I'm presenting a problem. I have built an application that has Win32 libraries that do not belong to the subset that has in common with WinRT. From my computer I can deploy the application and working properly. But when I go to the store my application is compiled with WinRT preventing several of the features work correctly.
In turn, the problem that would be working blind because we would never know from the development environment if we are building the application works perfectly until published in up tent.
Is there any chance from the development environment that I can detect which libraries would not work once compiled into the store?
Greetings ... Jorge
What development environment are you using? Assuming it's Visual Studio, you can't use Win32 libraries on a WP app, so how are you managing to do that?
Aren't you doing test builds to the emulator?
FloatingFatMan said:
What development environment are you using? Assuming it's Visual Studio, you can't use Win32 libraries on a WP app, so how are you managing to do that?
Aren't you doing test builds to the emulator?
Click to expand...
Click to collapse
Unfortunately is neccesary to use these Win32 libraries to this app,... I'm using Visual Studio 2013 with Windows Phone 8 SDK.... so I could detect where is those assemblies... but the problem is that it is ignorance which are all native Windows assemblies that are not compiled for WinRT and there is no way for the development environment I have this problem and this means that if I am going to develop an app for X platform, that development environment should not let me use something that is not available for that platform, some of that has to exist for this problem, or at least if I let him use it when testing will have to display errors or exceptions; I can not wait for it to install the store to see if it works properly or not
Hence arise two questions I would appreciate help to find possible solution ...
1. exist this solution from the development environment to tell if it will be problems once used to give possible assemblies conflict with WinRT ???
2 There is a way to tell VS that the app you are going to do is to WinRT ??? perhaps with a more modern version ??? and with that and solve the problem from the same environment ???
Best regards and thanks repeated
I still don't get how you're doing this. When you build your app, you select the target platform, if you select ARM and have calls to Win32 API in there, it won't even compile...
How can you not know what Win32 call's you're making?
FloatingFatMan said:
I still don't get how you're doing this. When you build your app, you select the target platform, if you select ARM and have calls to Win32 API in there, it won't even compile...
How can you not know what Win32 call's you're making?
Click to expand...
Click to collapse
Unfortunatelly it compiles with ARM and run in the device too....
I know these Win32 calls of course, for example:
IsolatedStorageSettings, XDocument.Save ..... and others....
I have found the changes that I can do to resolv the problems...
But the problem is that I need to know if exists a way to detect through Visual Studio or another way wich assemblies or calls can give errors, or raise exceptions... Is a blind development for example:
I develop an app with different assemblies, into these assemblies there are 2 assemblies that can not be compatible with WinRT, when I compile with ARM there no raise errors or exceptions, but when I up to the store and when I install in my device from this store, I discover that this have these problems with the assemblies.
I'm concerned with that because is so strange...
Grettings
Also if you have a list with some assemblies of Win32 that are uncompatible with WinRT ... i will be gladded with your help
Grettings...
jhcastellanos said:
Also if you have a list with some assemblies of Win32 that are uncompatible with WinRT ... i will be gladded with your help
Grettings...
Click to expand...
Click to collapse
I suggest familiarising yourself with MSDN.
http://msdn.microsoft.com/en-us/library/windows/apps/xaml/br205757.aspx
Have you tried just uploading your .XAP to the store? The store doesn't actually compile anything; they never see your source code.
Out of curiosity, *how* are you calling Win32 libraries that aren't part of the phone SDK? Did you use dll2lib and link them at built time? Use a hack to get the entry point of LoadLibrary and load them at runtime? Use DllImport from .NET code?
Also, not sure why you're talking about IsolatedStorageSettings. That's not a Win32 API at all; it's a Silverlight (.NET) one that is available on Silverlight for Windows Phone since the 7.0 release.
Related
I'm undertaking a stupid project and would like to ask some questions of some more experienced developers. Yes I know there's no practical reason for this, and no you cannot talk me out of it.
I would like to create a sort of "super nerd" adaptation of CyanogenMod for command line Linux junkies, or at least for Comp Sci grad students like myself. I want my phone to be able to recompile and reinstall nearly everything it runs. Yes I know that's a painful and slow operation: I did "emerge tightvnc" on a chroot Gentoo install and the command took about 18 hours. I remain undeterred.
Questions:
Sun JDK is apparently not available for arm7a. Am I reading the docs correctly, and one can indeed use Apache Ant to compile Android? Or is Ant not what I think it is? I'm not opposed to creating a small Bochs VM that boots, mounts a network filesystem, executes some JDK task, and then signals to terminate. I'd rather not if I can help it though.
How much access does the radio hardware get to the rest of the system? If I were to store something personal in an encrypted loopback partition, could someone abuse direct memory access to read from memory without the host OS knowing about it?
Has anyone played with adapting the Android boot process to use System V type init scripts? I'd like to make it easy for Tasker to say "we're running out of memory -- go from init level 5 to something arbitrary, say 7, which stops some services. Oops, still low, go init level 8, which disables more services.
I definitely plan on sharing my work. What do you guys think of the name CyanoGentoo?
Thanks all.
Apparently Apache Ant is not what I thought it is.
How about this then: does anyone know where I might find a community for people interested in general purpose computing on an Android phone?
Michael Spencer said:
Apparently Apache Ant is not what I thought it is.
How about this then: does anyone know where I might find a community for people interested in general purpose computing on an Android phone?
Click to expand...
Click to collapse
Don't know if you're still around but I'm very interested in helping and believe I may already have some solutions for you. If you're still running chroot or another form of ARM Linux distro (Debian based is what I'm coding for at the moment) then check my github
https://github.com/S0AndS0/Debian-Kit-Mods
The readme file has directions on how to clone and run the main modding script which curently has at least one if not two options that'll peek your interest for sure.
One set of options will download and install Java's JDK (either hard float or soft float) and another will download and install jMonkey (a user friendly programing SDK built on eclips) which will get you one step closer to compiling things on an Android device for Android devices. However, I've yet to crack running "Android SDK" because they have yet to reliece an ARM compatible source and "wine" (a Linux package for emulating other CPU's) is still under heavy development, so building Android from source and such is still out of the scope of what I've been able to script up for easy use.
On a side note; a quick google search of my user name and the key words guide, linux, jdk, arm and xda will result in links of what I've written up on enteracting with Linux on Android if you get stuck anywhere.
And if you search "raspberry pi android adb similar:xda" you'll find what I'll likely be working on bringing to Android; after debugging the script I'm working on to set up a Brendle (one of many methods of "cloud computing" availible for ARM) node/network through all availible network interfaces (bluetooth, 3G/4G, wifi) on Android.
Sent from my SPH-D700 using xda app-developers app
I am still around, and when I get a chance I'll take a look. I think I'm mostly satisfied with AIDE and chroot Ubuntu.
And those worried about dma exploits via radio hardware need only use a wifi-only device with a portable hotspot, I've concluded. No way to prevent these exploits otherwise.
Thanks again.
Michael Spencer said:
I am still around, and when I get a chance I'll take a look. I think I'm mostly satisfied with AIDE and chroot Ubuntu.
And those worried about dma exploits via radio hardware need only use a wifi-only device with a portable hotspot, I've concluded. No way to prevent these exploits otherwise.
Thanks again.
Click to expand...
Click to collapse
Indeed AIDE has been a fantastic tool for me as well.
Heh dma was indeed a concern of mine among other security issues with running Linux over 3/4G but its to bad there's no solution yet. I'm using old phones and tablets for most tests but try as I might I can't break into them from out side my hotspot network... even though I can connect to the divice running the hotspot remotely if it is running Linux too.
hmm, I'm working on a new script of examples for networking now, lots of building blocks to my latest project, which may help new scripters with some networking tedium of finding and assigning specific IP's to variables so they can be shared or saved or modified into other commands quickly. This will upon compleation will be one of the references for other scripts I'm working on for getting openstack and MPI running on multiple devices swiftly.
Speaking of MPI; the installer for Bramble on Android now works (install option 2 within for Debian Kit users) for getting that software package installed and all that is left to work on is the setup for machine files and sshkeys for multi-node quick set-up.
Two questions; seeing as how you have AIDE, perhaps you might be able to help with my other project that I'm working on? I've another github repo where I'm working to incorporate a; soft/hard float Linux installer, terminal emulator, rdp/vnc client, scripter, and forwarding of Linux GUI to a second device and/or Chromecast of a specific desktop or Linux window with x11... Currently stuck on the terminal but still very new to Java for Android.
or because that's a bit much to ask; perhaps some help with Android scripting for installing Linux on Android that uses Debian Kit's methods to provide hard float or soft float?
I'll be around and have modified my sig for easier tracking and will be pushing more updates to github today, hopefully by the end of the day have a sshkey passer script for quickly setting up passwordless remote login. After that will be some work on setting up bridges between USB, Bluetooth, Wifi, and any other network interface available for faster transfer of large data sets.
Edit 03192014
Michael Spencer said:
Has anyone played with adapting the Android boot process to use System V type init scripts? I'd like to make it easy for Tasker to say "we're running out of memory -- go from init level 5 to something arbitrary, say 7, which stops some services. Oops, still low, go init level 8, which disables more services.
Click to expand...
Click to collapse
Check out the Debian Kit app, from what I have found it exposes all of the Linux processes and file system to Android and if running as root user on Linux then the full Android file system is exposed too. Debian Kit doesn't use chroot to run Linux so it's "possible" to run a chroot environment at the same time. And running "ps" commands on Android or Linux terminals, produce nearly identical output, of both Linux and Android processes happily running meaning that if Tasker can't see these processes then a script can run the "ps" command and run a command to shut down Linux processes; likely it's a bit more complex because re-starting those services or even suspending some could cause un-wanted behavior. Still though with testing and time it is possible to have the memory better managed.
Update 03312014- Back on making your phone compile itself subject; I'm working on using(/scripting an installer for) OpenStack on Android, which has QEMU for emulating CPU processors which will eventually allow us to install Android SDK on Android(s) running Linux. I'm using OpenStack because to emulate a normal PC processor one even a quad core ARM processor is really slow (use to be an app for this called Limbo PC emulator but last I searched the market place this app was gone) so using OpenStack will allow us to throw what ever extra Android phones into a pool of sharable CPU power; essentially I'll be creating a 7 or 8 (virtual) core processor out of networked Android phones and then emulate a 2 or 4 core x86 processor within and install the tool kits for android that have CPU requirements.
I've other plans for OpenStack too but those will require that I incorporate mesh networking and google translate. So that users anywhere can build a cloud of shared processing power.
Sent from: SPH-D700 or myTouch3Gs or Sero 7 Pro
Linux Install guide for Android devices that I'm writing:
http://forum.xda-developers.com/showthread.php?t=2240397
Or
https://docs.google.com/document/d/1ssVeIhdBuuy8CtpBP1lWgUkG6fR6oHxP20ToYPPw6zI/edit?usp=drive_web
And my script pack for installing; Java's JDK, node.js and more to your Linux OS
https://github.com/S0AndS0/Debian-Kit-Mods
Note: if you're new to Linux/scripting/command line; check readme file for instructions.
http://www.timelesssky.com/blog/building-android-sdk-build-tools-aapt-for-debian-arm
http://www.timelesssky.com/blog/develop-app-on-android-with-android-sdk
Hey all found the ^answer^ if you've not already found this blog then you all are in for a treat dig around on that above site and you'll find some other really cool stuff for Linux Android systems.
Sent from: SPH-D700 or myTouch3Gs or Sero 7 Pro
Linux Install guide for Android devices that I'm writing:
http://forum.xda-developers.com/showthread.php?t=2240397
Or
https://docs.google.com/document/d/1ssVeIhdBuuy8CtpBP1lWgUkG6fR6oHxP20ToYPPw6zI/edit?usp=drive_web
And my script pack for installing; Java's JDK, node.js and more to your Linux OS
https://github.com/S0AndS0/Debian-Kit-Mods
Note: if you're new to Linux/scripting/command line; check readme file for instructions.
Hello, I need to encrypt a string with a public key (or certificate) obtained from a REST service. I have these in base64 format. The question is: how can I do on Windows Phone 8.1? There's no X509Certificate, X509Certificate2 or RsaCryptoServiceProvider available..
I'm using Visual Studio 2013 Update 2..
diego.stamigni said:
Hello, I need to encrypt a string with a public key (or certificate) obtained from a REST service. I have these in base64 format. The question is: how can I do on Windows Phone 8.1? There's no X509Certificate, X509Certificate2 or RsaCryptoServiceProvider available..
I'm using Visual Studio 2013 Update 2..
Click to expand...
Click to collapse
I think you are now using non-Silverlight apps in visual studio.
Try Silverlight application
ngame said:
I think you are now using non-Silverlight apps in visual studio.
Try Silverlight application
Click to expand...
Click to collapse
Yep but I'm developing a universal library. I'll probably try Bouncy Castle (PCL) in order to do what I need.
Universal libraries are extremely crippled. Many features are unavailable for universal libs, even things that can be done (in different ways) across all the different platforms you are targeting.
BouncyCastle is a decent option though, as long as you don't need native performance.
I'm creating a Qt app so I thought I could publish it in the Winstore as well. But Windows is such a one big mess compared to Linux that I simply can't set it up.
I installed VS Community 2013, with the Emulator images, WinStore package management tools and the Qt SDK. I added the C:\Qt\Qt5.5.0\5.5\winphone_x86\bin to PATH, copied my program written with use of Qt Quick Controls.
I built the app with the Qt Toolchain for the WinPhone emulator. Is there any way to deploy the app directly to the emulator?
I knew no such way, so I tried generating a VS project. Even though Qt is in the PATH, qmake complains about uuidgen missing. What should I do with it?
To be honest, I'd rather deploy to the emulator directly from the Qt Creator.
It's pretty easy to deploy apps to the emulator. Just use the standard Application Deployment tool (it's installed with the WP8.x SDK, you can find it using Start search) and select which emulator configuration you want to deploy the app to, then select the .XAP or .APPX or whatever and hit Deploy. Bear in mind that the "emulator" is actually an x86 VM running on your PC; you'll need to compile any native code for x86 ("Win32" though technically that's an API used on many instruction set architectures, not an architecture itself) to use in the emulator, but to ARM (actually THUMB2) for the phone.
With all that said, I haven't heard of anybody trying to write a WP8.x app using Qt before. It might work if the compiler knows how to target the correct platform and how to bundle up the installable app and everything, but I haven't ever tried or heard about anybody else doing so.
GoodDayToDie said:
It's pretty easy to deploy apps to the emulator. Just use the standard Application Deployment tool (it's installed with the WP8.x SDK, you can find it using Start search) and select which emulator configuration you want to deploy the app to, then select the .XAP or .APPX or whatever and hit Deploy. Bear in mind that the "emulator" is actually an x86 VM running on your PC; you'll need to compile any native code for x86 ("Win32" though technically that's an API used on many instruction set architectures, not an architecture itself) to use in the emulator, but to ARM (actually THUMB2) for the phone.
With all that said, I haven't heard of anybody trying to write a WP8.x app using Qt before. It might work if the compiler knows how to target the correct platform and how to bundle up the installable app and everything, but I haven't ever tried or heard about anybody else doing so.
Click to expand...
Click to collapse
Well, it appeared to be a problem of VirtualBox. It doesn't support nested virtualization and thus Hyper-V is not detected as supported.
Yeah, that wouldn't work; the WP8 emulator uses Hyper-V and requires hardware virtualization support.
You could just get a test device; even brand new the Lumia 5xx series can be had for under $100 US. Used ones are cheaper. I think BLU and Huawei also have some very low-cost WP8 handsets.
GoodDayToDie said:
Yeah, that wouldn't work; the WP8 emulator uses Hyper-V and requires hardware virtualization support.
You could just get a test device; even brand new the Lumia 5xx series can be had for under $100 US. Used ones are cheaper. I think BLU and Huawei also have some very low-cost WP8 handsets.
Click to expand...
Click to collapse
Well, I managed to copy Flash.vhd from the Win8 fs and have it booted in VirtualBox on Linux host. The only problem is that I don't know how to copy an app to the phone machine.
The Windows Phone SDK (installed as part of recent Visual Studio versions, though I think you can still get it stand-alone) includes an "Application Deployment" tool (xapdeploy.exe). It uses USB, so you have to forward the USB device from your host to your guest VM, but after that it should work.
Hi, this is probably in the wrong section.
Does anyone manufacture a head unit running Linux, something for which I can just download a debian ARM iso and install from a usb stick/sd card? From what I can find it seems not to be the case. Why not? Why is android so prevalent?
I also have a question. I just bought an E46 with an eonon GA5150 which is MTCB-KLD-v2.30. I updated from 4.2.2 to 4.4.4 with Malaysk's ROM, but not the MCU, and now audio doesn't work at all. How should I begin to troubleshoot this issue?
Thanks, to a community I should have joined many years ago.
Answer to the first question is...um...well Android is running a Linux kernal...so...you can make the case it's running Linux (or a forky version at least).
As far as running Debian ARM on the typical SoC in these head units, I think it's very likely possible...if you are willing to write the drivers or chase them down (if they exist). And configure the system...it's not a super mountain to climb, but I doubt it's something that already exist. At least in binary format that you could put on an a USB key and install.
In fact, you would have to create a custom Debian build, most likely, and use a bootloader that is normally setup for Android (guessing on that one) to install it. There is no technical reason it should not work, just no one has bothered to do it. We already have Android, what does Debian Linux buy us?
Why run Android? Well, it's because that's where the focus of the development effort is for the kinds of apps you would most likely want to use in a car. My opinion is that's why these head units exist in the first place. The vast number of really good (and admittedly incredible number of poor) apps already exist...let's tap into them!
If you really want to run Linux in the car for some reason or another, there are other options out there...might look for "carputers" or "car PCs". I think a lot of folks who are determined to run Open Source car computers are now running Raspberry Pi (or similar) SBCs..seems to be a lot of that type of projects on Google, when you do a search.
On the second question...about your head unit's ROM issues, I defer to the experts on here.
fortune80211 said:
Hi, this is probably in the wrong section.
Does anyone manufacture a head unit running Linux, something for which I can just download a debian ARM iso and install from a usb stick/sd card? From what I can find it seems not to be the case. Why not? Why is android so prevalent?
I also have a question. I just bought an E46 with an eonon GA5150 which is MTCB-KLD-v2.30. I updated from 4.2.2 to 4.4.4 with Malaysk's ROM, but not the MCU, and now audio doesn't work at all. How should I begin to troubleshoot this issue?
Thanks, to a community I should have joined many years ago.
Click to expand...
Click to collapse
Yeah, @tbd2k2 is right - Android IS Linux, albeit one that uses a very old Linux kernel (google is trying to rectify this but its gonna take years).
There are versions of Ubuntu (Debian based) that run on RK3188 devices, so I m sure someone who is experienced enough could make an Ubuntu ROM for MTCB/C units, but it would involve making all the MTC apps work with it too.
Thank you
What exactly are the mtc apps? What are they needed for? (Do you have a link I can read?) What kind of drivers would I need to write and how would I find what they are if I were to attempt something like this myself?
The reason I ask is that it seems to me that it's very difficult to update software on these head units. It takes a very specialised piece of software and it's impossible to keep up to date.
If these head units were just generic arm PCs then people could install whatever they wanted. I agree that most people would want to install android, but even then the situation would be simpler. Aren't these head units just 12V DC in, audio and video out with additional drivers for GPS, WiFi etc?.
fortune80211 said:
Thank you
What exactly are the mtc apps? What are they needed for? (Do you have a link I can read?) What kind of drivers would I need to write and how would I find what they are if I were to attempt something like this myself?
The reason I ask is that it seems to me that it's very difficult to update software on these head units. It takes a very specialised piece of software and it's impossible to keep up to date.
If these head units were just generic arm PCs then people could install whatever they wanted. I agree that most people would want to install android, but even then the situation would be simpler. Aren't these head units just 12V DC in, audio and video out with additional drivers for GPS, WiFi etc?.
Click to expand...
Click to collapse
Read the wiki in my signature, it will answer all your questions.
"Very difficult to update" ? - what makes you think that ? - its as easy as you like - put update on sd card go to settings/updates hit "update", or hold down power and reset, release reset, release power to get into recovery and install update by clicking on it, very easy.
Sorry, I didn't mean in that sense.
I mean that if you want to run something obscure, it's not possible. If you want to run an app that only runs on later versions of android, it's not possible. The actual installation is as easy as can be, but you are limited to a small selection of android ROMs.
I realise that it's the way it is for a reason and I'm very grateful to the community of developers here who have contributed so much. I'm just looking for something different and wouldn't mind a project for myself.
Thanks
EDIT: Also, recently Linux operating systems (Ubuntu), and even windows are moving toward touchscreens. There's a huge amount of present and future development effort we could tap into if our hardware was compatible.
I have been a Unix/Linux IT professional for more than 25 years, and it also happens that electronics is my hobby, and I have build many things in recent years powered by Linux using the great new small boards such as Rasbperry Pi's, Beaglebone, Orange, etc.. including weather stations, wall clocks/electronic displays, radio receivers, etc.
BUT, Even I would not use a generic Linux system in place of these purpose built android devices. Using android which has a wealth of high quality apps dedicated to mobile device use for GPS, Maps, media, etc is infinitely more practical.
fortune80211 said:
Sorry, I didn't mean in that sense.
I mean that if you want to run something obscure, it's not possible. If you want to run an app that only runs on later versions of android, it's not possible.
Click to expand...
Click to collapse
Are you talking about apps not showing up in the Playstore or not installing when sideloaded ?
fortune80211 said:
The actual installation is as easy as can be, but you are limited to a small selection of android ROMs.
I realise that it's the way it is for a reason and I'm very grateful to the community of developers here who have contributed so much. I'm just looking for something different and wouldn't mind a project for myself.
EDIT: Also, recently Linux operating systems (Ubuntu), and even windows are moving toward touchscreens. There's a huge amount of present and future development effort we could tap into if our hardware was compatible.
Click to expand...
Click to collapse
nixfu said:
I have been a Unix/Linux IT professional for more than 25 years, and it also happens that electronics is my hobby, and I have build many things in recent years powered by Linux using the great new small boards such as Rasbperry Pi's, Beaglebone, Orange, etc.. including weather stations, wall clocks/electronic displays, radio receivers, etc.
BUT, Even I would not use a generic Linux system in place of these purpose built android devices. Using android which has a wealth of high quality apps dedicated to mobile device use for GPS, Maps, media, etc is infinitely more practical.
Click to expand...
Click to collapse
I ve been using Ubuntu since 2009 and I ve been following the development of Ubuntu Touch for phones/tablets for a while as well - I d love it but until someone gets ART running on Ubuntu Touch so you can use Touch apps (which can also run on Ubuntu desktops) AND Android apps, I wont be using it (and I dont think many others will either) for precisely the reason that @nixfu says - I dont wanna loose access to all the apps available for android.
nixfu said:
I have been a Unix/Linux IT professional for more than 25 years, and it also happens that electronics is my hobby, and I have build many things in recent years powered by Linux using the great new small boards such as Rasbperry Pi's, Beaglebone, Orange, etc.. including weather stations, wall clocks/electronic displays, radio receivers, etc.
BUT, Even I would not use a generic Linux system in place of these purpose built android devices. Using android which has a wealth of high quality apps dedicated to mobile device use for GPS, Maps, media, etc is infinitely more practical.
Click to expand...
Click to collapse
Look at this one: https://www.stepstone.de/stellenang...d-Unit-f-m-Ulm-BMW-Group--4333376-inline.html
BMW is obviously trying to work on exactly that; trying to professionally use Linux for Car Entertainment
I've pulled apart the system image for the 2016 and 2017 Kenwood units and it's just a QT app on top of the Linux kernel.
Sony's XAV-AX100 is the same and i'm pretty sure the new Pioneers are the same now they've dumped Android.
Once you stop them booting into the GUI app and get a console, you've got a Linux system with good enough hardware to play with.
All three also have sites where you can get the code for things like the kernel that they have to make available.
leonkernan said:
I've pulled apart the system image for the 2016 and 2017 Kenwood units and it's just a QT app on top of the Linux kernel.
Sony's XAV-AX100 is the same and i'm pretty sure the new Pioneers are the same now they've dumped Android.
Once you stop them booting into the GUI app and get a console, you've got a Linux system with good enough hardware to play with.
All three also have sites where you can get the code for things like the kernel that they have to make available.
Click to expand...
Click to collapse
Sounds great, I guess you could even run Android apps on them as you can do that on a Linux desktop.
Google search i-carus (raspberry pi based)
Give that a go
I'd like to use my Galaxy Note 9 to work on a tiny image of Linux that I've set up via Windows 10's Hyper-X. The VM itself is only about 512 MB max.
Is there software out there that allows you to run a VM within Android? I would be doing this all with my DEX and probably a Bluetooth keyboard/touchpad. I couldn't find any YouTube videos out there which support this idea, unless they're worded in a way that I don't expect.
JOSHSKORN said:
I'd like to use my Galaxy Note 9 to work on a tiny image of Linux that I've set up via Windows 10's Hyper-X. The VM itself is only about 512 MB max.
Is there software out there that allows you to run a VM within Android? I would be doing this all with my DEX and probably a Bluetooth keyboard/touchpad. I couldn't find any YouTube videos out there which support this idea, unless they're worded in a way that I don't expect.
Click to expand...
Click to collapse
https://wiki.qemu.org/Main_Page
apparently people have ran xp on it according to:
https://android.stackexchange.com/q...run-windowsxp-as-a-virtual-machine-on-android
i know this is not as requested to run full blown linux on an android vm but still interesting if it works.
but dex has already LoD so...
https://www.linuxondex.com/
its arm so no x86 / x64 native linux apps can be installed. so only those compiled towards that cpu.(which is the 64 bit version of arm if im not mistaken)
there is even discussion in the dev thread of actualy booting linux off of android rather than emulate it but its a work in progress and requires to root and id think the same arm caveat would apply even once a fully working build arises.
so all in all that build you have would at the very least be arm based if it would ever have a chance to work on android.
in the end having a VM in the cloud or on a pc at home with a port forward and using vnc or even better using the great remote desktop manager app and running it on dex is the easiest way to simili achieve your goal.
https://remotedesktopmanager.com/
@bober10113, I'm actually programming a tiny distribution of Linux to work on a machine that I believe is x86 but I'm not sure, honestly. I plan on basically making the image and writing out instructions to re-create it. I'll take a look at the links provided when I have a moment. Thanks.