[Q] Bluetooth A2DP (music streaming) distortion - One (M7) Q&A, Help & Troubleshooting

Hi Everyone,
I am having an issues with my new HTC One.
Recently i bought a pair of Jaybirds Bluebuds X wireless headphones and the sound quality from my HTC One is awful (tested on my PC and the sound quality is great using that).
I have done some research and it seems that the bluetooth stack is the issue. I'm not overly knowledgeable on android drivers and such but ive heard it has something to do with a low Bitpool number that is streaming the audio in a much lower quality than it should be.
Nexus users are having the same issues, however the fix they use (replacing some files with earlier Android versions) works for them but they arent compatible with the HTC One.
Anyone able to help me, i love this phone and i really dont want to sell my new headphones because of this
Thanks.

No one else has encountered this?
Maybe im just going insane

MajorGaz said:
No one else has encountered this?
Maybe im just going insane
Click to expand...
Click to collapse
Did you try replacing those 2 files in /system/lib/hw? Worth a shot. Unfortunately, I don't think many people notice the lower bipool. Therefore, Google really doesn't care. Also, from what I understand just raising the bitpool can cause stuttering for some devices. Google figures more people will notice stuttering than clipping in high frequencies. It is annoying, it kept me off of 4.2 until a dev fixed it, and about to push me off of 4.3.

CBMC said:
Did you try replacing those 2 files in /system/lib/hw? Worth a shot. Unfortunately, I don't think many people notice the lower bipool. Therefore, Google really doesn't care. Also, from what I understand just raising the bitpool can cause stuttering for some devices. Google figures more people will notice stuttering than clipping in high frequencies. It is annoying, it kept me off of 4.2 until a dev fixed it, and about to push me off of 4.3.
Click to expand...
Click to collapse
I tried replacing the files, but it just broke the Bluetooth decoding of music files.
Although, last night i flashed CM10.2 and it fixed the issue for me.
Their are one of two small clicks and pops when a track starts but other than that the quality is superb.
Also i am REALLY enjoying CM10.2. Dont get me wrong, i loved Trickdroid, but CM10.2 has alot of really nice options and tweaks.
TL;DR - Flash CM10.2 to fix this issue until HTC fixes it via official drivers.

Related

Is anyone's earpiece actually TOO LOUD?

Hello All,
I searched first by the way :-/
Recently my Nexus has had its earpiece too loud for both Incoming and Outgoing Calls.
At first I thought it had something to do with the radio, so I downgraded. It actually worked on the first call but after that it was loud as heck even on the lowest volume.
I tried to retrace my steps with my applications next, but nothing that would point to the earpiece. The last apps installed updated where mostly games like Fruit Ninja and Aliens vs. Humans, so I think we can rule out that.
The specs in my sig should be up to date.
The only variable that has changed other than the ones listed above is the fact that I recently bought a Jawbone Icon Bluetooth Headset. But to my memory, this issue began before that.
Can't find a solution anywhere cause it seems most people have an issue with the phone being too soft lol.
I'm really looking for some help guys. I'm just short of wiping the phone clean and reinstalling CM6 and my apps. If that dosen't work I'll have to use the warranty I guess. Had the phone from about Sept 10 I believe.
Let me know if I missed anything guys. All ideas are welcomed to fix this issue.
It's probably because of CM. CM uses a audio boost kernel by default, so I'm guessing that's the problem. Try installing no audio boost kernel to see if it solves the issue.
yeah if you are using cyanogen ROM, they added an audio boost hack long ago. on cyan 5.0.8 the audio boost was so loud that over 50% volume started to distort the speaker and kill your ears. so in later releases they split the difference and lowered it somewhat.
but the boost has always been there. the only likely possibility is that you recently started enabling DSP settings like compression or the EQ, which would suddenly now make things way louder.
Wow thanks guys. Had no clue that CM had an audio boosted kernel. Guess I'll be flashing something else for the while. Something as close to vanilla I guess.
Oh, I also checked the DSP settings, everything was off but was worth a shot.
Thanks again for the replies!
Just to let anyone with the same issue know, I found away around it. I installed one of Wildmonks kernels without the audio fix.
Kernel 2.6.35.10 to be exact. I get to keep my cyan features and have a decent volume ear piece too. Yay!
Good work. It's funny cause most people complain this phone is too quiet. If only they see this post!

[Q] Sound quirk - is this normal?

I bought a Galaxy Note a month or so ago. I'm not sure if this happened before the ICS update or if it came with it as it's still all a bit new. I'm wondering if the following behaviour is a fault (hardware or otherwise), is a setting that I can alter or if it "just is".
I use the Note a lot to play music especially at night as I'm going to sleep, when I have the Note on either the quietest volume setting or something close to it. I have noticed that when the volume level is low on quiet passages in the music it drops out altogether. This is quite noticable as any background hiss (on older recordings) drops to silent then comes back in again as the music approaches a louder passage. It does the same on video.
It can be quite annoying and very distracting. If I turn the volume up (past about half way on quieter, older recordings) the problem vanishes completly so it looks like an issue with the pre-amp or DAC?
I have tried different audio players and different headphones with no change. I have also tried playing music without headphones (using the in-built speaker) and think that does it also, although it's harder to tell.
The wierd thing is googling around I can't find anyone reporting the same problem, which makes me think I possibly have a fault. Any ideas? Could someone else with a Note on ICS try the same thing and report their findings?
Test is: find somewhere very quiet. Play some quiet music on the Note and turn the volume right down until it is barely audible with the earphone pressed in. Try different pieces of music and see if the sound drops out on quieter passages - for me, it does.
StarFishUK said:
I bought a Galaxy Note a month or so ago. I'm not sure if this happened before the ICS update or if it came with it as it's still all a bit new. I'm wondering if the following behaviour is a fault (hardware or otherwise), is a setting that I can alter or if it "just is".
I use the Note a lot to play music especially at night as I'm going to sleep, when I have the Note on either the quietest volume setting or something close to it. I have noticed that when the volume level is low on quiet passages in the music it drops out altogether. This is quite noticable as any background hiss (on older recordings) drops to silent then comes back in again as the music approaches a louder passage. It does the same on video.
It can be quite annoying and very distracting. If I turn the volume up (past about half way on quieter, older recordings) the problem vanishes completly so it looks like an issue with the pre-amp or DAC?
I have tried different audio players and different headphones with no change. I have also tried playing music without headphones (using the in-built speaker) and think that does it also, although it's harder to tell.
The wierd thing is googling around I can't find anyone reporting the same problem, which makes me think I possibly have a fault. Any ideas? Could someone else with a Note on ICS try the same thing and report their findings?
Test is: find somewhere very quiet. Play some quiet music on the Note and turn the volume right down until it is barely audible with the earphone pressed in. Try different pieces of music and see if the sound drops out on quieter passages - for me, it does.
Click to expand...
Click to collapse
I found this happening on a fade out of a song (Bjork - Play Dead). On volume 1 the sound would cut out much earlier than on volume 2. It sounds like a classic noise reduction technique kicking in - designed to reduce hiss.
Not much pop music is mixed like this any more I don't think. You'd certainly notice it more on Classical music where the dynamic range is far greater than Pop.
krypton_the_slayer said:
I found this happening on a fade out of a song (Bjork - Play Dead). On volume 1 the sound would cut out much earlier than on volume 2. It sounds like a classic noise reduction technique kicking in - designed to reduce hiss.
Not much pop music is mixed like this any more I don't think. You'd certainly notice it more on Classical music where the dynamic range is far greater than Pop.
Click to expand...
Click to collapse
Perfect - yes, that describes my problem. And yes, it is classical music where I find it most noticeable (especially older recordings which tend to be quieter with quite a bit of background hiss). I wonder if there is any way to diable the noise reduction...?
Appreciate your help. At least I now know I don't have a faulty device. Massive thanks.
By the way the best answer I have so far is to play on higher sound levels and use an set of headphones with an old style (non digital) volume control to bring the sound back down to a reasonable level at the earphonesd. Pretty poor solution really - had hoped for better from my lovely new Note.
+1 big problem for my...and now...not solutions...waiting...
I have this issue since Samsung replaced my mainboard. It happens on stock ICS and CM9. I haven't tried Gingerbread.
Could this be a hardware problem?
Is there any fix to this yet, this is exactly my problem, good tip about using an in-line headphone volume control though
The same bug. Please fix it somebody.
I too have this problem with my new Galaxy Note (ICS 4.0.4). I'd be interested to hear from any Note users that *do not* have this problem when playing back audio at low volumes. If you don't notice the audio completely dropping out, please list what version of Android you're running. Thanks!
I guess we need some more experimentation to see if it's a hardware or software issue (or both).
naytheet said:
I too have this problem with my new Galaxy Note (ICS 4.0.4). I'd be interested to hear from any Note users that *do not* have this problem when playing back audio at low volumes. If you don't notice the audio completely dropping out, please list what version of Android you're running. Thanks!
I guess we need some more experimentation to see if it's a hardware or software issue (or both).
Click to expand...
Click to collapse
Hi,
I am quite sure this is a software bug. When my note was using gingerbread, it was OK. It started to behave this wasy after the (official) ICS upgrade. Some of my friends are using unofficial ROMs (4.0.3 or 4.0.4) and it is ok - I tested it. So my conclusion is that samsung put some software trying to reduce noise in low audio volume, but it's not working as it should be...
More people are stumbling upon this noise gate problem:
http://code.google.com/p/android/issues/detail?id=35861
http://forum.xda-developers.com/showthread.php?t=1717425
I experience it on ICS and also on CM9, only with headphones plugged in (not when listening to music via bluetooth on the Sony MW600).
It does not occur on Gingerbread, but I don't like to use that ROM as a daily driver...
Can anyone confirm if there are custom ROMS that do not have this behavior?
Or is there maybe some way to replace the ICS media playback service with the GB one?
Well, all ICS-based custom ROMs I've tried suffer the same irritating behavior.
And it also turns out that GB has the same kind of noise gate, but the threshold seems to be a lot lower and therefore it doesn't kick in that often.
But I've just installed a CM10 nightly, and that seems to solve the issue.
my 2 cents
I can confirm, that I have similar problem.
I have the problems only when watching movies. the sound just cuts off when the character stops speaking, so it cuts off the background sound.
I tried different kernels, ROMĀ“s... same problems on GB, ICS, CM9...
I have a hillBilly solution that works for me! When ever the sound cutting starts, I just change the volume for one level. The cutting will off course repeat... but it's indeed better than listen to the clipping...
For black clipping I use highest brightness and film screen mode. It does the trick for me...
But it just pisses me of when I realize that I have the phone with ****ty screen, sound and bricking danger...
wtf sammy... i just cant belive that i paid 540 eur for this, its sad
DonLaDroid
please delete....
double post....
This is bugging me too.
Would this be something controlled by the kernel?
---------- Post added 1st September 2012 at 12:40 AM ---------- Previous post was 31st August 2012 at 11:48 PM ----------
Also being discussed at http://code.google.com/p/android/is...s Owner Summary Stars&groupby=&sort=&id=35861
Please, can anyone using a non Touchwiz ICS or JB Rom tell us if this is happening for them?
burtcom said:
This is bugging me too.
Would this be something controlled by the kernel?
---------- Post added 1st September 2012 at 12:40 AM ---------- Previous post was 31st August 2012 at 11:48 PM ----------
Also being discussed at http://code.google.com/p/android/is...s Owner Summary Stars&groupby=&sort=&id=35861
Please, can anyone using a non Touchwiz ICS or JB Rom tell us if this is happening for them?
Click to expand...
Click to collapse
Just flashed latest PA, and its till there!
Im not an expert! Does anyone remember a background noise reduction option while making a call in GB??
I cant find it in ICS or PA. I think that this background noise redustion system is causing the cutting. It must be somehow connected.... im not an dev or anything but my gut tells me that this could be!
anyone?
Take care
DonLaDroid
OK all, let's figure out what ROMs don't have this problem, and start bugging the Devs to try to fix it on the others :laugh:
Well, I just noticed that the sound cut-off is also back on the unofficial 08/31 build of CM10. It was much less noticeable on the 08/28 build. :crying:
The difference between the two builds is a huge decrease in sound volume: build 08/28 was much louder than the latest one. Maybe the noise gate simply doesn't kick in so soon when the system volume is cranked up. You basically get the same effect when turning up the volume completely and turn it down with an inline analog control - as suggested by StarFishUK in post #3.
So my question would be what makes the volume louder on 08/28?
And how can I get that 'cranked up volume' on newer CM10 builds or preferably on ICS roms? Any ideas?
By the way, I totally agree with your 2 cents DonLaDroid. I never had this much trouble with my old Dell Streak...
Haven't noticed this myself (CM10), but i've noticed something incredible annoying in CM builds, and that's when i'm listening to music with headsets and i'm increasing the volume, it seems that it's "missing" a couple of steps. So when i'm increasing the volume it'll go from 5 to 8 in one step, and not 1,2,3,4,5,6,7,8,
It should be: 0,1,2,3,4,5,6,7,8
But it is: 0,1,2,3,4,5,8
How to test this problem. ..
Go to a quiet room.
Set audio level to one (one click up from silence)
Play some music with soft passages.
For me, the sound shuts off during quiet audio for speaker and wired headset. Note that this isn't simply an absence of sound. The sound turns off then suddenly starts again in the middle of a louder passage.
Bluetooth doesn't have the problem.
A gentleman on one of the Kernel threads believes this may be a hardware issue. The sound clips to cover noise from the speaker.
All, it seems that this is a "feature" of our phone. We will need to contact Samsung for the word on if this is a hardware issue or of it can be fixed via software. Right now it seems this happens in all ROMs, Touchwiz or AOSP.
Workaround is to use Bluetooth or a wired headset with an analog volume control.

Massive Sound distortion while listening to music

Hi guys,
since my Nexus 4 days I am always facing the same issue of massive sound distortions while listening to music. The same holds true for my Nexus 7 (2013) and bow the nexus 6.
When playing music (e.g. Via Spotify or poweramp) the music stutters including horrible sounds similar to a broken venyl as soon as I put a little bit of load on the cpu. While on my Nexus 4 the problem was also there when the screen was of or even during phone calls the latter is fine on the n6.
I have tried all kind of kernels, schedulers and governors, but i can't make this go away at all.
It's weird that I have the same problem on all my Nexus devices. Since I do not read about others having this issue I guess I must do something wrong.
Does anyone have an idea?
Merry Christmas ?!
Dabarr said:
Hi guys,
since my Nexus 4 days I am always facing the same issue of massive sound distortions while listening to music. The same holds true for my Nexus 7 (2013) and bow the nexus 6.
When playing music (e.g. Via Spotify or poweramp) the music stutters including horrible sounds similar to a broken venyl as soon as I put a little bit of load on the cpu. While on my Nexus 4 the problem was also there when the screen was of or even during phone calls the latter is fine on the n6.
I have tried all kind of kernels, schedulers and governors, but i can't make this go away at all.
It's weird that I have the same problem on all my Nexus devices. Since I do not read about others having this issue I guess I must do something wrong.
Does anyone have an idea?
Merry Christmas ?!
Click to expand...
Click to collapse
Turn your EQ down or master volume down.
Or try flashing the zip for stock volume on your N6 i made a few days back - http://forum.xda-developers.com/showpost.php?p=57678105&postcount=77
Hi. Thanks for your help. I tried to follow your advice, but unfortunately it didn't help. It's not related at to my volume at all. Also I didn't tinker with EQ etc. all.
I also did a clean flash with stock kernel and just tried spotify. Same thing happened.
This is really weird since it's affecting all my Nexus devices and no one else seems to have that problem though.
Dabarr said:
Hi. Thanks for your help. I tried to follow your advice, but unfortunately it didn't help. It's not related at to my volume at all. Also I didn't tinker with EQ etc. all.
I also did a clean flash with stock kernel and just tried spotify. Same thing happened.
This is really weird since it's affecting all my Nexus devices and no one else seems to have that problem though.
Click to expand...
Click to collapse
Is it your headphones?
What music? Is it the same files across devices? That'd where I would start. If it's any and all music then who knows.. What app are you using....?
If it's persistent across multiple devices, the problem is most likely either your headphones or the quality of your music files. You could test this by listening to an album you have in both the format you have now and a higher quality (like FLAC) and see if there is a difference. Also, if you are editing your mixer_path's and/or using a sound modification, lower standard audio will have some distortion sounds depending on how high you set the numbers.
My setup is:
RHA 10TI Hi-fi NR earbuds
High quality music files (FLAC, etc. nothing below 320 if in lossy format)
HP and RX's set to 30 and 94, respectively
Hope this helps you out.
Hey guys, thank's for all your answers and I'm sorry for my late response. I am using spotify as my daily music app. But the problem also occurs on YouTube or regular mp3s using poweramp with different quality files. It can't be the headphones actually, because i have the same distortions when using the phone speakers. I haven't tried flac files though.
I am still somewhat clueless about that. I was thinking about a rma of the n6 but then why would it be the same problem on all 3 devices. Hmpf.
Thanks very much for your help!
I have the same problems with my phone no matter what app I use and when I'm on the phone to where no one can hear me. I rma mines this week and it was overnight shipping label from Motorola. So they will have my device this Friday 2/15. They told me I will receive a new phone in return. To be honest I didnt have this problem until I updated to 5.0.1
Hmm, I really do not want to do a rma though. What I have realized is that YouTube Videos also freeze for a milisecond as well as soon as the sound distortion 'kicks' in. Seems as this really is related to the cpu not bring able to handle the 'load'.
I flashed Euphoria rom http://forum.xda-developers.com/nexus-6/development/rom-euphoria-os-beta-0-3-t2954615 and now problem is gone. No distortion sound anymore.

[Q] Speaker Distortion on CM11

Hello,
I have installed CM11 on wifes mini 2, but the sound is very distorted at higher volumes. I read that I should install viper4android, which I have done, but I cant seem to stop the distortion. Also, when I am tweaking settings in Viper, I don't hear any difference. This is in both Apollo and Google Play Music.
Message alerts are also piercing and distorted.
Any help much appreciated
i have just spoken to someone in the cyanogenmod irc and it turns out that the amp in the phone gets put into bypass mode when flashing a non stock rom. They said that there was nothing they can do about it and that, as far as they are aware, there is no fix.
Surprised that no one else has noticed anything with flashed roms.
arm1e said:
i have just spoken to someone in the cyanogenmod irc and it turns out that the amp in the phone gets put into bypass mode when flashing a non stock rom. They said that there was nothing they can do about it and that, as far as they are aware, there is no fix.
Surprised that no one else has noticed anything with flashed roms.
Click to expand...
Click to collapse
People did notice it, usually referred to as 'Sound Crackling'. They are right in saying there is no fix ATM. It is one of the things that keeps me away from CM11 and CM12, besides the camera.
csoulr666 said:
People did notice it, usually referred to as 'Sound Crackling'. They are right in saying there is no fix ATM. It is one of the things that keeps me away from CM11 and CM12, besides the camera.
Click to expand...
Click to collapse
Sorry, the camera??? My wife has said that she is pleased with the camera as it is now very responsive. To be honest the sound is not a major issue, it is only really noticable when the volume is cranked up high. A little lower and it is still better than my nexus 5.
arm1e said:
Sorry, the camera??? My wife has said that she is pleased with the camera as it is now very responsive. To be honest the sound is not a major issue, it is only really noticable when the volume is cranked up high. A little lower and it is still better than my nexus 5.
Click to expand...
Click to collapse
The camera app is what troubles me. I still have not found a replacement for the stock sense camera app in my usage scenario

Bluetooth Quality & Range

Hello,
I am new to this community so please don't be to harsh on me if somebody allready asked this question (Didn't find anything using the search though).
I own a 2015 P8 lite, using the Basic 608 Rom right now, but had the same issue with all other custom and stock roms that I've tried.
I am using my phone as a music player while jogging or exercising and i have some connectivity/bandwidth issues.
I keep losing the data connection to my headphones while listening tu some MP3. It seems that the BT connection between the devices is still online,
but no data is going through. This seems to be related to the distance between phone and headset,
but the direction the P8 lite faces and the angle seem to matter as well.
That wouldnt be much of an issue, if this would not happen at close range, (I'd even say closest range).
For example, i hold my phone in my right hand and the music would stop playing every time my arm swings back ,
where the distance is less than a yard... Quite annoying...
So here is the question...
Does anybody else have this or a similar problem? How did you solve this?
Or am I probably just facing the fact that my devices Bluetooth is broken?
is maybe even my music player (WinAmp) the reason for this?
(can't be the headset, because it happend with other sets as well while the set work perfectly on other devices)
This is one of the most used functions on my device, I'd appreciate some help here...
rgds
Lex
Bluetooth isn't made for motion transmitting, that's why almost everyone just put down their phones and send files via Bluetooth. As you may know, Bluetooth is an old thing, and it has alot of disadvantages. Try using another music player, like poweramp, or install viper4android. You didn't said whenever your Bluetooth speaker is a box with speaker or eardrums. The devices Bluetooth capabilities is the same as Galaxy S6 etc use, so that's not a problem. Maybe your speaker receiver is bad, or you bought something cheap with improvised Bluetooth. For now, just change the music player, try the sound whitout moving and than give us another feedback. Little to no chances that p8 lite is the fault here.
I did a little testing yesterday. I used 4 different music players, they all showed the same behaviour, so I guess it is not connected to them. All had these "dropouts" like the bandwith is minimized. I found out that this is not a motion issue but connected to position ans maybe angle. sometimes all I have to do is turn my head a little an the music would stop. It comes back when I move my head back to old position. if I weren't at very close range to the phone it say it is a distance thing, but it seems more like some kind of shielding... I guess i have to lend my wifeys phone and try whats going on then.. Oh, and I am speaking of In-Ear-Headphones
Lexington67 said:
I did a little testing yesterday. I used 4 different music players, they all showed the same behaviour, so I guess it is not connected to them. All had these "dropouts" like the bandwith is minimized. I found out that this is not a motion issue but connected to position ans maybe angle. sometimes all I have to do is turn my head a little an the music would stop. It comes back when I move my head back to old position. if I weren't at very close range to the phone it say it is a distance thing, but it seems more like some kind of shielding... I guess i have to lend my wifeys phone and try whats going on then.. Oh, and I am speaking of In-Ear-Headphones
Click to expand...
Click to collapse
Than, the only remaining solution is to try your eardrums with another phone or p8lite with another eardrums. I don't really believe the phone is the problem here.
D1stRU3T0R said:
Than, the only remaining solution is to try your eardrums with another phone or p8lite with another eardrums. I don't really believe the phone is the problem here.
Click to expand...
Click to collapse
I own a HTC One M7 with Slim7... I will give it a shot and see whats happening
Lexington67 said:
I own a HTC One M7 with Slim7... I will give it a shot and see whats happening
Click to expand...
Click to collapse
So i did a little testing with the MotoG3 and the HTC One M7. Both connected to my headset and showed the same behaviour.
Seems like I need a new headset, the issue is not caused by the smartphone(s)
Thanks for your help...
Lexington67 said:
So i did a little testing with the MotoG3 and the HTC One M7. Both connected to my headset and showed the same behaviour.
Seems like I need a new headset, the issue is not caused by the smartphone(s)
Thanks for your help...
Click to expand...
Click to collapse
Told you... Before you buy, check with the P8 lite if the new headset is working how it should.
facing the same problem, BUT the headset work as a charm with different android phones!
In my case it was definitely the headset itself, bougth me a new, different one and everything ist fine now.

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