how can this app "CHAINFIRE 3D" help our milestones ? - Motorola Droid and Milestone General

hey guys check this app
http://forum.xda-developers.com/showthread.php?t=1087427
this is an alternate driver for open gl that lets us reduce texture sixe and texture quality among others in our milestones
less texture size and texture quality equals more memory our main problem
i´ve installed it on mine and there are some graphical glitches but i was able to play games that lagged terribly before, that now run much much smoother
i don´t have the time or expertise to explore more this app if someone wants to contribute please do .
PS : i+ve installed it on miui gb 2.3 and works fine, please read the safety precautions present in the thread of the developper or make a nandroid backup before you install this !!!

Looks promising, I might try it tomorrow. A word of caution though, it says that the developer designed the app for phones with 1GHz or higher CPUs, so stock Milestone speeds may not cut it.

Sent from my Milestone using XDA App

Decreasing texture size will cause the cpu to be slowed down quite a lot because the milestone's processor will constantly be compressing the textures.
Sent from my Milestone using XDA App

salisbury_steak said:
Looks promising, I might try it tomorrow. A word of caution though, it says that the developer designed the app for phones with 1GHz or higher CPUs, so stock Milestone speeds may not cut it.
Click to expand...
Click to collapse
Technically, the CPU on our Milestone should have run by default at ~1 Ghz, but it has been underclocked for unknown reasons (battery problems, marketing strategy... idk). Anyway, with a bit of OC it shouldn't be any problem.

Sadly it doesn't work. I'm assuming the main reason why you want this is for gameloft games. But chainfire shrinks all the writing and doesn't touch the 3d textures :L so it gives a 0.5fps gain and makes all text unreadable
Sent from my Milestone using XDA App

Actually, I forced 16bit textures (not lower res, that is excessive though effective) and set an aggressive mem freeing schema ("Gaming" SuperCharger profile), and finally got lot of games running.
I think that gameloft games like Modern Warfare 2 would run also on our stones. I can run Samurai Vengeance 2 without any problem, with these settings.
At the moment, sounds like the only way to use modern games...

scoutme said:
Actually, I forced 16bit textures (not lower res, that is excessive though effective) and set an aggressive mem freeing schema ("Gaming" SuperCharger profile), and finally got lot of games running.
I think that gameloft games like Modern Warfare 2 would run also on our stones. I can run Samurai Vengeance 2 without any problem, with these settings.
At the moment, sounds like the only way to use modern games...
Click to expand...
Click to collapse
Modern Warfare 2 runs pretty well on CM7 without Chainfire3D, but if you want to play Shadow Guardian HD it will help alot. It is very usefull app and I can't see much differences in graphics, but performance is visible higher (and games need less ram memory).

Related

Bored so much... My next is WP7

I'm bored so much everyday something has broken.
With stock rom I can't play dungeon defenders with my PowerSGX 540
And with sucked balls iphone is smooth on this game.
With CM7 browser is laggy and stock kernel is so poor. Look fps in quadrant. F...k quadrant score but just look what a poor fps. After flashing glitch kernel dungeon defenders is so smooth but now it brings millions of bugs.
And now accelerometer doesn't work great it lags on CM7 or MIUI with all type of kernels. And these days are end of gingerbread. We still don't have a great gingerbread or froyo.
I have a great GPU chip great CPU chip I will put all of them into my somewhere. F...k samsung sorry for offtopic I bored so much.
Now CM9 will come with a big "0". Fix bugs fix bugs fix bugs ... And CM10 + a big 0 fix bugs fix bugs.
When can I use this sh*t?
My next phone will be a Windows Phone 7.5 or something. SGS FOR SALE.
LOL. 10 Chars.
Stupid thread, no one wants to know that u r buying a wp7. And if u wanted to sell your sgs then eBay is a better place then xda.
There is no cure for stupidity..
Before I commited myself to a 2 year contract, i researched which phone to buy for a full month. Consequently, i never moan, ***** or whinge like a little girl.
What did you do? Pull your phone out of a hat?
Sent from my GT-I9000 using xda premium
This guy has a point. I play with a phone, not games though. That's why Android is perfect phone for me
I am really wondering what games he is gonna play on Windows Phone !?
To those joking with OP...can you guys name one gingerbread firmware released by Samsung that is not laggy..buggy etc etc.
Well I'm using the following combination and it works like a charm!
ODEXED Stock JVR + CF-Root + Thunderbolt 1.9 60MB LMK + Arc Launcher 2.0.
I've got pretty high FPS in games and Quadrant scores are like 2400 - 2500.
Maybe you should try it? I'm playing 9mm wich is a 1.6GB game and works pretty good!
I don't play games that often in mobile,might try the above mentioned combo. I need a firmware that works,trusty alarm clock,etc.Samsung does not give a damn about the bugs on recent firmwares that's the reason i feel with the thread starter.
TigerCourage said:
Well I'm using the following combination and it works like a charm!
ODEXED Stock JVR + CF-Root + Thunderbolt 1.9 60MB LMK + Arc Launcher 2.0.
I've got pretty high FPS in games and Quadrant scores are like 2400 - 2500.
Maybe you should try it? I'm playing 9mm wich is a 1.6GB game and works pretty good!
Click to expand...
Click to collapse
Lets try dungeon defenders. You can't even just open game with this combination.
Sent from my GT-I9000 using Tapatalk
Just tried out Dungeon Defenders. Got real laggy the first time I played at wave 3 of the first level but I restarted and it ran perfect after that. Pretty fun game. Shame if I have to restart every time though as I usually only restart when I install new kernels and stuff or go for weeks of up time.
Big bottleneck with this phone is lack of RAM, and Dungeon Defenders wants a lot of it. It says 256 MB free required, well that's tough with 330-350 MB usable. I run Semaphore bigmem with 352 MB RAM (with stock JVT odexed) and I noticed after exiting the game that 205MB was free (in the 'manage applications' 'running' tab) and I'm guessing the game was using most of that. It's a very demanding app though, most run just fine. The only problems with RAM I've had previous to this is that if do lots of stuff Slacker in the background will get killed from time to time and that may have been due to LMK settings that I was using at the time.
SGS is a great phone but it would be even better if Samsung had given us 512MB usable RAM, then programs that need 250MB would run no sweat. Seems like 1GB of RAM is going to be required real soon for people that want to run the demanding games. My SGS has served me well but I'll be eyeing the new phones with 1GB in the new year. Shame because other than the RAM, and perhaps SD card speed but that is more of a want than a need, I could easily hold off until the following year.
haloimplant said:
Just tried out Dungeon Defenders. Got real laggy the first time I played at wave 3 of the first level but I restarted and it ran perfect after that. Pretty fun game. Shame if I have to restart every time though as I usually only restart when I install new kernels and stuff or go for weeks of up time.
Big bottleneck with this phone is lack of RAM, and Dungeon Defenders wants a lot of it. It says 256 MB free required, well that's tough with 330-350 MB usable. I run Semaphore bigmem with 352 MB RAM (with stock JVT odexed) and I noticed after exiting the game that 205MB was free (in the 'manage applications' 'running' tab) and I'm guessing the game was using most of that. It's a very demanding app though, most run just fine. The only problems with RAM I've had previous to this is that if do lots of stuff Slacker in the background will get killed from time to time and that may have been due to LMK settings that I was using at the time.
SGS is a great phone but it would be even better if Samsung had given us 512MB usable RAM, then programs that need 250MB would run no sweat. Seems like 1GB of RAM is going to be required real soon for people that want to run the demanding games. My SGS has served me well but I'll be eyeing the new phones with 1GB in the new year. Shame because other than the RAM, and perhaps SD card speed but that is more of a want than a need, I could easily hold off until the following year.
Click to expand...
Click to collapse
Totally agreed. Flashing back to froyo now. For more ram.
Sent from my GT-I9000 using Tapatalk
For games playing, 2.2.1 is only choice.
BHuvan goyal said:
Stupid thread, no one wants to know that u r buying a wp7. And if u wanted to sell your sgs then eBay is a better place then xda.
Click to expand...
Click to collapse
Theres no need to bash someone like that. He's got a valid point in terms of games and the lags inspite of the superb hardware our phone has. After all this hardcore specs...gingerbread released by samsung is ****...yeah i know theres CM7...but come on...lets just talk about phone thats just out of the box...
i also just downgraded to froyo 2.2.1 jsd yesterday...its awesume for playing games......and i also applied supercharger script...i get lot of free ram.....
i had also tried jpk but jsd is awesume...
Well, every time I exit 9mm wich is a very demanding game, I get like 179 free ram. Also, the ARC launcher is very optimized to run on low ram (wich makes it lightweight) and doesn't redraw like TouchWiz 3 bull****.
I can't try Dungeon Defenders couse I'm out of internal SD storage all because I have a lot of games installed on my 8GB version xD.
Quadrant scores mean little to nothing in reality though.
Whole thread should change the topic to:
I'm very disappointed because I had no idea what I'm buying and what for I will use it.
well, for me riptide gp, dungeon defenders, shadowgun etc. run perfectly on jvt+doctorz rom v9+thunderbolt tweaks 1.9.1 50 lmk+loopy tweaks+semaphore kernel 1.8.2 at 1200mhz and they are like butter on 1300mhz. u can say my sgs has a bit of a better processor then most sgs out their. i get 4000 quad. easily with this combo. i am very satisfied with gingerbread and i believe windows phone 7 doesnt even these high graphic games so its just a waste of money to move on windows phone or even ios.

[Q] THD game vs Non THD game

I have been trying to play Princess Punt THD version for O2X and it didnt run as smoothly as the normal one. Just a question in my mind, THD version, isn't it optimize for Tegra 2 Phone?
tankwokhwee said:
I have been trying to play Princess Punt THD version for O2X and it didnt run as smoothly as the normal one. Just a question in my mind, THD version, isn't it optimize for Tegra 2 Phone?
Click to expand...
Click to collapse
Well that one will be more detailed and using more resources so the strain will be heavyier on the phone than using the normal one made for most phones.
Iv played the optimized version anyway and experienced no problems other than its a crap game, maybe its your rom or you havnt cleared enough memory before launching the game what ever the case it works fine.... its you.
Are you using stock rom? It may cause by ran is low. Try to kill task b4 enter the game.
Sent from my Optimus 2X using XDA App
Usually most THD games have more detailed textures, but it doesn't necessarily mean they give more strain for the CPU. For the most part all THD games I've played run as smooth as their non THD counterpart.
Btw I have no problem running Princess Punt THD.
Hahaha, i am on "temasek's KANG build P204-69", so i guess i shall stick to the non- THD version.
just tried THD version on ICS 4.0.3 Kang3 runs without a glitch!
silentmelodies said:
Usually most THD games have more detailed textures, but it doesn't necessarily mean they give more strain for the CPU. For the most part all THD games I've played run as smooth as their non THD counterpart.
Click to expand...
Click to collapse
Yes it does the textures are larger so take longer to call into memory but it's made with the tegra 2 in mind so should be fine.
Tegra enhanced games are made to make use of the spare processing power and gpu memory that is left over so ofc the CPU is now under heavier load that's the bloody idea of these enhanced games to make use of the extra power if only you realised how stupid what you said just sounded.....
Sent from my LG-P990 using XDA Premium App

Heavy games problem

Hello guys my problem today is heavy games like mass effects and asphalt 6
Problem is my phone runs those games slowly very slowly and I think it should be faster than this but why heavy games are slowly if we compare it with iPhone 4 (has same processor speed)iPhone runs them very fast so should I do something to run them vary fastwithout hangs thnx
Sent from my LG-P970 using XDA
Try closing some background apps. Performance also depends on what android version you run (but I don't think you use Froyo, gingerbread is way better )
Sent from my P970 using xda premium
GPU in Black is not first class. Actually it's rather old and even if CPU speed is the same than in Apple then GPU is much way weaker.
Can I use chainfire???!!!!
chainfire will make only things worse - it will emulate another GPU...
Sorry I mislead you - GPU in IPhone4 is comparable with that in Black - IPhone4S
just crashes Black's...
I don't have those games so I can't check how it run at my config. But Real Racing 2 runs fine on Black.
thats wierd cause, if my mind doesn't trick me, I remember when first using my OB for first time, a year ago or something, it had froyo and asphalt6HD and I spend hours playing it without problem before I even know about this forum...
now with the big wave of new roms, you can play almost anything you want
kretos said:
chainfire will make only things worse - it will emulate another GPU...
Sorry I mislead you - GPU in IPhone4 is comparable with that in Black - IPhone4S
just crashes Black's...
I don't have those games so I can't check how it run at my config. But Real Racing 2 runs fine on Black.
Click to expand...
Click to collapse
Sorry but I tried it with chainfire it's faster
Sent from my LG-P970 using XDA
But also chainfire make graphics very very bad!!!!
no another solution (I'm using cm7)
I'm closing all apps before starting but it also hangs
kretos said:
GPU in Black is not first class. Actually it's rather old and even if CPU speed is the same than in Apple then GPU is much way weaker.
Click to expand...
Click to collapse
that is absolutely not true!!!!....the GPU of black is still on par with most mid range droids rolling over adreno 200/205.
and of the Iphone, i feel u r comparing OB with iPhone 4 and not 4S, since they are on par. iPhone 4's GPU is as much powerful as OB's. the optimization is of the light (read "flash" free )OS
my OB plays most games seriously well... i feel it's a seriously well balanced device for the price range.
@hemo ali: try and use a task manager before your game start to clear off and release RAM. and avoid intensive apps like browsing, streaming etc while playing.
or better yet, get zeus/marvel
thnx for advice I hope to use zeus or marvel but my problem is in rtl support
is Zeus or Marvel supports rtl???
also what about graphics can I use chainfire without getting worse graphics??
okay another big problem after installing chainfire drivers And i noticed it goes well
but now another big problem(priority is very high)phone full hangs and stopped 4time/1day And I should release battery then put it again why is it related with chinfire???!!
I use cm7.2 rc3 with heux 4.0 kernerl, with chain fire 3d with smartass2 governer.
I play asphalt6, st iv and ShadowGun.
I dont find any perofrmance issues.
The games some time lag, and I see in CPU spy the CPU is stuck at 300 Mhz, killing the game and relaunching it fixes it. I see in CPU spy that CPU is scalled at 1 Ghz
I use Zeus 6.28n and i play both games + front line commando.. and i have no lag and works fine. i didn't change any frequency.. i use RARELY the memory booster when i switch from game to game..
Sent from my LG-P970 using xda premium

Gaming and gameplay

How's your gaming on the DROID 3? I've played nova 3, asphalt 7 and mc3 and all 3 seem really smooth and lag free. That seems strange to me since we only have 512mb of ram but maybe someone else is having the same luck...all I know is gaming is smoother on here than it was my ATRIX 2 (with same gpu and double the ram)
Sent from my XT862 using xda premium
DarkJatrix said:
How's your gaming on the DROID 3? I've played nova 3, asphalt 7 and mc3 and all 3 seem really smooth and lag free. That seems strange to me since we only have 512mb of ram but maybe someone else is having the same luck...all I know is gaming is smoother on here than it was my ATRIX 2 (with same gpu and double the ram)
Sent from my XT862 using xda premium
Click to expand...
Click to collapse
I've had NOVA3 and Mass Effect: Infiltrator run pretty well for the most part, though both freeze up on me quite badly at times, mostly in areas that are large and/or have lots of fancy graphical effects going on. I'm not running the latest official ROM though, I've got the 890 or something, I don't know how much of an effect that has.
5318008 said:
I've had NOVA3 and Mass Effect: Infiltrator run pretty well for the most part, though both freeze up on me quite badly at times, mostly in areas that are large and/or have lots of fancy graphical effects going on. I'm not running the latest official ROM though, I've got the 890 or something, I don't know how much of an effect that has.
Click to expand...
Click to collapse
Is mass effect any fun on the DROID 3?
Sent from my XT862 using xda premium
Yeah, it actually is! I've never been big on touchscreen controls, but the movement and aiming is pretty well-done. I'm a big fan of the whole series, so that might bias me.
Sent from my XT862
Is it a short game or pretty decent?
Sent from my MB865 using xda premium
You could probably zoom through it in a few hours, but it took me quite a while to finish. There's a points system where the fancier your style, the more points and credits you earn. The credits are used in an in-game store to buy upgrades and unlock more weapons and skills. You can easily spend an extra few hours just grinding for credits. If you ace the game with the maximum score on every stage, you can get an extra war asset in Mass Effect 3. I started out with a pirated copy, then I bought it when it dropped to 99 cents, but I think it's 7 dollars normally. You can use the default tap-to-aim system, or for a bigger challenge you can switch to free aiming. The graphics are Perry impressive for a phone game, and you'll want about 250MB free for the extra download.
Sent from my XT862
New games working very badly
I tried some new games like "bad piggies" and MAMC and both runs very very slow, some times rebooting the phone...
Not sure what's up there. I've got Bad Piggies and it runs perfectly.
Sent from my XT862

[Q] Only one core used in gaming, why?

Since i noticed lags in games i tried to figure out whats wrong with my phone, and finally found app named Quick System Info PRO (its free) and there is an option "live monitor" which shows cpu freq and usage per every core in on screen widget, which is staint over most content on screen including games. I've played some titles like GTA3, NFS most wanted, shadowgun etc. and every single game uses ony one core scaling usualy between 1000-1500 MHz with approx. 70-100% usage. I've tried same thing on my nexus 7 (android 4.2.2) and everything runs very fast and it uses 2-3 cores scaled around 600-1000 MHz with 20-40% usage.
There is no problem in chrome, antutu they're using more cores, this happens only in games (every title I've played have the same issue even THD titles)
so whats the matter? is it ICS fault? Do you have the same issue? is there any way to fix it or will JB updade fix it?
I'm using stock LG-P880-V10h-NOV-19-2012 firmware, phone is rooted.
I've noticed exactly the same thing as you, I've checked with the "hidden code" to check for core speeds
really strange i wish someone to fix this bug is really disappointed quad core 1gb ram tegra 3 and lag all games
+ tegra games.... lets think possitive...
Is there any way to fix it? hope JB will solve everything
Something I saw in the one x forum which I will try when I get home is limiting the max frequency to 1ghz, as it won't use all 4 cores any higher than this because of overheat. More likely the cause is bad optimization
Sent from my LG-P880
Yes, what you say is somewhat true. When the core of the phone hits 40 degrees celsius, it clocks at a lower speed and that's when you see the "slow charging" even though you plug it in a wall socket.
Xenogenics said:
Yes, what you say is somewhat true. When the core of the phone hits 40 degrees celsius, it clocks at a lower speed and that's when you see the "slow charging" even though you plug it in a wall socket.
Click to expand...
Click to collapse
What I read was 1500mhz: 1 core, 1100-1400: 2 to 3 cores and >1000mhz: 4 cores. I know of the temperature setting also. Tested this with NFS MW, I noticed no improvements but neither did it perform any worse which is interesting for a game that's not the smoothest
Sent from my LG-P880
Just like normal computers, if a piece of software is not designed to use multi threading.. then it will only use one cpu.
Tcm9669 said:
Just like normal computers, if a piece of software is not designed to use multi threading.. then it will only use one cpu.
Click to expand...
Click to collapse
Yep its mostly devs fault, however they should be using it anyway because they are compatible with galaxy s3? Could it be possible to hack it so it uses the s3 configuration and achieve multiple for usage, or is it impossible across different chipsets? I don't get it, I've seen that most games we complain about do not have these issues on the HTC one x
Sent from my LG-P880
You can modify build.prop to look like that of a galaxy s3 (edit model, manufacturer etc..), might trigger it, but that might create problems with other apps (including play store)
I think it's just bad programming since there are functions in android java that will allow you to get the number of cores, so then.. you can enable multi threading... not sure why they would use device detection or whatever.. I mean if a device got 4 cpus, it got 4 cpus! doesnt have to be a bloody s3
I think it's ICS 4.0.3 fault, like I said before everything runs smooth on Nexus 7 which have 4.2.2 and notice that one X already have 4.1.2.
Suprising fact I've found on polish wikipedia is improvements list of 4.1.2 and line that says:
"optymalizacja wydajności w grach dla procesorów NVidia Tegra 3 i kart graficznych NVidia GeForce ULP"
which means: "In-game performance optimalisation for NVidia Tegra 3 proccessors and NVidia GeForce ULP graphics cards"
Hope thats true
wlodarsdz said:
I think it's ICS 4.0.3 fault, like I said before everything runs smooth on Nexus 7 which have 4.2.2 and notice that one X already have 4.1.2.
Suprising fact I've found on polish wikipedia is improvements list of 4.1.2 and line that says:
"optymalizacja wydajności w grach dla procesorów NVidia Tegra 3 i kart graficznych NVidia GeForce ULP"
which means: "In-game performance optimalisation for NVidia Tegra 3 proccessors and NVidia GeForce ULP graphics cards"
Hope thats true
Click to expand...
Click to collapse
Well like you say they run fine on other hardware, HD games must have multi threading support for these and the galaxy s3, so the question is why aren't they using it for ours? Must be the software, even forcing all cores online does nothing to help.
Sent from my LG-P880
If it uses handset detection, and detects HOX and it ticks it as supported, then its going to work because it will activate multithreading.. but probably it doesnt detect the lg 4x as supported... because IMO, it uses the wrong detection (device based) to determine mutithreading.
Tcm9669 said:
If it uses handset detection, and detects HOX and it ticks it as supported, then its going to work because it will activate multithreading.. but probably it doesnt detect the lg 4x as supported... because IMO, it uses the wrong detection (device based) to determine mutithreading.
Click to expand...
Click to collapse
So editing build.prop might work?
Sent from my LG-P880
---------- Post added at 12:04 PM ---------- Previous post was at 11:48 AM ----------
In fact I want to test your theory but can't find the one x build.prop
Sent from my LG-P880
wlodarsdz said:
Since i noticed lags in games i tried to figure out whats wrong with my phone, and finally found app named Quick System Info PRO (its free) and there is an option "live monitor" which shows cpu freq and usage per every core in on screen widget, which is staint over most content on screen including games. I've played some titles like GTA3, NFS most wanted, shadowgun etc. and every single game uses ony one core scaling usualy between 1000-1500 MHz with approx. 70-100% usage. I've tried same thing on my nexus 7 (android 4.2.2) and everything runs very fast and it uses 2-3 cores scaled around 600-1000 MHz with 20-40% usage.
There is no problem in chrome, antutu they're using more cores, this happens only in games (every title I've played have the same issue even THD titles)
so whats the matter? is it ICS fault? Do you have the same issue? is there any way to fix it or will JB updade fix it?
I'm using stock LG-P880-V10h-NOV-19-2012 firmware, phone is rooted.
Click to expand...
Click to collapse
Its not exactly our phones fault that most games using 1 core, in-fact almost all apps runs using 1 core they are not yet optimized to use multi-core,in our case its little developers fault and little ICS fault.
Also I am still confused why you people complain about lags? This device is very smooth and I play HD games on my (50 inch full HD) TV with my PS3 bluetooth controller(specially bought for gaming on 4X) and it runs just fine. I play Shadow Gun deadzone online with no lags(even with tiny lag - single frame skip means I am dead)...etc NFS MW runs fine too rarely it runs little slow in first few seconds of race but later it becomes fine.
I had issues with heat and battery drain problem to overcome this I have underclock my device to 4cores 1.2ghz (Governor - onthedemand) and even after underclocking it runs all my games fine. I have read (never tested) for gaming governor - Performance is i deal but battery drains faster.
However similar complains were there in HTC OneX as well until it gets updated to JB.
So I assume this issue should get resolved with JB update.
shazmekool said:
Its not exactly our phones fault that most games using 1 core, in-fact almost all apps runs using 1 core they are not yet optimized to use multi-core,in our case its little developers fault and little ICS fault.
Also I am still confused why you people complain about lags? This device is very smooth and I play HD games on my (50 inch full HD) TV with my PS3 bluetooth controller(specially bought for gaming on 4X) and it runs just fine. I play Shadow Gun deadzone online with no lags(even with tiny lag - single frame skip means I am dead)...etc NFS MW runs fine too rarely it runs little slow in first few seconds of race but later it becomes fine.
I had issues with heat and battery drain problem to overcome this I have underclock my device to 4cores 1.2ghz (Governor - onthedemand) and even after underclocking it runs all my games fine. I have read (never tested) for gaming governor - Performance is i deal but battery drains faster.
However similar complains were there in HTC OneX as well until it gets updated to JB.
So I assume this issue should get resolved with JB update.
Click to expand...
Click to collapse
The worst games are nova 3 and amazing spiderman, if you can figure how to make them run smooth I'll be happy, most others are playable on my phone
Sent from my LG-P880
Update: If gaming is your top priority I recommend downgrading to v10d until.this jb update comes, I haven't checked of all cores were used but most wanted was much smoother, also phone got very hot! Tried amazing Spiderman which was unplayable, its still quite slow but is possible to play, going to test nova 3 next
Sent from my LG-P880
Tried nova 3, very playable, slight frame drops but nothing bad, similar to playing mc4 online over 3g
Sent from my LG-P880
Odp: [Q] Only one core used in gaming, why?
Could you try to run real racing 3 with high graphic for me?
xtynekk said:
Could you try to run real racing 3 with high graphic for me?
Click to expand...
Click to collapse
Ok but could take a while, downloading on 3g
Edit: can't download, progress bar is stuck at empty, checked file size, not increasing,
Sent from my LG-P880

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