Related
I noticed that Hulu's Flash Player requirements are 9.0xxxx, whereas the Flash Player that is in JACHero is 9.1xxxx. Has anyone had any luck with any Hulu videos?
Whatever your feelings on Flash, the fact remains that having Hulu.com working on Android would be a significant attribute for many people - even if you personally think of it as silly.
For me, G1 + Hero ROM + Hulu = Bliss!
Hopefully, the Flash Player will be updated again with another leaked Hero firmware.
I haven't been able to play hulu either. I just loads and does nothing else. When the hero rom was leaked some one said they were watching family guy on hulu.
http://www.engadget.com/2009/06/27/ps3-owners-get-boxeed-hulu-this-video-is-not-available-on-yo/
In the comments people were saying it no longer worked with the winmo skyfire browser either, so perhaps this has something to do with it? Although i would expect you see the error message instead of just nothing...
It would seem Hulu is blocking everything but desktop computers... they've locked out Boxee, XBMC, PlayStation 3, Windows Mobile, and are adding blocks everyday. Vewy vewy sad
Hmmmm....I wonder is there a way to mod the browser to change the user agent data it sends out to sites to say it was firefox etc? There has got to be a way. Or is there a proxy that can do this?
And, is there a way to increase the amount of space for the cache on the sdcard.
Can the flash player play streaming radio stations?
Wasnt the flash on JAC rom replaced by fatal1ty's?
I wonder if that was the reason why hulu doesn't work anymore.
fadedmicrobe said:
Wasnt the flash on JAC rom replaced by fatal1ty's?
I wonder if that was the reason why hulu doesn't work anymore.
Click to expand...
Click to collapse
hulu never worked on JAC's version, the guy who had it working posted in the fatal1ty thread. i'm pretty sure he did anyway.
Me personaly I have tried... it gave me one error where it said I didnt have the cache space I went and cleared the cash and then it just loads and loads and loads... It wants to work but Im thinking it needs a tad bit better flash player...
ps double tapping on anything flash will set it to full screen... I think its sick! Hope they do update it... peace!
Vision77 said:
Hmmmm....I wonder is there a way to mod the browser to change the user agent data it sends out to sites to say it was firefox etc? There has got to be a way. Or is there a proxy that can do this?
And, is there a way to increase the amount of space for the cache on the sdcard.
Click to expand...
Click to collapse
Well, for the user agent,you can use steel,but flash won't work unless there is a version based off of the HTC browser. Is there a source code for steel?
Pinesal said:
Can the flash player play streaming radio stations?
Click to expand...
Click to collapse
I havent tried radio stations yet, however I frequent hiphopDX.com often for new single releases and they play great in the flash browser
I am thinking that there will probably be an upgrade to HTC Flash before Hero's release. Think of their embarassment in the face of an almost working Hulu. They need the sales, so let's hope they tweak the player a bit to work right. If YouTube works fine, I see no reason for Hulu not too.
kristoff123 said:
I am thinking that there will probably be an upgrade to HTC Flash before Hero's release. Think of their embarassment in the face of an almost working Hulu. They need the sales, so let's hope they tweak the player a bit to work right. If YouTube works fine, I see no reason for Hulu not too.
Click to expand...
Click to collapse
The flash that comes with Hero is not the reason we can't watch Hulu on our phones. It is Hulu that is at fault. They do an HTTP headers check and see what operating system/platform/browser version we're visiting Hulu from and if it's not from a desktop pc then it won't play. They do this on purpose for legal reasons. Hulu has already blocked skyfire on windows mobile (the only flash capable windows mobile browser) and they've block anonymous proxies so using a proxy hack is out of the question.
in comment to fatal1ty/jac browser/flash they were the same ones, taken from the ruu/wwe hero rom release. there was nothing different.
shafty023 said:
The flash that comes with Hero is not the reason we can't watch Hulu on our phones. It is Hulu that is at fault. They do an HTTP headers check and see what operating system/platform/browser version we're visiting Hulu from and if it's not from a desktop pc then it won't play. They do this on purpose for legal reasons. Hulu has already blocked skyfire on windows mobile (the only flash capable windows mobile browser) and they've block anonymous proxies so using a proxy hack is out of the question.
Click to expand...
Click to collapse
Well if that was the case then a simple About:debug in the browser then a change in the UA string from android to desktop would fix the problem......although this is not the case we need a better flash player UA string is a simple problem the fix.
When i go to hulu, it says error loading, check your browser and try again.. or something to that affect. Then when I refresh, it says loading FOREVER.
I think the site has put the brakes on us.
milesukaoma2010 said:
Well if that was the case then a simple About:debug in the browser then a change in the UA string from android to desktop would fix the problem......although this is not the case we need a better flash player UA string is a simple problem the fix.
Click to expand...
Click to collapse
I was trying to make it as simplified as possible. In actuality a developer has countless information about what device is visiting their page thru FLASH. Please read up Flash and private information it sends and what is capable of being requested by a dev at Hulu's side.
http://www.adobe.com/devnet/flashplayer/articles/privacy.html
They can find the pixel dimensions of our screen and determine we're on a mobile device. They can use the user agent string, DPI, screen resolution, and determine we're on a mobile device. There is absolutely nothing EASY we could do to trick Hulu into not knowing we're on a mobile device. So once again I will reiterate that our version of FLASH, or copy of FLASH is NOT the problem. Hulu is walking the line between legal video distribution and copyright infringement so they will do whatever it takes to keep whatever devices they want from not visiting their site. Our only hope interim would be a site that'd convert flv to perhaps html5 video tags which our browsers support.
Is the Hero flash player even capable of playing FLV? It may not support the entire Flash 9/10 specification.
shafty023 said:
I was trying to make it as simplified as possible. In actuality a developer has countless information about what device is visiting their page thru FLASH. Please read up Flash and private information it sends and what is capable of being requested by a dev at Hulu's side.
http://www.adobe.com/devnet/flashplayer/articles/privacy.html
They can find the pixel dimensions of our screen and determine we're on a mobile device. They can use the user agent string, DPI, screen resolution, and determine we're on a mobile device. There is absolutely nothing EASY we could do to trick Hulu into not knowing we're on a mobile device. So once again I will reiterate that our version of FLASH, or copy of FLASH is NOT the problem. Hulu is walking the line between legal video distribution and copyright infringement so they will do whatever it takes to keep whatever devices they want from not visiting their site. Our only hope interim would be a site that'd convert flv to perhaps html5 video tags which our browsers support.
Click to expand...
Click to collapse
I still don't see why a browser couldn't send false answers to these requests. I visit iPhone-only sites using the Steel browser; it might be more involved to do the same for flash conent, but possible, no? Or else, download the flash file first and then open it in Htc Flash Player?
Bump:
I just did some research, and Hulu is entirely blocking the flash player from loading for WinMo users, whereas from Hero, it is loading, just not playing video. The rumor is that Hulu is releasing a WinMo app soon, hence their desire to stop their site from being accessed otherwise. Whereas, their is no such app purported to be in the works for Android - so I believe that your theory is incorrect.
Furthering my case is the fact that the HTC Flash Player is also not working on a few other video sites that only require Flash 9. I still believe that the player just needs a little more work.
Another suggestion if that's ok?
I had remembered that with the IOS vers. of the SNES emulator, that you could use you're iPod touch or iPhone as the controller.
Anyone know of any way to do that with an android phone? ie: use my android phone as a bluetooth gamepad to play emulators with.
I have searched google the past few days and have only seen the Wiimote apk. While that does work, it just seems more convenient to have a phone that is already with you able to do it, that and it only has a limited number of buttons.
Anyone else share the interest? Thanks! =)
+1 to this
I would definitely be interested in this as well, using your phone as the remote would be killer and extremely convenient!
That would be pretty cool. I hope someone develops something.
Yeah it would.
one up for this!
does a project like this exist (even under development) ? i just googled for an hour but i could not find anything useful.
Something that maps wifi signals from my phone to key press on my pc would be great to use with emulators
//edit
hehe... just after posting i found something
http://code.google.com/p/agamepad/
sadly its not under active development
oh and could somebody please move this thread to a more general android section? i just found it via google and then realized its in the xoom forums (where it does not belong imo)
This would be really cool.
Neat idea to contribute: Make it skinnable. So, you could maybe lay it out like the controller of whatever you're playing. (When using Nesoid, you could use an NES controller skin, when using Snesoid, you could use an SNES controller skin, etc.)
I'm more interested in using my phone as a bluetooth keyboard, but I suppose that could be part of it.
I have been looking for an app that will make my android phone into a remote control. I want to have my Xoom connected to my tv and use my phone to control the various media players that I use..
about android phone into gamepad/ keyboard
Hi, do have any news about this apps now? THANKS
try this
i use unified remote<full version> on a daily basis. it is my portable blue-tooth keyboard, media remote, mouse, etc... i even use it on my laptop. it comes with alot of preloaded remotes for various setups.i have never done it, but it does have a custom settings menu to make your own remote setup.. idk if this can control games, but as far as everything else, hellz yeah.
This is a great idea, skinnable would definitely be hot. Of course I got my PS3 controller working on my Xoom already....
I don't wanna root my device just to use my PS3 controller and I also dont have a OTG cable Im getting one in Nov though
well, i was looking for something like that as well. for weeks, but i found something great here at xda-developers its called "blueputdroid" https://market.android.com/details?id=berserker.android.apps.blueputdroid and its doing a great job even if the gamepad does not work this good .. but 4 example the psx4droid emulator made it possible to control via this app. its just need to be configured correctly.
oh thanks`, But "blueputdroid" is not suppot for my darky v10.2 Rom _ _!! and i also find some as similar as it " droidmote client" but it's support through WIFI only...
you can use DroidMote Server / Client in the android market.
look this video and search for other:
http://www.youtube.com/watch?v=9NZWPAs3dxU
I'm not a great player and I am very tired after having developed a lot but this is a small example of the new features:
http://www.youtube.com/watch?v=31SUPqaY00w
Hitorii said:
Another suggestion if that's ok?
I had remembered that with the IOS vers. of the SNES emulator, that you could use you're iPod touch or iPhone as the controller.
Anyone know of any way to do that with an android phone? ie: use my android phone as a bluetooth gamepad to play emulators with.
I have searched google the past few days and have only seen the Wiimote apk. While that does work, it just seems more convenient to have a phone that is already with you able to do it, that and it only has a limited number of buttons.
Anyone else share the interest? Thanks! =)
Click to expand...
Click to collapse
Hi mate ...
Bt Controller does the job beautifully ... free in the market
'https://market.android.com/details?id=droidbean.btcontroller'
I was wondering, Since we have an alpha of Ubuntu, and an Ubuntu installer, anyone try setting up XBMCbuntu? When I get the chance I'll see whats needed to run regular Ubuntu and see if theres enough support in it to run the XBMCbuntu
There isn't. You might be able to kludge it to the point it boots XBMC, but it's pointless. The GPU isn't working in Ubuntu so video acceleration is non-existant. The audio doesn't work either, so you'd be able to lag through low-res videos without sound. Not a great experience. Ubuntu right now is NOT for multimedia, it works great for office, productivity, and programming but not multimedia.
The XBMC guys are focusing all their ARM dev into the Raspberry Pi at the moment. Would be kinda cool, though especially if the TP had HDMI out.
I believe they're working on a xbmc for Android, so hopefully we will have one soon
The current version (which you have to compile from source as no APK has been released to the non-dev community) runs pretty decently on the Touchpad. I haven't tried playing any videos with it, yet. I'll check and report later.
You can find unofficial builds of the Android XBMC build online and it actually seems to work fairly well. The XBMC interface has been adapted a bit to work with touch interfaces and overall it's quite nice. I had issues playing music, but had limited success streaming DVD ISO's from my server and playing other types of video content.
*deleted*
video here: http://www.youtube.com/watch?v=Kk2eCWph6eQ
image here: http://i.imgur.com/GhPDbzu.png
This time around I chose an NES emulator to put on the Chromecast. When I ran it on the chromecast, the performance was really awful. Framerate was about 13 FPS. So I had the idea of just running the emulator on the computer and sending the image to the Chromecast.
code is here: https://github.com/acordar/chromecast-nes
I had some initial issues just sending every frame so right now it just sends every 4th frame. Also the quality of the image is lessened to improve performance. Both of these valuables are adjustable so people can mess around with it how they see fit. Check the instructions at github on how to do that.
Is it really "Gaikai" style? Well no not really, but it's just the general idea. What makes this different than the gameboy emulator? One, the emulator runs on a pc instead of the chromecast. Two, you can run whatever ROM you want since the emulator runs locally.... Who needs the magical cloud?
Nice work! Chromecast appears to have so much potential.
Yeah the chromecast is awesome. I think we will definitely see some creative apps besides just playing videos and other media like that.
Hello i'm kind of new to this so please don't be to harsh .
To run Android TV, android 5.0 would need to be ported first thus me titling this "Is it Possible to Android 5.0 / Android TV on Raspberry Pi 2?" However my main subject / me making this post is to see if Android TV on Pi 2 is feasible.
I was thinking would be possible to run Android TV on the new Raspberry Pi? I ask this because the specs of the new Pi 2 are quite impressive and I can totally see this becoming popular as I can imagine a lot of people would go out and buy a Pi just to run android tv on it (me being one of them) . This would be great as not only would it provide a large install base for Android TV (which in turn up the developer support) it would make it so almost anyone can have a cheap chrome cast type of device with a functional GUI. I don't know if this is possible but doing some research I can't see any reason why it would't work and it would make for such a cool and inexpensive android tv box! :good:
Possible short comings would be:
Lag due to low clock speed
Lack of a remote (possible use of a bluetooth controller or a smart phone app to control the box using wifi)
Poor Gaming capabilities?
Probably a few more.
Thomas_Bam said:
Hello i'm kind of new to this so please don't be to harsh .
To run Android TV, android 5.0 would need to be ported first thus me titling this "Is it Possible to Android 5.0 / Android TV on Raspberry Pi 2?" However my main subject / me making this post is to see if Android TV on Pi 2 is feasible.
I was thinking would be possible to run Android TV on the new Raspberry Pi? I ask this because the specs of the new Pi 2 are quite impressive and I can totally see this becoming popular as I can imagine a lot of people would go out and buy a Pi just to run android tv on it (me being one of them) . This would be great as not only would it provide a large install base for Android TV (which in turn up the developer support) it would make it so almost anyone can have a cheap chrome cast type of device with a functional GUI. I don't know if this is possible but doing some research I can't see any reason why it would't work and it would make for such a cool and inexpensive android tv box! :good:
Possible short comings would be:
Lag due to low clock speed
Lack of a remote (possible use of a bluetooth controller or a smart phone app to control the box using wifi)
Poor Gaming capabilities?
Probably a few more.
Click to expand...
Click to collapse
My research indicates this would be difficult, however, if a Chromecast type Media Center is what you're looking fo, I have good news. There are 2 OS downloads that are essentially XBMC ports for Pi 2.
http://www.raspberrypi.org/downloads/
I bought a Pi 2 today and am waiting for them to provide a delivery date. I intend to use it with one of these XBMC OS'S.
Thomas_Bam said:
Hello i'm kind of new to this so please don't be to harsh .
To run Android TV, android 5.0 would need to be ported first thus me titling this "Is it Possible to Android 5.0 / Android TV on Raspberry Pi 2?" However my main subject / me making this post is to see if Android TV on Pi 2 is feasible.
I was thinking would be possible to run Android TV on the new Raspberry Pi? I ask this because the specs of the new Pi 2 are quite impressive and I can totally see this becoming popular as I can imagine a lot of people would go out and buy a Pi just to run android tv on it (me being one of them) . This would be great as not only would it provide a large install base for Android TV (which in turn up the developer support) it would make it so almost anyone can have a cheap chrome cast type of device with a functional GUI. I don't know if this is possible but doing some research I can't see any reason why it would't work and it would make for such a cool and inexpensive android tv box! :good:
Possible short comings would be:
Lag due to low clock speed
Lack of a remote (possible use of a bluetooth controller or a smart phone app to control the box using wifi)
Poor Gaming capabilities?
Probably a few more.
Click to expand...
Click to collapse
Probably the same conclusion as this:http://forum.xda-developers.com/hardware-hacking/raspberry-pi/rd-android-4-4-4-t2816952
XBMC for RPi already supports CEC through the HDMI... So most of your remote problems are solved there. A wireless Bluetooth keyboard/touchpad also solves the problem.
Yes, I can confirm that, I'm using osmc(aka raspbmc) for more that one and a half years and the performance is a quite good, even if I have allot of other things running on my pi...
CEC is supported, but be careful if you own a LG webos tv you should not us this, cause will slow down your tv and make it unresponsive, as far as I know only webos TVs are afected(2014 models).
But anyhow if raspbmc has a good performance on the old rpi B, I think should perform way faster on the new pi2.
I'm planning also to upgrade my pi..
From what is being reported on the Kodi forums, the Pi2 does very well with it. There is already a branch of OpenElec for it, and I think also one for RaspBMC/OSMC with a lot of the add-ons under recompilation during this week to give full support. But it's certainly getting full support from the dev community there, which is great.
But as noted even the Pi1 does very well anyway with Kodi, my overclocked B+ with OpenElec 5.0.1 works fine with it and no issues at all that I encounter day to day. Nice and smooth, and fully supports CEC from my (dumb) LG HDTV. And if you prefer, there's decent remote control for Android/iOS (Yatse) and web-based remote built into Kodi itself.
I'd certainly recommend it as an excellent alternative to AndroidTV.
The Android porting issue is the lack of graphics chip support
I'm wanting to see this as well, namely because Android TV also offers direct support for Netflix, Hulu, Plex, and others. While you can potentially get these with an xbmc based build, it will not work well with remotes.
Rakeesh_j said:
I'm wanting to see this as well, namely because Android TV also offers direct support for Netflix, Hulu, Plex, and others. While you can potentially get these with an xbmc based build, it will not work well with remotes.
Click to expand...
Click to collapse
The Pi supports CEC, so if you've got a suitable TV and the two are connected by HDMI then you're fine to go. I run my OpenElec set-up on my Pi1 using the remote of my LG dumb TV, and it's a doddle. It does have a wireless keyboard and mouse connected to it for it's other life as a Raspbian programming box for the kids (Scratch/Minecraft/Python) but I don't recall the last time I took up either when it was running in its OpenElec identity...
There is certainly an implementation of Plex for OpenElec. Not sure about the others, as I don't use any of them.
DarrenHill said:
The Pi supports CEC, so if you've got a suitable TV and the two are connected by HDMI then you're fine to go. I run my OpenElec set-up on my Pi1 using the remote of my LG dumb TV, and it's a doddle. It does have a wireless keyboard and mouse connected to it for it's other life as a Raspbian programming box for the kids (Scratch/Minecraft/Python) but I don't recall the last time I took up either when it was running in its OpenElec identity...
There is certainly an implementation of Plex for OpenElec. Not sure about the others, as I don't use any of them.
Click to expand...
Click to collapse
That isn't the problem. The remote itself works ok, and the device can see the events. The problem is the individual applications require different key bindings. I've done all of that crap where you configure different profiles and whatnot to bind different remote presses depending on the app, but it breaks all the time and maintaining it sucks balls.
Not doing that again. It's better just to have one cohesive interface that each app responds to identically. Android TV provides exactly that.
Two years ago, tried a hand at Android 2.3 on the Raspberry Pi after seeing an article on Cnet.
:silly:
Utterly terrible failure. They have then proceeded to pulled the article down.
YES, it's possible, GUI at 10-15fps with SW rendering. Slow but useable.
confused
I don't understand. Broadcom has released the sourcecode for the gpu including register-level documentation.
http://blog.broadcom.com/chip-desig...ves-developers-keys-to-the-videocore-kingdom/
The downloads are at the bottom of the http://www.broadcom.com/support/ page.
ddfault said:
I don't understand. Broadcom has released the sourcecode for the gpu including register-level documentation.
http://blog.broadcom.com/chip-desig...ves-developers-keys-to-the-videocore-kingdom/
The downloads are at the bottom of the http://www.broadcom.com/support/ page.
Click to expand...
Click to collapse
Actually, the problem is not that(the stack was adapted to GNU/Linux, see github.com/simonjhall/challenge but with memcpys), it is just that it depends on a Linux 3.0 kernel driver for full functionnality(HW layers). That driver is still not ported to modern kernels(the official RPi kernel is 3.19!)
It is fully doable. On IRC with the primary developer of Replicant, he said that porting Mesa/VC4 with adding Android support would take a few time with mostly buildsystem changes .(he ported llvmpipe)
CFP with a comment
I would like to use Android version 4.2.2 Jellybean! on my RP2+, Please understand i don't really quite understand everything you guys are saying, I just would like a straight answer, can it be done? My pi is version 2+ 512MB ram not the four core version.
THANKS!
Clancey A
tyrian869 said:
I would like to use Android version 4.2.2 Jellybean! on my RP2+, Please understand i don't really quite understand everything you guys are saying, I just would like a straight answer, can it be done? My pi is version 2+ 512MB ram not the four core version.
THANKS!
Clancey A
Click to expand...
Click to collapse
No. Check back in 6 months, maybe someone will have Lollipop running on it by then!
Android TV on Raspberry Pi 2... That's a dream...
Well, I have a question...
Got the Raspberry Pi 2 with 512MB of ram, and I've tested the beta Android found here, and it's usable (just usable, it has lag, and many things can be done to it to became perfect). Why doesn't anyone try to port that Android on Raspberry Pi 2? Now we have a 900Mhz Quad Core CPU and double the ram...
Could you please provide mode details?
What' the issue with the Wi-Fi?
How is the general performance of the Lollipop?
Do you have Play Store installed?
khrystyan27 said:
Could you please provide mode details?
What' the issue with the Wi-Fi?
How is the general performance of the Lollipop?
Do you have Play Store installed?
Click to expand...
Click to collapse
"not worth much without hardware acceleration", i would say its totally useless.