Before updating I was able to turn HSEE HX on along with adjusting sound effects. But after upgrading to Marshmallows, when HSEE HX is on the other options will be grey out. And I noticed the sound quality dropped ( or perhaps, not the same) using headphone and also speaker volume is lower, more quieter.
I have ask others who use Z5 they said it has been like this out of the box, but I am 100% sure it was not the same caae for Z3+
So, does anyone have any solution ? ( I used Poweramp before but the sound quality is not on par with Music app ( only apply for sony mobile, I think. Was tested in other devices the sound is the same) and I have problem with skipping between songs ( take too long). Another Music player apps has complicated UI so I'm not using them)
Thanks in advance.
Related
The sound output from the speakers while playing any MP3
songs etc is pretty low. I could hardly hear the music, though
the sound quality thru the head phones is awesome.
(I use a Media player application called PowerAmp.)
Initially I thought that this low volume and quality is due
to hardware limitations..internal amp and the speakers
located at the bottom of the phone.
The other day I tried out a Game called "Jetcar Stunts" .
( This game has good built in sound effects )
Surprisingly, the sound level and quality was superb !
I couldn't imagine that the Phone could have this output level.
So its all linked to the SW now..which means there is hope
we can soon find a good media player for this Phone to
display its real power.
It is really a good phone.
PowerAMP amplify the speaker or u can use volume+
I tried that apk..but not much improvement.
I believe the Hardware is there to produce good quality
sound from the LG P990 speakers.
Bust somehow the SW is unable to make use of it.
But , that game 'JetCar Stunts' seems to have got over
this shortcoming.
Already disscussed before. Hope voodoo plus will add speaker add on soon. My ringtone are so high and of good quality. I don't understand why music is so low
Sent from my LG-P990 using XDA App
just get cm7 with inbuilt dspmanager... that with the eq you can adjust the output
I am experiencing the intensely annoying sound cut out bug. This appears to occur under the following circumstances
1. Headphones plugged in only (not speakers or blue tooth)
2. The phone volume is fairly low 1-3
3. Music / Video is playing and there is a quiet passage e.g. music fading out, whispering in a film, sharp drop in volume of a song
The effect is that rather than playing the sound the sound completely cuts out.
My current suspicion is that it is something like a headphone amplifier power saving measure. Essentially cutting off the sound amplification if the system believes just white noise / hiss is coming through the headphones.
I have tons of music that triggers this issue (only permanently up tempo music such as dance and most pop do not trigger this issue), I have tested in Cyanogen, PA & SlimBean. Others have reported this issue in Stock ICS.
Does anyone know if the current Stock Samsung has this issue or not, before I attempt to get support from Samsung who presumably have done all their audio testing with Gungam Style and therefore have managed to miss this massive issue?
Been asking for a fix for this issue for ages, I'm either being ignored or nobody has a fix, thus can't be fixed.
Sent from my GT-N7000 using xda app-developers app
Sadly there's no real solution to this annoying 'noise gate' problem, which I've noticed since ICS on every Stock or Custom Rom that I have tried on the N7000.
The issue is also discussed here: http://code.google.com/p/android/issues/detail?id=35861
For now, you only have two workaround options:
1. Get a pair of headphones with inline analog volume control. Crank up the volume on your device and lower it within the headphones.
2. Program a Tasker profile to play an inaudible sound that keeps the noise gate open (http://forum.xda-developers.com/showpost.php?p=35047527&postcount=25)
I've used option 2 before, but decided a few weeks ago to switch to 1 (with the Sennheiser CX 400-II).
Also I've noticed that the problem does not occur when streaming media audio via Bluetooth.
This is good advice, I have an inline seinheisser controls somewhere
Sent from my GT-N7000 using xda app-developers app
Audio dropout
Tesmond said:
I am experiencing the intensely annoying sound cut out bug. This appears to occur under the following circumstances
1. Headphones plugged in only (not speakers or blue tooth)
2. The phone volume is fairly low 1-3
3. Music / Video is playing and there is a quiet passage e.g. music fading out, whispering in a film, sharp drop in volume of a song
The effect is that rather than playing the sound the sound completely cuts out.
My current suspicion is that it is something like a headphone amplifier power saving measure. Essentially cutting off the sound amplification if the system believes just white noise / hiss is coming through the headphones.
I have tons of music that triggers this issue (only permanently up tempo music such as dance and most pop do not trigger this issue), I have tested in Cyanogen, PA & SlimBean. Others have reported this issue in Stock ICS.
Does anyone know if the current Stock Samsung has this issue or not, before I attempt to get support from Samsung who presumably have done all their audio testing with Gungam Style and therefore have managed to miss this massive issue?
Click to expand...
Click to collapse
Hi - I have this problem too and so do many others.
To my ears, it sounds like there is a noise gate being used on the headphone output to mask off system noise at low levels. Noise gates will close when audio drops below a certain threshold and you can use them to eliminate background noise during periods of silence in music. However, in this instance, it shuts down during quiet passages - especially when listening to classical tracks with a wide dynamic range.
IF it is a noise gate, it is likely to be implemented in the hardware (doing it in firmware wouldn't mask noise generated by the phones circuitry - which is he whole point). Consequently, there might not be anything that can be done to resolve the problem. However, it is possible that the phones firmware configures the audio chip during boot-up. This being the case, an industrious programmer might be able to do a few tweaks and disable or modify the behaviour of the gate. I hope so because all my music is on my Galaxy Note and it is painful to listen to at times!
That's the real reason I am here: is there anyone on this forum who knows enough to be able to write a fix for this as it appears that Samsung aren't listening? Some people report this problem on the Note 2 as well.
A
Ahkatootin said:
Hi - I have this problem too and so do many others.
-snip -
Some people report this problem on the Note 2 as well.
A
Click to expand...
Click to collapse
Damn it -- sorry to hear that about the Note 2, as I was thinking of upgrading to that. Hopefully the Note 3 will have it fixed, or I just might have to go to the S4
Yes, this bugs me immensely -- it affects music with soft passages (classical) at any volume level, and of course is irritating when listening to music at night. What I'd like to do is to find or make a headset or cord that supports the microphone and includes an analog volume control.
My N7000 has also this problem with every kernel and rom I tried. With Android 2.3.6 and 4.0 it was only happening with the videos, but after 4.1, it happens with the music too. So I think it can be fixed by software (I mean actually fixed, not the inaudible sound solution).
It's very annoying, I bought the note fot its big screen, to watch videos and now I can't do it because the sound sucks. Also I can't lisent to music anymore in the night...
Solution for annoying noise suppression!
This seems to be the solution:
Start 'phone', go into settings, and disable 'noise suppression'!
Seems to be working...
There is a patch that fixes the problem for my N7000 with OmniROM:
github.com gustavoss android_kernel_samsung_smdk4412 commit 3019675d57c4046c30f82d04ce41913150df0d6e
(Sorry for the distorted link, as a new user I am not allowed to post links yet...)
The question is: How to get it into CM, OmniROM, and co.?
Also see:
jira.omnirom.org browse OMNI-561 ("Sound cuts off at low volume playback".
Kind regards
Clackwell
Hello,
I am noticing problems in the sound of my Z1, mostly only with its external speaker (I mean, not when using headphones). So I am pretty sure it is not a software problems, or it should be through the headphones too.
I have played some songs to test it well, disabling all the clear audio, normalizations, jingles and bells. Also the eq disabled, xLoud disabled. All the sliders of the eq at min (-10). Then I have put the first slider (400hz) at 0, and moved it between 0 and +10, adding later also the 1khz one.
This way I was able to track the problem. Can you please confirm if you too, with some different songs, can hear from the speaker a somehow distorted cracking sound? You can play also with the volume, normalization and xLoud to make it more evident to your ears.
I also have noticed this problem using some free apps to make music. So I would like to invite you to try it too, with any app you may have to make music, or try the one I used, which is SphereTones. With this app I can clearly notice that the sound is perfect through the headphones, bad through the speaker.
Then I tried an app called Springs (if you search for it you find many and I cannot post link because this is my first post, so, well, it is an app whose name is simply "Springs", with a white icon with black spheres. Developer bérenger recoules, category "music & audio"). With this app the sound is very bad also through the headphones. The developer has got no idea why and the reviews are good so I am curious to discover with you if the problem is in every Z1.
I also have noticed that the quality of all possible audio recordings (audio notes with any note app, also the mini app of the Z1, and also the apps to make loops with your voice) is very bad.
And finally, the phone calls quality is not so good. In this case there is no difference between headphones of speaker, so I have no idea why.
I discovered that in the call settings there is an eq and setting it to smooth is a good idea, also by disabling the speaker voice enhancement the problem is reduced, but not completely. Basically, the sound is somehow buzzing/crackling/scratching.
So.
Do I have a faulty phone?
THANKS
Well mate you skip important part.
If you suspect it's software fault - could you tell us which firmware are you using?
Are you on 4.3 or 4.2.2?
I don't have that problems, I found XZ1 very good, clear and loud (I'm not even using my bluetooth handsfree anymore - in the car - I just flip to speaker and I hear other side loud and clear).
Also, even I'm not that much into music - I'm very satisfied with sound (YouTube or walkman)...
Sent from my Z1
Mine sounds fine too, back on 4.2 and still in 4.3
Sent from my C6906 using Tapatalk
Ah, right, sorry
So, 4.2.2, because the 4.3 is not yet available in Germany.
All the apps and system, all is updated to last version.
I did a factory reset and also a software repair with the pc companion, but nothing changes (apart the lost of time and some problems while recovering the backup, damn it..).
Ok, faulty phone then?
Did you try with this spheretones app? I am curios because with that app (which well, the only problem is that sometimes it is kind of difficult to create the sphere) the distortion is very clear, while with music it depends on the music, some make it more obvious...
Hi,
strangely, i find the audio quality to be very poor (much worse than the GNEX i'm coming from anyway).
- sound stage is much narrower using the walkman app.
- using poweramp has proven to be impossible : there is an awful background noize (that i don't get either with the walkman app, either with google play music, like a FM radio interference.) The sound stage seems wider (I suppose this is thanks to the "direct volume control" feature of poweramp)
I did the test with 320kbps mp3, and a wide range of CD quality FLAC files.
I have tried the high res usb DAC output, but will not be using it on a daily basis as :
- it requires the platic waterproof protection to be off
- with my usb dac (dragonfly 1.2) the phone cannot control the dac's volume control (100% output volume would smash to pieces my earphones, and my ears)
- having a cable attached to the microusb port is the best way to break the port...
I'm not using any of the rubbishy musiFX, clearaudio stuff.
My earphones are high end IEMs (westone W60).
Anyone experienced this too ?
Well, I have encountered similar problem with you..
For the noise floor, it seems that this problem appears only if you use Poweramp, I have tried to use walkman and folder player with creative in-ear 3 and ATH-AD900X, the noise floor is not very obvious. Generally, I think z3c has a relatively good control of noise floor, and the arising of noise is due to Poweramp.
For the sound stage, yes it is narrower when you use Walkman, open the Clear Audio+ will enlarge sound stage a little bit but then the problem of sibilance arises
YEEES. Thank you so much for confirming I'm not going nuts and my phone is not malfunctioning !
I've sent a bug report to poweramp devs. I hope it gets fixed...
I personally can't bare clearaudio-style features which tend to give the feeling the music was recording microphone was set up inside a can...
ps: btw I learnt a new word today : sibilance.
ps2 : please upvote the bug thread on poweramp's forum (http://forum.powerampapp.com/index.php?/topic/6857-horrible-noise-floor-on-z3-compact/)
ps3: forgot to mention, this noise problem is related to Direct Volume Control. disabling this feature in poweramp removes the noise issue, but also reduces sound quality and sound stage.
icsha said:
Well, I have encountered similar problem with you..
For the noise floor, it seems that this problem appears only if you use Poweramp, I have tried to use walkman and folder player with creative in-ear 3 and ATH-AD900X, the noise floor is not very obvious. Generally, I think z3c has a relatively good control of noise floor, and the arising of noise is due to Poweramp.
For the sound stage, yes it is narrower when you use Walkman, open the Clear Audio+ will enlarge sound stage a little bit but then the problem of sibilance arises
Click to expand...
Click to collapse
hi, i'm too dissapointed about the music quality.
it was much better when i installed custom rom on xperia tipo with z1 features, clearaudio+ gave the huge quality boost
Hi all,
Been using a P20 Pro for nearly 2 weeks and the only issue I have is the volume in YouTube app - its too low when set to max.
When using the loudspeaker and headphones (usb-c to 3.5mm adapter) on both the volume output is not particularly loud. Other apps such as tiktok or even the music player give loud audio output but not the YouTube app.
I turned off the battery optimization but this didn't make a difference. Similarly played around with the atmos setting and doesn't make a difference.
Compared to my S7 Edge, the P20 Pro cannot be heard using YouTube and loudspeaker with side by side tests.
It seems to be a software issue - has anyone else noticed this?
someone check for me please, im using EMUI 9.1.0
I think it's due to music player supporting Dolby Atmos while other apps can't. Can confirm YouTube plays at lower volume than Music player, not sure about Tik Tok as I haven't used that.