[Q] Question about linking volumes jellybean, streak 7 - Dell Streak 7

Hello everyone,
I have a question, and possibly an answer to that question with regards to my Dell Streak 7.
At present I am running AOKP 4.2 (http://forum.xda-developers.com/showthread.php?t=2413390) on my dell streak 7, this followed from an upgrade to CM10.1 where some performance problems have since been resolved (AOKP 4.2, Op Killjoy, memory manager, greenify). However there has been one downside to this upgrade. I have a WIFI only Dell streak 7. CM 10.1 was available in a WIFI only version which allowed for control of media\system volume through the hardware buttons. AOKP 4.2 was only available in a 3g package and subsequently the hardware volume buttons are now linked to ringer volume which serves no purpose. Following a search for solutions I came up with this thread (http://forum.xda-developers.com/showthread.php?t=2049052) while this thread discusses unlinking system and ringer volume I feel that I could use this technique in an equal and opposite way to link the media volume to the ringer volume to regain control of the hardware buttons, is this a viable option? I think so but I'd like to verify. Unless of course there is a way to outright relink the hardware buttons to to just media\system volume, or if it would be easier to rebuild AOKP 4.2 to a WIFI Only version. Did attempt using the buttonremapper.apk available here to no avail.
Only other problem I am having is the headphone port isn't working which is rather unfortunate, but I think that has to do with the sensors not working yet in these builds, from what I have found there isn't a solution available yet, unless I am mistaken?
I really appreciate the help, thank you.

Sensors work, if you flash the update from the correct thread.
Headphones worked for me.
Sometime soon, I plan on writing up a a streak7-common and then splitting into a streak7-4g and streak7-wifi

giveen said:
Sensors work, if you flash the update from the correct thread.
Headphones worked for me.
Sometime soon, I plan on writing up a a streak7-common and then splitting into a streak7-4g and streak7-wifi
Click to expand...
Click to collapse
Alright, perhaps I fiddled up something with the sound settings, I'll investigate, everything flashed correctly. And with respect to sensors I should have clarified, rotation, and all other sensors work, just not headphone sensing or headphone output. I'll update later if I make any progress. Would really appreciate a streak-7-wifi build, you've done some fantastic work with the present build, best the tablet has ever ran. Thank you Giveen.
EDIT: Ok, so the sensors all work, media programs pause when removing headphones from the headphone port, however all audio still plays through the primary speakers. And still working on the volume linking.

Bizarre behavior
- - UPDATE - -
Followed abex181 guide for unlinking (or linking rather, binding ring\media\system volume)
http://forum.xda-developers.com/showthread.php?t=2049052
Pushed the framework.jar back to tablet using technique provided by jivy26
http://forum.xda-developers.com/showthread.php?t=1296802
Rebooted....
Android optimized itself...
And it worked, I have regained control of the hardware buttons for changing volume before opening a program. It should be noted it previously and currently operates that once opening an app hardware buttons control media instead of phone volume, icon changes.
What is weirder? I plug in the headphones (guess its considered a headset rather, headphones that came with the tablet) and they worked.
That was until I unplugged them. I plug them back in again and its back to speaker only.
I tried pushing framework.jar again and rebooted, this time it didn't optimize, and the headphones still don't work again.
I'm scratching my head here.

All is one
SOLVED:
Got headphone port to work properly.
It was the 'headset' that came with the tablet causing the problems, what I originally referred to as my 'headphones', they didn't work and after attempting to use them it threw the tablet into a mode...
.. a mood? ...
which would fail to recognize any other connector ie. the normal 3 ring 3.5mm jack (opposed to the 4 ring 3.5mm jack of the headset).
Today tried rebooting with my other headphones connected, works, disconnected and reconnected, works, disconnected put to sleep, woken up and reconnected, all works, mystery solved. Unfortunate though, I did really like that headset that came with it. Oh well, while less convenient my Sennheiser HD's fit the bill just fine
Still enjoying the linking I worked out. Though I do think there is a better way but its beyond my ability, I think it would be better to just link the hardware buttons directly the media\system volume instead of linking the ringer volume to the media\system. I would believe that however minor the streak is wasting precious cycles switching between ringer and media when launching applications for having just a streak-7-wifi.
Anyway, cheers! Thanks again giveen, abex181, and jivy26.
Feel free to close thread.

Related

[Q] Galaxy S - low volume on headset, unless holding the headset button

hello.
I have very annoying problem since day one on my Galaxy S I9000 with FroYo. The volume on headset(original) is too low, barely audible, unless I press and hold the button that is on the headset. I have tried to hook up stereo speakers with 3.5mm jack and they have very low volume as well. I have tried headphones from motorola and blackberry - same thing - low volume unless holding the headset button.
I have Hannspree Hannspad SN10T1 as well and it has the same problem, it runs android 2.2. No matter what volume boosting apps I use the problem persists on both devices.
P.S. Same headsets (samsung original, blackberry, and motorola) I used to test both devices - work perfectly on my motorola defy phone. So I presume that the headsets are OK. It must be something wrong with Galaxy S and Hannspad.
Both devices are hard resetted and non-rooted.
Any help will be apreciated.
Thanks
yonef said:
hello.
I have very annoying problem since day one on my Galaxy S I9000 with FroYo. The volume on headset(original) is too low, barely audible, unless I press and hold the button that is on the headset. I have tried to hook up stereo speakers with 3.5mm jack and they have very low volume as well. I have tried headphones from motorola and blackberry - same thing - low volume unless holding the headset button.
I have Hannspree Hannspad SN10T1 as well and it has the same problem, it runs android 2.2. No matter what volume boosting apps I use the problem persists on both devices.
P.S. Same headsets (samsung original, blackberry, and motorola) I used to test both devices - work perfectly on my motorola defy phone. So I presume that the headsets are OK. It must be something wrong with Galaxy S and Hannspad.
Both devices are hard resetted and non-rooted.
Any help will be apreciated.
Thanks
Click to expand...
Click to collapse
And you are sure that the plug is all the way down?
marzello said:
And you are sure that the plug is all the way down?
Click to expand...
Click to collapse
Absolutely sure. Even tried to pull it a bit, but then just one of the headphones working. The plug goes all the way down as it should, still very low volume.
I can't be the only one with two completely different devices running android 2.2 that share absolutely the same problem.
Is there any software that can swap channels on the headsets? or swap channel for the microphone with one of the speakers, because it seems to be non-propperly configured channels to me.
Any other suggestions?
the pin-out configuration for these phones are different from most and the only headsets that i know that are compatible are nokia headsets. theres also adapters you can buy that will convert the wires the right way so the earphones/mic/button all work properly.
this one is confirmed to work: http://www.meelec.com/MEE_TRRS_Adapter_for_P_Version_Headphones_p/adptr-trrs-35.htm
Thank you very much for clearing that out evil-doer !
I will try one of those.
I thought - when I had this problem - that my headset was defect. So I bought a new one from eBay.
Everything is nice so far - The new one is working great.
I hadn't the chance to test if it's working on another device.
is there to solve this through the service mode?

Focus S Headphones Controller Not Working

The phone rocks, but it does have some flaws. Right now I can't seem to pause and play without pressing the button on the headphones like 2 or 3 times. I tested out a few headphones that I know worked on my old Focus and my iPhone and they don't work consistently either.
I also tried the Focus S headphones on my iPhone and it works perfectly. Anyone experience this?
you know i have, i've been posting (*****ing) about this since sunday I'm suspecting a major flaw in the design of the jack itself, but we'll see. The next track/previous track doesn't seem to work at all, and the pause/play seems to take some manipulation to work
this happens to me as well, kind of really annoying, and really my only gripe with the phone.
I get a popping sound through the speakers in my car (AUX plug) when I change from track to track. I am using the same cord I used to use with my Focus and I've checked my Focus S in both of my cars that have an AUX input.
Has anyone else tried this?
Plug your phone into your car using a male-to-male 3.5 cord and play your music through it. When you change from one track to the next you'll hear a popping sound. It's much louder in my Lexus vs my Impala but it's obvious in both cars.
I am also having both the controller issue and the "popping" sound through the speakers of my car.
The volume buttons seem to work, but the play/pause button only works when I hold the button for a second or two before letting it go. Because you have to hold it for a second before it registers, you can't use it to go back or forward through songs. I tried the controller from my Venue Pro in the Focus S with the same results, so the problem is probably with the phone itself and not the controller.
Whenever I have an AUX cable plugged into my car with the engine on, I can here a loud whining noise that I assume is the cable acting as an antenna and picking up noise. When I plug in the DVP, it seems to sort of ground the cable and stop picking up noise even when music isn't playing. With the Focus S, the noise continues when the phone is plugged in and only stops when music is playing. During the short time between songs, music is not playing and there seems to be a sort of noise spike that makes a "popping" sound.
I suspect both of these problems are related and have to do with the jack as jmerrey suggests.
I have been having the same issues with both the Car playback and the controls on headsets. I really hope they fix this major flaw. This phone will go back if not.
Sent from my SGH-i937 using XDA Windows Phone 7 App
FYI I am using a stereo Bluetooth headset from Motorola and do not see any of the above issues.
Volume up/down, pause/play and skip forward and back all work as expected.
Sent from my Focus S using XDA Windows Phone 7 App
jfreiman said:
FYI I am using a stereo Bluetooth headset from Motorola and do not see any of the above issues.
Volume up/down, pause/play and skip forward and back all work as expected.
Sent from my Focus S using XDA Windows Phone 7 App
Click to expand...
Click to collapse
that's because the issue stems from the actual headphone jack, it's not a software or firmware problem, but a hardware issue.
Okay I figured out how to get the controller to work pretty much 100% of the time. You can't just press the button, you have to hold it down for about half a second for it to pause and play consistently. Any more or any less than half a second and it won't work. I've been doing this for pretty much the entire day and it seems to be working now. Little annoying that it works on a delayed press but its better than not working at all.
Yes, but you still don't get the double press for next track, or triple for previous track. I've been able to get the double press to work a few times, but that's it. I've also noticed that with aftermarket sets, like a beats headset, it's incredibly inconsistent. I really hope this is fixable with a software patch, but I'm not holding my breath.
Sent from my SGH-i937 using Board Express
I have only volume up on all type of press button.
anyone hear if this is going to be addressed or if it has been acknowledged?
thanks
I have the same problem with my Focus S. The volume buttons are working fine, the problem occurs only with the play / pause button.
If you want to play / pause you have to hold the button longer than just the usual
short click. If you know the trick it works most of the time for play / pause, switching songs with a double click is almost impossible and very hard to time.
I tried it with the original headset from my Focus S and with the Nokia purity all have the same problems.
I also tried the all headsets with my Lumia 800 and a Omnia W all working fine.
It seems to be a Focus S only problem, not sure if it is hardware or software related.
I'm on 8107 using 2103.11.10.1 Firmware would a hard reset solve the problem??
firmware issue
I have experienced all of these problems above and here are a few tips/fixes and ideas. First with the headset controller on the ear buds, I noticed if you press harder it picks it up easier. If you get it down just right you can time it for going forward and backwards. Still not a real fix. Its definitely the phone because it works on my focus, iPhone, and mac. Also, I think it may be firmware related because the popping occurs between songs for the aux cable in the car only when audio isn't playing, so I would assume it had something to do with the firmware, not the hardware. It distinctly gets quieter when music plays, even if the music is silent (just knowing something is playing is enough for it to shut up). Also I noticed that when I plug in my phone for battery, it connects, disconnects and then reconnects. I noticed this with the vibration (should only be once, actually is 2-3 times). And when battery is low you notice because you plug in, it disconnects and you get a notice of critically low battery, and then it connects. I think this may be the firmware that all the ports seem to turn on and off whenever given any form of stimulus (data or power sent through them).
The phone rocks The phone rocks
Tango and the new Samsung Firmware fixed this issue!!!
Now i can listen to my music how it is meant to be!!!
:victory::victory::victory:
i got tango, but no new firmware. Which update updated the firmware?
I got Tango, but I had to hard reset my Focus S to get the Firmwareupdate.
Maybe because I InterOP unlocked my Focus S, I'm not sure why it worked after a Hard Reset.
My Software is now:
OS: 7.10.8773.98
Firmware: 2103.12.05.2
yes but didnt the LE2 software update disable your ability to interop unlock your device?
if we can get the phone accept our own signed cabs we can extract the driver updates, fixes and patches and ignore the diagnostic tool updates that disable our interop unlock method.
in short make a backup BEFORE applying any samsung OEM updates, when you need to interop unlock again, you can revert to your pre OEM update, apply the interop unlock again, then re apply the OEM update. from what i gather you are best doing this every time you have an OS update as there have been issues with restoring backups that cross OS versions...
Oh course you lose any unbacked up txts etc, but i think the benifit outweighs the hassle.
Ikkari said:
Tango and the new Samsung Firmware fixed this issue!!!
Now i can listen to my music how it is meant to be!!!
:victory::victory::victory:
Click to expand...
Click to collapse
I got the firmware update, but it didn't fix my headphone issues. It is still incredibly unresponsive, and the annoying clicking that is head better via aux cable is still present. Anyone have the same issue?

in-line headset mic and button working for anyone?

I could have sworn it was working with one of the ROMs, but I can't figure out which.
I've tried 3rd party apps like headset button controller but that didn't fix anything.
g2tl said:
I could have sworn it was working with one of the ROMs, but I can't figure out which.
I've tried 3rd party apps like headset button controller but that didn't fix anything.
Click to expand...
Click to collapse
For me works good with any problems . Im on omars rom
Intel device - Razr i Owner
Hit thanks if i help you or you like my style
ohneans instrument
LOL, I was going to post the same question right now , not to be duplicated I'll put here my doubt...
I just buy the XT890 and i'm with him pure without Root nor anything, and I have a doubt regarding the operation of the button to answer calls from the headset. The problem is this, in both Poweramp and PlayerPro has the function of the double-click and triple-click to exchange music, only that in doing so he simply recognizes only the single-click of the button, then it just pauses and plays music, was then I tested the HeadsetButton Controller and other apps like that and only continues the same, the only thing that can be done is to replace the single-click for another function. I used two different headphones, a standard headset of a LG P500 and a standard headset from a Samsung phone and the result was the same. So I wonder if this is a limitation of the device, a limitation of Android Jelly Bean or may be defective from my device.
ps: excuse my english, because it is very bad.
Interesting (and frustrating).
I tried going back to ICS and the in-line mic was still not being recognized...
Looks like I might be looking for a new phone soon

[Q] Audio quality on phone jack of nook hd+

I'm currently using the carbon rom, but the problem came up with the early kitkat releases. Basically the hd+ speaker seems to work pretty well, but when I plug a pair of headphones / in ear / everything, the audio becomes incredibly bad.
I don't have nandroid backups, sigh. How do I restore the audio out quality?
Nolfer said:
I'm currently using the carbon rom, but the problem came up with the early kitkat releases. Basically the hd+ speaker seems to work pretty well, but when I plug a pair of headphones / in ear / everything, the audio becomes incredibly bad.
I don't have nandroid backups, sigh. How do I restore the audio out quality?
Click to expand...
Click to collapse
You could boot into recovery, make a full backup, then try any rom flavor and if you don't like at any time then just restore and continue where you left off. Titanium backup free for quick app restore in any new installed rom if you like it.
Headphones sound normal on cm official feb 4th build. Could be carbon rom.
sandsofmyst said:
You could boot into recovery, make a full backup, then try any rom flavor and if you don't like at any time then just restore and continue where you left off. Titanium backup free for quick app restore in any new installed rom if you like it.
Headphones sound normal on cm official feb 4th build. Could be carbon rom.
Click to expand...
Click to collapse
I will try that and report back asap.
I will try the latest 10.2.1 stable (1 february)
sandsofmyst said:
You could boot into recovery, make a full backup, then try any rom flavor and if you don't like at any time then just restore and continue where you left off. Titanium backup free for quick app restore in any new installed rom if you like it.
Headphones sound normal on cm official feb 4th build. Could be carbon rom.
Click to expand...
Click to collapse
Thanks, it seems to have worked . If anything bad happens, I'll post here.
Nope, audio problem is still there. I used a pair of big headphones and sound was somewhat better, but when I used the in ear headphones, the bad, noisy quality revealed itself in all its dark magnificence.
So we can somewhat exclude it's a rom related issue, I think.
So the problem did not solve. Any other thoughts?
I had same problem with audio from the phone jack. Made high bitrate mp3 sound like 64kbps stream. I honestly don't know what I did to fix it. I think it was just updating to a newer cm11 nightly build.
hello,i'm experiencing the same problem too.especially when i turn to volume up,i try to fix it using apps like v4a but not a real success so far.i'd like to somehow a fix for this prob.
Hello people. It's somewhat heartwarming to know that there's someone else that has got the same problems. I've, too, tried to fix this with V4A, but without success.
Leapinlar told me that going from jb to kk and getting back can be problematic and we should probably try to wipe system manually (CWM>wipe system).
I'm currently using a Carbon JB ROM. I will try to re-install it today, by performing every single wipe available and report here to let you know the outcome. Wish me luck :silly:
So I did all wipes and installed cm11 but the problem is still there, even wiping system manually. I don't really know what to do
Nolfer said:
So I did all wipes and installed cm11 but the problem is still there, even wiping system manually. I don't really know what to do
Click to expand...
Click to collapse
Did you try a different music player? Try something like Rocket Player. Also, maybe you should flash pure stock, just so you can better isolate the problem. If it's still there with pure stock, then it might be a hardware issue. If it isn't there, then you know it's the ROM or some type of app conflict.
I have CM11 nightlies on my HD and notice no audio problems whatsoever. I am pretty picky about audio, love the sound on my HD, and would have gone right back to stock or something else if I found any audio problem with CM11.
metropolitans said:
Did you try a different music player? Try something like Rocket Player. Also, maybe you should flash pure stock, just so you can better isolate the problem. If it's still there with pure stock, then it might be a hardware issue. If it isn't there, then you know it's the ROM or some type of app conflict.
I have CM11 nightlies on my HD and notice no audio problems whatsoever. I am pretty picky about audio, love the sound on my HD, and would have gone right back to stock or something else if I found any audio problem with CM11.
Click to expand...
Click to collapse
NEW DETAILS: sound quality is actually normal. With a pair of headphones I have no problems, BUT when I plug in the stock in-ear earphones from my sony ericsson xperia arc s sound quality lowers significantly.
Being that I study audio engineering and I'm becoming more and more experienced with sound, the sound output is really similar to sound in which there are some huge phase cancellation problems going on.
So the volume of different frequencies lowers significantly as they just get cancelled out of the output, forcing me to raise the volume until I hear a really bad, full of background noise sound.
However, when I use the earphones on my nook, and keep pressed the headset button used to pause/skip tracks or to respond to an incoming call (when I use it on the smartphone), sound goes back to normal! If I release it, sound goes back to being bad.
So, my theory is that when we connect a common TRS connector (like the one used by my headphones) we have no problems with the audio output. However, when we connect a TRRS connector (like the one used by my in-ear earphones), some bad stuff happens, like, bad circuitry stuff.
So I think that the TRRS connector is either not compatible hardware-wise with the nook (wouldn't surprise me, as it wasn't designed to be used as a phone), or the nook software is simply not correctly programmed to handle a TRRS type connector, like the ones used on smartphones
Nolfer said:
NEW DETAILS: sound quality is actually normal. With a pair of headphones I have no problems, BUT when I plug in the stock in-ear earphones from my sony ericsson xperia arc s sound quality lowers significantly.
Being that I study audio engineering and I'm becoming more and more experienced with sound, the sound output is really similar to sound in which there are some huge phase cancellation problems going on.
So the volume of different frequencies lowers significantly as they just get cancelled out of the output, forcing me to raise the volume until I hear a really bad, full of background noise sound.
However, when I use the earphones on my nook, and keep pressed the headset button used to pause/skip tracks or to respond to an incoming call (when I use it on the smartphone), sound goes back to normal! If I release it, sound goes back to being bad.
So, my theory is that when we connect a common TRS connector (like the one used by my headphones) we have no problems with the audio output. However, when we connect a TRRS connector (like the one used by my in-ear earphones), some bad stuff happens, like, bad circuitry stuff.
So I think that the TRRS connector is either not compatible hardware-wise with the nook (wouldn't surprise me, as it wasn't designed to be used as a phone), or the nook software is simply not correctly programmed to handle a TRRS type connector, like the ones used on smartphones
Click to expand...
Click to collapse
I wonder if your Sony earphones are somewhat proprietary in their wiring. TRRS seems to work fine with a generic pair of Scosche headphones I use on my tablets and Nexus S phone. The button works too, unlike on my 2012 Nexus 7.
Sent from my BN NookHD+ using XDA Premium HD app
I use high end earbuds and Bose headphones, the nook hd+ on cm10.2 or cm11 sounds great. Cleaner than any other android I've used.
Are you at max volume or 2nd to max? Those have been very slightly crackly since verygreen bumped audio gain back in august. those settings are in audio.primary.ovation.so. I edited mine.
I don't use my nook as a phone, seems ridiculous.

Nexus 6 speaker issue

Ok guys so I am having some terrible speaker issues on my nexus 6. Unlike the usual volume dropping at low battery, my nexus 6's speaker sounds like its at 20% even at full battery. My volume is 100% in sounds for everything (media, ringtone, alarms and notifications) but whenever I play anything via my speaker in play music, youtube, mx player etc, my phone will be fully charged but the sound from the speakers will be only 20% instead of the 100%.
Currently I am running the stock 6.0.1 unrooted. And yes I have already reflashed the stock rom twice already. I even rooted my phone again, and tried to manually boost the speakers via file and by editing the speaker file, but that also didn't help.
Any help would be appreciated guys.
You could try 'volume control plus' of Firestorm apps.
Hi. I also had the same problem. Usually this progresses to ultimate failure of the speaker. The top speaker is usually the victim. There are some discussions here http://forum.xda-developers.com/nexus-6/general/curious-speaker-volume-lowering-issue-t3136759 and here https://productforums.google.com/forum/#!topic/nexus/84nSaI1Btxc but i suggest you get ready to do an RMA or do a hardware (speaker) replacement. I actually did the replacement and now things work well. All the best.
kennethwendo said:
Hi. I also had the same problem. Usually this progresses to ultimate failure of the speaker. The top speaker is usually the victim. There are some discussions here http://forum.xda-developers.com/nexus-6/general/curious-speaker-volume-lowering-issue-t3136759 and here https://productforums.google.com/forum/#!topic/nexus/84nSaI1Btxc but i suggest you get ready to do an RMA or do a hardware (speaker) replacement. I actually did the replacement and now things work well. All the best.
Click to expand...
Click to collapse
So you mean to say that its an hardware issue and my only solution is to get the speaker replaced?
therazrguy said:
So you mean to say that its an hardware issue and my only solution is to get the speaker replaced?
Click to expand...
Click to collapse
I mean to say that there is plenty of discussions about it and some people have tried many solutions; what worked for me, in the end, is a hardware replacement. I suggest if you have warranty to use it. If you don't have warranty then possible hardware replacement is eminent.
I have a similar issue (or maybe the same). When playing music and turning the volume all the way up, the speaker volume automatically decreases. It's as if the phone is protecting the speakers. There's no setting I can find to prevent this. When I either have external speakers or headphones plugged into the headphone jack, or when using bluetooth, the volume is fine at 100%. It's a very frustrating problem and I just haven't had the time to scour through these forums for possible solutions, so I'm glad this was a new post.
I downloaded the beats audio mod and fixed the problem for me
Sent from my Nexus 6 using XDA-Developers mobile app
kennethwendo said:
Hi. I also had the same problem. Usually this progresses to ultimate failure of the speaker. The top speaker is usually the victim. There are some discussions here http://forum.xda-developers.com/nexus-6/general/curious-speaker-volume-lowering-issue-t3136759 and here https://productforums.google.com/forum/#!topic/nexus/84nSaI1Btxc but i suggest you get ready to do an RMA or do a hardware (speaker) replacement. I actually did the replacement and now things work well. All the best.
Click to expand...
Click to collapse
therazrguy said:
So you mean to say that its an hardware issue and my only solution is to get the speaker replaced?
Click to expand...
Click to collapse
kennethwendo said:
I mean to say that there is plenty of discussions about it and some people have tried many solutions; what worked for me, in the end, is a hardware replacement. I suggest if you have warranty to use it. If you don't have warranty then possible hardware replacement is eminent.
Click to expand...
Click to collapse
tempsaint said:
I have a similar issue (or maybe the same). When playing music and turning the volume all the way up, the speaker volume automatically decreases. It's as if the phone is protecting the speakers. There's no setting I can find to prevent this. When I either have external speakers or headphones plugged into the headphone jack, or when using bluetooth, the volume is fine at 100%. It's a very frustrating problem and I just haven't had the time to scour through these forums for possible solutions, so I'm glad this was a new post.
Click to expand...
Click to collapse
If this is what I think it is, it is not a hardware issue. Myself and others have posted in the past regarding this. Nexus 6 purchased in February brand new, started seeing this issue in March. Very similar. But for me volume would be stable at a certain level, normally below half, then when increasing the sound, seconds or minutes later it would decrease by itself and pressing the volume up would not do anything. Had this issue with a custom ROM and no audio mods as well as using V4A and Arise sound mod. Have yet to pin point what it is.
christianpeso said:
If this is what I think it is, it is not a hardware issue. Myself and others have posted in the past regarding this. Nexus 6 purchased in February brand new, started seeing this issue in March. Very similar. But for me volume would be stable at a certain level, normally below half, then when increasing the sound, seconds or minutes later it would decrease by itself and pressing the volume up would not do anything. Had this issue with a custom ROM and no audio mods as well as using V4A and Arise sound mod. Have yet to pin point what it is.
Click to expand...
Click to collapse
This is exactly what my Nexus 6 does. And, at this point I'm just glad it's not just my device. I bought the device used on Swappa and tested pretty much everything but didn't really notice this issue until a month or so later. I was wondering if I got a partially defective device. But it sounds like I didn't.
I have the same problem as most of your descriptions . it occurs at all battery levels. Speakers sounds fine no crack or pop. Top & Bottom for about 2 or 3 seconds, volume auto changes to about 40% of max. the power amplifier(s) may be the culpert here?
I been reading all over the net , Xda, Android police, Android Central & other's with N6 & some Sammy's having the same problems.
Hard to believe that there isn't a definitive answer? & to think,we were lucky enough to buy the N6? :crying:

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