Related
Hey there everyone. I've been working on this for a couple of days (since I'm pretty much an idiot with anything beyond web surfing), but with the help of some forum members and various other how-to guides, I figured it out. I split it up into individual frames, picked out the ones I wanted, converted them to JPGs, renamed them, and rewrote the desc.txt file. I can write a more detailed how-to since most of the things online are more about how to change the animation than how to create one. Just ask, and I'll put it up later. It's a short clip from a Youtube video of the trailer for Super Mario Galaxy 2. And without further ado:
*http://www.megaupload.com/?d=M5MP13JD
-Here is a mirror, since someone posted at androidforums that there was a tracer of some sort. I've no idea what that means, but thought I would offer another downloading solution so people could go that route if necessary.
http://rapidshare.com/files/395413639/bootanimation.zip
*Now down to a slim and trim fighting weight of 1.68MB. Just a bit better than my original file with super huge PNGs that was 21.1MB. heh
Feel free to use it as you wish. Just say thanks or something. Enjoy!
Now with more preview!
GIFSoup
PS. Mine runs and looks better, but at least this will give you an idea before you download.
If you ever need help let me know. Even if I am a Hero user. I am a Photoshop professional and have made many boot screens. Downloading yours now.
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Sent from my Android phone.
Appreciate that good sir. I'd love to learn photoshop sometime but to the uninitiated, it seems very daunting. I do have GIMP, but haven't really messed with it too often besides resizing some wallpapers. I enjoyed learning how to do this though, and feel that each new thing I figure out, the more inclined I am to try something else. Anyway, let me know what you think of it...
Hey nice looking boot. I downloaded the file to the sd card of my eris and tried to flash it but it wouldnt load it aborted. Am I missing something here on how to install. Thanks
Thanks man! If you are rooted then it is super easy. Just install to SD card, then use something like Root Explorer(I think Astro should be able to do this too) to move it into the data/local folder. Also, you can put it into the system/media folder. I haven't found any difference on how it runs whichever way you want to go. If you aren't rooted yet (what are you waiting for?? lol j/k) then you have to download SDK and push it into the data/local folder since you won't have access to the system/media one. There are a couple of tutorials floating around to give you some better direction or if you are still having trouble, then PM me and I'll see if I can't direct you better so we don't fill up the regular post.
Looks pretty good, probably good thing ya got filesize down .
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Thanks Magnum. It took me awhile to figure out how to shrink the original PNGs I made from 21.1 to 10.2MB, and then another forum member showed me that I could use JPGs and then it went from 10.2 to the current 1.68. Very happy with the results. Getting some help with including the audio, then it'll really be sweet.
I tried moving this into system/media folder where my other boot animation is but I got permissions not allowed. Ive got read only permissions on my bootanimation using taintedvanilla. Any suggestions?
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I'm not overly familiar with that Rom, but I would suggest using Root Explorer. It's an awesome app. I don't have any issues changing to Read/Write with it. I just mount the zip on the SD card then long press, choose move and paste it into the appropriate folder. I found it worked best for me to delete the first boot animation instead of just replacing it (results may vary). If you don't want to go that route then you might want to use SDK and push it into the data/local folder. I know that either folder will work for the boot, but not sure which folder it reads first so can't be certain this will be the answer if you can't delete the other boot animation that is already installed. Let me know if this works for you...
this is awesome thanks bunches
You're very welcome. I have a Mario boot screen picture too that kind of goes with the animation. PM if you're interested. If so, let me know if you need help installing it. There is a guide and it's pretty easy, but just in case.
es0tericcha0s said:
I'm not overly familiar with that Rom, but I would suggest using Root Explorer. It's an awesome app. I don't have any issues changing to Read/Write with it. I just mount the zip on the SD card then long press, choose move and paste it into the appropriate folder. I found it worked best for me to delete the first boot animation instead of just replacing it (results may vary). If you don't want to go that route then you might want to use SDK and push it into the data/local folder. I know that either folder will work for the boot, but not sure which folder it reads first so can't be certain this will be the answer if you can't delete the other boot animation that is already installed. Let me know if this works for you...
Click to expand...
Click to collapse
It's still allowing read only permissions. I adb pushed the bootanimation.zip into both system/media and data/local but it still boots with the old animation. Oh well I guess...
theGross1 said:
It's still allowing read only permissions. I adb pushed the bootanimation.zip into both system/media and data/local but it still boots with the old animation. Oh well I guess...
Click to expand...
Click to collapse
You might want to try this (if you havn't already) to fix the read only permissions...
Code:
adb remount
then...
Code:
adb push bootanimation.zip /data/local
I've done that, I'll just have to play with it more when I have time. Does adb push overwrite the existing file on the phone if the are named the same?
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I've done that, I'll just have to play with it more when I have time. Does adb push overwrite the existing file on the phone if the are named the same?
Click to expand...
Click to collapse
Pretty sure it does, if your getting somthing like permission denied read only after trying to push, it probably isn't going through. Wouldn't think you'd get the read only pushing to data/local though.
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Does this require root access?
No sir, but you should check this thread out: http://forum.xda-developers.com/showthread.php?t=653009 T2Noob made a nice little Bat file to help you through this process. Also, if you like Batman, check out my post on the last page of the thread. It's even cooler than my Mario one
Ok, so here is a bit of a preamble to stop flaming and unnecessary posts in this thread. This thread is not about changing bootdown animation for that go here.
Also do not do this if you don't understand what this all means, i am not responsible for your device, or anything else.
To the post:
I flashed back to stock last night to help everyone who wants to be able to use custom bootanimations (those like most other android phones can.) By placing a bootanimation.zip into /system/media and it should play when you boot. However as most of you know their is a proprietary format (QMG) getting called. Since I do not want to pay Quram and I also want custom bootanimations it leaves me with one choice, make it call the bootanimation.zip IN STEAD of the bootsamsung(loop).qmg. This is where what I am trying is different then other attempts I have read. Most other attempts try to break the QMG, why not just go around it and call what you want anyway.
The goodies:
I can get a custom bootanimation (specifically this one here) to play on my phone. Should work for any custom bootanimation.zip as long as it is built properly. Try to find one for our resolution or it will be tiny, but whatever I'm sure you can fix that right. You are in development forum anyways. There is a weird delay between the black and white VIBRANT screen and the animation playing but since it is progress and on the stock rom (rooted of course) I am going to post what I did, and others can come in and help. ALRIGHT!
What to do:
Open up your command prompt and cd to the directory with your adb i.e. cd C:\adb\. Also place the bootanimation.zip (C:\adb\bootanimation.zip)
Then run this below in your command prompt window.
Code:
1. adb push bootanimation.zip /sdcard/bootanimation.zip
2. adb shell
3. su (NOTE: Allow root access on actual phone)
4. mount -o remount,rw /dev/block/st19 /system (NOTE: This just allows read/write access on /system)
5. busybox cp /sdcard/bootanimation.zip /system/media/bootanimation.zip
6. cd /system/bin/
7. mv playlogo playlogoBKP
8. mv playlogos1 playlogos1BKP
9. busybox cp bootanimation playlogo
10. busybox cp bootanimation2nd playlogos1
Now go ahead and reboot and enjoy your own custom bootanimation.zip
Also when done playing around you might want to revert everything back, cause I do not know if there are other repercusions of doing this. Although none I have noticed.
Video Evidence. (Because I am not a recognized member of this forum)
Replacing the bootanimation sounds and bootdown is not something covered by this thread as it is super easy, just go here.
Q. Well it seems like you figured everything out already Zaduma, what do we need with a thinktank thread about this?
A. There is a delay that lasts between 3-5 seconds between VIBRANT Screen and actual animation playing. Let's get rid of this.
Updates (not reflected above.) -- I will try to keep this updated with important information so you can just jump in.
We might be able to remove the lag if we can edit the init.rc, it calls playlogos1 only, which pretty much means that playlogo, bootanimation, and bootanimation2nd are useless files, of course unless you rename them playlogos1. The problem with this is that playlogos1 is called like this.
Code:
service playlogos1 /system/bin/playlogos1
user root
oneshot
But bootanimation should be called like this (as we know from AOSP builds and from bootanimation2nd, which i think is probably samsungs first attempt to put proprietary QMG in opening)
Code:
service bootanim /system/bin/bootanimation(2nd)
user graphics
group graphics
disabled
oneshot
I am not 100% sure of why being called from user graphics (most likely a root access user, or the disabled line would have anything to do with anything, but they are there.)
Also something I have seemed to find conclusive, if you run /system/bin/bootanimation it plays the animation almost instantly, but if you run /system/bin/bootanimation2nd it plays after a bit of a delay. So after renaming bootanimation to playlogos1 I noticed no change at actual boot time. I really feel like being able to update init.rc might hold some key, this is just a hunch I'm kinda figuring out what I can as I go.
I can confirm that this does indeed work, and the lag is annoying is the lag from the bootanimation & bootanimation2nd?
camalot said:
I can confirm that this does indeed work, and the lag is annoying is the lag from the bootanimation & bootanimation2nd?
Click to expand...
Click to collapse
+1 confirmed working, plays for maybe two seconds, then displays home screen.
EDIT: in a logcat i noticed "Unable to open zip '/data/local/bootanimation.zip': No such file or directory" I tried placing the bootanimation.zip into the /data/local folder, but am still getting the lag between the white vibrant and the animation....
Edit2: I tried editing the pngs in the zip file. I wanted to know at want frame the animation was playing and what frame is was stopping at. so i just painted the frame number on top of the picture, rezipped/pushed/copied/rebooted, and now all i get is the white vibrant, followed by pure black screen for a few seconds, then the lock/home screen.........not sure if there is a file size limit, or what...if i push the original bootanimation.zip i get the animation back......
d_bot said:
Edit2: I tried editing the pngs in the zip file. I wanted to know at want frame the animation was playing and what frame is was stopping at. so i just painted the frame number on top of the picture, rezipped/pushed/copied/rebooted, and now all i get is the white vibrant, followed by pure black screen for a few seconds, then the lock/home screen.........not sure if there is a file size limit, or what...if i push the original bootanimation.zip i get the animation back......
Click to expand...
Click to collapse
Here I got it working, trick is when you put it into an archive to put archive to store, so it doesn't compress the files. I have attached a custom "Haters" bootanimation with painted frame numbers. You might notice that the files are not jpg, that is just what i saved them as. It didn't seem to reveal to much to me. I don't think the problem is with the animation, I think it is when it gets called, not exactly sure of course.
Also about your log. When it looks for a bootanimation it checks /data/local first and if it finds nothing it goes to /system/media. I believe /data/local is a legacy command and for forward compatibility you should just get in the habit of using /system/media.
This lag is very puzzling, I am gonna try and pull the bootanimation / playlogo files off of other android phones or maybe android open source and see what happens...
For anyone who happens to want to look at what bootanimation / bootanimation2nd / playlogo / playlogos1 is remember they can be opened with 7zip and viewed as an archive. Inside them are 6 files 0, 1, 2, 3, 4, 5 (if memory serves). It all looks arbitrary to me however, just a bunch of random junk.
Awesome Dude, This is definitily progress in the right direction. Thank you, and all the Devs for their hard work.
zaduma said:
Here I got it working, trick is when you put it into an archive to put archive to store, so it doesn't compress the files. I have attached a custom "Haters" bootanimation with painted frame numbers. You might notice that the files are not jpg, that is just what i saved them as. It didn't seem to reveal to much to me. I don't think the problem is with the animation, I think it is when it gets called, not exactly sure of course.
Also about your log. When it looks for a bootanimation it checks /data/local first and if it finds nothing it goes to /system/media. I believe /data/local is a legacy command and for forward compatibility you should just get in the habit of using /system/media.
This lag is very puzzling, I am gonna try and pull the bootanimation / playlogo files off of other android phones or maybe android open source and see what happens...
For anyone who happens to want to look at what bootanimation / bootanimation2nd / playlogo / playlogos1 is remember they can be opened with 7zip and viewed as an archive. Inside them are 6 files 0, 1, 2, 3, 4, 5 (if memory serves). It all looks arbitrary to me however, just a bunch of random junk.
Click to expand...
Click to collapse
AFAIK, i don't remember seeing the "bootanimation", "bootanimation2nd", "playlogo" and "playlogos1" on any AOSP builds. I think those may be a SGS thing. Also, the /data/local/ i believe is used because it is writable by user, if i remember correctly, and would not require root to put a file there. But I could be wrong about that.
Why did you rename the bootanimation & bootanimation2nd as playlogo and playlogos1? does that tell it to load the /system/media/bootanimation.zip?
edit: ok, I was wrong... bootanimation is there, but not bootanimation2nd and not playlogo / playlogos1
i think editing the init.rc properly could do this how it is in aosp. the following is in our init.rc. These are the two that stick out to me. you see the 1st one is commented out.
Code:
#service bootanim /system/bin/bootanimation2nd
# user graphics
# group graphics
# disabled
# oneshot
Code:
service playlogos1 /system/bin/playlogos1
user root
oneshot
It looks like this in an aosp rom.
Code:
service bootanim /system/bin/bootanimation
user graphics
group graphics
disabled
oneshot
Jr33 said:
i think editing the init.rc properly could do this how it is in aosp. the following is in our init.rc. These are the two that stick out to me. you see the 1st one is commented out.
Click to expand...
Click to collapse
Exactly what has to be done. That requires a kernal edit tho if I'm not mistaken as init.rc get reloaded every time the phone is restarted.
it works but disable my lag fix , there's a way i can do its w/o removing the lag fix?
Designgears at the captivate forum says he and a coworker got it working on the cappy. He didn't give details but he's including it in his next incarnation of his ever popular rom for the captivate.
Its good to see that this has been figured out. Here as well. I can't wait to try it
Sent from my SAMSUNG-SGH-I897 using Tapatalk
Samsung I hate you. Edited so that people don't get silly ideas.
Trying to look through the AOSP. I can confirm that there is only bootanimation. I'm going to probably end up compiling some of it from source, it would be nice to know exactly what is happening in playlogos1, it might be just calling the animation but I find it unlikely.
Also if anyone can send me information about how to edit the initrd I would be very thankful. I guess I can just rename whatever file I want to playlogos1 but then it doesn't have the full set of options Running into problems trying to compile android from source, fricken a.
End of the day I need to figure out how to edit init.rc and have the changes be saved, because obviously it gets overwritten when you turn your phone off/on.
xalucardx said:
it works but disable my lag fix , there's a way i can do its w/o removing the lag fix?
Click to expand...
Click to collapse
I don't know. If you are running any of eugene's roms edit playlogosnow and not playlogos1, because he is running a custom set of commands there and calling playlogosnow at the end.
Also: OP updated.
Edit:
Dani897 said:
Designgears at the captivate forum says he and a coworker got it working on the cappy. He didn't give details but he's including it in his next incarnation of his ever popular rom for the captivate.
Its good to see that this has been figured out. Here as well. I can't wait to try it
Sent from my SAMSUNG-SGH-I897 using Tapatalk
Click to expand...
Click to collapse
I'd love to see where you read this, I searched that thread and there is talk about only playing the logos through playlogos instead of using it as a place to launch lagfix's since custom kernels now support userscripts...
Just ran
Code:
cd /system/bin
ls -l playlogos1
which revealed that root.shell owned the file and it's permissions were set to -rwxr-xr-x-
so i went ahead and
Code:
mv playlogos1 playlogos1BKP
cp bootanimation playlogos1
ls -l playlogos1
which revealed that root owned bootanimation so now i ran
Code:
chown root.shell playlogos1
to fix ownership and made sure permissions were set for this owner
Code:
chmod 755 playlogos1
Effect: nothing, don't bother.
All you need is playlogos1 removed from init.rc and uncomment bootanimation from there. Then on boot the phone will activate the bootanimation binary instead. I have no clue how to edit the initramfs to include the edited init.rc. I have ben looking all over for instructions or some script to split/repack. Maybe JAC could incorporate this into his release, but probably won't because I am sure there are many people that like the samsung bootanimation. I for one like it, I just wish it was in .zip format.
Sent from my SGH-T959 using XDA App
Jr33 said:
All you need is playlogos1 removed from init.rc and uncomment bootanimation from there. Then on boot the phone will activate the bootanimation binary instead. I have no clue how to edit the initramfs to include the edited init.rc. I have ben looking all over for instructions or some script to split/repack. Maybe JAC could incorporate this into his release, but probably won't because I am sure there are many people that like the samsung bootanimation. I for one like it, I just wish it was in .zip format.
Sent from my SGH-T959 using XDA App
Click to expand...
Click to collapse
Nah, i have done this. It reflashes init.rc at boot and at shutdown. Without repacking it, the changes won't last long enough to see boot time.
zaduma said:
Nah, i have done this. It reflashes init.rc at boot and at shutdown. Without repacking it, the changes won't last long enough to see boot time.
Click to expand...
Click to collapse
i know it re-flashes. you misread my post. it needs to repackaged in the initramfs to stick. you can edit the init.rc on the phone all you want but nothing will happen.
Bump. Any new progress on this?
Bringing this topic back to life hopefully!!!
Has anyone looked into this anymore? I've been playing with it for a couple days now and can get the first 45 or so of my 60 frames to play using the desc file included but replacing the text
"320 480 13p 0 0 animate"
with
"480 800 60
p 0 0 animate"
(480 800 - screen resolution... 60 - frames/sec... p - ???... 0 - # of times to repeat... 0 - # of frames to pause after last frame... animate - folder png's located in)
It seems as if I'm limited to a certain amount of TIME not frames... Like the phone breaks the boot sequence into 2 separate time slots... one for T-Mobile sequence and one of Galaxy-S sequence... not a restriction on frames like the bootdown sequence has. I played with changing the frame-rate (the 13 and the 60) to different variations including 1, 30, 60, 80. I got further along in my animation with each variation, but it seemed as if it hit a time restraint wall and it hard stopped the animation.
Also, another reason I think it is alloting 2 separate time slots is that the Droid boot animation file contains 2 separate folders "part0" and "part1" with png files in both, and their desc.txt file contains text calling both folders out?? Could that have something to do with our animation pausing 3-5sec?? Is it looking for another animation call? Do we need more than one boot sequence?
It's late here and I'm not going to play with it any more tonight, but I'll skim more of the surface tomorrow. I'm no pro at this stuff as this is my first android and phone development is completely new to me, so don't poke too hard. If this is old news and someone has figured it out, a nice 'how-to' would be greatly appreciated!
One last thing... I failed to make a backup of my original stock bootanimation.zip file... would it be too much to ask someone to post one or send me a copy so I can revert without nandroid restoring??
ndhr3d said:
It's late here and I'm not going to play with it any more tonight, but I'll skim more of the surface tomorrow. I'm no pro at this stuff as this is my first android and phone development is completely new to me, so don't poke too hard. If this is old news and someone has figured it out, a nice 'how-to' would be greatly appreciated!
One last thing... I failed to make a backup of my original stock bootanimation.zip file... would it be too much to ask someone to post one or send me a copy so I can revert without nandroid restoring??
Click to expand...
Click to collapse
I realize you said it was late, but did you mean the stock .qmg file?
I have edited the init.rc and can run the bootanimation binary. The problem is, it never stops. Does anyone know how the AOSP boot animation is supposed to be halted? I have to adb shell into the phone and kill the bootanimation process.
If you want to mess with it, check out my kernel. You can run a script to replace init.rc at bootup before Android's init app loads up.
Babyface1249 said:
I realize you said it was late, but did you mean the stock .qmg file?
Click to expand...
Click to collapse
Whichever was what the phone was calling before I started destroying everything!
The cmd code included creating BKP files of the playlogo and playlogos1 files, but both of those I've overridden. Not sure if I need those to bring back the original boot sequence.
ttabbal; said:
Does anyone know how the AOSP boot animation is supposed to be halted?
Click to expand...
Click to collapse
I know nothing about android development other than the few things I've been able to modify by swapping out png files or flashing with recovery... I wish I had enough time in my day to learn about it all. The one thing I remember from the Droid forum I read was that a 0 in the desc file after the p means 'infinite loops'... maybe simply change that to a 1 and see if it plays through only once??
Reference to that infinite: http://www.machackpc.com/featured/how-to-changecreate-your-boot-animation-for-droid/
If you got it all to work and play the entire loop with no 3-5sec delay prior, that is fantastic! Otherwise I guess I could Nandroid back... luckily I was smart enough to create a backup before starting to mess around in my system files!
For those wanting to change the boot animation on your Thunderbolt, here is a quick tutorial. Remember that you do this at your own risk- I take no responsibility. It is fairly simple though.
1. Download your preferred bootanimation and place on the root of your sd card.
2. Rename to "bootanimation.zip" (without the quotes of course)
3. use root explorer and navigate to the /system/media folder OR /system/customize/resource folder for VirusROM (I think)
4. rename the "bootanimation.zip" to "bootanimation.zip.old" and "Finalthunder.mp3" to "Finalthunder.mp3.old"
5. Next navigate to your sdcard, and find the bootanimation.zip file that you downloaded and renamed.
6. long press and choose copy
7. now navigate to the /system/media folder on your phone and toggle to mount R/W
8. Then just paste the bootanimation and done!
9. Reboot to check out your new boot animation
I will be trying to reach out to several devs who have made boot animations and see if they will let me post a link to them here so we can have a centralized place to get anims from. Will update as soon as I start hearing back from those devs.
How do you change the boot sound?
I was able to change this right after root by using the same methods as I used on my DINC. But I want to replace the boot sound as well. I have tried renaiming to thunderfinal.mp3, android_audio.mp3, and (VZW_) something .mp3 to no avail. Any suggestions or success?
madroix said:
I was able to change this right after root by using the same methods as I used on my DINC. But I want to replace the boot sound as well. I have tried renaiming to thunderfinal.mp3, android_audio.mp3, and (VZW_) something .mp3 to no avail. Any suggestions or success?
Click to expand...
Click to collapse
rename it to:
thunderfinal.mp3.old
and it "should" work. at least it worked for me. if you change the bootanimation, just add ".old" after .zip
FYI - I don't think that is the correct location - at least it's not on my Thunderbolt. Check here: /system/customize/resource and find the VZW_bootanimation.zip.
I replaced that with one of my choice and it's working fine. The sound is there as well: FinalThunder.mp3.
elemerica said:
FYI - I don't think that is the correct location - at least it's not on my Thunderbolt. Check here: /system/customize/resource and find the VZW_bootanimation.zip.
I replaced that with one of my choice and it's working fine. The sound is there as well: FinalThunder.mp3.
Click to expand...
Click to collapse
It depends what rom you are using. The debloated rom has those files placed in media. I am running the debloated rom now.
Where can I download other boot animations?
In xda there are a ton of boot animations. Just use the search. I put "boot animation" in the search tab and got a ton of results.
sent from your mom's house via XDA Premium app
runhopskipjump said:
It depends what rom you are using. The debloated rom has those files placed in media. I am running the debloated rom now.
Click to expand...
Click to collapse
If you are running Debloat then its in the /system/media folder.
sent from your mom's house via XDA Premium app
The stock rom is:
/system/customize/resource/bootanimation.zip
Same as EVO not DINC, DINC called it VZW_bootanimation.zip
I've been working on a few of my own boot animations. The problem I found is that when I dropped in my own boot animation and left the finalthunder.mp3 right where it was. It no longer played the thunder sound?? I assumed that changing the name of finalthunder would make it go away otherwise it would play no matter what.
So why did it stop playing when I didn't touch it?
**EDIT
Duplicate post. Sorry!
Maybe the sound is tied to the original boot animation through a script or other file...not really sure. I am going to play around with it this week and see if I can get the sound working as I have a couple ideas myself. If I find something that works I will be sure to post back and let you know.
Sent from my ADR6400L using XDA Premium App
changing Stock animation
I'd like to know as well. I can't see anywhere in the VZW_bootanimation.zip where that file is even referenced...
Of course, I'm not exactly a scholar in this area. I just want to use a custom sound with my custom boot ani.
Thanks!
B
*UPDATE*
I extracted all the stock folders from the zip, I changed 1 PNG (the quietly brilliant splash in the 'android' folder), rezipped it and put it back on the bolt. When I rebooted the screen was blank BUT the finalthunder.mp3 STILL played... and there was no animation.
I kept the PNG file name that I changed the same as the original... not sure why it stopped working tho. {Note - I rename the zip (attached) after I have it on my SD card. then move it to the system/customize/resource.}
hey guys, having some problems making mine
i was able to make everything but i get no image. I made 120 jpg files for the VZW folder and placed them in their.
I then customized the HTC screenie for the android folder, and finally in the progress folder i placed a .gif (which i didn't think was a problem).
I also placed the desc.txt file as well, zipped it up and placed in in /system/media. No dice...
Anyone else having an issue or has had this issue and knows what i need to do??
edited because
Anybody got any cool boot animations running on their Tbolts yet?
Awesome this worked great. Thinks for the instructions.
okay, i need some assistance, I'm trying to make a fairly simple boot animation, but NONE of the animations ive used have worked I am obviously not doing something right, but not sure what
I can't get this to work either... I'm running DaBamf ROM and put these files in the system/media folder to replace what was there and all I get is a black screen and no sound at all... I haven't messed with the stock location of these files yet, so we'll see...
Ok this is a weird solution but it has worked for me.
1. down load the link below and flash it. When it boots up you will get the famous rick roll bootanimation that jcase put up on April 1st.
2. Go to /system/media/ and replace the bootanimation.zip with whatever bootanimation.zip you want.
3. If you want to add custom boot sound you have to name it android_audio.mp3 to replace what is there. If you don't want any sound delete the existing android_audio.mp3 or you will get Rick Astley every time you boot.
That has allowed me to change bootanimation and get custom sound each time I have replaced the ROM. If that works for you thank me and enjoy.
Hello xda'ers
I just installed the unofficial 5.0 port on my Oneplus One and I am really happy with it. I didn't face any bugs during the setup and I am using it proudly for a few hours now. On the KitKat rom I was using before I had a custom boot animation I made myself and it worked very good. Now since I switched to Android l and I tried to flash it it didn't work (said successful but didn't applied). The same goes with other bootanimations I tried, so it shoudn't be compressed wrong or something. I am just curious if any of you nows a way to set a custom bootanimation on Android L because I thing eigther the directory has changed or something else I don't understand (I am new to this and this should be my "starter project" lol). I hope someone can help me.
Thanks Lukas
Search is your friend: http://forum.xda-developers.com/showthread.php?t=1678540
Shouldn't be compressed period, also make sure the permissions are set properly.
qureyoon said:
Search is your friend: http://forum.xda-developers.com/showthread.php?t=1678540
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I already had this tool. That's actually the tool i used to amke the animation. My problem is that when i flash it it wouldn't apply and so does every bootanimation I tried. I think it is up to Android L.
Anyways, if anybody sees this it would be really nice of you if you could overlook my bootanimation and tell me what I did wrong. Because I tried everything now and It wouldn't work
DerNero said:
My problem is that when i flash it it wouldn't apply and so does every bootanimation I tried.
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What do you mean flash?
You don't flash a bootanimation.zip (see here)
Your .zip is not even a flashable zip file
Sorry, postet the wrong file. This is the non flashable zip that is in my flashable zip. I tried building a flashable zip, but if flashes successfully and doesn't apply, so it does not replace the bootanimation.zip in the /system/media/ folder. I am currently on mobile so I can't post the file, I may put a link in this post later on when I upload it somewhere. I really hope you can help me on this..
EDIT: here os the link to the flashable .zip I build: https://www.dropbox.com/s/hy05o88rlx79hlt/AndyBootanimationByNero.zip?dl=0
Sent from my A0001 using XDA Free mobile app
Try copying manually, and set the permissions.
Rename your original first, just in case.
Root Explorer method:
1. Rename your boot animation to bootanimation
2. Put it on your SD card
3. Open Root Explorer and copy bootanimation.zip to /system/media. This will replace the existing boot animation
4. Reboot your phone
Click to expand...
Click to collapse
Also check the following:
Common mistakes that people make:
-Wrong compression method: you MUST set the compression method to Store!
-Missing empty line at the end of the desc.txt file: an empty line is needed! Otherwise, the boot animation won't work!
-Frames drawn in wrong color mode: you MUST draw your frames in RGB 8bit or RGB 16bit COLOR MODE!
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Okay I need to double check when I am off school. One thing I noticed is if I replace the animation manually it won't work, so it can be a probkem with the animation, thr pictures themselves, or the permission settings. How exactly to I set the permissions for the zip?
Sent from my A0001 using XDA Free mobile app
You use a root file manager to copy the file to the right directory. Then change the permissions of the zip AFTER you copy it to the right directory. Permissions should be rw-r-r
DerNero said:
Okay I need to double check when I am off school. One thing I noticed is if I replace the animation manually it won't work, so it can be a probkem with the animation, thr pictures themselves, or the permission settings. How exactly to I set the permissions for the zip?
Sent from my A0001 using XDA Free mobile app
Click to expand...
Click to collapse
I have made this flashable zip for you...
flash it in recovery and enjoy ur bootanimation.
Let me know if it worked fine for you!
I'm also trying this, and it's not working too. Permissions all set. Bootanimation is clean of junk files Windows/Mac adds.
Just a black screen.
DerNero said:
Okay I need to double check when I am off school. One thing I noticed is if I replace the animation manually it won't work, so it can be a probkem with the animation, thr pictures themselves, or the permission settings. How exactly to I set the permissions for the zip?
Click to expand...
Click to collapse
This is an old thread, but I thought I'd jump in with a suggestion.
1080x1920 is really pushing things for animations. For my Nexus 5, I set my max animation sizes to either:
- 1080 wide X 768 high (for letter-boxed animations), set 1:1 in the desc.txt file (no scaling)
- 720 wide X 1280 high (for full-screen), set to 1080x1920 in the desc.txt
1080x1080 WILL NOT work; those still need to be 720x720 and scaled in the desc.txt to 1080x1080.
My recommendation is to crop the frames, centered, to 1080x720 and set it to 1080x720 in the desc.txt.
EDIT: Try this version (non-flashable): http://www.mediafire.com/download/4mcnpmpxlmvn24c/DerNero-bootanimation.zip
>>>>[BOOTANIMATION]<<<[FLASHABLE] made from the nexus 6p commercial
I was bored/ unemployed and decided to turn the nexus 6p commercial into a bootanimation.
Just replace your original from system/media ( make sure you keep the original in a safe place) change permission to rw-r--r--.
Hit like if you like. Hit donate if you want too. The attached .gif is not the actual boot animation just a preview made for this post.
Here is the video used to create the boot:
https://youtu.be/4cAHL4LMNlY
https://www.androidfilehost.com/?fid=24399994186369465
******UPDATE EMPLOYED!!!!!********
If you have any request I'm willing to custom make one for you, since I'm unemployed and bored, only 30 Sec video clips please. Or any recommendations?
****UPDATE*** added FLASHABLE.ZIP
https://www.androidfilehost.com/?fid=24407100847293357
***reserved****
is there a difference? you posted 2 times at seperate times
gd6noob said:
is there a difference? you posted 2 times at seperate times
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No one post just contains the video used
really really choppy and slow...
gd6noob said:
really really choppy and slow...
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Really? It runs smooth like a video on mine I'll look into the fps
I flashed your zip file but it didn't change anything. I have been trying to flash a custom boot animation with audio for a few days and I can't seem to get it to stick. I've even used Rom Toolbox to flash but animations but all that I've achieved is actually losing my standard boot animation.
Can you please help?
Predtechhacker said:
I flashed your zip file but it didn't change anything. I have been trying to flash a custom boot animation with audio for a few days and I can't seem to get it to stick. I've even used Rom Toolbox to flash but animations but all that I've achieved is actually losing my standard boot animation.
Can you please help?
Click to expand...
Click to collapse
Would you like the stock boot back? ( ALWAYS KEEP IT IN A SAFE PLACE) I'll post it below . I just noticed theres an Error in the flashable.Zip. (To add sound to your bootanimation you must save an .ogg file in the same folder and code it into the animation) .Use root explorer to replace whatever boot animation you have in the SYSTEM>MEDIA folder and edit permission to rwxr--r--
Thanks, I appreciate you helping me with the stock animation.
Can you help me figure out why the hell I can't get any other boot animations to work?
Predtechhacker said:
Thanks, I appreciate you helping me with the stock animation.
Can you help me figure out why the hell I can't get any other boot animations to work?
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Are you doing it manually? Flashable? Or with an app?
I've tried all 3. I just can't get any of the boot animations I create to stick.
Predtechhacker said:
I've tried all 3. I just can't get any of the boot animations I create to stick.
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Upload your work and I'll take a look
Predtechhacker said:
I've tried all 3. I just can't get any of the boot animations I create to stick.
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Click to collapse
Ate you setting the right permissions? Rwxr--r-- and if that isn't working try rw-r--r--
I'm trying to create an iron man boot animation with audio. I included the audio file inside the zip file for you to see.
I hadn't thought about the permissions so I'll go check those out.
Predtechhacker said:
I'm trying to create an iron man boot animation with audio. I included the audio file inside the zip file for you to see.
I hadn't thought about the permissions so I'll go check those out.
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Yes permissions must be set in root explorer for the manual method to work. I will check yours out
Predtechhacker said:
I'm trying to create an iron man boot animation with audio. I included the audio file inside the zip file for you to see.
I hadn't thought about the permissions so I'll go check those out.
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after my initial research your png files in each folder must be consecutive i.e P1 000.png-070.png P2 071.png - 139.png Etc..... they must be consecutive. you started from zero in each Part. 70 .png per folder
Predtechhacker said:
I'm trying to create an iron man boot animation with audio. I included the audio file inside the zip file for you to see.
I hadn't thought about the permissions so I'll go check those out.
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Click to collapse
If you send me your original image files ill compile them for you i just dont want to go back through and rename all your files since you already have them. ship it to me in one bulk folder
I've attached a zip file with all of the images. I renamed each one to be in exact numerical order starting at 000 and going in increments of 001.
I placed that zip file with the desc.txt file into system/media and set the permissions at 0744(rxwr--r--).
It still didn't work.... Is there a limit to how many images can be in one folder?
I attached the zip in question to this post so you can see.
I also tried setting the permissions to 0644(rw-r--r--) and that didn't work either
Predtechhacker said:
I've attached a zip file with all of the images. I renamed each one to be in exact numerical order starting at 000 and going in increments of 001.
I placed that zip file with the desc.txt file into system/media and set the permissions at 0744(rxwr--r--).
It still didn't work.... Is there a limit to how many images can be in one folder?
I attached the zip in question to this post so you can see.
Click to expand...
Click to collapse
Yes 70 per part, I'll look at it and report back