USB OTG work OK for keyboard, mouse, hdd, but absolutely no support for joysticks. I tried 5 different USB joysticks, none seems to work. USB device VID and PID visible, but no dev/input/js*. Also I did not find any joydev.ko module. Is there any success on nook hd cm10.1 joystick using?
Seems like PS3 controller works in this video: http://forum.xda-developers.com/showpost.php?p=42141795&postcount=491
lentm said:
Seems like PS3 controller works in this video: http://forum.xda-developers.com/showpost.php?p=42141795&postcount=491
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Click to collapse
Yes I saw it, but my original PS3 does not work with NOOK HD (10.1 20130719). Nether D-pad nor analog sticks.
Make sure you're using a USB hub, and you'll need to purchase the USB/BT Joystick Center. That app recognizes many usb controllers, and worked for me on a generic NES, SNES controller, and PS2 to USB adaptor. I was upset when I bought the app and it still wasn't working, then I got the USB hub and it all worked. Hope that fixes it for you!
alexb54 said:
Make sure you're using a USB hub, and you'll need to purchase the USB/BT Joystick Center. That app recognizes many usb controllers, and worked for me on a generic NES, SNES controller, and PS2 to USB adaptor. I was upset when I bought the app and it still wasn't working, then I got the USB hub and it all worked. Hope that fixes it for you!
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Click to collapse
Thank you. Is this your own experience with NOOK HD? Is this NOOK HD or NOOK HD+? What CM version?
I purchased NOOK HD as a dedicated device to control my Ar Drone quadrocopter, the control program has joystick support. So I did everything I could to make it working.
1. None of my joysticks (including original PS3) work "as is". No dev/input/js* file created, no eventX for joystick (no usb hub, but no dmesg on excess power). All them are visible with lsusb.
2. Sixaxis checker cannot detect controller (BT master address changed properly). No use.
3. Joystick Center/BT. PS3 is not detectable. I was able to detect generic USB controller and assign joysticks and buttons. Theheadsn in the control program I can map buttons, but no luck with analog sticks. Then I tried touch event emulation (Joystickcenter/BT)+Joy2touch server. I can put control on the screen, but no touch event injection. I asked author of Joycenter and he has no idea how to fix it.
The last 2 attempts with joycenter are here (I made the video to ask the author).
I'm not permitted to post direct links to youtube, here are video: w1tWqoG5QFI and Bbgb8z1WGWo or check my channel nnnkkk123123
I dont know what to do. Any advise is very much welcomed. I'll try with USB hub.
You were right!
Original PS3 works fine over usb hub. Third party PS3 doesn't ( but OK with Playstation). Both create dev/ input/js0 and joystick event.
PS3 can work as a regular joystick, including analog axis and with Tinkore KeyMapper can simulate touch events ( so can be used with programs without joystick support). In contrast to Tinkore KeyMapper Joycenter/BT does not inject touch events in NOOK.
Alexb54 thank you, you made my day!
Mikhail S said:
You were right!
Original PS3 works fine over usb hub. Third party PS3 doesn't ( but OK with Playstation). Both create dev/ input/js0 and joystick event.
PS3 can work as a regular joystick, including analog axis and with Tinkore KeyMapper can simulate touch events ( so can be used with programs without joystick support). In contrast to Tinkore KeyMapper Joycenter/BT does not inject touch events in NOOK.
Alexb54 thank you, you made my day!
Click to expand...
Click to collapse
Did you have any performance issues when simulating touch events with Tinkore KeyMapper. I just tried it and it slows down the entire performance of the device with it enabled. Framerate is choppy and no longer fluid when playing games. This is with my Nook HD+ on the latest CM10.1 build by verygreen.
USB/BT Joystick app seems to work just fine with my USB controller. I can map all the keys but, as you mentioned, the touch overlays do not work when enabling the touch server app. The app works fine and you can assign the virtual buttons on the touch screen, but nothing registers when you press the buttons on the controller after exiting touch edit mode. Still, even if it did work, there is a significant performance drop when playing games with the touch overlay enabled. Its the same issue with Tinkore KeyMapper app. This is a shame since my original nexus 7 works just fine with the virtual buttons and there is no performance issues when enabled.
I just tried with my original ps3 controller, it doesn't work...mine is not a dualshock though..
Sent from my BN NookHD+ using Tapatalk 2
fyi moga controller and the gamestop cheap blue tooth controller work fine.
six axis app does not work currently with ps3 blue tooth.
Related
So can you hook up the Wiimote/classic wii controller to the gTab and use it on the emulators? I love the games but I think a controller would help alot!
I'm not sure of the current emulators support Bluetooth connectivity. Its also interesting to mention that there are USB SNES and NES controller's being sold online and at urban outfitters. I wonder if the tablet would be able to detect those.
You can use a Wii Mote with the Classic Controller Attachment.
If you don't like the idea of tethering to the Wii Mote, I've used the following with Success on my EVO 4g (haven't tested on GTablet yet, but should work fine):
http://us.codejunkies.com/Products/Wii-Wireless-Retro-Controller__EF000622.aspx
Tested wiimote works find with free app from market... just search for it
do you need tools to use the wiimote? Is there any lag
Works Solidly, No lag. Setup is very straightforward, set the Key mappings in each of the Emulators, as well as enable 'Use Input Method' under Other settings, enjoy
It appears as though there is an app out now to pair PS3 game controllers with Android devices via Bluetooth. Can someone download Sixaxis from the market and confirm functionality? According to the free device checker, our Xooms are compatible with this app.
Edit: Forgot to mention this requires root.
Sent from my Xoom using XDA Premium App
B Dizzle said:
It appears as though there is an app out now to pair PS3 game controllers with Android devices via Bluetooth. Can someone download Sixaxis from the market and confirm functionality? According to the free device checker, our Xooms are compatible with this app.
Edit: Forgot to mention this requires root.
Sent from my Xoom using XDA Premium App
Click to expand...
Click to collapse
I tried it and it works great with the Xoom. I highly recommend it for the gamers. The perfect solution for playing with emulators.
Ive downloaded and paired Via Bluetooth. The only Problem im having with it is that cant configure the controller (well you can configure it but not for certain games) to play other games other then Roms it would be better if lets say there was a way to configure NOVA 2 That would be an epic way to play it
Good app
Great solution to the PS3 controller pairing issue.
I've messed around with this app a fair amount today on my Atrix, and loaded it on my Xoom just to see if I could copy the apk and run it fine on another device. Xoom isn't rooted so I can't tell you how it works on that device. However I will say that the controller configuration is extensive for which button does what. It seems to have just about any of the buttons you could expect to input from a D1 and a Play along with quite a few more to boot.
Since you're essentially mapping system inputs in place of button presses, it also solves the issue of multiple controllers on one device. I had previously hooked up a USB hub to the Xoom via OTG cable and was disappointed to find that inputs from two PS3 controllers registered exactly the same. Instead of input1_down and input2_down .. it was simply seeing keypad_down from both controllers, which made multiplayer impossible unless someone was willing to use a keyboard. (Perhaps a wiimote would have sufficed, but I couldn't tell you. I know a USB 360 controller registered as exactly the same inputs as the PS3 controller did.)
Using this app one controller can be inputting keypad_down, etc.. and another can be configured to use aswd and a few others, and yet another somewhere else on a keyboard's letters and symbols (or camera, volume, etc. buttons). It elegantly solves the multiplayer issue, up to 4 controllers.
It's $1.62 when I nabbed it, absolutely worth the cost and finally a pressing reason to root.
As far as games compatible with it, they would have to accept up,down,left,right, etc.. natively. It appears you can use the exact commands available to the Play, so you should see more widespread support for controllers in future games, and you should pester the devs of current games that don't support it to get with the program and add support for the Play, since that will kill two birds with one stone.
Thanks guys! Guess I will have to pick up a PS3 controller today
Sent from my Xoom using XDA Premium App
Just asking if there were a way we could use the keyboard as a gamepad similar to the xperia play's one? It could be great tu be able to use the keyboard to play games, and very much more user-friendly.
Thanks
Well in most emulators on the market, you can map the keys to controller buttons. I use Gameboy A.D. from the market and it's great with the D3 keyboard.
Sokini_ said:
Just asking if there were a way we could use the keyboard as a gamepad similar to the xperia play's one? It could be great tu be able to use the keyboard to play games, and very much more user-friendly.
Thanks
Click to expand...
Click to collapse
Sixaxis controller from market and a ps3 controller ftw.
Yeah, but for other games (native games for android) that's not possible. I don't have a PS3, i'm playing on a XBOX 360.
Sent from my XT862 using XDA
This is not what you are looking for, but this is great for emulators and such. http://www.game-gripper.com/category_s/49.htm
Sokini_ said:
Yeah, but for other games (native games for android) that's not possible. I don't have a PS3, i'm playing on a XBOX 360.
Sent from my XT862 using XDA
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Click to collapse
With native games I just use sixaxis in "touch" mode and setup the profile to match the button overlay in the game. The controllers keypresses emulate touch events so it works 100% with anything that allows touchscreen or key(hardware button) input. You can have the controller emulate a touchscreen, keyboard and/or mouse so... a 20$ ps3 controller(any pawn shop has them used etc, just make sure it's bluetooth and not the 2.4ghz with a dongle) and d3 car mount screwed to it > gamegripper imo. Trying to upload you a screenshot of the profile setup, once you see that you'll know for sure it works with anything that runs on droid, including the home app/any app/game but its being stuborn, I'll get it up in a bit.
Edit: Uploaded that screenshot of the profile setup with my fpse profile loaded. The buttons aren't shown when playing a game or anything, only time you see where the button taps are position on the screen is when making/editing profiles so nothing interferes. sorry it took so long, used a friends laptop just to get them up lol. You'll notice I have the analog buttons overtop of the digital pad so I can use either/switch during gameplay etc
does it support ps 3 controllers standerd or would i need to download a third party software
You need an app, like sixaxis controller from the play store.
Send from my lovely Sensation XL, from a little town in france with a very very slow internet connection.
If I succeed helping you (rare) don't forget to hit the thanks button
native support of a PS3 controller? not a chance in hell.
use this :
https://play.google.com/store/apps/...ixaxiscompatibilitychecker&feature=nav_result
then this:
https://play.google.com/store/apps/...elstudios.sixaxiscontroller&feature=nav_other
Or connect it via Wire using the OTG adapter
Fissurez said:
native support of a PS3 controller? not a chance in hell.
use this :
https://play.google.com/store/apps/...ixaxiscompatibilitychecker&feature=nav_result
then this:
https://play.google.com/store/apps/...elstudios.sixaxiscontroller&feature=nav_other
Click to expand...
Click to collapse
What you mean not a chance in hell? Native game pad support was added way back in Honeycomb.
Sent from my GT-I9300 using Tapatalk 2
the ps3 controller is not a "native game pad." it's not designed to work on everything, just the PS3.
hell, it's complicated enough getting it to work on a PC.
Fissurez said:
the ps3 controller is not a "native game pad." it's not designed to work on everything, just the PS3.
hell, it's complicated enough getting it to work on a PC.
Click to expand...
Click to collapse
The point is, Android supports PS3 controllers and Xbox controllers, yes, game developers have to implement it, but there are alternative means if they don't.
Game developers don't write drivers for gamepads. They are either in the system itself (like Samsung provides for some models e.g. Galaxy S3) or can be added with Apps like Sixaxis. The games themselves only have to react to key events.
PlanetJumble said:
Game developers don't write drivers for gamepads. They are either in the system itself (like Samsung provides for some models e.g. Galaxy S3) or can be added with Apps like Sixaxis. The games themselves only have to react to key events.
Click to expand...
Click to collapse
I think the point he meant is that it is up to game developers to add in alternative control options, I.e. an option to support the native game pad drivers in Android. Apps like six axis are only necessary because most game developers have yet to add in anything but on screen controls.
Sent from my SPH-D710 using xda premium
Still waiting for my N10....but on my TF101 and TF700 I had native PS3 wired support post ICS. There are specific games that are optimized for this so that you can map out the buttons in game. Shadowgun and Dead Reckining are the first two that come to mind. Just search for android games with controller support, play store entries normally tell you if its supported or not....most EA games are not...
squshy 7 said:
it is up to game developers to add in alternative control options, I.e. an option to support the native game pad drivers in Android.
Click to expand...
Click to collapse
That is what I meant with reacting to key events (gamepad signals are a subset of that).
Sixaxis does more than just mapping gamepad controlls to touch events (though that is indeed cool). It lets you remap all the buttons to whatever you want. That way you can use two controllers for e.g. MAME second player, where Android normaly does only know one controller (judging by names of key event keys, correct me if I am wrong). Also, it does allow using Sixaxis controllers via Bluetooth.
Trying to configure
Hey guys, I'm in the process of trying to connect the nexus 10 up to a sixaxis controller.
I've rooted my device and have downloaded the compatibility checker. When trying to run the compatibility checker, it is responding with: "Could not start driver. Check that your device is rooted and has been given permission to run".
I've double checked fastboot, and can see the open lock icon when booting so I'm pretty confident it's rooted. I've got super user installed but don't receive a prompt when running the app.
Has anyone else tried, or experienced similar? Is this just the response when your device is incompatible?
---------- Post added at 09:47 PM ---------- Previous post was at 09:23 PM ----------
Okay, well looks like I misunderstood slightly. It turns out that unlocking the bootloader does not grant root access.
Looks like I'll have to wait until someone managed to root it!
Whoops.
Bard's Tale works out of the box with the PS3 controller. USB-attached only right now, however. But it does work.
There's also another thread that has a kernel with HIDRAW support. That's most probably all what sixaxis needs in order to work (See more here: http://forum.xda-developers.com/showpost.php?p=34429135&postcount=72 )
Sixaxis controller doesn't work yet with 4.2. I've talked to the developer, he says he is re-writing the bluetooth drivers because Google introduced a new bt stack in 4.2. He says he hopes to release the update with support within a week.
specimen12 said:
Hey guys, I'm in the process of trying to connect the nexus 10 up to a sixaxis controller.
I've rooted my device and have downloaded the compatibility checker. When trying to run the compatibility checker, it is responding with: "Could not start driver. Check that your device is rooted and has been given permission to run".
I've double checked fastboot, and can see the open lock icon when booting so I'm pretty confident it's rooted. I've got super user installed but don't receive a prompt when running the app.
Has anyone else tried, or experienced similar? Is this just the response when your device is incompatible?
---------- Post added at 09:47 PM ---------- Previous post was at 09:23 PM ----------
Okay, well looks like I misunderstood slightly. It turns out that unlocking the bootloader does not grant root access.
Looks like I'll have to wait until someone managed to root it!
Whoops.
Click to expand...
Click to collapse
yumcax said:
Sixaxis controller doesn't work yet with 4.2. I've talked to the developer, he says he is re-writing the bluetooth drivers because Google introduced a new bt stack in 4.2. He says he hopes to release the update with support within a week.
Click to expand...
Click to collapse
cool thanks for the info!
yes it works
yes you can use a micro usb to female usb cable
Doubler9 said:
yes you can use a micro usb to female usb cable
Click to expand...
Click to collapse
Do you mean OTG? There is a difference between that and micro -> standard. OTG cables short the 5th pin to ground.
sixaxis doesn't work on 4.2 (...yet). The bluetooth stack is screwed up. I've updated to 4.2.1 and sixaxis still doesn't work for me.
I used it a lot with my galaxy nexus with 4.1, but it too is now on 4.2. Argh.
So don't get a N10 with the intent to use it with a ps3 controller. Not until a fix is released. Using an xbox 360 controller with usb otg should work however (that may be true about the ps3 controller as well, since there is a keylayout for the ps3 controller in system/usr/keylayout/ but I couldn't get it working with my usb otg)
It Works now!
b1time said:
It Works now!
Click to expand...
Click to collapse
yay
Hey Guys!
I bought a Remix Mini and I'm very Happy with Design, Performance and Features. Now I only need two things but I didn't find something yet :/
1. Which Controller Works with RemixOS Mini? (Gamepad) I want to play Android Games and emulated Old Nintendo stuff. It would be great when This Controller also works as a remote/Mouse to navigate through Media Apps and Remix OS Settings. Do you know which Gamepads Work with it Well? (Bluetooth, WiFi, Funk,...) I didn't find a "Perfect" Solution on Google and other Forums...
2. Is there a remote I can use for Media Apps? For example for Kodi, Live TV/IPTV and other non-game-android-Apps? (Similar to a mouse but more comfortable)
And another question I have to ask:
My Mini has a Problem. When it's shut down or longtime on Stand-by, I Can't Wake it Up with Touch or Mouse click. This Touch function only works the first 1-2 hours. After that time it only works when I Switch Off and on the Power cable. Do you know what's the Problem?
I'm very thankful for answers!
Nice Greetings
Air mouse MX3 and KM800 works well. Can purchase it on ebay.
Sent from my iPhone using Tapatalk
Game ctr: Tronsmart Mars G01 ( bought in 2014.. still working great)
everything else ctr: Air mouse named flymote
Cheers
I need a remote similar to the fire TV remote because I use the remix mini as a HTPC. I prefer a simple remote with few buttons- Play, fast forward and rewind buttons. I don't need a keyboard or trackpad. Which remote will you recommend?
Thanks for your replies.