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Would you like to stream XBMC through Avia to Chromecast?
Put this https://www.dropbox.com/s/d8pl1adtlo8rp90/playercorefactory.xml in sdcard/android/data/org.xbmc.xbmc/files/userdata
Now Avia is the player allowing you to chromecast.
Sent from my SCH-I535 using xda app-developers app
Wow thanks, worked perfectly. Just a note, I had to clear the cache for my xbmc app to get it to load first.
Can't get it to work.. any more details on how to make it work?
What your doing with XBMC is not all that different than what you do with aVia using Plex...
The difference is XBMC has no transcoding capability on it's DLNA server so if the files are not CCast compatible you may run into some issues with those.
It will work as will any DLNA server you could be running.
Can u tell me step by step to cast from xbmc app ?
I have xbmc app in my Nexus 4.
Oh I was using 1channel and streaming I guess that don't work.
Yeah, thanks for this, but how do I get xbmc to stream to cc? I have this file in where you said, and i have cleared cache for both avia and xbmc, but I see no cc button in xbmc or anything like that. how do I get all 3 to see each other?
stewwmann said:
Yeah, thanks for this, but how do I get xbmc to stream to cc? I have this file in where you said, and i have cleared cache for both avia and xbmc, but I see no cc button in xbmc or anything like that. how do I get all 3 to see each other?
Click to expand...
Click to collapse
You don't stream it from XBMC you are just routing it through aVia....
It would seem that all your doing is adding player profiles to XBMC (android) which may make it work or be seen by aVia.
Ya I installed like u said but still not sure how to stream.
All I did too get this to work was follow the first post, cleared caches and rebooted my S4. I launched xbmc and When I picked what I wanted to watch avia launched and I hit the cast button. All was good depending on what file type the show in.
Does this simply play local media through XBMC or will it play add on channels also?
Sent from my SPH-L900 using XDA Premium HD app
argonzal said:
Does this simply play local media through XBMC or will it play add on channels also?
Sent from my SPH-L900 using XDA Premium HD app
Click to expand...
Click to collapse
Depends on the format. Some sources work fine, some doesn't.
Sent from my HTC_PN071 using Tapatalk
I couldn't get this to work with the build from official XBMC site, but is working well with XAF build from here.
http://www.xbmcandroid.com/2013/05/...-xaf-custom-build-of-xbmc-for-android-is-out/
If installing XAF build you will need to uninstall official build first as it is signed differently (you can back up with XBMC Backup).
argonzal said:
Does this simply play local media through XBMC or will it play add on channels also?
Sent from my SPH-L900 using XDA Premium HD app
Click to expand...
Click to collapse
jasenko said:
Depends on the format. Some sources work fine, some doesn't.
Sent from my HTC_PN071 using Tapatalk
Click to expand...
Click to collapse
Many of those channels use streaming methods that are incompatible with CCast at this point in time. It's a good bet that if the streams require an external player ext in Chrome to play, they will not work on the CCast since it has no ability to add extensions to it's limited Chrome implementation.
Many of those channels are available freely on the web and may even be made available in Real Player as channels. (Not sure I don't have Real Player installed) so that might be the way to see that content on CCast.
Unfortunately it is not likely that something like Plex that has transcoding will be able to transcode those files due to the fact that they are streams and not files and Transcoders don't like to wait around for input.
Me personally while I like the channel capabilities in XBMC and Plex I would much rather the content providers support CCast in their own Apps which most have available because then when they change their system for storage their App will change to reflect that as opposed to jst stop working which is common with Channels on Plex and XBMC,
OH and for the record I'm not sure but it seems very likely that the OP was referring to XBMC for Android not XBMC for other Operating systems as far as local content is concerned.
And while it may be true the fact is aVia should be able to see the same files XBMC Android can see on the device and since XBMC does not transcode at all you really not gaining anything other than the importing of the XBMC library to make navigation easier.
Asphyx said:
Unfortunately it is not likely that something like Plex that has transcoding will be able to transcode those files due to the fact that they are streams and not files and Transcoders don't like to wait around for input.
Click to expand...
Click to collapse
It's interesting that almost all the Plex streaming channels work with a Roku box as the client player, but none of them work with the Chromecast. Perhaps Roku does something substantially different, perhaps it's just a matter of testing and debugging (Roku is the #1 client for Plex), or perhaps Google has no intention of allowing Plex channels on the CC.
DJames1 said:
It's interesting that almost all the Plex streaming channels work with a Roku box as the client player, but none of them work with the Chromecast. Perhaps Roku does something substantially different, perhaps it's just a matter of testing and debugging (Roku is the #1 client for Plex), or perhaps Google has no intention of allowing Plex channels on the CC.
Click to expand...
Click to collapse
I don't find it all that interesting...Roku is a much more robust box than Chromecast is. It doesn't rely on a single browser for everything the way CCast does.
CCast is not meant as another version of Roku, It is another version of Miracast and if you look it in that way you see Chromecast is far superior to what it is competing with.
and truth is as recently as a year ago Roku didn't even support DLNA at all....
It took a 3rd Party developer to create an APP that would see and play DLNA content.
DJames1 said:
It's interesting that almost all the Plex streaming channels work with a Roku box as the client player, but none of them work with the Chromecast. Perhaps Roku does something substantially different, perhaps it's just a matter of testing and debugging (Roku is the #1 client for Plex), or perhaps Google has no intention of allowing Plex channels on the CC.
Click to expand...
Click to collapse
Don't have any real data to prove it, but it seems like Plex tries to route the external stream through the server to your device and then to Chromecast. I managed to start a couple of streams (out of about 20 that I tried) through Plex and unsupported channels, but XBMC was perfect every time providing Chromecast supports the format and the stream was available on the third party site. I mainly wanted and was playing around with XBMC on Android to be able to watch the stuff from some of the channels, but vGET just "killed" that fun for me, working perfectly so far for everything I tried.
When searching through sdcard/android/data/org.xbmc.xbmc/files/userdata. I couldn't find the userdata folder so I created one. Tried to place the file into it and no luck, even tried placing it in the /files folder. I'm testing this on my HP touchpad jellybean 4.3
jasenko said:
Don't have any real data to prove it, but it seems like Plex tries to route the external stream through the server to your device and then to Chromecast. I managed to start a couple of streams (out of about 20 that I tried) through Plex and unsupported channels, but XBMC was perfect every time providing Chromecast supports the format and the stream was available on the third party site. I mainly wanted and was playing around with XBMC on Android to be able to watch the stuff from some of the channels, but vGET just "killed" that fun for me, working perfectly so far for everything I tried.
Click to expand...
Click to collapse
I believe (and I'm guessing) Plex is (as far as channels are concerned) is trying to do what aVia currently does with content only instead of the player acting as the middleman Plex tries to use the server.
But I don't believe it is transcoding as much as merely stripping the feed from the source web it came from and sending you just the video stream part.
Same here. Çant find the user data file.
frostyguy said:
When searching through sdcard/android/data/org.xbmc.xbmc/files/userdata. I couldn't find the userdata folder so I created one. Tried to place the file into it and no luck, even tried placing it in the /files folder. I'm testing this on my HP touchpad jellybean 4.3
Click to expand...
Click to collapse
Hi, I have a doubt about chromecast, is there anyway to play a video with a .srt for subtitles in the chromecast?
Sent from my SGH-T699 using XDA Premium 4 mobile app
Plex.. Look it up
Sent from my Nexus 4 using Tapatalk
I've had this discussion over at the Plex Site and I'll repeat it here...
External SRT files are just an awful way of doing subtitles no matter what you use.
As for Plex support yes it does support them but it transcodes them into the video (Server Side insertion) which is not the best way to go about this.
Client Side Overlay Subs are the best way to support any subtitle but it requires the source to have a Subtitle text track encoded in he source.
My feeling (and I know many disagree) is unless you live in the UN or live in a dorm full of foreign exchange students there is no reason to need to see a movie with French subtitles on Tuesday and German Subtitles on Thursday!
So just re-encode the source and hard code the subtitles in the language you need or at least re-encode the external SRT into it on the Subtitle/Text track of an MKV or MP4.
The Plex Player app however does not support client side subtitle overlay as I type this so hard code is the best way to go there unless you have a decent machine doing the transcoding for you.
Thanks for the answers
Sent from my SGH-T699 using XDA Premium 4 mobile app
This is why even with Chromecast I have kept my old Galaxy Nexus around to use with MHL and a Bluetooth Mouse. BSPlayer has wonderful subtitle support. Open a video without subtitles and it'll go scan the interwebs for likely subtitle file matches, and allow you to pick one.
I think it's not impossible for a Chromecast app to support beaming local videos plus subtitles in a manner that does not require encoding them into the video on-the-fly. Just haven't seen it implemented yet.
cmstlist said:
This is why even with Chromecast I have kept my old Galaxy Nexus around to use with MHL and a Bluetooth Mouse. BSPlayer has wonderful subtitle support. Open a video without subtitles and it'll go scan the interwebs for likely subtitle file matches, and allow you to pick one.
I think it's not impossible for a Chromecast app to support beaming local videos plus subtitles in a manner that does not require encoding them into the video on-the-fly. Just haven't seen it implemented yet.
Click to expand...
Click to collapse
It's possible but only if the Player App that the CCast loads has the code to support such a feature.
Asphyx said:
It's possible but only if the Player App that the CCast loads has the code to support such a feature.
Click to expand...
Click to collapse
Right, the app would have to push the CCast to an HTML5 app that both loads the video and overlays it with titles.
cmstlist said:
Right, the app would have to push the CCast to an HTML5 app that both loads the video and overlays it with titles.
Click to expand...
Click to collapse
Definitely possible as the Netflix app uses fonts on Chromecast itself. Not sure how HBO GO does it, but it provides many caption options for font, size, etc.
No idea where the actual title/caption stream comes from though.
Chromecast support webvtt which are very similar to srt. Free online tools to convert them exist. The issue is that none of these apps support them.
Sent from my HTC_PN071 using Tapatalk
bhiga said:
Definitely possible as the Netflix app uses fonts on Chromecast itself. Not sure how HBO GO does it, but it provides many caption options for font, size, etc.
No idea where the actual title/caption stream comes from though.
Click to expand...
Click to collapse
They (HBO and Netflix) are embedded in the stream so really all you are doing is a client side overlay you toggle on or off. Their player app supports this. Unfortunately Plex's does not as of yet. They use their transcoder to hardcode the subs onto the Video track. Not the best way to do it.
In a way they are doing it the same way it's done for Closed Captioning.
The subs are always there it's just a matter of you telling the player to use them or not and do the rendering on the client player end.
wow
Asphyx said:
I've had this discussion over at the Plex Site and I'll repeat it here...
External SRT files are just an awful way of doing subtitles no matter what you use.
As for Plex support yes it does support them but it transcodes them into the video (Server Side insertion) which is not the best way to go about this.
Client Side Overlay Subs are the best way to support any subtitle but it requires the source to have a Subtitle text track encoded in he source.
My feeling (and I know many disagree) is unless you live in the UN or live in a dorm full of foreign exchange students there is no reason to need to see a movie with French subtitles on Tuesday and German Subtitles on Thursday!
So just re-encode the source and hard code the subtitles in the language you need or at least re-encode the external SRT into it on the Subtitle/Text track of an MKV or MP4.
The Plex Player app however does not support client side subtitle overlay as I type this so hard code is the best way to go there unless you have a decent machine doing the transcoding for you.
Click to expand...
Click to collapse
wow! What an unhelpful and disrespectful answer!!!
So how do I re-encode the source and hardcode (or insert) the srt into the mp4 using my phone only (not a computer)? Are there some APKs that can do that (please provide a link if you want to help)? And how long would it take? And can a mp4 support two different srt streams (say French and English) at the same time?
And sorry to disagree, but I find external srt a fantastic way to do subtitles, especially when you like to switch between languages and you don't have a computer at hand (which is often my situation when I need subtitles)
Bubbleupnp is supposed to support srt subtitles in next release. If video and audio are compatible with cc you don't need any transcoding server just the app.
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Johan1976 said:
Bubbleupnp is supposed to support srt subtitles in next release. If video and audio are compatible with cc you don't need any transcoding server just the app.
Skickat från min GT-I9505 via Tapatalk
Click to expand...
Click to collapse
Chromecast doesn't support external subtitles, so Bubbleupnp can't send display them without transcoding the video.
catexecutive said:
Chromecast doesn't support external subtitles, so Bubbleupnp can't send display them without transcoding the video.
Click to expand...
Click to collapse
Yes it does, just not. Srt. Check out the bubbleupnp thread
Sent from my One X using Tapatalk
Surfinette said:
And can a mp4 support two different srt streams (say French and English) at the same time?
Click to expand...
Click to collapse
Nope, That why we have MKV Container!
Surfinette said:
And sorry to disagree, but I find external srt a fantastic way to do subtitles, especially when you like to switch between languages and you don't have a computer at hand (which is often my situation when I need subtitles)
Click to expand...
Click to collapse
I'll ask you what I ask everybody who uses the switch language excuse to support SRT.
How many different languages did you watch Star Wars in before you decided you have seen the movie and moved onto another movie?
External SRT files are hit and miss, Don't always match the video to Sync properly,
And since you have problems seeing them you pretty much make my case for me!
From a TECHNICAL standpoint SRT files are a Kludge meant to make up for lack of, (or limited capability of) older container formats and the sooner we move to or find a new container system (or way to support containers like MKV on a CCast) the better the subtitle experience will be not just for those who need to see a movie in their language but all those who wish to run Media servers in a UN environment and need to support multiple languages for the same movie.
Right now of all the CCast programs I know of Bubble is the only one who handles subtitles properly and efficiently.
If you want to encode your SRTs into a container for use in Bubble I suggest looking into Handbrake or any of the many MKV tools that can integrate multiple tracks and all your millions of SRTs into the single container.
I often use two subtitle streams at the same time... As much as I can I use English to improve my English, but when I don't understand, I switch back to my native language (French)...
As to handbrake, I know the tool, but that is not what I'm looking for... I'm looking for a similar tool on android... most of the time, when I watch shows our movies, I don't have a computer with me...
Sent from my SGS3 with Tapatalk
Surfinette said:
I often use two subtitle streams at the same time... As much as I can I use English to improve my English, but when I don't understand, I switch back to my native language (French)...
As to handbrake, I know the tool, but that is not what I'm looking for... I'm looking for a similar tool on android... most of the time, when I watch shows our movies, I don't have a computer with me...
Click to expand...
Click to collapse
Android really doesn't have the power in the gut to do reasonable transcoding but maybe transmuxing is possible. Android and Mobile is designed and built to be a media consumer not a media creator. And while you can create some media with these devices Video is not one of the best things to do on them. Especially in the area of transcoding.
As for your desire to learn English via Subtitle, Great that it works for you but I have to point out there are much better ways than switching between subtitles to learn english and the main purpose of subtitles is to see the subtitles in the language you do understand.
Most people who use subtitles really only need one language supported and while what you want is possible and easy to do with multiples tracks inside an MKV, External SRTs don't work as well, are not very well supported, require being in the same folder as the video (which if a Media Server is involved will not appear that way to a CCast) and most times your not even sure if the SRT in question is right for your Video Source.
I have Opensubtitle.org integrated into my XBMC and maybe ONE of the dozen or so SRT files it lists actually work and sync correctly.
I get it that it is far easier to find a SRT file than it is to find an MKV source that contains the subs you want, Especially if you speak an uncommon language (does not apply to you obviously), But from a technical standpoint it is a very bad system for doing subtitles and from that same technical standpoint just because you can get it to work doesn't mean thats the way it should work.
Unfortunately CCast does not natively support MKV container, and does not have a file system that the source video and srt can be co-located in. Which pretty much means the SENDER has to do all the subtitle work either via transcode or transmux.
And Android really isn't up to that task.
Could be one day but it's a bit of a stretch right now.
BubbleUPnP now support external srt with Chromecast.
I've just tested it with one mp4 file and its srt file both stored in the same folder on my phone and streamed to my Chromecast with the BubbleUPnP apk (not going through any transcoding via a PC or server).
So YES, with the right app, Chromecast with srt IS possible
Sent from my SGS3 with Tapatalk
Surfinette said:
BubbleUPnP now support external srt with Chromecast.
I've just tested it with one mp4 file and its srt file both stored in the same folder on my phone and streamed to my Chromecast with the BubbleUPnP apk (not going through any transcoding via a PC or server).
So YES, with the right app, Chromecast with srt IS possible
Sent from my SGS3 with Tapatalk
Click to expand...
Click to collapse
I tried several anime mkv's, some display embedded subtitle but most can't. Also bubbleupnp can't see or select any subtitle tracks, while it can choose audio tracks.
kawaiichi said:
I tried several anime mkv's, some display embedded subtitle but most can't. Also bubbleupnp can't see or select any subtitle tracks, while it can choose audio tracks.
Click to expand...
Click to collapse
There's a problem with MKV sub extraction currently. I'm working on a fix. SRT should cause no problem.
Just a FYI for all those who have PlexPass...
Plex sent out a Major Release that has many fixes for CCast users including Direct Play (no Transcoding) of MKV/H.264 L4.1/AAC. (PMS Server 0.9.9.5.411 is required.)
They also updated the Plex Android Apps and they now will show movie preview on your TV (I believe it's just posters) while your browsing for movies in Android.
There are many other little perks including better transcoding in general and I haven't had a chance to test most of the new features yet but just wanted to let you know that CCast Playback of MKV without Transcode does appear to be possible with Plex.
Asphyx said:
Just a FYI for all those who have PlexPass...
Plex sent out a Major Release that has many fixes for CCast users including Direct Play (no Transcoding) of MKV/H.264 L4.1/AAC. (PMS Server 0.9.9.5.411 is required.)
They also updated the Plex Android Apps and they now will show movie preview on your TV (I believe it's just posters) while your browsing for movies in Android.
There are many other little perks including better transcoding in general and I haven't had a chance to test most of the new features yet but just wanted to let you know that CCast Playback of MKV without Transcode does appear to be possible with Plex.
Click to expand...
Click to collapse
The latest version of Plex Media Server that I found on their site is 0.9.8.18.290-11b7fdd. Where did you find 0.9.9.5.411?
johnjingle said:
The latest version of Plex Media Server that I found on their site is 0.9.8.18.290-11b7fdd. Where did you find 0.9.9.5.411?
Click to expand...
Click to collapse
Not sure but the announcement is at https://forums.plex.tv/index.php/topic/62832-plex-media-server/?p=586803
Asphyx said:
Just a FYI for all those who have PlexPass...
Plex sent out a Major Release that has many fixes for CCast users including Direct Play (no Transcoding) of MKV/H.264 L4.1/AAC. (PMS Server 0.9.9.5.411 is required.)
They also updated the Plex Android Apps and they now will show movie preview on your TV (I believe it's just posters) while your browsing for movies in Android.
There are many other little perks including better transcoding in general and I haven't had a chance to test most of the new features yet but just wanted to let you know that CCast Playback of MKV without Transcode does appear to be possible with Plex.
Click to expand...
Click to collapse
Per Google - https://developers.google.com/cast/docs/media
With Google Cast you have several options for supporting various media types, codecs, and facilities:
Video codecs: H.264 High Profile Level 4.1, 4.2 and 5, VP8
Audio decoding: HE-AAC, LC-AAC, CELT/Opus, MP3, Vorbis
Image formats: BMP, GIF, JPEG, PNG, WEBP
Containers: MP4, WebM
Containers: MPEG-DASH, SmoothStreaming, HTTP Live Streaming (HLS)
Level 1 DRM support: Widevine, PlayReady
Subtitles:
TTML - Timed Text Markup Language
WebVTT - Web Video Text Tracks
Click to expand...
Click to collapse
So - it certainly looks like the new server is repackaging the supported codec streams into something other than an MKV.
That's an exciting step forward and it may be under Direct Play but are you sure that is the same thing as local casting from your phone?
IOW - does that server run on the Android device or does it require LAN access to a desktop running it?
I confess that lots of Plex still eludes me. I thought that the Plex Media Server was desktop only.
By the way, today's Plex change announcement - https://forums.plex.tv/index.php/topic/60585-plex-for-android/page-3#entry586879
So far as I understand things, it's not transcoding (the codec streams are supported after all) but is still using a desktop computer for transmuxing (because the MKV container is not supported).
EDIT - Vaporware follows:
It would probably be pretty cool if someone were to transmux on the phone and then send things via WebRTC (like tab casting or Koush's mirror for Android). Or to mp4 if WebRTC requires WebM.
Not sure offhand how much work that would be but it wouldn't require a desktop server. And of course would only work with Chromecast-supported codecs.
EarlyMon said:
Not sure but the announcement is at https://forums.plex.tv/index.php/topic/62832-plex-media-server/?p=586803
I didn't have the option to download that because I don't have a Plex Pass subscription. I was really confused until I read that.
Thanks for the info!
Click to expand...
Click to collapse
I updated the web to 2.0.16 and server to 0.9.9.5 all seems OK. I do have a Plex Pass.
johnjingle said:
The latest version of Plex Media Server that I found on their site is 0.9.8.18.290-11b7fdd. Where did you find 0.9.9.5.411?
Click to expand...
Click to collapse
Im still trying to find PMS Server 0.9.9.5.411.. can someone post a link. i am a plexpass member.
---------- Post added at 10:14 PM ---------- Previous post was at 10:06 PM ----------
revdirty said:
Im still trying to find PMS Server 0.9.9.5.411.. can someone post a link. i am a plexpass member.
Click to expand...
Click to collapse
NVM found it.. on the download page u have to click the show plexpass button then go tto the server downloads.
Wonder how long they are going to hang on to cc features. I bought the app but it is seeming like a waste now considering there are other viable well working free options out there.
Sent from my SCH-R970 using Tapatalk
shelby04861 said:
Wonder how long they are going to hang on to cc features. I bought the app but it is seeming like a waste now considering there are other viable well working free options out there.
Sent from my SCH-R970 using Tapatalk
Click to expand...
Click to collapse
Really, what other cc app transcodes or plays all files with full seek, ff and rw? I haven't found one. BubbleUPnP doesnt allow you to seek on any transcoded files like mkv. Avia doesnt play most files. Not sure what you are using that can do the same as this for cc.
Sent from my Nexus 10 using Tapatalk
I see your point but I don't transcoded my movies. I keep them all the same format so it is less taxing on my server because I share my server with my family.
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EarlyMon said:
So - it certainly looks like the new server is repackaging the supported codec streams into something other than an MKV.
That's an exciting step forward and it may be under Direct Play but are you sure that is the same thing as local casting from your phone?
IOW - does that server run on the Android device or does it require LAN access to a desktop running it?
I confess that lots of Plex still eludes me. I thought that the Plex Media Server was desktop only.
Click to expand...
Click to collapse
Phone has nothing to do with it at all other than you can run the Plex app and play all media on the server on the mobile device or send it to the CCast and control it ....Local in this case means Local Networked Media such as DLNA. But Plex will make all your content available to you via the Internet even if your not locally connected.
And yes....PMS does run on a Desktop or Server.
Having Plex removes the need to ever keep content on your phone at all since you can see your home media from anywhere there is Internet Access. It also has a Sync function so you can pre-download media to your device for viewing when Internet is not available.
Plex for all intents and purposes is a Home Cloud Netflix like service that can stream all the content you own.
Direct Play in Plex in the past has simply sent the the file to the device without Transcoding.
I spoke to someone at Plex and it may not be direct playing the file YET but it is perhaps Direct Streaming via HTTP which is a new streaming protocol they added. This might suggest it is only container flipping and only works with files that are Codec compatible. But the Transcode Profile does have an Entry for Direct Play for Matroska container.
Two transcoding profile entries have been added for Matroska
Code:
<VideoProfile protocol="http" container="matroska" codec="h264" audioCodec="aac" context="streaming">
<Setting name="VideoEncodeFlags" value="-x264opts bframes=3:cabac=1" />
</VideoProfile>
and
Code:
<DirectPlayProfiles>
<VideoProfile container="matroska" codec="h264" audioCodec="aac" />
<VideoProfile container="mp4" codec="h264" audioCodec="aac" />
<MusicProfile container="mp4" codec="aac" />
<MusicProfile container="mp3" codec="mp3" />
<PhotoProfile container="jpeg,gif,bmp,png" />
</DirectPlayProfiles>
The Media Types listed on that Google link are what the CCast is capable of decoding via Hardware. That does not mean you can't make a Player App to load on the CCast that can Software decode other types especially other containers where the Codecs are compatible with the hardware. Roku Hardware doesn't natively support Matroska container either it is played via Software decode.
I'm going to assume that the Direct Play entry will not work until the CCast Player can handle the Container via Software. Until then it will use the Streaming Profile. SO it may be setting up the Direct Play profile for something else in the Future.
To all of those who can't find the new version you need to be a Plex Pass Member, Go to Plex.tv, Sign in, Go to Downloads and select show Plex Pass downloads.
On the Android side it's all in the Play Store and the features will be there or not based on your signing into PlexPass
shelby04861 said:
Wonder how long they are going to hang on to cc features. I bought the app but it is seeming like a waste now considering there are other viable well working free options out there.
Click to expand...
Click to collapse
The other options out there (BubbleUPnP and PlayOn being the closest to mirroring what Plex does) do not have all the features Plex does.
Some however have features that Plex does NOT have such as playing content stored on your Mobile device locally. Plex removes the need to ever store content on your mobile device since it works as a Home Cloud for Media available anywhere you have access to the Net.
And while Bubble and others may be able to send ON UNIT content to the CCast it won't do it unless the Source is CCast compatible.
Bubble does have the ability to transcode if the content is coming from the Bubble Server (on the Desktop) but I'm not sure it will transcode ON UNIT LOCAL files when sending to CCast. Perhaps it does but it would require sending the file from your phone to your desktop then sending it to CCast. You should ask the Dev for Bubble to clarify this they post here regularly and are very responsive to their Users. (I have Bubble running myself on the same server as my Plex. and It's a very good alternative for Plex.)
Apps like aVia and Real Player are all very limited to playing content either on a cloud or locally on the the device.
Great if you have everything you want to view locally or synced to the cloud but hardly gives you the TBs of data that my Plex makes available to me.
Plex is perhaps a bit pricey right now since CCast support requires PlexPass but there is a way around that using Bubble UPnP until such time as CCast support no longer requires PlexPass.
Set up the Plex Server and also set up BubbleUPnP and let it aggregate the Plex Media Server library.
Then use the BubbleUPnP on your mobile device to send to CCast.
Bubble Server will transcode for you and you can still use the Plex for Android App (Paid app like aVia) for viewing on your mobile device if you like.
Once the CCast options go public you can decide which interface you like better.
Right now I have PlayOn, BubbleUPnP and Plex server all running on the same machine.
I rarely use anything aside from Plex since I have Plex Pass.
[EDIT/UPDATE]
Ok just went to Plex and found out that Direct Play is NOT currently supported the direct play entry was left in the profile by mistake.
It will however stream and has added a new streaming protocol that allows MKV to play without a heavy transcoding thread being needed for sources that are codec compatible (H.264/AAC)
The Player must support the DirectPlay (which may happen in future) and if it can't it will kick it back to the transcoder for streaming.
All direct Play is determined by the Player not the server so if it tries to direct play and fails it fallsback to the transcoder.
Bottom Line though is that Matroska is now supported in profile and will stream much better provided the codecs do not need changing.
And as with any container, Multiple Audio Tracks will always require transcoding to select which Audio track to play. So unless you want the first Audio Track you will probably still be using the full on Transcode.
All of this can change in the future if and when they update the CCast Player App to support more containers via Direct Play and Track Selection on the Client side.
But they are not there yet.
@Asphyx - many thanks for the detailed information and your legwork on this, I really appreciate it.
Ok, so - fwiw, ffmpeg can do transcoding or transmuxing, and an example file that can take 10 minutes to transcode will transmux in a very few seconds. And it can do it on the fly.
I mention that because while Plex may have rolled their own, it's usually less risk to deploy with commercial off-the-shelf solutions and focus on integration.
And my point is that either way, transmuxing to a stream would be fast, efficient, effective and highly supportable.
While I agree that a custom player could deal with an MKV container directly, and I don't doubt that someone will try it, that's a higher risk approach.
I'm using the classical definition of the risk factor here -
risk = (complexity / maturity)
Having a more complex player without a track record = high/low = very high risk.
I think that you nailed it, they're using a newer http transport they've implemented and I'm willing to bet 100 quatloos that it's MPEG-DASH, same as Hulu on Chromecast.
That approach would allow them to go with a single function receiver based on MPEG-DASH, ergo less complex, with a well known method, ergo more mature, with subsidiary risk from Google support in the Chromecast firmware. And that last component, while unknown because outside their volume of control, is accompanied by high risk mitigation because Google has at least one major player that will hold their feet to the fire if they screw that up.
Given that Plex is already a highly functional desktop server, I'm not sure that any other deployment model would make as much sense.
As for offloading significant work to the Chromecast, I don't disagree that it can be done, but I will note that when Koush deployed an H.264 decoder in Javascript, using the mature broadway.js method, the result was immediate heat death of his Chromecast. That's anecdotal but absent other data, I'd say that's a strong enough case to tread carefully where this MediaTek processor is concerned.
Anyway, if we combine our ideas to the single-point approach using MPEG-DASH, and looking at the work involved for sorting that out, I wouldn't say that Plex is dragging their feet.
Genius may be instantaneous but quality takes time.
Edit/PS - note that using a black box component such as ffmpeg reduces code work whether transcoding or transmuxing is required. Either way, you form a command string, dispatch it and stream the result. Added complexity to evaluate whether to transcode or just transmux is very minor compared to other approaches.
EarlyMon said:
@Asphyx - many thanks for the detailed information and your legwork on this, I really appreciate it.
Ok, so - fwiw, ffmpeg can do transcoding or transmuxing, and an example file that can take 10 minutes to transcode will transmux in a very few seconds. And it can do it on the fly.
I mention that because while Plex may have rolled their own, it's less risk for to usually deploy with commercial off-the-shelf solutions and focus on integration.
Click to expand...
Click to collapse
Actually they may have renamed the file but I am pretty sure they are using FFMPEG as their Transcoder base with some extra wrapping to make decisions on which format and settings are required for their Profile system.
EarlyMon said:
While I agree that a custom player could deal with an MKV container directly, and I don't doubt that someone will try it, that's a higher risk approach.
I'm using the classical definition of the risk factor here -
risk = (complexity / maturity)
Having a more complex player without a track record = high/low = very high risk.
Click to expand...
Click to collapse
Yes it does require a more complex player but I do believe at some point that is going to happen on the CCast side.
To do things like subtitle overlay and Audio track selection properly, this is always best done on the client side. Codec support is really the only stumbling block to realizing this. Since you can't load codec support into the CCast itself and to add them all into a player would be a ridiculously bloated app, A public codec repository (similar to Windows Media) would be the best bet for that. and in THAT respect I agree not likely anyone but google would take up such a project..
But that said...
While most devs are getting their code around the DIAL and Control protocols at some point they will have that stable and efficient and all that would be left would be to add Player side features such as Track Selection and possibly Software decoding for some containers where Codec is not an issue.
If I had to guess I would bet someone like MX Player Developers would be the first to make something like this happen since their Android Player already supports this type of functionality and it shouldn't be too hard to port that into a CCast compatible implementation.
EarlyMon said:
I think that you nailed it, they're using a newer http transport they've implemented and I'm willing to bet 100 quatloos that it's MPEG-DASH, same as Hulu on Chromecast.
That approach would allow them to go with a single function receiver based on MPEG-DASH, ergo less complex, with a well known method, ergo more mature, with subsidiary risk from Google support in the Chromecast firmware. And that last component, while unknown because outside their volume of control, is accompanied by high risk mitigation because Google has at least one major player that will hold their feet to the fire if they screw that up.
Click to expand...
Click to collapse
Currently the Plex Player supports HLS, DASH and whatever this new HTTP protocol is as streaming methods with Direct Play for Native MP4/H.264/AAC.
I neglected to add there is some movement on the Music and Picture front as well but I have not had a chance to check that yet.
EarlyMon said:
Given that Plex is already a highly functional desktop server, I'm not sure that any other deployment model would make as much sense.
As for offloading significant work to the Chromecast, I don't disagree that it can be done, but I will note that when Koush deployed an H.264 decoder in Javascript, using the mature broadway.js method, the result was immediate heat death of his Chromecast. That's anecdotal but absent other data, I'd say that's a strong enough case to tread carefully where this MediaTek processor is concerned.
Anyway, if we combine our ideas to the single-point approach using MPEG-DASH, and looking at the work involved for sorting that out, I wouldn't say that Plex is dragging their feet.
Genius may be instantaneous but quality takes time.
Edit/PS - note that using a black box component such as ffmpeg reduces code work whether transcoding or transmuxing is required. Either way, you form a command string, dispatch it and stream the result. Added complexity to evaluate whether to transcode or just transmux is very minor compared to other approaches.
Click to expand...
Click to collapse
Well right now the goal with Plex Devs seems to be to make any content work via Transcode if need be because that is the main role of PMS.
For most devices with mature Player Apps the Transcoder is rarely used because the Player Apps don't require it and can Direct Play different containers and codecs.
There is one team for Plex Media Server and another for Transcoding in general. (a Third is working on the CCast player specifically.)
They are focused on making transcoding work for everything and then (as an Afterthought) looking for ways to tweak the profile to not transcode where the device can handle it. (Basically it assumes it will have to transcode everything and then the profile will make exceptions to direct play.) the rest of the profile merely tells the transcoder what settings to use.
Which is why I don't expect any software decoding anytime soon, but they have considered it for future once they have everything working on CCast the way it is from the transcoding side.
Lets not forget Plex's goals are not specific to CCast they are just adding it as a target so their goals are not as much about CCast as someone like aVia and MX Player would be which is why I think they would be the first to create these types of Mature Decoders before Plex.
And who knows once someone does it wouldn't take much to license and load the CCast player code to add that functionality.
With most things like this I find once one takes the time to do it the others soon follow to not be left behind...
But I TOTALLY AGREE on the issue may be your CCast bursting into flames if not done correctly because heat does seem to be the one design flaw in CCast hardware.
I'd doubt anyone looking at platform independence would go with HLS, I think it's just too Apple centric. But as you say, Plex already supports it.
I think that the (relatively) new SDK refined MPEG-DASH support so I could see them calling that their new http method.
Remember, the chrome.socket method exists but is not exposed. Without that, no matter how good a programmer you are, your hands may be well tied as to how much of a private transport you can build.
If socket primitives existed a home network could go down to RDP or even UDP and really scream performance compared to anything you could achieve with http.
Anyway, I hear you, there may be something private and newer than MPEG-DASH there - but for all the reasons you note that this is one component of their business model, I can't imagine why they'd go for a higher risk, higher cost solution to do the same thing. Of course, that's just my opinion, worth every penny you paid for it.
Putting everything, or as much as possible, into the config files is simply a best practice.
Make the app data driven and offload maintenance and feature support to the config writer/parser subsystem.
I say "simply a best practice" because it is, but the guys that didn't figure that out couldn't compete with those that did/do.
As for just doing transcoding now, that's simply another best practice.
If they have a new server method and a new config parser, that's plenty to deploy.
Make sure that works, then deploy transmuxing as an incremental refinement. Even if the devs believe it's ready, history has proven what happens if you bite off too much with a release.
Sadly for us, too few devs get that.
I really don't think that a right way to offload more work to flame-free Chromecast will be found. Even if such a thing could exist (which I more than really doubt) I just don't see the incentive for anyone to do it.
Btw - I don't know if you've noticed this but if you go to a site with embedded MP4 videos, vGet will cast that or play it locally to MoboPlayer, MX Player will complain that it's an unknown format.
I agree that MX is a great player and ahead in a lot of areas but I would say that caution is in order predicting anything in this area, again, just imo.
---------- Post added at 02:38 PM ---------- Previous post was at 02:19 PM ----------
PS - as I'm sure you know, everyone including Google is chomping at the bit to get H.265 and VP9 happening.
So existing code and methods have to be supportable, maintainable and inexpensive enough - everything today is on its way to becoming a legacy method.
Given the processing requirements for VEHC, I can't see that happening on the existing Chromecast.
And if that's what a Chromecast 2 will support, and I'm betting it will, I can't see estorica being built by anyone at this point for the existing Chromecast.
Even if you're not in the market for 4k video, I can see the attraction of a more condensed network stream to support 1080p.
Personally, I expect that to hit the front burner before other transcoding and closed caption support does. (edit - Wrong! LOL see next post)
Asphyx said:
Bubble does have the ability to transcode if the content is coming from the Bubble Server (on the Desktop) but I'm not sure it will transcode ON UNIT LOCAL files when sending to CCast. Perhaps it does but it would require sending the file from your phone to your desktop then sending it to CCast. You should ask the Dev for Bubble to clarify this they post here regularly and are very responsive to their Users. (I have Bubble running myself on the same server as my Plex. and It's a very good alternative for Plex.)
Click to expand...
Click to collapse
BubbleUPnP Server can transcode *any* media that Android BubbleUPnP can access. That applies to local Android media managed by the app, but as well any external media sent from third party apps to BubbleUPnP.
And for the next release of BubbleUPnP / BubbleUPnP Server, there are major improvements, such as: proper subtitle support (and not of the crappy burning subs in video kind, that everyone is doing), seek in transcoded videos, audio and video track selection, and many transcoding fails fixed.
Moreover, BubbleUPnP Server transcodes video and/or audio tracks only if necessary.
bubbleguuum said:
BubbleUPnP Server can transcode *any* media that Android BubbleUPnP can access. That applies to local Android media managed by the app, but as well any external media sent from third party apps to BubbleUPnP.
And for the next release of BubbleUPnP / BubbleUPnP Server, there are major improvements, such as: proper subtitle support (and not of the crappy burning subs in video kind, that everyone is doing), seek in transcoded videos, audio and video track selection, and many transcoding fails fixed.
Moreover, BubbleUPnP Server transcodes video and/or audio tracks only if necessary.
Click to expand...
Click to collapse
Way to go!
EarlyMon said:
I'd doubt anyone looking at platform independence would go with HLS, I think it's just too Apple centric. But as you say, Plex already supports it.
Click to expand...
Click to collapse
Well the Plex folks are supporting Apple so I suspect they need to support all things Apple.
As for what they might dore Transcode vs Player based it will depend on the end results. Many are running Plex on NAS and other low power units where even transmuxing is a Task.
In the end there is only so much you can do on the server side and have to look at the client side for solutions. Thats all I'm getting at. Subtitles being a prime example. Multi Language and Audio track selection being another.
bubbleguuum said:
BubbleUPnP Server can transcode *any* media that Android BubbleUPnP can access. That applies to local Android media managed by the app, but as well any external media sent from third party apps to BubbleUPnP.
And for the next release of BubbleUPnP / BubbleUPnP Server, there are major improvements, such as: proper subtitle support (and not of the crappy burning subs in video kind, that everyone is doing), seek in transcoded videos, audio and video track selection, and many transcoding fails fixed.
Moreover, BubbleUPnP Server transcodes video and/or audio tracks only if necessary.
Click to expand...
Click to collapse
Forgive me if I misrepresented Bubble there. I was under the impression that Bubble required Server (on a PC) to be running in order to transcode. And if you simply streamed from Bubble Android to CCast without that Server it would not transcode. Either that Changed or I was misinformed.
Happy to see you support Client side Subtitle Overlay and Audio Track selection. That is the only proper way to do those operation which is why I don't understand why everyone else seems intent on doing it on the server side. My guess is lack of knowing Android and Mobile Coding on their part.
In conclusion I will say this...
The Dev who makes the best CCast Loadable Player App could make a lot of money licensing that app to other developers to use in their Projects.
Asphyx said:
Forgive me if I misrepresented Bubble there. I was under the impression that Bubble required Server (on a PC) to be running in order to transcode. And if you simply streamed from Bubble Android to CCast without that Server it would not transcode. Either that Changed or I was misinformed.
Click to expand...
Click to collapse
Yes the server is required on PC for transcoding. There's no transcoding done at all on Android.
What I was saying is that it can also transcode Android local stored media.
But apperently I misundertood your original statement where you wondered in the app could transcode itself: it can't.
Asphyx said:
Happy to see you support Client side Subtitle Overlay and Audio Track selection. That is the only proper way to do those operation which is why I don't understand why everyone else seems intent on doing it on the server side. My guess is lack of knowing Android and Mobile Coding on their part.
Click to expand...
Click to collapse
Audio track selection requires at least remuxing in a new container and possily transcoding if the track is not compatible.
bubbleguuum said:
Yes the server is required on PC for transcoding. There's no transcoding done at all on Android.
What I was saying is that it can also transcode Android local stored media.
But apperently I misundertood your original statement where you wondered in the app could transcode itself: it can't.
Click to expand...
Click to collapse
Not hard since I wasn't very clear LOL
It is transcoding from android but only if you have the server running on PC!
bubbleguuum said:
Audio track selection requires at least remuxing in a new container and possily transcoding if the track is not compatible.
Click to expand...
Click to collapse
Even in the case of MKV/AAC where Multiple Audio Tracks are embedded?
I understand it for unsupported formats like AC3 and DHT but if there is a stereo AAC and 5.1 AAC you shouldn't have to remux if the Player does client side track selection.
I'm thinking along the lines of what VLC does which granted is far more complex of a player due to the fact it's years in the making and has a full blown PC to power it.
Hey all,
I don't know about you, but I'm finding it hard to keep up with a lot of the new apps and methods for casting. Since the SDK release, things have really been moving quickly. A lot of the apps seem to offer the same features, but some here or there offer something new. It's hard sifting through them and finding those new features though.
Would you guys like to suggest what you have found to be your preferred method of casting? Do you convert your vids, or upload them (like with Real), or just cast direct ...etc
As it stands for me right now, I'm on Windows and using the VideoStream extension in Chrome. From my phone, I'm using either Avia or Allcast. Not sure if I could be doing this more efficiently.
Tried XBMC, BubbleUPnP, Wonder Share Media Center and some other more exotic ways to cast from my computer and, for me, Plex is the way to go.
Especially since it no longer requires a Plex Pass subscription.
A one time 5$ fee for the app and I can cast everything on my computer and control it from my phone.
ataft said:
Hey all,
I don't know about you, but I'm finding it hard to keep up with a lot of the new apps and methods for casting. Since the SDK release, things have really been moving quickly. A lot of the apps seem to offer the same features, but some here or there offer something new. It's hard sifting through them and finding those new features though.
Would you guys like to suggest what you have found to be your preferred method of casting? Do you convert your vids, or upload them (like with Real), or just cast direct ...etc
As it stands for me right now, I'm on Windows and using the VideoStream extension in Chrome. From my phone, I'm using either Avia or Allcast. Not sure if I could be doing this more efficiently.
Click to expand...
Click to collapse
I'm using Plex for most everything except local casting, and Chrome Beta (with experimental chromecast support enabled in flags) for streaming things like dailymotion, etc (tried LocalCast for this but it just never worked for me), Chrome Beta does it perfectly, adds the chromecast icon to the video and everything...plex DOES have channels, dailymotion being one of them and it works just as well, but it's nice to have it all in Chrome.
As for device to TV casting I use Solid Explorer with the free chromecast plugin.
There are a lot of Apps but there is no KILLER App yet to date....None that just DOES EVERYTHING...
You have Two distinct Groups of Apps...Players and Media Servers (Media Servers being a bit more comprehensive as they also include players to interface with their system)
You're (currently) going to need one of both types to be able to stream everything you might want to stream to a CCast.
Media Servers - Include Bubble UPnP and Plex. (PlayOn is another system but I'm not sure they have added their CCast support yet)
Media Servers usually work in conjunction with a more powerful computer running the server part of the system that can do things like convert (Transcode) media to be compatible (playable) on any device including a CCast, and make your media available via DLNA, UPnP or via a custom Cloud Service.These server systems in most cases do not stream content stored on your local (android) device (some like BubbleUPnP can), but they remove the need to store content on your device altogether by making a master media library server that can be accessed anywhere (even remotely). Some Media Servers will also allow you to sync content locally (Plex does not sure about Bubble) to a device when required so you can view that content even when no Network access is available (think in a Plane or when the only Network is a metered Mobile Data account.) These servers also have corresponding player apps to interface with their servers for best results.
Plex and Bubble are very different in many respects and make a very good symbiotic pair. Running Both gives you a great deal of power as far as what can be streamed and streamed specifically to a CCast due to the transcoding that is available.
Bubble UPnP - can play local DEVICE (aka Android Device) stored content and in conjunction with it's server counterpart (running on a PC) can transcode that media for playback on the CCast when needed. I will also note that Bubble currently has the edge on the CCast Player side support due to it's client (CCast Player) side Subtitle overlay, and if I read his changelog correctly last night will support multiple Audio Tracks during transcode. The ONLY thing Bubble is missing is the actual Media Library service. It can Aggregate content from DLNA,and UPnP sources that exist on the network but has no ability to include Media folders. So it requires a Plex like Server or an NAS with UPnP capability to collect the media it will display. It can however also use Windows Media sharing to get it's content. Not the best option (IMO) but it will work and since Bubble will do the transcoding should work better than Windows Media Sharing does by itself. The developer of Bubble is a regular poster here and can answer any questions you might have (or correct my stupidity if I have Misinformed) . I myself run Both Plex and Bubble on my main Media Server/HTPC
Plex Media Server (PMS) - is a full fledged DLNA server and Library system. You point it to Media folders based on content type (Movies, TV, Music, Photos, etc) It will scrape those contents to find metadata which includes cover art, Description of title, even Actors and Genre. It saves all of this info in a database that can be used to create a very nice looking display of your content, organized and tidy. The server runs on a PC and the Player app (Plex for Android and iOS) will only work with content stored and configured on that PLEX server's database(other DLNA sources will not show up). There is a way to include Local DEVICE stored content into the server but it's complicated, and that content requires the device to be on in order to stream to other devices. Plex also creates a home cloud situation where you can stream directly anywhere you are or SYNC to be able to play content when network is not available. Plex Transcodes media for compatibility and also has Channel support which is important to the cord cutters. Not all channels are CCast compatible but when the rest of the web world catches up to modern standards and makes their content HTML5 compliant that issue will go away. Plex also has a website that can send content to CCast from a PC using Chrome with the Googlecast Ext installed. And if you and your friends all run Plex server you can share content from those servers with each other.
If you run both systems you get the majority of what you need for streaming to the CCast with the exception of Live Browser (Tab Casting)
Bubble will handle the local streaming, Plex will supply the DLNA/UPnP component Bubble requires.
Now onto the other type of software that is where the 99,000 options will eventually be seen....
Media Players - Currently there are half a dozen options available (aVia, Real Player, YournamehereCast, you get the idea)
Most of these are no different than your typical Android media player with the exception being they have added the ability to find and send content to a CCast. In most cases no transcoding is possible which means it only works if the content you want to play is already CCast compatible. Think of every media player you have ever seen in the Play store...IMO they will ALL have CCast ability at some point if they want to stay in the game. The winner being the one who figures out how to get the CCast to play the most media types without the need to transcode. (Think MX Player's ability to support media that Android native can't support only this time it's the CCast that it adds the capability to.) Many of the players you find that support CCast also support flinging to DLNA renderers on the local network which is nice if you also have ROKU or an XBMC HTPC running on your network.
These Media players can see media from a variety of sources (including Local DEVICE stored media and those DLNA/UPnP/Cloud Storage servers) but the caveat is the transcoding is not there. (Real Player Cloud will transcode but only content that is stored on their cloud service.)
The one big advantage of a good Media player with CCast support is that it can make content from apps that support an external player but do not have CCast support able to stream to a CCast. You launch the media and when it asks for which player select a CCast compatible player and that player will then give that app CCast support. This is how some are getting XBMC to stream to CCast as well as some apps like Movie Browser UPnP. So even if you have a full fledged media server running it sure doesn't hurt to have a Media Player with CCast support that can give you some CCast capability even if your favorite media app doesn't support CCast by itself yet. But that app MUST support external players which most do these days.
My hope is MX Player or VLC eventually supports CCast because of all the players I have tried over the years those two seemed to be the best ones to use.
There are quite a few extension options that add capability to stream via the chrome browser. I don't use any of them (other than the GoogleCast extension that is required for PlexTV, and YouTube Web to work.) With that extension installed the websites will show the CCast icon on the player controls so you can fling content from PC. I'll let someone else talk about the other extensions that are available for PC and Browsers because like I said above with Bubble and Plex combined I have pretty much everything I need as far as Media flinging to CCast is concerned.
[EDIT] I listed Allcast as a Media Player but after thinking about that it isn't so much a player as it is a Media Flinger so I removed it from the list.) I consider anything Koush does to be a Must have app so get it and buy it if you haven't already!
You ought to talk to bhiga about getting that post into his faq.
using serviio in my computer. I have a post with more info.
caifaz said:
using serviio in my computer. I have a post with more info.
Click to expand...
Click to collapse
Yeah I tend to shy away from anything Java based and the two media servers I mentioned are Free.
The Players for those servers may have a puchase involved but the server itself I believe is free to use which makes them work for just about any player you want to use.
---------- Post added at 10:05 PM ---------- Previous post was at 10:04 PM ----------
EarlyMon said:
You ought to talk to bhiga about getting that post into his faq.
Click to expand...
Click to collapse
LOL he knows he is free to take anything I say he feels is useful and put it in the faq...
Problem is what I said will most likely change in a week so it probably should stay out just to avoid having to remove them later when things change.
Asphyx said:
LOL he knows he is free to take anything I say he feels is useful and put it in the faq...
Problem is what I said will most likely change in a week so it probably should stay out just to avoid having to remove them later when things change.
Click to expand...
Click to collapse
I was lazy and linked.
So far I have setup a Plex Media Server and connected it to Bubble UPnP+Server. Don't see why I would need to get(/pay for plex app) anything else?
Ok so the difference between Bubble and Plex that I notice is that Bubble can play local files?
Edit: and that bubble kills my wifi?
I second the request for MX Player supports CC in the near future.
MOLON LABE
bhiga said:
I was lazy and linked.
Click to expand...
Click to collapse
LOL You deserve to rest and save your strength for the important stuff! LOL
---------- Post added at 03:55 AM ---------- Previous post was at 03:42 AM ----------
Zyphur said:
So far I have setup a Plex Media Server and connected it to Bubble UPnP+Server. Don't see why I would need to get(/pay for plex app) anything else?
Ok so the difference between Bubble and Plex that I notice is that Bubble can play local files?
Click to expand...
Click to collapse
On Android yes...On PC it requires a DLNA or UPnP source to be active and available to aggregate.
If Bubble adds a full Media Library with database and scraping you wouldn't even need the Plex server....
me personally I love the interface, Local Sync and Share capability of Plex. If you have PlexPass (I Do) then you don't need to pay for the app. But then again it costs more to have PlexPass than it does to buy the $5 app.
Asphyx said:
LOL You deserve to rest and save your strength for the important stuff! LOL
---------- Post added at 03:55 AM ---------- Previous post was at 03:42 AM ----------
On Android yes...On PC it requires a DLNA or UPnP source to be active and available to aggregate.
If Bubble adds a full Media Library with database and scraping you wouldn't even need the Plex server....
me personally I love the interface, Local Sync and Share capability of Plex. If you have PlexPass (I Do) then you don't need to pay for the app. But then again it costs more to have PlexPass than it does to buy the $5 app.
Click to expand...
Click to collapse
I love love love the Plex server interface, so I'm just using that with the Plex app now. Bubble kept killing my wifi, and didn't do anything extra.
Zyphur said:
I love love love the Plex server interface, so I'm just using that with the Plex app now. Bubble kept killing my wifi, and didn't do anything extra.
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Well it's App does play local DEVICE stored media which Plex Apps don't do....
Good reason to have both. Not sure why Bubble would kill your WiFi....No issues here...
Asphyx said:
Asphyx said:
Well it's App does play local DEVICE stored media which Plex Apps don't do....
Good reason to have both. Not sure why Bubble would kill your WiFi....No issues here...
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Yea I noticed that, but I put things on my plex server before I put it on my phone anyway.
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Bubble handles subs way more efficient. My plex server doesn't have the balls to transcode so anything that needs subs (think forced subs) makes bubble a must in my situation
Sent from my Nexus 7 using Tapatalk
sherdog16 said:
Bubble handles subs way more efficient. My plex server doesn't have the balls to transcode so anything that needs subs (think forced subs) makes bubble a must in my situation
Sent from my Nexus 7 using Tapatalk
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Which is why I noted in my post that Bubble currently has the edge on CCast support because it does more on the client side where it SHOULD!
I haven't really had time to test his new version which is supposed to transcode and keep multitrack audio but that in itself would be another major innovation that puts Bubble ahead of Plex from a pure CCast support POV.
I have AllCast, LocalCast, and Bubble.
I now use Bubble exclusively. It was the easiest to plug and play with my current setup.
1. I can cast direct to the chromecast from phone or tablet local storage using the respective device.
2. I can cast tablet local storage using my phone and vice-versa. Also really cool. (And no it doesn't have to go thru the "caster" if you will. My phone can tell the CC to get content direct from tablet)
3. I have movies on my Windows PC. By enabling media sharing (and Wake-on-Lan!) I can use my portable to tell CC to access my PC media directly. I know its direct cause I can turn off my portable and it still plays. Also, if I open Bubble on another device (or restart on initial device,) it picks up right where it should (slider position, play/pause status, etc.) You can also enable (.srt) subtitles. These are sent directly from your portable tho. But this takes very little CPU and battery to do. Plus you can control the font, color, etc. easily. I'm able to cast the subtitles from my Windows PC as well. Simple as it could possibly be.
4. My content is all MP4 with AAC audio so I don't need any transcoding, but if you need it, install the Bubble "server" on your Windows PC. I quote it like that since its not really a server in my sense of the word. Its a wrapper for your current server (it works with several, easiest of all your built-in windows media server) and can transcode on the fly and offer a web control interface.
Sent from my Nexus 7 using Tapatalk
Not sure why people were hating on the chromecast, i think it's excellent.
I just purchased one yesterday and set up plex off my home server. Working great so far!!!
Hey guys, I've had my Chromecast for 2 days and found something that seems to be amazing (and still being developed).
It is a Chrome browser extension named Videostream for Google Chromecast.
It is free, simple to use, and seemingly great quality.
They have a website if any of you are interested.
www.getvideostream.com
I have tested it with some music videos (.mp4, 720p) and anime (.mkv, 720p, embedded .ass subs don't display at the moment, for me at least).
Hope this helps everybody, and sorry if it is general knowledge. :laugh:
Got my Chromecast yesterday, within 30 mins have got the free Plex Server installed on my Laptop which holds copies of all my media (music, photos and video), and installed the paid Plex app as a client on phone and tablet and happily streaming media.....:good:
Later on I also installed BubbleUPnP on the client devices, which appears to do a better job as a Plex Server client than the Plex App itself.
Playlisting / Shuffle etc across all media types, along with ability to cast media on the device are the main 'killer' features in BubbleUPnP lacking as far as I can tell in the Plex App and it seems a little faster overall to get the stream running. So I bought a license (don't think I actually needed one for my usage, but gotta reward good development). I don't mind paying for the Plex app either, even if I'm not likely to use it much, given that the Plex server software is free.
But for those with tight pockets it does appears that the free Plex Server plus free BubbleUPnP app is a viable solution if all the media is already Chromecast compatible (which mine mostly was) and doesn't require transcoding. And if it's not Handbrake to convert to Chromecast format is also free.
Also good excuse for a tidy up - do I really still need to keep the entire 6 seasons of LOST having watched the lot at least 4 times....??? :silly:
Anyway the purpose of this post really is to say thank-you to Bhiga for maintaining an excellent FAQ and Asphyx for the informative posts in this thread and others. Without the background reading I'm sure I'd have been messing around until the small hours yesterday trying to get things set up rather than relaxing with a couple of films that have been sat on my hard drive for months unwatched.
hey guys,
basically ive noticed that when im stream a video from my nexus 5 to my chromecast the video streams straight to the chromecast rather than stream to the nexus and then to the chromecast. In the same way that when you use the youtube app it casts directly. My question is, is there any way to have this arrangement from my mac/PC.
the website in question is a popular movie stream site.
cheers in advance
Long story short, when apps are developed for the Chromecast, a virtual webpage with the video stream is opened in the Chromecast and then the video is streamed directly into it. Simple, right?
However, when a video appears on your screen in a site not optimized for the Chromecast, the Google Chrome extension must copy the contents of your tab (that are receiving a streamed video already) into a new stream that is sent to your Chromecast with your pc as a server. This is why it's slow as dirt.
There really is no easy solution, besides
1) writing it yourself (possible but improbable and unfeasible)
2) begging the website developers to do it (and if the site is illegal, Google Corporation can censor the app or site anyway),
3) downloading the movie beforehand and use something like Plex, or
4) purchasing a video streaming service made by a corporation that has made agreements with Google Corporation and is Chromecast compatible, like Netflix or... Netflix.
I opt for ripping my DVDs, converting them to movie files with Handbrake, putting them on my laptop Plex server, and casting them from there. But that's just me.
primetechv2 said:
Long story short, when apps are developed for the Chromecast, a virtual webpage with the video stream is opened in the Chromecast and then the video is streamed directly into it. Simple, right?
However, when a video appears on your screen in a site not optimized for the Chromecast, the Google Chrome extension must copy the contents of your tab (that are receiving a streamed video already) into a new stream that is sent to your Chromecast with your pc as a server. This is why it's slow as dirt.
There really is no easy solution, besides
1) writing it yourself (possible but improbable and unfeasible)
2) begging the website developers to do it (and if the site is illegal, Google Corporation can censor the app or site anyway),
3) downloading the movie beforehand and use something like Plex, or
4) purchasing a video streaming service made by a corporation that has made agreements with Google Corporation and is Chromecast compatible, like Netflix or... Netflix.
I opt for ripping my DVDs, converting them to movie files with Handbrake, putting them on my laptop Plex server, and casting them from there. But that's just me.
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Click to collapse
Hey primetechv2,
Please excuse my ignorance but I don't understand how can an android app like 'web video caster' can take a normal html page (not optimized for mobiles), find an embedded video and send it to Chromecast to play it directly on Chromecast. Using the same logic, a' browser app' could be designed for PCs which finds the embedded video link in a html page. The video link is then sent to the chromecast (via chrome browser if thats the only way) and a virtual page is opened in the chromecast (as you mentioned in case of mobile apps) and video is played on your chromecast. Please note that we don't want our computer to be used as a server to stream the video to Chromecast. Instead just a link to the video is extracted and is sent to the chromecast.
Am I missing something obvious here?
I don't have a perfect answer because I've never developed media apps for the Chromecast in Android, but it has something to do with the difference between writing an app that runs in Android versus one that runs on Chrome.
On Android, apps have direct access to files on your phone. They can read the files and transfer the data across a network to any device, such as a Chromecast, via a simple API.
On Chrome, for obvious security reasons no random webpage can just hijack your local filesystem. There's a chance that if media was loaded, it could be streamed via a socket or some advanced Javascript magic, but I've never seen any app that does this.
Often, apps will leverage the ability of a PC to behave as a web server, where files CAN be accessed on request and then sent to webpages. Unfortunately, Google Cast restricts Receiver pages being displayed on their hardware unless they're on a rather limited whitelist, so only domains that hvev registered with Google (e.g. http://plex.tv) can have a receiver page displayed on your Cast.
That's sorta the explanation for why apps like BubbleUPNP "hijack" Windows as a media server and as a transcoder.. As long as Android can pull transcoded media back, or perhaps allow access to the transcoded media via the Internet on a registered webpage, I've never set one up, so that's all conjecture. But I'm pretty darn sure a PC has a lot more processing power than an Android device. And when you want to send unsupported-on-the-Chromecast media from a phone to the Cast, you have to manage both the transcoding AND the streaming.
enmbs said:
Hey primetechv2,
Please excuse my ignorance but I don't understand how can an android app like 'web video caster' can take a normal html page (not optimized for mobiles), find an embedded video and send it to Chromecast to play it directly on Chromecast. Using the same logic, a' browser app' could be designed for PCs which finds the embedded video link in a html page. The video link is then sent to the chromecast (via chrome browser if thats the only way) and a virtual page is opened in the chromecast (as you mentioned in case of mobile apps) and video is played on your chromecast. Please note that we don't want our computer to be used as a server to stream the video to Chromecast. Instead just a link to the video is extracted and is sent to the chromecast.
Am I missing something obvious here?
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Click to collapse
It can do it only because the App or Site is written to support the CCast specifically where many other sites are not.
So lets cite examples of what I mean....
Web Video Caster is a CCast app that has a Player/receiver the CCast loads that can accept links from the app to display on the unit.
In the case of Websites the Embedded Player they use to play the Video has this support built in.
ESPN uses JWPlayer Pro for their site videos which has CCast support built in. JW Player has it's own Player/Receiver that gets loaded into the CCast to facilitate this.
You Tube has it's own receiver actually ON the CCast that also is similar to the JW Payer.
I believe both require the Browser you are using to be CCast aware using either an extension like GoogleCast for Chrome to let the site know to display the CCast icon. (I may be mistaken but I believe Firefox now has this capability built into the browser)
So it really is a combination of the player the site uses and the Browser that determines if CCast Support is enabled.
But in the end ANYTHING that is sent to a CCast DIRECTLY has to have a corresponding Player/Receiver app written for the CCast to send the linkage to.
It will take some time but I suspect in the future, Most of not ALL embedded players used by Websites will add this functionality in time.
Which is really all about the drive to become HTML5 compatible as much as any desire to support the CCast.
Asphyx said:
It can do it only because the App or Site is written to support the CCast specifically where many other sites are not.
So lets cite examples of what I mean....
Web Video Caster is a CCast app that has a Player/receiver the CCast loads that can accept links from the app to display on the unit.
In the case of Websites the Embedded Player they use to play the Video has this support built in.
ESPN uses JWPlayer Pro for their site videos which has CCast support built in. JW Player has it's own Player/Receiver that gets loaded into the CCast to facilitate this.
You Tube has it's own receiver actually ON the CCast that also is similar to the JW Payer.
I believe both require the Browser you are using to be CCast aware using either an extension like GoogleCast for Chrome to let the site know to display the CCast icon. (I may be mistaken but I believe Firefox now has this capability built into the browser)
So it really is a combination of the player the site uses and the Browser that determines if CCast Support is enabled.
But in the end ANYTHING that is sent to a CCast DIRECTLY has to have a corresponding Player/Receiver app written for the CCast to send the linkage to.
It will take some time but I suspect in the future, Most of not ALL embedded players used by Websites will add this functionality in time.
Which is really all about the drive to become HTML5 compatible as much as any desire to support the CCast.
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Click to collapse
Thanks Asphyx, It makes sense now :good:.