Ran across this last night perusing the Market with 'AppBrain' - a market overlay app which suggests favourties.
It's a God game, fantasy setting. There are a series of scenarios and the premise is that each time you must build up a little town, hiring Rangers, Warriors, Wizards and Paladins to stave off a variety of monsters and achieve an objective.
This is a professional quality game and looks excellent. The U.I. is easy to pick up, gameplay (at least as far as I've got) is balanced and fun and it's pretty addictive.
If you like this sort of game or even if you are just curious, go download it now before they bump the price up - introductory price was just $1 last night! Go get it before it inevitably becomes HOT!!!
**Edit: Correction it was UK 99pence so about $1.60 or so. Still an absolute steal, this game is a real gem. I got through another couple of levels today and it still doesn't disappoint. Not sure how many levels there are but I will definitely go back and re-play several after I get through them. It does add challenge and strategy in appropriate amounts: I failed one particularly fiendish level two or three times before figuring out a strategy that works and I'm still learning as I play. There's also online play apparently - presumably head-to-head, I haven't tried it yet. Fun, fun, fun!
Oh and I have no affiliation with the game whatsoever - never even heard of the development company before - I'm just a long time (semi-lapsed) gamer finding a good fix and wanting to share.
This stupid thing has me gaming again as well for the first time in ages, hooked on dungeon defenders. I'll give this one a try when I get home tonight, thanks for the tip!
Just bought it, unfortunatly the price is already up to 3 something USD.
Edit: Pretty fun, I didn't pick it up too fast, but its well made, and looks like it should be fun so I'll keep it. Thanks for pointing this out.
Good game. I'm enjoying the heck out of it. Thanks for the recommend.
Just installed it, paid $3+ (charges in euro by the way) graphics looks good... will spend a day or two till I decide if it's worth it or not.
But for those who want to get a pretty exciting game, try dungeon defenders. installed it and so far that game is so great! nice well done graphics! got in on sale for 99cents..dont know how much will it cost now, but trust me, it's worth it!
Finally finished Majesty last night, eight scenarios in all though the map where you select scenarios looks like more were intended. Perhaps content that was unfinished at release, perhaps a paid expansion. I will be re-playing all of them with the knowledge I have gained and I am sure they will be rather easier the second time through.
Each scenario is different and each has an amusing little story to set it up. As you progress you get access to Elf and Dwarf allies, though not both at the same time of course. In some scenarios you do not have access to one or more of your troop types.
I would have liked a few (2-4) more scenarios but even at $3-ish I would still consider it a good purchase. The two enhancements I would really like to see are adjustable difficulty levels and a free play mode using a random map selection and perhaps allowing the enemies to re-build their generators (buildings) after you have destroyed them.
Still a fun little game with great production value! I would happily pay a couple more bucks for an expansion.
Dungeon Defenders is up to $4.99 now I'm afraid, wish I could have found that when it was 99 cents. Maybe if they have another sale... I wish Marketplace would let me set up a watch list for software I am interested in but not wanting to buy right now.
Happy gaming!
I don't know for sure but I think this is based on the old PC game majesty. It certainly reminds me of it.
There was a sequel to that, so maybe we'll get more.
999ping said:
Finally finished Majesty last night, eight scenarios in all though the map where you select scenarios looks like more were intended. Perhaps content that was unfinished at release, perhaps a paid expansion. I will be re-playing all of them with the knowledge I have gained and I am sure they will be rather easier the second time through.
Each scenario is different and each has an amusing little story to set it up. As you progress you get access to Elf and Dwarf allies, though not both at the same time of course. In some scenarios you do not have access to one or more of your troop types.
I would have liked a few (2-4) more scenarios but even at $3-ish I would still consider it a good purchase. The two enhancements I would really like to see are adjustable difficulty levels and a free play mode using a random map selection and perhaps allowing the enemies to re-build their generators (buildings) after you have destroyed them.
Still a fun little game with great production value! I would happily pay a couple more bucks for an expansion.
Dungeon Defenders is up to $4.99 now I'm afraid, wish I could have found that when it was 99 cents. Maybe if they have another sale... I wish Marketplace would let me set up a watch list for software I am interested in but not wanting to buy right now.
Happy gaming!
Click to expand...
Click to collapse
What was your strategy to the last stage Dragon Hazard that can only be unlocked when beating all the other stages with GOLD status?
Actually, I only unlocked the Dragon level very recently.
I have not been able to beat it yet - haven't upgraded my g tab install of Majesty in a while so I'm still playing without the difficulty levels. (By choice)
The best approach I have found so far is strategically placed Dwarven towers - North, South, East and West - supplemented with Necros and Warriors, but I've only been able to get through the first couple of waves of Dragons. They just keep on coming and if you don't kill them quickly, they accumulate and take out your defenses. The waves of Undead and the Harpies just add to your woes.
- Necros are invaluable for the 'Wither' spell and their lifetaps
- Dwarven towers are necessary to hold the Dragons away from your other buildings: a Dwarven tower is about on par with one Dragon and is superior to a Wither'd Dragon; two Dragons however will make mincemeat of a tower pretty quickly
- The other trick seems to be getting your warriors leveled and upgraded to the point where they can actually take and dish some damage to augment the towers. Aggressive expansion early on helps.. I think getting more money to hero's early on (by setting easy cash objectives) might help also.
The problem is that once your initial crop of heroes starts getting killed or one of your towers gets taken out, you are pretty much screwed.
If you figure out more, please let me know.
good game 10 char
Related
Hey all, I recently posted a game utilizing the 3D capabilities of the G1 to the Marketplace called Flyer.
It's a game where you fly around as a jet and try to destroy enemy jets.
It's currently in a very early build but is up so I can get feedback now, when it's easy to change things.
How to play:
Hold the phone sideways in front of you(in landscape mode)
Tilt left/right to roll
Tilt up/down to pull up or down
Press trackball to fire machinegun
Of Note:
Enemies are currently just green boxes but do behave somewhat intelligently
You can't die yet
Next Release:
Main Menu
Possibly a death sequence
Let me know what you think of it!
Don't listen to the market comment goons, this shows a lot of potential. Keep it up!
yea...the market goons are worthless...come here for the "real" comments.
keep up the good work.
i think more than half the comments i see in the market come from 16 yr old. i like this game
This game shows a lot of potential,the market people who comment are idiots who say first all the time
Is the game good? No, it's pretty much terrible.
Does it have potential? **** yeah.
Graphics for sure, enemy planes, I would make the view in 3rd person, and show a small jet instead of cockpit view. Keep up the good work, it'll get there.
Just got my G1 like 5 hours ago (After a curfuffle with a postman xD) This was one of the first Apps I downloaded to test the accellerometer and it's frickin awesome! Sure way to kill 10 minutes or so, and yeah it has potential. Maybe a Gyro to show your current heading could be added, that way I can tell if i'm upside down or not!
Could you integrate google satellite view into it?
i suspect that would slow it down, but would make it way fun.
either more targets, or more maze like capabilities.
right now it's very flight simulatorish.
God you wanna talk about a little curfluffle with the postman to get it? FedEx was supposed to deliver mine on New Years eve and the delivery man filed that the road was blocked. I called their headquarters, raised hell about it, they checked into it, he changed it to local holiday (meaning a business was closed for delivery) on a residential shipment. They finally made him come back (which was an extra 30 minutes both ways) and deliver it. He refused to even drive all the way down my driveway, he parked halfway down and stood next to the truck until I walked up to get it from him. The lesson of this story, if you're a delivery man and wanna go out and party on new years eve, do your freakin job first or else it'll just cost you more time.
You have done a great job man! Increadible potential. Atleast we can see that 3d is on its way! Keep up the good job. Afterall bding games takes hundreds of people some time so you've a great job!
I am currently deployed to Afghanistan with the USAF, and one of the large parts of my job is setting up satellite dishes so our guys in the little out of the way Combat outposts and forward operating bases can watch the game on sundays. Well, sometimes being out in the middle of nowhere it can be tough to get the exact alignment for a bird. I'm considering the Dishpointer app in the market, but trying to figure out of it's worth the $20 that it costs. The last place we were at we had to stay 2 extra days trying to align the dish only to find out that we couldn't get line of sight due to the mountains all around. If I had the app, which I found out about after we left, I could've been done the first day and gotten out of harms way that much sooner. (We had intel that 130 taliban were preparing to overrun the base, and we were only less than 70 guys strong.)
Anyways, back to my question. Has anyone used this? It sounds almost too good to be true from the descriptions I'm seeing. Any feedback anyone can give would be much appreciated.
Wonder if it actually works myself.
We have developed the app with exactly such cases in mind: determine line of sight issues before assembling the dish thus saving time and hassle.
The app is dead on accurate if the internal compass is accurate but you also have the option to manually correct the internal compass if for example your manual compass gives better readings (You guys have probably the best compasses out there).
Remember, you can always test the app for 24hrs and return it if, for any reason, you're not happy with it.
Any questions feel free to contact us.
Cool. I'll be trying this out on my next trip. After that I'll make sure to write a review telling everyone how it goes and maybe upload some some pics as well of a setup that I do.
Name: Chicks'n'Vixens: No Donuts
video of 0.9: http://www.youtube.com/watch?v=16GskXn0ksQ
Updated to Alpha 0.10A
Changes:
Made ads smaller
Tweeked some levels
New physics gameplay elements
New chickens
Levels redesigned
all new UI
http://social.zune.net/redirect?type=phoneApp&id=ab4a09b4-5e9f-e011-986b-78e7d1fa76f8
This game is coming along great.
I'd say once you have a good number of levels built and the graphics tightened up, you're fully entitled to charge for your hard work! Or perhaps always have a free basic version, but have to pay for advanced features like the level editor?
Great fun anyway, thanks
Want to compliment you on an excellent game. It's coming along nicely. The latest updates greatly improve the gameplay. Would like to see the implementation of tapping the screen anywhere to activate the chicken's special features. Tapping directly on the chicken can be a pain.
That's by far the best WP7
Game out there. Thank you.
Sent from my HD7 T9292 using Board Express
wheresmybeaver said:
This game is coming along great.
I'd say once you have a good number of levels built and the graphics tightened up, you're fully entitled to charge for your hard work! Or perhaps always have a free basic version, but have to pay for advanced features like the level editor?
Great fun anyway, thanks
Click to expand...
Click to collapse
I'm not sure how I'm going to make money from this, I'm really glad I released the beta but I don't want to charge people after playing it. What I might end up doing is releasing a big massive level pack of something and charging for that, but hopefully there will be at least 60 high quality 100% free levels for everyone to play as that's what I'm aiming for by version 1.0 which will be free I think what I'll end up doing is turning the original game into a trial with the 60 levels as well as simultaneously releasing a 'light' version containing the 60 levels, that way hopefully people won't think 'trial' means limited, I think 60 levels is plenty of fun for everyone especially for $0. Actually I'm still not too sure, 60 levels might be too much or too little for a trial, I don't want to put people off playing the game because the trial is too short but I don't want to make the trial so long and epic that people never get around to finishing it (therefore have no motivation to buy the full version).
At any rate the full version will hopefully be going for $0.99, if I can't beat Angry Birds in sheer content I can at least beat them on value for money.
MartyLK said:
Want to compliment you on an excellent game. It's coming along nicely. The latest updates greatly improve the gameplay. Would like to see the implementation of tapping the screen anywhere to activate the chicken's special features. Tapping directly on the chicken can be a pain.
Click to expand...
Click to collapse
I'm glad you like the latest update, I'm aiming to make future updates even better, specifically I'm looking into tweaking the way objects break and making it so that you can fire the cannon like it were a slingshot, as well as adding a tracer so you can see the rough path your chicken will take when you fire. If you have any suggestions do please throw them my way
Oh and you don't have to tap on the chicken to use its power, what makes you think you have to?
dkp1977 said:
That's by far the best WP7
Game out there. Thank you.
Sent from my HD7 T9292 using Board Express
Click to expand...
Click to collapse
Hey thank you so much Hopefully I can make it better still, I think Angry Birds is still overall a better game and I know Rovio is going to totally squash me when they eventually release Angry Birds on WP7 They get Xbox Live branding and paid by Microsoft for the port..
jabberworx said:
I'm glad you like the latest update, I'm aiming to make future updates even better, specifically I'm looking into tweaking the way objects break and making it so that you can fire the cannon like it were a slingshot, as well as adding a tracer so you can see the rough path your chicken will take when you fire. If you have any suggestions do please throw them my way
Oh and you don't have to tap on the chicken to use its power, what makes you think you have to?
Hey thank you so much Hopefully I can make it better still, I think Angry Birds is still overall a better game and I know Rovio is going to totally squash me when they eventually release Angry Birds on WP7 They get Xbox Live branding and paid by Microsoft for the port..
Click to expand...
Click to collapse
Sorry, maybe I just wasn't doing it right. It seemed I tapped several time elsewhere on the screen and nothing happened but when I specifically tapped the chicken, it did its special feature. But I do love this game. It has so much potential and I believe...just my opinion, now...that once you have it perfected, MS might try to buy it or partner with you. [thinking of Halo] There's no doubt MS wants an Angry Birds type blockbuster game. Yours has that potential.
From what you've done, you are an extremely talented dev and I wish the best for you.
MartyLK said:
Sorry, maybe I just wasn't doing it right. It seemed I tapped several time elsewhere on the screen and nothing happened but when I specifically tapped the chicken, it did its special feature. But I do love this game. It has so much potential and I believe...just my opinion, now...that once you have it perfected, MS might try to buy it or partner with you. [thinking of Halo] There's no doubt MS wants an Angry Birds type blockbuster game. Yours has that potential.
From what you've done, you are an extremely talented dev and I wish the best for you.
Click to expand...
Click to collapse
Thank you very much for the compliment Though I don't think Microsoft will want to buy me out, I'm just one guy, it would be easier to have me killed and take my code
As for the tapping thing, hmm, I'm starting to wonder that maybe you stumbled on a bug somewhere..
jabberworx said:
Thank you very much for the compliment Though I don't think Microsoft will want to buy me out, I'm just one guy, it would be easier to have me killed and take my code
As for the tapping thing, hmm, I'm starting to wonder that maybe you stumbled on a bug somewhere..
Click to expand...
Click to collapse
LOL...gotta watch out for those maniacal types...hehe - Reminds me of a movie I saw long time ago about how MS began and then also a crime drama about a MS type where the top dog was ordering hits on garage-type devs to get their code.
jabberworx said:
Hey thank you so much Hopefully I can make it better still, I think Angry Birds is still overall a better game and I know Rovio is going to totally squash me when they eventually release Angry Birds on WP7 They get Xbox Live branding and paid by Microsoft for the port..
Click to expand...
Click to collapse
I don't really think so. People would have to pay for angry birds, wouldn't they? But even if not, I think both games can coexist without any problem. I mean, I loved Angry Birds on Android. But you know what's better than one high quality games of a certain type? Two high quality games of that certain type. And yours is definitely high quality. No doubt about that, mate. Excellent job.
dkp1977 said:
I don't really think so. People would have to pay for angry birds, wouldn't they? But even if not, I think both games can coexist without any problem. I mean, I loved Angry Birds on Android. But you know what's better than one high quality games of a certain type? Two high quality games of that certain type. And yours is definitely high quality. No doubt about that, mate. Excellent job.
Click to expand...
Click to collapse
It would be great if they could co-exist, I guess we'll see what happens...
I think they will co-exist nicely, depending on pricing as you know MS will prob charge £3.49 or more for Angry Birds going by the price differences between WP7 and iOS apps
yosagojimbo said:
I think they will co-exist nicely, depending on pricing as you know MS will prob charge £3.49 or more for Angry Birds going by the price differences between WP7 and iOS apps
Click to expand...
Click to collapse
I hope you're right, I'm going to be pricing this at the $1 mark and pushing more free content so hopefully that will make up for the fact it's not angry birds
A lot of people giving the game reviews want more levels, so I've released 0.6 now, it doesn't have eerything I wanted to put into it but..
In addition to five more levels the cannon now behaves like a slingshot (i.e. pull back to fire), if you move your finger to the right side of the cannon you dis-engage it.
If you're pinching or dragging the camera around there is no chance of activating the cannon.
The camera will go back to its last position/zoom setting after a chicken has finished being fired (and stopped moving). This only works with ch
ickens when their special power is not activated.
Level loading speeds have been dramatically increased, after an initial ~7 second wait for the first level to load the rest will load very quickly (almost instantly) until the app closes The reason for this is that content is now shared between all levels.
And here's a teaser screenshot of one of the new levels: http://imgur.com/fNYH3
I think there are about five new levels in the update, I'm sorry I couldn't make it more, I have a day job and it's 2am (I get up at 6 XD).
I will be working on more levels so by the time this gets approved I'll hopefully have v0.7 ready for submission
Release date is whenever Microsoft approves the update (hopefully sometime later this week).
So I've hopefully addressed the annoyances with the clumsiness of the cannon and now levels load much faster (after the first load anyway) so that should be good. On my Omnia 7 there are no load times, it's circle in/circle out.
Jabber
I went to install this app on a LG Quantum and it does not show up. One issue might have been my battery may have died during installation(died 5 minutes after I hit install). Zune says its installed, but I can't even find it. Any ideas? I neeeeeed this app!!! Thanks.
7carisfast said:
I went to install this app on a LG Quantum and it does not show up. One issue might have been my battery may have died during installation(died 5 minutes after I hit install). Zune says its installed, but I can't even find it. Any ideas? I neeeeeed this app!!! Thanks.
Click to expand...
Click to collapse
Yeah it's probably because it shutdown half way through, not too sure what you can do about that htough. Maybe try asking in a WP7 specific help forum?
As good as your game is, I also want to recognize you for doing something most others do not do in app making: adhering to themes for the tiles.
Thank you so much for this.
MartyLK said:
adhering to themes for the tiles.
Click to expand...
Click to collapse
I'm sorry I don't know what you mean by that?
jabberworx said:
I'm sorry I don't know what you mean by that?
Click to expand...
Click to collapse
Sorry for being unclear. I mean the proper colors. Like right now my theme is red. The homescreen tile of your game is red.
MartyLK said:
Sorry for being unclear. I mean the proper colors. Like right now my theme is red. The homescreen tile of your game is red.
Click to expand...
Click to collapse
oh right, yeah that's fairly easy to do using png transparencies...
If you are going to keep it free indefinitely then perhaps you should open source it so that other devs and join in and improve the game?
If you alone could make something that's so close to Angry Birds, imagine what a group of devs could do. It just needs a bit more polish, but it's oh so close.
digger1985 said:
If you are going to keep it free indefinitely then perhaps you should open source it so that other devs and join in and improve the game?
If you alone could make something that's so close to Angry Birds, imagine what a group of devs could do. It just needs a bit more polish, but it's oh so close.
Click to expand...
Click to collapse
I'm hoping to profit from it eventually I don't think I'll make much money though considering the status of the game but it would be nice to get something material in return for all the work I've put into it
Hey Xoomers, Bang Bang racing is now in the Tegra zone market....enjoy!!! They originally told me it'll be out next week, better now than later!!
UPDATE: The developer has listened to our comments an will add new control options in a future update to the game, resembling the controls like Reckless Racing! The current controls are not bad once you get used to them...love the graphics though
Its in Tegra Appstore now but no link in market. Hopefully its up soon.
Mandelbrot.Benoit said:
Its in Tegra Appstore now but no link in market. Hopefully its up soon.
Click to expand...
Click to collapse
I informed the developer of the issue already, let's give it a few minutes and try again
The developer confirmed that it'll be ready to download shortly
They specifically said it will be released at 1pm EDT.
emplox said:
They specifically said it will be released at 1pm EDT.
Click to expand...
Click to collapse
Yeah they were as surprised as I was that it was out already...Tegra Zone released it early....I'm playing it now.
Doesn't have any multiplayer option. For 7.99 it should have multiplayer
Is it good?
This will probably be my first purchase from Market. Yesterday Google finally enabled paid apps for 99 more countries, including the country where I live.
I bought the game about an hour ago. I am not a fan of the control system. I was hoping it would grow on me but after an hour it still isn't great. I hope they incorporate something better in an update.
amelch05 said:
I bought the game about an hour ago. I am not a fan of the control system. I was hoping it would grow on me but after an hour it still isn't great. I hope they incorporate something better in an update.
Click to expand...
Click to collapse
What are the controls like? Tilt/Sensor or touchscreen?
[edit] decided to give it a go, dissapointing for £4.90, refunded it The control system is odd, dragging my finger in front of the car to dictate where it should go, at the same time obscuring my own view, isn't fun :/
chiefmcbeef said:
What are the controls like? Tilt/Sensor or touchscreen?
[edit] decided to give it a go, dissapointing for £4.90, refunded it The control system is odd, dragging my finger in front of the car to dictate where it should go, at the same time obscuring my own view, isn't fun :/
Click to expand...
Click to collapse
They should of made it like reckless racing which has many different methods of control.
mug2k said:
They should of made it like reckless racing which has many different methods of control.
Click to expand...
Click to collapse
Agreed, I bought Reckless Racing on my Desire, didn't run too well until I traded it in for the Incredible S, yet to try it on my Xoom. Perhaps I should just stick with that
That's really disappointing I was really looking forward to this game. Is there anyway to use a controller wii or zmote?
Senta from my Xoom using XDA App
mug2k said:
They should of made it like reckless racing which has many different methods of control.
Click to expand...
Click to collapse
See my update to my OP, the developer will release an update with a new control options similar to reckless racing soon!!
MRCANNADY said:
See my update to my OP, the developer will release an update with a new control options similar to reckless racing soon!!
Click to expand...
Click to collapse
Cool, I'll wait till then
Got this... doesn't really disappoint. The control scheme as-is (luckily there's a more traditional one coming) isn't half bad, but takes a lot to get used to.
There's no practice mode though. I ended up using Time Trial as my practice. Not a bad start.
I bought it, played for 5 minutes and gave up in disgust at the controls. But, I figured that I'd let them keep the eight bucks rather than take the refund since I want to support people that make games for the Xoom.
Played it again later for about 20 minutes and started to get the hang of the controls. At this point I was having fun even though the controls were still frustrating, so I decided to run down to Best Buy and spend $20 on a stylus. The controls are WAY better with the stylus keeping my big hands out of the way and preventing my hands from getting sweaty so that they stick to the screen.
Love the game now. As an added benefit, the stylus is pretty cool in its own right and now I'm awesome at Fruit Ninja, too.
Dyyryath said:
I bought it, played for 5 minutes and gave up in disgust at the controls. But, I figured that I'd let them keep the eight bucks rather than take the refund since I want to support people that make games for the Xoom.
Played it again later for about 20 minutes and started to get the hang of the controls. At this point I was having fun even though the controls were still frustrating, so I decided to run down to Best Buy and spend $20 on a stylus. The controls are WAY better with the stylus keeping my big hands out of the way and preventing my hands from getting sweaty so that they stick to the screen.
Love the game now. As an added benefit, the stylus is pretty cool in its own right and now I'm awesome at Fruit Ninja, too.
Click to expand...
Click to collapse
Perhaps I will get a stylus too then. Which one did you buy?
Dyyryath said:
I bought it, played for 5 minutes and gave up in disgust at the controls. But, I figured that I'd let them keep the eight bucks rather than take the refund since I want to support people that make games for the Xoom.
Played it again later for about 20 minutes and started to get the hang of the controls. At this point I was having fun even though the controls were still frustrating, so I decided to run down to Best Buy and spend $20 on a stylus. The controls are WAY better with the stylus keeping my big hands out of the way and preventing my hands from getting sweaty so that they stick to the screen.
Love the game now. As an added benefit, the stylus is pretty cool in its own right and now I'm awesome at Fruit Ninja, too.
Click to expand...
Click to collapse
Agreed, need to support the people who develop software for Honeycomb. Bought it - played it - like it
Another game to show off to iPad lovers!!
It's a silver one carried by Best Buy under the Rocketfish name.
today's free app on the amazon appstore, reg. 2.99
http://www.amazon.com/Indie-Pub-Kon...1?ie=UTF8&s=mobile-apps&qid=1308836700&sr=1-1
One of the professors at my college (RIT) made it, I've been beta testing it for a few months back when it was called blocks, and it's a really well made game. Get it today while it's free! Or wait, support a developer working on a professor's salary
Nice, I'm an RIT alum!
I have a bunch of games on my Tbolt even though I'm not much of a game player. You know, the ones you "have" to have like Angry Birds (why are those birds so angry anyway?).
So I took a flier on Kona's Crate today, seeing as how the price is right. And you know, it's pretty fun! The graphics are great and it's kind of addictive. I was playing on my lunch hour and before I knew it, time was up. Keeping that thing stable and upright while navigating the obstacles is kind of maddening. You keep saying, "Ok, one more time. Ok, one more time."
Thanks, I was thinking about downloading it. I will give it a shot now.
Good thing you posted this because when I saw it I initially dismissed it as it seemed "meh" from the icon on Amazon. I'm def. gonna download it now as after looking at the screenshots it seems fun!
It is fun but once you touch a wall and the crate it off center its a major pain, and like major said "just one more time"