[Q] How to modify the xml files in Fruit Ninja by Halfbrick - Galaxy S I9000 Q&A, Help & Troubleshooting

I use APKManager to decompile the game Fruit Ninja by Halfbrick,but the xml files in assets/xml folder can't view in visible characters. use hex editor I see a binary file.
I found it is an encrypted xml file, can anybody help me to decrypt it and give me an detail way? very thx to you.

NO one can help me?

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[Q] Custom XML documents in APK files

Please read this whole thing before you reply!
I am trying to edit the battery icon XML files in framework-res.apk. Awhile ago I found a tool that would convert from binary XML to human-readable XML and back again, but for the life of me I cannot find it again.
Anyway, I opened stat_sys_battery_charge.xml with it and all was good, except it mentioned weird names for filenames. Eg instead of 'res/drawable-hdpi/stat_sys_battery_0.png' it was '89845b4jrqyuq34gy34q89tyq34' (or some gibberish like that).
I understand everything up to this point. I understand why those names are encoded like that. What I don't understand is how people figure out these codes. I have been using someone elses framework-res.apk as my base, and they use "v4" folders. Eg 'drawable-hdpi-v4' instead of 'drawable-hdpi'. These filename codes in the XML value were generated for this V4 folder, correct? How did they do that?
I do not want to use a V4 folder in my theme if I can avoid it. If I have to, I still have a problem as to how to correctly point to my battery icons. And no I cannot just replace the PNGs because my changing icons have more frames than the stock XML allows.
Any help would be extremely appreciated. Thank you.
TheLynxy said:
Please read this whole thing before you reply!
I am trying to edit the battery icon XML files in framework-res.apk. Awhile ago I found a tool that would convert from binary XML to human-readable XML and back again, but for the life of me I cannot find it again.
Anyway, I opened stat_sys_battery_charge.xml with it and all was good, except it mentioned weird names for filenames. Eg instead of 'res/drawable-hdpi/stat_sys_battery_0.png' it was '89845b4jrqyuq34gy34q89tyq34' (or some gibberish like that).
I understand everything up to this point. I understand why those names are encoded like that. What I don't understand is how people figure out these codes. I have been using someone elses framework-res.apk as my base, and they use "v4" folders. Eg 'drawable-hdpi-v4' instead of 'drawable-hdpi'. These filename codes in the XML value were generated for this V4 folder, correct? How did they do that?
I do not want to use a V4 folder in my theme if I can avoid it. If I have to, I still have a problem as to how to correctly point to my battery icons. And no I cannot just replace the PNGs because my changing icons have more frames than the stock XML allows.
Any help would be extremely appreciated. Thank you.
Click to expand...
Click to collapse
Well I'm using apktool for decompiling and I'm also trying to add some icons so maybe the help Daneshm90 has given me can help you Apkmanager
EDIT: Lol you didn't even write you were trying to add icons It is seriously stuck to my brain xD
Does apktool let you change the paths for the filenames in XML files, and correctly re-encodes it when you compile it back? I have been trying desperately to get apktool to work for me, but it just refuses. I'll have to try it on another computer or perhaps a VM then.
If apktool does not correctly handle paths, is there any tool that can? From what I've read, its impossible, but there must be a way!
TheLynxy said:
Does apktool let you change the paths for the filenames in XML files, and correctly re-encodes it when you compile it back? I have been trying desperately to get apktool to work for me, but it just refuses. I'll have to try it on another computer or perhaps a VM then.
If apktool does not correctly handle paths, is there any tool that can? From what I've read, its impossible, but there must be a way!
Click to expand...
Click to collapse
What do you mean by "paths in XML files"? Apktool decompiles XMLs fully, so you could do everything that you could do with your own app/sources.

[Q] stat_sys_battery.xml

Hi!
what i try to do is to make my battery icon increase in 1% or 5% increments.
i got my icons and stat_sys_battery.xml from the "HTC Desire" post below
http://208.100.42.21/showthread.php?t=724778
however, after a few days trying it, i found i couldn't just drag and drop the icons to the "drawable-hdpi" folder and also not the XML files to the "drawable" folder.
"i think" this is because my OWN original XML files are all compiled and the XML copy from the HTC Desire post haven't compile, so when i replace the XML files it doesn't know how to locate the new battery PNGs
then further reading i found out "Apktool" which allows me to decompile the framework-res.apk so i can edit the XMLs
now ... my question is when i compile the folder i have the error:
w: could not find sources
i guess it's obvious that it can't find my folder ... so what the command so be?
the decompile folder is c:\apktool\test2
my compile command is apktool b test2
please help ... please explain a bit more your reply ... i am not a programmer/developer ... thanks.
kakyoin said:
Hi!
what i try to do is to make my battery icon increase in 1% or 5% increments.
i got my icons and stat_sys_battery.xml from the "HTC Desire" post below
http://208.100.42.21/showthread.php?t=724778
however, after a few days trying it, i found i couldn't just drag and drop the icons to the "drawable-hdpi" folder and also not the XML files to the "drawable" folder.
"i think" this is because my OWN original XML files are all compiled and the XML copy from the HTC Desire post haven't compile, so when i replace the XML files it doesn't know how to locate the new battery PNGs
then further reading i found out "Apktool" which allows me to decompile the framework-res.apk so i can edit the XMLs
now ... my question is when i compile the folder i have the error:
w: could not find sources
i guess it's obvious that it can't find my folder ... so what the command so be?
the decompile folder is c:\apktool\test2
my compile command is apktool b test2
please help ... please explain a bit more your reply ... i am not a programmer/developer ... thanks.
Click to expand...
Click to collapse
Im not exactly sure what errors you're getting... But heres two things that might help.
1. If you're using an already themed framework-res.apk to decompile/edit/recompile, don't. Apk Tool needs a clean version of your framework-res.apk. So use a clean version, decompile it, edit your xml, recompile, and finally copy/extract the edited xml file and put it into the framework-res.apk of your choosing.
2. Side Note: Sometimes Apk Tool will say something like "resources could not be found". I believe this is because apk tool tries to reverse engineer the apk to source, which it can't exactly do without all of the java resource files that was used to compile the apk. For XML files however, apk tool is sufficient.

[Q] HELP - how to edit (modify) themes (mixing images)

Hello,
little background. i know my way around ROM installation (changing Kernels,modems, installing themes etc.) and read about how to use apk manager.
one of the things i still can't figure out, and seems to me like the next step is modifiyng themes.
i am currently using Perception 10.2, with stock theme. i really like the paragon basic theme + few more icons and items from phoneix and other themes.
i wend ahead and decompiled framework-res.apk from all the themes, and tried to copy over the images from the paragon drawable-hdpi folder to the same folder in Perception.
importent note, i know that there might be an issue with editing a .9.png file, but i assumed copying over a file that works in another rom is acceptable.
hope some of you are still with me.. here is the catch... tried to Compile the apk... and errors...
here is a parital log:
--------
|Sat 01/22/2011 -- 17:23:37.28|
--------------------------------------------------------------------------
java version "1.6.0_22"
Java(TM) SE Runtime Environment (build 1.6.0_22-b04)
Java HotSpot(TM) Client VM (build 17.1-b03, mixed mode, sharing)
'adb' is not recognized as an internal or external command,
operable program or batch file.
W: Could not find sources
I: Checking whether resources has changed...
I: Building resources...
libpng error: Read Error
ERROR: Failure processing PNG image Z:\F\kombinator work\android hack and hebrew\Developer\Tools\apk_manager_4.9\other\..\projects\framework-res.apk\res\drawable-hdpi\btn_zoom_down_disabled.9.png
libpng error: Read Error
ERROR: Failure processing PNG image Z:\F\kombinator work\android hack and hebrew\Developer\Tools\apk_manager_4.9\other\..\projects\framework-res.apk\res\drawable-hdpi\btn_zoom_down_disabled_focused.9.png
libpng error: Read Error
ERROR: Failure processing PNG image Z:\F\kombinator work\android hack and hebrew\Developer\Tools\apk_manager_4.9\other\..\projects\framework-res.apk\res\drawable-hdpi\btn_zoom_down_normal.9.png
libpng error: Read Error
ERROR: Failure processing PNG image Z:\F\kombinator work\android hack and hebrew\Developer\Tools\apk_manager_4.9\other\..\projects\framework-res.apk\res\drawable-hdpi\btn_zoom_down_pressed.9.png
libpng error: Read Error
ERROR: Failure processing PNG image Z:\F\kombinator work\android hack and hebrew\Developer\Tools\apk_manager_4.9\other\..\projects\framework-res.apk\res\drawable-hdpi\btn_zoom_down_selected.9.png
libpng error: Read Error
Click to expand...
Click to collapse
different error:
Z:\F\kombinator work\android hack and hebrew\Developer\Tools\apk_manager_4.9\other\..\projects\framework-res.apk\res\values\public.xml:3756: error: Public symbol drawable/zzzzz_tw_quickcontact_slider_grip_left declared here is not defined.
Z:\F\kombinator work\android hack and hebrew\Developer\Tools\apk_manager_4.9\other\..\projects\framework-res.apk\res\values\public.xml:3757: error: Public symbol drawable/zzzzz_tw_quickcontact_slider_grip_right declared here is not defined.
Click to expand...
Click to collapse
i hope someone can make sense out of this... i thought it would be a simple proccess, hope i did something wrong and it will be an easy fix...
Thank you so much for reading this far, your help will be appreciated!
Yossi
The problem you're having is with semi-transparent .9 files. The Android SDK png handler can't decompile them, so when you look at them in explorer they'll have a default image meaning they're corrupt.
The easiest way to deal with them is to not decompile and recompile.
PNG Only: With apk manager, take the original framework files from the ROM (or phone if stock) and drop them into place-apk-here-for-modding, then take the themed frameworks, rename them (something like framework-resParagon.apk) and drop those into place-apk-here-for-modding.
Select each one and extract (not decompile).
Open the drawable-hdpi folders side-by-side of the original and the theme, and drag (Copy) the ones you want to the original.
Then Zip the original and select System APK, and you're done. The reason this work is because the .9 files are still in their compiled state.
If you need to copy xml files, do this first, then the first step for png files: Decompile the two, copy the XML files, and recompile. Compiled XML files convert the png names to IDs which may be different between two roms. If you already have .9.png files that don't decompile, here's the fun part and I guess I'm doing all of this out of order, sorry...
Have an orginal apk decompiled with a different name, extract your modded apk, drag the drawable-hdpi out to say desktop, delete that project, decompile, drag the original decompiled drawable-hdpi into your modded one, and now you can edit/copy XML files and recompile. Then delete the project, extract, delete drawable-hdpi and drag the desktop drawable-hdpi to the project and zip it up. Done.
Or quick version.. 7zip helps.
right click the apk you want the images from, extract it.
right click open archive the apk you want the images in.
navage down to the folder that the images are stored in while in 7zip.
go back to the extracted folder and navagate down to the folder the images you want are in.
drag and drop them into the open archive 7zip window.
close archive
push
whiteguypl said:
Or quick version.. 7zip helps.
right click the apk you want the images from, extract it.
right click open archive the apk you want the images in.
navage down to the folder that the images are stored in while in 7zip.
go back to the extracted folder and navagate down to the folder the images you want are in.
drag and drop them into the open archive 7zip window.
close archive
push
Click to expand...
Click to collapse
CuriousTech said:
The problem you're having is with semi-transparent .9 files. The Android SDK png handler can't decompile them, so when you look at them in explorer they'll have a default image meaning they're corrupt.
The easiest way to deal with them is to not decompile and recompile.
PNG Only: With apk manager, take the original framework files from the ROM (or phone if stock) and drop them into place-apk-here-for-modding, then take the themed frameworks, rename them (something like framework-resParagon.apk) and drop those into place-apk-here-for-modding.
Select each one and extract (not decompile).
Open the drawable-hdpi folders side-by-side of the original and the theme, and drag (Copy) the ones you want to the original.
Then Zip the original and select System APK, and you're done. The reason this work is because the .9 files are still in their compiled state.
If you need to copy xml files, do this first, then the first step for png files: Decompile the two, copy the XML files, and recompile. Compiled XML files convert the png names to IDs which may be different between two roms. If you already have .9.png files that don't decompile, here's the fun part and I guess I'm doing all of this out of order, sorry...
Have an orginal apk decompiled with a different name, extract your modded apk, drag the drawable-hdpi out to say desktop, delete that project, decompile, drag the original decompiled drawable-hdpi into your modded one, and now you can edit/copy XML files and recompile. Then delete the project, extract, delete drawable-hdpi and drag the desktop drawable-hdpi to the project and zip it up. Done.
Click to expand...
Click to collapse
Thanks guys! i knew there should be a simple solution!
will try this soon. and post results!
Yossi
Also make sure to double check the sizes, the height and width my be different and give you issues if you copy and past the pngs
Sent from my SGH-I897 using XDA App
Also with 2.2.1 there's a problem with compressed apk files, so in apk manager, you need to set compression to 0. It's not a problem when dropping them into an apk with 7zip.
Different sized png files are usually the expanded notification bar switches. The darkness theme for example uses smaller ones. The size change is in twframework-res.apk/res/layout/status_bar_expanded.xml so those should be copied together (decompiled).
Another way to customize just 1 or a few .xml or .9.png files is to decompile the original, edit the xml or .9.png (with your modified one in mind), then compile. Then rip the compiled files from it and drop them into the themed one, assuming you already used the original the first time.
CuriousTech said:
Also with 2.2.1 there's a problem with compressed apk files, so in apk manager, you need to set compression to 0. It's not a problem when dropping them into an apk with 7zip.
Different sized png files are usually the expanded notification bar switches. The darkness theme for example uses smaller ones. The size change is in twframework-res.apk/res/layout/status_bar_expanded.xml so those should be copied together (decompiled).
Another way to customize just 1 or a few .xml or .9.png files is to decompile the original, edit the xml or .9.png (with your modified one in mind), then compile. Then rip the compiled files from it and drop them into the themed one, assuming you already used the original the first time.
Click to expand...
Click to collapse
so, double - checking that i understood...
method1: replacing images (same size) using copmpiled source and destination.
if i want to copy iver png's from one theme to another, i only decompress (or 7ZIP - open) the apk's - Replace the pics, and compress bacl (with compression set to 0).
method 2 : replacing images of different sizes
if the images are of different sizes, i should decompile both apk's, than i should copy the corrosponding XML from the new image's source, and drop in the original drawable directory, compile the apk, than copy over the image using method 1.
am i correct?
Thank you all for your help!!!
Yossi
In method 1, don't decompress it when using 7zip (or any other), just open the apk, drop the files in where they go, leaving the apk (zip) intact. If you extract the full apk, modify the files, and compress it back to a new apk it will lose the signature. That's what apk manager does when you zip it and select "system APK". It copies the signature from the original to the new one. Think of it like a zip comment. It's not a file, but a chunk of data attached to the zip that can't be copied from one zip to another.
Method 2: Too complicated. Just use method 1 to do as much as you can.
Whoever put the theme together originally did it incorrectly/lazily.
If you want to spend the time fixing it, then you need to decompile the same version of the .apk (the Samsung stock version, for example) and copypasta the themed one on top of it, while keeping the 1 pixel border.
One more question...or maybe two
when i decompile a framework-res.apk, i only get one drawable-hdpi folder.
if i open the apk using 7zip...i have a 2 folders: one is the same... and and another one that have this name: drawable-hdpi-v4
i replaced all the items i wanted in the drawable-hdpi folder..uploaded to the phone...and nothing happend... than i tried copying over some items to the drawable-hdpi-v4 foder..than i saw the changes.... the question is... do i have to copy the files to both follders? or just the drawable-hdpi-v4 folder?
another question tha poped into my mind right now, is it common that after i replace the framework-res.apk, my accounts data gets erased? (gmail account, facebook, etc)?
Thanks!
Yossi
Get the apktool in this thread and rename your old one just in case:
http://forum.xda-developers.com/showthread.php?t=864424&page=5
Oh, read the thread too. Good info!
The -v4 folders are higher resolution, or supposed to be. They take priority over the others, so if the image is only in drawable-hdpi it will be used, if it's in both the -v4 is used, or if it's only in -v4 it's used. I just leave the non-v4 alone, but it might save space to empty it, just scared to try.
You shouldn't lose account data though. That might indicate a problem. Not sure?
MikeyMike01 said:
Whoever put the theme together originally did it incorrectly/lazily.
Click to expand...
Click to collapse
I don't think the theme makers are to blame. Try decompiling a stock apk, then set the opacity of any .9.png to anything but 100%, draw9patch it again, then compile, then decompile and try to view that png. It's going to be damaged.
Well, it's actually easier to photoshop a compiled one, then remove the .9 and drop in draw9patch but you know what I mean.
I just don't think apktool can handle the extra info in a png.

[Q] Decompiling Phone.apk ?

I've decompiled the Phone.apk but in the drawable-mdpi folder all the images are with .pro extension... How can I edit them ?
I want to change the background when in-call.
Anybody ? Why are the images with .pro extension ?
Help ? Please.
First thing you always try if you don't know is rename the extension either to .png .jpg or .gif.
Then if your not sure you can open the file in a hexeditor and hope the original extension is at the start of the file.
Notepad should also work for that trick.
But in answer to your question directly, I wouldn't know.
On Winmo/Ce MS MS liked to use GIF and PNG Files and change the extension to .jpg. Go figure.
I've tried to rename them to .png, .gif, you name it, but still no go. It says that it is broken or damaged.
Thanks for the reply !
Can you post the apk?
Sure. Here is the apk.
Opening .pro file in Notepad the first thing popping up is QM
http://en.wikipedia.org/wiki/Qt_%28toolkit%29
Just following the lead here....
But they are to small to be video..
So it might just be that it has nothing to do with .qm

[Q]Change progress bar color

Hi guys,
im currently using netdrg`s sense theme http://forum.xda-developers.com/showthread.php?t=1048792
Now i changed all the green elements of the framework-res.apk to blue. Ive done everything so far, but i have no clue how to edit the color of the progress bar. (the bar when u change the volume, download something and so on...)
Ive heard that u have to edit an xml file, but as i have no clue about editing these files, i want to ask for a little favour.
Ive attached the xml file, and the color which i will use is 1761ab (hex).
So ill thank the guy who will do this for me a thousand times and i can share the theme with you afterwards!
lg l
In order to edit this xml file you need to decompile framework-res.apk. You can use apk_manager. Once the framework has been decompiled you can easily change the hex color for the progress bar (remember that the first 2 digit are for alpha channel). After that you need to recompile the framework. Actually there is another way to do that, but it‘s a bit triky as you need to modify the xmls file by using an hex editor..
If you want i can modify and compile the xml attached for you! Let me know m8
hey, thanks for your answer.
I put the framework-res.apk in the "place here for modding" folder, opened the script and hit 9 to decompile.
Then i edited all the values in the xml file in the "projects" folder and saved it.
Now i compile it, delete the file i edited in the "keep" folder and that other file mentioned.
Now i tried to apply the compiled framework_res.apk back to the system which results in a bootloop, what am i doin wrong?
soulcrash said:
hey, thanks for your answer.
I put the framework-res.apk in the "place here for modding" folder, opened the script and hit 9 to decompile.
Then i edited all the values in the xml file in the "projects" folder and saved it.
Now i compile it, delete the file i edited in the "keep" folder and that other file mentioned.
Now i tried to apply the compiled framework_res.apk back to the system which results in a bootloop, what am i doin wrong?
Click to expand...
Click to collapse
Ok, you are getting close to the solution
Once you got the unsignedframework.zip inside the place-apk-here-for-modding folder, you have to do a little trick in order to get it working...
Unzip all the content of the "unsignedframework-res.apk". You should have 5 objects (3 folders, 2 files).
Zip these files with Winrar/Winzip (whatever) but you must choose "No compression (store)" method to zip it.
Rename this zip into "framework-res.apk".
Put it into an update.zip and it should be OK to flash trough the recovery mode.
keep me updated

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