Can someone please mesure the diameter of the lens in gear vr (note 4 version).
I googled a lot but can't find this information.
Than you.
Related
Does anybody know what diameter does the i9000 have around the camera?... i want to buy a fisheye lens for my phone, but i want to know the diameter first, and no sites currently show it
Hi,
not sure I understand the question, but the Galaxy S camera has an aperture/F-stop 2.6 with a Focal Length of 3.79 mm
Hope that helps,
Pierre.
About 1/3"
I'll try to collect them up top:
Remember to take plastic off of both sides of the lenses
Make the top strap shorter and the side straps longer so that the side straps don't cover your ears, but the fit is still tight (allows for better headphone immersion)
Adjusting the headset up and down on your face can help a lot with the sharpness of the image
Put it on your lap or wear it backwards several minutes before using it to warm up the lenses so that they don't steam up while you're using it
Exynos versions of the Note 4 are not yet compatible with the Gear
The gray plastic cover is not needed, and is best left off if you want the passthrough camera to look better
Just got the 2016 version of the Gear VR and I like it a lot ... except for the lenses. They magnify the image too much, so the pixels appear too large and too visible IMO. The same material looks much better to me when viewing it through my SnailVR SVR headset. So I want to use the SVR lenses with the Gear VR ... If you changed the lenses on your Gear, please tell me how it went and if you have any advice, please share ...
all mod lenses were made for GearVR 2015 because the lenses were uniform and mostly were to replace original lenses by prescription glasses , these helped short sighted zoom the device further forward and thus it becomes less pixelated or people with high ipds or variable eye to eye measures see clearly , with the little help from youtube the gear vr lenses could be removed , measured and moded lenses were made by skilled oculists to replace the original lenses . it is commonly advised not to buy the 2016 version of gear vr if you plan to do so since the lenses on these are not uniform . however if you are willing to take the risk your first concern is to find an oculist ready to do the mod for you since it requires delicate equipment and treatment , then just seek gear vr 2016 tear down videos to see if you are able to replace them.
night-mayor said:
all mod lenses were made for GearVR 2015 because the lenses were uniform and mostly were to replace original lenses by prescription glasses , these helped short sighted zoom the device further forward and thus it becomes less pixelated or people with high ipds or variable eye to eye measures see clearly , with the little help from youtube the gear vr lenses could be removed , measured and moded lenses were made by skilled oculists to replace the original lenses . it is commonly advised not to buy the 2016 version of gear vr if you plan to do so since the lenses on these are not uniform . however if you are willing to take the risk your first concern is to find an oculist ready to do the mod for you since it requires delicate equipment and treatment , then just seek gear vr 2016 tear down videos to see if you are able to replace them.
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Thank you, night-mayor!
Can you tell me what you mean by "not uniform"?
they are not circular , they have part of the circle missing , and 0.5 cm around their diameter are narrowed further more than the rest of the lenses curve . it even creates a distortion that nobody knows why they want it
night-mayor said:
they are not circular , they have part of the circle missing , and 0.5 cm around their diameter are narrowed further more than the rest of the lenses curve . it even creates a distortion that nobody knows why they want it
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Ah, of course. I actually noticed this but didn't realize that's what you meant. The Rift and VIVE also have this, and if I had to guess I'd say it lets you get a little closer to the lenses, having the bottoms cut at an angle like that gives you more room for your nose.
So no replacing the lenses ... but I wonder if I should still do the "FOV mod," where you remove part of the black plastic "shroud" to allow you to see more of the screen image ...
As it has a 5.5" screen and the 2016 headset is wider, can you see only the screen display with peripheral vision or can you see a little of the bezel?
Also if you were to cut away some of the black housing to increase FOV, would you definitely see some of the bezel?
Perhaps someone could be kind enough to measure both the 5.5 and 5.7 screen lengths and also the width of the 2016 aperture length.
Anyone?
I've got the SM-R323 (released in 2016 I believe) and the S7 edge and can't see any bezels.
I did a quick measurement of my S7 edge screen height and it's roughly 123-124mm - you should be able to find more exact measurements online. The gear VR measurement on your image is about 114-115mm.
However the phone may not be perfectly centered over the available area so you'll likely run into problems. The phones exact horizontal position is not easily adjustable.
Thank you Cederic. I thought i needed to get a 5.7" phone for good FOV and no bezels seen through lenses. Now it seems 5.5" is enough.
I read somewhere the FOV is around 101 degrees. I must say it's a very small FOV compared to my BoboVR Z4 which has a much wider FOV. I tested both headsets with the same phone and same app and I could see more wider view on the Z4. I know BoboVR claim 120 FOV on their headset but if the Gear VR truly is 101 degrees then the BoboVR must be around 110 degrees.
The length of the the wide opening on the outside of the lenses is shorter than that of the BoboVR. So is there anyway to improve the Gear VR FOV? I noticed the inside walls on the outside of the lenses are straight. Perhaps we can cut away some of the plastic to make it more rounded and wider. Has anyone done this?
According too this site, they measured the FOV at just under 90 degrees which is exactly what it feels like. Samsung are claiming 101 degrees. Why do all manufacturers exaggerate their FOV measurements? Really sucks.
http://www.sitesinvr.com/viewer/gearvr2016/index.html
You can GREATLY improve FOV by replacing the default face pad with something much thinner ( I used some bicycle helmet padding ). I know it doesn't seem like it would make that much of a difference--but it does. It's also easy to do because the Gear has a thin line of velcro built in so it is easy to remove the original padding and try various replacements.
If you have a phone with a bigger screen you can also use a dremel to cut away some of the plastic shield covering up the screen. I have a 5.7 inch screen and the Gear is designed for much smaller screens, so I lose a lot of pixels if I don't mod the headset myself.
Haints said:
You can GREATLY improve FOV by replacing the default face pad with something much thinner ( I used some bicycle helmet padding ). I know it doesn't seem like it would make that much of a difference--but it does. It's also easy to do because the Gear has a thin line of velcro built in so it is easy to remove the original padding and try various replacements.
If you have a phone with a bigger screen you can also use a dremel to cut away some of the plastic shield covering up the screen. I have a 5.7 inch screen and the Gear is designed for much smaller screens, so I lose a lot of pixels if I don't mod the headset myself.
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Currently I am placing the padding under heavy weight to see if it will flatten it somewhat.
Also I did think about cutting some of the sides away as you suggest, but upon further analysis I don't think it will help much.
tboy2000 said:
Currently I am placing the padding under heavy weight to see if it will flatten it somewhat.
Also I did think about cutting some of the sides away as you suggest, but upon further analysis I don't think it will help much.
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The default padding has a pretty firm backing. I think you'd have better results replacing it with something that didn't.
As for cutting away the sides, I also did extensive testing. With a 5.7 inch phone, it definitely helps. Smaller phones perhaps not.
Haints said:
The default padding has a pretty firm backing. I think you'd have better results replacing it with something that didn't.
As for cutting away the sides, I also did extensive testing. With a 5.7 inch phone, it definitely helps. Smaller phones perhaps not.
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Do you have a photo of your mod please?