Real Storage capacity - One (M7) Q&A, Help & Troubleshooting

I have Just flashed a new custom rom with factory reset, etc.
After that I have checked the Settings -> Storage and 7.99GB are shown as allocated.
I understand, that 32GB is marketing and reald it is ~30GB, but is this normal? How are the minimal "Other" allocation on your devices?

Use the app disk usage
Sent from my HTC Sensation using xda app-developers app

Disk usage shows 26206 MiB capacity minus 2872 MiB system data leaving 23334 MiB available to be used.

my "other" takes up 15.5 GB

Going back to the question it is normal. The 32gb has 25.29gb free. No different from all handsets. Take the new S4. 16gb with 8.92gb free.

download terminal emulator
install it
open it
type "df"
paste the result here
I'll explain to you what is/are using your storage capacity.

Related

Froyo FRF85B issues

So I just installed Froyo FRF85B and well, I have a couple issues. First off, the boot up now seems to take almost 10 minutes, second off, I went into Froyo with 50 megs free, and I came out with 50 megs free as well.
My understanding is Froyo should have freed up more memory for me. Anyone have any ideas?
Who told you Froyo would free up space? It might clear out your cache, but that's about it.
ATnTdude said:
Who told you Froyo would free up space? It might clear out your cache, but that's about it.
Click to expand...
Click to collapse
Eclair didn't have access to the full 512 ram. The people who had installed prerelease Froyo reported more available internal ram. I also have more available running memory as well. Went from 30 megs to 250 megs of available application memory. Which is kind of useless if I can't install that much in programs.
naturefreak85 said:
So I just installed Froyo FRF85B and well, I have a couple issues. First off, the boot up now seems to take almost 10 minutes, second off, I went into Froyo with 50 megs free, and I came out with 50 megs free as well.
My understanding is Froyo should have freed up more memory for me. Anyone have any ideas?
Click to expand...
Click to collapse
1st boot always takes a while
flybyme said:
1st boot always takes a while
Click to expand...
Click to collapse
Any viewpoint on the free memory? And it was the 2nd and 3rd boots that seemed to take forever.
naturefreak85 said:
Eclair didn't have access to the full 512 ram. The people who had installed prerelease Froyo reported more available internal ram. I also have more available running memory as well. Went from 30 megs to 250 megs of available application memory. Which is kind of useless if I can't install that much in programs.
Click to expand...
Click to collapse
get your terms right else you will confuse people. memory can be rom or ram
rom hasnt been changed. available ram has been increased. your rom is whats used for installing applications. ram has no effect on available storage
Problems!
I just got the T-mobile update to FRF85B but I am still having problems playing WAV files from an exchange account. Can someone please test theirs and see if they are able to listen to WAV files? I get the message:
"Sorry, the player does not support this type of audio file."
Btw, it worked fine on Android 2.1.
Also, whenever I get notifications, the pulse notification light is only flashing a white LED and not repeatedly.
astroblack said:
Also, whenever I get notifications, the pulse notification light is only flashing a white LED and not repeatedly.
Click to expand...
Click to collapse
this is controlled by applications. froyo brings colored trackballs, but only if apps support it
I had trouble with swype saying that it's not compatible with my device. But got it to work after I re installed swype and rebooted.
flybyme said:
get your terms right else you will confuse people. memory can be rom or ram
rom hasnt been changed. available ram has been increased. your rom is whats used for installing applications. ram has no effect on available storage
Click to expand...
Click to collapse
Really? ROM is where I install my applications? Are you sure? I install my applications in READ ONLY Memory? That would be wrong. The ROM is where the actual firmware is stored, not where applications are stored.
That's because it's EEPROM, that is, Electronically Erasable and Programmable Read Only Memory.
Just because it can be flashed with new data doesn't make it Random Access though.
ChronoReverse said:
That's because it's EEPROM, that is, Electronically Erasable and Programmable Read Only Memory.
Just because it can be flashed with new data doesn't make it Random Access though.
Click to expand...
Click to collapse
Right and that is used for the actual OS not for the application storage. When people put say Cyanogen on their devices it is using the ROM (as far as my understanding) the RAM is used for the application storage and the memory for running applications. My issue was resolved when I wiped out my device, gave me access to 180 MB and still left nearly 250 of memory for running applications.
From what I can tell the RAM is split between the program storage and the running application memory.
ok buddy. you know what your talking about....
naturefreak85 said:
Right and that is used for the actual OS not for the application storage. When people put say Cyanogen on their devices it is using the ROM (as far as my understanding) the RAM is used for the application storage and the memory for running applications. My issue was resolved when I wiped out my device, gave me access to 180 MB and still left nearly 250 of memory for running applications.
From what I can tell the RAM is split between the program storage and the running application memory.
Click to expand...
Click to collapse
The RAM is the memory programs run in. RAM is volatile and will lose its contents when power is cut. You certainly don't lose your programs if you pull out your battery.
I shouldn't have said EEPROM actually. The Application Storage is actually flash-type memory, the same kind used in SD cards for instance.
So there are three basic parts: ROM, 512MB internal flash (+ external flash) and 512MB RAM. HOWEVER, it's possible part of the flash is used as the ROM.
ChronoReverse said:
The RAM is the memory programs run in. RAM is volatile and will lose its contents when power is cut. You certainly don't lose your programs if you pull out your battery.
I shouldn't have said EEPROM actually. The Application Storage is actually flash-type memory, the same kind used in SD cards for instance.
So there are three basic parts: ROM, 512MB internal flash (+ external flash) and 512MB RAM. HOWEVER, it's possible part of the flash is used as the ROM.
Click to expand...
Click to collapse
flash memory is still a type of EEPROM lol
@OP read these articles
http://en.wikipedia.org/wiki/ROM_image
http://en.wikipedia.org/wiki/Random_access_memory
http://en.wikipedia.org/wiki/Volatile_memory
http://en.wikipedia.org/wiki/Non-volatile_memory
naturefreak85 said:
Really? ROM is where I install my applications? Are you sure? I install my applications in READ ONLY Memory? That would be wrong. The ROM is where the actual firmware is stored, not where applications are stored.
Click to expand...
Click to collapse
yes he is exactly right. the nexus has 512 mb of RAM and 512 mb of ROM. the 512 of ROM is where the OS, your installed apps, and user data all gets installed. the 512 mb of RAM is active memory that runs the apps. you cannot install apps to the RAM, it is volatile as said above. you sure can install apps to the 512 mb ROM though, and that is exactly the way the nexus works. any app you have installed to your phone goes on the 512 mb of ROM. the OS takes up some of that, so when you check in your settings, you only see like 180mb left or so on a fresh factory install with no apps yet installed. as you install apps, that amount goes down as you use it up.
flybyme said:
flash memory
Click to expand...
Click to collapse
Yes but it works differently from traditional (or rather, the original) EEPROM so I wanted to distinguish it.
In short
RAM = the place where all processes running. OS will load the apps/programs to RAM before it can processed by CPU, and at this stage it called processes.
From 512MB RAM, typical N1's Froyo's stock kernel can access up to 394MB of RAM. Here is the dmesg ouput f
Code:
<6>[ 0.000000] Memory: 128MB 91MB 175MB = 394MB total
<5>[ 0.000000] Memory: 394360KB available (3936K code, 971K data, 120K init,
272384K highmem)
How many processes can be run at the same time are limited to the RAM availability.
ROM = the place where the apps/progs being stored. Same thing as we stored/installed programs/apps in hard disk drive.
in N1, "ROM" is just a flash memory, similar to usb thumb drive. The contents always available even if you powered your device down. Yeah, apps also can be stored into microSD card.
How many apps you can install are limited to how may free spaces left in your storage, ie, "ROM" and SD card.
Thank you.
I have frf85b for att version (using for vodcom in Tanzania) but my tether doesn't work. I can see the network and connect but no internet. I think its DNS problem because my computer can ping the internet but nothing past that.
Sent from my Nexus One using XDA App
michaelbart0n said:
I have frf85b for att version (using for vodcom in Tanzania) but my tether doesn't work. I can see the network and connect but no internet. I think its DNS problem because my computer can ping the internet but nothing past that.
Sent from my Nexus One using XDA App
Click to expand...
Click to collapse
Mine was doing the same thing at first. Then I opened the browser on my phone to check that the 3G connection was working, and suddenly the computer had access too. It might have just been a coincidence...

[Q] internal memory usage list?

As many others have, I frequently run into a lack of internal memory on my nexus. I only ever have about 20 mb free. So today I decided to try and figure out what takes up all my internal mem.
I have a stock, non rooted phone running 83d.
I use apps 2sd and dolphin browser with cache on sd
I went to apps2sd and added up all the package sizes of the apps on my phone memory, came up to about 93mb. Yet I only have about 20mb free. That means about 70mb is being used up by other crap. Phone and contact storage is only 2mb each. So what is eating my memory and how can I find out? is there an app that'll chart out internal memory usage by app/file?
Disk Usage, from the market may help...
Sent from my Nexus One using XDA App
Imbalance said:
As many others have, I frequently run into a lack of internal memory on my nexus. I only ever have about 20 mb free. So today I decided to try and figure out what takes up all my internal mem.
I have a stock, non rooted phone running 83d.
I use apps 2sd and dolphin browser with cache on sd
I went to apps2sd and added up all the package sizes of the apps on my phone memory, came up to about 93mb. Yet I only have about 20mb free. That means about 70mb is being used up by other crap. Phone and contact storage is only 2mb each. So what is eating my memory and how can I find out? is there an app that'll chart out internal memory usage by app/file?
Click to expand...
Click to collapse
93mb of apps is just for the actual app .apk file. app data takes a HUGE amount of space.
most things i've got left on the phone don't really have much associated data from the ones i've checked anyway. Still, can't believe there's no app to show internal mem usage. There's tons of them for the SDcard... Also, diskusage is only for sdcard. I'd still like an easy way to see what's taking up all my internal mem and decide if i want to uninstall it or clear the data or whatever.
As soon as you open diskusage, it asks if you wanna see internal or external...
Sent from my Nexus One using XDA App
I like this disk usage app,i find it interesting how the developer used the tap to com on the different layouts and how data is used

Internal Storage vs. External Storage

With the D1, there basically was "no" internal storage. Your storage consisted of the external (included) MicroSDHC card and visions of APP2SD working...
With the D2, you got 8GB (?) of internal storage, yet I never saw an official way of using/addressing this storage. The phones came with a 4GB MicroSD card and moving apps meant moving them to the SD Card.
(I think the above is true [for the most part]. I don't remember seeing it any different, although I might be mistaken.)
With the D3, moto (or Android) seems to have redefined the storage area (Media Area) and has re-mounted the internal storage as "SDCARD" and any additional storage that is added is mounted as "SDCARD-EXT". So now, when you manage your apps, they are actually "moved" to the internal storage (Media Area), as opposed to the inserted SDCARD and in my opinion, saving the headache of app management, etc.
Now the question is, what is the "application storage" that the app manager is referring to? Is this a partitioned area that Android requires?
All that I know is that I've moved about 400 MB of apps into the "Media Area". I wish there were an easier way!
Yes, app storage as defined by the OS.
Just an FYI, the original Droid had 256 meg of internal storage for apps. It had no storage for downloads but when pulling an app from the Market it installed to /data/app which was a 256 meg partition.
The Droid 3 uses 2 GB of internal storage for apps and the remaining is partitioned as /sdcard (media storage). So of the 16 GB internal storage, 2 GB is for /data/app and the remaining (about 11.5 GB) is for downloads, pics, mp3s, etc...
At this point, I'm not seeing much need to move apps as the 2 GB space has been more than sufficient. It's much more than the 256 GB plus Apps2Sd allowed on the original Droid. Maybe move some of the larger games and such, but moving just to move...not finding any reasons yet.
tcrews said:
Yes, app storage as defined by the OS.
Just an FYI, the original Droid had 256 meg of internal storage for apps. It had no storage for downloads but when pulling an app from the Market it installed to /data/app which was a 256 meg partition.
The Droid 3 uses 2 GB of internal storage for apps and the remaining is partitioned as /sdcard (media storage). So of the 16 GB internal storage, 2 GB is for /data/app and the remaining (about 11.5 GB) is for downloads, pics, mp3s, etc...
At this point, I'm not seeing much need to move apps as the 2 GB space has been more than sufficient. It's much more than the 256 GB plus Apps2Sd allowed on the original Droid. Maybe move some of the larger games and such, but moving just to move...not finding any reasons yet.
Click to expand...
Click to collapse
i pretty much avoided it with the D2. anytime you reset the phone, you have to go through the list to move all of the apps anway, so it's usually a waste of time.

[Q]most great set for SDCard

Just simply question guys,but I confuse about this
*swap enable/using swap partition
*using ext partition over moving apps2SD normally
Is this could be better than normal/standard SDCard?
I have Transcend 16GB Class 10 using fat32+ext4 (using link2sd)
But I felt not different with my VGen Class4 8GB
Please guys if you have experience about this,,tell whats wrong n what were I missed for
Thanks
Sent from my Spice Mi-410 using Tapatalk 2
Arya_3RDNumber said:
Just simply question guys,but I confuse about this
*swap enable/using swap partition
*using ext partition over moving apps2SD normally
Is this could be better than normal/standard SDCard?
I have Transcend 16GB Class 10 using fat32+ext4 (using link2sd)
But I felt not different with my VGen Class4 8GB
Please guys if you have experience about this,,tell whats wrong n what were I missed for
Thanks
Sent from my Spice Mi-410 using Tapatalk 2
Click to expand...
Click to collapse
I'll try to answer base from what I know....
"*swap enable/using swap partition"
About this, we have to know what is swap, swap type and do we need it?
swap is the another partition which will be used as an extra memory. As we know, memory is been accessed VERY OFTEN in a process, both read and write.
On linux PC commonly we use one partition on disk drive for linux swap. On windows it's using a file as a virtual memory.
Swap is needed when the application need large memory to be used for a process and the current ram is not enough. Well there are some priority list to be followed. Ok, I'll give an example if we run a big game in an android. we have ~350MB total user memory but let say we have 50MB free memory. Most of android BIG 3D games will not exceed 300MB of memory, the game designer will look to target phone which will run it, and they presume all user don't have swap memory. But let say the app will need about 300MB of memory to run.
1. If we have 50 MB swap partition in sdcard
Android will never deplete the real ram, so let say it will keep 10MB of free ram, it will be use for the android system rom to keep running. In this situation the app will take 40MB of free ram, 50MB of swap... and what about another 210MB? Android will take it from the real ram by kill another apps (based on priority of low memory killer setting) to reallocate the ram. So for the game, the real ram will be taken about 250MB and 50MB from swap and free ram about 10MB. another 90MB of real ram used by the system and another hidden app like framework setting, messaging and others and for app cache. About 250MB ram used by game app is accessed very fast, but 50MB of swap if very slow because of access speed of sdcard is very much slower then ram.
When exiting from the game, some hidden apps still in memory. Android will run one or two another residen apps.
2. If we have 50 MB swap zram
Zram is swap partition in real ram, not sdcard. Any data written to the zram is compressed and decompressed on the fly. For 50MB zram, let say we can get about 80MB swap because of compression. the ratio depend on data been compressed.
Just like said in point 1, android will keep 10MB of free ram for the android system rom to keep running. The app will take 40MB of free ram, 80MB of swap. The real ram is 350MB - 50MB(zram) = 300MB, 290MB will be available for apps. The app will take 80MB from zram, and use 220MB from real ram. So 290 - 220 = 70MB of ram will used by android system and for app cache.
About speed of game between those 2 swap type, zram will be faster for sure because it use ram rather then sdcard. And one thing I feel necessary to let you know. Not as in PC which using HDD as storage which almost has unlimited write cycle. But we use SDCARD which has very limited write cycle. So consider using swap partition in your sdcard, even if it has very fast write/read speed. It will significantly affect your sdcard life.
When exited from the game, few hidden app still reside in memory. Android will run few another residen apps.
3. If we not use any swap
The game will take 300MB of ram, and let 40MB of ram used by android system. More apps have to be killed by android low memory killer system.
When exited from the game, only one or two hidden app still reside in memory. Android will run some more another residen apps.
It's your decision to use swap or not. The need is depend on your behave of use of this phone and the types of apps installed, such as more widgets, tools and some residen apps. Try every option, and you will get the result. The result could be different with another user, depend on behave and the apps installed.
*using ext partition over moving apps2SD normally
If you really have your internal storage depleted, let say you have installed hundreds of apps, then yes you will need app2SD or ext partition on sdcard.
The read and write speed of internal storage and sdcard will definitely win by internal storage (You have class 10 of sdcard? just test the write speed of internal storage).
ext partition is access directly while app2SD using 3rd app, so using ext partition should be faster then app2SD.
Just 1.5 cents....
Do you understand what I've talked about???? Well.... I don't!!!
I'm a noob and it cracks my skull. Great explanation though:good:
wow??!! great explanation agan master
well I understand very much after read 1000times
Thanks a lot gan,,I must little experiment to realize
Now I understand what is "ZRAM" (sorry I really noobie )
about all this case,,is ZIPALIGN also complicate?
Well... actually my explanation hasn't completed yet. I was mentioned about priority, I didn't explained it. It about low memory killer configuration and also the priority of using swap. You can Google that .
About zipalign, it related with apk files. It intended to make it faster to load. Apk file is a compressed file. But I don't have any further knowledge regarding this. May be someone can explain it.
Sent from my bike using Tapatalk 2

Are apps and OS installed on the 32/64GB storage drives?

I currently have the HTC Sensation 4G (TMOUS). It has 1GB of internal storage that was just for Apps and the OS, IE it was not user accessible (unless you had root). Then you had your MicroSD for the usual user and app data storage stuff.
From what I have read there are not two internal storage drives on the One, so I was wondering if the 32/64GB drives are partitioned?
The reason why I'm asking it that I am trying to talk myself into the 32GB model, but if there is 26GB of available space on the 32GB and 1-1.5GB of that will be apps and OS then effective the available space is reduced to ~24GB.
SykesAT said:
I currently have the HTC Sensation 4G (TMOUS). It has 1GB of internal storage that was just for Apps and the OS, IE it was not user accessible (unless you had root). Then you had your MicroSD for the usual user and app data storage stuff.
From what I have read there are not two internal storage drives on the One, so I was wondering if the 32/64GB drives are partitioned?
The reason why I'm asking it that I am trying to talk myself into the 32GB model, but if there is 26GB of available space on the 32GB and 1-1.5GB of that will be apps and OS then effective the available space is reduced to ~24GB.
Click to expand...
Click to collapse
Not quite sure what you are getting at but the 32gb model is of course 32gb. The quoted accessible space is what is remaining to the user after the operating system and included apps are installed and can be used for whatever you wish (app. data, media etc.). This will not be reduced by the operating system as it is in a separate part (partition?) of the storage.
bobsie41 said:
Not quite sure what you are getting at but the 32gb model is of course 32gb. The quoted accessible space is what is remaining to the user after the operating system and included apps are installed and can be used for whatever you wish (app. data, media etc.). This will not be reduced by the operating system as it is in a separate part (partition?) of the storage.
Click to expand...
Click to collapse
Perfect, thanks.
Do you know the size of the app/OS partition?
bobsie41 said:
Not quite sure what you are getting at but the 32gb model is of course 32gb. The quoted accessible space is what is remaining to the user after the operating system and included apps are installed and can be used for whatever you wish (app. data, media etc.). This will not be reduced by the operating system as it is in a separate part (partition?) of the storage.
Click to expand...
Click to collapse
That's simply not the case here. The 32gb partition is used by os and apps. Actually, the available space right after unboxing is approx 25gb
Sent from my HTC One using xda app-developers app

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