Related
Ok, so I know a lot of you are looking for a simple process to get the animation screen changed on non-hero/htc builds. Well, we can do it.
First, animated gif images dont work for google builds as of yet (at least that I've heard of), so scrap that idea right now.
The google boot animation is a combination of two images:
android-logo-mask.png
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
and
android-logo-shine.png
(images taken from Dude's 1.3RC1)
Now, the way this works is as so:
android-logo-shine is the color in the background. it scrolls across repeatedly, and that white stripe on there makes it look like it's got a light glimmer on it. android-logo-mask is the actual image. When it's all put together, it looks something like this (imagine the background color scrolling across as your phone is loading)
now, I've played with this some and my current logo is 256x265. The logo cant really be any wider than 256 pixels or it will crop off the edges of the screen. The shine has to match the image in height, but the width is fine at 512.
there are multiple methods for doing this. first is the old-school method for people who like to do things the old fashioned way.
So heres what you do: (VIDEO TUTORIAL HERE: http://www.youtube.com/watch?v=QMrn3n_ayHI)
1.)take your favorite rom and favorite unzip program (i use winrar). open the rom up and navigate as follows:
system--->framework
2.)you will see a file called framework-res.apk. open this file (again, winrar works good for this).
3.)open the assets folder, then open the images folder.
4.)you will see the two png files i mentioned above. extract them both to your desktop, but DO NOT CLOSE THE FILE BROWSER (unless you want to navigate to that folder all over again).
5.)now comes the fun part: editing your images. this is where it gets a little more complex:
-on the mask, any area you want the scrolling color to show up must be TRANSPARENT. You can put just about any text or image on there that you want, but the scrolling color from the shine image will not show through without the transparency.
-the shine image can be any colors you want, so feel free to play around with some schemes until you come up with something you like.
6.)after you're done and you've saved both images the way you want, put them back in the same folder you took them out of (framework-res.apk\assets\images)
7.)once you've put them back in, you have to resign the whole update. this is a very easy process that is laid out for you in this thread that stericson put together.
8.)throw the newly signed update.zip on your sd card, boot into recovery mode, flash, and reboot. you'll be happy with the result.
Just to give you guys a little taste, heres what my FIRST design looked like:
(just use your imagination to picture the red/white background scrolling across the android and lettering)
A couple things to point out for you artists: the "shorty's android" and the android outline are the only transparent parts, so they will show the scrolling color. The "1.5 customized" and android eyes are solid colors, so they dont scroll/change/nothing.
Now, at this point in time, I havent found any way of adding music like the htc/hero builds can do. If anyone figures that out, let me know and I can add it to this tutorial, with credit to you, of course.
Enjoy your spiffy new boot animations guys, and please post some screens here so we can all admire your work.
New addition guys: for those having trouble with the directions, I made a video tutorial to help out! Check it out here:
http://www.youtube.com/watch?v=QMrn3n_ayHI
Next, and probably the easiest method of doing this is to use METAMORPH! If you dont know what metamorph is, well, you're behind the times and need to check out this thread:
http://forum.xda-developers.com/showthread.php?t=591329
If you are familiar with using metamorph to at least install themes on your device, then you're set.
So how do you do it using metamorph? Simple.
First, you're going to create a brand new folder and title it "bootanimation" or whatever you choose.
Now, inside that folder, you're going to have several files in order for this to work right.
1. The folder stack where the boot animation will go (explained below)
2. the .thm OR .xml file depending on which version of metamorph you have. If you're not sure: free version uses .thm files. Pro/Donate version uses xml.
Now, creating these things is SIMPLE. The folder stack is going to be the same every time for boot animations. In your folder that you have already created and should be staring lovingly at, create a new folder called "framework-res". THIS FOLDER NAME MUST BE EXACT, as must all the ones that follow. open the folder you just made and create a new one inside it called "assets". Open the assets folder and create a new folder inside it called "images". I know it seems tedious, but thats the LAST folder you have to create, I promise. The last step here is to open the images folder and place inside it your android-logo-mask.png and android-logo-shine.png files. after you've done that, move back out to the original folder and get ready to create your .thm or .xml file.
Now, .thm files for bootanimations are simple. open notepad and put in the following:
any
any
framework-res.apk
/system/framework/
Then save the file (NOT AS A .TXT FILE) as bootanimation.thm
Now, when saving the file as indicated above, the name of the .thm file MUST be the same as the name of the folder you originally created. So if your folder, and thus your final zip file, is named purplebuttmonkey, then your .thm file must be named purplebuttmonkey.thm. Simple enough?
Now, creating the xml files is a bit more complex for the average user and certainly a bit much to put into text, so I'll simply defer you to the master, Stericson himself, in a nifty video he made to educate you how to do it:
http://www.youtube.com/watch?v=Mq4AuHKzNFo
So fast forwarding:
Once you've created your folder stack, your .thm file or .xml file and are ready to move on, all thats left to do is to create your zip file! Guess what, these dont have to be signed either! Hooray! So open your favorite zip program (again, I recommend winrar) and create a zip file out of the original folder you made. After that, put it on your phone, load up metamorph and go to town!
Also, metamorph is nice because it eliminates having to re-sign everything every time you want a new animation. All you have to do is replace the two png files in the folder stack you made, re-zip it and morph it once its on your phone.
NEW:
Hitchhiker's Guide To the Galaxy Boot Animation: http://www.4shared.com/file/XWXh6pT6/HHGBoot.html
YOU MUST HAVE METAMORPH. For right now (4/25), only the pro version will work. Stericson is updating the free version to XML on the 30th. After that, this will work for everyone!
NEW ADDITION: Burlyskink made an excellent html applet for testing out your designs so you no longer have to flash an update in order to see what the finished product looks like! You can find this little gem here. Many thanks to Burlyskink for this!
Many thanks to noonski and mikey for helping get this out of the dogpile. Show your mods some love guys!
Finally!!!
Nice work bro!
I'm am that guy who goes through much trouble w/ a lot of these upgrades mods and graphic tweaks do to the fact that im a visual learner not so much the literal. Do to minimal knowledge on the graphic's aspect, i need a first hand basis tutorial like this one to successfully complete these mods!! \
ThankS a million and Hope to start seeing many more VIDEO TUTORIALS like this around, touching on different area's of graphic designing/software modding for the G1..
Thanks again to all dev's/themers(HEAVY HITTERS!): Manup456("headcrack"), Moonsspoon, Stericson, DudeofLife, koush, Tehseano, Haykuro, Cyanogen, Twisted, Jwange, Diaztradenic, Doubleokneegro, Jborque, MarcusMaximus04, LucidRem, JAC, And of course last but definitely not least The Godfather, The man/The Myth JESUSFREKE!!! and for anyone that i did not mention you know who you are thanks a million!!
I've added these two png's to my update.zip\framework\framework-res.apk\assets\images\
I've been able to reboot with them in the apk now, but it's just a black/blank screen. Does anyone see any reason why they wouldn't be able to be merged into the apk?
I've gotten a log but at the moment, I'm not seeing anything very telling....
you did sign the file and reflash the update, correct? cause I just downloaded your two png files, loaded, signed, flashed and it works just fine for me.
heya,
i have tried to edit JFv1.51 CRB43-us but when i go into the folder i dont not see a .apk file i see .cramsf is there a way i can do it on these themes???
OP,
Mind sharing your red/white background?
EDIT: Just tried this. Edited my own files, repacked into framework-res.apk under assets & images. Resigned the update & all I got was a black screen. Does the framework-re.apk have to be pulled out of the update & edited, then resigned? Or can it just be edited from within the update.zip itself? I am using 7zip if that helps
EDIT2: Just tried pulling the framework-res.apk to edit the images but it didn't work. I placed the original images back in & that worked. I don't get it. The files are the same dimensions. But my images were bigger than the original as far as bytes go. I don't know if that has anything to do with it. I don't know how to get them any smaller. I tried pnggauntlet but it didn't seem to work. O well I'll stick with the stock stuff but continue playing with it till I get it
Beast84 said:
OP,
Mind sharing your red/white background?
EDIT: Just tried this. Edited my own files, repacked into framework-res.apk under assets & images. Resigned the update & all I got was a black screen. Does the framework-re.apk have to be pulled out of the update & edited, then resigned? Or can it just be edited from within the update.zip itself? I am using 7zip if that helps
EDIT2: Just tried pulling the framework-res.apk to edit the images but it didn't work. I placed the original images back in & that worked. I don't get it. The files are the same dimensions. But my images were bigger than the original as far as bytes go. I don't know if that has anything to do with it. I don't know how to get them any smaller. I tried pnggauntlet but it didn't seem to work. O well I'll stick with the stock stuff but continue playing with it till I get it
Click to expand...
Click to collapse
I dont have the original red/white because i'm using a much different background now. the easiest thing i can recommend would be to open the original shine image with photoshop, go image>adjustments>hue/saturation and drag the hue slider until you achieve the desired color. Oh yeah, and edit the image height to match your mask image.
As far as the other two problems, you can do it from directly within the zip. watch the video tutorial at the bottom of the OP, shows you exactly how to do it step by step.
Thanks for the tutorial Kusotare,just thought I would add that I use 320 x 480 images like Dude/Manup did in his 1.1 and 1.2 builds and they dont cut off the sides at all.Both of my themes use 320 x 480 boot animations if anyone wants to grab one as a template feel free they are in my signature.
kusotare said:
you did sign the file and reflash the update, correct? cause I just downloaded your two png files, loaded, signed, flashed and it works just fine for me.
Click to expand...
Click to collapse
Yep, I can include the two pngs to my update.zip/resign/flash, and then I just get a black screen now instead...tried fixing permissions/chmod'ing the file as well....still just getting a blank screen after rebooting.
kusotare said:
I dont have the original red/white because i'm using a much different background now. the easiest thing i can recommend would be to open the original shine image with photoshop, go image>adjustments>hue/saturation and drag the hue slider until you achieve the desired color. Oh yeah, and edit the image height to match your mask image.
As far as the other two problems, you can do it from directly within the zip. watch the video tutorial at the bottom of the OP, shows you exactly how to do it step by step.
Click to expand...
Click to collapse
I did it exactly how it was done in the video & still I get a black screen. The phone boots up fine but no animation
Beast84 said:
I did it exactly how it was done in the video & still I get a black screen. The phone boots up fine but no animation
Click to expand...
Click to collapse
Try doing it through winrar. I've had problems with 7zip in the past, which is why I use winrar to do it.
i did this through 7zip. you can modify a whole update (for example, you love a theme but hate the vanity boot screens authors sometimes force upon you) by bringing up the context menu (right click) on the update.zip, then 7-zip>open, after that, navigate to system/framework, and at framework-res.apk just right click again and select "Open inside", and then navigate to assets, pull the two files to your desktop, edit them however you want (or if you already have your own just skip pulling them out), and then just pull the files back to the window and close, it's going to ask you if you want to save, just say yes or ok, and that's it, the update is all good to go (no need to re-sign or anything, i can confirm it works that way)
I've used WinRAR and 7z, no dice.
Threw this together to test.
Thanks for that, kusotare!
I used an adb-based approach:
1.) I pulled the framework-res.apk from /system/framework via adb
2.) then I put my modified PNGs (attached) into it
3.) I wanted to adb push framework-res.apk back onto /system/framework, but there was no space left on device.
4.) so I created a symlink (ln -s /system/sd/framework-res.apk /system/framework/framework-res.apk) to my Apps2SD partition.
5.) awesomely, it worked on the first try.
Edit: There is some kind of error with the scrolling background, it's maybe too big. Also, the blue doesn't look as good on the G1 screen as on my laptop. Firmware Information: JF 1.51 EU, 62.505.20.17U_2.22.19.26I, 2.6.27-00392-g8312baf [email protected] #1 CRB43
Edit: Okay, apparently, using Apps2SD for this is not a good idea. It can get you looped. However, it's easy to use adb to get out of it again by removing the symlink and repushing the original framework-res.apk . There is an even better solution for everyone with the current Google Maps from the Market - just erase the default /system/app/Maps.apk which is ignored anyway (according to adb logcat).
I swapped the splash out 5+ times now, and the phone boots up reliably. There is a very small possibilty of problems while using the phone, going to bed now and exploring that tomorrow. (It's 4:11)
Autarkis said:
Thanks for that, kusotare!
I used an adb-based approach:
1.) I pulled the framework-res.apk from /system/framework via adb
2.) then I put my modified PNGs (attached) into it
3.) I wanted to adb push framework-res.apk back onto /system/framework, but there was no space left on device.
4.) so I created a symlink (ln -s /system/sd/framework-res.apk /system/framework/framework-res.apk) to my Apps2SD partition.
5.) awesomely, it worked on the first try.
Edit: There is some kind of error with the scrolling background, it's maybe too big. Also, the blue doesn't look as good on the G1 screen as on my laptop. Firmware Information: JF 1.51 EU, 62.505.20.17U_2.22.19.26I, 2.6.27-00392-g8312baf [email protected] #1 CRB43
Edit: Okay, apparently, using Apps2SD for this is not a good idea. It can get you looped. However, it's easy to use adb to get out of it again by removing the symlink and repushing the original framework-res.apk . There is an even better solution for everyone with the current Google Maps from the Market - just erase the default /system/app/Maps.apk which is ignored anyway (according to adb logcat).
I swapped the splash out 5+ times now, and the phone boots up reliably. There is a very small possibilty of problems while using the phone, going to bed now and exploring that tomorrow. (It's 4:11)
Click to expand...
Click to collapse
Yeah, I tried the ADB version when I first started, thinking "you know, pushing the framework-res would certainly be much easier than manually repacking and resigning the whole update". Then I ran into the same problems you did and decided that the method I eventually settled on and posted here was going to be much easier for most people than trying to solve the million adb-how-to questions that would eventually come up. Glad you got the adb method working well though.
Thanks for confirming that, kusotare!
In anticipation of the adb-who-what questions you mentioned, let me state it for all to see:
First: All adb questions are answered in the forum. Use search, or Google. I heard they have this nifty search engine. I don't know where it'll get them eventually, but for the moment you can find pretty much everything using Google.
Second: I don't support adb - I love it!
Custom
I was bored and decided to make an electric version. I'll fool around with it with some newer ideas later.
As usual... open framework-res.apk, drop+replace in assets/images, sign.
I'm beginning to think that it's something that Paint Dot Net does, because I can use the png's in the first image and they work perfectly, as soon as I edit the mask or the shine not changing the name or size by too much it craps out on me (it updates, but just goes to a black screen for the animation)...
Anyone doing this with pdn, or are you guys all using GIMP/Adobe?
Paint Dot Net users: do not save with 32 bit, do not allow it to choose for you or it won't work for you. Much aggravation dispelled now...
Ok, so here is a bit of a preamble to stop flaming and unnecessary posts in this thread. This thread is not about changing bootdown animation for that go here.
Also do not do this if you don't understand what this all means, i am not responsible for your device, or anything else.
To the post:
I flashed back to stock last night to help everyone who wants to be able to use custom bootanimations (those like most other android phones can.) By placing a bootanimation.zip into /system/media and it should play when you boot. However as most of you know their is a proprietary format (QMG) getting called. Since I do not want to pay Quram and I also want custom bootanimations it leaves me with one choice, make it call the bootanimation.zip IN STEAD of the bootsamsung(loop).qmg. This is where what I am trying is different then other attempts I have read. Most other attempts try to break the QMG, why not just go around it and call what you want anyway.
The goodies:
I can get a custom bootanimation (specifically this one here) to play on my phone. Should work for any custom bootanimation.zip as long as it is built properly. Try to find one for our resolution or it will be tiny, but whatever I'm sure you can fix that right. You are in development forum anyways. There is a weird delay between the black and white VIBRANT screen and the animation playing but since it is progress and on the stock rom (rooted of course) I am going to post what I did, and others can come in and help. ALRIGHT!
What to do:
Open up your command prompt and cd to the directory with your adb i.e. cd C:\adb\. Also place the bootanimation.zip (C:\adb\bootanimation.zip)
Then run this below in your command prompt window.
Code:
1. adb push bootanimation.zip /sdcard/bootanimation.zip
2. adb shell
3. su (NOTE: Allow root access on actual phone)
4. mount -o remount,rw /dev/block/st19 /system (NOTE: This just allows read/write access on /system)
5. busybox cp /sdcard/bootanimation.zip /system/media/bootanimation.zip
6. cd /system/bin/
7. mv playlogo playlogoBKP
8. mv playlogos1 playlogos1BKP
9. busybox cp bootanimation playlogo
10. busybox cp bootanimation2nd playlogos1
Now go ahead and reboot and enjoy your own custom bootanimation.zip
Also when done playing around you might want to revert everything back, cause I do not know if there are other repercusions of doing this. Although none I have noticed.
Video Evidence. (Because I am not a recognized member of this forum)
Replacing the bootanimation sounds and bootdown is not something covered by this thread as it is super easy, just go here.
Q. Well it seems like you figured everything out already Zaduma, what do we need with a thinktank thread about this?
A. There is a delay that lasts between 3-5 seconds between VIBRANT Screen and actual animation playing. Let's get rid of this.
Updates (not reflected above.) -- I will try to keep this updated with important information so you can just jump in.
We might be able to remove the lag if we can edit the init.rc, it calls playlogos1 only, which pretty much means that playlogo, bootanimation, and bootanimation2nd are useless files, of course unless you rename them playlogos1. The problem with this is that playlogos1 is called like this.
Code:
service playlogos1 /system/bin/playlogos1
user root
oneshot
But bootanimation should be called like this (as we know from AOSP builds and from bootanimation2nd, which i think is probably samsungs first attempt to put proprietary QMG in opening)
Code:
service bootanim /system/bin/bootanimation(2nd)
user graphics
group graphics
disabled
oneshot
I am not 100% sure of why being called from user graphics (most likely a root access user, or the disabled line would have anything to do with anything, but they are there.)
Also something I have seemed to find conclusive, if you run /system/bin/bootanimation it plays the animation almost instantly, but if you run /system/bin/bootanimation2nd it plays after a bit of a delay. So after renaming bootanimation to playlogos1 I noticed no change at actual boot time. I really feel like being able to update init.rc might hold some key, this is just a hunch I'm kinda figuring out what I can as I go.
I can confirm that this does indeed work, and the lag is annoying is the lag from the bootanimation & bootanimation2nd?
camalot said:
I can confirm that this does indeed work, and the lag is annoying is the lag from the bootanimation & bootanimation2nd?
Click to expand...
Click to collapse
+1 confirmed working, plays for maybe two seconds, then displays home screen.
EDIT: in a logcat i noticed "Unable to open zip '/data/local/bootanimation.zip': No such file or directory" I tried placing the bootanimation.zip into the /data/local folder, but am still getting the lag between the white vibrant and the animation....
Edit2: I tried editing the pngs in the zip file. I wanted to know at want frame the animation was playing and what frame is was stopping at. so i just painted the frame number on top of the picture, rezipped/pushed/copied/rebooted, and now all i get is the white vibrant, followed by pure black screen for a few seconds, then the lock/home screen.........not sure if there is a file size limit, or what...if i push the original bootanimation.zip i get the animation back......
d_bot said:
Edit2: I tried editing the pngs in the zip file. I wanted to know at want frame the animation was playing and what frame is was stopping at. so i just painted the frame number on top of the picture, rezipped/pushed/copied/rebooted, and now all i get is the white vibrant, followed by pure black screen for a few seconds, then the lock/home screen.........not sure if there is a file size limit, or what...if i push the original bootanimation.zip i get the animation back......
Click to expand...
Click to collapse
Here I got it working, trick is when you put it into an archive to put archive to store, so it doesn't compress the files. I have attached a custom "Haters" bootanimation with painted frame numbers. You might notice that the files are not jpg, that is just what i saved them as. It didn't seem to reveal to much to me. I don't think the problem is with the animation, I think it is when it gets called, not exactly sure of course.
Also about your log. When it looks for a bootanimation it checks /data/local first and if it finds nothing it goes to /system/media. I believe /data/local is a legacy command and for forward compatibility you should just get in the habit of using /system/media.
This lag is very puzzling, I am gonna try and pull the bootanimation / playlogo files off of other android phones or maybe android open source and see what happens...
For anyone who happens to want to look at what bootanimation / bootanimation2nd / playlogo / playlogos1 is remember they can be opened with 7zip and viewed as an archive. Inside them are 6 files 0, 1, 2, 3, 4, 5 (if memory serves). It all looks arbitrary to me however, just a bunch of random junk.
Awesome Dude, This is definitily progress in the right direction. Thank you, and all the Devs for their hard work.
zaduma said:
Here I got it working, trick is when you put it into an archive to put archive to store, so it doesn't compress the files. I have attached a custom "Haters" bootanimation with painted frame numbers. You might notice that the files are not jpg, that is just what i saved them as. It didn't seem to reveal to much to me. I don't think the problem is with the animation, I think it is when it gets called, not exactly sure of course.
Also about your log. When it looks for a bootanimation it checks /data/local first and if it finds nothing it goes to /system/media. I believe /data/local is a legacy command and for forward compatibility you should just get in the habit of using /system/media.
This lag is very puzzling, I am gonna try and pull the bootanimation / playlogo files off of other android phones or maybe android open source and see what happens...
For anyone who happens to want to look at what bootanimation / bootanimation2nd / playlogo / playlogos1 is remember they can be opened with 7zip and viewed as an archive. Inside them are 6 files 0, 1, 2, 3, 4, 5 (if memory serves). It all looks arbitrary to me however, just a bunch of random junk.
Click to expand...
Click to collapse
AFAIK, i don't remember seeing the "bootanimation", "bootanimation2nd", "playlogo" and "playlogos1" on any AOSP builds. I think those may be a SGS thing. Also, the /data/local/ i believe is used because it is writable by user, if i remember correctly, and would not require root to put a file there. But I could be wrong about that.
Why did you rename the bootanimation & bootanimation2nd as playlogo and playlogos1? does that tell it to load the /system/media/bootanimation.zip?
edit: ok, I was wrong... bootanimation is there, but not bootanimation2nd and not playlogo / playlogos1
i think editing the init.rc properly could do this how it is in aosp. the following is in our init.rc. These are the two that stick out to me. you see the 1st one is commented out.
Code:
#service bootanim /system/bin/bootanimation2nd
# user graphics
# group graphics
# disabled
# oneshot
Code:
service playlogos1 /system/bin/playlogos1
user root
oneshot
It looks like this in an aosp rom.
Code:
service bootanim /system/bin/bootanimation
user graphics
group graphics
disabled
oneshot
Jr33 said:
i think editing the init.rc properly could do this how it is in aosp. the following is in our init.rc. These are the two that stick out to me. you see the 1st one is commented out.
Click to expand...
Click to collapse
Exactly what has to be done. That requires a kernal edit tho if I'm not mistaken as init.rc get reloaded every time the phone is restarted.
it works but disable my lag fix , there's a way i can do its w/o removing the lag fix?
Designgears at the captivate forum says he and a coworker got it working on the cappy. He didn't give details but he's including it in his next incarnation of his ever popular rom for the captivate.
Its good to see that this has been figured out. Here as well. I can't wait to try it
Sent from my SAMSUNG-SGH-I897 using Tapatalk
Samsung I hate you. Edited so that people don't get silly ideas.
Trying to look through the AOSP. I can confirm that there is only bootanimation. I'm going to probably end up compiling some of it from source, it would be nice to know exactly what is happening in playlogos1, it might be just calling the animation but I find it unlikely.
Also if anyone can send me information about how to edit the initrd I would be very thankful. I guess I can just rename whatever file I want to playlogos1 but then it doesn't have the full set of options Running into problems trying to compile android from source, fricken a.
End of the day I need to figure out how to edit init.rc and have the changes be saved, because obviously it gets overwritten when you turn your phone off/on.
xalucardx said:
it works but disable my lag fix , there's a way i can do its w/o removing the lag fix?
Click to expand...
Click to collapse
I don't know. If you are running any of eugene's roms edit playlogosnow and not playlogos1, because he is running a custom set of commands there and calling playlogosnow at the end.
Also: OP updated.
Edit:
Dani897 said:
Designgears at the captivate forum says he and a coworker got it working on the cappy. He didn't give details but he's including it in his next incarnation of his ever popular rom for the captivate.
Its good to see that this has been figured out. Here as well. I can't wait to try it
Sent from my SAMSUNG-SGH-I897 using Tapatalk
Click to expand...
Click to collapse
I'd love to see where you read this, I searched that thread and there is talk about only playing the logos through playlogos instead of using it as a place to launch lagfix's since custom kernels now support userscripts...
Just ran
Code:
cd /system/bin
ls -l playlogos1
which revealed that root.shell owned the file and it's permissions were set to -rwxr-xr-x-
so i went ahead and
Code:
mv playlogos1 playlogos1BKP
cp bootanimation playlogos1
ls -l playlogos1
which revealed that root owned bootanimation so now i ran
Code:
chown root.shell playlogos1
to fix ownership and made sure permissions were set for this owner
Code:
chmod 755 playlogos1
Effect: nothing, don't bother.
All you need is playlogos1 removed from init.rc and uncomment bootanimation from there. Then on boot the phone will activate the bootanimation binary instead. I have no clue how to edit the initramfs to include the edited init.rc. I have ben looking all over for instructions or some script to split/repack. Maybe JAC could incorporate this into his release, but probably won't because I am sure there are many people that like the samsung bootanimation. I for one like it, I just wish it was in .zip format.
Sent from my SGH-T959 using XDA App
Jr33 said:
All you need is playlogos1 removed from init.rc and uncomment bootanimation from there. Then on boot the phone will activate the bootanimation binary instead. I have no clue how to edit the initramfs to include the edited init.rc. I have ben looking all over for instructions or some script to split/repack. Maybe JAC could incorporate this into his release, but probably won't because I am sure there are many people that like the samsung bootanimation. I for one like it, I just wish it was in .zip format.
Sent from my SGH-T959 using XDA App
Click to expand...
Click to collapse
Nah, i have done this. It reflashes init.rc at boot and at shutdown. Without repacking it, the changes won't last long enough to see boot time.
zaduma said:
Nah, i have done this. It reflashes init.rc at boot and at shutdown. Without repacking it, the changes won't last long enough to see boot time.
Click to expand...
Click to collapse
i know it re-flashes. you misread my post. it needs to repackaged in the initramfs to stick. you can edit the init.rc on the phone all you want but nothing will happen.
Bump. Any new progress on this?
Bringing this topic back to life hopefully!!!
Has anyone looked into this anymore? I've been playing with it for a couple days now and can get the first 45 or so of my 60 frames to play using the desc file included but replacing the text
"320 480 13p 0 0 animate"
with
"480 800 60
p 0 0 animate"
(480 800 - screen resolution... 60 - frames/sec... p - ???... 0 - # of times to repeat... 0 - # of frames to pause after last frame... animate - folder png's located in)
It seems as if I'm limited to a certain amount of TIME not frames... Like the phone breaks the boot sequence into 2 separate time slots... one for T-Mobile sequence and one of Galaxy-S sequence... not a restriction on frames like the bootdown sequence has. I played with changing the frame-rate (the 13 and the 60) to different variations including 1, 30, 60, 80. I got further along in my animation with each variation, but it seemed as if it hit a time restraint wall and it hard stopped the animation.
Also, another reason I think it is alloting 2 separate time slots is that the Droid boot animation file contains 2 separate folders "part0" and "part1" with png files in both, and their desc.txt file contains text calling both folders out?? Could that have something to do with our animation pausing 3-5sec?? Is it looking for another animation call? Do we need more than one boot sequence?
It's late here and I'm not going to play with it any more tonight, but I'll skim more of the surface tomorrow. I'm no pro at this stuff as this is my first android and phone development is completely new to me, so don't poke too hard. If this is old news and someone has figured it out, a nice 'how-to' would be greatly appreciated!
One last thing... I failed to make a backup of my original stock bootanimation.zip file... would it be too much to ask someone to post one or send me a copy so I can revert without nandroid restoring??
ndhr3d said:
It's late here and I'm not going to play with it any more tonight, but I'll skim more of the surface tomorrow. I'm no pro at this stuff as this is my first android and phone development is completely new to me, so don't poke too hard. If this is old news and someone has figured it out, a nice 'how-to' would be greatly appreciated!
One last thing... I failed to make a backup of my original stock bootanimation.zip file... would it be too much to ask someone to post one or send me a copy so I can revert without nandroid restoring??
Click to expand...
Click to collapse
I realize you said it was late, but did you mean the stock .qmg file?
I have edited the init.rc and can run the bootanimation binary. The problem is, it never stops. Does anyone know how the AOSP boot animation is supposed to be halted? I have to adb shell into the phone and kill the bootanimation process.
If you want to mess with it, check out my kernel. You can run a script to replace init.rc at bootup before Android's init app loads up.
Babyface1249 said:
I realize you said it was late, but did you mean the stock .qmg file?
Click to expand...
Click to collapse
Whichever was what the phone was calling before I started destroying everything!
The cmd code included creating BKP files of the playlogo and playlogos1 files, but both of those I've overridden. Not sure if I need those to bring back the original boot sequence.
ttabbal; said:
Does anyone know how the AOSP boot animation is supposed to be halted?
Click to expand...
Click to collapse
I know nothing about android development other than the few things I've been able to modify by swapping out png files or flashing with recovery... I wish I had enough time in my day to learn about it all. The one thing I remember from the Droid forum I read was that a 0 in the desc file after the p means 'infinite loops'... maybe simply change that to a 1 and see if it plays through only once??
Reference to that infinite: http://www.machackpc.com/featured/how-to-changecreate-your-boot-animation-for-droid/
If you got it all to work and play the entire loop with no 3-5sec delay prior, that is fantastic! Otherwise I guess I could Nandroid back... luckily I was smart enough to create a backup before starting to mess around in my system files!
Startup & Shutdown Animations from the Android Commercials -SHUTDOWN SOUND NOW WORKS!
--UPDATE MAR 29--
SOUND NOW RE-SYNCED.
Okay so I've finally spent the time to re-edit the sound on the Android Eats Apple startup animation numerous times to get it in sync with the video. I have also done some minor edits to the video. I'm using LeeDrOiD Version 2.0.0 (as 2.2.2 doesn't work with DSP Manager and I like lowering the treble on the so music/sounds/ringtones don't sound so harsh). I've updated the MegaUpload link with the new Andoroid Eats Apple Animation. I can't say whether the sound will be in sync with other verions/ROMS but it is in sync with LeeDrOiD 2.0.0. (I hope it's in sync with 2.2.2). Lastly make sure the option for fastboot is off or the whole animation and sounds will probably not load up fully.
--UPDATE FEB 18--
Great news!! I've solved the problem of how to make shutdown sounds work on the Desire HD!! I do believe this is a first as I've not found any info on Android phones so far except for the Samsung (Facinate, Captivate, ect). I've posted the Bad Android Shutdown Animation.zip at the end of the post. Make sure to follow the guide here to get the sounds to work on shutdown. The guide for the shutdown sound will be based on using LeeDrOiD HD ROMs which I'm using but I'm guessing it should be similar on other ROMs or even stock HTC ROMs with Root Access. So basically what you need to do is grab the .xml files located on your phone at "/system/customize/CID/". For me the two files are: "default.xml" and "LeeDrOiD.xml". For those not familiar with how to copy files to and from the system folders of your phone have a look below as I've explained how to use ADB for those basic commands. Okay so basically for me I've tested using LeeDrOiD HD 1.5.1 and also the version 2.0.0 (using his 2.0.3 Kernal). Using a text editor (notepad with wordwrap switched off is fine) just go to the bottom of the file and change the old lines which will be something like this:
<ShutdownConfiguration>
<ShutdownAnimation image_png="/system/customize/resource/downanimation.zip" image="" fps="15" />
</ShutdownConfiguration>
Click to expand...
Click to collapse
...change em to this:
<ShutdownConfiguration>
<ShutdownAnimation image_png="/system/customize/resource/downanimation.zip" audio="/data/local/shutdown.mp3" useAudio="1" image="" fps="24" />
</ShutdownConfiguration>
Click to expand...
Click to collapse
Ok now you can see that you're going to have to copy an animation zip file (in the same format as a startup animation) called "downanimation.zip" to "/system/customize/resource/" and also need to copy an MP3 file named "shutdown.mp3" to "/data/local/". Okay for those feelin lazy who are using LeeDrOiD HD 2.0.0 I've included the two .xml files so you don't even need to edit yours, you can just push em to you phone. I've posted the shutdown animation zip file below as I did have to re-edit the sound file to get it in sync for shutting down as it must use a different timing that when used as a startup sound... I did it on LeeDrOiD 1.5.1 so it may need a little adjustment for LeeDrOiD 2.0.0 or other ROMs. Sorry I don't have time now... I've gotta move interstate in a couple of days!! So anyway to adjust the sound sync you just edit the sound file in your favourite sound editing software and simply cut and paste sections of silence as needed. Audio editing software which shows a timline with increments down to less than 1 sec is ideal. Please look at the bottom of the post for the new zip files for the Shutdown Animation and the .xml files. --Have fun
---PREVIOUS POST---
Hi guys,
I hope this is allowed...
I've been workin on getting a couple of the Android Commercials into Startup & Shutdown animations. It's taken a long time, mostly with the audio, editing to get it in sync and creating new sound to completely replace the one for the "Bad Android" one... Unfortunately at this stage the I couldn't get any shutdown sound to work on the Desire HD. The "Andoird Eats Apple" was designed as a startup and the Bad Android was designed as a shutdown... So you can get the idea of the sound I've shown it as two startup animations.
Here's the youtube links to see how the animations look on my phone:
"Android Eats Apple"
http://www.youtube.com/watch?v=Wbd135qp-0M
{
"lightbox_close": "Close",
"lightbox_next": "Next",
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"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
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}
"Bad Android"
http://www.youtube.com/watch?v=AI_DITbtRFk
Here are links to the animations. If MegaUpload ****s itself or the files get removed just PM me and I'll try repost a link:
"Android Eats Apple Animation" (Updated 29-Mar-2011)
http://www.megaupload.com/?d=2QFQNAQ5
"Bad Android Startup Animation"
http://www.megaupload.com/?d=HW7YHHIK
-Bordem Warning-
The info I've typed bellow is a rough guide how to use the files for your phone and how to create your own animations.
Okay so these are set to go for any 480x800 screen size. They are pretty easy to customise if your screen size is smaller or larger. The settings for the screen size are in the "desc.txt" file included. If you set your screen size in that file the bootanimation resizes it all on the fly. For the shutdown animation the changing the screen size in "desc.txt" doesn't seem to resize the images so instead use a simple program like Imagicon to do a batch resize of all the images. To be safe (for other phones) it's best to set no more than 24K colour.
Now on the ROM I'm using (LeeDrOiD HD) the startup "bootanimation.zip" and "android_audio.mp3" go in the "/data/local" folder on the phone. The shutdown "downanimation.zip" goes in the "/system/customize/resource" folder. Here are some simple tips using ADB and command prompt in windows. Make sure the USB cable is of course connected on charge only with USB Debugging on:
(always best to do this first)
"adb remount"
(an example of how to list the folder contents)
"adb ls /data/local"
(If you wanna backup the original then)
"adb pull /data/local/bootanimation.zip"
"adb pull /data/local/android_audio.mp3"
(backup shutdown animation)
"adb pull /system/customize/resource/downanimation.zip"
To copy the animations and sounds first move the above backed up originals to some other folder. Now copy and new "bootanimation.zip", "android_audio.mp3" or "downanimation.zip" to your folder on your PC where you have adb (usually "platform-tools). Now in command prompt do:
"adb remount"
"adb push bootanimation.zip /data/local"
"adb push downanimation.zip /system/customize/resource"
(for the startup sound)
"adb push android_audio.mp3 /data/local"
Lastly I've found the "desc.txt" doesn't seem to work to change or set the right frame rate when using the shutdown animation. Here's how to change it.
For me using LeeDrOiD HD custom ROM I have two files (pretty much the same) one called "default.xml" and the other "LeeDrOiD.xml" they are located in the "/system/customize/CID". You get the idea by now how to push & pull the files from your phone. Use a txt editor like notepad for both .xml files and you'll see down the bottom of the files a section for the shutdown animation that looks something like this:
<ShutdownAnimation image_png="/system/customize/resource/downanimation.zip" image="" fps="15" />
Click to expand...
Click to collapse
Now you just change the number next to the fps to whatever frame rate per second you want. For example if you are using my "Bad Android" shutdown animation then set it to 24.
Lastly just remember that I've included both zip animations containing the "bootanimation.zip" file, this can easily just be renamed to "downanimation.zip" and placed in the appropriate folder and it works as the shutdown animation. If you decide to rename another startup animation other that "Bad Android" you'll want to set the frame rate. You already know how to set it as I explained above but you'll need to find what to set the frame rate at.... Open desc.txt contained in the "bootanimation.zip" file and you'll see something like: 480 800 30p
the 30p means 30 frames per second. So in this example you'd now change the fps of your .xml files also to 30.
The possibilities are really limitless for shutdown and startup animations. Once you grab your video, it could really be from almost any source. Put it in the free program Super and set output to sequence of images and then either .png or .jpg. You can also crop images, resize and stretch all with this very easily. If you have wide animations like the one I've used you can select them all in windows explorer in Vista or Windows 7 and right click and just choose rotate right. You can now create your own folders within a "startupanimation.zip" or "downanimation.zip". Make sure when you zip it you use a program where you can choose "store mode" which is using no compression, if not the animation won't work. You can google the desc.txt settings if you need for more help. Lastly if your animation won't show anything, I've found often it's the damn "desc.txt". For some reason everything in it looks perfect but it somehow is causing the animation to not work. Copy a new desc.txt from a working bootanimation.zip and then re-edit with your settings.
Alright enough of this jibber-jabber... time to try out the animations and if you're up for it try make some of your own? Hey I'm sure there'd be a million Bender from Futurama clips that'd be wikked as a boot animation with sound.
Take care
P.S. If you wanna change your splash screen use any 480x800 .bmp file in 24K colour with Android Flasher http://forum.xda-developers.com/showthread.php?t=794638
nice i cant wait i like the 1st one its always nice to bash apple
yoshi thats some slick work mate, i can't wait
great work cant wait
Yoshi_523 said:
P.S. If you wanna change your splash screen use any 480x800 .bmp file in 24K colour with Android Flasher http://forum.xda-developers.com/showthread.php?t=794638
Click to expand...
Click to collapse
In this topic there is a topic to Desire splashes, do they also work for Desire HD?
Donny1987 said:
In this topic there is a topic to Desire splashes, do they also work for Desire HD?
Click to expand...
Click to collapse
you cant use that tool..... download the radio flash tool from the radio thread and use that to flash splash1.img
how bout for 2.3.2 androind user? i found out those folder path are not identical with the tutorial
Originally posted by sub7evenhow bout for 2.3.2 androind user? i found out those folder path are not identical with the tutorial
Click to expand...
Click to collapse
The startup & shutdown animations and sounds shouldn't be a problem to play with. At least in my experience when I've put ones on my phone that aren't right the thing just doesn't play but the phone still works okay. That having said it's always safest to have a ROM backup done first which is very easy once you have Eng S-Off and Clockwork Recovery Mod installed. I'd be a bit more wary about playing with the splash screen as they seem to involve the system partition area. Just use an app that will is recommended for your specific model of phone. And yes the link I gave for Android Flash is in a Desire phone thread but it works well for flashing the spash screen on a Desire HD phone.
Ok many phones and Android versions are going to have different locations for the startup and shutdown animations and sounds. Try google it and you may get some idea where to look. I'd then look around on your phone using "adb ls" as I talked about above or even easier is if you have a .zip file of say a custom ROM you are using have a look at in on your computer. It will have exactly the same folder layout in the .zip file as when the ROM is loaded on your phone. Look for the bootanimation.zip ect. Look in "system/media/ui" if the above folders mentions aren't what yours is using. If you look hard enough you should be able the files.
Originally Posted by Donny1987
In this topic there is a topic to Desire splashes, do they also work for Desire HD?
Originally posted by AndroHero
you cant use that tool..... download the radio flash tool from the radio thread and use that to flash splash1.img
Click to expand...
Click to collapse
Hey I used Android Flasher 1.6.1 which is exactly the one listed in the link I gave from the DESIRE phone thread. YES it works 100% fine for flashing on a DESIRE HD. YES this was reccomended elsewhere in the splash screens thread as working for the DESIRE HD also. All you have to do it just check the bmp image is 480 pixels wide 800 pixels high and 24K colour then use the program. Follow the thread on Android Flasher for details on ALL the procedures you need done before using the program (basically make sure your phone is rooted with ENG S-OFF and of course Radio S-Off is always a good idea).
i found that, it was on system/media/ it works on the animation but not sound android_sound.mp3. still googling...
I'm trying to create my own custom boot animation but I have no idea why it's not working. I zip the file without compression but when I reboot my phone the screen just stays black
Do you know where to find a proper Guide?
Thanks
Donny1987 maybe this will help...
if your animation won't show anything, I've found often it's the damn "desc.txt". For some reason everything in it looks perfect but it somehow is causing the animation to not work. Copy a new desc.txt from a working bootanimation.zip and then re-edit with your settings.
Click to expand...
Click to collapse
Basically I faced what you're facing a lot. The black screen. Firstly if you aren't familiar with the settings please google desc.txt settings. You'll get all that info pretty easy. For some unknown reason I had so copy new desc.txt files a few times then with a working original I'd edit with the right info.
If you have a non working animation I'd try working from the ground up... get a known working desc.txt from your phone or from a .zip you downloaded from a bootanimation that you've got to work on your phone. Next just put say 10 of your images that are the correct size and in the exact same folder layout as is the previous working bootanimation and as it says in the desc.txt. Now in making just a simple 10 image tester if it's playing at 30frames per second or higher then you could miss it playing if you have both the setting for loop off and the last image of your animation all black.
Once you have a working 10 image tester of your animation then go from there in stages. Try all your images maybe next then reboot, if all good then next boot maybe change the frame rate speed in the desc.txt and reboot. Ect ect. If you get stuck you can PM me. There's always the option I could take a look at the zip too.
Don't worry after my first tries after spending ages fiddling with images and getting a modified animation, it just didn't work at all. I deleted everything and gave up only to come back weeks later and crack it and realise how close I was last time and get animations I was much happier with.
Yoshi_523 said:
Donny1987 maybe this will help...
Basically I faced what you're facing a lot. The black screen. Firstly if you aren't familiar with the settings please google desc.txt settings. You'll get all that info pretty easy. For some unknown reason I had so copy new desc.txt files a few times then with a working original I'd edit with the right info.
If you have a non working animation I'd try working from the ground up... get a known working desc.txt from your phone or from a .zip you downloaded from a bootanimation that you've got to work on your phone. Next just put say 10 of your images that are the correct size and in the exact same folder layout as is the previous working bootanimation and as it says in the desc.txt. Now in making just a simple 10 image tester if it's playing at 30frames per second or higher then you could miss it playing if you have both the setting for loop off and the last image of your animation all black.
Once you have a working 10 image tester of your animation then go from there in stages. Try all your images maybe next then reboot, if all good then next boot maybe change the frame rate speed in the desc.txt and reboot. Ect ect. If you get stuck you can PM me. There's always the option I could take a look at the zip too.
Don't worry after my first tries after spending ages fiddling with images and getting a modified animation, it just didn't work at all. I deleted everything and gave up only to come back weeks later and crack it and realise how close I was last time and get animations I was much happier with.
Click to expand...
Click to collapse
Thanks, that actually worked
Let's see what I can make
wow sounds..............
...interesting.
lol
got all working but wierdly enough the sounds seems to be out of sync for a second
edit: make that 2 seconds
this is excellent!!!
one problem how do i push sounds to downanimation?
ive got the apple one on the start up which is perfect but no sound on reboot.
thanks
edit my bad, just re read the first post...
hopefully that will soon work
rrrr ... i love your work ... big big thanks!
just a question, is it ok with you, if i change the Text to "Android Revolution HD" and put it in my Theme?
for sure, i´ll post you BIG BIG Credits on my Thread
hmm ... have to agree ... the sound is 2 seconds to late!
But just on "normal" reboot, on "Fast reboot" its working fine!
any ideas?
wow they both look great
will give it a try later and report if i also have some issues with the sound
hi guys,
the sound and the video are not synchronic, any ideas?
Anyone out there want to take a look at this boot animation? I've tried all I can think of to get it to work but all I ever get is a black screen. I'd appreciate the help.
http://www.multiupload.com/R55UG9SJP7
did you compress the zip file? You can't use compression on it, otherwise it will not be loaded, as the zip is supposed to act as a container only. If using 7zip, there's an option for "store" as the compression type. Use that.
No I did not compress the file. I selected the use the archive as storage with no compression. Like I said I have tried everything I can think of.
There is something about the pngs that is unknown as of yet. I created an image sequence from an avi with virtualdub and it worked fine. The image sequence I made with Rhino 3d does not. Same amount of frames, same desc.txt, same compression program (7-zip), relatively same filesize.
Make sure you're using a text editor that supports ANSI/UNIX save mode correctly. Notepad++ is good and free. And of course, the afforementioned 0 compression/store zip file. WinRAR did not work for me, but 7-zip did.
If I use 7Zip to create a 'store' file, can I just change the filename from a .7z file to a .zip file?
[edit] Looks like I can just make a zip file with 7zip
Gotta ask, what are the 'presets' in the part0 folder? I'm pretty sure that wasn't helping it work any...
So, there are a lot of guides on this subject and all of them have said that the images, regardless of folder, have to be incremental. So, frames 0(or 1) to 99 from part0 have to continue in part1 starting at 100.
I ran all the images through a PNG optimizer to shrink them after renaming all of part1 and gave it a shot. It does work now, but 800x480 images are rather slow to display I guess, or the framerate was low. I did not get to see the whole animation play due to fast booting on custom ROMs, but it started part1 before my homescreen came up.
Take a look
I have also tried almost everything, I just want the motorola Atrix boot animation to run on mine, I tried flashing a zip that was supposed to work, it didnt, I tried getting all of the files and making a non compressed zip and replacing it with root explorer, and that didnt work either. im about ready to give up, seemed like such a simple task.
i also need help i was trying to put the honeycomb one on and couldnt do it seemed so simple i got it into the right folder using super manager and i even deleted the boot from paragon and the samsung one but its still showing the original one HELP
ACDYZG said:
I have also tried almost everything, I just want the motorola Atrix boot animation to run on mine, I tried flashing a zip that was supposed to work, it didnt, I tried getting all of the files and making a non compressed zip and replacing it with root explorer, and that didnt work either. im about ready to give up, seemed like such a simple task.
Click to expand...
Click to collapse
I downloaded the dumped one. After messing with the files for hours, I just slapped it in and watched as it worked, despite being for a different resolution. I just ADB'd it to /system/media.
Ok so im stuck.
I've tried everything to install a different boot animation on my T-Mobile Note 4.
I tried downloading a file that was titled "CWM_CustomBootanimation_44_Enable.zip"
then going into an XDA thread that had a bunch of "bootanimation.zip"'s and choosing the one I liked.
Downloaded and placed it in my system/media/ folder.
Gave it the right permisions.
But nothing happened... I rebooted the phone and now all i had was just the stock samsung note 4 boot-up, but oddly i was now missing the T-mobile one that would show up right after, although the T-Mo jingle remained.
I kept searching and then found the strategy of just replacing the "bootsamsung.qmg" and "bootsamsungloop.qmg" files.
I found another boot animation i liked with .qmg format.
It came in zip folder and i extracted the 2 files, copied them over and named them like the original files (also adding an "_old" to the titles of the originals incase i ever needed them again)
Gave them the right permissions
Rebooted
And same thing again... just the stock black note 4 screen
At this point i decided to try another .qmg file, but this time for the shutdown animation...
Did pretty much the same run around...
and it worked! so the shut down animation was changed without a hitch.
I went back to the media folder and realized there were other boot files such as "bootsamsungmini.qmg", "bootsamsungminiloop.qmg", "bootsamsungmini2.qmg" and "bootsamsungmini2loop.qmg"
so i tried switching all of them to the 2 .qmg files i originally downloaded, with the right permissions, but nothing... still same stock black boot up.
So now, like i said, I'm stuck...
Should i have just put the whole zip file in the media folder? there were two folders in that zip. One was system/media with the two new boot animations and the other was META-INF/com/google/android/ with two files "update-binary" and "updater-script". Not sure if i have to do anything with these files.
Ive also heard theres an app on the market called Boot Animation but it has lots of mixed reviews, dont feel like going through the hassle of possibly bricking my device now.
And ive never been a custom rom kinda guy so i dont want to switch roms just for a boot animaion.
Any help would be appreciated thanks.
Anyone?
Most system/media files contain a bootanimation.zip folder. Make sure you delete it or when you put in the new qmg the system will boot from the zip file before the extracted qmgs