First Ever Dedicated Smartwatch Keyboard is here - Samsung Galaxy Gear

Infiniti Technology is excited to announce the launch of TouchOne Keyboard, the first ever dedicated smartwatch keyboard. The unique design of the TouchOne keyboard can be implemented into a round or square interface. We have tested that the TouchOne Keyboard fits any screen size down to 3cm/ 1.18 inches. Users can learn to type within a minute, and they should easily type 20 words/minute, which is the similar typing speed on an iPhone.
The multi-patents granted design has the unique features below:
1. Dedicated design for small devices, proven to fit any screen size down to 3cm/1.18 inches.
2. First ever designed with round surface. Square and round smartwatches are both compatible
3. Finger-sized keys, certified for fat fingers
4. One-touch typing experience, easy to tap to type
5. Improved design from the T9 input, which enables user to learn it within a minute
6. Up to 10 customizable gestures are supported from the central circle of the keyboard. Users could make typing easier by customizing their own gestures
7. Powerful setting function allows user to minimize the keyboard or even make it invisible
8. Fully blind typable solution
9. Designed for human's finger ergonomics
We are inviting XDA users to test our TouchOne Keyboard for Android Phone and Android Watch.
Please send request email to [email protected] , and we will send you the App.
We have our TouchOne for Phone version is now available to download from GOogle Store
https://play.google.com/store/apps/details?id=net.infiniti.touchone.cellphone
Check our website for the latest development.
www.touchone.net
Happy typing on Smartwatches

Thanks guys for submitting the request. We have received huge amount of requests now. It will take some time to organize the massive request, since we are short of staff as a start-up small team. But we promise that we will send the APP to you shortly.
Thanks.
Please visit our website touchone.net and follow our Facebook, twitter and youtube. There will be always surprise for you.
Happy Typing on Smartwatches,
TouchOne TouchAll said:
Infiniti Technology is excited to announce the launch of TouchOne Keyboard, the first ever dedicated smartwatch keyboard. The unique design of the TouchOne keyboard can be implemented into a round or square interface. We have tested that the TouchOne Keyboard fits any screen size down to 3cm/ 1.18 inches. Users can learn to type within a minute, and they should easily type 20 words/minute, which is the similar typing speed on an iPhone.
The multi-patents granted design has the unique features below:
1. Dedicated design for small devices, proven to fit any screen size down to 3cm/1.18 inches.
2. First ever designed with round surface. Square and round smartwatches are both compatible
3. Finger-sized keys, certified for fat fingers
4. One-touch typing experience, easy to tap to type
5. Improved design from the T9 input, which enables user to learn it within a minute
6. Up to 10 customizable gestures are supported from the central circle of the keyboard. Users could make typing easier by customizing their own gestures
7. Powerful setting function allows user to minimize the keyboard or even make it invisible
8. Fully blind typable solution
9. Designed for human's finger ergonomics
We are inviting XDA users to test our TouchOne Keyboard for Android Phone and Android Watch.
Please send request email to [email protected] , and we will send you the App.
Happy typing on Smartwatches
Click to expand...
Click to collapse

XDA friends, we have replied your requests. Please check you email.
Happy Typing

The test APKs were sent to you. Please check your emails, and there is a full detail PDF guide for installation.
Happy typing
be a Super Typer on Smartwatches

Related

PictureViewer - call for developers, designers, and beta-users

Hi all,
The idea is to create an amazing picture viewer for Android, free, open-source, and community powered. This thread is a call for Android developers, designers, and users so that we can kickstart this project.
IMO, we should start by:
1) users saying what they would like to see in a picture viewer app (in terms of UI, features, ...)
2) gathering a team of developers - everyone is welcome independent of their skill level (if you just want ot learn as we go thats great too)
3) gathering a team of designers - same as above
4) creating a few app concepts (devs and designers involved)
5) kick-off development
6) iterate the app with users feedback
So anyone (dev, designer, user) that is interested please post here the skills you are willing to contribute with, and your preferred way of communication, and project management software (IM, forum, etc)
So... what are you waiting for, get involved!
Cheers,
about me: I am the developer of RockOn (http://abrantix.org/rockon.php)
I'm in! I will be the token learner! My prefered form of contact/conversation is IM and email. I have accounts for all of the major messengers.
As for concept ideas, the ability to swipe to change picture is very high on my list. Also, as mentioned in the rock on app thread, a layout similar to the rock on layout would be nice for thumbnail viewing.
yeah, i'm happy to help out =]
I might be able to help out. Either development or testing. I prefer email, but also have Google Talk. As for project management, whatever works for everyone else works for me.
Sounds good to me. I am a C/Linux guy who dabbles in Java when he has to. I have almost no GUI skills that lead to anything besides functionality, I am an engineer. I prefer IM or group chat for lengthy design discussions.
As far as functionality I would personally like, I think the RockOn look/feel is pretty close:
Basic:
- scrolling list of thumbnails (maybe like a film roll?) while showing a larger version of the active item in the scrolling film roll
- tap any image to see full screen (best fit maximize, best fit crop, possibly scale to fit (yuck))
- auto rotate of course
- slideshow in order or random with variable delay time in seconds (1,2,5,10,15, tap only)
- optionally override screen timeout when on charger and on battery
Advanced:
- ability to rotate/delete/edit pictures
- show any picture info (mainly titles/when taken/where taken)
- transitions, possibly opengl?
- select background music playlist (which is part of why I thought RockOn was such a good fit)
- defined slideshows (like playlists for music) (maybe as easy as selecting what directories should be in this slideshow and what playlists to use for music)
- widget control to select and start/resume a slideshow (or maybe just a shortcut per slideshow?)
- show subdirectories like the built in picture viewer does? (by creating custom thumbnails)
Really out there stuff:
- integrated media station for pictures/music/movies since they can all benefit from a nice coherent GUI frontend
knoxbrder said:
Sounds good to me. I am a C/Linux guy who dabbles in Java when he has to. I have almost no GUI skills that lead to anything besides functionality, I am an engineer. I prefer IM or group chat for lengthy design discussions.
As far as functionality I would personally like, I think the RockOn look/feel is pretty close:
Basic:
- scrolling list of thumbnails (maybe like a film roll?) while showing a larger version of the active item in the scrolling film roll
- tap any image to see full screen (best fit maximize, best fit crop, possibly scale to fit (yuck))
- auto rotate of course
- slideshow in order or random with variable delay time in seconds (1,2,5,10,15, tap only)
- optionally override screen timeout when on charger and on battery
Advanced:
- ability to rotate/delete/edit pictures
- show any picture info (mainly titles/when taken/where taken)
- transitions, possibly opengl?
- select background music playlist (which is part of why I thought RockOn was such a good fit)
- defined slideshows (like playlists for music) (maybe as easy as selecting what directories should be in this slideshow and what playlists to use for music)
- widget control to select and start/resume a slideshow (or maybe just a shortcut per slideshow?)
- show subdirectories like the built in picture viewer does? (by creating custom thumbnails)
Really out there stuff:
- integrated media station for pictures/music/movies since they can all benefit from a nice coherent GUI frontend
Click to expand...
Click to collapse
All very good points, I agree 100%. I'd like to add "browse pictures by swipe" to that list though, and double-tap to zoom in and double-tap-hold(xxx ms) to reset zoom.
I don't know the first thing about java/coding, but I have experience in graphical design (Android themes/icons/etc).
Unfortunately, I have so little experience with linux that I might as well know nothing and I'm going deeper C++ so no Java yet =( and no knowledge of GUI programming either) but I do have a suggestion, you could try a format similar to the ScatterView that is on Microsoft Surface, there is already source code that somewhat does this made my Luke Hutchinson for multitouch In the middle of this page If there is anything I can help with I would be more than happy to.
BTW: I prefer E-Mail/IM for communication ([email protected])
Take a look at the LOL Cats application. The picture browsing is great, left right swipt to navigate, up swipe to go to "film strip" and tap to zoom. It doesn't have all the features we'd be looking for but it would be a start. Perhaps they'd be willing to share some code.
I will be happy when any developer add multitouch (like in browser from JF )
and gesture
Alright so we have a few people interested in joining already, and nice ideas to start with. Let's schedule a date for an IRC/MSN/Skype conference to kick this off and start creating some app concepts and distributing tasks.
As for myself, I am really into animation-related stuff like rotations, translations, and 3d-like whenever possible. Id also like to add features for automatic categorization of pictures (for instance making dynamic albums by data- last week/month/6 months/whatever -, location, or even image similarity).
I will have a few hours Wed April 29, 2009 say 9pm-11pm EST.
Busy Thursday / Friday.
I will be free Sat May 2, 2009 after 6pm EST or pretty much any time Sun May 3, 2009 8am - 10pm EST.
@bjehsus, nEx.software, mannyb - Check your PMs
@knoxbrder - check you email (sent via the forums).
Ok well to help out with the project I'm trying to find out how to code the inertial movement for teh scatterview. If anyone has any ideas please E-Mail me ([email protected])
Edit: Please note that I have very little knowledge of Java so it will be in C++ syntax but should be easily translated from what I've been told
I am not a dev and can't really contribute to your work. However, please allow me to make one suggestion....
You already noted that you may wish to integrate the following:
widget control to select and start/resume a slideshow (or maybe just a shortcut per slideshow?)
I would suggest that you integrate a widget into your app. The widget could act like an table top lcd picture frame in which the photos change periodically.
Long press on the widget could open up the full app. Closing the app returns to the home screen with the widget on the screen.
Also, please make it so that the user can designate a folder for the widget, and one (+ the widget folder) for the full app. That way a user could have family photos alternating in the picture frame widget folder, but when the full app opens the user could look at all of the photos (widget file + regular file).
You would also have an icon in the app grid for those who didn't want to use the widget.
Just my $.02. I'm excited to see your progress and will be willing to be a beta tester if you want. I like to have photos of my wife as my "desktop" but, love photos in general. I've been waiting for an app like this!!
Thanks for considering these ideas.
***Note: If you consider working on the widget first you could enter the widget into the contest and then build the app after the widget. Just something to consider.***
maybe you can PM haykuro / JF to help you get the kernel for multi-touch and incorporate that into your photo viewer :]]
i would so pay for this!
shaneaus said:
I am not a dev and can't really contribute to your work. However, please allow me to make one suggestion....
You already noted that you may wish to integrate the following:
widget control to select and start/resume a slideshow (or maybe just a shortcut per slideshow?)
I would suggest that you integrate a widget into your app. The widget could act like an table top lcd picture frame in which the photos change periodically.
Long press on the widget could open up the full app. Closing the app returns to the home screen with the widget on the screen.
Also, please make it so that the user can designate a folder for the widget, and one (+ the widget folder) for the full app. That way a user could have family photos alternating in the picture frame widget folder, but when the full app opens the user could look at all of the photos (widget file + regular file).
You would also have an icon in the app grid for those who didn't want to use the widget.
Just my $.02. I'm excited to see your progress and will be willing to be a beta tester if you want. I like to have photos of my wife as my "desktop" but, love photos in general. I've been waiting for an app like this!!
Thanks for considering these ideas.
***Note: If you consider working on the widget first you could enter the widget into the contest and then build the app after the widget. Just something to consider.***
Click to expand...
Click to collapse
We have a list of ideas we (and other users) would like to see, I will add this to our list, and we will see what happens
maybe you can PM haykuro / JF to help you get the kernel for multi-touch and incorporate that into your photo viewer :]]
Click to expand...
Click to collapse
This is definitely in our list of wants! It may not happen right away, but we will have to see how the project plays out.

Presenting new App - Pikchur for WP7

Hi everybody
We recently published Pikchur for WP7 and I would like to introduce to XDA-Developers community our photo-sharing application for feedback.
Direct link on Zune:
http://social.zune.net/redirect?type=phoneApp&id=99bec83c-a185-e011-986b-78e7d1fa76f8
Would love to read your comments, request for new features.
Florian
PS: APOLOGIES FOR THE SUBJECT - I THOUGHT I HAD THE [APP] IN THE SUBJECT. CANNOT EDIT TO CORRECT. SORRY
About Pikchur for WP7:
Pikchur allows users to quickly connect and share photos to many popular social networks, micro-blogging services, and media hosting websites. The Windows Phone 7 application is packed with new platform features such as Bing map integration for geotagging, pivot controls for organizing photo information and comments, and a live tile, so users can see their most recent photo on the phone’s start screen. The application was launched simultaneously in five languages, provides privacy options, and includes Facebook and Twitter integration, so users can start sharing instantly.
Pikchur users are content pushers. They use the service to push out a single photo to multiple platforms. Their goal is to share quickly and broadly. This type of social user is different from other photo sharing users, which may be more participatory in a photography community like Flickr or exclusive like Instagram, which does not have public photo-streams.
The primary experience goal with Pikchur for Windows Phone 7 was the speed to which a user would be able to launch the device camera or select a previously taken photo from an album and share their photo. Post set up, a user requires only two steps to achieve this goal. Similar to applications like Shazam the application start screen is explicit in the engagement flow. Two large buttons dominate the screen ‘take with camera’ or ‘select from pictures’ and indicate to the user their first steps. After launching the camera or photo albums and confirming a picture, the users are returned to a display screen inside the application where they can add a caption and toggle the social networks they want to share with on and off. This toggle feature allows users to promptly adjust the pipeline for any given photo. This is useful sometimes when a user segments their own audience into different categories.
The user experience for the first launch of Pikchur for Windows Phone 7 was task based and focused on the primary goals of the user. Future versions are intended to include more exploratory and Pikchur community features. With the focus on completing tasks, the design led with a Pivot control, one of two new types of controls available for displaying content in Windows Phone 7. The other control is called a Panorama and is particularly useful when leading with content heavy applications such as news applications.
The Pivot control works essentially like a tab menu, except often not all options are visible on the screen. Windows Phone 7 breaks both page and screen metaphors for digital media design. The potential canvas for an interactive application moves beyond the screen both horizontally and vertically. When a user selects a Pivot menu item, it becomes the new focus and other menu items shift. This type of motion and presentation of information allows users to familiarize themselves with the menu options. The order of the pivot menu items also presents a hierarchy with the primary tasks or content being placed earlier in a flow.
The Pivot control works particularly well with heavy tasked based applications because it provides a menu bar that sits at the bottom of the screen called the App Bar. This App Bar holds icon buttons with actions specific to the current screen. The App Bar is a distinguishing feature of Windows Phone 7, both in its heavy icon use and emphasis on context. Icons are a powerful visual system that signal actions to users. Without having to process too much information, users can determine the primary actions to take on a screen. A hierarchy of actions is also placed in the App Bar, with primary functions placed left to right.
As an example of how the App Bar works, in Pikchur for Windows Phone 7, after a user has selected or taken a photo for upload, they are presented with a photo submit screen allowing users to add a caption and select the services where they wish to send the photo. In the App bar, two options are presented. These options are specific to the photo submit form and help to keep momentum in a users flow through an application. Users are able to better flow through an application when next step action items are so clearly expressed. The first button in Pikchur is the Send option, followed by Edit. For the Pikchur user, again the primary experience goal is the speed to sharing. The photo submit screen presents a minimum set of options that will fulfill the users need to customize before sending. Most of the options such as the post to services are already set to defaults in the setting so that the need to make tweaks on a particular post is minimal. Whereas adding filters or special photo editing features are presented early or as part of the submit form for other photo sharing application, this step is placed as a secondary action both in the App Bar and in the application. This additional step of editing adds more decision steps for the user and slows down the speed to send goal. Separating out the edit function also allows for greater expansion of the edit features for later versions. These types of experience architecture decisions reflect both an understanding of the brand values and the particular type of audience.

[APP] Writepad: handwriting optimized for stylus

UPDATE: September 17
New feature:
* Flip view. Are you accidentally hitting the android system menu all the time? I am. Now you can flip the tablet over!
Probably the last update before I release 2.0. Woot!
UPDATE: September 16
New feature:
* Custom pen color / size / transparency.
* Pretty icons!
UPDATE: September 12
Writepad 2 beta is out. Download below!
New features:
* Bigger eraser size. You can change size of eraser using the "style" menu.
* Lasso erase. Draw a closed path to erase everything inside it.
* Typing mode. Click the T icon to start typing. Click again to go back to writing mode. If you have a physical keyboard you can keep typing while in writing mode. (Note: the text will not export to PDF or any other format yet. still working on it.)
* Import images from SD card. You can resize the image by dragging on the lower left corner.
* Import from web. Use the mini browser to go to the site you want, then hit OK to import it to your page. Then you can draw on it. (The zooming is weird right now)
* Auto-scroll button. Located above the zoom button - this will automatically scroll from left to right, and then to the next line. Useful for those who like to write while zoomed in. You can hold down the button and reposition it to wherever you like.
A few more features coming. I'll polish up the icons too - they're ugly right now.
The beta version will install as a separate app called "Writepad 2 beta". Please email me if you find bugs!
I just got this stylus http://www.amazon.com/Newest-Genera...rranty/dp/B004HO86P6/ref=cm_cr_pr_product_top
and it is the best stylus I've used. Much smoother, smaller tip = better handwriting!
UPDATE: August 17
Been working hard to get this released. I had no idea that there'll be so much response on here, so I will start going through your comments tomorrow. For now: I've updated the release APK below. It has all the features of the one on the market, but will stop working on October 1st. The market version is here for $0.99 https://market.android.com/details?id=com.writepad
Thank you for your interest!! It means a lot to a first time developer
-----------------------
I'll be using this app myself to take math notes when school starts, so I'm trying to get some nice features in there. I want this app to be as close to writing on real paper as possible. Let me know what you think!
I made this on the Asus Transformer (Android 3.2) and am interested in how it works on other tablets. Nitpick away; I'll try to fix any bugs before I put it up on the Market. The market version will have support for multiple notebooks.
Features:
Smooth writing experience: no lag and no jitter between the stylus movement and the screen response.
Smart palm detection. Only records the writing from your stylus! (note: only works for right handed people now. will add the setting for left-handers later)
Export page and notebook: share the page as PNG file, or export the whole thing as a ZIP file to your dropbox or gmail.
Paper type: comes with four familiar paper types.
Stylus calibration: Instead of drawing where the stylus touches the screen, it will draw where you *think* the stylus tip is. Good for those thicker tip styluses.
I use a Griffin stylus: http://www.amazon.com/Griffin-Technology-Stylus-iPhone-touchscreens/dp/B0041D0K1Q/ref=pd_cp_e_2, modded with the rubber grip from a Pentel pencil: http://www.amazon.com/Pentel-Twist-Erase-Automatic-Pencil-Blue/dp/B00006IEH1
Just tried this, and it's very cool! Do you know of any recognition-type software that you could feed the resulting images into for editable text?
Nice app. Works great on the xoom. Just ordered that stylus. Thanks
Sent from my Xoom using Tapatalk
I'm using the Targus stylus. I think they're all identical -- made by Boxwave, maybe -- but the Targus version was a couple bucks cheaper.
Yeah your definitely going to have to make it for left handed people as well because I'm lefty!!
Definitely a great idea and I might look into buying a stylus to.
Looking forward to new features being added!!
Sent from my Xoom using XDA Premium App
what's up with the eraser? Just Greys everything out for me.
very nice, ive been looking for something like this.
Well I just use the app and there's allot if lag... I'm using a ajl stylus on the xoom wifi .. 3.2
Sent from my Xoom using XDA Premium App
Stealyourface said:
what's up with the eraser? Just Greys everything out for me.
Click to expand...
Click to collapse
You mark off what you want to erase with the grey and then you select pen again and magically the grey disappeares.
To the Op, this app has the potential to be the best handwriting note taking app, I have tried them all and requested the palm rest feature from the other developers who were not able to implement the feature to date, this one works really well.
Below is my wish list for future enhancements:
Pinch to zoom, so that we can write inside shapes we have drawn without difficulty.
Unlimited undo
Ability to fill with colour any objects drawn on the screen e.g. bar or pie charts.
The zoom bar so that what you write is transferred to the lines in proportion to the other letters as an option where needed. I have noticed that when I get to the bottom corner with my palm or wrist, the settings pop up which is quite annoying.
Importing of images from gallery for annotation
Export to pdf's
smoother handwriting panel, I have been spoiled with the bamboo paper app on ipad which is extremely smooth.
I would love to be a beta tester and try out new features, count me in!
Just for your info, an app with the name write pad already exists so you may need to rename your app before putting it on the market.
getting errors, can't install... rooted 3g zoom HC 3.2... tiamat hammerhead rom
It's crashes if you try to open it on landscape mode.
I got a little bit of lag when writing, so some letters are "skipped".
And this (Smart palm detection) seems not working right... :'(
If you wanna more information, send me a PM, I can help you to debug that.
Using a Xoom 3.0 with a Kensington stylus.
[]'s
Needs a backup\restore option.
Also, I wrote something on a page and tried to go the next page and got a file error message. It did go to the next page though. And how do you delete a page? I'm going to be taking a class soon and would like to use this for taking notes.
This app also needs a categories function.
Sent from my Xoom using Tapatalk
Landscape mode would be great. With a xoom case that tilts / holds the tab only landscape really is feasible
The eraser function is good, but a thicker eraser stroke would make it easier to erase specific lines
Looks really good
As already commented I find that there is a bit of lag, but definitely the best app for handwriting I have found so far.
I wonder if the lag may have anything to do with other apps running such as push email synchronisation???
Keep up the good work, you could be on to a winner and the best equivelant to Penultimate.
Like the automatic palm rest.
Like the way the eraser works, but would be nice to be able to increase the "eraser head" size to be able to erase a full line at a time.
I do get some lag though, which can be inconvenient, but not a deal breaker.
Thanks for all the good work! This is already one of the better hand writing apps and shows potential to be the best.
Would be great if it could take a little of the TabPad concept, which works in landscape / is made for honeycomb, has good drawing function and a great eraser. Faster too.... but can only share with facebook
MakeNotes (beta) could give some inspiration too with its auto shapes function.
Tried it with my Transformer and the palm feature didn't work. I actually ended up with input locations in a couple of spots where my hand was resting. Not sure if it was related, but the stylus input sometimes didn't register. Also, not sure about the calibration set-up. Should it show some indication that my tracing is registering? I get no indication which ends up throwing off the whole calibration.
working good so far! Nice app
Force close on GTab7
Sent from my SCH-I800 using XDA Premium App

Playstation PS Vita Review (Pros and Cons)

PSV Review (WiFi):
Rough Draft Copy, just to jot some points down, will organize and revise later, mostly about Vita Pros and Cons, not a game experience review
Pros:
- Great HW quality, solid feeling dual joy-sticks, better than its predecessor
- Quality screen OLED 5” 960x544 (I think OLED has become common place going forward since 2011, where the prices of OLED have fallen enough to be affordable on sub ~5” screens.)
- Responsive touch screen (Capacitive) (Popularized by the iPhone, Capacitive touch screens have become common place for brand name devices for the pass 2-3 years)
- Responsive Gaming action, no lag felt during game play in all games including Wipeout, StarDust Delta (though it’s the least you can expect from a custom tailored game SW and HW solution, unlike generic solutions like Windows, Android solutions where hardware resources available on the device are unknown to the SW developer)
- Lots of hardware controls (Gyro, Accel, and your regular HW buttons)
- Light Weight, easy to hold for extend periods of time (on the flip side, this could mean small battery, and explain the 3-5 hr battery life, since the battery is almost always the most physically dense thus heavy component of a system)
- Loud enough speaker (when not covered by finger)
-CONs:
- Hardware: The SGX543CPU is from 2009 (probably reasonable for a $250 device)
- Hardware: No GPS (probably reasonable for a $250 device)
- Packaging: Typical Sony package, bare essentials, no free bonuses like cheap sleeve common with other manufacturers
- Hardware: Backtouch screen is not 1:1 with the front, due to the Sony sticker offsetting the back touch screen by a couple millimeters up, when you compare by touching the front and back touch screen together with your fingers clamped to approx the same place, you’ll notice the back touch is offset by a few millimeters above the front touch screen. This means the backtouch is not exactly intuitive when used in reference to what you see in the front.
- Game: Wipeout: In Wipeout control mode, moving right finger at many times hits the right d-pad up, reversing the ship unexpectedly, This means the Right D-PAD to a little too close to the action buttons.
- OS: BUG: instability on OS screens, ie: settings, power down
- OS: BUG: Poor automatic WiFi Access Point selection. Vita will automatically erroneously pick the access point with worse signal
- Hardware: speaker placement, causes sound to go in and out every time the finger moves to hit different buttons, inadverdently covering the speaker, recommend bottom placement to avoid accidental covering
- OS: BUG: Bluetooth Stereo a2dp doesn’t reconnect upon device resume
----- poor game sound quality when Party voice is enabled
------have to manually reconnect to headphones
- OS: Interface: interface is very touch dependent, this was the same as Sony’s other newly converted touch devices, they tend to abandon all hardware button controls and force touch screen navigation as if the developers got too carried away by its discovery one day. There are many GUI instances where HW buttons still make more sense even in the presence of a touch screen. Like when there is only 1 button available to press (ie: ok) that should be equally accessible by our familiar X button, practically speaking it’s silly to completely abandon the HW interface. Lazy interface programming
- OS: Interface: Double tapping apps. In all apps/games, to access them, you first have to click on the icon on the app drawer, and then again click on the start button of the program to start the program.. I understand that some gaming information (ie: website, addons) is put in front but given the rarity of usage, couldn’t they be put into the main game screen? Other apps such as settings, friends, party, where there isn’t any other options on the front screen, what is the point in forcing the user to double tap?
- OS: Integration: Party, group apps, Friends, trophies, I’m still confused as to which app to launch for what purpose. These separate programs could have been integrated into one social app, where you can see your friends, select them to text or group chat or trophies.
This gated unintegrated experience forces a lot of guesswork and wasted load times between related apps that otherwise should have been an easy all-in-one integrated experience like other mobile social apps.
- OS: Interface: quick program switch, not allowing the top bar swipe gesture to pull down the list of open apps was a missed opportunity for quick app switch and WiFi on/off switching. The PSV seems to force the Playstation button on users to switch out of apps. Unfortunately, Sony is forcing the touch screen when it makes sense to allow HW button and forcing HW button, when it makes more sense to use the touch screen.
- OS: Interface: Cut and Paste: Again it seems pretty inconvenient whenever you want to move type something you’ve painstakingly typed on the touch pad to a different location, there is no way to do it. You are forced to retype what is already in front of you again. I would have accepted it even if the Copy clipboard was confined to pasting from the same program. For example, if you just see a non hyperlinked URL on the webpage that you’d want to go to in the browser, you’d literally have to manually type it in yourself. Or in the chat program if you want to refer to some text previously typed by copying the quote, again, you’d have to retype the whole passage manually. This might not be as big of an issue with an HW keyboard but when the device is dependent on a small touch screen keyboard, you’d want to make every effort to minimize any unnecessary typing.
By the year 2012, I would have expected Copy and Paste to be the most basic function across all text enabled devices.
- OS: Interface: Text cursor, not accessible by d-pad, forces touch access, but no text cursor handle like on Android and iPhone that allows easy cursor movement between characters. By the year 2012, I would have expected cursor control to have become a basic best practice across all touch enabled devices that have text cursors. (edit: cursor control is actually hidden, you have to press and hold the cursor for a second and the text field will magnify allowing you to drag and move the cursor back and forth. So this is good, but if only it wasn’t hidden to be found by accident.)
- Browser:
----------Double tap zoom is broken on many sites
----------No copy and paste
----------poor compatibility, even simple javascripts that are necessary to open certain webpages properly don’t work, for example I was unable to load the flyer from a simple futureshop webpage at all.
- OS: Interface: App Management:
There seems no way to organize the apps into folders, for example, Action games into one folder, puzzle games into other. On my android OS, I have 50 programs and games, none for which would be manageable if they were all just together in the app drawer, but thankfully with folders on the home screen, I was able to categorize them into their respective folders by functionality.
- OS: BUG:
Flight mode: with flight mode enabled, if you grant an app request for WiFi connection, the WiFi turns on, and the game proceeds. But BOTH the flight mode and WiFi icon remains active on the top bar even when the app has been closed. It appears the apps have no way of telling the OS what it’s done with the WiFi or that the OS should return the WiFi to its original state. In fact, after checking the Network settings, OS indicates flight mode is still enabled even though WiFi is also active. The redeeming factor is that upon closing the app, the WiFi icon does disappear (sometimes). But upon subsequent launch of the app, it no longer requests to enable the WiFi, it just does it automatically. The proper behavior should have been to ALWAYS ask for permission when Flight Mode is enabled, this could have serious implications for hospital settings where the WiFi gets inadvertently enabled without the user’s notice and permission. This is fairly poor hardware handling by the software
- OS: Functionality: Multitasking: The browser can not run without first closing the game. This means it's pretty hard to quickly reference for Walk-Throughs or cheat codes while you're playing a game without either first quitting or having a second device handy. It's completely understandable if games won't multi-task amongst other games, but when even the webbrowser doesn't work, essentially there is no multi-tasking, besides on built-in programs like Party, that needs it to be on for the Party Voice to work in game.
-Reviewer:
Last mobile console: NDS, last played 1 year ago, causal player of mobile games. Occasional PC gamer who enjoys some causal tablet gaming when bored.
Owned Sony devices:
Cameras: DSC-T9
Laptops: Vaio P
e-Readers: PRS-505, PRS-650, PRS-950
Gaming: PS2, PSV
What i was interested in is transfer game play between ps3 and the vita?
I thought that is what i saw on tv...
Any thoughts on that?
davidrules7778 said:
What i was interested in is transfer game play between ps3 and the vita?
I thought that is what i saw on tv...
Any thoughts on that?
Click to expand...
Click to collapse
Im curious about that too
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buump bump proof
Buy an Xperia Play
Sent from my Nexus S using xda premium

S Pen SDK 2.2 for GALAXY Note series!

Download the Samsung GALAXY Note S Pen SDK 2.2 now!
- Advanced interactions redefine your user experience
The latest version of the S Pen SDK for the Samsung GALAXY Note is now available to download. Apps developed with the new S Pen SDK can interact with the S Pen even when it is not in contact with the Note. The combination of Hovering, Side Button and Pen Gesture can re-define the way a user interacts with the device, allowing you to deliver many new innovative UX scenarios.
Download the SDK at
[English] http://developer.samsung.com/android/spen.sdk
[Chinese] http://developer.samsung.com/cn/android/spen.sdk
[Korean] http://developer.samsung.com/kr/android/spen.sdk
New/Updated in S Pen SDK 2.2
NEW UX Scenario: Let your app interact with the S Pen while hovering over the GALAXY Note
- Updated SPenEventLibrary enables S Pen recognition with no physical contact (Hovering).
- S Pen can call Hover Pointer Icon (i.e. Pen, Text, Color Picker, Color filing) with preset.
Context Awareness: Launch pre-defined features while the S Pen/Earphone is used.
- The package information of the apps used can be recognized while the S Pen
is detached or the Earphone is attached to the device.
- A newly added SPenDetachmentListener, recognizes when the S Pen is detached.
Note: This listener does not support the original GALAXY Note
Easier & Expanded Drawing: Advanced features for your creative apps
- ‘Calligraphy Brush’ has been added to pen input; 5 brushes in total.
- Color filling features enable users to fill with the color selected at SettingView.
- Improved SettingView function and UI; More Pen presets, New Fonts, Mini SettingView
- Special Effects; 33 types of Image Effects including the Scratch Effect
- Images from SCanvasView can be cut/copied/pasted using Clipboard
In addition, it’s not too late to join the Samsung Smart App Challenge, the largest app competition ever. In the ‘Best S Pen Apps’ category, entries will be scored on their creativity and originality and the 20 apps with the best S Pen functionality will be awarded with up to $200,000 in cash prizes. For more detailed information, please visit the official website of the Samsung Smart App Challenge 2012
You really had to start two threads for this? Here and in General?
Why restrict yourself to just these two forums? Haven't you considered Original Development as well?
is this from note 2?
chasmodo said:
You really had to start two threads for this? Here and in General?
Why restrict yourself to just these two forums? Haven't you considered Original Development as well?
Click to expand...
Click to collapse
lol...
I enjoy so much your posts Chas :laugh:
Cheers Mate
Thread Closed​
Indeed Chas, we only need the one. As it should not be in the dev section anyway, i close this one.​

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