse
Just keep telling yourself that it actually does something. :good:
doitright said:
Just keep telling yourself that it actually does something. :good:
Click to expand...
Click to collapse
There really is no teaching the ignorant....
That page is the only thing the CCast loads!
The rest is done on the mobile device and that receiver does nothing without the mobile device connecting to that page you say does nothing...
Tell me did you try reading the source code of that page or was that too difficult for you?
Asphyx said:
There really is no teaching the ignorant....
That page is the only thing the CCast loads!
The rest is done on the mobile device and that receiver does nothing without the mobile device connecting to that page you say does nothing...
Tell me did you try reading the source code of that page or was that too difficult for you?
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Click to collapse
Let me make this very clear;
1) Install https://play.google.com/store/apps/details?id=com.netflix.mediaclient&hl=en
2) Run it.
3) hit the chromecast button. Oh, there is none! Too bad.
doitright said:
Let me make this very clear;
1) Install https://play.google.com/store/apps/details?id=com.netflix.mediaclient&hl=en
2) Run it.
3) hit the chromecast button. Oh, there is none! Too bad.
Click to expand...
Click to collapse
Took you long enough to find the ONE RECEIVER APP (and it is the ONLY APP) that doesn't get loaded from the WEB because it is part of the CCast Firmware!
I find it interesting that in a discussion of RECEIVER APPS you show something from the play store where there are no receiver apps to try and prove your wrong point.
Just look at the Chromecast firmware, there's custom ROMs here. In theory you could just look at it and experiment...
I understand that there is no point in porting ChromiumOS, but what about the AndroidTV UI, with Cast Recieving built-in?
moriel5 said:
I understand that there is no point in porting ChromiumOS, but what about the AndroidTV UI, with Cast Recieving built-in?
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That would be awesome!
I think it could be a perfect combo to turn a Raspberry Pi into a casting device. Chromium OS already exists for Raspberry Pi, but it still has to be improved. http://www.chromiumosforsbc.org/
DaniPhii said:
I think it could be a perfect combo to turn a Raspberry Pi into a casting device. Chromium OS already exists for Raspberry Pi, but it still has to be improved. http://www.chromiumosforsbc.org/
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I agree, but I would love if someone managed to remove the mandatory Google login, otherwise I won't use it.
Deleted my account some time back, don't want to open another one.
moriel5 said:
I understand that there is no point in porting ChromiumOS, but what about the AndroidTV UI, with Cast Recieving built-in?
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Click to collapse
I was searching online for this b/c i figured someone would have done it by now. I'd really like to see android TV on chromecast
x000x said:
I was searching online for this b/c i figured someone would have done it by now. I'd really like to see android TV on chromecast
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But the Google log-in should be optional, not mandatory.