[Boot Animation/Splash] 8-bit HD Bootup - Thunderbolt Themes and Apps

Not sure what prompted me to spend a day making this and, if it's not painfully obvious, I relied on PowerPoint and Paint for most of this. Since it's finished, though, I decided to share. Hope someone enjoys rocking it on their TB as much as I do.
Also, added a .gif of the sequence down below. Timing is off and quality is poor in the .gif, but the bootanimation.zip contains all .png's. The .gif is of the White version. My OCD noticed a little ring of light color around the Droid in the Black version, so I went back in with Gimp and made a White version and am uploading both.
Note: I didn't add a sound for it. I prefer to not have a boot sound, but if someone finds/mixes one appropriate, I'm game to try it.
Files attached below, but also MultiUploaded
Black Boot Animation - bootanimation.zip
Black Splash Screen - PG05IMG.zip
White Boot Animation - bootanimation.zip
White Splash Screen - PG05IMG.zip
How to change your Boot Animation
How to change your Splash screen
In the Downloads below, the Black version's files come first.

*scratching head....
Where is the gif? Only see a jpeg.

Related

[HERO bootscreen] "HTC quietly brilliant" (anyone?)

Hello, is it possible to implement "HTC quietly brilliant" to the standard HTC bootscreen ?
Are the standard bootscreen connected together? (I mean HERO + HTC animations ) or two GIF's side by side?
Source: http://forum.xda-developers.com/showthread.php?t=587867
I'll try to do it alone
etecdailey said:
Hello, is it possible to implement "HTC quietly brilliant" to the standard HTC bootscreen ?
Are the standard bootscreen connected together? (I mean HERO + HTC animations ) or two GIF's side by side?
Source: http://forum.xda-developers.com/showthread.php?t=587867
Click to expand...
Click to collapse
they are two single gifs. look in /system/media/bootscreen.
Would be really good if we can apply this, its a really nice bootscreen im bored of the Hero one
i don't think you can use it as a splashscreen. the splashscreen is the very first screen to appear, usually your operator's logo (or the operator who sold the phone, i.e. t-mobile for me). this is a static picture, and can be updated since paul released the hacked spl.
the bootscreen is by default the two androids popping up behind the "hero", and then the sparkling htc logo. this can be replaced. give me two minutes, i'll make you an update.zip...
edit: no luck, the gif somehow doesn't work as a bootscreen. if you could find it in / change it to 320x480 it might work though.
Thanks for having ago, i really dunno where to start with all of this, have you tried changin the size? i dont have a carrier animation as i have MoDaCos rom.
jayw08 said:
Thanks for having ago, i really dunno where to start with all of this, have you tried changin the size? i dont have a carrier animation as i have MoDaCos rom.
Click to expand...
Click to collapse
hm, you don't get it. the carrier logo is not animated. it is shown for 40-45 seconds as the first picture when the phone is started. maybe it is the htc's stock picture, the hero writing. it just sits there, then quickly fades out and back in, and then the little androids come out. the moment where it fades is when the splashscreen is changed to the bootscreen. in this case they are just the same picture, except the bootscreen being animated.
the splashscreen can only be a static image.
the bootscreen can be up (or more?) three animated gifs, fullscreen or cropped with another (probably static, didn't test animated) gif for the background. you can loop the last image or just let it sit at the last frame. look into /system/media/bootscreen, and check the contents of the boot_animation.xml, it is pretty self-explainatory.
http://forum.xda-developers.com/showthread.php?t=582336&highlight=bootscreen
have a look into the stock_bootscreen_nosound.zip, it is the original stock htc bootscreen (not splashscreen!). the bootscreen can be applied via update.zip or adb push, the splashscreen must be written in fastboot mode as it is kind of a "low-level" image presentation. this is also the reason why the image must be rgb565-coded before flashing. on modaco there is a howto for the splashscreen, which needs the modified hboot (also called spl) for the hero just released by paul.
this should do it, hope this helps
edit: i tried changing the size, but somehow the gif looks wired when i open it with gimp, it seems to destroy all the animation timing... should be possible though.
Thanks for explaining all that, GIFs are tricky but very effective, i dont really have time to look into all that u described, but thanks for having a go. I just hope someone that may have more experience with the hero may do it. I dont know where to find a file explorer for the hero on windows.
Thanks
Here ya go. But for some odd reason, it doesn't show up correctly. Dunno why. I just made it into an animated gif with the right size.
tristan it works what you made?
Not exactly. It works fine on the pc, but when put on the phone it flickers. I don't have the knowhow to get it to work, but I thought that if I uploaded the gif, soeone with the wits could fix it.
I am having the same issue, tristan202. I edited and moved the tattoo boot animation ( HERE ) but when flashed to the phone, it gets garbled and looks weird.
I made the animation in Flash CS4.
Anybody know the solution to this?
i wanna usee it hoepfully somebody can make it work
can't delete bootlogo :[
when making the nexus bootscreen i found out that the gif needs to be 255 color indexed mode. 128 colors won't work, for example. what seems to work is to use rgb files, throw them together in gimp, and let it do the indexing automatically when exporting. source material needs to be rgb (at least the first image), otherwise the result will be using the palette of the first image, which will make the rest of the frames look like crap.

Boot Screen Help

I am making a new boot screen for my self that mimics an Ubuntu one. Problem I have, is durring the animation, as far as I can tell frame 2...crap hits the fan. The image distorts in a funny pixelated way. Not sure how to describe it other than an explosion of random colored pixels. Well not so random colored, they are the colors that are in the image.
So I guess my question is, are there certain ways the GIF needs to be formated? Color restrictions? Frame restriction? In all the image is 32 kb so its not huge. I have it formated is a Animated Gif WebSnap 128 - There is no transparency.
There are definitely frame restrictions. I made my own bootscreen a while back and ran into the very same issue. I downloaded an animated gif to base my screen on, and I tried a few things to fix it. The problem ended up being that all the animated frames need to be exactly the same size/shape/location. The frames don't have to take up the entire 320x480, you can just have a static background take up that space, and have the animation within smaller frames. In fact, the smaller your animation frames are, the smoother the animation will be. I initially tried making the animation frames take up the entire screen, but it was very choppy.
The gif I downloaded had the frames moving along with the animation, presumably to keep the file size down. I'm not sure what program the initial gif was made in, but I used The GIMP to re-create it.
BTW AFAIK, you can use transparencies... but it's been a little while since I touched that file, so I could be wrong.
Hope this helps! Sorry if this was a little long-winded :/
craig0r said:
There are definitely frame restrictions. I made my own bootscreen a while back and ran into the very same issue. I downloaded an animated gif to base my screen on, and I tried a few things to fix it. The problem ended up being that all the animated frames need to be exactly the same size/shape/location. The frames don't have to take up the entire 320x480, you can just have a static background take up that space, and have the animation within smaller frames. In fact, the smaller your animation frames are, the smoother the animation will be. I initially tried making the animation frames take up the entire screen, but it was very choppy.
The gif I downloaded had the frames moving along with the animation, presumably to keep the file size down. I'm not sure what program the initial gif was made in, but I used The GIMP to re-create it.
BTW AFAIK, you can use transparencies... but it's been a little while since I touched that file, so I could be wrong.
Hope this helps! Sorry if this was a little long-winded :/
Click to expand...
Click to collapse
I think I am going to try it again in GIMP, I wonder if Fireworks has a lot of overhead that is messing with the file. The image is pretty much static with the exception of a progress bar. 17-ish Frames/Slates.
Here is the GIF if you want to take a look at it.
it needs to be 255 colors. no more, no less. and instead of websnap, choose exact.

[Q] need help with bootscreen

I'm porting a bootscreen and just needed to set the right resolution on the pics. The bootscreen worked at first but didn't fill the screen, so I decided to port one I liked to the D3. But after changing res of pics and the config file, it doesn't work. I just get a black screen until the phone finishes booting.
Where did I go wrong?
I was also hoping to give the android an android green color instead of grey, but wanted to make sure this worked first (which it didn't).

[Boot Animation] Aperture Laboratories (Not-Quite-Done Edition)

Using nothing more than Accurate Aperture Labs logo, GIMP, and just about all of my free time today, I have created a fresh take on Aperture Laboratories. Turtle tested, Turtle approved. Speed is set to 25, and part0-to-part1 transition is perfect.
Now with Scientific GIF Samples!
part0
part1
By 'Not-Quite-Done' I mean my To Do list is as follows:
1.) Make the animation faster and/or shorter because my phone is a zippy bastard and often starts up before part1 sees the light of day
2.) Add a loading loop at the top-right, identical to the loading circle in the top right corner in Portal 2 loading screens, only instead of the Portal stick figure sticking halfway out it'll be our old pal An Droid.
[Maybe] 3.) Make a separate boot animation dedicated to the great Cave Johnson.
12-11-2011: With the aid of ShockTherapy, I have found The Missing Link. I will now enable human interaction with these particular bytes:
Missing Link
12-12-2011: Check this link for my latest update.
I like the addition of orange. I'm a boot animation junkie and this one just got cooler.
Sent from my BB GPA19x Linux S 4G using xda premium
I spent a lot of time flirting with the Blue/Orange idea. I might be doing a number of color schemes for this same animation, and I will be making two additional sets based around Cave Johnson and Wheatley.
Here's a set of general-purpose lockscreen wallpapers in the meantime:
Black background, orange logo
Black background, blue logo
Blue background, white logo
Blue background, black logo
Orange background, black logo
Orange background, white logo
White background, blue/orange logo
Black background, blue/orange logo
Looks great.
I could make some kind of soft glossy effect on the text.
Also i could make the colors little bit different. (brighter)
Orange looks somehow little bit rusty and blue is to dark imo
Maybe some kind of glow effect like this. xD
I hope to see more great work from you
Believe me, there are six thousand ideas coming up right now, and glowy text was one of them.
I'm also making another couple of animations of GLaDOS (from some awesome vector I found on DeviantArt) and Atlus/Peabody. I might even toss in Space Core somewhere!
Edit: Ultimately, I want the GLaDOS animation to be official-looking so that I can pitch it to Ezekeel as a default boot animation for his GLaDOS kernel.
This is really nice!
where's the download link?
Holy herpaderp! I totally forgot to provide a download link.
I'll add it here as well as the OP. Thanks for that.
Link
Looks like I was able to trim out the fat after all. Here's a sample of my latest update (mind you, the animation doesn't run quite as fast as this GIF):
>>Link to the GIF that actually runs faster than the real product<<
Someone please append this to my prior post.
I love this!
Using it on my SGS2 with a sound from here which I converted to .wav
Taking notes from the default CyanogenMod7 bootanimation, the frame doesn't have to be full 480x800; It simply centers whatever's there vertically, and since this particular bootanimation's black, it should blend with no issue. One quick update and it should be running like normal (I know some of you testers probably noticed that the initial animation is skippy at first. This will fix that).
Edit: Minor update, but it's done. Same link as in the OP.

[Boot Animation] ZX Spectrum style boot animation (480x800)

Since it seems like there still isn't a proper ZX Spectrum style boot animation for regular Android phones, here's my simple attempt at one. It's for 480x800 devices (at least for now - I MIGHT add some other resolutions later...or not...) and it's pretty simple, but I kinda like it, so here it is. I've tried to make it as lean as possible.
It's running a bit faster than it runs on real Speccy (yes, the loading border stripes are genuine and correct for this specific image and I've thought about adding the proper loading sounds as well ) and the pixel aspect ratio of the image itself is (obviously) off, therefore the image color attributes are not the famous 8x8 squares. Sorry about that. The font is corrected, though.
Just place it into /system/media (or wherever your kernel reads bootanimation.zip files from) and you should be good to go. Here's video of my Galaxy S booting (the version in the video is a bit faster than the final one, 15fps vs 10fps):
http://www.youtube.com/watch?v=ZYRqlSkt2qQ
Download - see attached file or here's a Mediafire mirror:
http://www.mediafire.com/?z2b38o5qg3qusbx
Haha, that makes me want a 8bit NES style one
flyrocket said:
Haha, that makes me want a 8bit NES style one
Click to expand...
Click to collapse
Nice one ))
Btw, there are two paths, which are searched for bootanimation.zip during kernel boot process:
/system/media/
&
/data/local/media
Placing it to the /system/media as you have suggested is better, because all kernels supporting boot animations reads system partition, while not all custom kernels uses /data/local/media for boot animation.
Good work ;-)
Nice, yesterday i was thinking in build this bootanim...
Long live the Speccy!

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