Hello to all DEV,
i have made but not relased yet my mod ExtSd2InternalSd (all info at http://forum.xda-developers.com/showthread.php?t=1772234) which simply switch internal sd wth external sd to use external sd to store all resource of apps instead stored in internal sd.
I have ported this mod fro GNote and all is ok but...it's real necessary??? I mean...since gnote has "only" 2gb internal memory (gs3 have ALL internal sd card sd internal memory), 11gb of sd for resource is ok in proportion (2gb with 11gb is a good choice).
So in this scenario my mod is not really necessary but...if we can repartition internal sd to use all 16gb of Gnote for /data (as in gs3) my mod became really interesting to increase memory of Gnote!!
So, since i'm not able to do this yet, my question to dev is: IT'S POSSIBILE TO PARTITION INTERNAL SD TO USE ALL INTERNAL SD FOR DATA AND NOT HAVE 2GB+11GB BUT ONLY ONE PARTITON OF 16GB FOR DATA??
Thanks a lot
Anyone can help me?
Inviato dal mio GT-I9300 con Tapatalk 2
mattiadj said:
Anyone can help me?
Inviato dal mio GT-I9300 con Tapatalk 2
Click to expand...
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maybe this can help
http://forum.xda-developers.com/showthread.php?t=1667886&highlight=increase+data+partition
i havn't tried it but it should do the trick with a little tweaking
i don't know how to edit pit files but i think ther's two ways to treat the problem
1. remove ums(internal sd) partition and swap externalsd with data partition
2. shrink ums(internal sd) to a minimum and swap externalsd with internal
(for me this is a best option since most games store their data on internalsd and the movetosd feature of ics also moves apps to internalsd)
hope i was usefull
i found the source code of galaxy s pit files
those can be easily modified and then recompiled for the galaxy note
https://github.com/cmsgs/utilities/tree/master/pit-stuff
badge2033 said:
maybe this can help
http://forum.xda-developers.com/showthread.php?t=1667886&highlight=increase+data+partition
i havn't tried it but it should do the trick with a little tweaking
i don't know how to edit pit files but i think ther's two ways to treat the problem
1. remove ums(internal sd) partition and swap externalsd with data partition
2. shrink ums(internal sd) to a minimum and swap externalsd with internal
(for me this is a best option since most games store their data on internalsd and the movetosd feature of ics also moves apps to internalsd)
hope i was usefull
i found the source code of galaxy s pit files
those can be easily modified and then recompiled for the galaxy note
https://github.com/cmsgs/utilities/tree/master/pit-stuff
Click to expand...
Click to collapse
I am the starter of the first link in your post (PITs for skipping emmc bricks).
thanks for the link to these pit generator sources.
From this I can see something I already wondered about.
S1 PITs have another format than the Note, so those sources cannot be used for the Note. But it could be modified.
The S1 PITs don't have offsets, which I think also means you cannot punch holes in the partition table (e.g. for skipping emmc bricked blocks).
Btw. I use a perl script to read and write PIT files.
hg42 said:
I am the starter of the first link in your post (PITs for skipping emmc bricks).
thanks for the link to these pit generator sources.
From this I can see something I already wondered about.
S1 PITs have another format than the Note, so those sources cannot be used for the Note. But it could be modified.
The S1 PITs don't have offsets, which I think also means you cannot punch holes in the partition table (e.g. for skipping emmc bricked blocks).
Btw. I use a perl script to read and write PIT files.
Click to expand...
Click to collapse
So you can make a correct pit files ready to flash with Odin with all internal sd for data?
Inviato dal mio GT-I9300 con Tapatalk 2
hi i was inspired by you original work for the s3
and made a tutorial that makes exactly what you describe here
here is the link http://forum.xda-developers.com/showthread.php?t=1887864
hope it helps :fingers-crossed:
I have a 32GB sdcard, but gameloft being idiots as usual don't give me a choice to use it. I know of gl to sd but it caused me some issues resulting in me downloading data again. Does someone know how to change sdcard to /sdcard and internal into /external_sd? Its been done on phones such as some galaxy s series so why not us? Failing that can someone point me to a clear guide on how to use gl to sd properly?
Sent from my LG-P880 using Tapatalk 2
You might want to use Directory Bind. Please refer to this post http://forum.xda-developers.com/showthread.php?t=1410262
Works like a charm for me
Sent from my LG-P880 using Tapatalk 2
hernestwisnu said:
You might want to use Directory Bind. Please refer to this post http://forum.xda-developers.com/showthread.php?t=1410262
Works like a charm for me
Sent from my LG-P880 using Tapatalk 2
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This is exactly what I was looking for, thank you!
Sent from my LG-P880 using Tapatalk 2
Ok I binded the obb files for mc4, played great first time, second time I deleted obb file in internal as that's the point, to save space, now I launch the game it deletes the obb from external too and asks to download again, what did I do wrong ?
Wait, I think I get it, when bound, both folders are the same right? So when I deleted the internal memory file I actually deleted the external one. I figured this when I started the download and file shows up in both, correct me if I'm wrong
Sent from my LG-P880 using Tapatalk 2
@non4 said:
Ok I binded the obb files for mc4, played great first time, second time I deleted obb file in internal as that's the point, to save space, now I launch the game it deletes the obb from external too and asks to download again, what did I do wrong ?
Wait, I think I get it, when bound, both folders are the same right? So when I deleted the internal memory file I actually deleted the external one. I figured this when I started the download and file shows up in both, correct me if I'm wrong
Sent from my LG-P880 using Tapatalk 2
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I don't really remember how the whole binding process goes. As far as I can recall, there's a process where the app copying all the data from your internal storage to the sd card. When it's done, just leave it as it is.
Btw, did you check your the your internal storage space after binding?
Sent from my LG-P880 using Tapatalk 2
hernestwisnu said:
I don't really remember how the whole binding process goes. As far as I can recall, there's a process where the app copying all the data from your internal storage to the sd card. When it's done, just leave it as it is.
Btw, did you check your the your internal storage space after binding?
Sent from my LG-P880 using Tapatalk 2
Click to expand...
Click to collapse
It's all working now it was just me rushing things as usual
Sent from my LG-P880 using Tapatalk 2
Hi! I recently started flashing ROMs on my LG 4X HD. One thing that I noticed is when I did the factory reset most of my old files remained on the phone, resulting low storage space on my new ROM. Even after factory reset I still have 1GB free space How can I do I clean up of everything on my phone freeing all my 12GB of storage space?
orkfao cree
format /sdcard on CWM... got it!
Well, factory-reset doesn't touch the SDCard usually
Factory reset only deletes personal data and apps, it doesn't touch things like videos or music...
Inviato dal mio LG-P880 con Tapatalk 2
Does anybody ever tried to link apps to a FAT32 partitioned sd? Let me know if you want
Inviato dal mio GT-S5830
I recommend to link apps to ext2/3/4 partitions.
Sent from my GT-S5830i using xda app-developers app
MeltingSnowman said:
Does anybody ever tried to link apps to a FAT32 partitioned sd? Let me know if you want
Inviato dal mio GT-S5830
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ext format is faster and more stable than fat32
Ya, I started using it on my lg l3 before I used SDMerge.
I was having issues with link2sd not recognizing my ext partition so I used fat 32 for both partitions instead n it worked fine
Also did the same on an Alcatel OT 918 without a problem
Sent from my LG-E400
Premie said:
Ya, I started using it on my lg l3 before I used SDMerge.
I was having issues with link2sd not recognizing my ext partition so I used fat 32 for both partitions instead n it worked fine
Also did the same on an Alcatel OT 918 without a problem
Sent from my LG-E400
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well, It can be... I recommend you int2ext script to avoid the GUI, to links apps, It is more simple, less memory usage, no updates, no troubles, more useful
Viper The Ripper said:
well, It can be... I recommend you int2ext script to avoid the GUI, to links apps, It is more simple, less memory usage, no updates, no troubles, more useful
Click to expand...
Click to collapse
Nice, thnx 4th heads up.
But wat xactly does int2ext do? Is it lyk link2sd which creates a link to the partition? Or sdmerge which merges the internal mem to the system mem?
Sent from my LG-E400
Premie said:
Nice, thnx 4th heads up.
But wat xactly does int2ext do? Is it lyk link2sd which creates a link to the partition? Or sdmerge which merges the internal mem to the system mem?
Sent from my LG-E400
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Int2ext mount your sd-ext partition to /data, so you get your sd-ext partition size as internal memory xDDDD
Look at official thread
You only need init.d folder, and It works in Stock and Custom roms
Viper The Ripper said:
Int2ext mount your sd-ext partition to /data, so you get your sd-ext partition size as internal memory xDDDD
Click to expand...
Click to collapse
I c. I think I understand.
But I didn't want an increase in internal memory using ext SD card (wat int2ext does) only an increase in system memory using the internal memory (wat sdmerge does)
Sent from my LG-E400
Premie said:
I c. I think I understand.
But I didn't want an increase in internal memory using ext SD card (wat int2ext does) only an increase in system memory using the internal memory (wat sdmerge does)
Sent from my LG-E400
Click to expand...
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Why do you need more system memory?¿
All your apps are installed in /data partition :S but well, yourself
Viper The Ripper said:
Why do you need more system memory?¿
All your apps are installed in /data partition :S but well, yourself
Click to expand...
Click to collapse
Because I noticed that when I was on stock rom, and I installed an app, most of it was saved to system mem n some of it allowed to b moved to SD ryt?
Then I installed link2sd n it allowed mo app to b linked to SD , but after a while the sys mem still got low because some part of an app was still stored in the says mem.
So I needed an Incs in sys mem so that I don't hv to link or move anything to SD, n that's wea sdmerge helpd me
Get wea I'm coming from?
Sent from my LG-E400
Premie said:
Because I noticed that when I was on stock rom, and I installed an app, most of it was saved to system mem n some of it allowed to b moved to SD ryt?
Then I installed link2sd n it allowed mo app to b linked to SD , but after a while the sys mem still got low because some part of an app was still stored in the says mem.
So I needed an Incs in sys mem so that I don't hv to link or move anything to SD, n that's wea sdmerge helpd me
Get wea I'm coming from?
Sent from my LG-E400
Click to expand...
Click to collapse
The apps are installed in /data, not in /system... (not system apps)
You can wipe data partition to clean the partition and then restore the apps you want using TB (e.g.) only SYSTEM APPs are installed in /system, i.e. the apps which the rom contains, not the apps you install from market, files.apk... so
You need to be root, mount /system partition as R/W and set the permissions to install an app in /system, I mean your internal usable memory by default is /data partition xDDDD
Hmmm
So, not even a tiny bit of th app will b stored on sys? all will b on th ext partition??...I'm a bit skeptical ;D ;D but I'll take ur word for it n gv it a go
thnx 4th info
Sent from my LG-L3
Premie said:
Hmmm
So, not even a tiny bit of th app will b stored on sys? all will b on th ext partition??...I'm a bit skeptical ;D ;D but I'll take ur word for it n gv it a go
thnx 4th info
Sent from my LG-L3
Click to expand...
Click to collapse
no, by default in /data, with int2ext script in /sd-ext mounted to /data... nothing about /system!
Cool
Do u know how to apply int2ext on an lg l3 with jellycast v2.0 rom and sdmerge?
Sent from my LG-L3
Hit the THANKS if u got some help
Premie said:
Cool
Do u know how to apply int2ext on an lg l3 with jellycast v2.0 rom and sdmerge?
Sent from my LG-L3
Hit the THANKS if u got some help
Click to expand...
Click to collapse
mmm... well int2ext is an universal script so It may work in your rom
I posted the official thread here (in this thread) look at this, but It's really simple to install
Thanks to ANYONE that answered my question After all of this discussion I think I'll patch my kernel in order to use a ext4 partiton as internal memory with a 2gb partition so bye bye to memory problem and maybe get a little boost in terms of performance with 180mb of swap memory. What do you think about?
Int2ext script requires some memory in /data to work and you can get only about 512mb of partition because of this requirement, am I right?
Inviato dal mio GT-S5830
MeltingSnowman said:
Thanks to ANYONE that answered my question After all of this discussion I think I'll patch my kernel in order to use a ext4 partiton as internal memory with a 2gb partition so bye bye to memory problem and maybe get a little boost in terms of performance with 180mb of swap memory. What do you think about?
Int2ext script requires some memory in /data to work and you can get only about 512mb of partition because of this requirement, am I right?
Inviato dal mio GT-S5830
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Click to collapse
I don't like to use swap partition, for me It isn't neccessary, swap can ruin your sdcard but yeah you can increase a little bit your performance, so you choose
And about int2ext, you can create a sd-ext partition in ext4 format with XGb/Mb you want if you create an ext4 partition with 1 GB you'll have almost a Gb mounted to /data so your internal memory will be almost 1Gb size, In my opinion it's more than enough xDDD but 512Mb isn't the limit and It doesn't requires nothing, only init.d folder (all custom roms have this folder) and to flash the script
MeltingSnowman said:
Does anybody ever tried to link apps to a FAT32 partitioned sd? Let me know if you want
Inviato dal mio GT-S5830
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Ext2 i prefer.. Which is stable
Sent from my GT-S5830i using xda app-developers app
Hi.
Now that we have S-OFF would it be possible to change the partition layout to assigne more space for internal storage? I have removed most of the HTC bloatware in the ROM I'm using so the need for system space should be reduced. Nor do I need 2 gigs free to install apps...
Regards
PK
Sent from my HTC One using Tapatalk 4 Beta
Is it impossible?
Sent from my HTC One using Tapatalk 4 Beta
It should be possible, but the risk of brickage is high. I haven't heard of anyone even attempting it.
has anyone more news about this?
because now with cm10.2 only needs 372mb on the 1.8gb /system partition... also /cache is 630mb...
what if we can put that extra storage to the /data partition?