Is there anyway to FORCE the apps to use the MicroSD memory instead of the Internal storage?
It seems every app I've installed ( Dropbox, Google Docs, Evernote, etc) uses the internal memory. I have a 32GB MicroSD that seems to be useless right now. I tried moving all the apps to SD, but they still use the Internal Memory to store cache/files
I have yet to see a fix for this as well. The way I work around this is if the app saves files to the internal storage there is usually a setting in the settings menu that will allow you to change where it saves files. For instance with the TapeRecorder app. It automatically saves files to the sdcard (which Motorola stupidly named the internal storage for). I go to the settings and change the "sdcard" to "sdcard-ext", then it works!
For the time being, you can use the SD-EXT microsd card for music, videos, pictures, TiBU backups, downloads, etc., but in some cases you need to change some settings to do so. Apps cannot be installed on the external microsd card for now and you should make sure you 'move to phone' any apps which are check marked in the 'media' area or you are subject to losing them.
Sorry this next generation android phone just like Droid X it has dedicated app memory. That memory is used strictly for those apps. U can put 500 apps and not run out of room. SD card is used for media music movies etc
.
Sent from my DROID BIONIC using xda premium
Groid said:
For the time being, you can use the SD-EXT microsd card for music, videos, pictures, TiBU backups, downloads, etc., but in some cases you need to change some settings to do so. Apps cannot be installed on the external microsd card for now and you should make sure you 'move to phone' any apps which are check marked in the 'media' area or you are subject to losing them.
Click to expand...
Click to collapse
Is this why When I selected "Move to Media Area" the application shortcut disappears from the "All Apps" menu?
I moved 2 games to the "Media Area" and now they are gone... they are still installed, but I have no way of accessing them. (I know they are still installed because when I went to reinstall, it said something about it replacing an app thats already install)
After researching more, and fumbling through the phone I discovered that Motorola has deemed the 8GB of Internal memory as an SDCard.
Another FAIL for Motorola, and I doubt there will ever be a fix for this. I could be wrong, but I don't think so.
Stated on the Motorola Forums:
Folks, it's the storage naming system in Android. If you go to any forum for any phone with internal and external memory you'll see the same complaints. There are multiple threads about it here.
Even though in Motorola's file manager you see "internal phone memory" and "SD Card", the internal memory is actually "sdcard" and the external is "sdcard-ext". Like I said, it's like this on every brand of phone with this set up.
So, what's happening is the apps are saving to the internal memory because it is, in fact, the SD card. Motorola has tried to remedy this confusion by discontinuing to say "move to SD" and instead now calls it "Move to Media area".
And no, your external SD is not useless. You can still set your photos from the camera to save directly to your external, you can still put music and movies and all kinds of media on your external and your phone will see them just fine. This is why there is a 16GB card included with your phone, so you can use it for media and if you want to move your apps off of the system memory to save space you move it to the 8GB internal area. Of course 8GB is still plenty of space for apps and other media as well
Click to expand...
Click to collapse
EDIT: BFirebird101 stated this to, I don't know why, but when I was scrolling it passed over his post. Didn't mean to restate what he said.
I've been *****ing about this problem for weeks and nobody seems to care, and it also seems to not bother anybody either.
Its a crock of sh1t. Yea you can save media files on the real SD card, but how many apps actually find them? Smooth move Motofùckingrola!
Fortunately with some coaxing and about a month of messing around, DoubleTwist can find media files on sdcard-ext. Its about the only worthy music player that can.
Sent from my DROID BIONIC using Tapatalk
Tornlogic said:
I've been *****ing about this problem for weeks and nobody seems to care, and it also seems to not bother anybody either.
Its a crock of sh1t. Yea you can save media files on the real SD card, but how many apps actually find them? Smooth move Motofùckingrola!
Fortunately with some coaxing and about a month of messing around, DoubleTwist can find media files on sdcard-ext. Its about the only worthy music player that can.
Sent from my DROID BIONIC using Tapatalk
Click to expand...
Click to collapse
The Stock Music App seems to find the music files just fine on the MicroSD (just add some to try) and the Gallery Finds the Pictures. But I don't give a damn about Music or Pictures.
I have 123MB of the "Internal Memory" (SDCard) left - after I loaded all my work documents (spreadsheets, powerpoints, etc) & E-books. Right now I have to Move the file from the SDcard (InternalMemory) to the SDCard-Ext(MicroSD) after I've edit it and reuploaded it to Google Docs, then if I want to Edit it agian, I have to move it back to the SDCard(Internal Memory) Just so Google Docs will see it again.
Stock? That's okay, I'll pass. I froze those apps with TiBackup.
Sent from my DROID BIONIC using Tapatalk
i use videovault and when i pulled my video vault folder from my old backup and loaded it to the external SD, the VideoVault did not find them. There is no way i will load 4GB of videos into my Internal 8GB card just so i can haz my pronz!
What I noticed is this seems to be very similar to how the Xoom and Honeycomb handles sdcards and internal storage (minus the fact that we still cant write to sdcards on stock honeycomb....) so it could be Motorola setup the phone this way for a smoother migration to Ice Cream Sandwich when it comes out?
If ICS looks anything like the "leaked" video then ill pass.
It seems that MOTOROLA Android devices are the only ones with the MicroSD issues.
I have an Asus Transformer android tablet that has absolutely NO trouble at all when it come to read/write access of the MicroSD.
Motorola seems to fudge everything up. But verizon doesnt off any better phones (IMO)
You would think with all the Smart/Nerdy People on this site, someone would come up with a way to Rename the partitions Motorola has setup.
If it was just possible to rename the "SDCard-Ext" To "SDCard" ...
The reason you have no issue is Asus did a hack mod to get the SD card to work. Moto did the same on European xooms but on USA version its a google product there fore moto has no control on software manipulation. As for apps to SD card there is no need the device has dedicated app storage stritctly for apps.
KoolAidJunkie said:
If ICS looks anything like the "leaked" video then ill pass.
It seems that MOTOROLA Android devices are the only ones with the MicroSD issues.
I have an Asus Transformer android tablet that has absolutely NO trouble at all when it come to read/write access of the MicroSD.
Motorola seems to fudge everything up. But verizon doesnt off any better phones (IMO)
Click to expand...
Click to collapse
Sent from my DROID BIONIC using xda premium
Related
Why does my Captivate only limit me to having 2GB of space for apps? I'm not using an external SD card and I want to install my apps onto my internal SD card or atleast move them there.
It's been a while since I have been on a stock ROM so please correct me if I'm wrong, but I believe you can move at least some of the apps by going to settings / applications and then, in the individual application settings, select "Move to SD."
I know you can't move widgets or alarm applications because they will break if they aren't on internal memory, but you should be able to move games, etc. with no problem.
Move to SD was not available on Eclair... what are you running?
Sent from my Cappy
I'm on 2.2 right now. There is an option to move to SD but it only moves it to external SD not the internal one. It's split up into 3 sections
Internal Memory
Internal SD Card(I want apps to go here)
External SD card
muh316 said:
I'm on 2.2 right now. There is an option to move to SD but it only moves it to external SD not the internal one. It's split up into 3 sections
Internal Memory
Internal SD Card(I want apps to go here)
External SD card
Click to expand...
Click to collapse
Ah, now I understand. I never had enough apps on Froyo to play with moving them but shooting from the hip, have you tried removing your external card and see if it will let you move them then? If not, I know that there are apps2sd applications on the market that should help you, but I haven't used any of them to give you a recommendation.
apbthe3 said:
Ah, now I understand. I never had enough apps on Froyo to play with moving them but shooting from the hip, have you tried removing your external card and see if it will let you move them then? If not, I know that there are apps2sd applications on the market that should help you, but I haven't used any of them to give you a recommendation.
Click to expand...
Click to collapse
I've used all of those methods and none work.
Did you find solution? I have same situation here, it's pretty weird internal SD could only be stored with application data instead of application itself.
I'm almost positive that you can't move apps to your "internal SD card" regardless of whether or not you have an external sd card installed.
My understanding is that you can only move apps to the external SD card (at least that's how it's been on any ROM I've ever used)
why... Why! WHY!!! . . . oh >.>
muh316 said:
Why does my Captivate only limit me to having 2GB of space for apps? I'm not using an external SD card and I want to install my apps onto my internal SD card or atleast move them there.
Click to expand...
Click to collapse
Why you ask...
Well simple, your limited to only 2GB because this size was choosen by phone manufacturors years ago when they were first designing the phone.
Consider that most of the phones in use back when 2.2 was released did not, for the full storage potential, even have the 2GB that we have just for apps (16GB in total). Heck most did not even have 1GB (I think 512MB was the standard). There was no separation between app storage and other media. This lead to users running out of space for both rather quickly. The solution then was to find use for the external SD as it could be as large as 32GB of storage.
The whole "internal SD" thing was thought up because it seemed wise to separate app storage from media storage. Also back when 2.2 was first released we did not have such massive apps as on the market today, so 2GB was plenty of any and all user (excluding the ppl who felt a need to have 200+ user apps...)
So, you can't store apps to the "internal SD" because that's not what it is meant to be used for. When companies decided to start putting such massive storage into the phone there was no reason for it to be any bigger.
As to only being able to move apps to the external SD, simple; Google did not design Android to do so.
To allow such would require changing how Android sees the "Internal SD" and to change how the app to SD function works, it is not currently written to check for multiple SD cards. I don't see any Dev willing to take up the task when the solution to running out of app space has already been solved by a much better means.
A different way to view the problem would be to ask (or learn, as that's the xda way) about re-sizing the partition to make the app storage larger. If enough people ask (politely!) maybe one of the Devs can be convinced to make it standard in their ROM that it be more then the default 2GB, or someone might make an app or flashable .zip that allows for re-sizing.
lt:dr - phone is old, based on old specs (think pre- 2.1 Android).
My file system is totally confused. When I browse to EMMC from a file manager it goes to my SD Card. If I browse to SD Card it actually goes to the internal drive.
I've had my rooted Nook Color for about 5 weeks now (CM7 booted from a SD card). Everything was working great until I tried installing some different launchers. I tried GoLauncher, Zeam, ICS, Honeycomb and maybe one more. The default was ADW. Maybe I confused the system by constantly switching from one to the next but at some point the system crashed and I rebooted.
Once rebooted I noticed that many of the games I installed told me I needed to redownload their data files. I looked on my card, through my Mac, but the original files were still there. Turns out the Nook now installs apps on the internal drive rather than the card as it had been before.
Wouldn't be so bad but, as mentioned earlier, the file system is confused. When i need to manage files I've loaded on my SD card I have to browse to EMMC and vice versa. Makes my head spin.
Is there a way to fix it without starting from scratch? I'm using CM7.2.0.
Thanks for your help
That's not a bug, it's a feature. Anyway, what you likely did is Settings -> Cyanogenmod Settings -> Application Settings -> Use internal storage (checked). If you do this, then it swaps the mount points for the SD and the internal memory, so the SD card is mounted at "/emmc" and the internal memory is mounted at "/sdcard". See the first post in the thread in my sig for more information about this.
If you really want to return it to the original way, wasting 5G of internal storage space, then you can uncheck that box in the settings and it'll go back to normal.
Thanks for pointing that out and glad to see there's an easy fix. Seems a bit confusing though, like it's renaming your hard drives or something. I had been using the internal drive for storing media files, video, music, comics. Does it matter where apps or files are stored?
false1 said:
Thanks for pointing that out and glad to see there's an easy fix. Seems a bit confusing though, like it's renaming your hard drives or something. I had been using the internal drive for storing media files, video, music, comics. Does it matter where apps or files are stored?
Click to expand...
Click to collapse
Well, the "fix", IMHO, is to leave it with them swapped.
Yes, it matters where apps are stored and it matters what is mounted at /sdcard. Apps use space on the /sdcard partition for settings, temp storage, downloads, etc. Mounting that 5G partition at /sdcard instead of /emmc allows these apps to use that space rather than cluttering your actual SD card. And apps are going to wind up on your 1G partition, not on either the /sdcard or /emmc mountpoint.
You can go read up in my guide on my recommendation on how to best use this space. The normal way is inefficient and wasteful of internal memory, IMHO. But you know, maybe you like it that way
mr72 said:
You can go read up in my guide on my recommendation on how to best use this space. The normal way is inefficient and wasteful of internal memory, IMHO. But you know, maybe you like it that way
Click to expand...
Click to collapse
I think efficiency is more in how you choose to utilise the spaces rather than fundamentally in which switch option you use. For example, I choose to completely fill the 5GB of internal with sound and picture media as they get included in the normal app scanning process. Leaving the SD card to hold yet more media, app data and back ups.
It's still good to have the choice offered by the switch.
This is my first phone with a lot of internal memory and I don't quite get how it uses it... Is there any way for the phone to use my external 16GB memory card instead of always using its own 8GB partition?
I second this question.
Though it may seem useless to do so, on the contrary I have a 32g ext SD card and would be fine ignoring the (confusing and my case redundant) internal SD card.
Or if not disable, maybe force apps/etc to default to the ext card?
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The question is does your app allow you the option to use your external memory. Not all apps are created equal and whether they allow you to use the external SD card is really up to the app developer. Its in the coding of the app that determines where the data is stored. Check your apps for that option and if there is none request it from the developer.
I believe there are ways to use the sd-ext for some kinds of data files used by large games, but the app must run on internal mem. I store all docs, downloads, pictures, music, videos, etc. on my external microsd card, but apps have to go on internal or they disappear or don't work. Search for 'apps2sd bionic' and you should find a way to store some game data externally.
raylgo said:
This is my first phone with a lot of internal memory and I don't quite get how it uses it... Is there any way for the phone to use my external 16GB memory card instead of always using its own 8GB partition?
Click to expand...
Click to collapse
I did this when I had the atrix, and have also done it on my Bionic.
http://forum.xda-developers.com/showthread.php?t=1404872
Ha! Didn't even think about messing with the fstab, thanks for that link. I'll be trying this shortly, and repost with results.
On a side note, I figured it shouldn't rely on the apps per say, considering a lot of phones don't have an internal "sdcard" (note: sdcard, not to be confused with regular internal app storage).
My opinion, naming the internal sdcard what it is was a seriously stupid idea. Should've followed suit with "app storage", how about "data storage"... just something not involving "card".
--
Cool, it worked awesome. Just had to swap files from one to the other to keep data in spots apps expected it to be.
Actually, I went ahead and disable the internal SD, and mounted the extsd in its place. Have been playing with mounting the extsd to both internal and external (resulted in only one mount point working), and also tried renaming the internals mount point to something like "internal_storage" (resulted in boot loop).
Be careful if playing with the mount points. The system doesn't like booting if it can't find something mounted to "sdcard", etc.
Something I'll be playing with and experimenting with. Any more info on editing these mount points would be very handy.
And lastly, sorry for hijacking your thread
Hope I didn't bother.
Sent from my XT875 using xda premium
So, Samsung have boasted that they can have 128GB SD card support.... what is the point in that if you can't install apps to it... All the guides i've followed have not been clear enough in regards to using my 64GB SD as the "internal" I've tried numerous apps from Link2SD and Internal2ExternalSD none of which have worked
I've also tried to partition it in the hope it would work that way, but no... it just took off what I partitioned and the excess was still displayed as SD storage!!!
Does anyone have any ideas?? because I'm really tempting to take the phone back.. a waste of money in my eyes.... who the hell at Google thought 16GB would be enough to store games and apps on..... Please... Please someone help me here, has anyone managed to use their SD as internal??
PS I also know that KitKat took away move to sd support... so before anyone says that, I know =)
Google are the one's we should be venting our anger at. Samsung do make the devices with more storage so they've covered their backsides on that one, but it's Google that in my opinion have done this deliberately to force us all to use cloud storage. I do however believe that Samsung and other manufacturers should be going back to Google and applying pressure on them to rethink.
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I have many games installed on my memory card?
Sent from my SM-G900F using XDA Free mobile app
have you ever even tried an S5 or you just making assumptions?
Because it has app moving built in and works just fine.
I have my S5 rooted, installed NextApp SDfix (from google play), FolderMount and everything's working perfect on SD.
All my apps are automatically installing to my memory card fine on my s5...all thats on internal mem is the sammy junk
Sent from my SM-G900F using XDA Premium 4 mobile app
MOD EDIT: Comments removed
Anyway, so am i doing something wrong...because i play a lot of big games I.E. ones that take over 3GB, so when i "move" to sd... it transfers about 80MB out of 3GB... please explain what i've done wrong???? I've never used a Samsung before!
Seriously, it was a genuine question, I even went into the Samsung store today to enquire about it all...
zagaradrian said:
I have my S5 rooted, installed NextApp SDfix (from google play), FolderMount and everything's working perfect on SD.
Click to expand...
Click to collapse
Can you just explain how you managed to get your games to install on the SD then? all i can put on there is music, photos and well..other media... installing games doesn't seem to work...
CraigUK87 said:
Anyway, so am i doing something wrong...because i play a lot of big games I.E. ones that take over 3GB, so when i "move" to sd... it transfers about 80MB out of 3GB... please explain what i've done wrong???? I've never used a Samsung before!
Seriously, it was a genuine question, I even went into the Samsung store today to enquire about it all...
MOD EDIT: Some comments removed
Click to expand...
Click to collapse
What amount is transferable to the SD card is dependent on the game, not the phone or the SD card itself. large games rely on downloadable data which is not transferable, because they need to be located in a certain place in the phone in order for the game to run (usually android/obb or android/data).
Sent from my SM-N9005 using Tapatalk
MohJee said:
What amount is transferable to the SD card is dependent on the game, not the phone or the SD card itself. large games rely on downloadable data which is not transferable, because they need to be located in a certain place in the phone in order for the game to run (usually android/obb or android/data).
Sent from my SM-N9005 using Tapatalk
Click to expand...
Click to collapse
Ok, I understand that...can i move the "Android" folder across to the SD via a file browser app... would that work? or will the S5 not read the files anymore... I've just tried that foldermount app... moved my spotify songs across, only to find Spotify losing all the music and then asking to redownload it.... is there a way to maybe mount the SD as a mirror... or at least as the internal card itself.. with other people saying that it "works" fine.. then maybe they arn't reading what I'm asking correctly..
"Attention Wal-Mart staff, we need a clean-up in aisle 6!"
Ok members, I see a lot of tempers and un-called for comments from several participants. Keep in mind XDA rules require respecting other members. That includes the use of profanity and name calling.
Now, I'll clean out the off-topic posts, and maybe even edit some comments. Anymore "mud-slinging" regardless of who throws it, and the thread will get closed.
MD
EDIT: Thread cleaned and edited some comments from some posts.
Folks, if you don't wish to help, then kindly move along to some other thread without posting silly comments.
Also, please be aware of how you post, and that it doesn't come across as whining or complaining. A well thought out precise question will usually result in a precise answer.
And if any member sees a violation of XDA rules, their "ONLY" course of action is to "Report Post". Not add further fuel to the fire, as then it turns into a mess and moderation must come and clean it up. Regardless of what some think, XDA is a development site, Not a social network. Please read the rules.
Thank You and keep it clean.
MD
CraigUK87 said:
Can you just explain how you managed to get your games to install on the SD then? all i can put on there is music, photos and well..other media... installing games doesn't seem to work...
Click to expand...
Click to collapse
OK, follow those steps (or the missing ones...)
- root your phone
- install and run SD fix; as result, writing to external SD works like before 4.4
- use some application like FolderMount. You can choose different folders from internal memory and link them to another folder on external card. For example: after installing one game (normal, on internal memory), choose in Foldermount the obb folder (that is where almost every app put big amount of data) and link it to a folder on external SD (as result, foldermount will offer you to move existing data). Set Foldermount to automatically mount it on boot, and voila!
link: at operating system level, that directory seems as on internal memory structure, but in reality it resides on external card.
Thanks, to the guy above.. it's all sorted now!
As anyone can understand a bit of frustration was inevitable... considering how much this phone cost and SD.... but appreciate the help.
I'm on Omega Rom 2.0 (KitKat) and after I'm moving and mounting real racing 3 or dead trigger 2, when I try to play the game it downloads the data again from the Internet. I have 64 GB Samsung UHS -1 external Sd card. Any suggestions? Thanks.
Sent from my SM-G900F using XDA Premium 4 mobile app
The point of it? Storing all your music, videos(series and films) and offline maps on it so you can keep your internal memory as free as possible for apps that haven't been updated to work with KitKat.
Apps can read from the SD without issues. You don't need to write to the SD to play media.
That said, it still installs all my apps onto my SDcard. (Which I don't want it to.)
It's ridiculous how apps utilize the SD cards on a stock S5.
Let's say you install an app that takes up 100mb, and decide to move it to SD with the device manager. It will maybe reduce the on-device size to 90mb and move 50mb to the SD, and suddenly the app takes up a total of 140mb. Just an example, but this seems to be the case for every app.
Apoxx said:
It's ridiculous how apps utilize the SD cards on a stock S5.
Let's say you install an app that takes up 100mb, and decide to move it to SD with the device manager. It will maybe reduce the on-device size to 90mb and move 50mb to the SD, and suddenly the app takes up a total of 140mb. Just an example, but this seems to be the case for every app.
Click to expand...
Click to collapse
Fantastic!! (irony)! That's Samsung allright!
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---------- Post added at 01:48 AM ---------- Previous post was at 01:45 AM ----------
ShadowLea said:
The point of it? Storing all your music, videos(series and films) and offline maps on it so you can keep your internal memory as free as possible for apps that haven't been updated to work with KitKat.
Apps can read from the SD without issues. You don't need to write to the SD to play media.
That said, it still installs all my apps onto my SDcard. (Which I don't want it to.)
Click to expand...
Click to collapse
But alot of people, me included, uses files in a much more interactive way than just "reading" from them. I need apps to be able to modify document, movies, music files etcetera! And for that the apps need WRITE permissions, which now is no longer possible.
This new KK sdcard rules really messes this up.
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I like to keep my media collection stored locally since I don't have a large data plan. Expandable storage on devices will NEVER be pointless.
Please give up and stop buy 16g phone, so 32g phone will come for every brand . I insist buy s.version to have 32g. I just cannot accept android phone treat customers as a fool.
Sent from my SM-G900S using XDA Free mobile app
osvanberg said:
This new KK sdcard rules really messes this up.
Click to expand...
Click to collapse
App developers just need to update to support /mnt/extSdCard for writeable storage, is that really too much to ask?
This is really akin to the old days when apps on Windows assumed they could write to "C:\Program Files" or "C:\Windows" ... that's just a bad idea, and lazy (the wrong kind of lazy).
Hello,
Waiting for my Z3 Compact to arrive. I can't wait!
Question for you owners out there. Did Sony add the option under storage settings like they did with the Z2 to move apps to SD?
Fingers crossed!
Thanks in advance!
Would like to know myself. Seems like a boneheaded move if it's not an available feature by default. I mean, I know eventually root will allow us to achieve apps2sd even if it weren't, but it would be such an Apple move if this were a restriction.
I could only see 'Transfer data to SD card'
Photos
Videos
Music
no apps or any other options yet.
App2SD is not present and I'd predict that it'll also not come. I'd already be happy if we could get write access to the SD. Thank you Google... no, I don't want to use your Cloud "services".
Can you set pictures, videos and Music to get stored on the SDcard by default? Setting the location by default would make things much easier. Not too worried about 16gb for apps, always was fine for my N4 with everything else as well. Just needed to clean up storage every once in awhile.
Sent from my XT1053 using Tapatalk
Anyone found a solution to this, running low on internal storage!
Luckily Google will bring back Apps2SD in Lollipop. Now we just have to wait, till Sony releases a LP rom...
DerDave said:
Luckily Google will bring back Apps2SD in Lollipop. Now we just have to wait, till Sony releases a LP rom...
Click to expand...
Click to collapse
Where did you read this?
Google only said:
Google said:
Hey all, in KitKat we introduced APIs that let apps read/write file in app-specific directories on secondary storage devices, such as SD cards.
We heard loud and clear that developers wanted richer access beyond these directories, so in Lollipop we added the new ACTION_OPEN_DOCUMENT_TREE intent. Apps can launch this intent to pick and return a directory from any supported DocumentProvider, including any of the shared storage supported by the device. Apps can then create, update, and delete files and directories anywhere under the picked tree without any additional user interaction. Just like the other document intents, apps can persist this access across reboots.
This gives apps broad, powerful access to manage files while still involving the user in the initial selection process. Users may choose to give your app access to a narrow directory like "My Vacation Photos," or they could pick the top-level of an entire SD card; the choice is theirs.
Click to expand...
Click to collapse
FSRBIKER said:
Can you set pictures, videos and Music to get stored on the SDcard by default? Setting the location by default would make things much easier. Not too worried about 16gb for apps, always was fine for my N4 with everything else as well. Just needed to clean up storage every once in awhile.
Sent from my XT1053 using Tapatalk
Click to expand...
Click to collapse
you can set the default image/video location from the camera settings, read somewhere that you can do the same with music via the play music app.
Okay probably got that wrong, but on the other hand effectively it's the solution to the problem. If the apps can easily store their biggest part of data on the SD, the internal memory will be save.