What is the best way to draw a 2d floorplan that looks professional in android studio? The floorplan must be able to receive update (additional ) drawing based on user input
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Hello,
I want to announce just another sudoku game for android: OpenSudoku. You can install it via Android Market or download installation package from project's homepage:
http://code.google.com/p/opensudoku-android/
Main motivation for me in creating this game was to learn android's SDK and also existing sudoku games didn't meet my requirements (but honestly I haven't tried them all ;-).
Feature highlights:
- Preloaded with 90 puzzles, you can also enter your own puzzles.
- Optimized for control by finger and keyboard.
- Game time tracking and history.
- It's open source.
Any feedback is welcome.
One thing I would love for a sudoku game is instead of a screen popping up with numbers to choose from is have them already laid on the bottom of the screen. A good sudoku app I've seen for the ipod is like that and also makes the numbers unclickable when you have used them 9 times. The only thing I would change from your app is the aesthetics from the beginning menu. Good start!
New version with multiple input modes
Thanks for your feedback. As you've suggested, I've added support for multiple input modes - now you can choose whether to use popup or numbers in the bottom of the screen.
Any word if and when Android will support MAP and other profiles?
Is there a possible workaround in the meantime?
Okay, what about utilizing iAnywhere Blue SDK? Anyone tried incorporating it?
This must be a taboo subject - there is literally no information anywhere on this. The only thing I could find is that Marvell has licensed the Android version of Blue SDK. Blue SDK for Andorid integrates MAP and a whole host of Bluetooth advanced profiles at a software level but I can't find anyone who has reported any experience with it.
Seriously, the iPhone and Blackberry all have built in support for advanced profiles. Android needs to get on board ASAP - the advanced profiles are crucial for automotive apps and next generation in-vehicle information/entertainment systems.
Does anyone have a contact with the Android developers they can PM me so I can try and find out if this is in the cards at all? This is terribly frustrating....
If you look the Droid 2/X it has support for MAP and some other protocols that the other android phones don't have. I'm currently looking at the Droid line to figure out where this support is and maybe see if I can port it to the Nexus.
Name:Sketch Camera
Hello, i am an individual developer, who tried to bring popular Pencil Camera,Cartoon Camera, Paper Camera alternative to WP7. Hope u like it and provide some feedback. Thanks
Free version is without ads, fully working, but uses only one effect.
See the world as an artist. Take a pictures with amazing pencil sketch effect in realtime or apply it to existing photos from your gallery.
Trial version contains only one sketch effect.
Get a full version, it's fun with effects like:
- sketch
- pencil drawing (tulips on one of the screenshots)
- bathroom reflections (stupid filter, but we like it)
- life on mars (sepia like effect)
- parchment
- alien skin
- chalk
- wall sprayer
- oil paint
- over the foil
- canvas (really good looking)
- industrializer
and more to come in future versions
MarketPlace link
Hi,nice app are U the same developer of android version?
https://market.android.com/details?id=org.me.sketchcam
Hi, thanks
No, i am not. I'm developer of Pencil Camera on Android
Pencil camera is great!
I know this app on Android - it´s great!
Pencil camera
Thanks for feedback Have u tried Sketch camera for WP7?
according to Ur experience is more fast develop on android or wp7?
Looks good, will give it a try
Sent from my TITAN X310e using Board Express
Android vs. WP7 Developement
Hard to say, cos I am a C# .NET (full time job). Mobile devel is just a free time hobby.
I've started with Java Android and there's so many bugs in android u have to solve. So many devices, which behaves different.
Example:
- bug in JVM when allocating huge amount of memory (>1MB). Whole JVM just crash.
- camera initialization, camera handling differs by device. Motorola is great example.
- developement goes slowly, Java seems more "talkative" language than C#.
WP7
- no bugs in camera initialization (example from MS working well), memory initialization
- incredible was that only emulator was needed for development, hardware device was not necessary to use. And it works for all devices.
Thanks for your clever words,
so android dev isn't so easy like wp7 one... but the difference between downloads is huge or quite similar
WP7 vs. Android
Yes, WP7 devel is much easier than Android, but it's just my opinion.
Download numbers are hard to compare.
version 1.2 out now. More effects!
version 1.2 out now, brings more effects
I'll give a try, thanks for the news
so im coming from c++ and trying to learn to create apps. im interested in using android studio to create apps so now i need to learn java.
quick question about java, im assuming java is for application development , and javascript is for browser related apps? am i correct? close?
also were is the thread showing how to install android studio and all the programs required? i stumbled upon it earlier, but i cant remember where it was at.
You are correct, java is for application development , in your case for Android development, and javascript is for web development.
More specifically,
JavaScript:
Interpreted
Runs in the browser, works on mobile devices
Runs on the client side (NOT the server)
Sandboxed so you won't be able to do low level stuff
Cross platform
JAVA
Compiled
Runs on the client or on the server
To run in the browser it needs a plugin so won't work on mobile devices
You can do low level stuff
Cross platform
I won't get into personal preferences, but there are many other differences, most of which will come evident when you start making stuff. If you want to make cross platform mobile apps you might want to look into Apache Crodova that uses HTML and JavaScript but can interface with device hardware too.
Hey all,
I'm about to start developing an open source project for managing android devices from a Linux machine.
Technology stack is going to be;
Symfony (5.1 / PHP 7.4)
VueJs 2.* (ECMAScript 6 / TypeScript/ Buefy)
I'm still setting up the architecture for the backend and yet to begin on the frontend. For the frontend I've got a prebuily VueJs codebase I can use for the frontend architecture
Preliminary road map
Devices details
File manage
Screen interaction (Screenshot, record, touch control)
APK manager
Root / Fastboot tools
Where possible (at least in the beginning) I was to avoid functionality that is specific to devices and custom roms.
If you interested in getting involved drop me a reply on here. Eventually looking to distribute this over APT so would be really good for someone looking to add to or start there portfolio.