Hey guys I don't know if you've ever heard of or would need use of a system wide stereo expanding app, but I am looking for one that works with android 4.0+!
What I mean by "stereo expander" is an app that is able to change pitch and tempo of any audio source on the device. I used to have one, back on android 2.0-2.2 called, simply enough, "stereo expander."
however after 2.3 the developer discontinued the app saying that the audio processing had evolved and therefor it became immune to suck magics!
My question, does anyone know of or currently use a similar app? I can't seem to find one on the market, but maybe someone knows of a music player or an add on somewhere that would allow at least this effect on stored music. My real goal is system wide though, as I use internet radio almost exclusively.
pappydapimp said:
Hey guys I don't know if you've ever heard of or would need use of a system wide stereo expanding app, but I am looking for one that works with android 4.0+!
What I mean by "stereo expander" is an app that is able to change pitch and tempo of any audio source on the device. I used to have one, back on android 2.0-2.2 called, simply enough, "stereo expander."
however after 2.3 the developer discontinued the app saying that the audio processing had evolved and therefor it became immune to suck magics!
My question, does anyone know of or currently use a similar app? I can't seem to find one on the market, but maybe someone knows of a music player or an add on somewhere that would allow at least this effect on stored music. My real goal is system wide though, as I use internet radio almost exclusively.
Click to expand...
Click to collapse
Here is the app I was talking about. Wasn't called stereo expander, and only BEGAN working with 2.3... so i was a little off
https://play.google.com/store/apps/details?id=net.surina.audioshift&hl=en
none the less, it hasn't worked for years! But this is what i'm looking for
Related
Per the subject line, I need to be able to start working on videos using my photos to put together stories. SO I need to be able to import my photos, show how long they should show before transitioning to the next one, and support a music track and an audio (voiceover) track. I have looked at what is available online, but the only thing that even sort of works on Android is Jaycut, and I'll be darned if I can figure out a way to get it to do two audio tracks.
Anything (!) out there, or do I need to accept that I have a use case that requires iOs rather than Android?
There is movie studio.
Stealyourface said:
There is movie studio.
Click to expand...
Click to collapse
Umm... have you actually tried using that program? Not only is there 0 documentation (the Google web page for it literally just lists that it comes with Honeycomb), but it does not seem to support any of the items I need.
Of course if you've figured out how to make it work, PLEASE tell
I have used it moderately. And to be honest from what I can see, it can probably get by to your needs. But would need some work. Honestly if you really need all that, and know the ipad can do it, get the ipad.
one of the features i like the most in cm7 is DSP manager app. does someone knows a way how i could get it on other roms, or is there an app that provides the same settings?
Just copy /system/app/dspmanager.apk and /system/lib/soundfx/libcyanogendsp.so from CM and paste both at same path in new rom. I use it that way and it does work
Sent from my LG-P990 using Tapatalk
I installed DSP Manager comes from CM7, and the dynamic range compression doesent work. Everything else works great...
My tracks sounds very good with dynamic range compression on CM7. Actually what is it doing? And how?
Nice bump
Sent from my LG-P990 using XDA App
BUMP!, one of the features that keeps me in CM7 instead stock based roms... Stock based have alarm/stopwatch/timer/ in one place, divx official support and HDMI auto/1080p/720p/480p/etc... + I love colorized android settings
Any suggestion how to import these features (including full DPS with dynamic range that makes music sound awesome) that whould be great indeed.
any apk available?
drpele said:
I installed DSP Manager comes from CM7, and the dynamic range compression doesent work. Everything else works great...
My tracks sounds very good with dynamic range compression on CM7. Actually what is it doing? And how?
Click to expand...
Click to collapse
I'm also trying to get dynamic range compression to work for DSP manager. I installed the .apk from CM7 on my Samsung Galaxy player YP-G70 running Gingerbread 2.3.5 and all DSP features work except Dynamic Range compression. Does anyone know if it needs to be flashed as a ROM to make it work? My device is rooted, however there is no support for it for CM7 yet. I get no responses to this question when I post on the Cyanogen forums, most likely because my Samsung device isn't supported and I'm being ignored.
Yes, yes I know, everybody hates Dynamic range compression, "It's destroying music" blah! blah! blah! But there are many times when it's needed, especially on small devices like android phones and PMP's. Listening to music, movies and video clips on these devices in noisy environments, or on small speakers can be difficult to hear the quieter passages of the content. then of course when the loud parts come in, they blast the speakers or headphones with distortion. I cant believe there aren't any Android apps out there to address this situation. Anybody know of one that maybe isn't on the android marketplace?
May be,
DRC feature of DSPManager is framework integrated. Check CM Vs stock ROM's framework
Sent from my LG-P990 using Tapatalk
Interstellardave said:
I'm also trying to get dynamic range compression to work for DSP manager. I installed the .apk from CM7 on my Samsung Galaxy player YP-G70 running Gingerbread 2.3.5 and all DSP features work except Dynamic Range compression. Does anyone know if it needs to be flashed as a ROM to make it work? My device is rooted, however there is no support for it for CM7 yet. I get no responses to this question when I post on the Cyanogen forums, most likely because my Samsung device isn't supported and I'm being ignored.
Yes, yes I know, everybody hates Dynamic range compression, "It's destroying music" blah! blah! blah! But there are many times when it's needed, especially on small devices like android phones and PMP's. Listening to music, movies and video clips on these devices in noisy environments, or on small speakers can be difficult to hear the quieter passages of the content. then of course when the loud parts come in, they blast the speakers or headphones with distortion. I cant believe there aren't any Android apps out there to address this situation. Anybody know of one that maybe isn't on the android marketplace?
Click to expand...
Click to collapse
I tried it on the CM7 firmware and it didn't work any better than when I hacked it into the stock firmware. Specifically DRC, the rest worked fine except for the EQ which crashes (FC) on the stock firmware. Not sure why.
Based on what I've seen today it still has no:
- system dictionary for definition lookup(only for predictive text). The Kindle App does nothing when I press & hold on a word, unlike on my iOS device.
- hi-speed media scrubber for music. you know the little round knob on the progress bar that allows you to move the time index to any point in a song or video.
- unified search aka Local Search(apps, music, videos, contacts, emails)
The music app is pretty bad. I had several attempts to build a proper one, but the developer can not interact with the music library, other than playing existing playlists or songs.
You can't make custom playlists(actually you can, but it very, very, VERY complicated and prone to error and simply does not worth the shot), change the order of music inside the list and stuff like that for a third party app, and that sucks.
There are no new APIs for XNA (which is used to access the songs in the phone) so there is no way of making one.
If there is something I can say it is not right on WP, that's the music app.
mcosmin222 said:
The music app is pretty bad. I had several attempts to build a proper one, but the developer can not interact with the music library, other than playing existing playlists or songs.
You can't make custom playlists(actually you can, but it very, very, VERY complicated and prone to error and simply does not worth the shot), change the order of music inside the list and stuff like that for a third party app, and that sucks.
There are no new APIs for XNA (which is used to access the songs in the phone) so there is no way of making one.
If there is something I can say it is not right on WP, that's the music app.
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Click to collapse
Does that imply that there´s the same limitation for video? ...and ...as a result of that a videoplayer with support for more codecs is very unlikely to ever happen?
TarKin said:
Does that imply that there´s the same limitation for video? ...and ...as a result of that a videoplayer with support for more codecs is very unlikely to ever happen?
Click to expand...
Click to collapse
The File-Assosciation feature in WP8 works like this. Your App can define certain file endings (e.g. .mkv) which it can handle. If those are found on a SD-Card or downloaded the according registered App is then started for those files. The App can then do whatever it is it does as long as it keeps to reading the file (the original can't be manipulated although the app could copy it into it's isolated storage and manipulate it their). But there is one Caveat - there are several file extensions that are reserved for the OS which means that 3rd party Apps can't register for them. One of them is .mp3. Avi is another one of those (you can look them up in MSDN).
.mkv on the other hand is an extension that Windows Phone itself does not know so people could build Apps that would be able to consume them. Given that we now have Native Code capabilities writing a decoder or recompiling one written for another platform is possible, though it remains to be seen wether anyone will put the effort into it.
StevieBallz said:
The File-Assosciation feature in WP8 works like this. Your App can define certain file endings (e.g. .mkv) which it can handle. If those are found on a SD-Card or downloaded the according registered App is then started for those files. The App can then do whatever it is it does as long as it keeps to reading the file (the original can't be manipulated although the app could copy it into it's isolated storage and manipulate it their). But there is one Caveat - there are several file extensions that are reserved for the OS which means that 3rd party Apps can't register for them. One of them is .mp3. Avi is another one of those (you can look them up in MSDN).
.mkv on the other hand is an extension that Windows Phone itself does not know so people could build Apps that would be able to consume them. Given that we now have Native Code capabilities writing a decoder or recompiling one written for another platform is possible, though it remains to be seen wether anyone will put the effort into it.
Click to expand...
Click to collapse
ok. i was mainly into psp dev. before, and never had a winphone in my hands so far.
but if you say that´s possible, then i´ll go for the lumia920, reg. for a dev account and see what i can do
StevieBallz said:
The File-Assosciation feature in WP8 works like this. Your App can define certain file endings (e.g. .mkv) which it can handle. If those are found on a SD-Card or downloaded the according registered App is then started for those files. The App can then do whatever it is it does as long as it keeps to reading the file (the original can't be manipulated although the app could copy it into it's isolated storage and manipulate it their). But there is one Caveat - there are several file extensions that are reserved for the OS which means that 3rd party Apps can't register for them. One of them is .mp3. Avi is another one of those (you can look them up in MSDN).
.mkv on the other hand is an extension that Windows Phone itself does not know so people could build Apps that would be able to consume them. Given that we now have Native Code capabilities writing a decoder or recompiling one written for another platform is possible, though it remains to be seen wether anyone will put the effort into it.
Click to expand...
Click to collapse
I haven't had the chance to look over what the native code can do and what it can't do, but it is to be expected that it will have limitations, just like C# has.
You can render images (obviously) and output them using Direct3D which is pretty much what e.g. VLC does on the Desktop. You have complete read access to files on the SD-Card for your registered filetypes. MKV could be registered, MP3 or AVI could not (because they are in use by the system already).
But of course you would not be able to offload processing to the dedicated decoding units like with the built-in Codecs, which will mean more processor utilization and worse battery life. Still as a programmer I don't see too many actual road blocks (but it's a bumpy road to do this to be sure).
@TarKin: before you drop the money perhaps it would be best to start looking into the SDK. I'm not an expert in Multimedia-programming by any measure so you might be able to spot problems in there beforehand.
If you're still going for a L920 with these uncertainties for your use-case: welcome to the family, I'm anxiously awaiting mine.
Hi guys.
As I have mentioned it before I have started working on a YouTube Player for Android Auto, but since I'm not a big youtuber myself I will like to get some input from you guys on how this should app work.
My thought till now are:
1) When you are outside Android Auto, you will need to open the app, give permission to access your content and sync your playlists to the app.
2) When in Android Auto, the media player will contain entries for each PlayList and all the items of a playlist will be listed as subitems. This part will work as any other media app.
3) Video playback, this will be on the fifth tab, same menu structure, but it will also display video, of course only when the car is stopped, other than that video playback will be disabled.
4) Provide search for individual songs.
- Is there any other way you usually use Youtube beside created playlists, if yes please tell me so I can understand what should I build.
Sync before use - Why is it needed?
- To be able to use the YouTube API which gives me access to your playlist and content I need to create a developer API. The API is limited to 1.000.000 trade units per day, every query has it's own unit value (not necessarily 1) so if I don't sync the playlist and use a fetch as needed approach, I will risk to run out of trade units when the user base grows bigger.
Any comments suggestions are welcomed.
Hello, I am very interested in this application.
It would be very useful if you could choose the quality of the video.
I want buy it
Hi,
Why a YouTube player, and not any other type of player? Several opensource players with local support exists. Why not use some of these as a base?
manos78 said:
Hi,
Why a YouTube player, and not any other type of player? Several opensource players with local support exists. Why not use some of these as a base?
Click to expand...
Click to collapse
Local players do exist for audio, and it's easy to create an app for AA for them, but YouTube is more problematic, and yeah it's a bit against youtube policy because you shouldn't have sound without video, so officially that app will never be created (maybe with youtube red).
However this project did not receive too much attention so it's on a backburner at the moment, probably till end of November.
Emil Borconi said:
Local players do exist for audio, and it's easy to create an app for AA for them, but YouTube is more problematic, and yeah it's a bit against youtube policy because you shouldn't have sound without video, so officially that app will never be created (maybe with youtube red).
However this project did not receive too much attention so it's on a backburner at the moment, probably till end of November.
Click to expand...
Click to collapse
Ahh, Ok! You think in audio only YouTube player.
I hope someone will start to develop a Xposed module that "rewrites" the MainActivity of any selected App and add AA support on-the-fly! This will be more similar to MirrorLink (not supported in a lot of devices).
Regards.
manos78 said:
Ahh, Ok! You think in audio only YouTube player.
I hope someone will start to develop a Xposed module that "rewrites" the MainActivity of any selected App and add AA support on-the-fly! This will be more similar to MirrorLink (not supported in a lot of devices).
Regards.
Click to expand...
Click to collapse
Audio only + video when the car is parked/not moving.
Video Player app for Android Auto, maybe based to VLC that is open source would be very useful and i'll buy it surely
Emil Borconi said:
Local players do exist for audio, and it's easy to create an app for AA for them, but YouTube is more problematic, and yeah it's a bit against youtube policy because you shouldn't have sound without video, so officially that app will never be created (maybe with youtube red).
However this project did not receive too much attention so it's on a backburner at the moment, probably till end of November.
Click to expand...
Click to collapse
Why isn't there any more attention for this?
Listen to Youtube playlists and watching video while parking would be a killer feature for AA.
Excellent App idea ?
Would love this app
Great !
We wait youtube app to android auto ! Please <3<3<3
uzakask said:
We wait youtube app to android auto ! Please <3<3<3
Click to expand...
Click to collapse
Here's my attempt to make YouTube work on Android auto.
www.thekirankumar.com/blog/2017/12/29/play-youtube-video-android-auto-app
It's an apk you download and install on phone and it allowd use of YouTube mobile site on Android auto. Enjoy !
Hi all here,
I am the author of what's called an unofficial Android Auto SDK, a piece of software
which allows creating custom Android Auto apps.
Because the poster of the previous message used this SDK, I believe it's
important that I quote my statement about video-in-motion AA apps from
the thread linked above also here. Please read below.
Regards,
martoreto
martoreto said:
Dear all,
it is a good moment to say my final word specifically about the kind of apps
which allow playing videos on the head unit.
I think these don't need much comment:
It's ok to have a movie together on a great trip in middle of nowhere, when stopped.
It's not ok to watch a movie while driving. It doesn't need any comment.
It's totally ok for the passenger to watch a movie on his/her own device.
It's not ok for a passenger to watch a movie on a display in front of the driver.
It's ok to show off how a wonderful head unit I have which can play YT, but not while driving.
It's not ok to watch a movie while driving just to do a forbidden thing.
There's no "it's ok" scenario here for playing movies while in motion. Please share if you
know some. I'm pretty sure these are very uncommon or borderline ok.
Those "it's not ok" may be tempting. Because the driver may be bored, pissed off,
deny the danger of driving distracted, willing to show off, overestimate his/her skills,
name your reason.
Words displayed in the dash or written on a website or anywhere else would rarely
prevent it.
It's not that if movies are not possible in these cases, the driver will definitely do
something else stupid, like playing the video on the phone itself or become even more
angry and aggressive on road.
I want to say that clearly: I believe no apps should allow playing videos on the
car display while the car is in motion. Period.
I ask all here to not write such apps and not promote and talk about them here.
Instead of supporting those who create these apps just to satisfy popular demand of
doing a forbidden thing, please support those who actually care about creatively
and carefully designing the apps to be useful and which assertively, yet nicely
prevent being used in a stupid way.
Regards,
martoreto
Click to expand...
Click to collapse
Post deleted.
Youtube auto Android auto
I have 1,000 CDs that I've ripped to my PC as WAV. They are basically all of the rock genre (Classic, hard rock, heavy metal, nu metal, 90s grunge, etc.), and because of that, I prefer lossless. I've tagged all of them to the Discogs database, using Foobar2000.
I use this same collection on my PC and also copied to the MicroSD of my Note 9, which I connect to my Kenwood DMX907S head unit through Wireless Android Auto.
The objective is to create several playlists based on tags. Also, I want to be able to normalize the sound, so that regardless of the quality of the recording, all tracks are equally as loud at their highest points within the tracks. For playing on PC, this can be easily done, using Foobar2000. From what I understand, there is an Android App for Foobar2000, but it was not nearly as developed as the PC version and therefore cannot create playlists based on the type of tags I'm looking to utilize.
Tags include:
Genre
Artist
Album
Date Added to Library
Possibly other custom tags (for instance, Live or Studio / Original or Cover)
Are there any Android Auto compatible music apps out there that can create these types of playlists using local files, such that they're compatible with Android Auto? ...AND can manage the sound levels as needed?
I use Bubble upnp as I also use it to cast. Give it a look to see if it does everything you are interested in.
Note10.1Dude said:
I use Bubble upnp as I also use it to cast. Give it a look to see if it does everything you are interested in.
Click to expand...
Click to collapse
I added that app and am currently trying it. I'm noticing that all artists are listed as <Unknown>. Is this because when tagging, I used the %artist% tag instead of %album artist% ? Is there a way to adjust this in the app?
I had some rips that didn't read correctly and ended up using MP3TAG on my PC to fix their metadata. I rip all my CDs to FLAC with EAC, and generally it just works, so I can't be of much help.
Although BubbleUPNP is an excellent DLNA media player, it doesn't support Android Auto and there are no plans to include it anytime soon (I requested the dev for this feature to be added and was told it was basically impossible unless the whole app was rewritten from scratch. That was a couple of years ago now, and unfortunately nothing's changed since).
For local music playback, I'm using 'Oto Music' from the Play Store. It's a very well designed music player with Replay Gain and full AA support, although I'm not too sure if regarding your playlists it could be what you're looking for... In any event, it's a free app and constantly gets upgrades and new features.
Now you got me wondering. I use BubbleUPNP in the car all the time, but possibly only from my tablet via bluetooth. I thought it also worked from my phone via AA... I'll have to re-check that.
Note10.1Dude said:
Now you got me wondering. I use BubbleUPNP in the car all the time, but possibly only from my tablet via bluetooth. I thought it also worked from my phone via AA... I'll have to re-check that.
Click to expand...
Click to collapse
Use anyaudio app to get any music app in AA. And you need root and AA AIO TWEAKER to enable it.
[App][5.1+][Alpha] AnyAutoAudio - Use any audio app in Auto
AnyAutoAudio So I was tired of not being able to use the audio apps I normally use in Auto and decided to try and do something about it. This app is the result :fingers-crossed: How does it work? By using the notification listener permission...
forum.xda-developers.com
[ROOT ONLY] AA AIO TWEAKER - The ultimate Android Auto Utility
Meet AA AIO TWEAKER, the new Swiss Army Knife for a less restrictive and more feature-ful Android Auto! How do I use it? Allow root access, choose what you want, reboot, and then forget about it :) How does it work? This app uses SQLite...
forum.xda-developers.com