Is there any FPS Meter Software for showing FPS in games like FPS Meter for Android?
Sandi1987 said:
Is there any FPS Meter Software for showing FPS in games like FPS Meter for Android?
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project screen via pc shows fps( press *R*).
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Is there any way to do it and get a good FPS rate (not necessarily on device)? Something higher than 15.
Everything I've tried till now (androidscreencapture, Z-Screen Recorder) gives me around 5 FPS (plus epic lag with Z-Screen Recorder; androidscreencapture is great, has no performance hit, but the FPS is also low).
Thanks.
Hello .Please tell me how I can make the default video recording 1280x720 60 fps. So as not to constantly switch the menu ?
las1708 said:
Hello .Please tell me how I can make the default video recording 1280x720 60 fps. So as not to constantly switch the menu ?
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can somebody help?
When 120Hz is enabled in settings, Youtube app will run at lower 60Hz which saves the battery (since there is no need to view 30fps videos in 120Hz)
But Youtube Vanced runs at fixed 120Hz - is there any way to force Vanced to also run at 60Hz? By adding vanced youtube bundle id to system table or something?
Also is there a way to force AOD to run at 60Hz (or lower?) - Always On Display runs at 120Hz fixed which is super unnecessary and just drains the battery
Especially the Always On Display should not run in 120hz, that is totally crazy. How do you know that it does?
Danacy said:
Especially the Always On Display should not run in 120hz, that is totally crazy. How do you know that it does?
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it does... enable the power monitor in dev settings and you see it
it does always, no idea why
it could run at 1Hz would be enough
Danacy said:
Especially the Always On Display should not run in 120hz, that is totally crazy. How do you know that it does?
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enable show refresh rate option in developer settings - it shows 120Hz on AOD
qvert said:
it does... enable the power monitor in dev settings and you see it
it does always, no idea why
it could run at 1Hz would be enough
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display on Mi 11 is not capable of running at 1Hz, I think 48Hz is the lowest it can go (but not sure even of that or if 60Hz is a hard minimum)
The better choice is to using 90hz rate all the time, good balance between 60/120hz. Seriously i don't see any difference in game/apps between 90/120 but battery life is really different !
Personnaly if you like so much 120hz, you can replace 60hz by 90hz and keep 90/120 insteak of 60/90hz
Pho3nX said:
The better choice is to using 90hz rate all the time, good balance between 60/120hz. Seriously i don't see any difference in game/apps between 90/120 but battery life is really different !
Personnaly if you like so much 120hz, you can replace 60hz by 90hz and keep 90/120 insteak of 60/90hz
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I tried 90Hz using the method from the video, but it wasn't good - 90Hz felt like it was below 60Hz, not smooth at all when scrolling
So I didn't like this method at all
It would be best if MIUI had option to choose max refresh rate for each app individually
Forcing max refresh rate in most apps is stupid, especially on AOD
Furma said:
I tried 90Hz using the method from the video, but it wasn't good - 90Hz felt like it was below 60Hz, not smooth at all when scrolling
So I didn't like this method at all
It would be best if MIUI had option to choose max refresh rate for each app individually
Forcing max refresh rate in most apps is stupid, especially on AOD
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LOL
90Hz it's true, and smooth, you can easily see the difference between 60/90
Pho3nX said:
LOL
90Hz it's true, and smooth, you can easily see the difference between 60/90
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I've followed method shown in the video after which 90Hz was enabled (I enabled refresh rate indicator in dev settings so I can see the refresh rate)
scrolling thru app drawer and settings was choppy at 90Hz - there was micro stuttering, not sure why, but it was there
So enabling 90Hz via this method is not good (at least on my Mi 11)
Furma said:
I've followed method shown in the video after which 90Hz was enabled (I enabled refresh rate indicator in dev settings so I can see the refresh rate)
scrolling thru app drawer and settings was choppy at 90Hz - there was micro stuttering, not sure why, but it was there
So enabling 90Hz via this method is not good (at least on my Mi 11)
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Guys there no "choppy" 90 hz, 90 hz is truly activated, it's not 120 hz. In my case all is smooth. This 90 hz is like 90 hz purposed on MiuiMix. There no good/true or bad method... It's 90 hz, not 120 hz, so just better than 60 hz. No less, no more
I have downloaded an app called touch sampling rate checker and my Moto Edge 20 only shows a rate of 90-117hz regardless of screen refresh rate setting, however when using the same app on my mi11 it shows a constant 250hz and the mi 11 seems smoother in Twitter and Facebook etc am I missing something here?
Touch sampling rate and refresh rate are two different things. If you want a refresh rate checker, you can find it in developer options.
PhotonIce said:
Touch sampling rate and refresh rate are two different things. If you want a refresh rate checker, you can find it in developer options.
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Yeah I get that but I thought this phone has a 576hz touch sample rate? Unless the app is inaccurate ?
Not sure about the app, maybe try a different one.
nealyblue said:
Yeah I get that but I thought this phone has a 576hz touch sample rate? Unless the app is inaccurate ?
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You have to enable game mode for individual apps for max touch sampling rate to be enabled.
dannejanne said:
You have to enable game mode for individual apps for max touch sampling rate to be enabled.
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Unfortunately I already did that and the maximum I see is 250hz. Where have the 576hz they said gone?
fulltronservice said:
Unfortunately I already did that and the maximum I see is 250hz. Where have the 576hz they said gone?
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Yeah the highest I've seen is 400hz with game mode
nealyblue said:
Yeah the highest I've seen is 400hz with game mode
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So that means that the value is dynamic up to 576hz. nothing to worry about then
Android apps dont usually report the correct sampling rate. Connect the phone through USB to a PC and run through ADB run the commands: "Adb shell getevent -r -t -l" and then start swiping on the display. It should report the correct sampling rate.
Username: Required said:
Android apps dont usually report the correct sampling rate. Connect the phone through USB to a PC and run through ADB run the commands: "Adb shell getevent -r -t -l" and then start swiping on the display. It should report the correct sampling rate.
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That ADB thing really helped. Now I can see the real use of touch sensitivity. From the huge list that came out I could see a maximum of 473hz. So the capability that Motorola offers is installed.
Thanks
fulltronservice said:
That ADB thing really helped. Now I can see the real use of touch sensitivity. From the huge list that came out I could see a maximum of 473hz. So the capability that Motorola offers is installed.
Thanks
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It varies on how fast you can drag your finger across the screen. I'm sure that if you drag it fast enough you'll hit 576Hz.
Username: Required said:
It varies on how fast you can drag your finger across the screen. I'm sure that if you drag it fast enough you'll hit 576Hz.
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Yes, I was able to notice that. When I made a simple contact, the response barely reached 100hz, but if I made aggressive contacts, the response was quite high.
fulltronservice said:
Unfortunately I already did that and the maximum I see is 250hz. Where have the 576hz they said gone?
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I just found out by experimenting Game Turbo:
1. Add your Game App/ Touch Tester App to game mode/turbo
2. Enable Auto Rotation mode (Portrait / Landscape mode)
3. Rotate ur Phone to Landscape even if the app doesnt support it
4. Touch the Screen while in Landscape and see the result Increases to Max Touch Rate
Follow what i said. I want to see the result.
Ty
cjlaysico said:
I just found out by experimenting Game Turbo:
1. Add your Game App/ Touch Tester App to game mode/turbo
2. Enable Auto Rotation mode (Portrait / Landscape mode)
3. Rotate ur Phone to Landscape even if the app doesnt support it
4. Touch the Screen while in Landscape and see the result Increases to Max Touch Rate
Follow what i said. I want to see the result.
Ty
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Thanks for the tip man I was freaking out with my Xiaomi 11T Pro who supposedly have 480hz sampling rate screen and was just getting 250hz tops within checker apps, until I run them through Gaming Mode as you suggested with Pro mode enabled and YES the sampling rate wen above 500hz tops.
So the range is dynamic? Supposedly to save battery I guess?
Regardless thanks!
It seems the Realme GT 2 partially supports Game Frame Interpolation
as I can use it on games such as Genshin Impact
but by default there is no option for it
This Chinese version of the game space provides you this option
Pros:
• Game Frame Interpolation
• Ultra Steady Game frames mode
• Auto play option
• Network optimisation option
• Shows network latency
• Super Resolution option (says it increases resolution of games)
Cons:
• Voice changer not available
• floating system resources usage/fps meter not available
• some text in Chinese (minimal)
• increases temperatures and battery drain rate when using game frame interpolation (frame plus)
Q) Why does it only show 60 fps in other monitoring apps even though game frame interpolation is enabled and realme game space monitor tool reports 120 fps
A) my guess is other monitoring tools don't count the fake frames generated using game frame interpolation
How to Install: simply install the apk given below and it will give you a prompt to update
How to uninstall: go to app management settings > find game assistant > app info > uninstall updates
Source: https://t.me/adreno_konabess/869343
Edit: please note that game frame interpolated 120 fps is only a little bit smoother than original 60 fps and not as smooth as original 120 fps
Hi, It seems this method no longer works, I have a method that is based on this but it requires root, if time suffices I'll update the guide