Hi All,
was if others are experiencing the same issue i am having?
when i am using the stock internet browser on the GN, (having couple of tabs opened).
i open another app or do something on the phone eg, listening to music or some using other apps,
then I go back to the browser again but this time the browser is closed, none of the tabs are there, feels like the browser restarted.
It keeps happening to me and i cant figure out the cause of it.
does anyone has similar or the same issue i am experiencing?
thanks
mr11gt said:
Hi All,
was if others are experiencing the same issue i am having?
when i am using the stock internet browser on the GN, (having couple of tabs opened).
i open another app or do something on the phone eg, listening to music or some using other apps,
then I go back to the browser again but this time the browser is closed, none of the tabs are there, feels like the browser restarted.
It keeps happening to me and i cant figure out the cause of it.
does anyone has similar or the same issue i am experiencing?
thanks
Click to expand...
Click to collapse
what apps are you swapping between?
the galaxy note may have 1gb of ram, but it doesnt keep a lot of it free. mine normally has something like 350mb free with the widgets i use. when i run my browser with 3-4 pages with a lot of pics, it uses up about 150-200mb of ram. if i then run a game like shadowgun or dungeon defenders, it will use up a lot of ram as well. to keep the system from running out of ram, gingerbread will shut off any background apps using a lot of ram, in this case, the browser. hence you'll lose your tabs because the browser will restart when you reopen it.
i havent had any issues with it crashing when listening to music though. my poweramp only uses like 20mb ram. ive only really had it happen when im gaming and browsing.
the only solutions are to minimise desktop widgets to maximise free ram, and possibly swap launchers to one that will use ram more efficiently. auto task killers are useless since they send most apps into reboot loops which will drain the battery, but if your device is rooted, you can always use titanium backup to freeze apps and processes you never use (ie. weather widget).
Souai said:
what apps are you swapping between?
the galaxy note may have 1gb of ram, but it doesnt keep a lot of it free. mine normally has something like 350mb free with the widgets i use. when i run my browser with 3-4 pages with a lot of pics, it uses up about 150-200mb of ram. if i then run a game like shadowgun or dungeon defenders, it will use up a lot of ram as well. to keep the system from running out of ram, gingerbread will shut off any background apps using a lot of ram, in this case, the browser. hence you'll lose your tabs because the browser will restart when you reopen it.
i havent had any issues with it crashing when listening to music though. my poweramp only uses like 20mb ram. ive only really had it happen when im gaming and browsing.
the only solutions are to minimise desktop widgets to maximise free ram, and possibly swap launchers to one that will use ram more efficiently. auto task killers are useless since they send most apps into reboot loops which will drain the battery, but if your device is rooted, you can always use titanium backup to freeze apps and processes you never use (ie. weather widget).
Click to expand...
Click to collapse
Hi
thank you for getting back so quick...
yeah i do run an large amount of widgets...
currently i've only got about 200mb spare on the
i've try reducing the amount of widget and see if that resolves the issue my browser being closed automatically...
thanks again..
Was wondering if anyone has had this problem that i have and if there is a fix for it. I am using the stock rom and when i play podcasts or music in general in any app i want to multitask and research what im listening to but honeycomb seems to kill the task and its stock nothing to make it do it i want it to play audio in background while im surfing the browser or other areas but it just kills task.
That might depend on the app. I know that TuneIn Radio will play in the background. In fact, at first I wondered why it didn't stop.
reply
guessing thats normal then since it doesnt do it in other apps. i tried doggcatcher and beyondpod but it kills them must be an app problem but they say its not. oh well
Maybe you need to change priority of your app to Foreground? But sound likes really this app doesn't support playing in backgr
Duskycub said:
guessing thats normal then since it doesnt do it in other apps. i tried doggcatcher and beyondpod but it kills them must be an app problem but they say its not. oh well
Click to expand...
Click to collapse
I'm not a heavy podcast listener- but for what it's worth-
I use the google listen app for the ones I do listen to...it works for listening while browsing... I'm running stock HC on my ds7 as well.
the ram for the dell streak 7 available is only 256mb, and HC 3.2 was setup so that it automatically close the task in background if it run out of memory.
the only fix is that go to development in settings menu and uncheck the box "close background apps"
I use Poweramp for my music playing needs, and it works great, but when I open Chrome or Facebook, the system automatically shuts off the music. I hate this, and I have tweaked every possible option in the Poweramp configuration to keep the service alive, but nothing works. I can understand that the device starts shutting down other software when running out of RAM, but I would expect it not to close the media player app.
Does anyone have a fix for this?
The same happens to me with Google play music too. But some times the music playback stops even when I'm not multitasking, meaning I play music and lock screen and listen thru my headsets.
Any thoughts?
Sent from my XT1068
Same problem here. Happens with several music players including Poweramp and Shuttle so it's not necessarily a bug within the music players themselves.
This will happen to me even when there is 150-200MB of RAM free, so it seems strange that it feels the need to close these background apps.
I am now rooted with a custom ROM, but this happened even beforehand, I had hoped rooting would help matters, sadly not.
I assume all of your music is on an external SD card? Have you tried playing music from the internal storage?
I have my music in my internal storage only and yet it happened.
For the last two days play back is smooth after I updated to Play Music from Lollipop.☺☺
Sent from my XT1068
Manolingam said:
I have my music in my internal storage only and yet it happened.
For the last two days play back is smooth after I updated to Play Music from Lollipop.☺☺
Sent from my XT1068
Click to expand...
Click to collapse
Strange, I couldn't recreate the problem when playing off internal storage. I will have to try another SD card and see if the problem persists.
-------------------------
I'm fairly sure its an issue with my external SD card. I moved a few albums onto my internal storage and could not recreate the problem despite keep as many high RAM usage apps open as possible.
I switched back to using music on the SD card this morning and it crashed within minutes. All of this has been tested using Poweramp.
I can think of a few things to try and will report back
Try Internal storage - Success! Unable to recreate the problem. However not a brilliant solution as I have only 5GB of usable internal storage.
Accessing over 20GB of music - Try a smaller subset of folders - Problem still occurs.
Using a 64GB SD card, reformatted to FAT32. Try smaller 32GB SD card. - will report back when I have tried this
axl409 said:
Try ram manager pro, it should solve your problem.
play.google.com/store/apps/details?id=com.smartprojects.RAMOptimization
Edit: root only
Click to expand...
Click to collapse
I will try the free version of that app anyway, just to be sure, thanks.
Pandora and Play Music also stops for me when I launch Clash or Clans but they both keep playing when I launch the Chrome browser and view some pages. All the apps I mentioned are installed on internal memory.
So, for me, any music-playing app (including streaming apps) stops when I launch certain apps but not when I launch other apps.
Also happens for me. A reboot will suppress the problem for quite some time
I am thinking it might really be memory manager problems.
bountygiver said:
Also happens for me. A reboot will suppress the problem for quite some time
I am thinking it might really be memory manager problems.
Click to expand...
Click to collapse
I did experience one single crash while playing music off internal memory, but it happens 10x as often when playing off external SD card, so I guess that's not the only issue here.
If it was purely a memory manager problem, then why does altering the priority of poweramp make no difference to the crashing?
fathermocker said:
I use Poweramp for my music playing needs, and it works great, but when I open Chrome or Facebook, the system automatically shuts off the music. I hate this, and I have tweaked every possible option in the Poweramp configuration to keep the service alive, but nothing works. I can understand that the device starts shutting down other software when running out of RAM, but I would expect it not to close the media player app.
Does anyone have a fix for this?
Click to expand...
Click to collapse
Guys,
This is a memory management problem in moto g.....There is a moto forum post regarding this.. Here is the link https://forums.motorola.com/posts/6168839e0e ..Please make some noise so that they fix it with an update.. This happens not only with music app but also with other background apps...Cant play music while surfing...
Same problem.
Any active music player crashes once I start web browsing. It is very annoying. Please has anyone found a solution. I've tried all possible solutions such as, clearing app cache, wiping dalvik cache from bootloader, reinstalling the music player. Nothing has helped as yet. Also can't really multi task with the phone right now. It seems that any process that is not in focus is stopped in sometime.
Off topic, even asphalt 8 does not run proprlerly, it too crashes in between races. Think it is related to the same issue.
Thanks.
91Y0 90LLY said:
Guys,
This is a memory management problem in moto g.....There is a moto forum post regarding this.. Here is the link https://forums.motorola.com/posts/6168839e0e ..Please make some noise so that they fix it with an update.. This happens not only with music app but also with other background apps...Cant play music while surfing...
Click to expand...
Click to collapse
Well if it really is purely a memory manager problem it may be related to another issue I have:
Often, when locked, pressing the power button takes 5-10 for the phone to wake. when it does, I am usually greeted with the "com.android.systemui isn't responding" message.
Anybody else also experiencing this problem? (note: you won't see the message unless you have "Show all ANRs" ticked under Settings->Developer options)
solzhenitsyn said:
Well if it really is purely a memory manager problem it may be related to another issue I have:
Often, when locked, pressing the power button takes 5-10 for the phone to wake. when it does, I am usually greeted with the "com.android.systemui isn't responding" message.
Anybody else also experiencing this problem? (note: you won't see the message unless you have "Show all ANRs" ticked under Settings->Developer options)
Click to expand...
Click to collapse
Yes, it happens to me as well. I hope Motorola fixes this.
I guess this might be a stupid question but has anyone tried using ART? I believe the memory management varies between ART and dalvik (although I don't understand the exact differences).
I'll probably try this over the next couple of days in any case to see if there's a noticeable difference.
Looking for solution
I'm on ART and haven't seen any differance.
So I tried freezing some Moto system apps (though it might be bad for the system) to free up some RAM. After that I've installed Auto Memory Manager and tweaked some minfree and OOM settings. So far so good. Tested out Spotify stream in background with Chrome tabs open and switching and taking pictures with the Camera app. Chrome Tabs still refresh when i switch in between but the music still runs in background.
How about you guys?
temuulenchoi said:
I'm on ART and haven't seen any differance.
So I tried freezing some Moto system apps (though it might be bad for the system) to free up some RAM. After that I've installed Auto Memory Manager and tweaked some minfree and OOM settings. So far so good. Tested out Spotify stream in background with Chrome tabs open and switching and taking pictures with the Camera app. Chrome Tabs still refresh when i switch in between but the music still runs in background.
How about you guys?
Click to expand...
Click to collapse
Hey thanks for the tip. I installed Auto Memory Manager and did some tweaks. I'm using rocker player, I also doubled its buffer and white listed it in auto memory manager. I'm running dalvik, its working better. It still quits but not untill i open more than 4 tabs on chrome and do multi tasking.
Also for any music player, if you swipe it out is recent tasks the music stops. Which never happened it the earlier versions of android.
So try a trick, swipe the music player out of recent tasks and start music from headset button of wedget, then see if the playback stops while browsing, for me it hasen't yet.
If possible please try out and confirm whether it works or not.
OK I tried patching my memory manager to make sure my players don't get killed. It worked, but now chrome gets really laggy when I am using it while playing music. It might be the system causing lots of memory leaks when accessing external SD. I noticed that ES remote manager also gets killed if on background when copying large files to external SD.
Chrome is ofc smooth with material design and stuff, but man it sure uses a heck loads of memory. I'm using Dolphin as default now
bountygiver said:
OK I tried patching my memory manager to make sure my players don't get killed. It worked, but now chrome gets really laggy when I am using it while playing music. It might be the system causing lots of memory leaks when accessing external SD. I noticed that ES remote manager also gets killed if on background when copying large files to external SD.
Click to expand...
Click to collapse
This would make a lot of sense since there is a massive difference in the frequency of music player crashes when playing off internal vs external.
Anything we can do about it?
I have an AT&T Note 5 on the latest stock rom.
Youtube is updated to the latest Google Play version.
Two issues are happening. First if I'm scrolling down my list of subscriptions and decide to watch a video. I rotate my phone to watch in full screen, then when I swipe the video down, I am back at the top of the list again, and have to scroll all the way down to get back to my position on the list. Am I missing a setting?
Secondly I noticed that sometimes the videos won't play. I choose a video and it shows the first frame, and just sits there, and never loads, never plays. The only way to fix this is to choose Recent Apps and close all the apps. Does this have to do with the aggressive memory management that the Note 5 is known to have?
Thanks in advance for any help.
Bump
So I just updated my Note9 to latest Pie about a week ago. I like a lot of things, but found a couple really annoying problems. First is that when connected to Bluetooth in my car, when using YouTube Music app, 8 out of every 10 times the song finishes and starts the next track...I get no audio. I have to play/pause or hit next/previous to get audio back. But that's a different issue than this thread...
Second issue I just found is that Game Tuner is now gone. I used Game Tuner before to force some games to use full resolution for a much sharper visual experience. I primarily play Clash Royale and noticed that my game was looking a little blurry again
I found the settings within Game Launcher, but they aren't as good...and don't give you as much control over resolution. Everything is set to highest performance, but I can easily tell that the resolution isn't full as some of the graphics/text in the game are not nearly as sharp as before.
Any way to fix this??? Super annoying... The game doesn't require that much battery as-is and it's annoying that I can't make use of the awesome screen resolution.
The only way is by disabling Game Optimizing Service by using 'Package Disabler Pro ( Owner APP) All Android' in Play store.
Disable it and reboot.
Then all games are now just apps, you can't use Game Launcher/Game Tools. You may disable them too.
But the apps (once games) are now show in full resolution.
taycleed said:
The only way is by disabling Game Optimizing Service by using 'Package Disabler Pro ( Owner APP) All Android' in Play store.
Disable it and reboot.
Then all games are now just apps, you can't use Game Launcher/Game Tools. You may disable them too.
But the apps (once games) are now show in full resolution.
Click to expand...
Click to collapse
And that's the only way to do it at this point? Seems so dumb...
What other negative implications does this have, if any? The obvious one I can think of is that any options for battery savings are not available any longer (which I normally don't really care about anyways).
And I assume this process is reversible, so you can just re-enabling the Game Optimizing service and rebooting to get back to original state again??
bobn4burton said:
And I assume this process is reversible, so you can just re-enabling the Game Optimizing service and rebooting to get back to original state again??
Click to expand...
Click to collapse
Yes you are right
Looks like samsung just updated its game launcher, has more settings now and can disable the low res option.
Update and let us know please!
ars0n said:
Looks like samsung just updated its game launcher, has more settings now and can disable the low res option.
Update and let us know please!
Click to expand...
Click to collapse
The update doesn't seem to change anything... There is an option for disabling/enabling the low resolution. But I get the slightly blurry output regardless of what I set that switch to.
To be fair, when I say it's blurry...it's actually fairly subtle. A couple of my less picky friends couldn't even tell the difference at first...but after looking side by side with a phone running native resolution, they could tell.
I'm picky about visuals/screens, so it bugs the crap out of me. If I have a great screen with high resolution, I'd like everything to look as good as possible. The slightly soft graphics are super annoying to me.
Not happy about this. I haven't tried the previously suggested option for Package Disabler because it seems like a slightly more involved process than I was inticipating...
GRRRRRR
bobn4burton said:
The update doesn't seem to change anything... There is an option for disabling/enabling the low resolution. But I get the slightly blurry output regardless of what I set that switch to.
To be fair, when I say it's blurry...it's actually fairly subtle. A couple of my less picky friends couldn't even tell the difference at first...but after looking side by side with a phone running native resolution, they could tell.
I'm picky about visuals/screens, so it bugs the crap out of me. If I have a great screen with high resolution, I'd like everything to look as good as possible. The slightly soft graphics are super annoying to me.
Not happy about this. I haven't tried the previously suggested option for Package Disabler because it seems like a slightly more involved process than I was inticipating...
GRRRRRR
Click to expand...
Click to collapse
Do you know of a package disabler for the snapdragon note 9 running pie, stock phone not rooted? Seems like no matter which ones I try they no longer function since Oreo went to pie. If you know of one could you share the play store link as I could use it big time. Much thanks in advance.
Cheers!