How's HD gaming? - Asus Transformer TF701

I had an hp slate book x2 and it played games better than any android tablet or phone I've had but returned it due to lack of root. How's the gaming on the new infinity?
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aznmode said:
I had an hp slate book x2 and it played games better than any android tablet or phone I've had but returned it due to lack of root. How's the gaming on the new infinity?
Sent from my SGH-M919 using Tapatalk
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NFS most wanted plays flawless, but it did that also on the tf700.

Snah001 said:
NFS most wanted plays flawless, but it did that also on the tf700.
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Click to collapse
Thanks. Will be getting mine Tuesday so I'll be able to test more games on it.
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Got mjne today. Played Dead Trigger 2 on ultra high graphics and the frame rate drops. Im pretty shocked. Going to try somw gameloft games. I know mc4 was smooth on hp slatebook x2 with the same processor.
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So I tried modern combat 4 and its not smooth either.
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It was smooth as hell for me with both games. Sooooo much better than the TF701T
Sent from my New Asus Transformer Pad TF701T using Tapatalk HD

xRevilatioNx said:
It was smooth as hell for me with both games. Sooooo much better than the TF701T
Sent from my New Asus Transformer Pad TF701T using Tapatalk HD
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Hang on, do you mean those two games were smooth for you on TF701T, so much better than TF700T?

Sorry for the typo. The games are very smooth on my shiny new TF701T
Sent from my New Asus Transformer Pad TF701T using Tapatalk HD

xRevilatioNx said:
Sorry for the typo. The games are very smooth on my shiny new TF701T
Sent from my New Asus Transformer Pad TF701T using Tapatalk HD
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Your opinion of very smooth seems different than mine (ours). Why don't you post some screenshots with FPS Meter running in MC4?

snake2332 said:
Your opinion of very smooth seems different than mine (ours). Why don't you post some screenshots with FPS Meter running in MC4?
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I'd like to see this as well.
Sent from my HP SlateBook 10 x2 PC using Tapatalk 4

I don't have root..
You guys are also jumping ship before they 4.3 rollout (that started today) that we all know vastly improves 3D gaming.. I have Zero problems. My TF700T was a lag machine on my games. Absolutely no problems whatsoever, on my new device..
Faster, Smoother, More Responsive
Android 4.3 builds on the performance improvements already included in Jelly Bean — vsync timing, triple buffering, reduced touch latency, CPU input boost, and hardware-accelerated 2D rendering — and adds new optimizations that make Android even faster.
For a graphics performance boost, the hardware-accelerated 2D renderer now optimizes the stream of drawing commands, transforming it into a more efficient GPU format by rearranging and merging draw operations. For multithreaded processing, the renderer can also now use multithreading across multiple CPU cores to perform certain tasks.
Android 4.3 also improves rendering for shapes and text. Shapes such as circles and rounded rectangles are now rendered at higher quality in a more efficient manner. Optimizations for text include increased performance when using multiple fonts or complex glyph sets (CJK), higher rendering quality when scaling text, and faster rendering of drop shadows.
Improved window buffer allocation results in a faster image buffer allocation for your apps, reducing the time taken to start rendering when you create a window.
For highest-performance graphics, Android 4.3 introduces support for OpenGL ES 3.0 and makes it accessible to apps through both framework and native APIs. On supported devices, the hardware accelerated 2D rendering engine takes advantage of OpenGL ES 3.0 to optimize texture management and increase gradient rendering fidelity.
OpenGL ES 3.0 for High-Performance Graphics
Android 4.3 introduces platform support for Khronos OpenGL ES 3.0, providing games and other apps with highest-performance 2D and 3D graphics capabilities on supported devices. You can take advantage of OpenGL ES 3.0 and related EGL extensions using either framework APIs or native API bindings through the Android Native Development Kit (NDK).
Key new functionality provided in OpenGL ES 3.0 includes acceleration of advanced visual effects, high quality ETC2/EAC texture compression as a standard feature, a new version of the GLSL ES shading language with integer and 32-bit floating point support, advanced texture rendering, and standardized texture size and render-buffer formats.
You can use the OpenGL ES 3.0 APIs to create highly complex, highly efficient graphics that run across a range of compatible Android devices, and you can support a single, standard texture-compression format across those devices.
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Sent from my Transformer Infinity TF701T using Tapatalk HD

xRevilatioNx said:
I don't have root..
You guys are also jumping ship before they 4.3 rollout (that started today) that we all know vastly improves 3D gaming.. I have Zero problems. My TF700T was a lag machine on my games. Absolutely no problems whatsoever, on my new device..
Sent from my Transformer Infinity TF701T using Tapatalk HD
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I dont have root either and games aren't as smooth as it is on my HP slatebook (just got it today). But I hope the 4.3 does change performance on this. Looking forward to it.

xRevilatioNx said:
I don't have root..
You guys are also jumping ship before they 4.3 rollout (that started today) that we all know vastly improves 3D gaming.. I have Zero problems. My TF700T was a lag machine on my games. Absolutely no problems whatsoever, on my new device..
Sent from my Transformer Infinity TF701T using Tapatalk HD
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Click to collapse
I would like to see 4.3 on the TF701, but you're being overly optimistic about the improvements. A few new OpenGL features that might not even be supported by the Tegra4 aren't going to make all the 3d games suddenly double in framerate. So ya, Google added support for Open GL ES 3.0 in Android 4.3, but the Tegra4 doesn't support OpenGL ES 3.0 fully. Quoting anandtech: The big disappointment for many was that NVIDIA maintained the non-unified architecture of Tegra 3, and won't fully support OpenGL ES 3.0 with the T4's GPU. NVIDIA claims the architecture is better suited for the type of content that will be available on devices during the Tegra 4's reign.
I bet that games will have the exact same framerates on Android 4.3 as they do on 4.2.2, but I hope I'm wrong.
Can someone that isn't blindly optimistic about the reality of the TF701 do a comparison of FPS before & after the Android 4.3 update? Not like I care that much anymore since I'm shipping mine back today. Poor TF701. Or even just an FPS reading from any game on any version of Android? But maybe post it here: http://forum.xda-developers.com/showpost.php?p=47390158&postcount=9

snake2332 said:
I would like to see 4.3 on the TF701, but you're being overly optimistic about the improvements. A few new OpenGL features that might not even be supported by the Tegra4 aren't going to make all the 3d games suddenly double in Framerate. So ya, Google added support for Open GL ES 3.0 in Android 4.3, but the Tegra4 doesn't support OpenGL ES 3.0 fully. Quoting anandtech: The big disappointment for many was that NVIDIA maintained the non-unified architecture of Tegra 3, and won't fully support OpenGL ES 3.0 with the T4's GPU. NVIDIA claims the architecture is better suited for the type of content that will be available on devices during the Tegra 4's reign.
I bet that games will have the exact same framerates on Android 4.3 as they do on 4.2.2, but I hope I'm wrong.
Can someone that isn't blindly optimistic about the reality of the TF701 do a comparison of FPS before & after the Android 4.3 update? Not like I care that much anymore since I'm shipping mine back today. Poor TF701. Or even just an FPS reading from any game on any version of Android? But maybe post it here: http://forum.xda-developers.com/showpost.php?p=47390158&postcount=9
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One can't be blindly optimistic,when there's no need to be. My device is impeccable, especially when being compared to the albatross I owned last year, in the TF700T ,
Lastly, You extracted that quote from an article written in January, before they did an "architecture deep dive" a month later. What they've found is quite compelling and pretty much disproves their previous thought process. .
We finally have a competitive GPU architecture from NVIDIA. It’s hardly industry leading in terms of specs, but there’s a good amount of the 80mm^2 die dedicated towards pixel and vertex shading hardware. There's also a new L2 texture cache that helps improve overall bandwidth efficiency.
With Tegra 4, complaints about memory bandwidth can finally be thrown out the window. The Tegra 4 SoC features two 32-bit LPDDR3 memory interfaces, bringing it up to par with the competition.
For users today, the lack of OpenGL ES 3.0 support likely doesn’t matter - but it’ll matter more in a year or two when game developers start using OpenGL ES 3.0. NVIDIA is fully capable of building an OpenGL ES 3.0 enabled GPU, and I suspect the resistance here boils down to wanting to win performance comparisons today without making die size any larger than it needs to be.
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Thanks for this thread! Gaming is he main thing I'll be using my TF701 for, if I get one. My N7 FHD and Note 3 are great for most things I do, but I do all of my Android gaming on my TF700 since it has a HDMI port. I'm still debating in selling my TF700 and getting the TF701, or waiting to see if the N10 will not made by Asus. Even if the N10 is made my Asus, I very seriously doubt it will have a HDMI port. So if gaming of good on the TF701, then I'll be buying it! I'll be following this that closely to see Rudy everyone's thoughts are. Thanks!
SwiftKey'ed from my White Sprint Note 3 via XDA Premium

Gaming is definitely better on this than the tf700. I hated gaming on the tf700 and the only way I got it better was to change resolution to 720p. There is however some frame rate drop but nothing close to the tf700. I'll post a video soon. I tried recording earlier but the Damn thing rebooted on me. I'm playing around with 3 tablets right now (701, note 3, HP slatebook) and so far the Hp slatebook x2 is my favorite device for gaming. It's the smoothest out of the 3. I posted a video of it here if you're interested.
http://forum.xda-developers.com/showpost.php?p=47509341&postcount=411
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Hi Guy,
I have a toshiba excite pro, some games is laggy because they use the screen native resolution to solve problem, I have created a script to change résolution to 1920x1080. All is better smooth.
For example, I have the resolution probleme with nfs most wanted. It was not laggy, but a little like slow motion
You can change resolution with the console
4.2.2 and lower
am display-size 1080x1920
4.3+
wm size 1080x1920

didlight said:
Hi Guy,
I have a toshiba excite pro, some games is laggy because they use the screen native resolution to solve problem, I have created a script to change résolution to 1920x1080. All is better smooth.
For example, I have the resolution probleme with nfs most wanted. It was not laggy, but a little like slow motion
You can change resolution with the console
4.2.2 and lower
am display-size 1080x1920
4.3+
wm size 1080x1920
Click to expand...
Click to collapse
That's great to hear. I did the same with my tf700 and it made a huge difference. Unfortunately I've already returned my tf701 so I can't try it and didn't want to void warranty, but this would be a great alternative for others.
What I did though in some games that are tegra enhanced like dead trigger 2 is I just changed to high instead of ultra high and it too made a difference and it became smoother than the note 2014
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Double post..
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snake2332 said:
Your opinion of very smooth seems different than mine (ours). Why don't you post some screenshots with FPS Meter running in MC4?
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Click to collapse
I just got mine yesterday and tried playing dead trigger 2 and it was a horrible experience. I wish Asus would have gone with the snapdragon 800 instead of the tetra 4.
Another thing I've noticed is lag while typing.
Sent from my K00C using XDA Premium 4 mobile app

Related

My Own LG 2x GLbenchmark VS Exynos

i only bought the lg 2x for 3 weeks, and this is sad to watch.
However, i don't see the point of the gpu being such powerful, since android does not have any thing to push the gpu at all besides benchmark. This is a good way to make myself feel better.
I would like to know is there difference between Tegra 2 cpu vs Exynos cpu at all?? besides Exynos gpu being so much more powerful than Tegra 2?
Thanks
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oh thats just terrible
Now my O2x are completely useless - it will just stop functioning im sure
No wait - thats not right - whats happening, it still works ? My games still play, I can still read the news, I can still do all the things I did yesterday.
It's just a benchmark - does it really matter that much ?
Those are just numbers in my opinion.
Sent from my LG-P990 using XDA App
I might have wrong, but that benchmark is made for mobile gpus and tegra 2 is not like normal mobile gpus it's more like a desktop gpu. A eight core gpu can't be beaten by a quad core or?
Tegra is our one, probably futile, hope of future proofing our phones.
Sent from my LG-P990 using Tapatalk
Don't expect Tegra to lead benchmarks for a while until mobile graphics are more geared towards immediate mode rendering (Stuff more like PC graphics.). Everyone else uses Tile-based rendering. I believe NVidia did this to avoid changing the rendering (which changes the drivers even more and etc) once they reach "console-level" graphics. The Tegra 2 will excel in a few things. Don't expect it to be the best performer for now. Expect it to be a capable one.
Don't forget. SGS II is capped to 60fps and we won't know what it's truly capable of
I've seen several gaming videos and the tegra walks all over the Orion. I do agree that push for tegras are the last hope for a unified gaming platform and I think it will work. Nvidia has this backed and will see it through.
i am really sick of the fact every android phone has its own different games on each platform. same game cant be run on different android phones. this is stupid.
its one of the reasons i like Nvidia. they are trying to do something good here for once. you see all those samsung galaxy S2 hardware. but where all the games ? those same games i can play on nexus S. with good frames too. however with nvidia and tegra 2, the users are getting exclusive games that can take advantage of the hardware. thats nice for a change.
let the galaxy S2 owners have fun with there powerful phone on paper. at the end of the day. the Tegra 2 owners are the people who are getting the best looking games.
i am not saying i hate S2. because i will buy it as soon as i can. i love super amoled and the techs for the phone. but if i want a pure gaming phone. tegra 2 wins hands down. not because its the most powerful. but because there are exclusive games that take advantage of that GPU.
wrong thread...........
ll_l_x_l_ll said:
ithe reasons i like Nvidia. they are trying to do something good here for once.
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No their not, they're taking games already under development which Android users were going to see anyway regardless of nvidia's involvement and paying the developers off to make them exclusive titles, this is a bad thing as most Android users will lose out because of it.
One of the Tegra 2 only pinball games once cracked works fine on a legend ffs!
Benchmarks are just numbers. Real life performance is what counts.
http://www.youtube.com/watch?v=oYkEUOA6Spo
rd_nest said:
Benchmarks are just numbers. Real life performance is what counts.
http://www.youtube.com/watch?v=oYkEUOA6Spo
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What are we looking at exactly? Looks like they're both just playing a video
fallout0 said:
What are we looking at exactly? Looks like they're both just playing a video
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this video shows at how the flash player performance is on web browsing watching a video and at this point watching an anime on both phones
so you can see that samsung galaxy with exynos and with 1.2ghz against lg2x nvidia tegra2 with 1ghz and lg optimus 2x seems for me faster for playing videos at this ..!i wanna only know if lg use stock 2.2.2 at this video against samsung galaxy s2 2.3.3 stock
lets compare those two videos and see that there are no differences between samsung s 2 and lg2x
and again dont forget...lg 2x has stock 2.2.2 rom
samsung galaxy s 2 has gingerbread 2.3.3 wich supposed to be faster..
think that when lg 2x will get official ginger 2.3.4 at this summer
gaming comparison
http://www.youtube.com/watch?v=qAFs9OQinNo
web browsing comparison
http://www.youtube.com/watch?v=PO0gSLf73AI
Shocky2 said:
No their not, they're taking games already under development which Android users were going to see anyway regardless of nvidia's involvement and paying the developers off to make them exclusive titles, this is a bad thing as most Android users will lose out because of it.
One of the Tegra 2 only pinball games once cracked works fine on a legend ffs!
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Click to collapse
True, and Nvidia is causing fragmentation by using their own compression formats. Afaik Mali supports the one and only standard format, but that don't help much when Nvidia is paying off devs to use their proprietary stuff. Yeah not very techical i know, but check out the SGS2 thread for more info.
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why is this thing so damn slow...

Just bought it yesterday, posting from it now in fact. Absolutely love the screen and form factor, its perfect in that sense...however with touchwiz 3.2 it was just unusable. Went to overcome, didn't help still too slow.
I'm now on cm9 and its still just so damn slow. The browser isn't smooth at all, playing games like anomaly hd and shadow gun just aren't smooth and seem like they're running at 15 fps, and trying to play HD content just depresses me because it doesn't work.
So I feel like I'm stuck with an amazing tablet which is just useless.
Is the situation ever going to get better? Am I doing something wrong? Should I just sell the thing even though I only got it yesterday? I watched a million videos before I bought it so I knew what to expect but using it constantly is just a different story...
Thats tegra2.
Sent from my SAMSUNG-SGH-I957 using xda premium
I would indeed seem that Tegra 2 is a broken CPU. Never seen a fully smooth tegra device, even a WVGA phone running ICS, its not a lack of power, its just poorly designed and isn't able to deliver its power. I wonder if it's a memory controller issue. The PS3 also has a broken GPU (also nVidia!), but because its a single closed system its been worked around.
You CAN improve things somewhat though. Games arent slow for me, or the browser, but the homescreen is bad. Overclocking helps (running at 1.4ghz here with no issues), change the CPU scaling threshold to 65% increase the sampling rate.
Different launchers improve things to, but none are 100% perfect. ADW EX has a silky smooth homescreen and app draw, but scrolling widgets are slow. Go launcher HD is slightly slower in the homescreen, but widgets are much better.
Part of the problem is Honeycomb which is slow, the ICS builds we have now arent perfect, but they aren't built from Samsung sources. Once we have real Sammy ROMs and Sources to work from things should improve.
rovex said:
I would indeed seem that Tegra 2 is a broken CPU. Never seen a fully smooth tegra device, even a WVGA phone running ICS, its not a lack of power, its just poorly designed and isn't able to deliver its power. I wonder if it's a memory controller issue. The PS3 also has a broken GPU (also nVidia!), but because its a single closed system its been worked around.
You CAN improve things somewhat though. Games arent slow for me, or the browser, but the homescreen is bad. Overclocking helps (running at 1.4ghz here with no issues), change the CPU scaling threshold to 65% increase the sampling rate.
Different launchers improve things to, but none are 100% perfect. ADW EX has a silky smooth homescreen and app draw, but scrolling widgets are slow. Go launcher HD is slightly slower in the homescreen, but widgets are much better.
Part of the problem is Honeycomb which is slow, the ICS builds we have now arent perfect, but they aren't built from Samsung sources. Once we have real Sammy ROMs and Sources to work from things should improve.
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Click to collapse
Not sure what you mean by the scaling thing but I am overclocked to 1.4 atm using NoFrills...as for browsing depends on the browser and the website, with the stock some websites are okay, I'm using chrome at the moment to post this and its just so sluggish...
As for games, they literally look like they're running at 15fps, its ridiculous.
Very disappointed, really don't want to have to buy an iPad but I just don't see the point of having a product like this that's so brilliant in theory but so poorly executed with absolutely no polish...how can they even sell a product that's this slow...
All hd games and content run fine for me. I'm on stock, not rooted. Using GO Launcher HD. Maybe I got lucky?
dairymasta said:
Not sure what you mean by the scaling thing but I am overclocked to 1.4 atm using NoFrills...as for browsing depends on the browser and the website, with the stock some websites are okay, I'm using chrome at the moment to post this and its just so sluggish...
As for games, they literally look like they're running at 15fps, its ridiculous.
Very disappointed, really don't want to have to buy an iPad but I just don't see the point of having a product like this that's so brilliant in theory but so poorly executed with absolutely no polish...how can they even sell a product that's this slow...
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Click to collapse
You are judging Alpha software (CM9) as if it were final as in Stable status. Things will improve even more when Samsung releases source. In my experience, this tablet has been smooth with ADW EX. Perfectly usable, no stuttering, almost no lag, speedy and long lasting battery. Hey and this is with unfinished software (ICS) due to lack of source! I even had a good experience with firmware LA3. Just ditch the TouchWiz launcher. It helps a lot. If you still want to leave the tablet, be my guest, your choice.
Sent from my SGH-T959.
You can use SetCPU to adjust the CPU thresholds. It basically changes load at which the CPU scales up its clock rate, makes it more responsive, but wont make it faster at its peak.
Also, remember to make sure the CPU Governor is set to Interactive and not On Demand.
Sent from my SGH-T959.
nirogu325 said:
You are judging Alpha software (CM9) as if it were final as in Stable status. Things will improve even more when Samsung releases source. In my experience, this tablet has been smooth with ADW EX. Perfectly usable, no stuttering, almost no lag, speedy and long lasting battery. Hey and this is with unfinished software (ICS) due to lack of source! I even had a good experience with firmware LA3. Just ditch the TouchWiz launcher. It helps a lot. If you still want to leave the tablet, be my guest, your choice.
Sent from my SGH-T959.
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Click to collapse
Tbh I don't think this is a fair argument, the thing shipped with honeycomb finalized and even had an update, neither of which was alpha software and they both sucked and were completely unusable. The fact that I had to root and am currently using cm9 just so that I can use the thing reasonably is ridiculous...
I'm using cm9 and it is a lot better but I still find that games don't run smoothly, scrolling isn't smooth and there's a lot of lag
I do have it over locked to 1.4 and have governor set to interactive as well as I/O set to snoop. Its at least usable now but its so disappointing seeing such an amazing piece of hardware gone to waste. It kills the iPad on every level but the software just lets it down so badly....
We just need to wait, and hope for the best with ICS kernel. Tegra 2 ain't that bad, it's like every other Tegra 2 out there, it has its limitations, HD videos are one of them. Considering what my job is, i get a lot of Android tablets, but none of them were completely smooth, it's Android fault mostly.
The best i got so far was Transformer Prime, but that's Tegra 3, but the smoothest one of Tegra 2 ones was definitely Motorola Xoom. If Xoom can be that smooth with Honeycomb when i tested it, there is hope for this model yet. Software is the thing that needs fixing, so this model gets what it deserves. Even then, it won't be as smooth as iPad, and with every new Android version i am more and more sceptical that level of smoothness will ever be achieved.
Gizmo123 said:
We just need to wait, and hope for the best with ICS kernel. Tegra 2 ain't that bad, it's like every other Tegra 2 out there, it has its limitations, HD videos are one of them. Considering what my job is, i get a lot of Android tablets, but none of them were completely smooth, it's Android fault mostly.
The best i got so far was Transformer Prime, but that's Tegra 3, but the smoothest one of Tegra 2 ones was definitely Motorola Xoom. If Xoom can be that smooth with Honeycomb when i tested it, there is hope for this model yet. Software is the thing that needs fixing, so this model gets what it deserves. Even then, it won't be as smooth as iPad, and with every new Android version i am more and more sceptical that level of smoothness will ever be achieved.
Click to expand...
Click to collapse
I don't think iOS smoothness will ever be achieved, its definitely an android limitation.
As for HD movies I've tried dice player, mobo player vplayer and mx video player...only dice seems to give a decent framerate but still has a lot of slowdown. Some of the other players don't even play audio which is a bit weird, but that's probably my fault not messing about with the settings.
Any tips for sorting out the video? Or will tegra2 never be able to handle it? Because if that's the case this is definitely a waste of a very good screen and while it'll break my heart, will have to sell it...
EDIT: also is there any fix to get 3d gaming to run a bit faster? Will doing a system wipe, dalvik cache and cache partition wipe and reflash help you reckon?
Tegra can play HD, but its limited in what encoding methods it likes. Its certainly no match for Exynos, which will play pretty much anything. Samsung really messed up by not using their own brilliant processor in the Tab. Frankly the Exynos is better than the Tegra 3!
iOS is smooth, but slightly slow. It doesnt react as fast as Android, its animations are just more 'sedate', but as a result, buttery smooth. The problem with android is that in the rush to animate it can microstutter unless it has the CPUs total attention. My SGS2 with a custom ICS ROM and a few further tweaks is like lightening, totally smooth and faster to animate than iOS. I doubt a Tegra device will ever be able to do that, but it should do a lot better than it is now.
dairymasta said:
Not sure what you mean by the scaling thing but I am overclocked to 1.4 atm using NoFrills...as for browsing depends on the browser and the website, with the stock some websites are okay, I'm using chrome at the moment to post this and its just so sluggish...
As for games, they literally look like they're running at 15fps, its ridiculous.
Very disappointed, really don't want to have to buy an iPad but I just don't see the point of having a product like this that's so brilliant in theory but so poorly executed with absolutely no polish...how can they even sell a product that's this slow...
Click to expand...
Click to collapse
Don't use chrome it's slow.
dairymasta said:
I don't think iOS smoothness will ever be achieved, its definitely an android limitation.
Click to expand...
Click to collapse
You mean iOS is limited, that's why is smooth.
rovex said:
Tegra can play HD, but its limited in what encoding methods it likes. Its certainly no match for Exynos, which will play pretty much anything. Samsung really messed up by not using their own brilliant processor in the Tab. Frankly the Exynos is better than the Tegra 3!
iOS is smooth, but slightly slow. It doesnt react as fast as Android, its animations are just more 'sedate', but as a result, buttery smooth. The problem with android is that in the rush to animate it can microstutter unless it has the CPUs total attention. My SGS2 with a custom ICS ROM and a few further tweaks is like lightening, totally smooth and faster to animate than iOS. I doubt a Tegra device will ever be able to do that, but it should do a lot better than it is now.
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Click to collapse
Yeah I'm running westcrips resurrection ICS on my sgs2 and its incredible. Might have to hold out for a 7.7 instead, watching videos of it playing 1080p perfectly and its just upsetting me lol
If I can somehow tweak things so I can at least was 720p videos and play games smoothly I'll be happy. Its just that games aren't running smoothly at all, tried blood and glory, anomaly HD, shadow gun, fruit ninja thd, all very laggy as if they're running between 10-15fps, especially blood and glory.
Considering a wipe and reflash but doubt it will make a difference and really can't be bothered if it won't make a difference....
I guess I'm luck. I can play samurai vengeance no problem
Sent from my Incredible 2 using xda premium
Doesn't seem particularly slow to me... I mean it's no iPad but it isn't as slow as most of the HTC devices I've used.
knipp21 said:
I guess I'm luck. I can play samurai vengeance no problem
Sent from my Incredible 2 using xda premium
Click to expand...
Click to collapse
Yeah that runs okay, but then go try something like shadowgun or anomaly HD, its rubbish.
Once I cleared all Samsung's live widgets from the home screens, I found the home screen transitions to be generally pretty smooth on mine.
Most HD video chugs in SloMo though. Its depressing and sad. Not sure if ICS will do much, if anything to improve that.
Hopefully, Samsung will refresh the ~9in form factor in the summer with some version of Exynos.
dairymasta said:
Yeah that runs okay, but then go try something like shadowgun or anomaly HD, its rubbish.
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Shadowgun runs perfectly smooth for me... Better than on my iPhone even...
sbeddoesdesign said:
Shadowgun runs perfectly smooth for me... Better than on my iPhone even...
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Click to collapse
Yeah and my movies play well too. Idk I guess I got a super tab...
Sent from my Incredible 2 using xda premium

Not Optimized for tegra?

Why Asphalt 7 and Need For Speed Most Wanted's graphics are minimal? no blur no reflection....nothing...why? I'm reading the comments on market and averibody says that the game grate graphics but on my tegra 2 phone (optimus 2x) nothing special....these games are not optimized for tegra 2 powered devices or what?
As much as I hate to say this about our phone, the Optimus 2X among the dual cores holds one of the weakest graphics processors.
Sure, when it first came out it was a beast of a phone both in terms of CPU and GPU. However, once other brands caught up in the battle, it was quite clear that Tegra 2 was the least proficient in graphics.
Funny how you'd expect a company like Nvidia that specialises in GPU units to make the best GPUs in any area, especially smartphones. However, even Tegra 3, while still powerful in its own right, is still vastly overshadowed by the GPUs on the other quad core devices.
You probably see "Tegra optimised" because of Nvidia's marketing attempts to compensate for their weak processors. It's becoming increasingly common knowledge that in smartphones, Nvidia have been useless in upholding their reputation built from computer GPUs.
ilooze said:
Why Asphalt 7 and Need For Speed Most Wanted's graphics are minimal? no blur no reflection....nothing...why? I'm reading the comments on market and averibody says that the game grate graphics but on my tegra 2 phone (optimus 2x) nothing special....these games are not optimized for tegra 2 powered devices or what?
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NEON instruction set missing. Simple as that.
The optimus 2x has a good gpu
new cm10 nightly Nenamark 2 = 44 fps with new gpu Driver no oc and old and the prime has 47fps is not bad
and other games like death Trigger runs on tegra 3 setings fluid
and the games are not full suport the tegra gpu well
Nootubo said:
The optimus 2x has a good gpu
new cm10 nightly Nenamark 2 = 44 fps with new gpu Driver no oc and old and the prime has 47fps is not bad
and other games like death Trigger runs on tegra 3 setings fluid
and the games are not full suport the tegra gpu well
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yes that is weird why dead trigger and shadowgun can run at high details? and those other games not?
petr.klos said:
NEON instruction set missing. Simple as that.
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Oh god what an utter utter facepalm...
NEON has NOTHING to do with graphics. Lack of NEON is why our phone can't play high-profile 1080p not the reason of bad graphics.
Sent from my LG-P990 using xda app-developers app
Nootubo said:
The optimus 2x has a good gpu
new cm10 nightly Nenamark 2 = 44 fps with new gpu Driver no oc and old and the prime has 47fps is not bad
and other games like death Trigger runs on tegra 3 setings fluid
and the games are not full suport the tegra gpu well
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Click to collapse
what new gpu drivers are you using? do you installed chainfire?
The thing is that games are often optimized for PowerVR sgx (as ported from Iphone) and adreno and mali.
Tegra2 has minimal part is whole graphic cards so why dev has to waste time for such ****ty gpu?
kaspar737 said:
Oh god what an utter utter facepalm...
NEON has NOTHING to do with graphics. Lack of NEON is why our phone can't play high-profile 1080p not the reason of bad graphics.
Sent from my LG-P990 using xda app-developers app
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Well... well... not really.
What an utter overreaction Truth is that NEON handles AV decoding encoding and linking it to a frames. So yes, in fact it has an impact.
Overreaction cause mostly it is because in settings T2/P990 is recognized as low-end device.
petr.klos said:
Well... well... not really.
What an utter overreaction Truth is that NEON handles AV decoding encoding and linking it to a frames. So yes, in fact it has an impact.
Overreaction cause mostly it is because in settings T2/P990 is recognized as low-end device.
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Please, explain to me how something that decodes audio and video files helps in games?
Sent from my LG-P990 using xda app-developers app
Nvidia creates one of the best lp gpu,even mali in s2 no compition for o2x gpu, but the real fact is the t2 is kicked by its own creator, to priortised t3 or next tegra version ,lg under repute its previou gen phone due to thr lame developer and nvidia support.
In return other phones+new phone roll out and here we are whinning and criticizing our gpu:thumbdown:
Sent from my Galaxy Nexus using xda premium
is there a way to improve the graphics in asphalt7 n nfs most wanted??? has anyone tried chainfire3d??
rom-cm10
ullekh99 said:
is there a way to improve the graphics in asphalt7 n nfs most wanted??? has anyone tried chainfire3d??
rom-cm10
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I tried but it doesn't let me to install it.....in cmw i get an error and if i install the drivers normally the phone wont boot up....so make a backup first
seriousia said:
Nvidia creates one of the best lp gpu,even mali in s2 no compition for o2x gpu, but the real fact is the t2 is kicked by its own creator, to priortised t3 or next tegra version ,lg under repute its previou gen phone due to thr lame developer and nvidia support.
In return other phones+new phone roll out and here we are whinning and criticizing our gpu:thumbdown:
Sent from my Galaxy Nexus using xda premium
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No, GS2 GPU is faster. The Tegra GPUs are actually a pain in the ass to code for if nVidia doesn't offer support. Devs have to split graphics processing onto 8 or 12 cores. The situation is quite similar with PS3 CPU, where devs also have to split graphics processing onto 7 different cores.
Sent from my LG-P990 using xda app-developers app
Gameloft doesn't make this game available on tegra 2 i mean their's no proper game files specifically for tegra 2 only unlike in adreno, mali and other gpu beside tegra they provide separate files for those gpu's so if you want to play great games on your o2x please first search on google for tegra 2 sd files of the game you want like bard's tale there is a specific file for our gpu and as expected its size is incredibly big 3gb
Our gpu is powerful if nvidia let the developers play with their codes i think users not only praise the developer but they praise for nvidia also for this creation in my own opinion
Sent from my Optimus 2X using xda premium
grimmyrippy said:
Gameloft doesn't make this game available on tegra 2 i mean their's no proper game files specifically for tegra 2 only unlike in adreno, mali and other gpu beside tegra they provide separate files for those gpu's so if you want to play great games on your o2x please first search on google for tegra 2 sd files of the game you want like bard's tale there is a specific file for our gpu and as expected its size is incredibly big 3gb
Our gpu is powerful if nvidia let the developers play with their codes i think users not only praise the developer but they praise for nvidia also for this creation in my own opinion
Sent from my Optimus 2X using xda premium
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I agree with you, with good optimization great results can be achieved on Tegra GPUs. Its like on the PS3. When devs are money hungry they make crappy ports but when a dev invests time and money awesome games can be made (for example, Uncharted and The Last of Us)
Sent from my LG-P990 using xda app-developers app
I"m confused by Electronic Arts.
I have an old single-core Motorola Defy + and on it that other racing game Fast5 from Gameloft runs superfluid with real-time reflections.
Now why in the hell does EA opt to choose for minimal graphics on my and other phones.
Imho it"S better to have an adjustible slider to have settings from low to max graphics on the new need for Speed on Android.
The same with Riptide by Vektor Unit.
Let people choose for themselfs dammit.
hey guys!
Did you tried out "Dead Trigger" from the Tegrazone website?
Just instal it (free!), go to options and put graphic quality to max and BE AMAZED!
why from tegrazone website.. u can download it from play store for free...
btw sorry for offtopic but does tegrazone app work for u'll...it used to work for me wen i bought my phone... but has not been working since almost a yr..says no network?? had forgotten about it but now remembered coz of mention of tegrazone website
cheveux_ said:
hey guys!
Did you tried out "Dead Trigger" from the Tegrazone website?
Just instal it (free!), go to options and put graphic quality to max and BE AMAZED!
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yes! that is why I am angry about this phone.....dead trigger and shadowgun have quality settings....and the o2x can handle it...so the developers of EA or GLU or Gameloft why they dont make games look excelent on our phone?

[Q] How is the gaming performance?

Hi, Moto X will arrive here in Brazil at august 3 and i'm very excited for this phone which i'm sure will be my next, in this moment I have the Razr i <3
So, how is the gaming perfomance in this Phone? someone already tried Asphalt 8 and see if it runs at High graphics?
I just saw everyone talking about Active notifications, touchless controls and many other things but no one talks about gaming performance, so i'm curious
If someone could show in video how is the gaming performance it would be great
I'm sorry for my bad english =)
Well if you are looking for graphics performance it scored a 11286 score on 3dmark benchmark which is pretty dang good. It plays rr3 super smooth and no lag really at all on any thing else I've thrown at it
Contrary to most peoples belief the phone has some pretty beastly capabilities judging from the use I have tested.
Sent from my XT1058 using Tapatalk 4
Couple the adreno 320 gpu with only 720p resolution and you get AWESOME gaming performance! NOVA 3 runs better on this thing than it did on my HTC One and my GS4 Active. NFS Most Wanted also runs flawlessly. I'll download Asphalt 8 and report back, but I am confident that it too will run without a hiccup.
Keller_psycho said:
Well if you are looking for graphics performance it scored a 11286 score on 3dmark benchmark which is pretty dang good. It plays rr3 super smooth and no lag really at all on any thing else I've thrown at it
Contrary to most peoples belief the phone has some pretty beastly capabilities judging from the use I have tested.
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exiting to get mine *.*
_MetalHead_ said:
Couple the adreno 320 gpu with only 720p resolution and you get AWESOME gaming performance! NOVA 3 runs better on this thing than it did on my HTC One and my GS4 Active. NFS Most Wanted also runs flawlessly. I'll download Asphalt 8 and report back, but I am confident that it too will run without a hiccup.
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Great!! I just wanted to know if Asphalt 8 runs at the highest graphics because asphalt 8 is locked the medium and high graphics in some phones, on my razr i for example it runs only in low graphics, and is locked the medium and high
miike.mm said:
exiting to get mine *.*
Great!! I just wanted to know if Asphalt 8 runs at the highest graphics because asphalt 8 is locked the medium and high graphics in some phones, on my razr i for example it runs only in low graphics, and is locked the medium and high
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Just downloaded it. It defaults to medium but you can set it to high. I just did 2 races on high and it ran smooth as butter with zero noticeable frame rate drops.
_MetalHead_ said:
Just downloaded it. It defaults to medium but you can set it to high. I just did 2 races on high and it ran smooth as butter with zero noticeable frame rate drops.
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Greatt! This phone is powerful! Cant wait to buy mine *.* I heard that Moto Maker will be available here in Brazil too *.*
Let's just say that my phone managed to render a 1,000,000+ poly CAD model and animate it at 60FPS without hiccups while my friend's laptop with a dedicated GPU choked.
Sent from my XT1058 using xda app-developers app
iandr0idos said:
Let's just say that my phone managed to render a 1,000,000+ poly CAD model and animate it at 60FPS without hiccups while my friend's laptop with a dedicated GPU choked.
Sent from my XT1058 using xda app-developers app
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What's your friends computer? A Dell laptop with intel graphics?
cowenby said:
What's your friends computer? A Dell laptop with intel graphics?
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An HP Envy.
Well just in specs, it has the same GPU as the HTC One and Sammy S4 yet only has to push around less than half the pixels. This phone is butter. Glad to see at least one company realizing that after a certain point GPU > CPU
iandr0idos said:
Let's just say that my phone managed to render a 1,000,000+ poly CAD model and animate it at 60FPS without hiccups while my friend's laptop with a dedicated GPU choked.
Sent from my XT1058 using xda app-developers app
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Click to collapse
tw1tch175 said:
Well just in specs, it has the same GPU as the HTC One and Sammy S4 yet only has to push around less than half the pixels. This phone is butter. Glad to see at least one company realizing that after a certain point GPU > CPU
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Great! Definitely it will be my next phone! i saw many videos on youtube of Moto X beating S4 and HTC One in performance, opening games is much faster than s4 and ONE

[Q] TF701t or Samsung Note 10.1 2014

Hi guys,
I'm looking at getting a replacement tablet for the TF700 which was going to be, no questions asked, the TF701. HOWEVER...
I have read that the Samsung Note 10.1 2014 edition spanks the TF701 a little on specs. Same screen, 3GB RAM, Exynos Processor Octa Core etc. etc. About the same price too.
I have to admit, I don't use the keyboard dock as much as I thought I would but do really like it. I would probably get the keyboard dock for the Samsung if I ended up with that instead. No extra battery though
The Samsung, so far, on benchmarking seems to beat the TF701 hands down although I've seen some reports of stuttering.
I guess the Asus is more 'vanilla' than Samsung with its Touchwiz interface. I have had an S2, S3 and now S4 so know how it is
Any opinions before I splash the cash and may be regret it? Will Sbdags be developing for the TF701? My bet is yes as he's ordered one
Thanks for any opinions or flaming hehe
Owen.
Owendavies said:
Hi guys,
I'm looking at getting a replacement tablet for the TF700 which was going to be, no questions asked, the TF701. HOWEVER...
I have read that the Samsung Note 10.1 2014 edition spanks the TF701 a little on specs. Same screen, 3GB RAM, Exynos Processor Octa Core etc. etc. About the same price too.
I have to admit, I don't use the keyboard dock as much as I thought I would but do really like it. I would probably get the keyboard dock for the Samsung if I ended up with that instead. No extra battery though
The Samsung, so far, on benchmarking seems to beat the TF701 hands down although I've seen some reports of stuttering.
I guess the Asus is more 'vanilla' than Samsung with its Touchwiz interface. I have had an S2, S3 and now S4 so know how it is
Any opinions before I splash the cash and may be regret it? Will Sbdags be developing for the TF701? My bet is yes as he's ordered one
Thanks for any opinions or flaming hehe
Owen.
Click to expand...
Click to collapse
I don't personally like the Samsung. Chap at work brought it in and it looks a bit dated and I just don't like the look. Performance is good but the TF701 is about the same as far as I can see in benchmarks. I haven't see anything suggesting a spanking. The only thing it has going for it is the S-Pen.
But yes as soon as we can get a working TWRP I will be stripping down the Asus ROM and rebuilding a version of CROMi for the TF701T. Hopefully mine arrives tomorrow or Saturday
sbdags said:
I don't personally like the Samsung. Chap at work brought it in and it looks a bit dated and I just don't like the look. Performance is good but the TF701 is about the same as far as I can see in benchmarks. I haven't see anything suggesting a spanking. The only thing it has going for it is the S-Pen.
But yes as soon as we can get a working TWRP I will be stripping down the Asus ROM and rebuilding a version of CROMi for the TF701T. Hopefully mine arrives tomorrow or Saturday
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Click to collapse
Nice, I will be there for testing if needed.
I got the Samsung before my Asus was released. I couldn't stand it. I don't care for the stylus and to much bloatware. Like a poster above said, a bit dated as well. The Asus looks like a Maserati compared to the clunker. Lastly, the screen is MUCH sharper on the Asus as well. They use a better screen. Also love the 4K compatability using our native resolution. So yeah, definitely a no brainer on the return.
Oh, another thing to factor, is the highway robbery that Samsung gets away with, from their outrageous selling price..
Sent from my New Asus Transformer Pad TF701T using Tapatalk HD
xRevilatioNx said:
I got the Samsung before my Asus was released. I couldn't stand it. I don't care for the stylus and to much bloatware. Like a poster above said, a bit dated as well. The Asus looks like a Maserati compared to the clunker. Lastly, the screen is MUCH sharper on the Asus as well. They use a better screen. Also love the 4K compatability using our native resolution. So yeah, definitely a no brainer on the return.
Oh, another thing to factor, is the highway robbery that Samsung gets away with, from their outrageous selling price..
Sent from my New Asus Transformer Pad TF701T using Tapatalk HD
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Thanks for the info guys. Reading some recent reviews of both tablets, the Samsung is actually winning me over! Although the scare of 'fake' bench marking is a bit off putting to say the least. I have a Galaxy S4 so used to the bloatware (especially since 4.3 was released!) just wanted a tablet that performed and looked good at the same time.
Lots of problems with the hardware and probably software with the Asus. Even Sbdags says he's probably not getting the TF701t now!
Dang, what to do...
My biggest issue with the note is them using a pentile screen. I could live with the bloat and even the odd fake stitched back.
note 10.1 is WRGB not pentitle. TF701 not bad. But if you want use cook room. Must care about it. Asus doesn't have any tool to install direct from PC like Odin of samsung. If you have any broplem with recovery on TF701 that mean you'll never recovery it. My tf300T have bricked after update 4.1 and try to root. Not only me but also many people have same problem. With samsung easy to root and easy recovery.
Had the Samsung and returned it. Because of LAG LAG LAG! Read the threads! And the bogus benchmarks don't help their cause...
Sent from my New Asus Transformer Pad TF701T using Tapatalk HD
Ok OP your asking in the TF701T thread. Things like LAG haha "read the threads". Hmm lets just find one " it definitely has more lag than it should but I don't think it's as bad as you here are making it out to be." Shall I go on? So understand ANY tablet can have lag. Who in the world would bring up "bogus benchmarks" on tablets? hehe.. this is to easy to show. Search google.
I love the "dated" yeah the Note is running 4.3 and its so easy to get rid of the apps if you dont want them. Has two speakers not one, has a shorter battery life then the TF701. Cant run Tegra made games "yawn".
Never just take some person or reviews word. You get an idea but buy it for your self and test it. Look in to support on both. You will find Asus does not have good support at all. Search their Video cards, mother boards, read in Newegg or Amazon blah blah blah. Are you going to root? Asus is NOT the one for you.
There is one poster here that seems for some odd reason has to almost post in every thread on how perfect the Asus is. hehe. So SEARCH reviews else where not just here.
I think its a great tablet but has one speaker (talk about dated) and seems like this new TF701 is started to be like the TF700. Both seem to be slow in updates.
chanhny said:
note 10.1 is WRGB not pentitle. TF701 not bad. But if you want use cook room. Must care about it. Asus doesn't have any tool to install direct from PC like Odin of samsung. If you have any broplem with recovery on TF701 that mean you'll never recovery it. My tf300T have bricked after update 4.1 and try to root. Not only me but also many people have same problem. With samsung easy to root and easy recovery.
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Pentile is a Samsung patented style of sub pixel layouts this include rgbw, it still lowers the effective ppi.
phage80 said:
Pentile is a Samsung patented style of sub pixel layouts this include rgbw, it still lowers the effective ppi.
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Pentile Is only on Samsung oleds Screens. The note 10.1 uses lcd technology with no sub pixel.
Sent from my C6903 using Tapatalk
Not true, Pentile has been used in OLED, LCD and even their plasma displays.
phage80 said:
Not true, Pentile has been used in OLED, LCD and even their plasma displays.
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I don't notice any lag on my Note 10.1 2014. I am on the latest update from Samsung. It is on Android 4.3 and they had 3 updates already. The screen is beautiful and text is very sharp.
I have both tablets and had to choose between them. For me, the Note wins...by a lot.
The supposed lag that a couple people have mentioned with the Note seems bogus to me. Both tablets are fast and only show lag in the same, rare areas. The TouchWiz launcher is surely more susceptible to lag than the Asus launcher, but only in a couple areas. If you use a different launcher, which I'm guessing most people reading XDA do, than both devices feel virtually identical in normal use. They both take 2 seconds to recognize an orientation change. They both take 2 seconds to show you the screen when you wake it up. They both have sub-30fps for the animation when a graphically-intensive app minimizes/maximizes (goes in to and comes out of standby, whatever you wanna call it).
So the SoC's are pretty close in performance...that is until you fire up some 3D games. Basically the Tegra4 just can't drive the WQXGA resolution in lots (most?) 3D games, at least not YET. Maybe some magic improvement will be made in the near future, but for now it's just not very good at all. And you gotta love how devs don't give you graphic settings in most games (probably because they are all iOS ports). Several games I want to play are unable to pull 30 fps on the TF701. I heard that there is an app that will force games to specific resolutions, so that could help but obviously we want to play at the native res.
I made a post here with screenshots of the framerates on my Note, asking for rooted TF701 users to post screenshots from theirs: http://forum.xda-developers.com/showpost.php?p=47390158&postcount=9
Here's a little comparison I made earlier:
TF701 advantages over the Note 10.1:
Price - $150 cheaper for 32GB model
Keyboard dock - The transformer dock is excellent with next-to-nothing comparable on other tablets. However, quality of the new dock is lacking and was apparently pulled from amazon.com, maybe to address the quality control (rumor?).
Aluminum shell - If you prefer metal over plastic, this is a good thing. It feels nicer than the hard plastic of the Note.
Form-factor - Though the design is dated, I actually prefer the bigger bezel and tapered edges compared to the Note's small bezel and iPad1/GalaxyS4-style squared edges. The TF701 feels easier to hold even though it's heavier.
Easy-to-unlock bootloader - The Note 10.1 is rootable but I haven't looked into it yet. Meanwhile, Asus gives you the bootloader unlocking tool, so it's easy as long as you don't mind voiding your warranty. Not really sure if this is such a great advantage honestly.
Better support from XDA - Apparently the Exynos chips are hard to work with and get less attention here on XDA, so the Tegra4 based TF701 should see more community support.
Note 10.1 advantages over TF701:
Faster 3D graphics - The TF701 is just a hair too slow for most of the games (under 25 fps in many games) I tried, while the Note 10.1 is consistently faster and is just fast enough for most of the games I tried (consistently over or around 30 fps).
Better Speakers - Stereo speakers > mono speaker. Also, edge-mounted > rear-mounted.
IR blaster - Handy for controlling home theater devices and other stuff.
Smaller & lighter - 45g lighter is less than 10%, but it's still noticeable. The short-edge bezels are about half the width of the TF701's, while the long-edge bezels are about 2/3rds the width.
Screen - It's brighter. Despite gsmarena claiming 755 nits from the TF701 (ASUS Transformer Pad TF701T review: Full throttle - GSMArena.com), it is not quite as bright as the Note 10.1. With the TF701 using "outdoor mode" and set to 50% brightness, and the Note set to 50% brightness, the Note is WAY brighter, not like that matters or is telling us anything about the max brightness. The TF701 is just really dim at 50% and below for whatever reason even with outdoor mode on, but that's just the scale Asus decided on. With both set to 100% with no power saving, the difference is not much, but the Note is still brighter (and neither one is anywhere near 755 nits).
The contrast levels are clearly better on the Note, mostly due to darker black levels and more saturation. Colors are better on the Note, too. The colors on the TF701 are washed-out until you set it to VIVID color, then they are more saturated but not very accurate (reds look pale still and seem to bleed). On auto-brightness, the TF701 jumps around abruptly in brightness, which wouldn't bother me except it jumps too much at-a-time to where it's distracting and annnoying. Meanwhile, the Note has a smooth, gradual brightness change to it like most devices I've used.
Gorilla Glass 3 in the Note, no one seems sure of what the Asus uses, maybe GG2?
Not sure about reflectiveness. They both seem pretty dang reflective to me. Does gorilla glass 3 offer any anti-reflectiveness?
RAM - 3GB vs 2GB
Camera - The Note snaps better pics than the TF701 in my fluorescently-lit office setting. I didn't take them outside to test. The TF701 pics were really grainy and smudgey, while the Note pics were not nearly as grainy and not smudgey at all, though still weren't that great. I was using default settings on each tablet, so auto-everything. The Note also takes pics faster when using burst. Plus it has a flash and 8MP versus no flash and 5MP. The MP don't really matter here since the 5MP pics (actually 4MP when doing 16:10) fit the tablet screen perfectly (I think), so 5MP is enough for me.
Haptic feedback - TF701 has none, just like iPad. I miss it when typing especially, but also when gaming.
MicroUSB vs proprietary - I know a microUSB port wouldn't really work for the TF701 because of the docking needs, but they could have put a microUSB port elsewhere on the tablet for convenience. The Note has moved away from the proprietary port in favor of microUSB, which makes it more convenient to charge or transfer files since I have a dozen microUSB cables and chargers placed strategically around the house and in backpacks and whatnot.
S-Pen - Some find this to be a gimmick, but it can be pretty useful. It gives me a good excuse to bring it to meetings for taking notes. Useful if you can't or don't want to touch the screen, like when eating, but you need to interact with the device.
Multi-window - I know the Asus has some floating widgets that kind of act like multi-window, but it's not quite as useful. Granted, I might never utilize multi-window, but maybe I will. This is kind of a gimmicky feature, but probably works well since it has 3GB of RAM to play with.
Availability - The TF701 suddenly showed up on newegg.com and bestbuy.com on Monday this week. Best Buy isn't going to carry any TF701's in-store. Pretty sure Target and other box-stores won't carry it either, so good luck getting your hands on one prior to purchasing. Meanwhile the Note 10.1 is at all the usual stores. If the TF701 was at a store where I could have tested some 3D games, I would have known about the poor performance and wouldn't be paying a restocking fee to Newegg. Oh well, live and learn.
I've bought and been disappointed by the top two Transformers now (TF700 & TF701), so I'd like to think I've learned and will not buy another Asus tablet. I should have waited for some more testimony from TF701 owners before purchasing it I guess. Benchmarks and anecdotal exaggerations of the TF701's performance should not have convinced me. There just isn't much info out there about the framerates of 3d games on the TF701. The closest thing to that is a post I made where I show the FPS of several games on my Note, but I can't install FPS Meter on the TF701 since it requires root and I'm returning it so I can't root it. I am a pretty good estimate of FPS though, and I can tell you the TF701 gets trounced in several games by the Note, and doesn't best the Note in any games I tried. IronMan3, for example, plays horribly on the TF701, going under 10 fps during gameplay frequently (every time you fly by a reflective tanker truck at stuff) and looks like a slideshow 4 fps during part of the intro sequence, while the Note pulls over 20 fps in the same intro sequence.
snake2332 said:
I have both tablets and had to choose between them. For me, the Note wins...by a lot.
The supposed lag that a couple people have mentioned with the Note seems bogus to me. Both tablets are fast and only show lag in the same, rare areas. The TouchWiz launcher is surely more susceptible to lag than the Asus launcher, but only in a couple areas. If you use a different launcher, which I'm guessing most people reading XDA do, than both devices feel virtually identical in normal use. They both take 2 seconds to recognize an orientation change. They both take 2 seconds to show you the screen when you wake it up. They both have sub-30fps for the animation when a graphically-intensive app minimizes/maximizes (goes in to and comes out of standby, whatever you wanna call it).
So the SoC's are pretty close in performance...that is until you fire up some 3D games. Basically the Tegra4 just can't drive the WQXGA resolution in lots (most?) 3D games, at least not YET. Maybe some magic improvement will be made in the near future, .
Click to expand...
Click to collapse
Compared to my TF700T my TF701T is a speed demon. My games are now lag free. You guys are too quick to jump ship for problems I'm not even experiencing. Especially, when we all know the 4.3 update vastly improves 3D gaming performance..
Faster, Smoother, More Responsive
Android 4.3 builds on the performance improvements already included in Jelly Bean — vsync timing, triple buffering, reduced touch latency, CPU input boost, and hardware-accelerated 2D rendering — and adds new optimizations that make Android even faster.
For a graphics performance boost, the hardware-accelerated 2D renderer now optimizes the stream of drawing commands, transforming it into a more efficient GPU format by rearranging and merging draw operations. For multithreaded processing, the renderer can also now use multithreading across multiple CPU cores to perform certain tasks.
Android 4.3 also improves rendering for shapes and text. Shapes such as circles and rounded rectangles are now rendered at higher quality in a more efficient manner. Optimizations for text include increased performance when using multiple fonts or complex glyph sets (CJK), higher rendering quality when scaling text, and faster rendering of drop shadows.
Improved window buffer allocation results in a faster image buffer allocation for your apps, reducing the time taken to start rendering when you create a window.
For highest-performance graphics, Android 4.3 introduces support for OpenGL ES 3.0 and makes it accessible to apps through both framework and native APIs. On supported devices, the hardware accelerated 2D rendering engine takes advantage of OpenGL ES 3.0 to optimize texture management and increase gradient rendering fidelity.
OpenGL ES 3.0 for High-Performance Graphics
Android 4.3 introduces platform support for Khronos OpenGL ES 3.0, providing games and other apps with highest-performance 2D and 3D graphics capabilities on supported devices. You can take advantage of OpenGL ES 3.0 and related EGL extensions using either framework APIs or native API bindings through the Android Native Development Kit (NDK).
Key new functionality provided in OpenGL ES 3.0 includes acceleration of advanced visual effects, high quality ETC2/EAC texture compression as a standard feature, a new version of the GLSL ES shading language with integer and 32-bit floating point support, advanced texture rendering, and standardized texture size and render-buffer formats.
You can use the OpenGL ES 3.0 APIs to create highly complex, highly efficient graphics that run across a range of compatible Android devices, and you can support a single, standard texture-compression format across those devices.
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"You can't compare apples to oranges until you have both oranges, side by side, that are equal "
Sent from my Transformer Infinity TF701T using Tapatalk HD
@ snake2332
You mention that the price difference is $ 150,- compared to the note 2014 ed.
But you forgot to tell that the TF710 comes here standard with a dock for that price and the Note 2014 ed. has none.
So everyone must decide by himself what the best buy is.
The wacky dock connection will be solved for sure by Asus and the build quality is for the rest (I have my second one due to the dock problem) excellent.
Be sure the Note has it flaws also (laggy due to their own interface) just read their thread.
So what will it be: TF701 with dock + extra battery for 4 hrs extra or the Note 2014 without dock with laggy touchwiz but with (for now) better gaming performance for $ 150,- more......
Since you're an xda member I would assume that you root and flash roms and such?
You won't see much dev work on the note with its Exynos chip, Samsung doesn't feel that they should be as open sourced with their chips.
You will get much more dev attention with the Asus.
Sent from my Nexus 7 using XDA Premium 4 mobile app
Snah001 said:
@ snake2332
You mention that the price difference is $ 150,- compared to the note 2014 ed.
But you forgot to tell that the TF710 comes here standard with a dock for that price and the Note 2014 ed. has none.
So everyone must decide by himself what the best buy is.
The wacky dock connection will be solved for sure by Asus and the build quality is for the rest (I have my second one due to the dock problem) excellent.
Be sure the Note has it flaws also (laggy due to their own interface) just read their thread.
So what will it be: TF701 with dock + extra battery for 4 hrs extra or the Note 2014 without dock with laggy touchwiz but with (for now) better gaming performance for $ 150,- more......
Click to expand...
Click to collapse
I didn't forget to tell anything other than those prices were in the USA. In this country, the TF701 is $450 with no dock while the Note is $600. This doesn't mean that the TF701 is a better buy just because it's 25% cheaper unless all you're looking for is storage capacity.
I agree the build quality is decent, especially once they recall the bad docks or whatever they are currently doing. I didn't get a dock, so I can't add to that discussion.
Yep I know the Note has flaws, too. It is not laggy due to their own interface unless you basically run it like stock, where all the widgets are enabled and huge and all the features are turned on. Almost no one that reads XDA is going to use TouchWiz as the launcher, though, so the argument that the Note is laggy has no real weight in my mind. Sure, Grandma Marge over here might just use TouchWiz as-is and not delete any widgets or change any options, but seriously the Note isn't laggy no matter how badly your closed-mind tries to make it that way.
---------- Post added at 03:21 PM ---------- Previous post was at 03:18 PM ----------
donharden2002 said:
Since you're an xda member I would assume that you root and flash roms and such?
You won't see much dev work on the note with its Exynos chip, Samsung doesn't feel that they should be as open sourced with their chips.
You will get much more dev attention with the Asus.
Sent from my Nexus 7 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
Oh interesting, I didn't know that. I will update the TF701 advantages to reflect.
---------- Post added at 03:39 PM ---------- Previous post was at 03:21 PM ----------
xRevilatioNx said:
Compared to my TF700T my TF701T is a speed demon. My games are now lag free. You guys are too quick to jump ship for problems I'm not even experiencing. Especially, when we all know the 4.3 update vastly improves 3D gaming performance..
Quote:
Faster, Smoother, More Responsive
Android 4.3 builds on the performance improvements already included in Jelly Bean — vsync timing, triple buffering, reduced touch latency, CPU input boost, and hardware-accelerated 2D rendering — and adds new optimizations that make Android even faster.
For a graphics performance boost, the hardware-accelerated 2D renderer now optimizes the stream of drawing commands, transforming it into a more efficient GPU format by rearranging and merging draw operations. For multithreaded processing, the renderer can also now use multithreading across multiple CPU cores to perform certain tasks.
Android 4.3 also improves rendering for shapes and text. Shapes such as circles and rounded rectangles are now rendered at higher quality in a more efficient manner. Optimizations for text include increased performance when using multiple fonts or complex glyph sets (CJK), higher rendering quality when scaling text, and faster rendering of drop shadows.
Improved window buffer allocation results in a faster image buffer allocation for your apps, reducing the time taken to start rendering when you create a window.
For highest-performance graphics, Android 4.3 introduces support for OpenGL ES 3.0 and makes it accessible to apps through both framework and native APIs. On supported devices, the hardware accelerated 2D rendering engine takes advantage of OpenGL ES 3.0 to optimize texture management and increase gradient rendering fidelity.
OpenGL ES 3.0 for High-Performance Graphics
Android 4.3 introduces platform support for Khronos OpenGL ES 3.0, providing games and other apps with highest-performance 2D and 3D graphics capabilities on supported devices. You can take advantage of OpenGL ES 3.0 and related EGL extensions using either framework APIs or native API bindings through the Android Native Development Kit (NDK).
Key new functionality provided in OpenGL ES 3.0 includes acceleration of advanced visual effects, high quality ETC2/EAC texture compression as a standard feature, a new version of the GLSL ES shading language with integer and 32-bit floating point support, advanced texture rendering, and standardized texture size and render-buffer formats.
You can use the OpenGL ES 3.0 APIs to create highly complex, highly efficient graphics that run across a range of compatible Android devices, and you can support a single, standard texture-compression format across those devices.
"You can't compare apples to oranges until you have both oranges, side by side, that are equal "
Sent from my Transformer Infinity TF701T using Tapatalk HD
Click to expand...
Click to collapse
The 4.3 update will improve performance in games once the games update to include ES 3.0 functions, but not on any Tegra4 devices. Don't you know that the Tegra4 is not compliant with 3.0? NVIDIA is blowing off ES 3.0 support until their Tegra5, at which point there will actually be games that use ES 3.0. So no, the 4.3 update isn't going to do jack for the TF701...ever. Sorry for pointing out this revelation to you.
@ snake2332
You can't say I don't have a dock so it is no part in the decision.
In most countries it comes with the dock so it is part of the decision specially because of the 4 hrs extra battery time you gain.
With the same ease as you leave out the dock I can tell you that I have had the Note 2014 for an extended period in my hands, I can say it is laggy.
Only thing you tell is you have to switch off several widgets, apps etc. to let the Note not be laggy but where is the common sense here?
Well the TF701 comes with no lag and all features still enabled.
So when you compare, compare it equally and not let out things because it is not important or that you never use it or not have it (dock).
So be happy with your Note for much more money and let others enjoy their TF701 with dock and extra 4 hrs battery time.
In the end it comes to personal preferences.
Yours are totally different than the ones that most people use to make the choice for a TF701 and that is extra dock with extra battery and with very usable keyboard for 25% less money.
They are waiting until Tegra 5 because games won't be ready for ES 3.0 for almost another 2 years. It's cost effective for them. Why put it in when it isn't utilized yet lol.
We finally have a competitive GPU architecture from NVIDIA. It’s hardly industry leading in terms of specs, but there’s a good amount of the 80mm^2 die dedicated towards pixel and vertex shading hardware. There's also a new L2 texture cache that helps improve overall bandwidth efficiency.
With Tegra 4, complaints about memory bandwidth can finally be thrown out the window. The Tegra 4 SoC features two 32-bit LPDDR3 memory interfaces, bringing it up to par with the competition.
For users today, the lack of OpenGL ES 3.0 support likely doesn’t matter - but it’ll matter more in a year or two when game developers start using OpenGL ES 3.0. NVIDIA is fully capable of building an OpenGL ES 3.0 enabled GPU, and I suspect the resistance here boils down to wanting to win performance comparisons today without making die size any larger than it needs to be.
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Sent from my Transformer Infinity TF701T using Tapatalk HD

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