Have been bored at work all day. Just wondered if anyone had any fantastic ideas for Diamond games. I'm not saying I can make them, but if anyone can work out how to get the G-sensor working on games, I'd love to see a sensor-based Pacman.
there is loads of old dos games you could convert.
someone made a lunar lander game. he can help you with the gsensor.
what about a driving/flying game in which you control the car/airplane with the gsensor and use the dpad button to fire at enemies.
or maybe just a racing game
a platform game in which walking is left right, tilt up is jump etc
good luck
In this topic we will discuss about console/platform emulators compatible with Touch Pro.
So far I got these working on the TP:
- PicoDrive
- FinalBurn
- Genesis Plus by n0p (you can achieve better framerate with PicoDrive - but far away from smooth gameplay)
- PocketSNES by n0p (better for SNES, but far away from smooth gameplay)
- PocketSNES by masterall
The emulator were tested with sound.
Performance tests (more to come?)
- Picodrive (Sonic 3): HTC Tornado (SPV C600) vs HTC TOuch PRo.
More information about poor touch pro graphics performance can be found here.
--- OLD POST ---
I've also tried PocketSNES without succes (black screen when trying to load a ROM), PocketNester Plus (program exits after loading a ROM)
Haven't checked yet:
- FPSCe (playstation emulator)
- MorphGear (multi-console: NES, Sega, GBA)
- PocketScumm
You may check this guide.
Please post here your experience with emulators on TP. Also, you may post link to workable emulators and I will update the first post.
I Tried finalburn, can load ROMs with it, plays perfect, but on the same time are unplayble, due that the keyboard maps the same (OE) key on all.
Still haven't found a fix for this. Do you know of one?
For the fix try this. If the arrow keys are inversed, just map:
- Up: left key
- Down: right key
- Left: down key
- Right: up key
Ah, one note, on PicoDrive you must select "Fast renderer" because the poor redraw issue of the device, otherwise you will get full of annoying vertical delays. Anyway, at this point emulation is better (fluid) on my good old Tornado overclocked at 252Mhz than on touch pro (tested Sonic 3 with PicoDrive) .
I've been using the Gameboy Color emulator PocketGnuboy v1.21 with the KforTouchPro 1.0.0.3 keyboard fix. It runs well when set to 160x144 with sound enabled. I've noticed that Frame Skip has to be set at Auto or else the phone crashes after a bit.
Scummvm works and looks fantastic on TP only issue i had was that i couldn't map keys to the qwerty keyboard, but most games where still very playable, even COMI worked for a while!
Hope that helps
using morphgear gbc module with the fix by dilta.. works very smoothly
For an SNES emulator, use n0p's:
http://n0p.tonych.info/?PocketSNES
You have to use portrait right mode without the stretch, which puts that ugly controller skin on the screen. If you do portrait right mode with the stretch all the roms just glitch out. Also, there's no sound. Other than that, games tend to run smoothly (although I've come across a few that just don't work). Still need the KforTouch fix though.
Also, in your main thread you said Morphgear supports GBA, but from what I've seen it only supports GBC. I was able to get PocketGBA to work:
http://sunbug.net/attachements/download/9
However, I haven't found any way to put the emulator in the correct display mode for using the hardware keyboard, so I was stuck using the sucky directional pad on the Touch Pro with the touch screen keys. But, it works like a charm.
Alot of complains about the TP i cant seem to fit any of the complains here on my device v 1.90.409.6
1:You have to use portrait right mode without the stretch, which puts that ugly controller skin on the screen. If you do portrait right mode with the stretch all the roms just glitch out! >-->> i play it perfectly on my TP with sound and in ladscape mode with the keyboard to play with no need to use the skin i use pocketsnes 1.52!
2: Ah, one note, on PicoDrive you must select "Fast renderer" because the poor redraw issue of the device! >-->> i use picodrive and cant see any redraw issue on my phone also need to limit fps to 50-60 to get the games run perfect or they run too fast!
the only redraw issue i get is in opera browser! IE work greate without the redraw...so im not sure why my device dont get the other problem on emulators..and for the key settings use (shift left) (ctrl left) (tab left) and (q or a) for the r1 and l1 buttons on the snes use the volume keys its alot playable then for emulators i recommend is PocketSnes 1.52 (super nintendo) PicoDrive 0.52 (sega genesis) PocketGba Rel 060723 (gameboy advance) fpsece (playstation slow yeat but some games you get 30fps+) PocketNesterPlus 0.9 (nintendo) FinalBurn 0.011 (arcade) is some of the emus i recommend for you and all this emulators i can run at landscape for a note hope this help some!
Quake3000 said:
Alot of complains about the TP i cant seem to fit any of the complains here on my device v 1.90.409.6
1:You have to use portrait right mode without the stretch, which puts that ugly controller skin on the screen. If you do portrait right mode with the stretch all the roms just glitch out! >-->> i play it perfectly on my TP with sound and in ladscape mode with the keyboard to play with no need to use the skin i use pocketsnes 1.52!
2: Ah, one note, on PicoDrive you must select "Fast renderer" because the poor redraw issue of the device! >-->> i use picodrive and cant see any redraw issue on my phone also need to limit fps to 50-60 to get the games run perfect or they run too fast!
the only redraw issue i get is in opera browser! IE work greate without the redraw...so im not sure why my device dont get the other problem on emulators..and for the key settings use (shift left) (ctrl left) (tab left) and (q or a) for the r1 and l1 buttons on the snes use the volume keys its alot playable then for emulators i recommend is PocketSnes 1.52 (super nintendo) PicoDrive 0.52 (sega genesis) PocketGba Rel 060723 (gameboy advance) fpsece (playstation slow yeat but some games you get 30fps+) PocketNesterPlus 0.9 (nintendo) FinalBurn 0.011 (arcade) is some of the emus i recommend for you and all this emulators i can run at landscape for a note hope this help some!
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Click to collapse
You must be using those emulators without sound? That's the only way you're going to get 100% speed. I've used every one of those emulators you've mentioned, and I haven't been able to get full speed on any one using landscape mode with the hardware keyboard.
@Quake3000, I can record a video if you don't believe me. Try a fast action game such as Sonic 3 & Knukles.
... And the redraw issue si present not only in opera. Just see my videos from here (i've done a test with IE too). Maybe you just don't feel it.. try with other sites . Anyway, we are kinda offtopic here. We can contine the discussion in the appropiate topic specified above.
@kevingilbert thanks for the links, I will try them ASAP and update my first post. I haven't tried yet MorphGear, but on this page GBA is also mentioned..
@0llyTouchPro have you tried KforTouchPro?
@at10ti0n thanks !. any other experience?
P0ll0L0c0 said:
You must be using those emulators without sound? That's the only way you're going to get 100% speed. I've used every one of those emulators you've mentioned, and I haven't been able to get full speed on any one using landscape mode with the hardware keyboard.
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Click to collapse
nope with sound my favorite games on the genesis is the sonic games i have them all from sonic 1 to sonic 3d even sonic spinball...what firmware do you have? anyway i will see when il get time to record a video. Need to get my nokia N95 back from the care center first. then il use that to record with since my video camera died this summer after a very big fall from mountain there the plan was to film when i was mountain climbing:/
Quake3000 said:
nope with sound my favorite games on the genesis is the sonic games i have them all from sonic 1 to sonic 3d even sonic spinball...what firmware do you have? anyway i will see when il get time to record a video. Need to get my nokia N95 back from the care center first. then il use that to record with since my video camera died this summer after a very big fall from mountain there the plan was to film when i was mountain climbing:/
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Click to collapse
I'm amazed. And I'm almost certain it can't be true. I'm running the stock Sprint firmware. With sound I can only run 100% speed with jittery movement due to all the frame skipping. I'll have to await your video.
DSF I'd like to thank you for making this thread, I'm a gamer, and I really wanna know how the Touch Pro compares to the tilt in gaming. The tilt cant play any emulators without lagging or needing to disable sound.
One main concern I have is, does the TP have the same touchscreen bug that the tilt had? the one that when you held down the touchscreen it would lag horribly? best way to tell is map the onscreen buttons in finalburn and see if it starts lagging.
speaking of finalburn, what roms have you tried and how was the peformance?
mikeeey said:
DSF I'd like to thank you for making this thread, I'm a gamer, and I really wanna know how the Touch Pro compares to the tilt in gaming. The tilt cant play any emulators without lagging or needing to disable sound.
One main concern I have is, does the TP have the same touchscreen bug that the tilt had? the one that when you held down the touchscreen it would lag horribly? best way to tell is map the onscreen buttons in finalburn and see if it starts lagging.
speaking of finalburn, what roms have you tried and how was the peformance?
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Click to collapse
Hey Mikeeey,
Good to see you on this forum. I'd only ever seen you post on Modaco.
Unfortunately, there's always a little lag on finalburn - even when using the software keyboard. Final Fight plays pretty good. CPS2 games (like D&D) I tried are a little more annoying. The big neo geo games also have some slowdown.
Actually, Mikeeey - your request made me find out something VERY interested. I just played D&D Tower of Doom and tried the screetap for the first time ever.
Using screentap instead of the action buttons - lag goes away altogether! I couldn't believe it and had to go through several fight scenes to prove it. Everytime I press a button on the keyboard in a fast action scene, the game stalls for a fraction of a second. If I do the same with a screen tap - there's no stall - it's just as fast as my 6700.
I think it's an issue of the program that we have to run in the background. I wish there was a fix for this, but HTC screwed up the keyboard setting such that without the background program - we can't map keys.
I've gotta say this is exciting, I played a few other games - and if we solved this, emulation on the touch pro would be near perfect.
Not sure why he says PokketNester doesn't work. Works perfectly for me.
P0ll0L0c0 said:
Hey Mikeeey,
Good to see you on this forum. I'd only ever seen you post on Modaco.
Unfortunately, there's always a little lag on finalburn - even when using the software keyboard. Final Fight plays pretty good. CPS2 games (like D&D) I tried are a little more annoying. The big neo geo games also have some slowdown.
Click to expand...
Click to collapse
hey PolloLoco nice to see you here too! well if you look at my post count youl see I've actually been here for quite some time lol. How long have you been here?
I had no idea you got a Touch Pro, thats awesome! I thought you had verizon? isnt the verizon version not out yet? if it is what do they call it? I'm recommending it to my friend who has verizon.
how much lag is a little lag? On my tilt it was so bad, if i tried playing metal slug with sound it would slow down and the sound would be skippy cuz it was lagging.
wow... so.. they fixed the screen bug..but now there are button bugs?? Idk which is worse.. Well hopefully there will be a fix for the button mapping issue and the buttons slowing down the game. Have you flashed to a custom rom?
I noticed the TP has less buttons for games in portrait mode. It doesnt have the left and right softkey.. am I correct?
have you played in finalburn games that were in portrait mode, like those verical air shooter games? DonPachi for example?
Could someone try DoomGLES on the TouchPro?
I would have when I went to play with the Fuze at the AT&T store but the guy had to grab one from the back and he watched me as I played with it, waiting for me to give it back so he could put it back in the box.
I've 100% discovered that any slowdown with games on the touch pro - is 100% due to lag from the keyboard. It may not even be the background program "Kfortouchpro". Some users have reported that they have keyboard lag when typing - UNTIL they flash to a new rom (GSM version). I hope there's a similar fix for the CDMA version. Then it may be reasonable to use this phone for gameplay with the keyboard.
What I did to test this was by digging up (it took hours) my old smartphone bluetooth joystick. I installed the program (told it it was an HTC Magician) and then mapped the joystick buttons to the very few hardware keys that register. By the way - on the keyboard, up down left and right map independently without k for touch pro - and there's apparently no lag.
Once I'd mapped to the hardware keys, I started playing Finalburn. It played awesome. Almost 100% speed. On some high speed action shootemups (shocktroopers 2) - I saw a little slowdown. That said, I'm picky about emulation, and I have no concerns about recommending Finalburn on the touchpro. It's beautiful, great speed, and it looks and sounds great on the VGA screen and speakers.
I then tried Picodrive - and it worked just as well! The difficult and jittery gameplay I had before, were purely from the keyboard lag. I'm happy - and I'm still hopeful I can connect my phone to the tv and play games from my couch on the bluetooth joystick. However, I'm expecting serious slowdown due to tv out.
Mikeeey, to answer 2 of your questions. I'd heard about Verizon's initial plans to issue a crippled touch pro - slower processor and half the ram - for the same price. So I sent a complaint e-mail, wondering why it wouldn't make sense to switch to Sprint. I never got a reply. So I decided to switch to Sprint. It makes sense for me - the same unlimited data plan is at least $15 cheaper than Verizon's and I haven't had any coverage issues since I got this phone 3 weeks ago.
The Verizon phone, since many user complaints - may not be as crippled as originally planned. The latest rumors I've heard were that the Verizon XV6850 will have almost the same processor and 192 megs of RAM as opposed to the 256 of the Sprint Touch Pro. Early leaks suggested that the Verizon prototype is a touch slower. We'll see.
Mikeeey - the vertical shooters you're suggesting would stink on this phone that way. The optical joystick and surrounding buttons stink. Very often you press one direction (they're connected) and the next direction registers. So it's not very accurate and I try not to use it. For a vertical shooter I'd either use the direction buttons on the pull out keyboard (they work as I mentioned) and the 3 front face buttons that register.
well im glad you discovered the problem, I'm glad to know it's fast!
ah yes, the speakers, how are they? louder than the 6700 and kaiser? does it have good sound quality?
So I assume you use the arrow keys on the keyboard then, isnt that difficult considering you cant easily go from 1 key to the next or press 2 at the same time. For example trying to press right and up at the same time? on my Tilt if I try to do that I end up pressing "enter" as well.
damn.. vertical shooters are my favorite.. does the D-pad actually "click" or is it touch buttons? I didnt have enough time to figure it out when I played with it. and is there a single softkey button on the device anywhere?
the other day i paid for and downloaded the nes emulator, i was playing around with it and realised that i couldnt play games really as i dont have a keyboard like the G1.
also with this problem, when playing cestos i cant talk as im playing from my HTC MAGIC and have no keyboard. do we no of any one that is going to be fixing these problems
thank you in advance
Hello,
From my experience (which is some what limited mind you, haha) ScummVM works very well with the HTC Magic. I have a Vodafone HTC Magic (black) and had Broken Sword 1 running perfectly. Obviously most other games will not work as well given the lack of hardware keyboard - but point and click adventure games are no problems with the touch screen/trackball! Also, the ScummVM app is free from the Market last time I checked.
Hope this helps!
It seems the magic requires a vitual keyboard. Also, as the magic is capacitive, that would mean that it's essentially multi touch capable (even if google haven't capitalized on it yet), so theoretically, it should be possible to get that virtual keyboard running with multiple buttons pressed at the same time. As far as I can see, the Sapphire(magic) is a rather new phone, so these things just take a little time to come from the developers.
Caid.
444
i belice in cestos you can chat by pressing menu->show keyboard
my-demise said:
Hello,
From my experience (which is some what limited mind you, haha) ScummVM works very well with the HTC Magic. I have a Vodafone HTC Magic (black) and had Broken Sword 1 running perfectly. Obviously most other games will not work as well given the lack of hardware keyboard - but point and click adventure games are no problems with the touch screen/trackball! Also, the ScummVM app is free from the Market last time I checked.
Hope this helps!
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Click to collapse
Yeah, it works. But some point and click, like broken sword 2, monkey island 3, need a right mouse click (inventory) to continue playing. Also no buttons to save the game.
So ScummVM is good, but with some games not. I hope they fix this soon.
There are a couple of experimental multi touch apps appearing in the market for use on rooted phones running certain firmwares. Hopefully we'll start seeing this being implemented into emulators soon. I'd be more than willing to pay £5 for a decent Megadrive emulator with multitouch control.
You never know, maybe we'll get official multi touch in Donut... or Eclair... maybe Flan? Please?!
There is a game boy/game boy colour app called kidd GBC. You have to pay for it but it uses an on screen keyboard (well an a and a b button that you press on screen) and you use the trackerball on the phone to move about. It works quite well and is one of the first emulators i've seen that has a basic on screen keypad implemented.
Finding games isn't easy tho.
The guys over at http://www.supergnes.com/index.php are working on the bomb snes emulater that will supposedly eventually support touchscree/multi-touch/trackball.
Theres a slew of myTouch 3G users coming down the pike, lets hope they start getting support.
ggNES is the BOSS! it allows u to set onscreen arrows and buttons, but i use volume up down for a b and the screen for the arrows cuz without multi touch its hard to put both on the screen.... hopefully donut should fix that!
Been using Nesoid for NES games and Gensoid for Megadrive games, both have on screen D-pads and you can map the buttons to correspond to A/B etc..
Works really well, really like it, tons and tons of roms out there. Been playing Altered Beast on the megadrive emulator and Mario and Zelda on the Nes one!
Is there any way I can get asphalt 5 working on the slide? My sister has a g2 and she has the game and its my favorite android game yet, but the slides screen isn't the right size or something to play it. Is there some way I can play it?
Mylenthes said:
Is there any way I can get asphalt 5 working on the slide? My sister has a g2 and she has the game and its my favorite android game yet, but the slides screen isn't the right size or something to play it. Is there some way I can play it?
Click to expand...
Click to collapse
Not really, sorry bud. You can mess with the pixel density on your phone a bit to try to get it to fit, but it'll never be perfect. You can find it in build.prop and just push.
Tried changing density but couldnt get it to work, one thing about changing density that I thought was weird is that the rom manager app's icon changes. Its so wierd lol!
The game makers are too lazy to make a lower res one, only asphalt 3 was made for our res. here are racing games that work on the Slide:
-NFS shift
-reckless racing
-raging thunder 1/2
The Answer to your problems
hey dude i have a LOT of games (HD) working on my slide! just go to this site and download freely! None of these are viruses i have downloaded the vast majority of them, played them, and can verify functionality! word of caution, though, i STRONGLY recommend you have either a Froyo or Sense rom with data2ext (i use 3rd Sense Rom in the devs forums) becuz for some odd reason, CyanogenMod will not run them. for example, on Sims 3, i tried running it, and it would show the little EA logo w/ the (sims) diamond above it, and just exit to the homescreen! no force close message or anything! but anyways the games on this site were resized to HVGA (mytouch slide sized) screens and, like i sed, fully functioning! all you need is a mouse and a web browser that translates the page (i.e. Internet Explorer, Google Chrome, etc.) have fun with your new games
I don't know why - but every time I get another gadget, I immediately want to see it run Monkey Island (probably because it is the one game that can almost define my childhood)...luckily, the Gear does it pretty well! I was able to side load ScummVM, but like some other side loaded apps, it wants to run in landscape, which doesn't work well for a watch. Well - I found Rotation Locker (http://forum.xda-developers.com/showthread.php?p=20718991) which turned out to be a really useful app for the Gear. It enables the ability to force orientation to portrait, so it can be useful for any apps on the Gear that want to go landscape...
I've also played around with some other SCUMM based games and get a kick out of playing them on such a tiny device...I remember my cousin with his 286 in 1991 being so excited because he just bought an 8 bit sound blaster (for something like a hundred and fifty bucks) so we could actually hear the audio on Maniac Mansion and Monkey Island. Amazing that we had $2,000 computers and were amazed how they ran these games that we can now run on a watch.
The only shortcoming is that the save option in ScummVM is initiated with the menu button, which the Gear does not have. A workaround I found is that you can setup 5 minute auto saves - not the best option, but it works.
So...anyone that wants to check out some classic point-and-click games on the Gear should definitely give ScummVM a try!