[Help] Super Street Fighter IV and Spiderman Total Mayhem problems... - Galaxy S III Mini Q&A, Help & Troubleshooting

My problems with SF IV (I'm using 4.1.2 stock):
-white background
-pressing two buttons on the virtual pad at the same time causes a force close (pressing an attack button at the exact same time you're using the directional buttons)
My problems with Spiderman Total Mayhem:
-pressing two buttons on the virtual pad at the same time causes a force close (i.e holding down the directional buttons while mashing the attack button)
Any fixes? I can't play them the way they are.

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The right directional button on my tilt is stuck on. It's not pushed down, the button is free to be pushed in and out, but the phone is registering it as being held down. It even does it when you open the phone into landscape mode, but it selects downwardly because of the change of screen orientation.
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question about Nexus One and games

so i'm playing chrono trigger right now. and i'm basically stuck at a point where it requires you to do a three press button. holding L+R and press A.
can't seem to get pass this part. so i'm guessing the phone is only limited to 2 presses?
is there a way to bypass this?
arcticreaver said:
so i'm playing chrono trigger right now. and i'm basically stuck at a point where it requires you to do a three press button. holding L+R and press A.
can't seem to get pass this part. so i'm guessing the phone is only limited to 2 presses?
is there a way to bypass this?
Click to expand...
Click to collapse
maybe map some buttons to the volume rocker to get around that part
the nexus can only do 2 touch inputs, no more. so i'm afraid you are stuck and cant perform that particular move.
Just remap the buttons and you'll be fine
I've completed chrono trigger on snesoid on my N1 and this part is doable. just map a volume rocker button to L, trackball press to R, and keep the on screen button for A. you shouldn't have any problems after that and once you get past that part of the game you won't have to do that again so you can unmap everything and have your volume rocker back
edit: I mean to say that you can unmap your volume rocker/trackball after you get out of that particular dome, you'll be required to do that button combination a few times in that dome if you want to get in to all the treasure rooms so I'd keep it around for the duration of that area and then you should be all good.

Moga Pro Power mode A issues?

Most emulators supports Moga's mode A, but the problem is. The buttons aren't that responsive.
For example. In Street Fighter 2 while in mode A, I couldn't even perform a hadoken or shoryuken. But when I switch to mode B, everything went smooth. I was able to pull any moves without a problem.
Another example:
In games that require mashing the X or Square button to do a series of combo attacks(eg. Kingdom Hearts, God of War, etc), my character will stop in the middle of the attack. But when i switched mode B, everything went fine. My attacks don't get halted.
I tried it on a differen Moga Pro Power, and it's still the same.
I did a button test through PPSSPP through allowing virtual gamepad. this allow me to see if the buttons syncs to my
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Is there a possible solution to this?
Everything works fine in mode B/HID, the only thing I don't like about it is that the select button is mapped to back button.
I found my moga power pro to be really unresponsive in either mode. I stopped using it. I'm really starting to regret buying this phone =/

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