Need a Play Store account for publishing of App. - App Stores

Hi Guys,
I saw a lot of threads on the forum by which users could publish their apps for free on Play Store. But unfortunately, the members that were doing this are not active since a lot of time.
I am new to Android Development, and developed an Evolve Calculator for Pokemon GO, and wanted to publish it to Google Play Store, but unfortunately I don't have a credit card, and can't buy a Play Store Developer account.
So I wanted to ask, does Google give away free Developer Accounts to students, etc. Or would someone be kind enough to help me in getting a Play Store Account, or share one with me?
I am currently hosting a signed APK of my app on Google Drive, but i am not sure whether I should share it here or not.
Thanks in Advance

haiderali176 said:
Hi Guys,
I saw a lot of threads on the forum by which users could publish their apps for free on Play Store. But unfortunately, the members that were doing this are not active since a lot of time.
I am new to Android Development, and developed an Evolve Calculator for Pokemon GO, and wanted to publish it to Google Play Store, but unfortunately I don't have a credit card, and can't buy a Play Store Developer account.
So I wanted to ask, does Google give away free Developer Accounts to students, etc. Or would someone be kind enough to help me in getting a Play Store Account, or share one with me?
I am currently hosting a signed APK of my app on Google Drive, but i am not sure whether I should share it here or not.
Thanks in Advance
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Click to collapse
Can't really help you with the publishing (sorry!) but I'll say... don't worry too much about the APK.
The second you put anything on the Play Store, whether free or paid, it becomes available on a couple dozen mirrors and piracy websites. Where are you from? I'm sure there are prepaid credits cards that you can use without a bank account in your country, and getting your own developer account (with the ability to update your apps whenever you want) is REALLY recommended.

Whiskee said:
Can't really help you with the publishing (sorry!) but I'll say... don't worry too much about the APK.
The second you put anything on the Play Store, whether free or paid, it becomes available on a couple dozen mirrors and piracy websites. Where are you from? I'm sure there are prepaid credits cards that you can use without a bank account in your country, and getting your own developer account (with the ability to update your apps whenever you want) is REALLY recommended.
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I bought the developer account, and hosted my app. Will make a Post on XDA as well, when I reach 10 posts. As far as pirated copies are concerned, I found none on the internet, I don't know whether thats insulting or what

haiderali176 said:
I bought the developer account, and hosted my app. Will make a Post on XDA as well, when I reach 10 posts. As far as pirated copies are concerned, I found none on the internet, I don't know whether thats insulting or what
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Well then congratulations on your first published app
They usually start popping out when you emerge in any category, like Top New X or very deep in the Trending rankings. It's all done by bots anyway, rarely the APK ends up on websites that bring some traffic (which can be useful if you integrate ads, and some of them might want to download the "real" updated version).

Whiskee said:
Well then congratulations on your first published app
They usually start popping out when you emerge in any category, like Top New X or very deep in the Trending rankings. It's all done by bots anyway, rarely the APK ends up on websites that bring some traffic (which can be useful if you integrate ads, and some of them might want to download the "real" updated version).
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Well, I had high hopes for the app, and hopefully it will do good. As far as Ads are concerned, I will integrate them next year, I am not eligible for AdSense or Merchant Account yet

haiderali176 said:
Well, I had high hopes for the app, and hopefully it will do good. As far as Ads are concerned, I will integrate them next year, I am not eligible for AdSense or Merchant Account yet
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Well considering that your app is about Pokemon Go, your users like games which means that you can integrate pretty much any interstitial ad network and not just AdMob

Whiskee said:
Well considering that your app is about Pokemon Go, your users like games which means that you can integrate pretty much any interstitial ad network and not just AdMob
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I will see whether I will integrate them or not. Most probably not, I myself don't like ads, and I think others also hate them. As far as making money is concerned, I am not interested that much into it. I just the app to perform well

You could try free stores like: Opera, Amazon, Aptoide.

Just search for mobile marketing forums. There must be people who want!

Related

Petition to rid the market if Khalid Shaikh's apps!

I browse the market every day and I see this guy putting apps that consistently get low reviews. His highest ranking app is 3 stars. He spams the market with apps that are overpriced photo galleries that show pics and play sounds of one specific thing. I think we should help him get the message that his high refund/low ranking rates are not giving him. Please reply if you agree that his apps need to stop spamming the market. If you have not tried one yet, look here. I am not doing this to be mean, but he needs to be told not to quit his day job.
Where's the option for "No. I dislike spam apps, but I hate censorship more." ?
So if his apps were malicious would you vote to have them removed? Do you feel spam filters on email are censorship? They fill your box with junk in hopes of making a few dollars off of you. I am against censorship but his apps are rediculous.
So if his apps were malicious would you vote to have them removed?
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There are rules in place for the Market in regards to malicious apps. There would be no need to vote because the gatekeepers of the Market have already said malicious apps would be removed.
Do you feel spam filters on email are censorship?
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Of course not. The key difference is who gets to decide what is removed. With a spam filter, each user gets to decide whether he wants to see content or not. Any system that removes apps from the Market (that aren't infringing the basic rules as stated above) without your knowledge and consent is basically censorship, whether the decision is made by ten people at Google or a hundred people on xda-dev.
Not if your email provider passes your email through spamhaus you dont. Also I would ****LOVE**** to have a configureable filter but I doubt we will. As an acceptable alternative, I would like for consistantly low rated and highly returned items to be removed. Guess what walmart does if a product gets returned 80% of the time it is sold. Do they ask you?
Also, I am not trying to start a fight with anyone, just stating my view on the subject.
Darkrift said:
Also, I am not trying to start a fight with anyone, just stating my view on the subject.
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I don't care to start a fight either; I'm just pointing out that what you are proposing is a path down a slippery slope, and it generally goes against the "open participation" ethos of Android. You should also keep in mind that one person's junk may be another mans treasure. Would I ever buy one of Khalid's lame $5 joke apps (literally, they're joke books!)? No probably not. That doesn't mean that someone else might not want it.
Edit: Just as an example, back in the early days of Market before developers could geotarget the regions for distribution, some Chinese developers put up some app whose interface was completely Chinese. I think it was a Chinese input method or a frontend for a Chinese website. Regardless, the ignorant fresh T-Mobile masses downloaded it, didn't understand what it was for, and then promptly uninstalled it and rated it zero stars. If you do a filtering system based on ratings, you are giving every uninformed ignoramus an equal say in whether an app is allowed to stay or go.
The Markets sucks! It needs the possibility for user to set their own filter
e.g.
dont show apps publiced by Khalid Shaikh! lower than 2stars, more expensive than x$ and so on..
only show apps of a specifig language (e.g. for traffic,taxi,bus,tv gadgets..)
sort for recently updated and so on .. that's what the market app really needs!
bassbox said:
The Markets sucks! It needs the possibility for user to set their own filter
e.g.
dont show apps publiced by Khalid Shaikh! lower than 2stars, more expensive than x$ and so on..
only show apps of a specifig language (e.g. for traffic,taxi,bus,tv gadgets..)
sort for recently updated and so on .. that's what the market app really needs!
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Yes, the market app needs customizable local (meaning on a user's own device) filters. That will partially solve the problem of crap apps littering the marketplace. However, I think overhauling Market client is low on the Google Android team's priority list. Unfortunately since it is a proprietary closed source app, there is no way for the dev community to take the matter into its own hands.
You would think that the king of searching would have some sort of decent searching on their own platform..
jashsu said:
Yes, the market app needs customizable local (meaning on a user's own device) filters. That will partially solve the problem of crap apps littering the marketplace. However, I think overhauling Market client is low on the Google Android team's priority list. Unfortunately since it is a proprietary closed source app, there is no way for the dev community to take the matter into its own hands.
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I am planning on developing an interface to the Market which allows for custom filters. I have a prototype Yahoo Pipe, which uses Cyrket to display Market data and allow simple filters. Basically, I can filter out apps that have certain words in the title, are from a certain developer (or more than one), or are below a certain rating threshold.
I will have to agree though on the statement about censorship. While it is true that his apps may be without any true merit, I do not believe that they are (or he is) breaking any of the Market rules or developer agreements. Unfortunately, as we've seen in the the "free" market and the iPhone AppStore, people are willing to download and even spend money on useless apps. I think as long as there is a market for this type of app we will continue to see them. Now, unfortunately that means we all have to deal with him, his apps, and others like him and his apps until either the Market allows for better filtering/sorting or a developer creates this for the community... It is much needed nonetheless.
nEx.Software said:
I am planning on developing an interface to the Market which allows for custom filters. I have a prototype Yahoo Pipe, which uses Cyrket to display Market data and allow simple filters. Basically, I can filter out apps that have certain words in the title, are from a certain developer (or more than one), or are below a certain rating threshold.
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thats awesome. if its anything like BarTor its going to be good
nEx.Software said:
I am planning on developing an interface to the Market which allows for custom filters. I have a prototype Yahoo Pipe, which uses Cyrket to display Market data and allow simple filters. Basically, I can filter out apps that have certain words in the title, are from a certain developer (or more than one), or are below a certain rating threshold.
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That's good to hear. What I meant is that the actual Market App itself cannot be modified to work the way we want it to. While being able to display Market data with filtering on a PC is nice, the bulk majority of users are still going to be suffering the standard Market app interface.
Unfortunately, as we've seen in the the "free" market and the iPhone AppStore, people are willing to download and even spend money on useless apps. I think as long as there is a market for this type of app we will continue to see them. Now, unfortunately that means we all have to deal with him, his apps, and others like him
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There will be more, that much I can assure you. As the Android platform grows, there will be more opportunist developers seeking to make a quick buck. It really is like spam. You throw a line out and because digital publishing is free, anything you get back is profit. There is basically no monetary risk involved in creating and distributing crapware. Atleast we won't have to suffer iPhone's idiotic ninety-nine cent "custom" name dialers. Although the number of soundboards posted daily is reaching dangerous limits...
I intend to make it an Android app. While it won't be a permanent fix,it might be what is needed to get Google moving on updates to the official Market app.
Anyway, on another note. I haven't looked at any one of the apps in question but I would venture a guess that they are in violation of copyright laws and as we have seen with the Tetris clones, Google does take action on matters of copyright. Maybe the best recourse then is to inform this developer of the copyright issues either directly or through Google.
?
Frankly i can't agree with having a dev (does this word really apply in this case) removed from the market for producing crap. However i am completely in favour of spamming his inbox with as much crap as i can possibly manage just to see how he likes it. Free porn search here i come!
Anyone wants to help it's --EMAIL REMOVED-- Yes this is a very childish response but i'm pissed with having to sift through his crap every morning, i think it's only fair!
Ideally google can resolve this issue by allowing to create a list of blocked developers. And the ability to block any apps containing the word soundboard would make my day
nEx.Software an app that was basically cryket.com for the android would be awesome. What would really be sweet was if it had an independant comment system that was filterable as well. So we could ban commenters based on their username, words, etc... Filtering by ratings, developer, keywords, etc.. I love it already. Just link the products to their entries in the market. Basically, cryket for the android with comments... I CAN HAZ IT NOW PLZ K?
Also, I'd love to add IndiaNIC, LLC to the filter list. I'm sure *someone* out there likes that they're putting out 300 e-books about India a day, but I'm sure tired of scrolling past them.
The last thing I'd want is to see rigorous policing on the Android Market. He's spreading expensive crapware but I'm sure people are buying it and I'm sure some actually enjoyed it. I don't think removing his apps from the market is the best solution, keep the market as free from censorship as possible if you ask me.
I think the best solution is market search filters as discussed above.
I agree, the ability to "ignore" certain developers would be nice. The new developer I would instantly add to this list would be IndiaNIC, LLC. or whatever the hell they are called. They have about 40 apps on the market, and I don't think a single one has a comment.
/if anyone affiliated with IndiaNIC, LLC reads this, no offense, but please get the message when nobody is buying what you're selling
The more I think about it, the more I realize a filter would be a better idea than removing junk from the market. While I do not agree that anyone will find his apps useful, I do see the point in letting them choose. But at the same time we should be able to choose not to see his crap. As for IndiaNIC, I disagree with placing them in the same category. They have products with good ratings and seem to be making at least SOME useful apps. While I agree they put out too many at once, they seem to have a market for their apps unlike Khalid Shaikh.
Still, a filter would be better for all. I wish I could edit the poll now to add that as an option
ryan75 said:
/if anyone affiliated with IndiaNIC, LLC reads this, no offense, but please get the message when nobody is buying what you're selling
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Spammers don't need to "get the message"! They know exactly what they are selling (junk). The whole point is they are trying to make a quick buck. And in the immortal words of P.T. Barnum: "There's a sucker born every minute."
Nevermind the fact that all of those texts can be downloaded for free from manybooks or feedbooks and then read on FBReaderJ...

Yongzh developer account not showing up (Nor his famous emulators)

There was recently some talk on this Forum about Yongzh rereleasing N64oid. I went on the Market 10 minutes ago and was shocked to see that none of his emulators were in the "Top 10 Games" section of the Market. I then did a search for first, his Developer account, and that yielded no results. Then I searched for every emulator that he has released, which still yielded no results. Me thinks there has been foul play... What do you guys think is happening?
Yea, realised this before, im scared.... ive been looking forward to n64oid for ages.... still searching for answers...
This is exactly what happened to ZODTTD, someone should tweet him about it and look for some answers.
yeh i just noticed they were no longer under my purchased app list in the market also... even when n64oid was gone it would show up under my purchased list but say that the emulator couldn't be found... now its absolutely nothing at all... something foul is afoot :/
hmmm i hope i get a chance i never used an emulator on mu droid
I noticed this as well. Does Yongzh post anywhere we can see status updates?
OMG if it is Goole for real who is baning the accouts i start hating the company...
I talked to yongzh about it and this is his respones
From: Yongzh
Google pulled all my emulators, explaining that they violated the distribution terms on the Android Market, but without mentioning the details.
I am considering hosting my apps on SlideME (a 3rd-party app store). I will make them free for download for a limited period of time (eg. a week) to avoid existing customers from having to pay again.
Thanks very much for your understanding and support!
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I Also Talked to google about it and this is what they had to say:
Greetings,
Thanks for your inquiry. It looks like the applications you referred to
are no longer available on Android Market due to violations of our Terms
of Service. You may view those terms here:
http://www.android.com/us/developer-distribution-agreement.html
http://www.android.com/market/terms/developer-content-policy.html
If you'd like additional details, we recommend you contact the developer
directly.
Let me know if I can assist you with anything further.
Regards,
Eric
The Android Market Team
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Started a support thread here. (WARNING: strong language)
ok yongzh apps are on slideme for free for a little while: http://slideme.org/applications?text=yongzh
engagdget artical: http://www.engadget.com/2011/05/29/android-markets-most-popular-emulators-disappear-without-a-trac/
Thank god he lets people dl it for free i bought all his apps and forgot to save them. Good guy always loved his support and customer service. Bought all his apps from the market. stupid google
Sent from my SGH-T959 using XDA App
http //www reddit com/r/Android/comments/hmwj7/android_markets_most_popular_emulators_disappear/
http //www snes9x com/phpbb2/viewtopic.php?t=4454
http //www gp32x com/board/index.php?/topic/58889-n64-for-android/
ok another update from zodttd
Hello, ZodTTD here again.
Things have been rough as of late. Please read this one through as it will also shine a little light on why products and updates have not been rolling out. I’ve been extremely busy getting things straight in the “real world”. Though Google’s takedown of my Market and Checkout account couldn’t have come at a worse time. As you may have seen, Yong Zhang (yongzh) of Android emulator fame, was also taken down from Market by Google in the same manner that I was.
First and foremost, our takedowns have nothing to do with any sort of open source licensing violation. Both Yong and I handle developer relations behind the scenes. We give cuts to original authors at times, and I have posted sources to my source repository. Though there is a lot of rhetoric surrounding this, it is not an issue.
Google has no developer relations and support. Instead of Google simply removing the application in question, psx4droid, they did that and followed up a week later suspending my entire Market and Checkout account, with no interaction on my part.
And what happens when you suspend a Market account with a case such as Yong’s with lots of customers? Well you get hellish levels of emails, tweets, etc. that I must respond to most of every day. What’s worse is these customers are pretty stranded by Google. We can’t verify that many customers by hand. There’s no way to honor these previous customers, effectively killing our products. We can’t even issue a refund to users who are furious.
Yong’s emulators built Market up and gave it purpose when there was little to care about on there. Google was well aware of Yong’s top selling apps. Why is Google killing off developers (not even apps but the developer accounts!) that helped them get to where they’re at now? I wonder if they were aware all along. Take high risk apps, make themselves look all nice and open, then once they approach AppStore reach, they pull the developers they used. World may never know.
Right now as it stands, there’s little to no chance of Yong or I getting back on Market without a fight. I appealed and lost with Google in a canned response manner. I can go to 3rd party storefronts, but they have such a small number of users compared to Market, it’s not really an option with the large amount of effort these apps take.
For Cydia fans out there, I apologize for my lack of updates. But with all that has been happening, it made updating so many products nearly impossible. Things have snowballed and I now have so much work to do on Cydia products that it too has become more work than it’s worth.
So I wonder where that leaves me. This has killed my spirits immensely and I think it’s time to change things up.
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source: http://www.zodttd.com/wp/2011/05/it-hit-hard/

Android 4.2 Promotes Piracy?

4.2 multi-user function does not allow apps to be shared between users on the same device. (An app can share the same storage space, but you'd still need to pay for separate copies for each user.)
I'll use OmniWrench's comment on ArsTechnica in lieu of my own argument:
"I ask this as someone who codes for a living - Do you really think families sharing a single device are going to buy multiple copies of the same app? How realistic an expectation is that? Allowing sharing of paid apps on a single device seems like a raw deal for devs certainly, but realistically how many people would actually buy the same thing 2 or more times on the same device?
...
"The consequence of this approach is that my wife will not use my android devices under her account, she'll just occasionally do some stuff "as me", so she won't "feel at home" with the device or android, and hence, won't be as likely to purchase her own device (or apps) down the road."
A counter-argument presented is that Android apps are cheap vs PC apps, so app-sharing isn't needed. But this faceplants upon closer examination. An Android app isn't the functional equivalent of a PC app. A mobile game doesn't have the same content as a PC game. There are also various money-making mechanisms (IAPs) being employed in mobile games that aren't in PC games. But the bottom line is per OmniWrench's above: It's not realistic to expect people to pay for multiple copies of the same app on the same device, no matter what the cost is. People will just use a single account, or they will resort to warez.
This segues into the piracy issue. We all know that apps piracy is rampant on Android, and it's a major detractor for developing the eco. Devs won't play if they can't make money. My feeling is that 4.2 will promote more piracy, by pushing erstwhile legit users to resort to the warez route to make multi-user work per their expectations, ie with app-sharing. It's a slippery slope: Once people make the decision to use warez for certain situations, the natural inclination is that they'll use warez for other situations as well.
Please participate in the poll above, and voice your opinions.
Wow... this really grosses me out. I don't share my phone, but I certainly expected to share my Nexus 7 tablet (with wife and three kids). I don't want any of them in my email or other communication apps, but I'm happy to let them use anything else. I'd really looked forward to easy, one-click, secure sharing of my tablet. But on reading this, I think that I'll just continue to use App Protector to lock down Gmail, etc. The bum thing is that I also have to lock down Chrome, because the bugger either logs users into mail.google.com automatically or offers to do so. Thus, I can't let family members use Chrome at all on my tablet (although Dolphin is a fine substitute).
The adding a second user feature is something that I will never even try.
--
I go through enough gadgets that my wife and kids end up with their own tablets = "I do not share my (latest) toys" .
No it does not, it enables multiple users to use their own apps on the same tablet. Turning one tablet into four different ones.
What people seem to be confusing this with is a "kid's mode", where a different user is allowed limited access to another user's apps.
Either way Google was damned if they did/ damned if they didn't. They let everyone have access to paid apps they tick off devs, they don't they tick off some users.
It is quite a poorly developed idea.
My nexus is a family tablet, with a shared Gmail account.
I was hoping to put on my own Gmail account as a new user to migrate & amalgamate the two accounts' purchases.
No dice.
Concerned Android User.
I knew this was coming in some form or another.The whole thing is whats the right solution..
I actually thought Google would end up putting some type of device id tag in each app. This would allow it to run only on the device it was purchases for. But of course as much as we change devices and buy new ones. This would be very flawed.
Then there is the Each app linked to one google account. The app can then only be installed on a device using that Google account and only on one device at a time.. Well CO-PILOT tried this.. It failed miserably because of the Administration overhead when users switched or upgraded devices.(I was frustrated beyond belief).
I know its different but with windows Apps and programs for the most part are based on cpu id .. well product key generated from that and coa key. To install on that S pacific pc only.
So what would be Fair to everyone. Especially the Developers.. That is what this is all about. fair to developers and still works for users..
My opinion.. Some apps like simple games email type apps and so on are not so personal and should be allowed to carry on as they are.. But i do see how the apps like high end games and work processors apps. Should be maybe Tied to a Device not so much a Google account.. Well rephrase that
They should be somehow tied to a Google account but allowed to Run on One Device at a time.Any user on that device. Maybe pay a small fee per device above its primary device..
We will all have to give some on this Subject to keep app development moving to better app quality . Keeping developers and users Somewhat happy.. But there is not a solution to Keep this fair for both...
I am willing to pay a slight extra amount to use Really good apps on multiple devices. But only apps that truely make my life easier. Well more fun with some of the games.(thou im not big with games )
Sorry this is such a long winded post . There is change in the air.. Someone should start a true real discussion about this. Get Google and app developers involved . Before Google just decides for us.. We will loose on both ends if they do Developers and users..
PIRACY IS NOT A ANSWER TO THE PROBLEM....
you can get around this.. Setup your google account on the second user . Install the apps.. Then remove the account. Should work..
Work around ... Add the second account for this test ..
Primary account is Erica .
second account Erica Renee
I installed my google account to the erica renee user account. Open play store.. go to your apps .They will show as if they are not purchased . EXIT play store. REBOOT THE TABLET. log back into the second account and then you will see apps purchased .. You can install the paid apps..
Exit back to home screen. Go into setting and accounts Open the google account and delete it.. The paid apps from the first account will Be there still and usable.
The app i used to try this was Sketchbook Pro.. So this is not that big of a deal . My huge post above i still agree i would pay a small extra amount to use apps on multi devices. If the apps were worth it..
The only thing I thought about using a second user account is for my 3yr old, since she figured out how to exit out of Kid Mode (I swear this kid is more tech savy than most adults I know)
Problem is, one size does not fit all.
I can certainly see how highly personalized apps, such as games, should warrant a re-purchase of the game. Maybe that's just the developer in me talking, but when you look like online games like SC2, Diablo3 ... you can borrow the "device" to someone, and they could play it, under your account, but it's not the same experience, and neither is it legal under EULas for these games.
However, it is also clear to me that purchasing, for example, a widget (such as HD widgets) should really be tied to device. I made a second account for my wife, and while I appreciate that we can now have different account for Words With Friends, I will not be rebuying HD widgets, so my wife's account loses that ability.
And there are gray areas. Does VPlayer warrant a re-purchase? I don't know. But I can name many very expensive desktop applications that I have used for decades now, sharing them with my family, under the same device - Office, Photoshop, every single single player game.... this is where the confusion comes from. people are just not used to this re-purchase model, and for good reason!
kangy said:
The only thing I thought about using a second user account is for my 3yr old, since she figured out how to exit out of Kid Mode (I swear this kid is more tech savy than most adults I know)
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Ha! Our 3 year old has figured out the same thing on the phone. He figured out some combination of the right app, going to landscape and back and the brief appearance of the menu bar which gets him to the desktop. We're still not totally sure how he manages it because the sneaky little monster will only do it when we're not looking. No joke.
I was hoping the multi user mode would have allowed me to set up a profile with just the few apps I'll let him play with (he is great at Cut the Rope, Bad Piggies, and all the angry birds).
Google really didn't think about this too deeply. The lead account should be the administrator of the device and when installing an app should be allowed to choose to install "Just for you" / "All users" / "Specific users".. etc etc..
It seems like a really half baked idea especially with the shifting folder tree for user accounts.. Seriously who thought of that idea? It's beyond stupid. Linux has the most simple and effective user and group management and it seems Google tried reinventing the wheel by making it square.
styckx said:
Google really didn't think about this too deeply. The lead account should be the administrator of the device and when installing an app should be allowed to choose to install "Just for you" / "All users" / "Specific users".. etc etc..
It seems like a really half baked idea especially with the shifting folder tree for user accounts.. Seriously who thought of that idea? It's beyond stupid. Linux has the most simple and effective user and group management and it seems Google tried reinventing the wheel by making it square.
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Click to collapse
Its more flat then square.. .
I totally agree with the deciding on What user to install for.. As well there should be settings in the admin account as to what type of apps a user can install. how much disk space they can use.. To really make it usable for what most in here want.. Limit time constraints and so on .
Im sure they will Build more into it as they go.. The way windows does multi user is awesome..
/user
/user/ erica
/user/ erica renee
/user/ guest
I have my /user /erica located on a second partition.. So if i wipe windows no worry about any data because now games email and everything uses the user account for the most part..
Something similar would be awesome..
Poll does not cover my use case.
My daughter can download free games on her ID. She can use my ID if she needs something I purchased.
Bringing up piracy in the context of multi-user is just stupid - people into stealing will and the rest of us won't.
Multiuser has nothing to do with it.
Current Google PlayStore works fine for me. I can download a paid app onto any device I register on my account.
Greedy developers who want more money out of me - can just go find a different customer. I won't buy their product.
I say that as a developer.
SoonerLater said:
Thus, I can't let family members use Chrome at all on my tablet (although Dolphin is a fine substitute).
Click to expand...
Click to collapse
Lol, as if that's a bad thing. Chrome is horrendous. I also think having played apps only work on one user is stupid as well.
Sent from my Nexus 7 using xda premium
I have a solution, though I'm not sure whether it's legal or not.
As you can still add multiple Google-accounts to a user, it's not really a problem, just can just add your google account to the other users,disable sync, switch to your account it in the Play Store, install the apps you want(it's just a matter of seconds,no second download needed)..problem solved.
As for your Kids, delete your Google-Account from their account after installing, the apps should still be available.
Worked for me.
I find myself agreeing with many of the sentiments voiced thus far.
I agree that this is part of Android's maturity process as it grows out of its phone roots. For phones, a per-user license model is the natural choice, as device-sharing isn't common. But once device-sharing is needed, this model breaks, and needs modification.
While there are various workarounds available as mentioned, I think there needs to be an official solution, if only for ease-of-use alone. Normal users shouldn't be expected to jump through hoops for a functionality as basic as sharing a device between family members.
For the short term, I think a restricted-mode (aka kid's mode) for the primary account would be very useful for a family device, more useful than the current fully-segregated acct scheme. This avoids any app-sharing abuse, as the restricted mode can't be used as an independent account.
For the long term, I think a more granular licensing scheme is needed for apps. Example: For a $5 app, an "auxiliary" license (say $1) may be offered for a separate account on the same device. This allows the dev to still make some money, but not large enough to push users to avoid paying the cost of a full second license.
I don't think a per-device scheme would be advisable, as it would get confusing and complicated when mixed in with per-user apps. The more complications to paying, the more people will opt for the easy way out, which is warez.
Speaking of piracy, yes, there will alway be people who pirate no matter what. But the facts are that piracy is a major problem for Android, because it is so damn easy and convenient for people to find pirated apps. The more hassle it is for users to pay for what they want, the more people will pirate. Think of it as a convenience function.
It's also a function of user expectation. As some said, we are used to the PC's per-device licensing model for family devices, and paying multiple times for the same thing on the same device just seems wrong, no matter how you couch the argument. I think users can be weaned away from this to the per-user model, but only gradually, and with carrots to lead the way. Doing an abrupt about-face like the current multiuser implementation would only antagonize the user, and be a recipe for increased piracy. Look no further than the music and movie markets for a taster of the draconian approach.
I consider it to be the same thing as two different devices. My solution there? The official Google one. I add my Google account to the Play Store so when I buy something, my wife can use her tablet, go into the store, switch to my account and install it. I'm in the same boat as one of the previous folks said and upgrade often so I don't anticipate having to worry about the multi user deal. I'd actually rather see the ability to add other accounts that aren't tied to a google account for more of a work / fun separation.
My experience is different.
I have separate Google account for buying app, email, and even contacts.
So, I can still share my purchased apps with multi user setup.
On my main account, I setup in the following order:
- google account for buying app
- then add my Gmail account
On second user:
- my wife Gmail account
- then add the Google account for buying app
And I have no problem installing my purchased apps on both users.
Note that I always buy apps, I don't pirate. Even app as expensive as TomTom.
The thing is... I want to share with my family members. Those are my families, we share a house, television, Nintendo Wii, etc.
I share a desktop computer pc with all the apps.
I always do that, and I don't think that's wrong.
And I don't want to change that.
That should be the way multi user setup in a single device.
If I have to buy multiple copies of app, then that's just greedy, and not practical.
Sent from my Nexus 7 using xda premium
---------- Post added at 10:24 PM ---------- Previous post was at 10:14 PM ----------
I don't think I can agree with calling apps sharing an "abuse" and wrong.
I meant, if I have a tablet with an app there, I am may not give it to my wife or kids to play with it? Just because I bought only one license?
"Sorry kid, this is daddy's toy. You may not play this game, daddy only bought one license"
So for that, I must hide the tablet?
That's absurd.
I have never thought like that ever.
e.mote said:
I find myself agreeing with many of the sentiments voiced thus far.
I agree that this is part of Android's maturity process as it grows out of its phone roots. For phones, a per-user license model is the natural choice, as device-sharing isn't common. But once device-sharing is needed, this model breaks, and needs modification.
While there are various workarounds available as mentioned, I think there needs to be an official solution, if only for ease-of-use alone. Normal users shouldn't be expected to jump through hoops for a functionality as basic as sharing a device between family members.
For the short term, I think a restricted-mode (aka kid's mode) for the primary account would be very useful for a family device, more useful than the current fully-segregated acct scheme. This avoids any app-sharing abuse, as the restricted mode can't be used as an independent account.
For the long term, I think a more granular licensing scheme is needed for apps. Example: For a $5 app, an "auxiliary" license (say $1) may be offered for a separate account on the same device. This allows the dev to still make some money, but not large enough to push users to avoid paying the cost of a full second license.
I don't think a per-device scheme would be advisable, as it would get confusing and complicated when mixed in with per-user apps. The more complications to paying, the more people will opt for the easy way out, which is warez.
Speaking of piracy, yes, there will alway be people who pirate no matter what. But the facts are that piracy is a major problem for Android, because it is so damn easy and convenient for people to find pirated apps. The more hassle it is for users to pay for what they want, the more people will pirate. Think of it as a convenience function.
It's also a function of user expectation. As some said, we are used to the PC's per-device licensing model for family devices, and paying multiple times for the same thing on the same device just seems wrong, no matter how you couch the argument. I think users can be weaned away from this to the per-user model, but only gradually, and with carrots to lead the way. Doing an abrupt about-face like the current multiuser implementation would only antagonize the user, and be a recipe for increased piracy. Look no further than the music and movie markets for a taster of the draconian approach.
Click to expand...
Click to collapse
Sent from my Nexus 7 using xda premium
Perhaps it could be something set at the app level by developers. If a developer doesn't mind his app being used by multiple users on a device then he can allow it in the app itself. However there will also need to be some way of managing this, perhaps via another option on the play store. a simple check box with "make this app available to other users of this device" would be more than enough, and it's either visible only on apps which allow it, or it's greyed out on apps that disallow it with an explanation why.
Devs could then offer single user and multiuser apps for additional cost.
adfad666 said:
Perhaps it could be something set at the app level by developers. If a developer doesn't mind his app being used by multiple users on a device then he can allow it in the app itself. However there will also need to be some way of managing this, perhaps via another option on the play store. a simple check box with "make this app available to other users of this device" would be more than enough, and it's either visible only on apps which allow it, or it's greyed out on apps that disallow it with an explanation why.
Devs could then offer single user and multiuser apps for additional cost.
Click to expand...
Click to collapse
I would agree with this . But i think the best solution is to somehow bind each user to your google app account. And have the app limited to run on say 3-5 devices Only.. As to where you can remove a device when you retire it. Get a new one you can install your apps. Of course some type of device validation. Google has that now with wallet . As far the above with multi user a device. There needs to be in the app manager a way to make this app available for all users.. FIXES Both issues.
Great Replies everyone.. I am so glad to see this thread civil. they usually are not so much

[Q] App Promotion in China

We have developed an app in Chinese. But faced with the fact that, firstly, China has no Google Play, and, secondly, the promotion of the apps is rather complicated. Maybe someone has experience of entering Chinese market:
1) On which Android app stores do we need to publish our app?
2) Are there any app review sites in China?
3) How to promote apps through Chinese social networks?
4) Are there any companies that offer app promotion on Chinese app market as a service?
5) Does it make sense to enter Chinese market at all?
nikitnikoks said:
5) Does it make sense to enter Chinese market at all?
Click to expand...
Click to collapse
if you plan distribute mobile games, it is OK for you to find a local partner for localization and distribution.
if utilities, pls abandon
I would like to know more about this topic to, after all, China covers 50% of the world revenue now
I second that!
Found a new analytics site that Appannie has implemented into their system, seems to be asia based, worth adding, just did with mine
https://dev.mobvista.com/user/showreg/?u=TVRVMU9RPT0=
appfactory said:
I second that!
Found a new analytics site that Appannie has implemented into their system, seems to be asia based, worth adding, just did with mine
https://dev.mobvista.com/user/showreg/?u=TVRVMU9RPT0=
Click to expand...
Click to collapse
You said "analytics site" but Mobvista seems to be an advertising network, right? Is this the link you intended to post? I don't get it.
iapps said:
You said "analytics site" but Mobvista seems to be an advertising network, right? Is this the link you intended to post? I don't get it.
Click to expand...
Click to collapse
When adding my app on Appannie, you have The add account option, it appear there as New, i figured it was worth a try, thats all i know...
appfactory said:
When adding my app on Appannie, you have The add account option, it appear there as New, i figured it was worth a try, thats all i know...
Click to expand...
Click to collapse
I see! Thanks for clarifying this.
Has anyone had successful experience with Chinese market?
appfactory said:
I would like to know more about this topic to, after all, China covers 50% of the world revenue now
Click to expand...
Click to collapse
Where this stats is taken from? According to appannie the revenue picture seems to be quite different ...
---------- Post added at 05:17 PM ---------- Previous post was at 04:48 PM ----------
nikitnikoks said:
We have developed an app in Chinese. But faced with the fact that, firstly, China has no Google Play, and, secondly, the promotion of the apps is rather complicated. Maybe someone has experience of entering Chinese market:
1) On which Android app stores do we need to publish our app?
2) Are there any app review sites in China?
3) How to promote apps through Chinese social networks?
4) Are there any companies that offer app promotion on Chinese app market as a service?
5) Does it make sense to enter Chinese market at all?
Click to expand...
Click to collapse
1. it'd be better to ask Chinese partners experienced in promoting apps in China market. For the first stage 1mobile.com might be considered
2. most probably, just language barrier persists for most of us
3. no idea yet
4. yes, we have started negotiations with a company, but it is in development stage
5. IMHO, Yes
kingloki1991 said:
i dont understand chinese then how do i register and publish on chinese app stores someone please advice me how do i proceed ?? thanx
Click to expand...
Click to collapse
i guess you should contact china companies or learn chinese if it is not too late
hi
If you want to promote your apps in India than i help in it bcs we already working with some companies for promotion his apps and if any body want the same contact us
Fionaguan said:
I am from China and I am also an app developer, so I would like to introduce you the market of China and make friends with you!
Any questions, you can ask me here or send me private message. My English may be not so well but it is ok to basically communicate with you!
Click to expand...
Click to collapse
I would like to know more, could you please tell me more about your skills and experience on this market? Any good references?
---------- Post added at 10:54 AM ---------- Previous post was at 10:53 AM ----------
appsdistributerindia said:
If you want to promote your apps in India than i help in it bcs we already working with some companies for promotion his apps and if any body want the same contact us
Click to expand...
Click to collapse
I would like to know more, could you please tell me more about your skills and experience on this market? Any good references?
I am from China and I am also an app developer, so I would like to introduce you the market of China and make friends with you!
Any questions, you can ask me here or send me private message. My English may be not so well but it is ok to basically communicate with you!
Click to expand...
Click to collapse
I would like to know more, is there app store where I can publish my app? I found some, but in all you need to have a phone number from China to complete the registration. Or add license of your company, but I have only spanish one.
Bring your app to China
nikitnikoks said:
We have developed an app in Chinese. But faced with the fact that, firstly, China has no Google Play, and, secondly, the promotion of the apps is rather complicated. Maybe someone has experience of entering Chinese market:
1) On which Android app stores do we need to publish our app?
2) Are there any app review sites in China?
3) How to promote apps through Chinese social networks?
4) Are there any companies that offer app promotion on Chinese app market as a service?
5) Does it make sense to enter Chinese market at all?
Click to expand...
Click to collapse
Hi nikitnikoks
My name is Alex, I'm the CEO of app2china.net. We are a startup company base in Florida, USA, we provide services to bring international Android apps into Chinese app stores. Since we are building our client base and testing our website, we would like to offer you our premium plan (price at $299) only $1 for 90 days. Please go to our website app2china.net and register for free, and we will add the service package to your account.
We will help you with translation, modification if needed, distribute and promote your app in Chinese app stores. We will also provide you with analyst report every month
For the your question
1) On which Android app stores do we need to publish our app?
Our premium plan including the biggest 10 Android stores, If you want to do yourself, we suggest you choosing 360 stores
2) Are there any app review sites in China?
Our premium plan including translate the review, if you want to do by yourself, you can check each app stores, people will directly comment on each store (sometimes, the competitor will write bad comments for you)
3) How to promote apps through Chinese social networks?
Our service including promote through social networks. The biggest social networks are Weibo and Wechat, you need build your local team operate the account, find tech blogger promote your app
4) Are there any companies that offer app promotion on Chinese app market as a service?
Our company do the promotion, we will help our customers acquire users at the lowest price in the market, In China there are lot's of smartphone band, some smartphone company corporate with company like us and do the pre-install, that's the best way to get users, also we will help our customer buy the web advertising in each Android store
Also, the cheapest way, to do the promotion, is ad exchange, you using your app traffic in US change their traffic in China, this company wants to launch their app in another country
) Does it make sense to enter Chinese market at all?
Yes, there are millions of users, that means millions of possible
appsdistributerindia said:
If you want to promote your apps in India than i help in it bcs we already working with some companies for promotion his apps and if any body want the same contact us
Click to expand...
Click to collapse
app2china said:
Hi nikitnikoks
My name is Alex, I'm the CEO of app2china.net. We are a startup company base in Florida, USA, we provide services to bring international Android apps into Chinese app stores. Since we are building our client base and testing our website, we would like to offer you our premium plan (price at $299) only $1 for 90 days. Please go to our website app2china.net and register for free, and we will add the service package to your account.
We will help you with translation, modification if needed, distribute and promote your app in Chinese app stores. We will also provide you with analyst report every month
For the your question
1) On which Android app stores do we need to publish our app?
Our premium plan including the biggest 10 Android stores, If you want to do yourself, we suggest you choosing 360 stores
2) Are there any app review sites in China?
Our premium plan including translate the review, if you want to do by yourself, you can check each app stores, people will directly comment on each store (sometimes, the competitor will write bad comments for you)
3) How to promote apps through Chinese social networks?
Our service including promote through social networks. The biggest social networks are Weibo and Wechat, you need build your local team operate the account, find tech blogger promote your app
4) Are there any companies that offer app promotion on Chinese app market as a service?
Our company do the promotion, we will help our customers acquire users at the lowest price in the market, In China there are lot's of smartphone band, some smartphone company corporate with company like us and do the pre-install, that's the best way to get users, also we will help our customer buy the web advertising in each Android store
Also, the cheapest way, to do the promotion, is ad exchange, you using your app traffic in US change their traffic in China, this company wants to launch their app in another country
) Does it make sense to enter Chinese market at all?
Yes, there are millions of users, that means millions of possible
Click to expand...
Click to collapse
Hi, got your PM, and was really exciting to take advantage of your services, but then i discovered you dont do paid apps
appfactory said:
Hi, got your PM, and was really exciting to take advantage of your services, but then I discovered you dont do paid apps
Click to expand...
Click to collapse
Hi
Right now, in-app purchase is ok for our platform, But paid app still have trouble, the biggest problem is Android users in China really not used to paid first, Only iPhone users in China bought paid app, people using Android in China usually have lower income, one of reason they bought Android is using free app, even great game like Monument in China is free, But people got other way making money in China
app2china said:
Hi
Right now, in-app purchase is ok for our platform, But paid app still have trouble, the biggest problem is Android users in China really not used to paid first, Only iPhone users in China bought paid app, people using Android in China usually have lower income, one of reason they bought Android is using free app, even great game like Monument in China is free, But people got other way making money in China
Click to expand...
Click to collapse
I see, then the millions of people in China wont be a benefit after all then
appfactory said:
I see, then the millions of people in China wont be a benefit after all then
Click to expand...
Click to collapse
It depends, Evernote and candy crush all very successful in China, Some google play thousands download app in China can get millions download, some Google play millions download app in China only get thousands, you never know the result without a try
P.S our service only $1 for 3 month and no addtional charge, it's really not cost you too much to have a try
app2china said:
P.S our service only $1 for 3 month and no addtional charge, it's really not cost you too much to have a try
Click to expand...
Click to collapse
Well, no point in trying if u dont do paid apps
appfactory said:
Well, no point in trying if u dont do paid apps
Click to expand...
Click to collapse
I want to say advertising revenue still a lot
But seems I can't convince you, but really nice talking to you

Need a help with Google Play Console(play store) as for a newbie developer

Hi!
I've been for many years linux software, especially server side developer. Now I'd like to start making public apps(some of them paid apps) for google market. As far as I found, it's needed to register as a developer and deposit single-time price of 25$. That part is more or less clear.
Can someone who used to publish apps in Google Play market explain me in more or less detailed way what will be next steps, once I register as developer? Do I need to register also a company, or can it be as a physical person developer? And more important(unfortunally I failed to find any information on that) what are the supported methods to get money from apps(I guess I'll use "in-app purchase"), what are the real ways to get money from play market to my real bank account?(mean from the moment user pays in app till the moment of getting real money, how does all this process look like and what are the options?).
Thanks a lot!
Question 1: You can register as an Individual or change your name to reflect that of your company.
Question 2: You can earn money by placing ADS inside your app ie. Admob, or In-App purchases, as you mentioned; When you place ADS in your app, Admob will pay you via PayPal, I think they do bank transfer as well. In-app Purchases, Will be processed through google, they will get a percentage and you get the rest. Let me know if I missed anything.
I preffer to be individual at start. Already registered. Google told I can change that at any time.
I'd like to use in-app purchase. I know google will get comission for that. But what are the options Google delivers money to my bank account?
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