What is needed to be an android developer? - LG Optimus 4X HD

What is needed to be an android developer? What things I have to learn to develop apps and make custom roms or kernels?

It isnt that easy. Just an app that is slightly complex can take 3-4 months if you have 0 knowledge before you start
Sent from my LG-P880 using xda app-developers app

alekthefirst said:
It isnt that easy. Just an app that is slightly complex can take 3-4 months if you have 0 knowledge before you start
Sent from my LG-P880 using xda app-developers app
Click to expand...
Click to collapse
Thanks for the reply. I am going to learn C, C++, VB.NET, Linux and Java. After an year and three months my course will complete. I want to know, what is needed more to learn. Please tell.

C language is the base for kernel development.. ROM is not difficult to make/develop/mod.. but Kernel is.. good luck friend
Sent from my LG-P990 using xda premium

Subhajitdas298 said:
Thanks for the reply. I am going to learn VB.NET, Linux and Java. After an year my course will complete. I want to know, what is needed more to learn. Please tell.
Click to expand...
Click to collapse
Visual Basic .NET is not required for android developing. VB (.NET) was created by Microsoft and is supposed to run and supported only on Windows. (can be emulated on linux though..)
Linux: you need to specify what you want to learn about linux. How to access the terminal, know the different shells (sh, bash, zsh, ..) and how to use them (executing commands, creating scripts, using system variables, pipes, ...). It's also good to know the boot process and how it's working to boot into linux (kernel -> initial ramdisk --> init --> usermode).
Another thing is how to compile applications using gcc and understanding the automatic building process using Makefiles and how to configure it (using defines, ./configure) to make a build that fits your need.
Other things to learn and understand: debugfs, tmpfs, ramfs, procfs, devfs, sysfs, ramdisk structure, and much more.
Also important are the differences between linux distributions. They all have it's own way to process different operations, for example, installing and updating the distribution or apps. (debian/ubuntu -> apt-get, fedora -> yum, suse -> yast, ...)
Java: only needed if you want to develop android apps running in userspace executed by the dalvik virtual machine (=> normal apps that run on android os). Java's coding syntax is based on C's. When coding apps for android os be sure you get used with the android sdk.
C: not bad to know. You can do kernel stuff and develop apps that can be executed by the linux/android kernel directly without involving the dalvik-vm which allows you to access internal things. Custom recoverys, for example, were developed using C and the android ndk with a modified ramdisk to execute the recovery binary instead of the dalvik-vm which initializes android.
C++: not really needed, but it supports object oriented programming which makes everything better structured and understandable. The android ndk has some support for c++ header files to work with.
So.. one year isn't enough. There is so much to learn and it's really not easy.. more frustrating
Then finally you can start to work build roms for a specific device, because every device has other hardware components and different ways to do this and that. You need to know and understand them to successfully develop software that runs fine on the specific device.

gordon0001 said:
Visual Basic .NET is not required for android developing. VB (.NET) was created by Microsoft and is supposed to run and supported only on Windows. (can be emulated on linux though..)
Linux: you need to specify what you want to learn about linux. How to access the terminal, know the different shells (sh, bash, zsh, ..) and how to use them (executing commands, creating scripts, using system variables, pipes, ...). It's also good to know the boot process and how it's working to boot into linux (kernel -> initial ramdisk --> init --> usermode).
Another thing is how to compile applications using gcc and understanding the automatic building process using Makefiles and how to configure it (using defines, ./configure) to make a build that fits your need.
Other things to learn and understand: debugfs, tmpfs, ramfs, procfs, devfs, sysfs, ramdisk structure, and much more.
Also important are the differences between linux distributions. They all have it's own way to process different operations, for example, installing and updating the distribution or apps. (debian/ubuntu -> apt-get, fedora -> yum, suse -> yast, ...)
Java: only needed if you want to develop android apps running in userspace executed by the dalvik virtual machine (=> normal apps that run on android os). Java's coding syntax is based on C's. When coding apps for android os be sure you get used with the android sdk.
C: not bad to know. You can do kernel stuff and develop apps that can be executed by the linux/android kernel directly without involving the dalvik-vm which allows you to access internal things. Custom recoverys, for example, were developed using C and the android ndk with a modified ramdisk to execute the recovery binary instead of the dalvik-vm which initializes android.
C++: not really needed, but it supports object oriented programming which makes everything better structured and understandable. The android ndk has some support for c++ header files to work with.
So.. one year isn't enough. There is so much to learn and it's really not easy.. more frustrating
Then finally you can start to work build roms for a specific device, because every device has other hardware components and different ways to do this and that. You need to know and understand them to successfully develop software that runs fine on the specific device.
Click to expand...
Click to collapse
Isn't VB.NET not required to make PC apps to manage phone, like some kind of phone manager or hacker or something like that?
In short I have to learn linux in core level- is that right? They told me, they are going to teach ubuntu. Don't know if they are going to teach in core level. Is there any ebook to learn Linux deeply?

Sure you can use it for developing apps for windows but it doesn't allow you to build native/winapi dynamic link libraries (dll) which can be quite useful. VB. NET also doesn't allow you to build userspace(ring3)/kernelspace(ring0) drivers which is essencial for supporting new hardware.
VB is, in my opinion, only good for building simple apps with a nice user interface. Sure it's quite easy to learn, but you do have not the possibilities like you have with C, C++ or Delphi.
And yea, the internals of linux would be a good start. But also getting used with KDE and GNOME (desktop managers) which both are useable on ubuntu. Ubuntu is also good cause google officially supports building android stuff on it.
Gesendet von meinem LG-P880 mit Tapatalk 2

gordon0001 said:
Sure you can use it for developing apps for windows but it doesn't allow you to build native/winapi dynamic link libraries (dll) which can be quite useful. VB. NET also doesn't allow you to build userspace(ring3)/kernelspace(ring0) drivers which is essencial for supporting new hardware.
VB is, in my opinion, only good for building simple apps with a nice user interface. Sure it's quite easy to learn, but you do have not the possibilities like you have with C, C++ or Delphi.
And yea, the internals of linux would be a good start. But also getting used with KDE and GNOME (desktop managers) which both are useable on ubuntu. Ubuntu is also good cause google officially supports building android stuff on it.
Gesendet von meinem LG-P880 mit Tapatalk 2
Click to expand...
Click to collapse
Thanks for reply but I didn't get the first paragraph. Anyways, what is delphi?

like gordon0001 already said, when you're new to android, start with a ROM, never with a kernel it can make you go crazy
and trust me, i know what i'm talking about
so for the start, i'd suggest you to learn java, maybe experiment with some apps, and then make your own rom.
if you're used to it a bit, you might want to start messing around with kernels. therefor you need C.
but be warned, i cannot be held responsible if you go crazy

simple application, less requirement.
start with examples within the sdk
Sent from my LG-P880 using Tapatalk 2

laufersteppenwolf said:
like gordon0001 already said, when you're new to android, start with a ROM, never with a kernel it can make you go crazy
and trust me, i know what i'm talking about
so for the start, i'd suggest you to learn java, maybe experiment with some apps, and then make your own rom.
if you're used to it a bit, you might want to start messing around with kernels. therefor you need C.
but be warned, i cannot be held responsible if you go crazy
Click to expand...
Click to collapse
I am not saying, I am going to start right away. It will take me one or more years to learn everything. I am just asking, what is required other than java, c and c++?
Also, is there an Ebook, where I can learn (understand) linux? Specifically Ubuntu.

K9998 said:
simple application, less requirement.
start with examples within the sdk
Sent from my LG-P880 using Tapatalk 2
Click to expand...
Click to collapse
I will keep that in mind.

Subhajitdas298 said:
I am not saying, I am going to start right away. It will take me one or more years to learn everything. I am just asking, what is required other than java, c and c++?
Also, is there an Ebook, where I can learn (understand) linux? Specifically Ubuntu.
Click to expand...
Click to collapse
for the building/compiling process, batch wouldn't be that bad
and about ubuntu, i'd suggest learning by doing
it's not really hard. with a few commands you can live with linux quite well

laufersteppenwolf said:
for the building/compiling process, batch wouldn't be that bad
and about ubuntu, i'd suggest learning by doing
it's not really hard. with a few commands you can live with linux quite well
Click to expand...
Click to collapse
I am totally Linux noob. So, someone has to teach me.
Can you tell me how to install ubuntu alongside Windows 7? I want to install it on a blank partition. I have 64 bit downloaded and burnt on a dvd.

just boot the dvd, the GUI will guide you through
still some Qs, tho:
and for partitioning, have you already partitioned your hdd? and what is it's size?
how much RAM do you have?
and which linux have you downloaded/do you want to use?

laufersteppenwolf said:
just boot the dvd, the GUI will guide you through
still some Qs, tho:
and for partitioning, have you already partitioned your hdd? and what is it's size?
how much RAM do you have?
and which linux have you downloaded/do you want to use?
Click to expand...
Click to collapse
Already partitioned. Using for 2 years.
HDD Size - 1 TB.
Partitions (GB) - 97 (Win 7 service pack 1, 32 bit, ram lock removed), 97 (blank, want to use for Linux, ubuntu 13.04 64 bit), 147 (songs, movies etc.), 480 (games and software collection), all that is left (tv recordings and other stuff).
RAM - 6 GB DDR3.
Processor - Intel Core 2 Duo @ 2.93 GHz (overclock to 3.2 GHz).
GPU - ASUS NVIDIA GeForce 210 Silent 1 GB DDR3.
Total graphics ram - 37** MB.

Subhajitdas298 said:
Already partitioned. Using for 2 years.
HDD Size - 1 TB.
Partitions (GB) - 97 (Win 7 service pack 1, 32 bit, ram lock removed), 97 (blank, want to use for Linux, ubuntu 13.04 64 bit), 147 (songs, movies etc.), 480 (games and software collection), all that is left (tv recordings and other stuff).
RAM - 6 GB DDR3.
Processor - Intel Core 2 Duo @ 2.93 GHz (overclock to 3.2 GHz).
GPU - ASUS NVIDIA GeForce 210 Silent 1 GB DDR3.
Total graphics ram - 37** MB.
Click to expand...
Click to collapse
i, for one, would recommend xubuntu. no bloatware, nice UI, pure performance but it is your call for sure
and with 6GB RAM, swap should not be needed (i'm running xubuntu with 4GB RAM, and no need at all for swap )

Related

[DEV] Set up CM in Eclipse

Can someone please explain how to set up CM on my PC so that I can run in an emulator and do some dev? Preferrably using Eclipse IDE.
Thanks!
Nexus One
CM 5.0.5.3
Yeah great post! I'm also looking forward to start dev'ing.
Did you already set up the Android SDK?
Yup. Android SDK is set up.
I just read [source.android.com/download] that you can't compile the Android source on Windows. That basically kills it for me at this time until I get my hands on a non-Windows machine.
Basically, I want to make changes to webkit for adding Arabic support. Can this be done without the above requirement?
daiski said:
Yup. Android SDK is set up.
I just read [source.android.com/download] that you can't compile the Android source on Windows. That basically kills it for me at this time until I get my hands on a non-Windows machine.
Basically, I want to make changes to webkit for adding Arabic support. Can this be done without the above requirement?
Click to expand...
Click to collapse
I'd grab a VMware image for e.g. Ubuntu Server 9.10 (http://www.thoughtpolice.co.uk/vmware/) and use some of the free VMware versions (e.g. Player). Then follow the instructions on Cyanogenmod Wiki to get the source code and build your own system image. There should be plenty of information about how to build it, and support on IRC or the forums. Once you're past that, you can start tinkering with the Webkit code. Webkit is part of the framework (I believe), and probably has a lot of dependencies on it, so you probably cannot build it without the rest.
Maybe you want this thread to be moved to the Development forum.
Thanks for the tips robert I'll get right on that!
This thread was in the Development forum and was moved here by a moderator.
Ah btw, I thought about VMWare Player again. I don't think you can add another disk there, or at least, it's complicated (http://communities.vmware.com/thread/158454). So you might want to use VMWare Server, which is free, too. You will need a couple of gigabytes for the source code, intermediate build files, etc.
robert-qfh said:
Ah btw, I thought about VMWare Player again. I don't think you can add another disk there, or at least, it's complicated (http://communities.vmware.com/thread/158454). So you might want to use VMWare Server, which is free, too. You will need a couple of gigabytes for the source code, intermediate build files, etc.
Click to expand...
Click to collapse
Can you explain why I'd need to add another disk?
Depends on how they set up the disk when they created the image. If they made it large enough, you don't need another disk.

[Q] Installing Linux on Android

I have installed Ubuntu on my android phone by following the nexusonehacks.net guide. All is working well. The reason I am creating this thread is because in nexusonehacks.net guide he mentions that he got his ubuntu.img from some guys at the xda forums.
I am wanting to get an ARM img of mint linux (LXDE version) and while I have spent countless hours trying to figure out how to install mint linux with an ARM emulator it appears to be above my linux knowledge.
I know that mint linux is based on ubuntu and should have the latest linux kernel and therefor has ARM support built in already, so that is not a problem, no need to compile a kernel with support for ARM.
Basically I am just looking for someone who is running an ARM emulator or has an ARM based laptop to install mint linux (LXDE version) and do a disk dump of the HDD into an image file I can then use to replace the ubuntu.img file I am currently using on my phone.
If this would be a simple task for someone to do and upload the image, I would be most appreciative.
It would be best if I could have the dev who provided the original ubuntu.img file to nexusonehacks.net do the dd of mint linux as I am sure he knows all of the details of how to do a proper dd for use on an android phone. If anyone can point me in the direction of that particular dev, that would be great, thanks!
Buddy of mine was working on gentoo for his N900, which is an ARM proc. Ubuntu has an emulator for that, he said that it seems only ubuntu does, but you run a virtual machine with an ARM emulator. Thing is that I'm not sure if a standard ARM emulator would work too well, the chip on the N1 has some extra stuff on it apparently
It sounds to me complicated because Linux Mint is not distributed for ARM...
Take Debian
I know I did not helped, I just gived my advice on how to get Linux on Android phones: get debian which is available for tons of architectures, including ARM, natively.
Well, it doesn't really work that way. If the distribution doesn't have their packages built for ARM then it's not going to work. Yes the kernel supports ARM but it still has to be built specifically for the processor it's going to run on. That goes for most other software packages too.
Getting debian and LXDE running on the N1 is pretty easy to do. There is a guide buried a few pages down in this forum. Also, I'm hoping to release a script to help automate much of the install soon.
jairuncaloth said:
Well, it doesn't really work that way. If the distribution doesn't have their packages built for ARM then it's not going to work. Yes the kernel supports ARM but it still has to be built specifically for the processor it's going to run on. That goes for most other software packages too.
Click to expand...
Click to collapse
I guess you were talking about Ubuntu, not Debian?
jairuncaloth said:
Getting debian and LXDE running on the N1 is pretty easy to do.
Click to expand...
Click to collapse
Very easy: Debian is available for ARM:
[alpha][amd64][arm][armel][hppa][i386][ia64][mips][mipsel][powerpc][sparc][s390][source][multi-arch]
jairuncaloth said:
There is a guide buried a few pages down in this forum. Also, I'm hoping to release a script to help automate much of the install soon.
Click to expand...
Click to collapse
I would love to see that.
Well this pretty much answers my question. Thank you very much. At least I have ubuntu running on it, I will be happy with that.
Sent from my Incredible.

How to Develop Roms For LG GT540

As the topic says, i want to start developing or porting ROMs/Kernels
for the LG GT540 or any other phone.
I know a fair amount of computing and game developing. So can
anyone tell me what the requirements are for developing a simple ROM.
For example like how much RAM i need on my PC and need to learn Java c++ and etc.
I do know how to make an android app but couldn't put it in the market
as i need a license which i didn't buy. I don't know how to make 3d games
and stuff i can only make simple 2d apps.
I did read some stuff here:
http://developer.android.com/guide/index.html
http://source.android.com/source/initializing.html
and a lot more.
I know developing isn't easy but i do like technology and stuff like that,
so that is why i want to learn.
Thanks.
http://www.tabletroms.com/index.php...oid-source-code-heavy-duty-machines-required/
pcfighter said:
http://www.tabletroms.com/index.php...oid-source-code-heavy-duty-machines-required/
Click to expand...
Click to collapse
****...
i think building ICS is a bit too advanced for me. Maybe requirements for
AOSP for building from CM sources?
It's good to have dual core processor and you must have more than 1GB ram (otherwise linux system will kill process, because he will don't have memory). And maybe 30 GB disk space.
Firstly you'll need C++ and Java. But that's not all. You'll need to understand the structure of the Android source and kernel and how they work. You need to know how to write your own device configs and makefiles. And you must know how to solve errors.
Your build machine should meet the requirements for building Android. On my machine, Gingerbread is ready for 2 hours. Here are my specs:
Intel Core i5 430M Dual-Core Processor 2,53GHz
4GB RAM
Ati Mobility Radeon HD 4570 512MB Graphics card
500GB HDD
I'm afraid I can't help, but I want to know!
I spent only 2 Weeks learning batch and html, so I'm quite clever. I'm currently trying to learn java, then will learn C++
Sent from my LG GT540 Swift using Tapatalk
pcfighter said:
It's good to have dual core processor and you must have more than 1GB ram (otherwise linux system will kill process, because he will don't have memory). And maybe 30 GB disk space.
Click to expand...
Click to collapse
I have a dual-core processor and i have more than 1GB of ram.
despotovski01 said:
Firstly you'll need C++ and Java. But that's not all. You'll need to understand the structure of the Android source and kernel and how they work. You need to know how to write your own device configs and makefiles. And you must know how to solve errors.
Your build machine should meet the requirements for building Android. On my machine, Gingerbread is ready for 2 hours. Here are my specs:
Intel Core i5 430M Dual-Core Processor 2,53GHz
4GB RAM
Ati Mobility Radeon HD 4570 512MB Graphics card
500GB HDD
Click to expand...
Click to collapse
i will try building Froyo as i think it will be easier and less system
requirements will be needed.
Also i am trying it make linux boot through a USB. will this be a disadvantage?
Or is installing linux as part of system better?
liamwli said:
I'm afraid I can't help, but I want to know!
I spent only 2 Weeks learning batch and html, so I'm quite clever. I'm currently trying to learn java, then will learn C++
Sent from my LG GT540 Swift using Tapatalk
Click to expand...
Click to collapse
how did u learn it?
And how will u develop when u said u have no PC?
Maybe at school ;P
pcfighter said:
Maybe at school ;P
Click to expand...
Click to collapse
LOL.
Also is ubuntu a good ISO to use?
i will be changing PC soon to a better one so i am
trying to install linux on my USB.
is it possible to create a ROM from the phone?
Like booting into linux and then doing what you would do
on the PC?
androidboss7 said:
Also is ubuntu a good ISO to use?
i will be changing PC soon to a better one so i am
trying to install linux on my USB.
Click to expand...
Click to collapse
The better version is 10.10 , On the latest version (11.xx) Unity (new UI) is really big ****
http://releases.ubuntu.com/10.10/
and step by step installation
http://www.ubuntu.com/download/ubuntu/download
Man_u said:
The better version is 10.10 , On the latest version (11.xx) Unity (new UI) is really big ****
http://releases.ubuntu.com/10.10/
and step by step installation
http://www.ubuntu.com/download/ubuntu/download
Click to expand...
Click to collapse
Linux Mint is using gnome no unity
Sent from my LG GT540 Swift
androidboss7 said:
is it possible to create a ROM from the phone?
Like booting into linux and then doing what you would do
on the PC?
Click to expand...
Click to collapse
Hehe, try to load your backup in emulator
The most important thing is to know how to make Device configuration files and makefiles. Can anybody explain? Plzzz!!!!
androidboss7 said:
how did u learn it?
And how will u develop when u said u have no PC?
Click to expand...
Click to collapse
YouTube!
I'm planning to get a PC when my payback is in my bank account (Monday). It won't be very good though.
Sent from my LG GT540 Swift using Tapatalk
despotovski01 said:
Firstly you'll need C++ and Java. But that's not all. You'll need to understand the structure of the Android source and kernel and how they work. You need to know how to write your own device configs and makefiles. And you must know how to solve errors.
Your build machine should meet the requirements for building Android. On my machine, Gingerbread is ready for 2 hours. Here are my specs:
Intel Core i5 430M Dual-Core Processor 2,53GHz
4GB RAM
Ati Mobility Radeon HD 4570 512MB Graphics card
500GB HDD
Click to expand...
Click to collapse
Lol similar specs!!! Just that mine is a i5 480M and has 1gb graphic memory
And no don't run from USB all settings wont be saved like wallpaper every boot resets everything
Is much simpler install ubuntu on hdd
if you build android on a usb you wil ran out of space
i want to learn too lol
I want to kill my phone so now dl'ing ubuntu and ICS sources.
How about installing on a virtual machine? It will may have lower performance (depending on settings) but installing on a hard drive isn't reversible.
jhonnyx1000 said:
How about installing on a virtual machine? It will may have lower performance (depending on settings) but installing on a hard drive isn't reversible.
Click to expand...
Click to collapse
Ubuntu is easily removable with windows explorer

[Guide] Building your own ICS ROM on 64-bit Windows 7

Please note that this is a guide to how to setup an environment to create your own ROM, and to build a test AOSP ICS Rom that will work on an emulator. While it is possible to do all this in 32-bit Win 7, you will find it much (!) easier in 64-bit Win 7. The intention is to allow all the folks who have said they'd like to work on a ROM to get their feet wet. If you complete all the steps in this guide you will have a Vanilla ICS Rom that works in the Android Emulator. You would still need to modify the kernel for the Tegra and add the special radio and other drivers before porting to the Streak.
Of course you can skip step 4 if you are willing to either dual-boot Ubuntu, or go into Ubuntu full time. However I figure a lot of folks on here are still on Windows for one reason or another.
1) Make sure that the ROM for your Windows 7 computer is set to allow Virtualization. If you have a Core i7 this will be the default. Otherwise you will need to make sure to set it manually through the Setup that should come up before BOOT.
2) Download VirtualBox 4.1.8
DL Link here for VB:
http://download.virtualbox.org/virtualbox/4.1.8/VirtualBox-4.1.8-75467-Win.exe
DL Link here for VB Extensions (necessary for USB, shared folders, etc):
http://download.virtualbox.org/virt...alBox_Extension_Pack-4.1.8-75467.vbox-extpack
3) Download Ubuntu 11.04 64-bit
DL Link here:
http://www.ubuntu.com/download/ubuntu/download
Make sure (!) to select the 64-bit version before clicking download
4) Install VirtualBox and Ubuntu:
Install and Setup Guide:
http://www.sevenforums.com/tutorial...ndows-7-virtual-machine-using-virtualbox.html
(Note that some of the images from this guide are from an earlier version of Ubuntu)
I personally recommend that as long as you have at least a Quad Core that you give your VB machine Two Cores and Two Gigs of RAM. For the HD size of your Virtual HD remember that the Android Source Code is almost 16 Gigs. For speed and other purposes I suggest creating a fixed size 80 Gig (or larger) Virtual HD. While this can be on an external drive, if you have room on an internal drive that will also improve performance.
5) Install the Toolchain (Android Build Environment):
http://mjanja.co.ke/2011/11/building-android-4-0-on-ubuntu-11-10/
The first three steps will take between 1-2 hours. Step 4 will take an hour or so as well. Step 5 takes multiple hours due to the size of the Android repo source library. Plan accordingly
Hope this helps!
Looks good, but its way easier to use a direct Ubuntu installation, dude.
So far as i can see, you can use the sdk on 32-bit, too.
Mind everyone he said this was for AN EMULATOR
giveen said:
Mind everyone he said this was for AN EMULATOR
Click to expand...
Click to collapse
And that it still requires tuning for the Tegra chip and the custom radios. This is not a new ROM, rather it is what you would need to do to setup an environment to create a ROM.Just saw so many folks saying they would like to help, that it seemed to make sense to show them how to get started. If anyone has gone through this and is ready to take that next step, this would be a good place to let folks know.
exebreez said:
Looks good, but its way easier to use a direct Ubuntu installation, dude.
So far as i can see, you can use the sdk on 32-bit, too.
Click to expand...
Click to collapse
Support on 32-bit is "experimental" according to Google. As for a direct install, that'sonly true if you are ready to convert to Linux or dual boot. On a fast machine having the VM is actually pretty quick, and allows you to mess up without impacting everything else.
It's a tuto to creat a ROM for a smartphone or a computer?
Samoht59 said:
It's a tuto to creat a ROM for a smartphone or a computer?
Click to expand...
Click to collapse
This is more of a guide on how to build an environment were you can begin to build android.
How to Compile Skia Rendering Engine to a rom. (for Indic Support)
rahulsby said:
How to Compile Skia Rendering Engine to a rom. (for Indic Support)
Click to expand...
Click to collapse
Missing a link?

[ROM] [ICS] [AOKP] DroidNix ~ Native Linux Applications ~ No Chroot

I have build AOKP ICS for the P4-WiFi and have edited the ram-disk in order to include the core Linux files, and I am currently working on installing Lua, Perl, and Hamachi, and making a CWM flash-able zip.
I will not hold your hand! This is not this hard.
This is not perfect, it may need some tinkering with to make it work!
If this bricks your tablet, I am not responsible, but I will attempt to help you fix it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~Installation Instructions~~~~~~~~~~
Download everything in the http://goo.gl/h3aDy folder.
Restore it with a CWM backup.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~Changelog~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
0.0.1-Alpha
Initial build with basic Ubuntu-ARMEL files and LSB-Core installed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~WIP~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-CWM Flashable ZIP
-Hamachi (Files.Hamachi.Cc mirror down. LogMeIn notified, awaiting solution.)
-Lua
-Perl
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*RESERVED*
Sorry about complicated installation instructions, I am working on simplifying them.
Hi man.
please tell us what is this exactly?is it an Ubuntu OS or sort of?
Question:in the "/downloads/" directory there's a build named "Latest-Build-EXPERIMENTAL.zip ".is it a flashable zip?
The only difference between Ubuntu or any other distribution are the repositories and the name. This was made of Ubuntu Lucid and the zip doesn't work yet.
interesting... keep it up!
Thanks, I want to get Hamachi working but the place they had the working build is gone.
Has anyone gotten it to work yet?
I've a GT-P7500 and will try it...Hate ADSL speed...
I don't n to be needly or pushy or anything, but can the OP, or anyone running the ROM, make a video showing the Native Linux app capability? I know it would have to be compiled for ARM and It's been hard finding ARM apps for Ubuntu, for example, but you can show me something cool then I'll love you all forever.
Does this have any package management included? How is this better than using chroot? In my experience for the things I want to do chroot is not bad other than the fact that I want an external keyboard (to program in emacs), but if this is faster somehow that could be nice. But I'd rather have the package repositories of Ubuntu over speed personally.
Waiting anxiously for a vid or a better explanation of it's use...Keep it man!!!
Perhaps if you compress it I can download...it's sooo big and my internet speed is 0.7mbps
It is better than chroot because it does not require a lot of the core Linux capabilities to run in two instances as in a chroot, so it is approximately twice as fast, and I am working on a package management app, but I cannot just use the Ubuntu repositories because I have to rebuild the applications for the specific hardware, but I am working on a package management app, but I am just learning Java.
GazaIan said:
I don't n to be needly or pushy or anything, but can the OP, or anyone running the ROM, make a video showing the Native Linux app capability? I know it would have to be compiled for ARM and It's been hard finding ARM apps for Ubuntu, for example, but you can show me something cool then I'll love you all forever.
Click to expand...
Click to collapse
I would right now, but I just got back from camp and my tablet is at my mother's house. I will have a video up in a couple of days.

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