Hey everyone,
I have looked in the forums and cant find an answer to this. I rooted my daughter's christmas present nook color this weekend and it works great - thanks to everyone that made that possible.
One problem I have though is that lots of apps I install from the market dont display properly - some (like Angry Birds and Gem Miner) work great and take up the full screen. Others (like Robo Defence) show in a box with black areas either side (e.g. like watching 4:3 TV shows on a widescreen tv, however even though not all the screen is used, part of the applications are not displayed - so menus are missing and playing areas aren't visible so the games cant be used.
Since this happens in the same way to many applications it seems like it isn't the apps fault. Has anyone else seen this issue? is there a setting I can tweak? I am running 1.0.0.
Thanks a lot for any help you can give me.
Cheers,
Looks like I didn't try hard enough - found a potential fix here - will try it tonight:
http://forum.xda-developers.com/showthread.php?t=858946
Trying to get Mega Jump to work. if you find this to be a potential fix let me know how you achieved it? thanks!
I've found that some apps just won't do full screen, even with the Spare Parts fix...
I've posted http://forum.xda-developers.com/z3-compact/help/z3-compact-camera-z1-compact-t2899172 but having spent a couple of days I wanted to see if other are having the same issue.
Basically.. when I take a photo in any mode, the initial capture looks great, but then 0.5-1 second later Sony 'processes' the image and it looks worse 9 times out of 10. Example is if you take a picture of your hand, the initial capture shows all the skins imperfections and looks really good on the screen, a second later, it looks softer... I am not using 'face soften' or anything like that either.
Why is this the case? Can you disable the processing? I can't believe this got through Quality Control, surely people in the product testing group would have noticed this? Seems a weird flaw in the software...
rcbmulder said:
I've posted http://forum.xda-developers.com/z3-compact/help/z3-compact-camera-z1-compact-t2899172 but having spent a couple of days I wanted to see if other are having the same issue.
Basically.. when I take a photo in any mode, the initial capture looks great, but then 0.5-1 second later Sony 'processes' the image and it looks worse 9 times out of 10. Example is if you take a picture of your hand, the initial capture shows all the skins imperfections and looks really good on the screen, a second later, it looks softer... I am not using 'face soften' or anything like that either.
Why is this the case? Can you disable the processing? I can't believe this got through Quality Control, surely people in the product testing group would have noticed this? Seems a weird flaw in the software...
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Click to collapse
I totally get what you mean. It's as though when the shutter is half pressed, everything is in focus. Then when you snap, all goes blur.
I was attributing this maybe to my shaky hands, but apparently I'm not the only one having this problem.
More often I experience what you said in Manual mode. My photos are better in SA mode.
Sony Soft skin effect ruins all pictures of people
You are 100% correct. Sony has put a soft skin effect (some asian girls love it) on all pictures of faces. It automatically ruins your picture and makes it look fake.
I'm a professional photographer, but the new Xperia phones are so "smart" that they are useless on portrait pictures. Sony MUST fix this.
You can not take a normal picture of any face with the Xperia Z3 or Z3 Compact. Nobody should buy this phone before Sony fixes the issue with "Soft skin".
rcbmulder said:
I've posted http://forum.xda-developers.com/z3-compact/help/z3-compact-camera-z1-compact-t2899172 but having spent a couple of days I wanted to see if other are having the same issue.
Basically.. when I take a photo in any mode, the initial capture looks great, but then 0.5-1 second later Sony 'processes' the image and it looks worse 9 times out of 10. Example is if you take a picture of your hand, the initial capture shows all the skins imperfections and looks really good on the screen, a second later, it looks softer... I am not using 'face soften' or anything like that either.
Why is this the case? Can you disable the processing? I can't believe this got through Quality Control, surely people in the product testing group would have noticed this? Seems a weird flaw in the software...
Click to expand...
Click to collapse
I've experienced the same thing as the OP on occasion. Sony has always had rubbish jpeg processing that destroys details, even in its high-end cameras. I really wish it would offer the option of switching noise reduction and other processing algorithms off. The Z3c camera is capable of very good quality, but the software makes taking any photo a hit-or-miss experience (janky white balance, incorrect shutter speed/ISO for scene, over processing of jpegs, etc.).
I renamed the iAuto mode to uAuto (aka Unintelligent Auto)
Does this processing still happen if you use the Google Camera app instead? My understanding is that these processing algorithms are sony-app specific and if you unlock the BL and lose your DRM keys (thanks a lot sony), you no longer get sony's denoisification/etc processing, at which point the sony camera app will behave just like any other camera app that doesn't have access to sony's processing.
This is a terrible "workaround" as sony doesn't give us a way to set google camera is default - and we can't disable these features in the sony camera app.
I've got the same problem even if I use the google's camera instead of the default one. I don't understand why we're allowed to turn off this soft skin effect even if we "turn off" with the button on option. I really hope Sony is going to fix this because it's so annoying.
Lets wait for the new android L as it will come with raw image support, so hopefully this will be a fix .
http://www.androidauthority.com/nexus-5-lollipop-camera-api-samples-540858/
And have hdr mode on 20meg pics with a toggle option. In fact the whole hdr function needs work. Its currently pathetic.
I also hate this softening. I was wondering if it would be deactivated by loosing drmkeys.
2mal16 said:
Lets wait for the new android L as it will come with raw image support, so hopefully this will be a fix .
http://www.androidauthority.com/nexus-5-lollipop-camera-api-samples-540858/
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Click to collapse
It would be preferable if Sony had software that took decent auto-mode photos in the first place. RAW support would be nice, but half the time I don't want to be editing photos, I just want to take a quick photo and post it online. Preferably an photo that's sharp, with decent white balance, some detail left at high-ISO, and no pink spot in the middle -- four major things that are not guaranteed with the camera now. Not to mention the fact that the file size for a RAW 20MP image (often over 30MB) will lead to storage space filling up fast.
pipspeak said:
It would be preferable if Sony had software that took decent auto-mode photos in the first place. RAW support would be nice, but half the time I don't want to be editing photos, I just want to take a quick photo and post it online. Preferably an photo that's sharp, with decent white balance, some detail left at high-ISO, and no pink spot in the middle -- four major things that are not guaranteed with the camera now. Not to mention the fact that the file size for a RAW 20MP image (often over 30MB) will lead to storage space filling up fast.
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Storage should not be that much of a problem as you always can expand with the SD card if you need to.
Nevertheless i agree with you, but since this softening effect can also be observed on Sony cameras i doubt that your wish will come true.
What RAW Image support will hopefully bring is better camera apps which process and compress exactly in the way you want without further modification on a computer (as we are basically already running around with a small computer). This of course will still take some time and effort but is very likely to happen.
So i guess we still have to live with this a couple of months .
Hello, on every single recently nightly I've tried for CM12 on my trltetmo Note 4, many apps can't use the camera correctly. Stock camera of course for the most part works, though HDR doesn't actually take a HDR photo at all. Mainly, what really is the big issue here is, FB Messenger, World Lens, and FV5, all show a black image for the camera. But here's the kicker, with FV5, you can enable widescreen viewfinder, and it shows an image, but the shutter button doesn't do anything. Another interesting quirk is, World Lens, though showing you a black image, DOES actually show translated text when the camera is aimed at words, so the camera IS doing something, but you simply can't see the image. I don't know if this is all related to the other issues.
Since we can't really talk to the devs at Cyanogen mod about this issue, I have no idea if they are aware, or are fixing it. Known issues page doesn't even mention it one bit. If there is actually a fix for this, like something I can flash in recovery, or simply missing libs, I would be greatly appreciated, because for me, there is literally no other issue with CM12 for me, except this one thing.
Thanks!
Hey
I found a bit of a frustrating bug...
I took quite a few burst shots back in July and meanwhile had many other photos done, the problem I have is when I edit the bursts to select which frames to keep and which to ditch, after saving the selection the Gallery app freezes a bit and then it loads the most recent photo I've taken, which means that in order to move on and edit the rest of the bursts I need to rescroll back to them after each save and this makes the whole triage process exhausting to say the least.
Is anybody else experiencing this?
In other words, wouldn't a bursts classification be nice to have in the Discover section of the Gallery? ?
Cheers! ?
Has anyone noticed that the sides of the screen when playing certain games is actually badly scaled, so the game is essentially playing off screen.
Only about 5mm on each side. But in certain circumstances you can miss something.
I use FHD, couple of the games I've noticed it on is Arkanoid Vs Space invaders (great game)
Sonic forces (not so Great)
Same thing on QHD.
Is this just a bug in OnePlus' new system? Or is it an Android 12 /12.1 issue?
Cheers
PS: notice the left side is missing text
dladz said:
Has anyone noticed that the sides of the screen when playing certain games is actually badly scaled, so the game is essentially playing off screen.
Only about 5mm on each side. But in certain circumstances you can miss something.
I use FHD, couple of the games I've noticed it on is Arkanoid Vs Space invaders (great game)
Sonic forces (not so Great)
Same thing on QHD.
Is this just a bug in OnePlus' new system? Or is it an Android 12 /12.1 issue?
Cheers
PS: notice the left side is missing text
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I just tried to duplicate what you mentioned but was unable to replicate this. Did you by any chance change the fonts/display/installed a different font? I do recall from my OnePro 7 days when i had display font/zoom combo set too high and I was unable to use few apps with the same effect you mentioned here. Just a thought
Gr8man001 said:
I just tried to duplicate what you mentioned but was unable to replicate this. Did you by any chance change the fonts/display/installed a different font? I do recall from my OnePro 7 days when i had display font/zoom combo set too high and I was unable to use few apps with the same effect you mentioned here. Just a thought
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Click to collapse
Oooh I'm not too sure but I have only replicated what I used to have on my 8 pro, never had this issue.
Let me have a look. It's worth a punt.
I am getting old so need slightly bigger fonts
Gr8man001 said:
I just tried to duplicate what you mentioned but was unable to replicate this. Did you by any chance change the fonts/display/installed a different font? I do recall from my OnePro 7 days when i had display font/zoom combo set too high and I was unable to use few apps with the same effect you mentioned here. Just a thought
Click to expand...
Click to collapse
Here's my display settings for font and display.
Both at default.
DPI is also unchanged.
Tested all settings within scaling with no affect.
Also this does not affect all apps, only the two I mentioned and potentially others.. if you didn't test with them apps then it wouldn't be a valid test.
Unless you did. Then I'm stumped.