[Q] SVN? - Sprint HTC One (M7)

Hey guys! I have recently been seeing differrent roms with svn posted in the op. I was curious what this was and if it is important for me to have. If so could someone walk me through some guides as to how I get this up and running.

cvv1984 said:
Hey guys! I have recently been seeing differrent roms with svn posted in the op. I was curious what this was and if it is important for me to have. If so could someone walk me through some guides as to how I get this up and running.
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Click to collapse
SVN stands for Subversion.
Subversion is a free/open-source version control system. Subversion manages files and directories over time. A tree of files is placed into a central repository. The repository is much like an ordinary file server, except that it remembers every change ever made to your files and directories. This allows you to recover older versions of your code, or examine the history of how your code was changed.
SVN is used by devs to release nightly updates to their ROMs, it isn't important if you aren't a flashacoholic.
Every ROM has it's own setup, so you should see the OP of the ROM for instructions

Related

What is a nightly Build?

Can anyone tell me what is a nightly build? Ive read over at the Development forum in the Cyonegen thread. there are mentions of a nightly build ROM. What is this?
Thanks in advance
If my definition if correct, it's one that is still being worked on. Not like a regular one with a few bugs. This is like a build before they would announce it a beta/rc.
Kinda like an underground build for only the advanced
Yes. Its the 'current build'. Another way to look at it - better two beta builds.
my understanding of nightly builds are that those builds are not supported in any way, they are experimental. flashing them on our phones=120% our responsibility even if it crashes. u find links at some places but i guess theres a reason for it to not be out in the open.
Nightly build = An automatic build from a codebase.
Simple as that. Implies it's untested, and yes, could eat babies as the other replies imply.
In software development, a neutral build is a build that reflects the current state of the source code checked into the source code version control system by the developers, but without any developer-specific changes.
A nightly build is a neutral build that takes place automatically. These typically take place when no one is likely to be working in the office so that there are no changes to the source code during the build. The results of the build are inspected by the arriving programmers, who generally place a priority on ensuring the recent changes to the source code have not broken the build process or functionality of the software.
When someone says a developer "broke the build", they are effectively saying that a developer checked in code which might very well have compiled (and hopefully also run properly) in their account, but does not compile (and therefore, cannot be run) in anyone else's account. This is typically due to additional developer-specific changes that were either not checked in, or (in the case of environment variables, etc.) were modifications to systems not under revision control. One of the most common cases is remembering to check in all modified files, but forgetting to add newly created files to the repository. If the other developers check out the new code without being aware of the problem, their work may grind to a halt while they wait for the problem to be fixed (or try to fix it themselves, which can be even more problematic, if multiple developers attempt to fix the issue at the same time). This naturally can result in a significant loss of productivity.
Neutral builds are important for software development processes running at high loads with short schedules; not having them means that any build that needs to be created for the Software Quality Assurance department has to be created using code which may be in the middle of major modifications, and which would best be left out of a build for testing (particularly a build being evaluated for possible release).
Neutral builds can be done on a machine which is also used for active development if enough caution is taken, but it is safer to dedicate a machine to that purpose because an issue in the build process could cause the machine to become unstable.
http://en.wikipedia.org/wiki/Nightly_build
Thank you everyone!!
Not sure if this is where to ask.....…but if you load the latest nightly tenderloin build for my touchpad, do you need any of the previous builds I still have not loaded
?????
sonnyford said:
Not sure if this is where to ask.....…but if you load the latest nightly tenderloin build for my touchpad, do you need any of the previous builds I still have not loaded
?????
Click to expand...
Click to collapse
No.
Sent from my HTC Desire using xda app-developers app
Chromium said:
No.
Sent from my HTC Desire using xda app-developers app
Click to expand...
Click to collapse
Thanks for the reply. Where can I ask if I can unload the old web is I still have in my touchpad that is now shared with the android system you guys helped me install? Thanks again for all the help
sonnyford said:
Thanks for the reply. Where can I ask if I can unload the old web is I still have in my touchpad that is now shared with the android system you guys helped me install? Thanks again for all the help
Click to expand...
Click to collapse
Sorry, Im not sure what youre asking. Could you please clarify.
Chromium said:
Sorry, Im not sure what youre asking. Could you please clarify.
Click to expand...
Click to collapse
I have a HP touch pad that I was able to load android on with the help of all the xda information. My 1st question is, i have both the android and the original web os still installed. How can I wipe out the web os?
2nd I was finally able to load one of the last nightlys and I am having some issues. i see there are 2 releases and I have downloaded 1 but I have not been able to loade It
sonnyford said:
I have a HP touch pad that I was able to load android on with the help of all the xda information. My 1st question is, i have both the android and the original web os still installed. How can I wipe out the web os?
2nd I was finally able to load one of the last nightlys and I am having some issues. i see there are 2 releases and I have downloaded 1 but I have not been able to loade It
Click to expand...
Click to collapse
Ah ok. This is the nexus one section, so I'll suggest that you post your questions here instead which is the q&a section meant specifically for your device. You will get better info there, rather than here.

[Q] JB rom for OG Droid with everything

I'm just wondering if there is one JB rom that has everything working. Kfazz has one that the FM radio works, but the Play Store doesn't. He has another one where the Store works but the Radio doesn't. Energic has done some interesting things with these. And somewhere in there, there is a version that some folks say the WiFi isn't working. I have installed all of them. I like bits and pieces of them all. Has anybody put all the pieces together? Alternately, is there a way that I can look at the differences between them and cherry pick out the best from each?
I hope somebody is out there to answer my plea.
pabeader said:
I'm just wondering if there is one JB rom that has everything working. Kfazz has one that the FM radio works, but the Play Store doesn't. He has another one where the Store works but the Radio doesn't. Energic has done some interesting things with these. And somewhere in there, there is a version that some folks say the WiFi isn't working. I have installed all of them. I like bits and pieces of them all. Has anybody put all the pieces together? Alternately, is there a way that I can look at the differences between them and cherry pick out the best from each?
I hope somebody is out there to answer my plea.
Click to expand...
Click to collapse
Currently there is no Jelly Bean ROM that has everything working 100% correctly, however if you wanted to you could look at each developers that created a Jelly Bean ROM github sources for that ROM and then using git and the Android build system cherry pick the commits that work and try build them in a new ROM. If each developer doesn't have a github you could also try and asking them for the repository where they store there source code.
shimp208 said:
Currently there is no Jelly Bean ROM that has everything working 100% correctly, however if you wanted to you could look at each developers that created a Jelly Bean ROM github sources for that ROM and then using git and the Android build system cherry pick the commits that work and try build them in a new ROM. If each developer doesn't have a github you could also try and asking them for the repository where they store there source code.
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Click to collapse
Can you give just a little more help? How do I look into the GIT? What program do i use for this?
pabeader said:
Can you give just a little more help? How do I look into the GIT? What program do i use for this?
Click to expand...
Click to collapse
You can look into each developers github (Here is Kfazz's github profile link) by finding there github profile on github by searching for it or if they have it linked on XDA by clicking on their username then select the "View GitHub profile". Use can then use github to browse each developers source repository, the main tools you will be using are Git and Repo to manipulate and cherrypick the various commits. Additionally I would recommend making sure you have acess to a Linux box or are running Linux to make building and working with the source code repository's easier. Also, I would recommend taking a look at this great guide on how to use Repo and this great guide on how to Git.

Topics and questions regarding compiling AOSP based Roms vs other sources like CM

I have decided to rework the thread to ovoid any confusion as the intent of posting this thread was to ask questions about compiling custom Roms from AOSP source that someone like myself who gained their development experience on other devices that building from pure AOSP code was not an option and are not as familiar working with AOSP. In the past my own experience comes from using and modifying for example the Cyanogenmod source so after attempting to now base my Rom on AOSP this time around with Lollipop have run into a few unfamiliar differences. As each question or topic is addressed I will update the Op. The hope is not only will I find solutions or answers to my own questions but that others in the same position will also be able to find use of the discussions posted in this thread.
Compiling the AOSP source into a format that can be safely flashed using a custom recovery. This was a 3 part question the first was just simply how to compile AOSP in a format other then .img files that can be flashed using a custom recovery without the need of flashing through fastboot or needing to use the adb sideload option.
1, Compiling AOSP into the for of an update.zip.
This was answered in short by know.patience by suggesting to use the “make otapackage” command in place of "make" to start the build. Was also made aware that a few modifications would need to be made to avoid producing an update package that does not use the new block format but instead the old style zips we are most used to seeing.
2, Now can create an update.zip using the “make otapackage” command ran into an issue that by flashing the update.zip produced would in the process replace the custom recovery used to flash with the Nexus Stock recovery. This was answered by Lethargy who suggested and provided a Link for the following commit.
For getting rid of the AOSP recovery:
https://github.com/Lethargy/android_build/commit/48521e167c642db76c9d4f52b1c63f9abc7f707f
https://github.com/Lethargy/android_build/commit/1d9224bd45ef2b4f5601a157de2bfe3bb1c95558
3, Now can create an update.zip using the “make otapackage” and after applying the above commit are now able to flash the update.zip without replacing the recovery Lethargy also provided links for the following commits.
To get rid of the block-based zip format:
https://github.com/Lethargy/android_build/commit/4d458300d935a3a9d893a590286cb578dcf54db2
You'll also want to make sure you have this commit so it doesn't flash awfully slow in recovery (8~ minutes, but only around 1-2 minutes with this commit):
https://github.com/Lethargy/android_system_extras/commit/52f8d5fc3edfacd112827d0a41516c1dc5f4a468
This one isn't required but you may as well:
https://github.com/Lethargy/android_build/commit/242be9ae4f05e3cb1d39d635cac7147ff904700c
Compiling using the AOSP Master branch vs release branches. In following the directions provided on the Google development site are given the command for downloading the source code using the Master branch. Using the Master branch as apposed to a release branch such as android-5.0.2_r1 or lower have found that the source compiles just fine but have run into one issue and just a general question that a little explanation would be helpful for general understanding of the AOSP Master branch.
The issue is that after flashing a Rom compiled using the Master branch everything in the Rom works as expected other than the radio. I have so far using the same exact vendor blobs as compiling a release branch have not had a signal and baseband version is listed under about phone as unknown.
The general question is that the android version listed compiling a Rom using the Master branch is version 5.0.50.50.50.50. In general I have yet to understand what this version number represents and very little to no information available via the Google Box.
Between the both I now wounder if the Master branch is intended for actual use or if so what changes are required so the baseband version is recognized and radio / Ril will work?
Quick Answer:
Google first commits new code into master and then is later tagged with an update for realease so in generall many things can be broken and the master branch is and not intended to be stable so if building from master expect that things will be broke or buggy.
Compiling Rom and Kernel together. For those of us again used to compiling using say the CM code are now used to compiling the Kernel along with the rest of the code. I know it is easy to just compile the Kernel and include in the device tree but for those of us who would still like the Kernel compiles with the rest of the code there is no information available on the Google Developers site for doing so and there seems to be a few differences as have tried just using the lines used in the CM Hammerhead device repository. I have come across these commits from Cl3Kener that should help. Hate posting other developers code but is on Github so is there for the public at large. So far have only tested as is so will update if finding not all changes are necessary or can be modified.
Inline Kernel Building
https://github.com/OptiPop/device_lge_hammerhead/commit/7de8fd95b6df16cb6311161d5048874d69cf1cb1
https://github.com/OptiPop/device_lge_hammerhead/commit/87768896f4eb8fcd989ce3b8492ca65305513851
https://github.com/OptiPop/device_lge_hammerhead/commit/5460eb3aa76ea5d813f64a3b3bab6ace1be6de68
Adding Pre-Built APK's
Seems Sprint users need a few apk's for updating prl and what not that are included into the Stock release but are not part of the AOSP code. For some reason through vendor or even device have tried adding these apk's into the build. First try I created a sprint vendor section and received a few errors untill learning would need to add sprint into a vendor white list found in build. Will post link to file later. After found the extra "Services.jar" I found in the stock image not found in the aosp compiled Rom did copy into the build but the apk's had not. Looking in the other vendor blobs noticed lge adds "qcrilmsgtunnel.apk" so followed the example and even tried just adding the other spk's into lge expanding the list used for adding in "qcrilmsgtunnel.apk" but still no luck. Also have tried adding through the device files for Hammerhead just to get them into the Rom for testing and still no luck. If this was CM or any other Rom not using pure aosp this would have been a 5 minut project so need to do some aditional homework.
Again think this thread could be a good resource for developers who are new to building their Roms around AOSP so wanted to include everything I run into during the process of moving away from using a heavily modified CM based code as the base of my Rom to using AOSP in its place so developers who are or in the same process or for those in the future can use as a resource to quickly adjusting. I have been building CM based Roms like Starship for years and after hours of working on other aspects to suddenly be stumped by these small differences between platforms can be very frustrating.
to the OP:
answer to your first question comes in two parts.
a) use 'make -j# otapackage' will generate a zip that is flashable in custom recovery.
b) if you plan on adding other files after the zip is made, you will need this info here:
https://github.com/android/platform_build/commit/26e6619c37e294fe2ee63aaa759e0ac861775ce8
There are some modifications needed to generate the OG zip files instead of the new "block" format.
Google hasn't released the 5.0.1 image for the N5 but that doesn't mean you can't build it and install it yourself. I'm running it and it seems okay to me so far although I'm hardly an expert.
simms22 said:
op.. this section is only for developers, to get work done. if you have questions, they belong in the q&a section. you arent new, you should know this. again, this section is only for developers, mot for the normal xda folk to post questions. you have a q&a section just for asking questions. please, ask a mod to move your thread there.
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Click to collapse
I am building a customized AOSP Rom I am interested in sharing so was looking for help or direction in creating an update zip that can be flashed in a custom recovery like TWRP. I am not used to compiling AOSP and with the help of know.patience in the first reply am now able to compile an update.zip I can flash in TWRP but in doing so it also replaces TWRP with the Stock recovery. I have still been using the .img files to flash personally but am still trying to figure out how to solve the recovery replacement issue. I still have other features I am adding and testing before I would like to post my work but before I get to that point I still need to figure out my recovery replacement issue. Maybe using the words personal use may have been confusing but at the moment until ready I have only been using my work personally but would like to at some point post and share. I also have work that is not AOSP based I am sharing in the Android Development section but I have been building CM and other source based Roms and sharing for years. This is the first device I have been able to build AOSP and still have a few things to figure out before sharing any of my AOSP based work. I am otherwise not sure why you think these are questions for general Q&A.
I started this thread in Android Development as there was only about 4 posts in this section and I see many AOSP based Roms in Android Development who's developers obviously know the answers to my questions so tried to get away posting there in hope one of these developers could help or like in the first response point me in the direction of a commit before the thread was moved by a mod into this section. Do you think someone in the general Q&A section is better equipped to help answer questions about compiling an AOSP based Rom in the form of an update.zip that can be flashed in TWRP without also replacing TWRP with the Stock recovery?? Would also be nice knowing what changes in the code need to be made in compiling an old style update.zip that does not use the new block format. This would be a bonus but overall not %100 needed as instead of moving files around after the code has been compiled have added init.d support and first have all the files I want moved into a staging directory and then form an init,d bash script to move the files during first boot and remove those that are not needed like this example I used in my CM based version of the Rom I am trying to update for AOSP for 5.0.
https://github.com/Starship-Android/android_device_starship-common/blob/cm-11.0/app-update
https://github.com/Starship-Android/android_device_starship-common/blob/cm-11.0/cleanup
I must seriously be underestimating the knowledge and in general the types of questions being asked and answered in the general Q&A section.
Honestly if not for the amount of times thanked I would think this comment was not so much about helping or community but more about someone trying to puff themselves up by trying to appear important by making decisions about what questions are worthy of being asked but judging by the number of times they have been helpful I am thinking its either a case of not reading or understanding the question being asked or my own inability to express my questions in the proper manor. Either way its definitely not about taking up resources in a section with less than 10 total posts. The frustrating part as a community as I like to believe we are all in is that why I worked on other parts in updating my Rom had expected that at least more than one developer out of all the AOSP based Roms posted in the development section would have helped me with this one part. Its not like I am asking how to be a developer just a resource to help with two simple things I am sure I could have figured out and will most likely still figure out without any help. Overall my thoughts behind posting this question was that why I am working to figure out something a bit more time consuming at least more than one person would be helpful enough to copy and past a commit.
XDA is weird in that with other devices all the developers would join a team and start a shared group of repository’s for one another to use in trying to make the best possible experience and options for everyone. For example in the op I posted an example of hours of work I did showing what libraries are needed by one another just so others could use it also in trying to port as much as possible for in that case the Galaxy Mini. Then with other devices like seems to be the case with the N5 its all about competition and what I am starting to call the smartest person in the room syndrome. Its just a shame there are only 5 maybe 6 threads posted in this section and I think that says allot about the community in general. So many good things could come about if we just tried to be helpful and pull as much knowledge together as we could. Anyhow think its time for ending this rant.
chairshot215 said:
compiling an AOSP based Rom in the form of an update.zip that can be flashed in TWRP without also replacing TWRP with the Stock recovery?? Would also be nice knowing what changes in the code need to be made in compiling an old style update.zip that does not use the new block format.
Click to expand...
Click to collapse
To get rid of the block-based zip format: https://github.com/Lethargy/android_build/commit/4d458300d935a3a9d893a590286cb578dcf54db2
You'll also want to make sure you have this commit so it doesn't flash awfully slow in recovery (8~ minutes, but only around 1-2 minutes with this commit): https://github.com/Lethargy/android_system_extras/commit/52f8d5fc3edfacd112827d0a41516c1dc5f4a468
This one isn't required but you may as well: https://github.com/Lethargy/android_build/commit/242be9ae4f05e3cb1d39d635cac7147ff904700c
For getting rid of the AOSP recovery: https://github.com/Lethargy/android_build/commit/48521e167c642db76c9d4f52b1c63f9abc7f707f then https://github.com/Lethargy/android_build/commit/1d9224bd45ef2b4f5601a157de2bfe3bb1c95558
Lethargy said:
To get rid of the block-based zip format: https://github.com/Lethargy/android_build/commit/4d458300d935a3a9d893a590286cb578dcf54db2
You'll also want to make sure you have this commit so it doesn't flash awfully slow in recovery (8~ minutes, but only around 1-2 minutes with this commit): https://github.com/Lethargy/android_system_extras/commit/52f8d5fc3edfacd112827d0a41516c1dc5f4a468
This one isn't required but you may as well: https://github.com/Lethargy/android_build/commit/242be9ae4f05e3cb1d39d635cac7147ff904700c
For getting rid of the AOSP recovery: https://github.com/Lethargy/android_build/commit/48521e167c642db76c9d4f52b1c63f9abc7f707f then https://github.com/Lethargy/android_build/commit/1d9224bd45ef2b4f5601a157de2bfe3bb1c95558
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Click to collapse
Thank you this is well beyond what I was looking for and don’t worry I make it a point not to send out PM's with questions that can be helpful for others as well. Otherwise would have blown up the AOSP Rom posters in development but thanks for the information.
chairshot215 said:
.. and don’t worry I make it a point not to send out PM's with questions that can be helpful for others as well..
Click to expand...
Click to collapse
If you mean "I'll probably ignore you if you try asking for support over PM.", that's part of my forum signature.
If you need anything else feel free to @‬‬mention me in a thread, though.
I reworked the Op to avoid confusion as Mods have been moving the thread around into different sections. I personalty believe these questions are more geared towered development than general Q&A but at least at the moment I appear to be wrong about that. Never know though as in the past one day one of the mods may decide to move the thread back into its intended location but until then I guess these topics will be of better use to general users than developers.
chairshot215 said:
I reworked the Op to avoid confusion as Mods have been moving the thread around into different sections. I personalty believe these questions are more geared towered development than general Q&A but at least at the moment I appear to be wrong about that. Never know though as in the past one day one of the mods may decide to move the thread back into its intended location but until then I guess these topics will be of better use to general users than developers.
Click to expand...
Click to collapse
You should include the other commit (https://github.com/Lethargy/android_build/commit/1d9224bd45ef2b4f5601a157de2bfe3bb1c95558) which fixes building since the first one results in "IndentationError: unexpected indent".
Lethargy said:
You should include the other commit (https://github.com/Lethargy/android_build/commit/1d9224bd45ef2b4f5601a157de2bfe3bb1c95558) which fixes building since the first one results in "IndentationError: unexpected indent".
Click to expand...
Click to collapse
Thanks for the heads up, when testing these I also cherry picked a few other things that looked related. Have to double check but may have forked the repository’s from you so would receive credit if anyone decided to look over my repository’s. Well overall my personal Github has been pretty bare as in the past most work was done on more obscure Virgin Mobile devices with only a few developers so we would pretty much create an organization for all the developers to use.
https://github.com/MTDEV-CM7
https://github.com/MTDEV-CM10
https://github.com/vmobi-triumph
https://github.com/MTDEV-KERNEL
https://github.com/MTDEV-MIUIv4
https://github.com/MTCM9
https://github.com/MTCM10
https://github.com/HTCCM9
https://github.com/HTCCM10
https://github.com/HTCStarShip
https://github.com/HTCUbuntu
https://github.com/vmobi-shooter
https://github.com/vmobi-gogh
These days have been keeping everything under Starship-Android.
https://github.com/Starship-Android
Have 2 other members listed who I had worked with in the past but has otherwise been a solo organization with one of the other members who decided on going with the Moto X and Verizon over the N5 and showed little interest in his 2012 version of the N7 as it was intended for being a Nexus only device line up and the second being my Kernel Guru from a few devices back who mainly joined to help me out with a few things but ultimately what I am getting around to is this is the first time working %100 solo. Have to say without having anyone to bounce off ideas and share findings with things definitely move much slower and take a bit of getting used to. Is also the reason for starting threads like this. Most of this stuff looking in the developer section appeared to be pretty common knowledge but having never worked from pure AOSP before was slowing down other development for about a week just to figure out what seemed like half the community had already known and with what probably took at the most 5 or 10 minutes of copying and pasting commits probably saved me a weekend of sifting through github and testing. I hope by creating a thread like this will be able to do the same for others.
Hi guys,
Anyone manage to fix RIL problems with master branch?
I also build AOSP roms so for sure i will hangout here
Sent from my AOSP on HammerHead using XDA Free mobile app
malcho said:
Hi guys,
Anyone manage to fix RIL problems with master branch?
I also build AOSP roms so for sure i will hangout here
Sent from my AOSP on HammerHead using XDA Free mobile app
Click to expand...
Click to collapse
Never tried.
ODEXED
i am successfully build cm12 with fully odexed. now i like to odex some prebuilt apk also but LOCAL_DEX_PREOPT=true not odexing prebuilt apk. can somebody help me? already DEX_PREOPT=true working fine.
soorajj said:
i am successfully build cm12 with fully odexed. now i like to odex some prebuilt apk also but LOCAL_DEX_PREOPT=true not odexing prebuilt apk. can somebody help me? already DEX_PREOPT=true working fine.
Click to expand...
Click to collapse
Why do you need to odex a prebuilt apk?
Not sure if what you want is even possible.
But if odexing your prebuilt apk is necessary then why not odex it then include the .odex with the prebuilt?
Lethargy said:
Why do you need to odex a prebuilt apk?
Not sure if what you want is even possible.
But if odexing your prebuilt apk is necessary then why not odex it then include the .odex with the prebuilt?
Click to expand...
Click to collapse
suppose i want to odex gapps. how to?
malcho said:
Hi guys,
Anyone manage to fix RIL problems with master branch?
I also build AOSP roms so for sure i will hangout here
Sent from my AOSP on HammerHead using XDA Free mobile app
Click to expand...
Click to collapse
Nothing so far, I downloaded the master and 5.0.2_r1 branches and have loaded both in meld for looking over differences but have not yet identified from the dif between the 2 branches that is responsible for ril working in release branch but not master. Still have allot to look over though still. Still have not found a decent explanation of the master branch to know if its recommended to build from but still just for Knowledge sake am interested in knowing. At first thought maybe apn's but not so sure with baseband also listed as unknown from my Master branch builds.
chairshot215 said:
Nothing so far, I downloaded the master and 5.0.2_r1 branches and have loaded both in meld for looking over differences but have not yet identified from the dif between the 2 branches that is responsible for ril working in release branch but not master. Still have allot to look over though still. Still have not found a decent explanation of the master branch to know if its recommended to build from but still just for Knowledge sake am interested in knowing. At first thought maybe apn's but not so sure with baseband also listed as unknown from my Master branch builds.
Click to expand...
Click to collapse
As far as i know all the patches goes to master branch then from this branch ,if they are ok,is distributed to lower branches.I also didn't find info why is named as 5.0.50.50.I will try to investigate this ril problem
malcho said:
As far as i know all the patches goes to master branch then from this branch ,if they are ok,is distributed to lower branches.I also didn't find info why is named as 5.0.50.50.I will try to investigate this ril problem
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Click to collapse
Thanks will definitely update the Op with any findings. Was very surprised to find the thread again as it has now been moved 4 times by 4 different Mods, some bounce it to general Q&A and then is bounced back here by another. I understand its not comprised of the most advanced development topics but with that said is still way more advanced than the topics being discussed by general users over in the general Q&A section. I had just thought it would be a nice one stop place for learning the basics of AOSP development. With the constant moving and scolding messages being received one would think the threads very existence is up there with crossing the streams and threatens the existence of Android development.
@chairshot215 Thank you for starting this thread. Thank you @Lethargy for all of your insight. I like to do my own perosnal builds every once in a while for my nexus devices. What I have observed over the years is that the Master Branch will sometimes have funky version numbers like you have described. One thing to consider is what @malcho mentioned. If all commits indeed go there first before the respective branches(although this may not entirely be the case), then it is likely that some things may be broken in the master branch from time to time, hence the ril problem. I think with the galaxy nexus I ended up running into issues from time to time with the master branch, and from there learned to build for specific branches/tags. For instance, there are times when items within a specific branch will be ahead of master in some areas and behind it in others, as in this link to platform_build for lollipop release https://github.com/android/platform_build/tree/lollipop-release. So with that, it is probably in our best interests to just use specific branches.
Milly7 said:
@chairshot215 Thank you for starting this thread. Thank you @Lethargy for all of your insight. I like to do my own perosnal builds every once in a while for my nexus devices. What I have observed over the years is that the Master Branch will sometimes have funky version numbers like you have described. One thing to consider is what @malcho mentioned. If all commits indeed go there first before the respective branches(although this may not entirely be the case), then it is likely that some things may be broken in the master branch from time to time, hence the ril problem. I think with the galaxy nexus I ended up running into issues from time to time with the master branch, and from there learned to build for specific branches/tags. For instance, there are times when items within a specific branch will be ahead of master in some areas and behind it in others, as in this link to platform_build for lollipop release https://github.com/android/platform_build/tree/lollipop-release. So with that, it is probably in our best interests to just use specific branches.
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Thanks for the response and have definitely learned its better building from branches with a release tag. Still very curious why and how the branches are structured so thanks for the explanations.
Way totally off topic for the thread but landed a brand new SSD and decided to install everything fresh. After everything was set back up and wanted to start building I ran my usual,
-j'grep 'processor' /proc/cpuinfo | wc -l'
a very old habit before fully understanding what number to use after -j so used grep to figure it out based on Googles recommendation. The command did not work so removed the grep and just made it -j4 but also with 0 success. At first just figued I missed somthing setting everything back up and "make" is just not working but wrong again as running "make" command without -j of any number works just fine.
Also tried this with CM12 as I am doing 2 versions of my Starship Rom. One from AOSP and one using CM. Figured AOSP would be special for Nexus users why also having a version for CM I can make most changes by adding a Starship Device Tree could easily port the Rom to any device running CM supported or not.
https://github.com/Starship-Android/android_device_starship-common/tree/cm-12.0
Also found why compiling CM that -j also results in an error
Invalid lunch combo: cm_hammerhead--j4
No such item in brunch menu. Try 'breakfast'
So far have not found anything using the Google Box so figured may as well ask. If have not figured out by now I have no shame in asking questions. Oddly enough that is for things that are probably relatively simple. Took a better part of a week figuring out how to start CM using the Now Launcher and setting up init.d bash scripts for moving around and replacing libs after learning the Gapps package includes libs that will not work so the solution needed to be that the CM Gapps package libs needed to be replaced with either stock or libs pulled after installing the Now Launcher from the Play Store after flashing Gapps and the Rom staring. Also then what if user updates and wipes the system partition after the new and updated llibs have been moved into place. Anyhow point of story is things like this I will just figure out without bothering anyone but for the cant believe I need to stop what I am working on to figure out something most likely very simple and can be answered with very little time spent I have no shame in just asking. Not that someone else’s time is less important but like I have mentioned before is frustrating just after spending hours or days figuring out something asked in dozens of threads is just frustrating getting caught up or loosing momentum and thought processes over something so simple there are little resources available. Also I assume most devs have the same experience when you have an idea or thought behind resolving an issue that once you stop and change direction it just sometimes never comes back and that short time you had I guess can be called an epiphany is gone once going back. Otherwise thats how I justify asking dumb ars questions.

Firefox OS for Android One (Sprout) Phones

Anyone built already a flashable .zip file or .img files for Android One (Sprout) smartphones? Anyone can upload the latest version here? I'm not of a techy type of person but it seems like a lot of Android One users are looking for an easy installable ROM for their Android phones. Like this for example: http://forum.xda-developers.com/general/xda-assist/flashable-firefox-os-rom-android-one-t3160682
I found this link: https://github.com/b2g-sprout/ however a lot of them are not technically enough and even I don't even know what to do with these files even though I have already tried using Firefox's instructions and some other articles on the Web about Porting FFOS. Full instructions on how to build Firefox OS from the files on the given link would also be appreciated. And also an example on how to update them for the latest version. Thanks for all willing to help...
Technically, the files from b2g-sprout github can be directly built after syncing AOSP source code.
The guide itself is mentioned in the B2G readme file here
https://github.com/b2g-sprout/B2G/blob/master/README.md
Building HELP!!!
F4uzan said:
Technically, the files from b2g-sprout github can be directly built after syncing AOSP source code.
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Can you give me specific instructions then on what to do with these files then? Please. I tried extracting "B2G" and "B2G-manifest" on my Home Directory then the "device-sprout" to the folder inside B2G: "device/google/sprout/" and I have no idea what to do to the others but when I try "./config.sh", it keeps on telling me that "sprout.xml" doesn't exist which I have no idea why. I am still very confused and hoping that you can solve this thing. I would also want to help and upload builds if ever, posting it on those users asking for a Firefox OS build for their Android One phones. Hope you can help us... :angel: I'll note you on those posts also so don't worry. :good: I will appreciate it also if you are to upload an already built rom for Firefox OS 'coz I have searched every corner of the internet already and there's not yet a version for Sprout. Thank you very much...
Still Searching
I have been searching everywhere for weeks now but still no answers. Anyone can help? Sorry but I'm really a big fan of the Open Web... And would really want to create apps for FFOS. :crying:

Custom Roms/LineageOS on SM-T505

Hello, everyone.
I noticed, there are many custom roms, but not that many for the SM-T505. Is it because it's newly released, or are there other reasons?
Yes, this is a new device and many people are probably waiting for the Black Friday/Cyber Monday deals to grab one. I just grabbed one for $150 on Amazon, a steal compared to something like a Fire tablet IMO. This is a low-end tablet, so there won't be as much focus on it as say a flagship phone. But thankfully it's already been unlocked and rooted, so the next step will be to get TWRP on it, and then custom ROM development can start to pick up on it. Don't expect any updates before the end of the year for custom ROMs though, it will likely take time to have TWRP up and running on it, but I am hopeful that we will see good things on this tablet in 2021
Without kernel sources it won't happen. See https://opensource.samsung.com/uploadSearch?searchValue=sm-t505 and https://opensource.samsung.com/uploadSearch?searchValue=sm-t500.
You can request them on that page. I did it a few times but no response so far.
paziusss said:
Without kernel sources it won't happen. See https://opensource.samsung.com/uploadSearch?searchValue=sm-t505 and https://opensource.samsung.com/uploadSearch?searchValue=sm-t500.
You can request them on that page. I did it a few times but no response so far.
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Interesting... is it just me or is there no button to start an inquiry?
EDIT: Found it... just posted an Inquiry.
Watching!! I just bought the T500.
jlang11 said:
Watching!! I just bought the T500.
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Just got an answer from Samsung, but don't get to excited. It was just an automated answer, that they received my inquiry. So stay tuned...
https://opensource.samsung.com/uploadSearch?searchValue=t500 gives you a 514mb file with kernel and vencor files.
Maybe both 505 and 500 are similiar enough to get you started
Sources are available: https://opensource.samsung.com/uploadSearch?searchValue=sm-t500
They include a toolchain in kernel tree, broken KConfigs and a lot of junk. I will try to clean a bit a mess and update a lean kernel tree to github
paziusss said:
Sources are available: https://opensource.samsung.com/uploadSearch?searchValue=sm-t500
They include a toolchain in kernel tree, broken KConfigs and a lot of junk. I will try to clean a bit a mess and update a lean kernel tree to github
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Will you also do a diff against the upstream version so we can see what they changed?
selemine said:
Will you also do a diff against the upstream version so we can see what they changed?
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Sure, but I'm going to remove the toolchain from the kernel tree since the beginning. It takes About 1GB alone and I don't want to have it on git refs because it will still take a lot of space even if removed.
The rest of changes will be available on github.
paziusss said:
Sure, but I'm going to remove the toolchain from the kernel tree since the beginning. It takes About 1GB alone and I don't want to have it on git refs because it will still take a lot of space even if removed.
The rest of changes will be available on github.
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It's been a long time, since i took up building custom roms and forgot about it for a while... if the kernel is cleansed from all the BS no one needs, that would be awesome.
There are a lot of small changes to comments and changes of 2 characters in a line. Wonder if they backported stuff there.
Kernel of the SM-T505 was just released...
If this is of any relevance, the download is 'just' 200MB... i wonder why.
The Platform Archive is mostly identical, just a few text files with notes and copyright were missing.
The Kernel Package as well, just small changes to netfilter and
a new defconfig file.
Defconfig for both devices also is more or less the same
gta4lwifi_eur_open_defconfig is missing one line compared to gta4l_eur_open_defconfig
CONFIG_SAMSUNG_FREECESS=y
Guess the difference comes from the toolchain mentioned above.
@paziusss
How far have you come?
Would be great if we had something clean to start a twrp and easier rooting
selemine said:
@paziusss
How far have you come?
Would be great if we had something clean to start a twrp and easier rooting
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Click to collapse
Sorry, I have a very bad internet connection (uplink it is ~50-100KiB/s)
I created the repo a month ago: https://github.com/pazos/android_kernel_samsung_gta4lwifi
,tried to push and failed. Never tried again until now, but it is still failing.
So, if somebody is nice enough to dump the contents of the SM-T500 kernel in a github repo, I can fork and submit the patches without having to upload the whole thing myself.
paziusss said:
Sorry, I have a very bad internet connection (uplink it is ~50-100KiB/s)
I created the repo a month ago: https://github.com/pazos/android_kernel_samsung_gta4lwifi
,tried to push and failed. Never tried again until now, but it is still failing.
So, if somebody is nice enough to dump the contents of the SM-T500 kernel in a github repo, I can fork and submit the patches without having to upload the whole thing myself.
Click to expand...
Click to collapse
Here you go
jayzarry84 said:
Here you go
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Click to collapse
Thank you! It helped.
I had to apply the patch manually, so everything is in a single commit, but should be easy for others to understand what each chunk of code does.
Here you go: https://github.com/pazos/android_kernel_samsung_gta4lwifi
paziusss said:
Thank you! It helped.
I had to apply the patch manually, so everything is in a single commit, but should be easy for others to understand what each chunk of code does.
Here you go: https://github.com/pazos/android_kernel_samsung_gta4lwifi
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Just realized I didn't upload the Platform folder contents. It's uploading as we speak
jayzarry84 said:
Just realized I didn't upload the Platform folder contents. It's uploading as we speak
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I really have to ask, can i use this to build a custom rom for the SM-T505 as well?

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