Cannot move apps to sdcard: No space left - Galaxy S III Mini Q&A, Help & Troubleshooting

I am running CM 12.1 (20150916 stable) by novafusion on my S3 Mini. When I try to move apps to the sdcard, I get an error saying that there is no space left on the device. The sdcard works fine on my Galaxy Note. It is formatted with FAT32 and more than enough space left. I created an issue on github, but I don't think that this will ever be resolved. Other issues also never got responses.
Does anybody know a solution or the right place to post a defect?

I solved the problem myself. Turns out, there are apps that allow you to move apps to a partition of your sd card. I tried a few of them. This one seemed to best one for my needs: in.co.pricealert.apps2sd (cannot post links). It is also possible to move data created by this application, which is something the native move to sdcard does not even support.

Related

[Q] After upgrading to CM10 "emmc" changed to "extSdCard" and related problems

[Q] After upgrading to CM10 "emmc" changed to "extSdCard" and related problems
Hi,
I've recently updated my GNote (GT-7000) from CM9 to CM10, and looks like with CM10 the external sd card previously mouted as "emmc" has become "extSdCard".
Since then some of the apps (such as Apollo) have trouble seeing media files, others can't see the sd card at all, and when connecting to the desktop the drive which normally shows the content of the external sd card, only shows a couple of folders of it rather than the whole content as it used to do before (when using CM9 and previous roms I had).
Looked around for possible causes, but didn't find much. Someone mentioned that rommanager might have placed ".nomedia" files on the root of the internal or external sd card causing the problem, but that's not my case. Tried also doing a full wipe and reinstall of CM10, no joy.
Any idea?
Thanks!
- Adriano
That's the standard mount points for cm10 there are apps that will remount the sd and external sd in mnt as on stock roms. I had a quick look but couldn't find them, but I'm sure someone else will be able to find them.
Sent from my GT-N7000 using xda premium
clean install without restoring data of apps
Sent from my GT-N7000 using Tapatalk 2
Thank you for the suggestions -- I tried a clean install as well, but even the builtin apps (Apollo) still had troubles accessing the external sd card (not seeing any of the mp3s I had there). I have now resolved for restoring a CM9 backup I took before upgrading to 10... and everything is working as it used to.
Not sure why I ran into these issues which no one else seems having encountered so far.
- Adriano
I have the same problem except that the files on my internal sd card are not read by apollo player And the gallery. Is there any workaround. The problem started as soon as I upgraded from cm9 to cm10
Sent from my GT-N7000 using xda app-developers app
adri72 said:
Hi,
I've recently updated my GNote (GT-7000) from CM9 to CM10, and looks like with CM10 the external sd card previously mouted as "emmc" has become "extSdCard".
Since then some of the apps (such as Apollo) have trouble seeing media files, others can't see the sd card at all, and when connecting to the desktop the drive which normally shows the content of the external sd card, only shows a couple of folders of it rather than the whole content as it used to do before (when using CM9 and previous roms I had).
Looked around for possible causes, but didn't find much. Someone mentioned that rommanager might have placed ".nomedia" files on the root of the internal or external sd card causing the problem, but that's not my case. Tried also doing a full wipe and reinstall of CM10, no joy.
Any idea?
Thanks!
- Adriano
Click to expand...
Click to collapse
Download ICS SD Binder. Check all 3 options and reboot. The path should be mnt/extSdCard (i think default is odb or so, make sure you change it) . It worked for me and so I'm trying to answer everyone with this problem. Give me feedback soon. And thanks button if I heped.
Quarmzz said:
Download ICS SD Binder. Check all 3 options and reboot. The path should be mnt/extSdCard (i think default is odb or so, make sure you change it) . It worked for me and so I'm trying to answer everyone with this problem. Give me feedback soon. And thanks button if I heped.
Click to expand...
Click to collapse
It didn't -- I don't need to have /emmc bound to /sdcard/external_sd as it was in GB. With CM9 everything for me works just fine with /emmc.
I tried the latest CM10 nightly, and using ICS SD Binder didn't change things. In the latest CM10 now there is also another mountpoint, called /storage/ and underneath sdcard0 and sdcard1 pointing to the internal and external storages respectively. In addition to /sdcard/ and extSDCard. Every few builds there seem to be some new change related to the storage's mount point. Going to wait another while before doing other attempts.
- Adriano
Any update on this question?
seems these are the new mount points even on the New JB roms from samsung
Somehow in some late November nightly, after flashing it, the files on my Internal SD were detected properly and it has all been working properly since. touchwood!

Swapping internal and external SD cards for Clockworkmod?

Hi, I'm new to the SGS after having used a ZTE Blade for a couple of years.
I've got this thing pretty much setup how I want. Running a stripped down CM10.1 nightly with hugemem enabled using the semaphore kernel.
I've swapped the internal and external SD cards by modifying vold.fstab. I needed to do this because I have games that download huge amounts of data to the sd card.
I also have more game apk's than can fit in the phones internal data so some of them are moved to the SD card. Here's where the problem lies.
Clockworkmod doesn't know that the internal and external SD cards are swapped. It has the internal and external labels the wrong way around on its backup and restore routines. Hardly a major problem, but what is a problem is that it's backing up an empty .android_secure folder from the internal SD card.
Is there anything I can do about? Some setting to swap internal and external cards in CWM? Or alternatively get the rom to use the internal sd card for .android_secure despite the sd cards being swapped?
It's not the end of the world because after restoring a rom I can just restore outdated and missing apps using Titanium. I'd just like my backup to be complete if it's possible to do!
Thanks.
Nice question mate, I haven't seen someone with that issue before, may be just because they are happy enough with their swapped memories and don't think about backups. I think that for now you have to use TB to backup your apps correctly and hopefully cwm team will fix that. Have you tried to reinstall recovery?
I only actually noticed it because after switching form the Blade (an ARMv6 phone) to the SGS (ARMv7) I gradually added a load of games to my phone that were now compatible and yet my backups were getting smaller! I noticed the android_secure backup file was 0 bytes and that's when I worked out what was happening - I was moving the bigger stuff to SD and it wasn't getting backed up.
As for re-installing recovery, I switched to the Semaphore kernel and it replaced the recovery with a different one which has the same problem as the CM10.1 version.
Ok, so that's not a solution. The worst part of the story is that folder .android_secure is harder accessible even than any system files and paths. If you find a way to open it you may copy all the apk.s to some safe directory and this way you have at least the installation data of your apps and you have just to reinstall them ( I realize it's not such an easy if they are >100). Better than search the net again or copy from pc. How much easier it would be if we just have to copy apk file of the app to/data/data or .android_secure instead of installing it to get it in your app drawer. XD
A google search found this: http://forum.xda-developers.com/showpost.php?p=31148760&postcount=369
So they've at least thought about this scenario on the SGS2! I wonder if any of the SGS1 devs around here here have fixed this in their recovery without us knowing?
Cool dude, nice find. I think you loose nothing if you try that.
I'm not sure flashing recovery for another model is a good idea? On my last phone you couldn't even use recovery from a different software revision of the same phone hardware!
In any case, isn't recovery part of the kernel on the SGS? Flashing a kernel always seems to change it anyway. Which again, differs from what I'm used to.
I was more hoping this would prompt one of the devs to fix it or point me to one they'd already fixed in the past that I'm unaware of.

[Q] “Couldn’t install on USB storage or SD card” problem

Hello All,
Suddenly have the “Couldn’t install on USB storage or SD card” problem. Quite a bit of information on the net on how to solve it, but it isnt doing it for this tablet.
I can not unmount the sdcard prior to installing/updating apps, theres simply no option for that in the setting->storage.
Second solution is to delete a file called "smdl2tmp1.asec" from one of two paths, but that file is not there.
I attached the tablet to the PC, but just see the "sdcard", not the internal memory.
I have CM10, from this forum.
Hope anyone can help me... Slowly my apps are being killed of by this problem, swiftkey and officesuite pro tried to update today, and can not even be opened anymore since...
Thanks,
Jeroen
Not sure what tab you have, but dies it have an external sd card? Internal is probably the same as sd card. It is on the i957.
God promised men that he'd put beautiful women in all corners of the world. Then he laughed and laughed and made the world round
I have the samsung 8.9 wifi tab. No external sdcard I can take out, just one that shows up as sdcard under /mnt/.
The tab is not dying on me, justn some apps show mthe error on updating them.Then afterwards those apps are not just updated, they're gone completely. I tried deleteing all dirs that I could find that seems associated with them, but the error still exists, I still get that same error on installing the app.
Thanks for replying, hope this clears up my poor description of the problem
OK, I did a full wipe and flashed CM10 and gapps, but the problem still exist. Installing apps gives me this problem... Anyone an idea?
Maybe the internal sdcard or memory is simply broke? But if so, why would the system install without problems?
Aww, my loved tab 8.9....
JeroenKl said:
OK, I did a full wipe and flashed CM10 and gapps, but the problem still exist. Installing apps gives me this problem... Anyone an idea?
Maybe the internal sdcard or memory is simply broke? But if so, why would the system install without problems?
Aww, my loved tab 8.9....
Click to expand...
Click to collapse
for whoever this is going to be useful, it turned out to be a kernel issue. Some developer confirmed it for me. so I fixed it in the end by installing a stock rom, the problem kept returning with non stock Roms...

[HOW TO] Use link2sd WITH foldermount and use your sdcard to it's full potential.

Ok I've gotten a few PMs so I figured I'd make a thread about how to use foldermount with link2sd.
1. download foldermount from google play here.
2. download link2sd from google play here.
3. to use link2sd you'll need to create a 2nd partition (and make it primary. ext4 is recommended) on your sdcard. ***Note I've made my second partition 10gb you can make it smaller according to your taste. this guide shows how to do this nicely.
4. once you've done this you now need to move over all the apk files you can to the sdcard. open link2sd, select menu > multiselect > select all > actions > create link. This will move all the apk files it can to the ext4 partition you just made.
5. now lets focus on the data. this is the biggest culprit of space. open foldermount. click the + sign to create a new entry.
6. name the new entry something you'll recognize. I'll use GTA3 for example. I named my entry GTA3.
7. Select the source destination. This is the folder you wish to move data FROM. using the example of gta3 this translates to /emulated/0/android/obb/com.rockstar.gta3.
8. Now select the destination. This is the folder on the sdcard we wish to move the huge data file to. using the example of GTA3 it translates to: /storage/extSDcard/gta3. press the check mark. it will ask you if you wish to move the files. say yes.
9. select the "pin icon" to the right of the entry you just made. this will activate the mount point for the data. fooling the system into thinking you still have that data on the internal sdcard.
10. That's it. Rinse repeat for all apps or games you have installed. typically huge game data is stored in the /storage/sdcard0/android directory. either the /obb or the /data directories beneath that.
The result? Typically if you haven't implemented this proceedure after the Android OS, Samsung bloatware, sprint bloatware, you'll have about 9gb of free space to use for installing apps. I have full use of my micro sdcard now. I have about 10gb of data used on it and 39gb free on the main partition. I used about 830mb of data moving the apk files to the second partition using link2sd. "internal sdcard" is nearly empty and I retain full use of all my apps and games on my sdcard. Please see my attached screenshot that confirms this.
I hope this helps some people.
*** Warning!!!!! creating a 2nd partition on your sdcard will wipe the contents from it!!!! Please back up the contents of your sdcard prior to doing this!!!!!!!!!!!!!
*** FORCE CLOSE ERRORS
Are you getting force close errors after linking an app to your 2nd partition? I have a solution that worked for me.
When I upgraded to MJA I lost the ability to link apps to my ext4 partition. After linking them they would force close when I tried to open them. Strangely no one else was reporting this problem. I Googled high and low. I found no solutions. I then thought about it and wondered if it would work if I changed the file system from ext4 to something else. Well ext2 didn't work. neither did ext3. So I tried FAT32. Bingo! It worked! So I'm now functioning fully again on MJA.
What could be causing this problem? I'm thinking the custom kernel I use isn't configured to read ext2,3,or 4. I think that's the reason other's aren't reporting this as a problem. They aren't using the kernel I'm using with MJA and link2sd.
In short, if apps are force closing after linking them to your sdcard, then delete your second partition and redefine it with FAT32. It should solve your problem.
NOTE: Please don't PM me for support. (1) It's rude. (2) Posting an issue or problem in this thread allows many users to look at it and offer advice on a possible solution. (3) Sending a PM does not allow other members of XDA to search for whatever problem and/or solution is derived from the post in the thread.
If you PM me for support I will automatically ignore you. Thank you and I hope you understand.
Good guide!
Just a reminder to all that creating a partition will wipe your entire sdcard. ll
Sent from my SPH-L720 using Tapatalk 2
mjs2011 said:
Good guide!
Just a reminder to all that creating a partition will wipe your entire sdcard. ll
Sent from my SPH-L720 using Tapatalk 2
Click to expand...
Click to collapse
in fact I'll add this to the OP so no one misses it.
Nice work
Sent from my SPH-L720 using xda premium
Clarification Needed OP
Looking for some advice but let me make sure I understand everything...
So I DLed Zombiewood by Gameloft - 325MB. I run FolderMount and find a data file in /Android/obb for 286.4MB. FolderMount moves that portion of the 325MB successfully to my external SD card on it's own without having to create a separate partition on my external SD card. Basically for that game there is still 38.6MB of data still on my internal memory.
This isn't 100% clear to me but I believe the OP is saying that to also move the 38.6MB to the external sd card in my example above...we must use link2SD...FolderMount wont do it. Am I correct?!?!?
If I am correct, it seems like a lot of work with the partitioning and running link2sd to just save 38.6MB. Seems like I could live with just FolderMount since in my example it migrated 88% of the data to the external SD card...or am I missing something here?
Zhal696 said:
Looking for some advice but let me make sure I understand everything...
So I DLed Zombiewood by Gameloft - 325MB. I run FolderMount and find a data file in /Android/obb for 286.4MB. FolderMount moves that portion of the 325MB successfully to my external SD card on it's own without having to create a separate partition on my external SD card. Basically for that game there is still 38.6MB of data still on my internal memory.
This isn't 100% clear to me but I believe the OP is saying that to also move the 38.6MB to the external sd card in my example above...we must use link2SD...FolderMount wont do it. Am I correct?!?!?
If I am correct, it seems like a lot of work with the partitioning and running link2sd to just save 38.6MB. Seems like I could live with just FolderMount since in my example it migrated 88% of the data to the external SD card...or am I missing something here?
Click to expand...
Click to collapse
If you can live with it that's fine. however once you set up link2sd it can automagically move the apk files to the sdcard upon install and remove them when you uninstall. It's a set it and forget it type of deal. And you're only saving 38gb if that's the ONLY app you're installing. Which I doubt it is. I have 61 user apps on my phone so far. I'm sure you don't have that many and maybe you don't plan to. But your mileage will certainly vary from everyone else.
And as I noted in my OP I'm up to 830+ mb of data on my 2nd partition. My internal storage is nearly bare. Again it's all about what YOU want with YOUR phone. Many people like myself would love to save as much space as possible.
I'm certainly not forcing anyone to use link2sd. As for it being a lot of work? It literally took me 4 minutes to create that 2nd partition.
One final thing to consider: You only have so many writes and rewrites to your internal storage. While I'm sure you won't see the average life span of 10,000 writes to your internal card, why not write to the SDCARD when you can? If that dies you can buy a new card. If your internal storage dies you're taking it to the sprint store for repair/replacement.
Just_s said:
Nice work
Sent from my SPH-L720 using xda premium
Click to expand...
Click to collapse
Thanks! :good:
rawintellect said:
If you can live with it that's fine. however once you set up link2sd it can automagically move the apk files to the sdcard upon install and remove them when you uninstall. It's a set it and forget it type of deal. And you're only saving 38gb if that's the ONLY app you're installing. Which I doubt it is. I have 61 user apps on my phone so far. I'm sure you don't have that many and maybe you don't plan to. But your mileage will certainly vary from everyone else.
And as I noted in my OP I'm up to 830+ mb of data on my 2nd partition. My internal storage is nearly bare. Again it's all about what YOU want with YOUR phone. Many people like myself would love to save as much space as possible.
I'm certainly not forcing anyone to use link2sd. As for it being a lot of work? It literally took me 4 minutes to create that 2nd partition.
One final thing to consider: You only have so many writes and rewrites to your internal storage. While I'm sure you won't see the average life span of 10,000 writes to your internal card, why not write to the SDCARD when you can? If that dies you can buy a new card. If your internal storage dies you're taking it to the sprint store for repair/replacement.
Click to expand...
Click to collapse
Great just wanted to make sure I wasn't missing anything. Appreciate you figuring this out and posting for the community!
Doenst make things run slower on Ext SD comparing to internal sd
btemtd said:
Doenst make things run slower on Ext SD comparing to internal sd
Click to expand...
Click to collapse
Incorrect sir. There is no noticable lag associated with it. SSD storage is SSD storage. whether it's coming from your internal card or your external card.
I play GTA3, the dark night rises and the bard's tale with no lag whatsoever. if you have doubts benchmark your internal card with android tuner. (yes you can do this with android tuner) and note the difference.
EDIT: I added screenshots of my internal vs external transfer rates. Note the external is more than DOUBLE the internal transfer rate. So I highly doubt you'll see any lag. Granted I have a class 10 64gb and your milage may vary but I sincerely doubt you'll see any lag. This mod isn't anything new. I'm sure someone would have complained if they noticed any lag by now.
2 quick questions:
My foldermount app does not show the size of files just keeps saying "calculating..." whats up with that? is that the same for everyone?
Also lets say i have all of this data on my sd card. what happens when i want to change rom... am i able to link back to the destination directory? and not loose the game data so i wont have to download game again or what is the correct process?
Thanks!
Tfast500 said:
2 quick questions:
My foldermount app does not show the size of files just keeps saying "calculating..." whats up with that? is that the same for everyone?
Also lets say i have all of this data on my sd card. what happens when i want to change rom... am i able to link back to the destination directory? and not loose the game data so i wont have to download game again or what is the correct process?
Thanks!
Click to expand...
Click to collapse
1) I'm not having this issue. So I'm not sure what the problem is. What exactly are you doing to display the size?
2) Yes exactly that. You should be able to relink those files with no problem. The game just verifies whether the files are there or not. If not it redownloads them. The game should not know the difference when you link them again.
The only tool that has made Link2SD work again
Link2SD got broken for one reason for another. Foldermount solved this in two reboots. Plus following your method, there is some additional space saved as well.
Thanks for the guide. I'm having a bit of a problem with my AT&T Samsung Galaxy S4. I'm using a 64GB card. I made the first partition about 40GB and the ext2 partition about 20GB. When I open Link2SD, after I select the appropriate file system type, it just sits there saying "Please Wait" for a long time with a circle going round and round to the point where I feel the need to stop it. Is this normal? Is my ext2 partition too big? Should it be ext3 or ext4? Please help!! Thanks!!
EDIT:
I reduced the 20GB ext2 partition to a 10GB partition, and I made it ext4 instead of ext2, and all seems to be working fine now.
mrtopdog2000 said:
Thanks for the guide. I'm having a bit of a problem with my AT&T Samsung Galaxy S4. I'm using a 64GB card. I made the first partition about 40GB and the ext2 partition about 20GB. When I open Link2SD, after I select the appropriate file system type, it just sits there saying "Please Wait" for a long time with a circle going round and round to the point where I feel the need to stop it. Is this normal? Is my ext2 partition too big? Should it be ext3 or ext4? Please help!! Thanks!!
EDIT:
I reduced the 20GB ext2 partition to a 10GB partition, and I made it ext4 instead of ext2, and all seems to be working fine now.
Click to expand...
Click to collapse
Yep I had the same issue with ext2. I used ext4 also and it works fine. I didn't want to put it in the OP as I wanted you guys to have a choice. I'm pretty sure it was that causing the issue and not the actual size of your pattition.
Good news!!!! There has been an update to foldermount to correct the size calculation problems you spoke of. Try and update the app and see if this fixes the problem!
Thank you OP! Tried this out and it works perfectly! I followed your instruction of making the extX partition a decent size unlike the tutorial which only sets it at 512 MB. I set mine at around 5GB and working pretty well.
My main concern was with the game Horn which is both very large and encrypted (according to link2SD). Even with the considerable size (around 3GB) from the SD card, it runs pretty well and smoothly.
thehelios said:
Thank you OP! Tried this out and it works perfectly! I followed your instruction of making the extX partition a decent size unlike the tutorial which only sets it at 512 MB. I set mine at around 5GB and working pretty well.
My main concern was with the game Horn which is both very large and encrypted (according to link2SD). Even with the considerable size (around 3GB) from the SD card, it runs pretty well and smoothly.
Click to expand...
Click to collapse
Awesome sir!
Hello,
I am wanting to try this, so, I got the link2sd and foldermount apps.
I am rooted via the excellent CF Auto Root method.
Just poking around right now, link2sd app comes up no errors.
FolderMount app comes up with the following error:
FolderMount has detected a faulty module in your Samsung Galaxy phone
FolderMount will NOT work properly with it.
Would you like me to attempt to repair that fault?
(You must reboot your device after I am done to complete the repair)
Cancel OK
Anyone else seen this?
buggz2k said:
Hello,
I am wanting to try this, so, I got the link2sd and foldermount apps.
I am rooted via the excellent CF Auto Root method.
Just poking around right now, link2sd app comes up no errors.
FolderMount app comes up with the following error:
FolderMount has detected a faulty module in your Samsung Galaxy phone
FolderMount will NOT work properly with it.
Would you like me to attempt to repair that fault?
(You must reboot your device after I am done to complete the repair)
Cancel OK
Anyone else seen this?
Click to expand...
Click to collapse
Yes. Click ok. It's fine.

Practical difficulty with adopt SD as internal storage

Hello.
Its been a while and I've been using the SD as an internal memory for a while. While I love this feature there is a very weird thing with this feature that if you move an app to SD and if it gets an update, it gets moved back to the internal storage which is slightly inconvenient. However more inconvenient is the fact that all the app data gets lost in this updation procedure.
Would any kind soul suggest a workaround or a script to get around this annoying glitch? I mean I really love this feature but it obviously needs polish from Google.
Also another thing is while shifting these apps back to SD, it sometimes says not enough space (despite having lots of it). On the second try it shifts. Any idea what's up with this?
Thanks!
I am having the exact same issues and the same complain.
Being on a device having only 4GB of internal storage (that too only 2.28 GB usable) this "adopt as internal" feature in Marshmallow really came as a boon. However with these issues the whole idea becomes worthless.
I did a bit of search on Google about this feature. For nexus phones on marshmallow there is a "Migrate data" option to the SD card adopted as internal. However this is not available for our devices. It only shows up in the internal storage and lets you migrate from SD to internal? Grrrr....what good would that do?
Any kind of workaround would really help and convince me to keep this phone for another year maybe
I think you're getting confused. We too have the same option but this moving back to the internal storage on updation is something Google needs to address..
psiknight99 said:
I think you're getting confused. We too have the same option but this moving back to the internal storage on updation is something Google needs to address..
Click to expand...
Click to collapse
Since google's nexus phones lack sdcard slots, this feature was probably introduced keeping android one series phones
in mind, however there is so much confusion regarding it's objective at the moment,for it is only partial implementation of sdcard as internal memory. After updates I am aleardy down to 500mb space on internal storage, the point is if despite using sdcard as internal storage if my original storage space still runs out--what purpose does it serve then? I would have used link2sd otherwise,but this feature put me like many others in dilemma.
Yeah mate, really disappointing..
I have the exact same problem
What was google thinking before releasing this half finished feature
I hope there is an update soon to fix this problem
Some apps disappear after reboot
After moving apps to sd, apps like mxplayer, Microsoft word etc just disappear.
They are automatically uninstalled.
Can anyone confirm this??
Also it would be great if someone finds a workaround these problems
Yup Firefox disappears everytime I install it. So do many other apps..
psiknight99 said:
Yup Firefox disappears everytime I install it. So do many other apps..
Click to expand...
Click to collapse
This is so not cool man.
Whats the use of this feature if apps keep on disappearing
My observation is that the apps which directly get installed on SD card have these issues.
The apps that gets installed on internal first and then moved to SD, survives reboot.
Maybe app developers can make changes to their apps to support this functionality.
Clearly a half assed attempt from Google on this..I re-flashed my ROM and didn't chose the portable storage option. Link2sd doesn't work on Marshmallow yet so I'm just stuck with a typical 4GB internal memory crap phone.
psiknight99 said:
Clearly a half assed attempt from Google on this..I re-flashed my ROM and didn't chose the portable storage option. Link2sd doesn't work on Marshmallow yet so I'm just stuck with a typical 4GB internal memory crap phone.
Click to expand...
Click to collapse
I hope that from here on this feature will only improve.
Lets pray that bugs will be fixed soon, and google doesn't scarps this project like other projects.
I am still using it as phone storage.. well something is better than nothing
psiknight99 said:
Clearly a half assed attempt from Google on this..I re-flashed my ROM and didn't chose the portable storage option. Link2sd doesn't work on Marshmallow yet so I'm just stuck with a typical 4GB internal memory crap phone.
Click to expand...
Click to collapse
Make two partitions on your sd card, select portable storage option in Marshmallow, install apps2sd,it has all features of link2sd for free,I am using it myself.
same issue, app disappears or data gets lost or sometimes all apps start crashing untill reboot (when this happens cant modify/write anything on sd card, reboot fixes this though )
DarkAlvy said:
same issue, app disappears or data gets lost or sometimes all apps start crashing untill reboot (when this happens cant modify/write anything on sd card, reboot fixes this though )
Click to expand...
Click to collapse
Like I said before, simply use sdcard as portable(don't forget to make two partitions) and use apps2sd(it also has an inbuilt partitioning tool), this is by far the best setup as of now to overcome internal memory constraint
.
arshavin69 said:
Like I said before, simply use sdcard as portable(don't forget to make two partitions) and use apps2sd(it also has an inbuilt partitioning tool), this is by far the best setup as of now to overcome internal memory constraint
.
Click to expand...
Click to collapse
But i will have to root to do that right?
arshavin69 said:
Like I said before, simply use sdcard as portable(don't forget to make two partitions) and use apps2sd(it also has an inbuilt partitioning tool), this is by far the best setup as of now to overcome internal memory constraint
.
Click to expand...
Click to collapse
Hi @arshavin69,
I am trying to use app2sd as you explained, but I am stuck on 2nd partition mounting.
I created 2 partitions by Minitool Partition Manager (because app2sd internal partition manager cause app force close): 1st partitition fat32, 2nd partition ext4.
Once booted up, I choose "portable" and then I open app2sd: app2sd say 2nd partition is not mounted and ask to remount or recreate mount script.
If I try to remount I get an error: mounting /dev/block/vold/179:66 on /data/sdext2 failed No such file or directory.
If I try to recreate the mount script, app2sd ask to choose sd card 2nd partition and file system type.
I am choose /dev/block/mmcblk1p2 and ext4 file system, then app2sd ask to reboot.
After rebooting app2sd says again that 2nd partition is not mounted and ask to remount or recreate mount script.
Could you please explain steb by step what I have to do?
Thank you!
SOLVED dismissing the notification when the phone ask to choose the sd card mount (portable).
DarkAlvy said:
But i will have to root to do that right?
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Of course!! You can't use even link2sd without root.
DarkAlvy said:
same issue, app disappears or data gets lost or sometimes all apps start crashing untill reboot (when this happens cant modify/write anything on sd card, reboot fixes this though )
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if your apps disappear after reboot, just transfer them to internal storage and it won't disappear after that
6.0.1 has made this feature unusable.
after updating to 6.0.1 most of the apps cant be moved to external sd.
internal storage gets filled with google apps
this really sucks
abhijitkadam03 said:
After moving apps to sd, apps like mxplayer, Microsoft word etc just disappear.
They are automatically uninstalled.
Can anyone confirm this??
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Exactly! This is the issue that I was facing.

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