I posted this in S2 section a while ago but after talking with a senior mod I'm posting here as its useful on this device
Firstly I am by no means an expert and am just trying to share what i have learnt about smali as its hard to find much info about general smali. Contributions to the thread are always welcome
For the last year or so I have been developing AllianceROM on the i9100. During this time I have learnt lots about smali through a combination of trial and error and guides I have found here on XDA. The guides are great but one thing that stands out is that they all follow the same pattern of “Find a certain line in a certain file and copy/paste" to replace methods or chunks of code for the desired outcome. Whilst this is a great means to an end it is only a means to that particular end. Most people wont actually understand what they are doing or how it works and will blindly do as instructed.
So I thought that I would try to write some general guides. The aim is to give you the means to dream up your own mods and know how to go about implementing them from scratch by yourself. As I say, I am by no means an expert but hopefully there should be enough here to set you on your way. These are the methods I used to create many of the mods in alliance, lots of which didn’t exist on Touchwiz devices before.
You will need certain tools to do this but I am not going into how to decompile etc. Before attempting this you should have a good knowledge of decompiling apks and modding in general and have the following tools available:
ADB
Notepad ++
A good image editor like Photoshop or GIMP
The guides are in 3 sections:
Coloring stuff with color pickers
Toggling stuff to show or hide
List choices for things like toggles in view etc
For the purposes of these guides I am using an apk from our legendary alliance developer ficeto. He has made this app to enable us to easily add color pickers, checkboxes and lists by adding a single line to an xml. Huge huge thanks to him as he made this a lot easier!! You can use this to test your mods but please dont rename everything from ficeto to "ubermodders" or something and try to pass it off as your own. If you do it will be reported It is to be used as is, not changed or renamed (this causes problems for people installing alliamceMOD) and dont forget to credit ficeto!!
Please feel free to ask general smali questions here too!
So lets get started!!
Coloring Stuff:
Text Colors
There is a ton of stuff in alliance that can be colored, from text to images or backgrounds. Text works by using the setTextColor method and images and backgrounds use setColorFilter to lay a color over the top of an image ot setBackgroundColor to fill the entire background. I will cover one of each in this section starting with text color. The 3 methods use similar code and text color is the easiest to start with.
So….you decide you want to change the color of some text using a picker. For this example I will use the dropdown date. Where do you start? As you probably know dropdown stuff is dealt with by SystemUI.apk. When you decompile that you are faced with a ton of smali files. The best way to start is to use a handy function in Notepad++ called “Find in Files” which will search for certain text within files. Funnily enough its under the Search menu at the top!!
In this case the first port of call would be to search for the obvious word “date”. This returns a ton of results and you should see an obvious file called DateView.smali. If your search doesn’t return much for your specific choice of text then you have a couple of options:
1) look in the layout xml and find the id for the view you want to change. Look the id up in public.xml and then search that using “Find in Files” again. If you are unsure of the text view id then use hierarchy viewer from the tools folder of the sdk which will show you all the views on your screen
2) look through the smali files manually for anything that sounds like it might contain your target
So you think you found the right smali. Open it and search for “setText(Ljava/lang/CharSequenceV”. This will hopefully return a line something like this:
invoke-virtual {p0, v5}, Lcom/android/systemui/statusbar/policy/DateView;->setText(Ljava/lang/CharSequenceV
Scroll up until you see the name of the method. This should give you a good idea if you have the right text. In this case that line was in .method private final updateClock()V which sounds about right!
What this line is doing is calling settext with the parameter Ljava/lang/CharSequence which is the date string. Invoke virtual calls the method and the bit in the brackets {p0, v5} is the date view (p0 means “this file”) and the string (v5). The v is a register. Registers are used to store things. A few lines up in the method you will see something similar to this:
invoke-virtual {v0, v9, v5}, Landroid/content/Context;->getString(I[Ljava/lang/ObjectLjava/lang/String;
move-result-object v5
What that is doing is using getString to get the date and moving it into the register v5. This v5 is then used in our setText call.
So now we have identified our text view in the smali we can use setTextColor to change its color.
A bit of background is useful here. Color pickers do not act directly on any smali. Your phone has a database where it stores its settings. It is located in data/data/com.android.providers.settings/databases/settings.db. You can open it with Root Explorer and take a look. You will see a standard database with entries and values. What color picker code does is put an entry in this database with a “key” and a hex code. The smali then uses this key to look up the hex color it needs to set.
Now we need to add some code to look up that entry and return the color to the smali. There are 3 elements to this:
The ContentResolver
This is used to resolve the entry in the database. In order to use the content resolver we must put it into a register as we mentioned earlier. At the top of the method you will see .locals X where X is a number. This is the number of registers used in the method. So if it says .locals 5 there will be v0,v1,v2,v3 and v4. We need to add 3 to this value as we will be using 3 new registers. One for the resolver, one for the default color (in case there is no entry in the database it needs to have a color to set) and one for the key.
Now we need context in order to get the content resolver. There are a few ways to do this. A lot of files have a field called mContext. This can be used directly like this:
iget-object v5, p0, Lcom/android/systemui/statusbar/policy/BrightnessController;->mContext:Landroid/content/Context;
This is using iget-object to put mContext into v5. As mentioned earlier the p0 mean “this”.
The v5 should be the first of the new registers you added. So if previously .locals was 5 and you changed it to 8 then this would be v5 as v0 to v4 already exist. You can reuse registers but you can run into problems if it is needed further through the code so it is advisable to add new.
Alternatively, smali files whose .super is a view (look at the top of the smali for .super) like the date view we are working with here can use getcontext to get context like this:
invoke-virtual {p0}, Lcom/android/systemui/statusbar/policy/DateView;->getContext()Landroid/content/Context;
move-result-object v5
Now we have context we can use it to get the content resolver and put it into the register using this line:
invoke-virtual {v5}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v5
The Key
Next we need the key that we want to look up in the database. This is as simple as :
const-string v6, "date_color"
This just puts the constant string “date_color” into v6. The text inside the “” can be anything you like but cannot have spaces and the key must match the picker key we will add later.
The Default Value
Next we need a default color for in case there is no entry in the database. For example on a fresh install or after a wipe. The value is hex but in reverse preceded with -0x so ICS blue 33b5e5 becomes -0xcc4a1a because 0 = F, 1 = E, 2 = D etc
0 = F
1 = E
2 = D
3 = C
4 = B
5 = A
6 = 9
7 = 8
8 = 7
9 = 6
A = 5
B = 4
C = 3
D = 2
E = 1
F = 0
We put that into our 3rd new register v7 using:
const v7, -0xcc4a1a
Now we have all the needed elements we can use them to return the color to the smali from the database using:
invoke-static {v5, v6, v7}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v5
This uses the getInt method with our parameters. I have colored them so you can see how the registers relate to the getInt method. V5 is the content resolver, v6 is the string and v7 is the integer of the color.
The resultant color from the database is then moved into v5. We can use v5 register again as we no longer need the content resolver.
The color from the database is now stored in v5. From the settext line we found earlier we can see that the text view is referred to as p0:
invoke-virtual {p0, v5}, Lcom/android/systemui/statusbar/policy/DateView;->setText(Ljava/lang/CharSequenceV
The first item in the brackets is the text view. This wont be p0 in all cases. Its only p0 here because we are working with a smali that has a view as its super so the smali is effectively the text view. If working with something like ToggleSlider for example we may have something like:
invoke-virtual {v2, v3}, Landroid/widget/TextView;->setText(Ljava/lang/CharSequenceV
So in this case the text view is in v2.
We can now use setTextColor on our date which is p0 with the color which we put in v5:
invoke-virtual {p0, v5}, Lcom/android/systemui/statusbar/policy/DateView;->setTextColor(I)V
The full code looks like this:
invoke-virtual {p0, v3}, Lcom/android/systemui/statusbar/policy/DateView;->setText(Ljava/lang/CharSequenceV
invoke-virtual {p0}, Lcom/android/systemui/statusbar/policy/DateView;->getContext()Landroid/content/Context;
move-result-object v5
invoke-virtual {v5}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v5
const-string v6, "date_color"
const v7, -0xcc4a1a
invoke-static {v5, v6, v7}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v5
invoke-virtual {p0, v5}, Lcom/android/systemui/statusbar/policy/DateView;->setTextColor(I)V
Oh and just so you know the big V at the end of lines like ;->setText(Ljava/lang/CharSequenceV and ;->setTextColor(I)V means the method returns void or nothing.
Hopefully the apk will now compile and you can test the result. In order for something to change immediately you need observers but I wont go into that here. This will only change when the updateClock method runs. A reboot will also trigger it to update the color.
I know I have written a lot to take in here. But hopefully this will give you a good basic understanding of how methods are called with parameters in smali.
Next stop…..choosing the color!
Thanks to ficeto this part is REALLY easy!
Decompile the attached apk. You will find a file called preferences.xml in the xml folder. Open it with Notepad++. Each instance of this line will add another picker…
<com.ficeto.colorpicker.ColorPickerPreference android:title="Dropdown Date Color" android:key="date_color" android:summary="Select Color" android:dialogTitle="Select Color" />
Change the android:title to what you want your picker to be called and change android:key=“date_color” to whatever the key you used earlier was. So if your smali was....
const-string v6, "clock_color"
Then the android:key would be “clock_color”.
That’s it. Compile and push the apk or install as a system app and it will show in your app drawer as custom settings. Now go test your new mod!!
Any questions or problems please ask (with logs and files if possible) as its impossible to cover all eventualities in a guide.
OK....time for part 2
COLORING IMAGES
This part will cover two things. Coloring images in a similar way to setting text colors from part 1 and also how to create a method and pass it context. Sometimes you wont be able to use mContext or getcontext but most smali files have context already in their init so you can use that and pass it to a new method. Using your own method is more efficient as you can run your code to get the color from the database just once and use it on multiple items and in multiple places.
There are three main ways to color an image. Using the method setColorFilter(I)V which is in android/widget/ImageView smali in framework2.jar, using method public final setColorFilter(ILandroid/graphics/PorterDuff$ModeV in the same file and using method public setColorFilter(ILandroid/graphics/PorterDuff$ModeV in android/graphics/drawable/Drawable smali in framework.jar. It depends what and where the image is as to which you use. All three methods overlay a color on an existing image and the two with porterduffmode have a means of choosing what effect the overlay has. There is more about this at the bottom of the post.
Lets start....
Things are stored in fields in a smali. At the top of the file you will see them like this:
Code:
.field protected mType:Ljava/lang/String;
.field protected mView:Landroid/view/View;
.field protected mIcon:I
These fields can be used to store things of their type. So in the ones shown above you would put a string, a view and an integer respectively. You can see the type a field should hold after the :
In order to use your own method to get the color from the database we need to add a new field to store the value in so we can use it in another method. For this example i am going to use the toggle icons in lidroids toggle mod but this can be done on pretty much any image you want.
At the top of the smali with the other instance fields add your new field. You can call it whatever you want and it is going to store an integer so you will need an I after the colon. Im calling this one mToggleColor for obvious reasons:
Code:
.field private mToggleColor:I
We now have somewhere to put our value so now we can write the new method. At this point you should refer to the text color guide for explanations about the content resolver, context and registers as I will assume you have an idea about these now.
You can call your method anything you want. It will need 3 registers to store the resolver, default value and integer. This method has no context parameter (in the brackets after the method name) so you would need to use getcontext or mContext....
Code:
.method color_toggles()V
.locals 3
If you are going to use existing context and pass it to your method it would look like this. As you can see the method is expecting context as its parameter when called...
Code:
.method color_toggles(Landroid/content/Context;)V
.locals 3
Now we get the content resolver so we need context. If using the first method then you would need to call your view and invoke getcontext like this in stock toggles:
Code:
iget-object v1, p0, Lcom/android/systemui/statusbar/policy/quicksetting/QuickSettingButton;->mBtnImage:Landroid/widget/ImageView;
invoke-virtual {v1}, Landroid/widget/ImageView;->getContext()Landroid/content/Context;
move-result-object v1
invoke-virtual {v1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
As metioned in the text color guide your contentresolver is now in v1.
If you are passing context to your method then the context is the parameter of the method. Each item in brackets after methods name is stored in a p. So in this case the context would be in p1. All you need to do is use it to get the resolver:
Code:
invoke-virtual {p1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
Again...resolver now in v1.
The next part is identical to the text color guide so i wont repeat it. But you should have now something that looks like this:
Code:
.method color_toggles()V
.locals 3
iget-object v1, p0, Lcom/android/systemui/statusbar/policy/quicksetting/QuickSettingButton;->mBtnImage:Landroid/widget/ImageView;
invoke-virtual {v1}, Landroid/widget/ImageView;->getContext()Landroid/content/Context;
move-result-object v1
const-string v2, "theme_color"
const v3, -0x4d06ff
invoke-static {v1, v2, v3}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
or if passing context:
Code:
.method color_toggles(Landroid/content/Context;)V
.locals 3
invoke-virtual {p1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v2, "theme_color"
const v3, -0xcc4a1a
invoke-static {v1, v2, v3}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
Both of the above now have your color stored in v1. We can now put it into your new field that you created earlier using iput:
Code:
iput v1, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mToggleColor:I
This puts the integer in v1 into the field in p0 (this file) and stores it as mToggleColor
Your method is not expected to return anything meaning something doesnt call it and ask for a value in reply so after this we need:
Code:
return-void
....and then to finish the method....
Code:
.end method
The final methods look like this:
Code:
.method color_toggles()V
.locals 3
iget-object v1, p0, Lcom/android/systemui/statusbar/policy/quicksetting/QuickSettingButton;->mBtnImage:Landroid/widget/ImageView;
invoke-virtual {v1}, Landroid/widget/ImageView;->getContext()Landroid/content/Context;
move-result-object v1
const-string v2, "theme_color"
const v3, -0x4d06ff
invoke-static {v1, v2, v3}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
iput v1, p0, Lcom/android/systemui/statusbar/policy/quicksetting/QuickSettingButton;->mToggleColor:I
return-void
.end method
Code:
.method color_toggles(Landroid/content/Context;)V
.locals 3
invoke-virtual {p1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v2, "theme_color"
const v3, -0xcc4a1a
invoke-static {v1, v2, v3}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
iput v1, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mColor:I
return-void
.end method
Now your color can be put into your new field we need to invoke your new method. Otherwise it will just be an empty field. You can do this in a number of places. Either directly before you use it or in the methods init. We will come back to this.
In order to color an image you need to find it first. There are ways of calling the image by its id but looking for it this way will familiarise you more with smali. Images can be set using setImageResource and setImageDrawable. If you search firstly for the images id in the smalis to find the correct file and if that doesnt find anything then have a look at file names and see what you can find that looks like it might be right. In this case PowerButton smali has a method called :
Code:
.method private updateImageView(II)V
...which uses setImageResource(I)V. Sounds like a good place to start!
Code:
.method private updateImageView(II)V
.locals 2
iget-object v1, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mView:Landroid/view/View;
invoke-virtual {v1, p1}, Landroid/view/View;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/ImageView;
invoke-virtual {v0, p2}, Landroid/widget/ImageView;->setImageResource(I)V
return-void
.end method
We need to invoke your new method. If you are not passing context you can just do this:
Code:
invoke-virtual {p0}, Lcom/android/systemui/statusbar/policy/quicksetting/QuickSettingButton;->color_toggles()V
...which will invoke your new method and put your color in your field.
Or to pass context you would do:
Code:
invoke-virtual {v1}, Landroid/view/View;->getContext()Landroid/content/Context;
move-result-object v1
invoke-virtual {p0, v1}, Lcom/alliance/systemui/quickpanel/PowerButton;->color_toggles(Landroid/content/Context;)V
In the above code the method you are in has a Landroid/view/View; stored in v1. You can use getContext on this and then invoke your method. The invoke says to call your method color_toggles(Landroid/content/ContextV which is in this file (p0) with the parameter v1 (the context). Now your method has run we can use iget to get the color from the field:
Code:
iget v1, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mColor:I
You can see in the original updateImage method that the imageView is in v0. We can now apply the color (in v1) to the image (v0).
Code:
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setColorFilter(I)V
Final methods would look like this:
Code:
.method private updateImageView(II)V
.locals 2
invoke-virtual {p0}, Lcom/android/systemui/statusbar/policy/quicksetting/QuickSettingButton;->color_toggles()V
iget-object v1, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mView:Landroid/view/View;
invoke-virtual {v1, p1}, Landroid/view/View;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/ImageView;
invoke-virtual {v0, p2}, Landroid/widget/ImageView;->setImageResource(I)V
iget v1, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mColor:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setColorFilter(I)V
return-void
.end method
or
Code:
.method private updateImageView(II)V
.locals 2
iget-object v1, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mView:Landroid/view/View;
invoke-virtual {v1, p1}, Landroid/view/View;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/ImageView;
invoke-virtual {v0, p2}, Landroid/widget/ImageView;->setImageResource(I)V
invoke-virtual {v1}, Landroid/view/View;->getContext()Landroid/content/Context;
move-result-object v1
invoke-virtual {p0, v1}, Lcom/alliance/systemui/quickpanel/PowerButton;->color_toggles(Landroid/content/Context;)V
iget v1, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mColor:I
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->setColorFilter(I)V
return-void
.end method
Your source image should be white. You can make them semi transparent so the color is not as bright. For example the off toggles could be 50% transparent so they will only appear dim compared to the on ones.
You will notice in PowerButton smali there is another method....
Code:
.method private updateImageView(ILandroid/graphics/drawable/Drawable;)V
.locals 2
iget-object v1, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mView:Landroid/view/View;
invoke-virtual {v1, p1}, Landroid/view/View;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/ImageView;
invoke-virtual {v0, p2}, Landroid/widget/ImageView;->setImageDrawable(Landroid/graphics/drawable/Drawable;)V
return-void
.end method
This is the same except it uses 2 parameters (in the brackets after the name) of and (I)nteger and Landroid/graphics/drawable/Drawable rather than two (I)ntegers.
You don't HAVE to use your own method. You could just use identical code to the textColor code straight after the setImageResource and invoke setColorFilter on the ImageView rather than setTextColor on a TextView. But I think it is good practice to use a new method
PorterDuffMode
Sometimes when you implement a color picker you will get an outcome you dont want like a battery that had a a white centre and the fill in a color wouldnt show the level as it would all have the same color overlay. Instead of using setColorFilter(I)V you can use setColorFilter(ILandroid/graphics/PorterDuff$ModeV.
If you are familiar with Photoshop you may be better than me at this but basically it changes the way the color is laid over. Using different modes will give different results. As Im not great with Photoshop for me its more trial and error!
There are lots of different modes:
PorterDuff.Mode ADD Saturate(S + D)
PorterDuff.Mode CLEAR [0, 0]
PorterDuff.Mode DARKEN [Sa + Da - Sa*Da, Sc*(1 - Da) + Dc*(1 - Sa) + min(Sc, Dc)]
PorterDuff.Mode DST [Da, Dc]
PorterDuff.Mode DST_ATOP [Sa, Sa * Dc + Sc * (1 - Da)]
PorterDuff.Mode DST_IN [Sa * Da, Sa * Dc]
PorterDuff.Mode DST_OUT [Da * (1 - Sa), Dc * (1 - Sa)]
PorterDuff.Mode DST_OVER [Sa + (1 - Sa)*Da, Rc = Dc + (1 - Da)*Sc]
PorterDuff.Mode LIGHTEN [Sa + Da - Sa*Da, Sc*(1 - Da) + Dc*(1 - Sa) + max(Sc, Dc)]
PorterDuff.Mode MULTIPLY [Sa * Da, Sc * Dc]
PorterDuff.Mode OVERLAY
PorterDuff.Mode SCREEN [Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]
PorterDuff.Mode SRC [Sa, Sc]
PorterDuff.Mode SRC_ATOP [Da, Sc * Da + (1 - Sa) * Dc]
PorterDuff.Mode SRC_IN [Sa * Da, Sc * Da]
PorterDuff.Mode SRC_OUT [Sa * (1 - Da), Sc * (1 - Da)]
PorterDuff.Mode SRC_OVER [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]
PorterDuff.Mode XOR [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc]
The letters in CAPITALS are the what you put as the parameter.
I have found that MULTIPLY is the most useful. SRC_ATOP is used as default in setColorFilter(I)V
To use one you need to put the mode into a register. You do that using sget:
Code:
sget-object v1, Landroid/graphics/PorterDuff$Mode;->MULTIPLY:Landroid/graphics/PorterDuff$Mode;
Then you call the porterduff setcolorfilter method instead of the normal one. Like this:
invoke-virtual {v6, v12, v1}, Landroid/widget/ImageView;->setColorFilter(ILandroid/graphics/PorterDuff$ModeV
...instead of this:
invoke-virtual {v6, v12}, Landroid/widget/ImageView;->setColorFilter(I)V
There is a good article here
Please ask if anything is unclear.
Toggles
You have learnt how to get a value from the database creating a toggle is pretty straightforward. For this example I will use toggling the text on lidroid toggles but you can use this on anything from settings button in statusbar to things stopping auto scroll on toggles etc.
Again we start by finiding the method we need to mod. Look at the top of smali files for the field names. This may help you to find the item you wish to toggle. Method names will also help you find your place. In this example we can see in PowerButton smali there is a method called:
Code:
.method protected updateText()V
Obvious huh! It wont always be that easy to find so i will cover how to call something by it's ID later in this post.
In this method you can see that the text is set by calling the setText method. There are two ways to do this. The obvious thing to do is not to run this line so the text will not be set. This is the first way i will cover and it is the way that things are toggled such as ink effect or crt etc rather than showing/hiding things. I will get to that later.
TURNING THINGS ON/OFF
We need to read that value into our smali. This is done in exactly the same way as a color so if you are not sure please go back and read those posts.
This would be added the line before the setText call....
Code:
iget-object v3, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mView:Landroid/view/View;
invoke-virtual {v3}, Landroid/view/View;->getContext()Landroid/content/Context;
move-result-object v3
...dont forget to add to .locals if you are using a new register!! That gets us context so now we can...
Code:
const-string v4, "toggle_text"
const v5, 0x1
invoke-static {v3, v4, v5}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v3
...which gets the value from the database which will be 1 or 0 for on/off and puts it into v3.
To toggle something we then act on that value. The if-nez checks if a value is non-zero. So the next line would be:
Code:
if-nez v3, :cond_skip_text
....as you can see, if v3 is non-zero then it goes to the condition skip_text.
All we need to do now is make a new cond called skip_text after the setText line so it effectively does just that.....skips the setText. Right before return-void put:
Code:
:cond_skip_text
That's it. All you have to do with a toggle to turn something on or off is skip the chunk of text that does what you want to stop. So as long as your new cond comes after it then it should work
SHOWING/HIDING
This works in exactly the same way as above but instead of skipping code you are going to use setVisibility(I)V method.
We have got the value from the database as we did before:
Code:
iget-object v3, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mView:Landroid/view/View;
invoke-virtual {v3}, Landroid/view/View;->getContext()Landroid/content/Context;
move-result-object v3
const-string v4, "toggle_text"
const v5, 0x1
invoke-static {v3, v4, v5}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v3
if-nez v3, :cond_show_text
To hide something we must set visibility of the item to "gone". The value for this is 0x8. Visible is 0x1. If the database value returns 0 then the item is unchecked and so should be hidden. If it returns 1 then the item should be visible.
If the value from the database was 1 and the checkbox was ticked then you can use the value in v3 as the value for setVisibility. If it was 0 then the value needs to be set to 0x8 for "gone". We can put 0x8 into v4 here because the line will be skipped if the checkbox was checked:
Code:
const v3, 0x8
....now we add the new cond:
Code:
:cond_show_text
and invoke the set visibility which now has either 0x1 or 0x8 in it.
Code:
invoke-virtual {v1, v3}, Landroid/widget/TextView;->setVisibility(I)V
This tells the code to find the place labelled :goto_new so we add that straight after the code that sets visibility to shown. The full code would look like this....
Code:
iget-object v3, p0, Lcom/alliance/systemui/quickpanel/PowerButton;->mView:Landroid/view/View;
invoke-virtual {v3}, Landroid/view/View;->getContext()Landroid/content/Context;
move-result-object v3
const-string v4, "toggle_text"
const v5, 0x1
invoke-static {v3, v4, v5}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v3
if-nez v3, :cond_show_text
const v4, 0x8
:cond_show_text
invoke-virtual {v1, v4}, Landroid/widget/TextView;->setVisibility(I)V
Thats it!
CALLING THINGS BY ID
Say you wanted to make a show/hide for the recents button that can be added to dropdown header. You can call it by it's public ID and then use setvisibility. Create a new method like you did for coloring images (refer to that guide if unsure), get a value from the database, test for non-zero and skip to cond. You can use mCcontext here from in Phonestatusbar:
Code:
.method Update_recents()V
.locals 6
iget-object v1, p0, Lcom/android/systemui/SystemUI;->mContext:Landroid/content/Context;
invoke-virtual {v1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v2, "recents_button"
const/4 v3, 0x1
invoke-static {v1, v2, v3}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v3
if-nez v3, :cond_1
const v3, 0x8
Now to get the image we can use findViewById method. In order to use it we need the parent view that contains the image. In Phonestatusbar you can get to most stuff by using the field mStatusBarWindow.
Code:
iget-object v4, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->mStatusBarWindow:Lcom/android/systemui/statusbar/phone/StatusBarWindowView;
Now we get the id of the image from public.xml and put it into a register:
Code:
const v5, 0x7f0d0014
....and then findViewById. This method expects an integer as a parameter which we have in v5...
Code:
invoke-virtual {v4, v5}, Lcom/android/systemui/statusbar/phone/StatusBarWindowView;->findViewById(I)Landroid/view/View;
move-result-object v4
Now we have the item we can setVisibility with the value in v3:
Code:
:cond_1
invoke-virtual {v4, v3}, Landroid/widget/LinearLayout;->setVisibility(I)V
In this case I used LinearLayout but you can use imageView or whatever depending what you are doing. The full method would look like this:
Code:
.method Update_recents()V
.locals 6
iget-object v1, p0, Lcom/android/systemui/SystemUI;->mContext:Landroid/content/Context;
invoke-virtual {v1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v2, "recents_button"
const/4 v3, 0x1
invoke-static {v1, v2, v3}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v3
if-nez v3, :cond_1
const/4 v3, 0x8
:cond_1
iget-object v5, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->mStatusBarWindow:Lcom/android/systemui/statusbar/phone/StatusBarWindowView;
const v6, 0x7f0d0014
invoke-virtual {v5, v6}, Lcom/android/systemui/statusbar/phone/StatusBarWindowView;->findViewById(I)Landroid/view/View;
move-result-object v4
invoke-virtual {v4, v3}, Landroid/widget/LinearLayout;->setVisibility(I)V
return-void
.end method
All we need to do now is to call the method. The best place for this is during makestatusbarview. I put it right after the settings button is set but you can put it in loads of places. It just invokes update_recents_button in p0 (this file):
Code:
iget-object v9, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->mSettingsButton:Landroid/widget/ImageView;
iget-object v10, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->mSettingsButtonListener:Landroid/view/View$OnClickListener;
invoke-virtual {v9, v10}, Landroid/widget/ImageView;->setOnClickListener(Landroid/view/View$OnClickListener;)V
[COLOR="Red"] invoke-virtual {p0}, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->update_recents_button()V[/COLOR]
Thats all for now
USEFUL POSTS:
NOTEPAD++ SMALI HIGHLIGHTING - Thanks to @majdinj
LIST OF DALVIK OPCODES - Thanks to @majdinj
good work Goldie, 5st
Goldie said:
USEFUL POSTS:
NOTEPAD++ SMALI HIGHLIGHTING - Thanks to @majdinj
LIST OF DALVIK OPCODES - Thanks to @majdinj
Click to expand...
Click to collapse
this is great! im good with xml, scripting, binary etc etc, Im starting to learm smali and honestly this guide is perfect to the T! thanks!
Thank you very much, sir!
Keep that great work up.
Related
Hi guys,i translated the key part of this guide,untill now,this guide is not completed ,if it updated ,i'll update this thread too
and until now,our MIUI PORT TEAM have these guys:
me,gabwerkz,redy2006
N00BY0815 and SquaDrive after read this post and if you want to join in plz let me know anyone else wants to join in are welcomed
===========================================line
1.A Sample For Smali
imagane that there's a Hello worlk application,we install the apk and open it,we can see a blackscreen and at the first line written:Hello world!
ok,this is a simple app.now we decompile it.
===================
we get a folder,then find the HelloActivity.smali,there's its content:
Code:
.class public Lcom/example/android/helloactivity/HelloActivity;
.super Landroid/app/Activity;
.source "HelloActivity.java"
# direct methods
.method public constructor <init>()V
.locals 0
.prologue
.line 27
invoke-direct {p0}, Landroid/app/Activity;-><init>()V
return-void
.end method
# virtual methods
.method public onCreate(Landroid/os/Bundle;)V
.locals 2
.parameter "savedInstanceState"
.prologue
.line 33
invoke-super {p0, p1}, Landroid/app/Activity;->onCreate(Landroid/os/Bundle;)V
.line 37
const/high16 v1, 0x7f03
invoke-virtual {p0, v1},
Lcom/example/android/helloactivity/HelloActivity;->setContentView(I)V
.line 38
const/high16 v1, 0x7f05
invoke-virtual {p0, v1},
Lcom/example/android/helloactivity/HelloActivity;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/TextView;
.line 39
.local v0, txtView:android/widget/TextView;
const/high16 v1, 0x7f04
invoke-virtual {v0, v1}, Landroid/widget/TextView;->setText(I)V
.line 40
return-void
.end method
"#" refers to notes.
begin with a dot named "annotations".
".line" means line number,it mainly used for debug.
.metho and .end method means a method's starting and endding.
more code plz goto http://pallergabor.uw.hu/androidblog/dalvik_opcodes.html
now we want to change the "Hello,world!" into "Happy,Craker!",what should we do?
in this smali
.lne 39 is
Code:
.local v0, txtView:android/widget/TextView;
const/high16 v1, 0x7f04
invoke-virtual {v0, v1}, Landroid/widget/TextView;->setText(I)V
and actually the source code is
Code:
txtView.setText(R.string.hello_activity_text_text)
here we can see it define a textview with R.string.hello_activity_text_text ,and i guess the string "Hello world!" is in it.
now we could not change the string,but we can replace it by change it directly
but how we do it in smali?
here we go
Code:
.line 39
.local v0, txtView:android/widget/TextView;
const-string v1, "Happy, Cracker!"
invoke-virtual {v0, v1}, Landroid/widget/TextView;->setText(Ljava/lang/CharSequence;)V
ps.i can't explane it more clearly,but we can see we replace the id with our string.
==========================
2.Porting MIUI Framework
Before starting i should tell us :all porting is based on deodexed files.and there's a stock android rom and miui rom to show you a example to understand how we make the porting work.
the main idea is change the smali code to port it.cause we can't get the souce code of miui,and by this way we can port it to our phone too.
the three files we should touch is :framework.jar ,android.policy.jar andservices.jar.they are the "core" of android system
there's an attach file download and open it we can see:
porting-miui/
|-----------------android
|------------framework.jar
|------------services.jar
|------------android.policy.jar
|------------------miui
|----------framework.jar
|----------services.jar
|----------android.policy.jar
|-----------framework-res/
|-----------framework-miui-res.apk
the android folder is from stock android ,miui folder is miui's files,and we need your phone's files here too.and in this guide we assume your phone is I9100.now we should decompile all of them and compare,to "patch" miui things to your phone.
that means ,we need to compare stock files with our files,compare stock files with miui files
i.porting resources
decompile framework-res.apk,all the resources in miui we need porting to our rom,so copy them to your compiled framework-res folder and then recompile it.
framework-miui-res.apk is a resouces package,all the miui apps need it.in our rom we can find RES_cappuccino.apk,RES_sui.apk and RES_model.apk.
usually miui's resource's id is started with 0x03,and the stock rom has two resouce package,framework-res.apk is started with 0x01 and another is started with 0x02.so if your phone has more than two package,you need contact with us.in the future we'll considering make the resouce's id started with 0x06 in miui.
ii.after we finish the decompile we can use the script rmline.sh to delete all the lines started with .line to make us more easier to compare the difference with two smali code.but backup the original decomplied files first plz.we can debug from it.
then,if you based on linux,you'd try meld to compare,if you are on windows,use beyoun compare
between stock and miui,we can see there's a lot of new classes which started with Miui,and a new miui folder,just copy those new files and folders to our stock folders(with .line)
in the attach file,there's a change-list file,which list what miui did change.maybe it's a little different with what we compared by ourselves,but it's nop (dummy instruction),it caused by apktool,so we don't need to care it,just compare listed files.
there are 3 solutions
1.ex. ActivityThread.smali,miui changed the method "getTopLevelResources",but i9100's and stock is the same,this is the easiest situation and we can replace the miui code into our files happily
2.also in ActivityThread.smali,miui changed the another method "applyConfigurationToResourcesLocked",and after comparation,we can see miui changed this method,so i9100 does.then what should we do?let's see the miui's code first
Code:
.method final applyConfigurationToResourcesLocked(Landroid/content/res/Configuration;)Z
invoke-virtual {v5, p1}, Landroid/content/res/Configuration;->updateFrom(Landroid/content/res/Configuration;)I
move-result v0
.local v0, changes:I
invoke-static {v0}, Landroid/app/MiuiThemeHelper;->handleExtraConfigurationChanges(I)V
invoke-virtual {p0, v7}, Landroid/app/ActivityThread;->getDisplayMetricsLocked(Z)Landroid/util/DisplayMetrics;
move-result-object v1
.local v1, dm:Landroid/util/DisplayMetrics;
at line 5 is what miui changed.before that,we should know some rule about smali
all the local variable is started with "v"
.locals 8 means this method use 8 local variables.
all the parameters are started by "p".and local variable and parameters started from 0.for all the nonstatic method,p0 means itself,i.e "this" pointer.
here we can see miui added a new static method,the code like this we call it linear code.it as one entry and one exit.and in compiler it called basic block.
so we just need to copy this block and paste into 9100's files at the same position,and we done.
3.for example,in Resources.smali,miui changed the "loadDrawable" method.here's the code
Code:
.method loadDrawable(Landroid/util/TypedValue;I)Landroid/graphics/drawable/Drawable;
.end local v8 #e:Ljava/lang/Exception;
.end local v13 #rnf:Landroid/content/res/Resources$NotFoundException;
:cond_6
invoke-virtual/range {p0 .. p2},
Landroid/content/res/Resources;->loadOverlayDrawable(Landroid/util/TypedValue;I)Landroid/graphics/drawable/Drawable;
move-result-object v6
if-nez v6, :cond_1
:try_start_1
move-object/from16 v0, p0
from line 6 to line 9 is what miui added.then we compare 9100 and stock android,we can find it's totally different.then how should we do now?
the key is find the added code's entry and exit.
at line 4 we see a ":cond_6",it says there should be a goto command to this :cond_6.so we got to find where used the :cond_6 and we finally got this:
Code:
const-string v15, ".xml"
invoke-virtual {v9, v15}, Ljava/lang/String;->endsWith(Ljava/lang/String;)Z
move-result v15
if-eqz v15, :cond_6
read this code block carefully,and seems it is check if the string "v9" is ending with ".xml",if not,goto :cond_6 .ok ,let's go to see 9100's framework.
so we search ".xml" in the loadDrable method.find this:
Code:
const-string v17, ".xml"
move-object v0, v10
move-object/from16 v1, v17
invoke-virtual {v0, v1}, Ljava/lang/String;->endsWith(Ljava/lang/String;)Z
move-result v17
if-eqz v17, :cond_b
the logic is same as which in miui hmm?so goto :cond_b ,what we can see is totally same as miui's :cond_6 right? so we are sure this is where miui changed
look at the exit,miui has two exit point
one is if-nez v6, :cond_1 ,if so,goto :cond_1,if not,go on.so let's see what the :cond_1 did
here's cond_1's code
Code:
:cond_1
:goto_1
if-eqz v6, :cond_2
move-object/from16 v0, p1
iget v0, v0, Landroid/util/TypedValue;->changingConfigurations:I
and in 9100's file we can find this
Code:
:cond_1
:goto_1
if-eqz v7, :cond_2
move-object/from16 v0, p1
iget v0, v0, Landroid/util/TypedValue;->changingConfigurations:I
this time it check the v7's value,so we should add this into 9100
Code:
invoke-virtual/range {p0 .. p2},
Landroid/content/res/Resources;->loadOverlayDrawable(Landroid/util/TypedValue;I)Landroid/graphics/drawable/Drawable;
move-result-object v7
if-nez v7, :cond_1
a little dizzy hmm?take a break time and go back
iii.and the last we'll talk about inner class.
every inner class have a separete smali file.
e. ActivityThread$1.smali
if it is a Anonymous class,the name should be "outer class+$+number",else it should be "outer class+$+inner class"as its name.
if a inner class use outer class's privte method,the compiler will auto fill a static function like this:
Code:
public class Hello {
public class A {
void func() {
setup();
}
}
private void setup() {
}
we use the outer class's setup method in inner class A's "func" method.and we'll get the smali code:
part of Hello$A.smali
Code:
# virtual methods
.method func()V
.locals 1
.prologue
.line 5
iget-object v0, p0, LHello$A;->this$0:LHello;
#calls: LHello;->setup()V
invoke-static {v0}, LHello;->access$000(LHello;)V
.line 6
return-void
.end method
part of Hello.smali
Code:
.method static synthetic access$000(LHello;)V
.locals 0
.parameter
.prologue
.line 1
invoke-direct {p0}, LHello;->setup()V
return-void
.end method
we can see the compiler auto made a access$000 method,if we use a outer class's private method in a more complicate inner class,it'll made a new method,but every class may have various new class name,it changes a lot .compare it carefully,find the private method and find a name that you ever seened.
iiii.Finally there are some advices:
1.careful,find where to add miui's code
2.notice the local variable number
3.step by step,if you done a part of port,recompile it to see if it work
4.find a problem is not neccessary,use adb logcat and find what caused the problem.
5.more practice and you'll handle the smali code
==================================
because of my bad english ,if you can understand what i mean,plz point me out and i'll correct it as i can
if you think this post may help you,press the thanks button
here's the attachment:
http://www.multiupload.com/I33A07PRTF
For God Sake..
ahahahaha...
My head goin crazy...><..
maybe i need a little walk by learn..
after read those stuff i got fired up..
i want to learn Android from this..
can u guys teaching me little by little??
if so, count me on..i'm ready for testing every single build
and ready to burst my brain to learn this stuff..
SquaDrive said:
For God Sake..
ahahahaha...
My head goin crazy...><..
maybe i need a little walk by learn..
after read those stuff i got fired up..
i want to learn Android from this..
can u guys teaching me little by little??
if so, count me on..i'm ready for testing every single build
and ready to burst my brain to learn this stuff..
Click to expand...
Click to collapse
just use search...
after i tranlated this guide,i'd say i've understand a part of the "how to",and i'll gonna have a try based on v20n
dxdiag32 said:
after i tranlated this guide,i'd say i've understand a part of the "how to",and i'll gonna have a try based on v20n
Click to expand...
Click to collapse
Nice... and I'm just waiting here for your progress... LOL
Man, you got moves like jagger.
good luck dxdiag
Is there some progress?
Sent from my LG-P970 using XDA App
I would like to help, but I have too work now...
Good luck!
I think Huexxx should start porting MIUI to ours blacks xd His rom is good at this moment so he can make some break and create MIUI
doooh !
I really would offer my help but the only dev related thing I know is scripting with nsis. I don't know coding even if I'm pretty sure scripting and coding have similar principles. I don't even know what deodexing / zipaligning mean
As I learned everything by myself I know that all guides can't do 100% of the job. Learning is the key.
So I'm not sure if I can contribute but it will be a pleasure to join to your work.
Any news guys ?
Sent from my LG-P970 using xda premium
I can't do CRT animation by my self. Because changing the value of config_animateScreenLights from true to false in framework-res.apk is not working anymore!
The problem is that are some missing commands in the /system/framework/services.jar
After comparing files from GB and ICS, i might have come up with a Method.
This is what have to be done:
First of all decompile classes of services.jar (I won't provide any information to this, there are many tutorials out there how to use the smali tools!)
Then in com/android/server/PowerManagerService.smali we have to make the method nativeStartSurfaceFlingerAnimation(I)V callable from inner classes. To do that, we have to add the following after the last access$XXXX method:
Code:
.method static synthetic access$9000(Lcom/android/server/PowerManagerService;I)V
.registers 2
.parameter "x0"
.parameter "x1"
.prologue
.line 110
invoke-direct {p0, p1}, Lcom/android/server/PowerManagerService;->nativeStartSurfaceFlingerAnimation(I)V
return-void
.end method
Than we have to add some commands to the file com/android/server/PowerManagerService$BrightnessState.smali to trigger the CRT-off-effect. For that add the red part between :cond_38 and iget-object v4, p0, Lcom/a.... like this (its around line 400 in code):
Code:
.line 2679
.restart local v3 #turningOff:Z
:cond_38
iget-object v4, p0, Lcom/android/server/PowerManagerService$BrightnessState;->this$0:Lcom/android/server/PowerManagerService;
const/16 v3, 0x11 # CRT-On and CRT-Off
#calls: Lcom/android/server/PowerManagerService;->nativeStartSurfaceFlingerAnimation(I)
invoke-static {v4, v3}, Lcom/android/server/PowerManagerService;->access$9000(Lcom/android/server/PowerManagerService;I)V
iget-object v4, p0, Lcom/android/server/PowerManagerService$BrightnessState;->this$0:Lcom/android/server/PowerManagerService;
#getter for: Lcom/android/server/PowerManagerService;->mScreenBrightness:Lcom/android/server/PowerManagerService$BrightnessState;
invoke-static {v4}, Lcom/android/server/PowerManagerService;->access$6000(Lcom/android/server/PowerManagerServiceLcom/android/server/PowerManagerService$BrightnessState;
move-result-object v4
Lastly, recompile the file, put it on your phone CRT-off effect will be magically displayed.
Lastly, i really seek the devs help to work on this and bring success to this work.
post
This is for stock Sony I suppose?
You're not getting any animation at all? I ask because stock Sony has a different animation than AOSP/CM. Stock uses a blurred circle like animation which "closes" towards the center of the screen. The opposite direction of movement when you turn on the device.
After searching months for a way to allow Unknown Sources by default on the HTC One, I've finally discovered where to mod it so I thought I would share for the benefit of the community. Its one of the more convenient mods to have and I thought it would be a great for lazy people like me who want to quickly restore their setup while trying other roms and not have to deal with Blocked install messages lol.
You will need to have apktool or similar tools and decompiling knowledge before attempting this.
Previously you would need to mod SettingsProvider.apk but on Sense 5 that is no longer the case. There are two APK's to look at here. PureC_PackageInstaller and Settings.apk. PureC is the main one you want to look at.
Decompile PureC_PackageInstaller and find this directory in smali folder:
\smali\com\android\packageinstaller\PackageInstallerActivity.smali
open up PackageInstallerActivity.smali and look for this method:
Code:
.method private isInstallingUnknownAppsAllowed()Z
.locals 3
.prologue
const/4 v0, 0x0
.line 261
invoke-virtual {p0}, Lcom/android/packageinstaller/PackageInstallerActivity;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v2, "install_non_market_apps"
invoke-static {v1, v2, v0}, Landroid/provider/Settings$Secure;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
if-lez v1, :cond_0
const/4 v0, 0x1
:cond_0
return v0
.end method
change
Code:
.locals 3
.prologue
const/4 v0, 0x0
.line 261
to this
Code:
.locals 3
.prologue
const/4 v0, 0x1
.line 261
recompile and you are done
next decompile Settings.apk(optional!)
the only reason to edit this is to give the mod the appearance that Unknown Sources is visibly checked in Settings menu, otherwise the mod still works fine even if it isn't checked.
find this directory:
\smali\com\android\settings\SecuritySettings.smali
locate this method:
Code:
.method private isNonMarketAppsAllowed()Z
.locals 3
const/4 v0, 0x0
invoke-virtual {p0}, Lcom/android/settings/SecuritySettings;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v2, "install_non_market_apps"
invoke-static {v1, v2, v0}, Landroid/provider/Settings$Secure;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
if-lez v1, :cond_0
const/4 v0, 0x1
:cond_0
return v0
.end method
change the 0x0 to 0x1, and change the 0x1 to 0x0.
recompile and your done.
tested this and working on Sprint HTC One variant, but i'm almost certain this should work on any carrier with version of Sense 5.
also of note: there is a small glitch to this mod while toggling the checkbox on and off. it'll recheck itself if you turn it off and come back to the options screen again. Plus, I turned off the disabled function completely as a temporary solution because there was another glitch where you couldn't install apps while it was checked on if you messed around trying to turn it off, but why would you want to? lol
You can also just edit the default.xml in customize
<item name="def_install_non_market_apps">1</item>
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is there any way to do this in android10 ?
Hi guys,
Today I'm going to share a method with which you can add apps shortcuts to your SystemUI, well it's called Onclick method and it's not mine it's sir @SpaceCaker's and as I got he's permission to make a separate guide on it I'm posting this, I said separate because this guide is already there on he's 4.2.2 status bar guide but I thought a separate guide would be more helpful for some people so I'm posting this with permission so let's begin
Requirements:
Brain
Patience
Experience
Apktool or anything like it
How to:
1. Decompile your SystemUI.apk
2. Go to smali/com/android/systemui/SystemUIService.smali
3. Now add this:
Code:
.method public settings(Landroid/view/
View;)V
.locals 5
.parameter "view"
.prologue
.line 99
.line 100
:try_start_0
new-instance v1, Landroid/content/Intent;
invoke-direct {v1}, Landroid/content/Intent;-
><init>()V
.line 102
.local v1, intent:Landroid/content/Intent;
const-string v2, "android.intent.action.MAIN"
invoke-virtual {v1, v2}, Landroid/content/
Intent;->setAction(Ljava/lang/String;)Landroid/
content/Intent;
.line 105
const/high16 v2, 0x1000
invoke-virtual {v1, v2}, Landroid/content/
Intent;->setFlags(I)Landroid/content/Intent;
.line 107
const-string v2, "com.android.settings"
const-string v3,
"com.android.settings.Settings"
invoke-virtual {v1, v2, v3}, Landroid/content/
Intent;->setClassName(Ljava/lang/String;Ljava/
lang/String;)Landroid/content/Intent;
invoke-virtual {p0, v1}, Lcom/android/systemui/
SystemUIService;->startActivity(Landroid/
content/Intent;)V
:try_end_0
.catch Ljava/lang/Exception; {:try_start_
0 .. :try_end_0} :catch_0
.line 109
.line 112
.end local v1 #intent:Landroid/content/
Intent;
:goto_0
return-void
.line 115
:catch_0
move-exception v0
.line 117
.local v0, e:Ljava/lang/Exception;
invoke-virtual {v0}, Ljava/lang/Exception;-
>printStackTrace()V
goto :goto_0
.end method
4. Now you can edit 3 things in it and they are:
1. The Onclick title: "settings" above here or in easy words the one below between "****"
Code:
.method public "anything"(Landroid/view/View;)V
2. The package: const-string v2, "anything"
3. The activity: const-string v3, "anything"
4. So now you need to edit these 3 things to whatever you want, give your Onclick a title, change the package and than the activity, do note you have to edit both and you can add any shortcut with this but if you're adding user installed apps shortcuts than make sure you have the app installed
5. Now add this to res/layout/"wherever you want "
Code:
android:onClick="anything"
This is what adds the onclick method to something
6. Now recompile your SystemUI.apk, sign, push, reboot and enjoy a shortcut which will save some valuable time of yours
Credits:
@SpaceCaker
Use this app to get the activities:
https://play.google.com/store/apps/details?id=de.szalkowski.activitylauncher&hl=en
If your browser has problems with coping the code from the first post download this and copy:
https://www.androidfilehost.com/?fid=673368273298942983
Screenshot:
[Guide] How to add a SettingsObserver to your Rom
This will allow you to add a settings observer to existing smali.
Adding a settings observer allows you to create a real-time update to an existing mod such as colors and toggles so the modification takes effect instantly without any other user intervention such as reboots, etc.
Huge credits @remuntada for all the information included in this guide.
Probably the most utilized settings observer is present for the PhoneStatusBar.smali in SystemUI.apk so we will provide this as an example:
Also see here for example of how to add a RegObserver to QSPanel
RegObserver Guide
SettingsObserver Guide
SystemUI.apk smali edits:
\smali\com\android\systemui\statusbar\phone\PhoneStatusBar.smali
New code is in BLUE
Code:
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/android/systemui/statusbar/phone/PhoneStatusBar$PmsBrightnessEnableObserver;,
Lcom/android/systemui/statusbar/phone/PhoneStatusBar$EasyModeEnableObserver;,
Lcom/android/systemui/statusbar/phone/PhoneStatusBar$BrightnessEnableObserver;,
Lcom/android/systemui/statusbar/phone/PhoneStatusBar$BatteryTextObserver;,
Lcom/android/systemui/statusbar/phone/PhoneStatusBar$DozeServiceHost;,
Lcom/android/systemui/statusbar/phone/PhoneStatusBar$ShadeUpdates;,
Lcom/android/systemui/statusbar/phone/PhoneStatusBar$FastColorDrawable;,
Lcom/android/systemui/statusbar/phone/PhoneStatusBar$MyTicker;,
[COLOR="Blue"]Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;,[/COLOR]
Lcom/android/systemui/statusbar/phone/PhoneStatusBar$H;,
Lcom/android/systemui/statusbar/phone/PhoneStatusBar$EmergencyModeObserver;,
}
.end annotation
Same smali, add new code in BLUE
The edit is about halfway into the smali. Make sure the values of the new code match the surrounding values. Note that after that :cond_0 there may be additional code in your smali. Just insert the new code where indicated.
Code:
.method public start()V
.
.
.
:cond_0[COLOR="Blue"]
new-instance v0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;
iget-object v1, p0, Lcom/android/systemui/statusbar/BaseStatusBar;->mHandler:Lcom/android/systemui/statusbar/BaseStatusBar$H;
invoke-direct {v0, p0, v1}, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;-><init>(Lcom/android/systemui/statusbar/phone/PhoneStatusBar;Landroid/os/Handler;)V
invoke-virtual {v0}, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;->observe()V[/COLOR]
new-instance v0, Lcom/android/systemui/statusbar/phone/PhoneStatusBarPolicy;
iget-object v1, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->mContext:Landroid/content/Context;
iget-object v2, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->mCastController:Lcom/android/systemui/statusbar/policy/CastControllerImpl;
invoke-direct {v0, v1, v2}, Lcom/android/systemui/statusbar/phone/PhoneStatusBarPolicy;-><init>(Landroid/content/Context;Lcom/android/systemui/statusbar/policy/CastController;)V
iput-object v0, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->mIconPolicy:Lcom/android/systemui/statusbar/phone/PhoneStatusBarPolicy;
Same smali, add YOUR new method.
This is just an example method of a mod I added to change the dateview color that gets invoked from the SettingsObserver:
Code:
.method setDateTextViewColor()V
.locals 8
iget-object v1, p0, Lcom/android/systemui/SystemUI;->mContext:Landroid/content/Context;
invoke-virtual {v1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v2
const-string v3, "pulldown_date_color"
const v1, -0x111112
invoke-static {v2, v3, v1}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v7
iget-object v5, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->mStatusBarWindow:Lcom/android/systemui/statusbar/phone/StatusBarWindowView;
const v6, 0x7f0d02b8 ## [COLOR="Green"]<public type="id" name="date_expanded"
[/COLOR]
invoke-virtual {v5, v6}, Lcom/android/systemui/statusbar/phone/StatusBarWindowView;->findViewById(I)Landroid/view/View;
move-result-object v4
check-cast v4, Landroid/widget/TextView;
invoke-virtual {v4, v7}, Landroid/widget/TextView;->setTextColor(I)V
return-void
.end method
Add the PhoneStatusBar$SettingsObserver.smali file already attached at the bottom of this post to the same folder as PhoneStatusBar.smali.
Now lets look in the PhoneStatusBar$SettingsObserver.smali to see how we made the changes to it.
Note the text in BLUE, this where we check for changes to the key string and in the second method is where the new method gets launched to update the view if changes have been detected to that key.
Note the text in GREEN, this is how you would add two more mods to the settings observer with two additional methods to invoke in PhoneStatusBar. They are only present as an example.
Code:
.class Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;
.super Landroid/database/ContentObserver;
.source "PhoneStatusBar.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/android/systemui/statusbar/phone/PhoneStatusBar;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x0
name = "SettingsObserver"
.end annotation
# instance fields
.field final synthetic this$0:Lcom/android/systemui/statusbar/phone/PhoneStatusBar;
# direct methods
.method constructor <init>(Lcom/android/systemui/statusbar/phone/PhoneStatusBar;Landroid/os/Handler;)V
.locals 0
iput-object p1, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;->this$0:Lcom/android/systemui/statusbar/phone/PhoneStatusBar;
invoke-direct {p0, p2}, Landroid/database/ContentObserver;-><init>(Landroid/os/Handler;)V
return-void
.end method
# virtual methods
.method observe()V
.locals 3
const/4 v2, 0x0
iget-object v1, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;->this$0:Lcom/android/systemui/statusbar/phone/PhoneStatusBar;
iget-object v1, v1, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->mContext:Landroid/content/Context;
invoke-virtual {v1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v0
[COLOR="Blue"]const-string v1, "pulldown_date_color"
invoke-static {v1}, Landroid/provider/Settings$System;->getUriFor(Ljava/lang/String;)Landroid/net/Uri;
move-result-object v1
invoke-virtual {v0, v1, v2, p0}, Landroid/content/ContentResolver;->registerContentObserver[/COLOR](Landroid/net/Uri;ZLandroid/database/ContentObserver;)V
[COLOR="Green"]const-string v1, "second_settings_key_goes_here"
invoke-static {v1}, Landroid/provider/Settings$System;->getUriFor(Ljava/lang/String;)Landroid/net/Uri;
move-result-object v1
invoke-virtual {v0, v1, v2, p0}, Landroid/content/ContentResolver;->registerContentObserver(Landroid/net/Uri;ZLandroid/database/ContentObserver;)V
const-string v1, "third_settings_key_goes_here"
invoke-static {v1}, Landroid/provider/Settings$System;->getUriFor(Ljava/lang/String;)Landroid/net/Uri;
move-result-object v1
invoke-virtual {v0, v1, v2, p0}, Landroid/content/ContentResolver;->registerContentObserver(Landroid/net/Uri;ZLandroid/database/ContentObserver;)V[/COLOR]
return-void
.end method
.method public onChange(Z)V
.locals 1
[COLOR="Blue"] iget-object v0, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;->this$0:Lcom/android/systemui/statusbar/phone/PhoneStatusBar;
invoke-virtual {v0}, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->setDateTextViewColor()V
[/COLOR]
[COLOR="Green"]iget-object v0, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;->this$0:Lcom/android/systemui/statusbar/phone/PhoneStatusBar;
invoke-virtual {v0}, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->setSecondMethod()V
iget-object v0, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;->this$0:Lcom/android/systemui/statusbar/phone/PhoneStatusBar;
invoke-virtual {v0}, Lcom/android/systemui/statusbar/phone/PhoneStatusBar;->setThirdMethod()V
[/COLOR] return-void
.end method
Modifying and adding a Settings Observer to most other smalis:
For smali where #annotations does not exist, add a new one right below the .source line like in this example. If #annotations already exist, add the line to #annotations as in the PhoneStatusBar.smali example above.
Note the highlighted text in RED, this path must match the smali you are working in (the green highlighted path).
Code:
.class public [COLOR="Green"]Lcom/android/incallui/dialpad/DialpadView[/COLOR];
.super Landroid/widget/LinearLayout;
.source "DialpadView.java"
[COLOR="Blue"]# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
[COLOR="Red"]Lcom/android/incallui/dialpad/DialpadView[/COLOR]$SettingsObserver;
}
.end annotation[/COLOR]
Search for either one of these methods:
Code:
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
And add the new code in BLUE (and Red) before the return-void at the end of the method.
Note that the paths in RED have to match the smali you're working in.
Note that I had to increase the .locals value to accommodate the new entry which I did in this example.
Code:
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
[COLOR="Blue"].locals 3[/COLOR]
const/4 v0, 0x0
invoke-direct {p0, p1, p2, v0}, Lcom/android/incallui/dialpad/DialpadView;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
[COLOR="blue"]new-instance v1, [COLOR="red"]Lcom/android/incallui/dialpad/DialpadView[/COLOR]$SettingsObserver;
new-instance v2, Landroid/os/Handler;
invoke-direct {v2}, Landroid/os/Handler;-><init>()V
invoke-direct {v1, p0, v2}, [COLOR="red"]Lcom/android/incallui/dialpad/DialpadView[/COLOR]$SettingsObserver;-><init>([COLOR="Red"]Lcom/android/incallui/dialpad/DialpadView[/COLOR];Landroid/os/Handler;)V
invoke-virtual {v1}, [COLOR="red"]Lcom/android/incallui/dialpad/DialpadView[/COLOR]$SettingsObserver;->observe()V
[/COLOR]
return-void
.end method
Important note:
Wouldn't you know it, the smali I chose to use as an example does not support mcontext so I used getContext here and in the attached DateView$SettingsObserver.smali
After the last .method public constructor method (or with the rest of the access$xxx methods, if they exist) insert this method.
Note the path highlighted in RED must match the smali you are working with.
Code:
.method static synthetic access$001([COLOR="Red"]Lcom/android/incallui/dialpad/DialpadView[/COLOR];)Landroid/content/Context;
.locals 1
invoke-virtual {p0}, [COLOR="red"]Lcom/android/incallui/dialpad/DialpadView[/COLOR];->getContext()Landroid/content/Context;
move-result-object v0
return-object v0
.end method
Important note:
Use this one instead if your smali DOES support mcontext:
Code:
.method static synthetic access$001([COLOR="red"]Lcom/android/keyguard/sec/SecKeyguardClockSingleView[/COLOR];)Landroid/content/Context;
.locals 1
iget-object v0, p0, [COLOR="red"]Lcom/android/keyguard/sec/SecKeyguardClockSingleView[/COLOR];->mContext:Landroid/content/Context;
return-object v0
.end method
How to create a new YourFile$SettingsObserver
I don't recommend using
PhoneStatusBar$SettingsObserver.smali or DateView$SettingsObserver.smali
as your templates. The first is specifically for PhoneStatusBar.smali and use DateView$SettingsObserver.smali if your smali does not support mcontext.
Using one of the attached $SettingsObserver files as a template, do the following edits throughout the ENTIRE $SettingsObserver.smali (only highlighting first few lines for brevity).
Find and replace all 14 of the paths to correspond with the smali you are working in.
The .source line is the smali name only. Change this to match the smali you are working in also.
The completed SettingsObserver.smali gets placed in the same folder as the parent smali we are working with.
Code:
.class public [COLOR="Red"]Lcom/android/incallui/dialpad/DialpadView[/COLOR]$SettingsObserver;
.super Landroid/database/ContentObserver;
.source "[COLOR="red"]DialpadView[/COLOR].java"
SettingsObserver example files have been attached to this post.
** some MM guide discussions begin here: http://forum.xda-developers.com/showpost.php?p=66480317&postcount=70
Reserved
I am totally open to alternate methods and critique on improving on this folks so don't be shy with the input.
tdunham said:
I am totally open to alternate methods and critique on improving on this folks so don't be shy with the input.
Click to expand...
Click to collapse
Are you??? tomorrow we will add our observer then ???
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daxgirl said:
Are you??? tomorrow we will add our observer then ???
Click to expand...
Click to collapse
Awesome!
I am fairly new to adding observers but I thought it was necessary to start this discussion with the established method and work our way up from there.
How would it be to change in real time with this guide ?: [How-to Guide] Colorize main dialpad Android letters & digits L
Do I have to create the settings observer?
tdunham said:
Awesome!
I am fairly new to adding observers but I thought it was necessary to start this discussion with the established method and work our way up from there.
Click to expand...
Click to collapse
No doubt!!! Keep it up! You're making xda tolerable again!
Sent from my awesome g920f powered by 6thGear
I have to say most of the work comes from the suggestion given to me by @CNexus here http://forum.xda-developers.com/showpost.php?p=50961314&postcount=527
Add the smali DateView$SettingsObserver to smali/com/android/dialer/dialpad and change all the routes to which it belongs.
Changing the .class public.
Should I do anything else?
aceqott said:
Add the smali DateView$SettingsObserver to smali/com/android/dialer/dialpad and change all the routes to which it belongs.
Changing the .class public.
Should I do anything else?
Click to expand...
Click to collapse
Its going to be pretty tough to add an observer to SecContacts, they chose to use letters for every single method so its going to be difficult to figure out where to place anything.
I'll look at it when I can but its probably not going to happen right away and like I said, I'm not having the dialpad color not changing instantly even without an observer so it is hard to tell if it will even work if I do find something.
tdunham said:
Its going to be pretty tough to add an observer to SecContacts, they chose to use letters for every single method so its going to be difficult to figure out where to place anything.
I'll look at it when I can but its probably not going to happen right away and like I said, I'm not having the dialpad color not changing instantly even without an observer so it is hard to tell if it will even work if I do find something.
Click to expand...
Click to collapse
Well, too bad, anyway I do not understand, I have seen now a video of other ROMs where if the digit is changed and letters SecContact real time.
While I catch a cold and am having a fever, honestly cannot convince myself to lay down and tell myself read this thread later. Thanks for amazing guide.:good:
kmokhtar79 said:
While I catch a cold and am having a fever, honestly cannot convince myself to lay down and tell myself read this thread later. Thanks for amazing guide.:good:
Click to expand...
Click to collapse
Get to bed and read on Tapatalk. ..
Sent from my awesome g920f powered by 6thGear
daxgirl said:
Get to bed and read on Tapatalk. ..
Sent from my awesome g920f powered by 6thGear
Click to expand...
Click to collapse
I need wide screen [emoji16]
OK for start, I am asking to see whether if in theory I am understanding it correctly or not.
I am trying adding a new observe for battery color as once shared by @remuntada78.
I added this in my settings observer
Code:
const-string v1, "battery_color"
invoke-static {v1}, Landroid/provider/Settings$System;->getUriFor(Ljava/lang/String;)Landroid/net/Uri;
move-result-object v1
invoke-virtual {v0, v1, v2, p0}, Landroid/content/ContentResolver;->registerContentObserver(Landroid/net/Uri;ZLandroid/database/ContentObserver;)V
and
Code:
iget-object v0, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;->this$0:Lcom/android/systemui/BatteryMeterView;
invoke-virtual {v0}, Lcom/android/systemui/BatteryMeterView;->setBatteryColor()V
and then in
BatteryMeterView.smali
Code:
.class public Lcom/android/systemui/BatteryMeterView;
.super Landroid/view/View;
.source "BatteryMeterView.java"
# interfaces
.implements Lcom/android/systemui/DemoMode;
.implements Lcom/android/systemui/statusbar/policy/BatteryController$BatteryStateChangeCallback;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
[COLOR="Red"] Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;,[/COLOR]
Lcom/android/systemui/BatteryMeterView$BatteryTracker;
}
.end annotation
in the same smali:
Code:
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.locals [COLOR="red"]2[/COLOR]
const/4 v0, 0x0
invoke-direct {p0, p1, p2, v0}, Lcom/android/systemui/BatteryMeterView;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
[COLOR="red"] new-instance v1, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;
new-instance v2, Landroid/os/Handler;
invoke-direct {v2}, Landroid/os/Handler;-><init>()V
invoke-direct {v1, p0, v2}, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;-><init>(Lcom/android/systemui/BatteryMeterView;Landroid/os/Handler;)V
invoke-virtual {v1}, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;->observe()V[/COLOR]
return-void
.end method
and as my smali does not support mcontext I added following method in red
Code:
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V [COLOR="SeaGreen"]#last public constructor[/COLOR]
.
.
.
.end method
.method static synthetic access$000(Lcom/android/systemui/BatteryMeterView;)Landroid/os/Handler;
.locals 1
iget-object v0, p0, Lcom/android/systemui/BatteryMeterView;->mPostInvalidateHandler:Landroid/os/Handler;
return-object v0
.end method
[COLOR="red"].method static synthetic access$001(Lcom/android/systemui/BatteryMeterView;)Landroid/content/Context;
.locals 1
invoke-virtual {p0}, Lcom/android/systemui/BatteryMeterView;->getContext()Landroid/content/Context;
move-result-object v0
return-object v0
.end method[/COLOR]
And lastly have done those samli modification described here I don't try it.
kmokhtar79 said:
OK for start, I am asking to see whether if in theory I am understanding it correctly or not.
I am trying adding a new observe for battery color as once shared by @remuntada78.
I added this in my settings observer
Code:
const-string v1, "battery_color"
invoke-static {v1}, Landroid/provider/Settings$System;->getUriFor(Ljava/lang/String;)Landroid/net/Uri;
move-result-object v1
invoke-virtual {v0, v1, v2, p0}, Landroid/content/ContentResolver;->registerContentObserver(Landroid/net/Uri;ZLandroid/database/ContentObserver;)V
and
Code:
iget-object v0, p0, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;->this$0:Lcom/android/systemui/BatteryMeterView;
invoke-virtual {v0}, Lcom/android/systemui/BatteryMeterView;->setBatteryColor()V
and then in
BatteryMeterView.smali
Code:
.class public Lcom/android/systemui/BatteryMeterView;
.super Landroid/view/View;
.source "BatteryMeterView.java"
# interfaces
.implements Lcom/android/systemui/DemoMode;
.implements Lcom/android/systemui/statusbar/policy/BatteryController$BatteryStateChangeCallback;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
[COLOR="Red"] Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;,[/COLOR]
Lcom/android/systemui/BatteryMeterView$BatteryTracker;
}
.end annotation
in the same smali:
Code:
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.locals [COLOR="red"]2[/COLOR]
const/4 v0, 0x0
invoke-direct {p0, p1, p2, v0}, Lcom/android/systemui/BatteryMeterView;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
[COLOR="red"] new-instance v1, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;
new-instance v2, Landroid/os/Handler;
invoke-direct {v2}, Landroid/os/Handler;-><init>()V
invoke-direct {v1, p0, v2}, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;-><init>(Lcom/android/systemui/BatteryMeterView;Landroid/os/Handler;)V
invoke-virtual {v1}, Lcom/android/systemui/statusbar/phone/PhoneStatusBar$SettingsObserver;->observe()V[/COLOR]
return-void
.end method
and as my smali does not support mcontext I added following method in red
Code:
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V [COLOR="SeaGreen"]#last public constructor[/COLOR]
.
.
.
.end method
.method static synthetic access$000(Lcom/android/systemui/BatteryMeterView;)Landroid/os/Handler;
.locals 1
iget-object v0, p0, Lcom/android/systemui/BatteryMeterView;->mPostInvalidateHandler:Landroid/os/Handler;
return-object v0
.end method
[COLOR="red"].method static synthetic access$001(Lcom/android/systemui/BatteryMeterView;)Landroid/content/Context;
.locals 1
invoke-virtual {p0}, Lcom/android/systemui/BatteryMeterView;->getContext()Landroid/content/Context;
move-result-object v0
return-object v0
.end method[/COLOR]
And lastly have done those samli modification described here I don't try it.
Click to expand...
Click to collapse
Look at the red class declaration. You added observer class that belongs to a different class. You need an observer for this class. Not for PhoneStatusBar.smali
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daxgirl said:
Look at the red class declaration. You added observer class that belongs to a different class. You need an observer for this class. Not for PhoneStatusBar.smali
Sent from my awesome g920f powered by 6thGear
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You are saying I need another observer to create as BatteryMeterView$SettingsObserver.smali right?
kmokhtar79 said:
You are saying I need another observer to create as BatteryMeterView$SettingsObserver.smali right?
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Exactly. Observer is in this case an inner class. BatteryMeterView class cannot have an inner class that's called PhoneStatusBar$SettingsObserver.
http://www.javaworld.com/article/2077411/core-java/inner-classes.html
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daxgirl said:
Are you??? tomorrow we will add our observer then ???
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@daxgirl
Looking for an alternate method to add an observer where one wouldn't normally work. No rush on this.
tdunham said:
@daxgirl
Looking for an alternate method to add an observer where one wouldn't normally work. No rush on this.
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Lol... hi there. On this side "looking forward to finishing properly handling assets and scripts for the new custom settings app so I cac concentrate on other things"
Just to clarify the thing...
We have built a settings app a while ago for ourselves. Since we both work with java, we don't need it to be as automated as ficeto's app is. So now the biggest challenge is to make it available for all, by providing a code that wouldn't require an entire forum on xda to couch devs to use it and minimize your exposure to java where possible. Our goal is to provide as clean code is possible, so minimal changes to code would be required to operate the app. That is because we understand that most devs have minimal skills when it comes to original development. We dont want to force people to build special conditions and make huge changes to the java part of the app. So the automating part... It's taking time....
We have so far fully automated and integrative nav drawer, where items can be added easily with little guiding, theme change support, automated preference fragments, automated scripts execution from the app assets and automated preference handling from the get go, no matter how deep the preference tree goes (as many nesting preference screens as you want). Right now I am working on handling those things in separate classes, so the devs wouldn't need to copy huge chunks of code when they want to create another new preference fragment for their drawer.... and as much as it's fun, little time is left for anything else for now...
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