[APP][4.0+] Finance Wizard - Over 140 calculators in 1 - Paid Software Announcement and Discussion

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Financial calculators for JB+. Over 140 calculators currently with more on the way. Includes usage tracking and time of last use. Also share, copy, and favorites
Annuity - Future Value
Annuity - Payment (FV)
Annuity Due - Future Value
Annuity Due Payment (FV)
Average Collection Period
Auto loan
Equated Monthly Installment
Fixed Deposit
Markup
Immediate Annuity
Profit
Commission
Cost of Equity
Annuity - Present Value Interest Factor
Actual Cash Value (ACV)
Sharpe ratio
Discount Factor
Gross Rent Multiplier
Annuity - Future Value Interest Factor
Simple savings calculator
Macaulay Bond Duration
Macaulay Modified Bond Duration
Black-Scholes
Salary Per Day, Hour, Min and Sec
Capitalization Rate
Credit Card - Minimum Payment
Nominal Interest Rate
Currency Converter
Dupont analysis
Dividend discount model
Internal Rate of Return (IRR)
Credit card equation
Put-call Parity
Jensen's Alpha
Bond Value
Bond Equivalent Yield
Capital Gains Yield
Compound Interest
Capital Asset Pricing Model (CAPM)
Net Present Value
Weighted Average Cost Of Capital (WACC)
Continuous Compounding
Current Ratio
Days in Inventory
Debt Ratio
Debt to Equity Ratio (D/E)
Debt to Income Ratio
Dividend Payout Ratio
Dividend Yield (Stock)
Discount Calculator
Dividends Per Share
Doubling Time
Doubling Time - Continuous Compounding
Earnings Per Share
Equity Multiplier
Estimated Earnings
Future Value
Future Value Continuous Compounding
Future Value Factor
Growing Annuity - Future Value
Growing Annuity Payment - PV
Growing Annuity - Present Value
Growing Perpetuity - Present Value
Interest Coverage Ratio
Inventory Turnover Ratio
Loan - Balloon Balance
Loan - Payment
Loan - Remaining Balance
Loan to Deposit Ratio
Loan to Value Ratio
Mortgage Calculator
Net Asset Value
Net Profit Margin
Net Working Capital
Payback Period
Perpetuity
Preferred Stock
Present Value
Present Value - Continuous Compounding
Price to Book Value
Price Earnings Ratio
Price to Sales Ratio
Quick Ratio
Rate Of Inflation
Receivables Turnover Ratio
Retention Ratio
Return on Assets (ROA)
Return on Equity (ROE)
Return on Investment (ROI)
Risk Premium
Rule of 72
Sales Tax
Simple Interest
Stock - PV with Constant Growth
Tax Equivalent Yield
Total Stock Return
Tip Calculator
Zero Coupon Bond Value
Zero Coupon Bond Yield
Percent calculator
Percent increase
Percent decrease
Percent change
Percentage
Gross margin
Annual Percentage Yield (APY)
Contribution margin
Diluted Earnings Per Share
Equivalent Annual Annuity
Free Cash Flow to Equity (FCFE)
Free Cash Flow to Firm (FCFF)
Real Rate of Return
Stock - PV with Zero Growth
Certificate of Deposit
Total Inventory Cost
Economic Order Quantity (EOQ)
Effective Annual Rate
Annual Salary to Hourly Wage
Hourly Wage to Salary
Break-Even Point
Compound annual growth rate
Leverage ratio
Market value added
Market to book ratio
Operating Profit Margin
External Funding Needed (EFN)
Operating Cycle
Annuity - FV w/ Continuous Compounding
Asset to Sales Ratio
Asset Turnover Ratio
Number of Periods PV & FV
Present Value Factor
Cash Ratio
Inventory Period
Number of payments
Annuity - Present value
Annuity - payment (PV)
Annuity - Payment Factor (PV)
Annuity Due Payment (PV)
https://play.google.com/store/apps/...HVmZnlkZWx1c2lvbnMuYXBwLmZpbmFuY2V3aXphcmQiXQ..

Updated:
- More options for compound interest
- General enhancements to make certain calculations easier to understand
- Compound annual growth rate
- Leverage ratio
- Market value added
- Market to book ratio
- Operating Profit Margin

Alright, finally got to over 100 calculators so now I can start on adding formulas and dark theme. New in latest version:
External Funding Needed (EFN)
Operating Cycle
Annuity - FV w/ Continuous Compounding
Asset to Sales Ratio
Asset Turnover Ratio
Number of Periods PV & FV
Present Value Factor
Cash Ratio
Inventory Period

OK think I've updated with all requests I've received:
- Added more currencies
- Refresh button added
- Formulas added
- Sharing/Copying now copies all data

Alright just posted an update (should be up in a couple hours) that will have a dark theme. Hope you guys like it!

Updated!
Number of payments
Annuity - Present value
Annuity - payment (PV)
Annuity - Payment Factor (PV)
Annuity Due Payment (PV)

Update for today was just because I forgot to include a dark theme for compound interest

Thanks for the app! I will use it in the school!!
Bye!

Great! glad you like

New update today for
Capital Asset Pricing Model (CAPM)
Net Present Value
Weighted Average Cost Of Capital (WACC)

Thank you!
Great app!
And it works on a small screen.Amazing!

grikukan said:
Great app!
And it works on a small screen.Amazing!
Click to expand...
Click to collapse
Thanks! glad you like it

At 114 now
Macaulay Bond Duration
Macaulay Modified Bond Duration
Put-call Parity
Jensen's Alpha
Bond Value

Update for today includes:
Internal Rate of Return (IRR)
Credit card equation

Todays update:
Mortgage calculator now includes amort table
Black-Scholes
Currency Converter
Dupont analysis
Dividend discount model

Wasn't going to update today but there is a was bug that needed to be fixed so....
Salary Per Day, Hour, Min and Sec
Capitalization Rate
Credit Card - Minimum Payment
Nominal Interest Rate
Loan payment bugfix also now includes total and total paid values

Update:
Auto loan
Simple savings calculator

Updated:
Equated Monthly Installment
Fixed Deposit
Markup
Immediate Annuity
Profit
Commission
Cost of Equity
Annuity - Present Value Interest Factor
Actual Cash Value (ACV)
Sharpe ratio
Discount Factor
Gross Rent Multiplier
Annuity - Future Value Interest Factor

Thank you for this app.
It's the top calculactor app.

el.peligro said:
Thank you for this app.
It's the top calculactor app.
Click to expand...
Click to collapse
Thanks! glad you like it

Related

High importance - [app request] - mma/boxing stopwatch

Hello Devs,
I am a MMA player/competitor and I have a request, when i'm rolling with my buddies or running drills we like to simulate actual UFC time (3x 3 min rounds or 5X 5 min rounds) i bought a everlast clock for 20 bucks and its simple the bell rings when it starts the highest it goes is 3mns up to 6 rounds (booo!) and then it rings again when it stops.
While i was training i was thinking man my g1 can do this Sh*& better....so if this seems possible i will donate up to $15 depending on how good your app is. I am a SERIOUS - i know time is money and aint sh^* for free nowadays lol
PM me if you wanna work it out - a nice interface the higher the amount donated
"stopwatch" clock with the following settings:
Round times: 2:00 - 3:00 - 5:00
Break times: 30 - 60 - 90
Rounds: 12
Rings similar to a boxing bell or whistle blown when started/finished (LOUD)
P.S i am aware of stop watches in the market but those are mainly for laps or stuff like that I'm requesting this for a specific purpose.
Mods - i know there is a specific thread for this but i need this to be seen for better results....
I'm not kidding when i said i will "donate" ASAP
I was thinking about writing something like this myself and today I found Tabata Timer on the Android Market and it seems like it is close to what you want. The only thing I wish is that it was an interval timer or could give like a 30 second warning chime. I still may try. Also it looks like rounds are in seconds so you need to do a little math.
I'll check that APP out but if you still wanna try this - please be my guess as i'm looking for specifics

[Game][Free] DelenarTD

Each of our 24 levels consists of obstacles, tiles, and mobs! The variability of each level lends itself towards strategically placing each tower carefully, this becomes more important as the game becomes more difficult.
Compete in our daily challenge and see how you match up against other users on a daily basis. Or one up everyone and declare victory over all other users by getting the highest score on a level.
- 24 Unique Levels
- 8 Unique Towers
- 5 Tower upgrades
- 9 Unique Mobs
- 2 Damage Shields
- 4 Pathing Tiles
- Daily Challenges
- Online Highscores
After 15,000 downloads we will be adding the following content patch:
- 24 more levels
- 3 new and unique mobs
- 2 new and unique towers
- 1 damage shield
- Endless mode for all levels
- Multiple spawn points per level
Available for download at windowsphone.com/en-US/apps/5b9c322f-5622-46ca-bc26-bf8f437d4ca9
Feel free to let us know what you think over on our forums mcaulaystudios.com/forums.php

[Game] Astro Flare - Action packed rampage space shooter

Just released my first game, I hope you like it Sorry about the links, it's my first post but I will tidy it up later.
Astro Flare - Gameplay Trailer:
youtube.com/watch?v=Tvfr5Niu7KQ
App Page:
windowsphone.com/en-IE/apps/f8049a52-2a5e-4778-b0e5-74dabff0f752
Astro Flare is an exhilarating and action packed rampage space shooter.
Similar to Geometry Wars the goal is to survive for as long as you can while you build up amazing scores!
Collect powerups such as extra bullets, laser defence charges, homing missiles and charge up your ship's active ability by performing killstreaks while you lay waste to your enemies!
Unlock different ships each with their own unique passive and active ability and fit them out with upgrades to take into battle.
Control your ship either by using motion/tilt or you can pick from a selection of different virtual thumbstick configurations.
With 6 game modes to choose from:
Rampage: Fight waves of enemies with ever increasing difficulty.
Rampage – Timed: 5 minute timer.
Alter Ego: Battle an AI controlled clone of your ship who will fight you as well as collect/steal powerups and kill enemies for score.
Alter Ego – Timed: 5 minute timer.
Time Bandit: Start with a 60sec countdown. Collect time powerups that will briefly slow time around you as well as increase your countdown timer.
Extermination: Pit yourself against a horde of alien space bugs that break down and split into additional enemies when killed.
Online leaderboards and local top scores.
Trial version includes full “Rampage mode”. Give it a go!
astroflare.com
DigitalMarsh said:
Just released my first game, I hope you like it Sorry about the links, it's my first post but I will tidy it up later.
Astro Flare - Gameplay Trailer:
youtube.com/watch?v=Tvfr5Niu7KQ
App Page:
windowsphone.com/en-IE/apps/f8049a52-2a5e-4778-b0e5-74dabff0f752
Astro Flare is an exhilarating and action packed rampage space shooter.
Similar to Geometry Wars the goal is to survive for as long as you can while you build up amazing scores!
Collect powerups such as extra bullets, laser defence charges, homing missiles and charge up your ship's active ability by performing killstreaks while you lay waste to your enemies!
Unlock different ships each with their own unique passive and active ability and fit them out with upgrades to take into battle.
Control your ship either by using motion/tilt or you can pick from a selection of different virtual thumbstick configurations.
With 6 game modes to choose from:
Rampage: Fight waves of enemies with ever increasing difficulty.
Rampage – Timed: 5 minute timer.
Alter Ego: Battle an AI controlled clone of your ship who will fight you as well as collect/steal powerups and kill enemies for score.
Alter Ego – Timed: 5 minute timer.
Time Bandit: Start with a 60sec countdown. Collect time powerups that will briefly slow time around you as well as increase your countdown timer.
Extermination: Pit yourself against a horde of alien space bugs that break down and split into additional enemies when killed.
Online leaderboards and local top scores.
Trial version includes full “Rampage mode”. Give it a go!
astroflare.com
Click to expand...
Click to collapse
Nice music in trailer. There is a slight lag in response of our ship when we turn it in a particular direction. I mean, there is no lag in the game, just that it turns a fraction of a second late after we tilt it in a particular direction. Hope you go my point. Otherwise, great game
Please consider informing wpcentral.com and wmpoweruser.com about the app.
Depending on the speed the ship is going it can take a fraction of a second to transfer its momentum to the other direction, which is intended but I'll check it out again as it might need to be tightened up a bit.
For more precise control of the ship you can also try out one of the thumbstick control options.
I've posted a thread on wpcentral and I'll let wppoweruser know as well.
Thanks
I've recently released a new version of the game called Astro Flare - Rampage for free. Let me know what you think.
windowsphone.com/en-us/store/app/astro-flare-rampage/fdfc11c1-040d-4c15-8869-c32e13a3efcc
not fun

GPU for Samsun Galaxy Ace s5830i will not come out?

Yesterday I read an XDA archives that will not get full GPU for samsung Galaxy Ace s5830i .. But also Samsun Galaxy J has the same GPU so that you can use the same ROMs, but with bugs. WiFi does not work, gafika is terrible..
also says that the CPU 832 because the Galaxy Ace "and" using too much CPU for graphics....
WHAT YOU THINK ABOUT THIS?
Can u share d source?
Sent from my GT-S5830i using xda premium
I believe this isn't supposed to be in Dev section
"Friends forever." - Ventus
CallMeVentus said:
I believe this isn't supposed to be in Dev section
"Friends forever." - Ventus
Click to expand...
Click to collapse
True, but you forgot a fact: s5830i aint got no section other then the dev section...
zeelie said:
True, but you forgot a fact: s5830i aint got no section other then the dev section...
Click to expand...
Click to collapse
You have a title to state that it's for the S5830i .
And the Galaxy Ace sections refer to almost all variations , it's only the Dev threads that are different .
"Friends forever." - Ventus
acei consist bcm2763 GPU with 128MB memory.This is a videocore IV Gpu from broadcom,According to broadcom it is capable of decoding 1080p video playback
Check Below Link:
http://www.unwiredview.com/2009/12/...rocessor-for-mobiles-20mp-hd-video-recording/
akashshinde said:
acei consist bcm2763 GPU with 128MB memory.This is a videocore IV Gpu from broadcom,According to broadcom it is capable of decoding 1080p video playback
Check Below Link:
http://www.unwiredview.com/2009/12/...rocessor-for-mobiles-20mp-hd-video-recording/
Click to expand...
Click to collapse
I think our hardware is bcm21553 not bcm2763...I saw our hardware info in setcpu app ..in info section..go to hardware
onedirection_1995 said:
I think our hardware is bcm21553 not bcm2763...I saw our hardware info in setcpu app ..in info section..go to hardware
Click to expand...
Click to collapse
We have bcm21553 cpu and GPU is bcm2763 with 128 MB memory
Harley--TSI said:
Yesterday I read an XDA archives that will not get full GPU for samsung Galaxy Ace s5830i .. But also Samsun Galaxy J has the same GPU so that you can use the same ROMs, but with bugs. WiFi does not work, gafika is terrible..
also says that the CPU 832 because the Galaxy Ace "and" using too much CPU for graphics....
WHAT YOU THINK ABOUT THIS?
Click to expand...
Click to collapse
wtf is this samsung galaxy J...as far as i know there is no samsung galaxy J !!!!!!!
onedirection_1995 said:
wtf is this samsung galaxy J...as far as i know there is no samsung galaxy J !!!!!!!
Click to expand...
Click to collapse
I think he meant Galaxy Y.
Yes, Galaxy Y has same hardware with S5830i
Damn, am I the only one who thinks S5830i sucks? I'm glad I bought a non i model lol
Sent from my GT-I9100 using Tapatalk 2
KcLKcL said:
I think he meant Galaxy Y.
Yes, Galaxy Y has same hardware with S5830i
Damn, am I the only one who thinks S5830i sucks? I'm glad I bought a non i model lol
Sent from my GT-I9100 using Tapatalk 2
Click to expand...
Click to collapse
me too agree with u!!..unfortunately brought an ace i...and btw we dont hav same hardware of galaxy Y...there r some similarities...our's is far more better than galaxy Y!!! didn't u see any galaxy Y..its cheap display i dont think we hav exact hardware of galaxy Y!!!!!!
onedirection_1995 said:
me too agree with u!!..unfortunately brought an ace i...and btw we dont hav same hardware of galaxy Y...there r some similarities...our's is far more better than galaxy Y!!! didn't u see any galaxy Y..its cheap display i dont think we hav exact hardware of galaxy Y!!!!!!
Click to expand...
Click to collapse
Well not hardware, I meant chipset lol
Sent from my GT-I9100 using Tapatalk 2
Broadcom® BCM2763 VideoCore® IV Processor Features 1080p Video, 20 Megapixel Photos and 1 Gigapixel Graphics in an Ultra-Low Power 40 Nanometer Design
IRVINE, Calif., Dec 15, 2009 -- Broadcom Corporation (Nasdaq: BRCM), a global leader in semiconductors for wired and wireless communications, today announced its next generation multimedia processor that delivers industry leading performance and lower power in the top multimedia categories for mobile devices. Using 40 nanometer (40nm) CMOS process technology, the new Broadcom® BCM2763 VideoCore® IV multimedia processor provides even higher integration, smaller footprint size and lower power consumption than 65nm designs.
With the higher integration and significant power savings from 40nm CMOS process technology, the BCM2763 multimedia processor features the most advanced mobile high definition (HD) camcorder and video playback, up to 20 megapixel digital camera and photo image processing, and 1 gigapixel 2D/3D graphics rendering for a world-class gaming experience. HD video, 3D games and high resolution 20 megapixel pictures can be displayed at top quality on full-sized HD televisions and monitors using an on-chip industry standard HDMI interface. Additionally, the BCM2763's highly integrated architecture reduces bill-of-materials (BOM) cost to help drive sophisticated multimedia features into more affordable handsets.
Highlights/Key Facts:
-- The breadth and quality of Internet multimedia content is rapidly
improving, with sites such as YouTube now supporting full HD 1080p video
sharing. Consumers are also increasingly using cell phones as their
primary digital camera and camcorder, which is driving demand for higher
resolution and more sophisticated image processing which is currently
only available on advanced standalone camcorders and cameras.
Additionally, newer graphics-oriented user interfaces and mobile games
now require enhanced graphics capabilities.
-- The new Broadcom BCM2763 VideoCore IV multimedia processor enables
best-in-class performance in the following areas:
-- Full HD 1080p camcorder capabilities in a cell phone with
significantly improved quality over current generation handsets
(which generally have VGA or lower resolution camcorders).
-- Up to 20 megapixel digital camera with advanced features such as
multiple shots per second, image stabilization, face and smile
detection and panorama mode.
-- The ability to render mobile games natively at up to 1080p
resolution, which in combination with an on-board HDMI output,
allows a console-quality gaming experience on large screen HDTVs.
-- In addition to providing these capabilities on new handsets, the BCM2763
has improved power savings using a 40nm process without draining the
battery or significantly reducing talk time. Additional ultra-low power
consumption features include:
-- 20% to 50% power reduction in comparison to the prior generation
Videocore III multimedia processor.
-- 4 to 6 hours of 1080p video recording and 8 to 10 hours of mobile
playback, with up to 16 hours of full HD playback over HDMI given
sufficient handset storage.
-- Only 490 mW of chip power is required for 1080p camcorder H.264 High
Profile encoding and only 160 mW for 1080p playback.
-- Only 160 mW of power is required for mobile game graphics
processing, supporting up to 1 gigapixel per second fill rates and
improves graphics performance by a factor of 4x to 6x in comparison
to the prior generation Videocore III multimedia processor.
-- The BCM2763 processor integrates the key functionality and components
needed to drive advanced multimedia capabilities in new handsets. As a
result of this high integration, the BCM2763 enables a lower overall BOM
cost, enabling manufacturers to pass these lower costs on and introduce
advanced features to lower tier phones than previously possible.
-- The BCM2763 integrates the functions of eight chips including GPU
and graphics memory, image signal processing (ISP) and ISP memory,
video processing and video memory, HDMI and USB 2.0. 128MB of LPDDR2
graphics memory is stacked in a single package.
-- The 40nm process enables reduced power, improved performance and
reduced handset board space.
-- Benefiting from an existing VideoCore software code base and legacy
architecture, manufacturers of phones and other consumer electronics
devices can easily add these new VideoCore IV multimedia features to
their products, allowing faster time-to-market.
-- The BCM2763 is currently sampling to early access customers (pricing
available upon request). Handsets utilizing this new 40nm VideoCore IV
multimedia processor technology are expected to reach the market in
2011.
Supporting Quotes:
Mark Casey, Vice President & General Manager, Broadcom's Mobile Multimedia line of business.
"VideoCore IV is setting new benchmarks for performance, power consumption and affordability and is poised to drive advanced multimedia capabilities into new tiers of handsets. Supported by our comprehensive line of complementary cellular and connectivity solutions, our multimedia processor technology is the right choice for next generation mobile designs."
Subscribe to RSS Feed: Broadcom Mobile Platforms Group
About Broadcom
Broadcom Corporation is a major technology innovator and global leader in semiconductors for wired and wireless communications. Broadcom products enable the delivery of voice, video, data and multimedia to and throughout the home, the office and the mobile environment. We provide the industry's broadest portfolio of state-of-the-art system-on-a-chip and software solutions to manufacturers of computing and networking equipment, digital entertainment and broadband access products, and mobile devices. These solutions support our core mission: Connecting everything®.
Broadcom is one of the world's largest fabless semiconductor companies, with 2008 revenue of $4.66 billion, and holds over 3,650 U.S. and over 1,450 foreign patents, more than 7,750 additional pending patent applications, and one of the broadest intellectual property portfolios addressing both wired and wireless transmission of voice, video, data and multimedia.
A FORTUNE 500® company, Broadcom is headquartered in Irvine, Calif., and has offices and research facilities in North America, Asia and Europe. Broadcom may be contacted at +1.949.926.5000 or at www.broadcom.com.
Cautions regarding Forward Looking Statements:
All statements included or incorporated by reference in this release, other than statements or characterizations of historical fact, are forward-looking statements. These forward-looking statements are based on our current expectations, estimates and projections about our industry and business, management's beliefs, and certain assumptions made by us, all of which are subject to change. Forward-looking statements can often be identified by words such as "anticipates," "expects," "intends," "plans," "predicts," "believes," "seeks," "estimates," "may," "will," "should," "would," "could," "potential," "continue," "ongoing," similar expressions, and variations or negatives of these words. Examples of such forward-looking statements include, but are not limited to, the timing that handsets utilizing the Broadcom BCM2763 VideoCore IV multimedia processor are expected to reach the market, and the effect of the VideoCore IV on advanced multimedia capabilities in new handset devices.. These forward-looking statements are not guarantees of future results and are subject to risks, uncertainties and assumptions that could cause our actual results to differ materially and adversely from those expressed in any forward-looking statement.
Important factors that may cause such a difference for Broadcom in connection with the BCM2763 VideoCore IV multimedia processor, but are not limited to:
-- the rate at which our present and future customers and end-users adopt
Broadcom's mobile multimedia technologies for mobile applications;
-- trends in the multimedia processor markets in various geographic
regions, including seasonality in sales of consumer products into which
our products are incorporated;
-- the gain or loss of a key customer, design win or order;
-- the volume of our product sales and pricing concessions on volume sales;
-- our ability to timely and accurately predict market requirements and
evolving industry standards and to identify opportunities in new
markets; and
-- competitive pressures and other factors such as the qualification,
availability and pricing of competing products and technologies and the
resulting effects on sales and pricing of our products.
Additional factors that may cause Broadcom's actual results to differ materially from those expressed in forward-looking statements include, but are not limited to the list that can be found at http://www.broadcom.com/press/additional_risk_factors/Q42009.php.
Our Annual Report on Form 10-K, subsequent Quarterly Reports on Form 10-Q, recent Current Reports on Form 8-K, and other Securities and Exchange Commission filings discuss the foregoing risks as well as other important risk factors that could contribute to such differences or otherwise affect our business, results of operations and financial condition. The forward-looking statements in this release speak only as of this date. We undertake no obligation to revise or update publicly any forward-looking statement, except as required by law.
Broadcom, the pulse logo, Connecting everything, the Connecting everything logo and VideoCore® are among the trademarks of Broadcom Corporation and/or its affiliates in the United States, certain other countries and/or the EU. Any other trademarks or trade names mentioned are the property of their respective owners.
Contacts
Trade Press Investor Relations
Henry Rael T. Peter Andrew
Public Relations Manager Vice President, Corporate Communications
949-926-5734 949-926-5663
[email protected] [email protected]
SOURCE Broadcom Corporation; BRCM Mobile & Wireless; Broadcom Mobile Platforms Group
http://www.broadcom.com
Copyright (C) 2009 PR Newswire. All rights reserved
Click to expand...
Click to collapse
http://www.broadcom.com/press/release.php?id=s430181

ARM Sets New Standard for the Premium Mobile Experience (ARM Cortex A72 & Mali-T880)

ARM Sets New Standard for the Premium Mobile Experience (ARM Cortex A72 & Mali-T880)
Here we go again! | WOOT WOOT! |
ARM Sets New Standard for the Premium Mobile Experience
03 February 2015
News Highlights:
New ARMv8-A-based ARM® Cortex®-A72 processor, 50X increase in CPU performance compared to just five years ago
New ARM CoreLink™ CCI-500 Cache Coherent Interconnect, allowing higher system bandwidth, and increasing system efficiency
New ARM Mali™-T880 GPU delivers console-quality gaming and stunning visuals in a mobile power envelope
Optimization for the leading-edge TSMC 16nm FinFET+ process with ARM POP™ IP
Cortex-A72 licensees include HiSilicon, MediaTek and Rockchip.
Cambridge, UK, Feb. 3, 2015 - ARM today announced a suite of IP that will enable a new standard for premium experiences on 2016 mobile devices. At the heart of this suite is the ARM Cortex-A72 processor, which is the highest performing CPU technology available for developing mobile SoCs today. In target configurations, the Cortex-A72 processor will deliver CPU performance that is 50X greater than the leading smartphones from just five years ago. The ARM premium mobile experience IP suite also offers a significant graphics upgrade generating a stunning visual experience for users at up to 4K120fps resolution. Devices with this new industry-leading technology suite are expected to enter the market in 2016.
The ARM premium mobile experience IP suite offers the most compelling mobile technology available today. Alongside the Cortex-A72 processor is the new CoreLink CCI-500 interconnect and the new Mali-T880 GPU, ARM's highest performing and most energy-efficient mobile GPU, along with Mali-V550 video and Mali-DP550 display processors. To further ease chip implementation, the suite also includes ARM POP IP for the leading-edge TSMC 16nm FinFET+ process.
"Our new premium mobile experience IP suite with the Cortex-A72 processor delivers a decisive step forward from the compelling user experiences provided by this year's Cortex-A57 based devices," said Pete Hutton, executive vice president and president, products groups, ARM. "For multiple generations, together with our partners, we have delivered the leading-edge of the premium mobile experience. Building on this, in 2016 the ARM ecosystem will deliver even slimmer, lighter, more immersive mobile devices that serve as your primary and only compute platform."
The 2016 Premium Mobile Experience
The premium mobile experience IP suite addresses the ever-increasing demands of end-users for their primary, always-connected mobile devices capable of creating, enhancing and consuming any content. For 2016 devices, ARM and its partners will boost the mobile experience associated with use cases such as:
Immersive and sophisticated image and video capture, including 4K120fps video content
Console-class gaming performance and graphics
Productivity suites requiring fluid handling of documents and office applications
Natural language user interfaces capable of running natively on a smartphone.
Introducing Cortex-A72, the Highest Performance ARM Cortex Processor
More than ten partners, including HiSilicon, MediaTek and Rockchip, have already licensed the Cortex-A72 processor, which is based on the ARMv8-A architecture that delivers energy-efficient 64-bit processing while providing full backward compatibility to existing 32-bit software. The Cortex-A72 processor will deliver substantial new benefits:
Sustained operation within the constrained mobile power envelope at frequencies of 2.5 GHz in a 16nm FinFET process and scalable to higher frequencies for deployment in larger form factor devices
3.5X the performance of 2014 devices based on the Cortex-A15 processor
Improved energy efficiency that delivers a 75 percent reduction in energy consumption when matching performance of 2014 devices
Extended performance and efficiency when the Cortex-A72 CPU is combined with a Cortex-A53 CPU in ARM big.LITTLE™ processor configurations.
CoreLink CCI-500, Extending Efficiency Across the SoC
The CoreLink CCI-500 Cache Coherent Interconnect enables big.LITTLE processing and delivers system power savings thanks to an integrated snoop filter. CoreLink CCI-500 delivers double the peak memory system bandwidth and offers a 30 percent increase in processor memory performance compared to the previous generation CoreLink CCI-400. This enables more responsive user interfaces and accelerates memory intensive workloads such as productivity applications, video editing and multi-tasking. CoreLink CCI-500 fully supports ARM TrustZone® technology for a secure media path enabling protection of multimedia content when used with the Mali product family.
Mali-T880, A Ground-Breaking Mobile Graphics and Visual Experience
The new Mali-T880 GPU delivers 1.8X the graphics performance of today's Mali-T760 based devices and a 40 percent reduction in energy consumption across identical workloads. The Mali-T880 enables high-end, complex use cases to be enjoyed on power-constrained mobile and consumer platforms with its advances in energy efficiency, additional arithmetic capabilities and scalability. For mobile gamers, the result is a more advanced gaming and console-like experience. Native support for 10-bit YUV provides stunning fidelity for premium 4K content, complementing the Mali-V550 video processor and Mali-DP550 display processors.
Energy-efficiency continues to be the guiding design principle across the spectrum of the Mali product family, including a diverse set of proven, system-wide bandwidth reduction technologies. In premium device configurations, the Mali-V550 video processor fully supports HEVC decode and encode on a single core. In addition, it offers scalability up to 4K120fps with its full eight cores. The Mali-DP550 display processor offers enhanced capabilities for offloading tasks such as composition, scaling, rotation and image post-processing from the GPU to maximize battery life.
Improved Time-to-Market with FinFET Technology
The new POP IP for advanced TSMC 16nm FinFET+ enables any silicon vendor to migrate from 32/28nm process nodes with predictable performance, power results and time-to-market. ARM POP IP will enable Cortex-A72 processors to sustain 2.5 GHz in smartphones and scale to higher frequencies for larger form-factor devices in typical conditions. POP IP also supports implementations of the Mali-T880 for TSMC 16nm FinFET+.
Advancing Mobile Ecosystem Innovation with ARMv8-A Leadership
The mobile ecosystem is already taking advantage of the benefits of ARMv8-A with the move to Google Android™ 5.0 Lollipop. The new IP suite builds on this, enabling partners to deliver even more performance in the slimmest of form factors without compromising battery life. Over the course of 2015 and 2016, ARM expects significant adoption of Google Android 5.0 Lollipop in the premium mobile device market, further unleashing the capabilities of 64-bit ARMv8-A based CPUs. This opens the door for more application developers to take advantage of the doubling of SIMD multimedia (ARM NEON™ technology) and floating point performance, crypto instructions to protect consumers data and 4GB or higher memory support; delivering the next-generation premium mobile experience.
Partner Quotes
"The need to be always connected with access to data, premium content and storage is dramatically changing as more devices and people use the connected cloud for digital experiences," said George Yao, general manager of Turing Processor BU, HiSilicon. "HiSilicon is committed to offering platforms that support these demands by delivering more performance and outstanding energy-efficiency. We are pleased to support ARM as it introduces the first full suite of IP targeted at premium mobile platforms. The game-changing Cortex-A72 delivers more than 3X the performance of 2014 devices and Mali-T880 takes state-of-the-art graphics to the next level. Our partnership will usher in a new era for mobile and networking solutions."
"The pace of innovation in mobile is accelerating at an unprecedented rate, which means we need to deliver the latest technology to our customers as fast as possible," said Joe Chen, senior vice president of MediaTek. "We are pleased to partner with ARM for the launch of Cortex-A72, bringing the ARMv8-A architecture to market with leading performance and energy-efficiency benchmarks. Ultimately it is all about providing a better experience for end users as the complexity of applications, content and devices increases."
"Increasingly, consumers are adopting mobile devices including smartphones, tablets, phablets and other large screen devices as their primary compute platforms. These larger form factor devices demand higher performance and energy-efficiency that scales across a variety of processor configurations," said Mr. Feng Chen, chief marketing officer, Rockchip. "Rockchip is pleased to partner with ARM to introduce the Cortex-A72 to enable a wide range of premium mobile platforms that consumers can take advantage of. Rockchip is dedicated to bringing cutting-edge CPU and GPU technologies and solutions to our customers and end users to enable a compelling user experiences for personal and enterprise use."
"TSMC's 16FinFET+ process is already delivering exceptional results with SoCs based on Cortex-A57 thanks to rapid progress in yield and performance," said Suk Lee, TSMC Senior Director, Design Infrastructure Marketing Division. "The combination of TSMC 16FF+ process technology and the implementation advantages of ARM POP IP gives our customers the opportunity to rapidly bring highly optimized mobile SoCs based on Cortex-A72 to market in early 2016."
"Cadence and ARM have a long history of close collaboration that has resulted in some noteworthy achievements enabling mutual customer success," said Dr. Chi-Ping Hsu, senior vice president and chief strategy officer for EDA, Cadence. "In support of the new ARM Premium mobile experience IP suite, Cadence has created a complete system-on-chip (SoC) environment to optimize its implementation, verify the system during OS boot-up and analyze interconnect subsystem performance. ARM used the Cadence digital and system-to-silicon verification tools and IP during the ARM Cortex-A72 processor development to ensure that the flow met complex mobile design requirements. This will help designers to shorten time to market while achieving optimal results at advanced process nodes."
"Through more than 20 years of collaboration with ARM, we've enabled our customers to use Synopsys tools to quickly get their innovative products to market while meeting power, performance and area design targets," said Deirdre Hanford, executive vice president, customer engagement, Synopsys. "Early adopters of ARM's new suite of IP, including the Cortex-A72 processor, CoreLink CCI-500 interconnect, Mali-T880 GPU, Mali-V550 video processor and Mali-DP550 display processor, are already using Synopsys tools, methodology and professional services to design and verify their products aimed at delivering a premium mobile experience. For the ARM Cortex-A72, a member of this new suite of IP, our Reference Implementation (RI) builds on our successful RIs for ARM Cortex-A57 and Cortex-A53 and will enable designers to take advantage of the 10X increase in design throughput that Synopsys' IC Compiler™ II product offers, while achieving the performance target in a mobile power envelope."
Ends
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arjun90 said:
Here we go again! | WOOT WOOT! |
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Just in time for my update to the Note 6

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