snapchat audio issues? - Samsung Galaxy Note 8 Questions and Answers

Hello! Just seeing if you guys can test this out for me and report back your findings.
Have snapchat open
Have music playing on your phone via any source but connected to your car via the 3.5mm jack. (I'm using google play music specifically)
Record a full video and then unplug your aux cable to see if your video has sound or not.
I do a lot of driving through pretty scenic areas and have a handful of people who enjoy watching my videos because of the places I drive. However I've noticed that when I'm playing music via the aux jack my videos have no sound. This is the first Android device I've had does this and what worries me is that it's a hardware issue and not a software issue. The reason I suspect that is because the only other devices I know that can't do this are ios devices before the iPhone 7. If you guys would be willing to test this out I'd appreciate it. I've reinstalled snapchat and checked the permissions and can't seem to find the underlying issue. Also searching for the issue with the note 8 or the s8/+ yields no results. Thanks.

saboture said:
Hello! Just seeing if you guys can test this out for me and report back your findings.
Have snapchat open
Have music playing on your phone via any source but connected to your car via the 3.5mm jack. (I'm using google play music specifically)
Record a full video and then unplug your aux cable to see if your video has sound or not.
I do a lot of driving through pretty scenic areas and have a handful of people who enjoy watching my videos because of the places I drive. However I've noticed that when I'm playing music via the aux jack my videos have no sound. This is the first Android device I've had does this and what worries me is that it's a hardware issue and not a software issue. The reason I suspect that is because the only other devices I know that can't do this are ios devices before the iPhone 7. If you guys would be willing to test this out I'd appreciate it. I've reinstalled snapchat and checked the permissions and can't seem to find the underlying issue. Also searching for the issue with the note 8 or the s8/+ yields no results. Thanks.
Click to expand...
Click to collapse
Check if the 3,5 plug you are using has two or 3 rings or bands, if so, means that the cable is also passing the mic to your stereo, thats the reason you have no audio captured by the mic
Sent from my iPhone using Tapatalk

Related

Bluetooth Streaming - Popping/Crackling Music

Just got some new Bluetooth speakers and noticed a really weird issue. Music plays fine but throughout you can hear crackling and popping in the songs. Really not sure what’s going on. Heard it could be wifi on 2.4ghz network so turned it off, tried on 5ghz same result. Turning Wi-Fi off doesn’t help either when I stream with an iPad Air no issues whatsoever so I’m wondering does anyone have this issue as well. Would like to believe it is not my note misbehaving. Anyone else experience something similar?
Im using PlayerPro by the way.
Try Google music and see if you still get cracking. I've got nearly a dozen different bluetooth devices between home, car, and office and all sound great with GM and BeyondPod.
I've streamed mine thru bluetooth. No crackling or popping sound over here.
Yeah I'm may be the speakers or the phone I'm trying to narrow it down. I'm inclined to believe it's the phone. Since an iPad air gives me no issues. I do have volume boost and viper4android installed.
princeasi said:
I've streamed mine thru bluetooth. No crackling or popping sound over here.
Click to expand...
Click to collapse
Thanks I will try that.
rcobourn said:
Try Google music and see if you still get cracking. I've got nearly a dozen different bluetooth devices between home, car, and office and all sound great with GM and BeyondPod.
Click to expand...
Click to collapse
Bluetooth works perfectly here, although the distance seems to be shorter than other phones I've had previously but that could be because of other factors.
ruvy01 said:
Bluetooth works perfectly here, although the distance seems to be shorter than other phones I've had previously but that could be because of other factors.
Click to expand...
Click to collapse
Thanks will check and see.
Bluetooth sound stream interruption
I think this is a common issue with bluetooth sound streaming and its implementation in Android. I experience similar popping sounds every time phone sends and individual sound to the speaker. Android doesn't seem to maintain a permanent audio stream, probably due to some optimization. The implementation is horrible though. If there is no stream available and a sound is played, it first establishes the stream. This takes some milliseconds. The sound can be completely missed if it is short enough. The stream doesn't persist either (power saving?) if no sound is queued after so you hear some amount of hissing until the stream is terminated. This is what generates that popping sound (noise to complete silence).
I think in your case, there is a bit of wait between two songs and this is what you are experiencing. I have the same problem with the Nexus 5X. After this many generation of phones, I'd expect such fundamental problems to be resolved but no luck. It may be a hardware issue but I can't tell. I haven't experienced the same issue with any of the iOS devices I have used so far including multiple generations of iPhones, iPads.

[Q] USB Audio Stream Pops & Clicks

Hi All,
I have an AT&T Nexus 6 and I am trying to stream USB audio out to my car stereo. When doing so I am hearing clicking and popping in the audio. I thought it was possibly a ROM/kernel issue but I am fully back to stock & locked and the problem still exists. Audio via mini stereo jack (aux) works fine of course, as does sound coming out of the phone's speakers, headphones, etc. I have tested 2 other android devices (Nexus 4 and Samsung Nexus 10) and USB audio is working perfectly fine in my car.
If anyone has any guidance on how to troubleshoot this it would be great. This is strange to me as USB audio out was added as a software update, so I find it very odd that it works on my older devices and but not the N6. If I can't get this figured out I will have to schedule an appointment at an AT&T warranty center to likely exchange my 35-day-old phone for a fecking refurb
Thanks for any help guys, cheers!
I RMA'd my Nexus 6 and the replacement behaves the exact same way. Other non-Nexus 6 devices tested work just fine.
Has anyone actually used streaming USB audio other than me?
rbross3030 said:
I RMA'd my Nexus 6 and the replacement behaves the exact same way. Other non-Nexus 6 devices tested work just fine.
Has anyone actually used streaming USB audio other than me?
Click to expand...
Click to collapse
What app are you using to stream? I tried, but do t know if my radio wont accept it or not. I know I can't read movies from my phone or flash drive.
Sent from my Nexus 6
Casper34 said:
What app are you using to stream? I tried, but do t know if my radio wont accept it or not. I know I can't read movies from my phone or flash drive.
Click to expand...
Click to collapse
The idea behind USB audio streaming is that you don't need to use an app. The device streams any and all audio out of the phone via USB rather than out of the speakers. This means that you can use Spotify, Youtube, Pandora, PlayerPro, etc. while connected to your car stereo via USB and have the audio in your phone played through your car speakers in lossless digital. This is a feature that was introduced in Android 4.4 but seemingly is saught out by nobody but me.
Prior to USB audio out, these were common options/solutions, all with drawbacks:
1. Plug into the headphone jack which is an analog signal prone to noise, interference, and muddy EQ.
2. Plug into USB and Android will automatically mount your phones sdcard partition the same way as USB thumb drive. This only works for playing media files that are saved directly to the phone. All other sounds/apps do not work through as the phone's audio hardware is not being used. This means no Pandora, Spotify, etc. and no controlling music from the phone. Casper, your radio is probably trying to mount your N6 this way – most car stereos do and are not expecting have a device connected that is outputting its own hardware-driven digital audio stream.
3. Bluetooth. This was the best solution as it uses the phones audio hardware and thus all audio is output the same way as the new USB out feature. The drawback to this is that bluetooth uses lossy-compression and so is lower fidelity than option #2, though A2DP has made quality far better than it once was.
If you can't already tell, I'm sort of a fidelity nazi and this is why I'm so desperate to find a solution to this issue at hand with the Nexus 6 USB audio out that noone seems to know exists.
Any update on this? I just got my Project Fi Nexus 6 and I am regretting not doing more research on the USB streaming in the car. The iPhone 6 worked flawlessly and I could change songs with my car (I just lacked good service). The car usb won't even recognize my google play albums downloaded to my phone BUT it will pull up my zedge ringtones. Every time I try to fool around with it, it just keeps looping my Mario ringtone through my car speakers lol. But seriously, any suggestions. I am so desperate.
ericajm85 said:
Any update on this? I just got my Project Fi Nexus 6 and I am regretting not doing more research on the USB streaming in the car. The iPhone 6 worked flawlessly and I could change songs with my car (I just lacked good service). The car usb won't even recognize my google play albums downloaded to my phone BUT it will pull up my zedge ringtones. Every time I try to fool around with it, it just keeps looping my Mario ringtone through my car speakers lol. But seriously, any suggestions. I am so desperate.
Click to expand...
Click to collapse
I gave up and went with using bluetooth. Cost me another $120 in bull**** hardware that Grom Audio sells to make this "upgrade" possible. Quality is **** compared to what it could've been as well... sigh... first world problems
I have a Grom USB2 and a Galaxy S4 that I just upgraded from 4.4.1 to 5.0.1 (Goldeneye ROM). I successfully streamed USB with KitKat (Grom has a configure file that enables their unit to do this) but have been unable to do the same thing with Lollipop. I did the *#0808# thing and tried several settings but nothing has worked. Any ideas?

Head units with android USB Audio!

TL;DR Auxillary and bluetooth have much lesser quality than USB. Video links below show stereo head units that support Android USB audio with app control for the best quality connection (Spotify, Pandora, Google Play Music via USB in your car!) These are single DIN head units without AA.
For audiophiles such as myself, auxiliary cables or Bluetooth is unacceptable when connecting to my car audio system. With these methods, the phone acts as the digital to audio converter instead of the head unit thus greatly reducing sound quality on a high end system. With a USB connection, the phone only acts as storage and a music player while the head unit acts as the DCA.
Finding head units that have a compatible USB connection to android devices has been very difficult in the past. I resorted to storing all my music on an old iPod touch to get Spotify working with my car through USB. The new Android Open Accessory 2.0 is changing that.
I have found a few of youtube videos demonstrating Android USB plug and play connection with two different modes:
App control: Spotify, Pandora, iHeartRadio, Google Play Music ect. (Yes SPOTIFY!!!)
MTP: browse local music files.
- supports basic functions such as play/pause/next/prev
- should work with android version 4.1+
- beware: some head unit models require a software update which can be installed through usb.
- warning: these videos only show connection to nexus phones, meaning if your phone isn't running google edition AOSP, it could cause problems.
- note: AOA 2.0 is different than the android audio update with lollipop, which was meant to allow connection to a separate external DCA via USB OTG.
- more info about the 3 types of android USB connection found in this thread: http://forums.androidcentral.com/an...3-will-android-l-allow-usb-audio-out-car.html
Videos with demonstration:
Pioneer DEH-X2800UI
https://youtu.be/gssbmXJ2pzw
Pioneer DEH-X3800UI
https://youtu.be/dztgOvrUnSE
Pioneer DEH-X5800HD
https://youtu.be/kReFemy4UmU
JVC KW-R910BT
https://youtu.be/h1n6WVefhKc
There are undoubtedly many other head units that support AOA 2.0, but these have video proof!
I have a Nexus 5x, I just ordered the Pioneer DEH-X3800UI for $75 on Amazon.
Ill have the head unit installed within the next week, and will give an update.
Hello Android USB Audio! Goodbye and good riddance iPod touch!
I'm hoping somebody has bought one of these headunits & can confirm how well it works.
Does it essentially work like a USB DAC would & all audio including waze, Poweramp youtube all play through the headunit and speakers?
edit: I found the answer, yes ALL audio goes through the headunit. See here:
go to 5:15
https://www.youtube.com/watch?v=ZyOh32a-cY8
TL;DR probably All head units with AOA 2.0 support that on the market right now have a clicking/micro pausing problem.
Sorry for a late response, I had to do some research, as explained below.
Now its time for the good, the bad, and the ugly!
The Good: The head unit preformed as promised, it was simple plug and play to rout all audio from the phone to the car speakers, matching Ipod via USB quality. Spotify, Youtube, Soundcloud, and even Maps navigation all worked.
The Bad: Every 5-30 seconds there is a quick high pitch clicking sound accompanied by a micro pause of the audio of about a quarter of a second. This clicking only happens with a constant audio stream such as a song, not with something brief such as a Maps navigation direction, nor when the phone is plugged in without any audio being streamed. Sometimes I would get lucky and the audio would be perfect for a couple minutes, once even for a couple songs. But when it does happen, the clicking is quite loud and high pitch and with micro pause it is easily noticeable during a normal song. I had 3 friends come listen to my "new setup" to ask them how it sounds, and all 3 of them noticed it. Unacceptable for an audiophile such as myself, so i did some research and conducted some experiments.
The Ugly: I devised a way to easily notice and keep track of the clicks. I played a low constant tone of a 40hz sine wave at high volume which made the abrupt high pitch clicks very loud (and annoying) in contrast to the low constant tone, and it made the micro pauses very obvious due to the interruption of the bass. With my phone I would hear random clicks every 5-30 seconds. I then tested 5 different android phones with various ROMs and about 10 different usb cords and many combinations of them. Clicking was reliably random. I changed kernel settings on some of the phones to see if the cpu performance was effecting it. I tried various apps such as sound about and the pioneer music app. Nothing changed.
I then went to an electronics store that had 8 head units available in store that supported Android Open Accessory 2.0. all hooked up for listening and ready for testing. There were 3 Pioneers, 2 JVC's, and 3 Kenwoods. ALL of them had the clicking problem. The Pioneers were the worst: the most frequent and loud clicks, followed closely behind by the JVC's. The Kenwoods, had clicks every 30 seconds to 2 minutes, and were about 40% less loud. I suspect that with the Kenwood head unit the average person might not be able to detect the clicking and micro pauses during a normal song, but I know i could in my high end system, especially after all this nonsense i would be passively listening for it.
Conclusion: I suspect that there is either a fundamental problem with Android Open Accessory 2.0 that causes the clicking, or the stereo manufacturers are cutting corners somewhere, or maybe some incompatibility issue with the software. I just don't know. I tried to do more research but I have found nothing online about this specific issue.
ibCurlyFry said:
TL;DR probably All head units with AOA 2.0 support that on the market right now have a clicking/micro pausing problem.
Sorry for a late response, I had to do some research, as explained below.
Now its time for the good, the bad, and the ugly!
The Good: The head unit preformed as promised, it was simple plug and play to rout all audio from the phone to the car speakers, matching Ipod via USB quality. Spotify, Youtube, Soundcloud, and even Maps navigation all worked.
The Bad: Every 5-30 seconds there is a quick high pitch clicking sound accompanied by a micro pause of the audio of about a quarter of a second. This clicking only happens with a constant audio stream such as a song, not with something brief such as a Maps navigation direction, nor when the phone is plugged in without any audio being streamed. Sometimes I would get lucky and the audio would be perfect for a couple minutes, once even for a couple songs. But when it does happen, the clicking is quite loud and high pitch and with micro pause it is easily noticeable during a normal song. I had 3 friends come listen to my "new setup" to ask them how it sounds, and all 3 of them noticed it. Unacceptable for an audiophile such as myself, so i did some research and conducted some experiments.
The Ugly: I devised a way to easily notice and keep track of the clicks. I played a low constant tone of a 40hz sine wave at high volume which made the abrupt high pitch clicks very loud (and annoying) in contrast to the low constant tone, and it made the micro pauses very obvious due to the interruption of the bass. With my phone I would hear random clicks every 5-30 seconds. I then tested 5 different android phones with various ROMs and about 10 different usb cords and many combinations of them. Clicking was reliably random. I changed kernel settings on some of the phones to see if the cpu performance was effecting it. I tried various apps such as sound about and the pioneer music app. Nothing changed.
I then went to an electronics store that had 8 head units available in store that supported Android Open Accessory 2.0. all hooked up for listening and ready for testing. There were 3 Pioneers, 2 JVC's, and 3 Kenwoods. ALL of them had the clicking problem. The Pioneers were the worst: the most frequent and loud clicks, followed closely behind by the JVC's. The Kenwoods, had clicks every 30 seconds to 2 minutes, and were about 40% less loud. I suspect that with the Kenwood head unit the average person might not be able to detect the clicking and micro pauses during a normal song, but I know i could in my high end system, especially after all this nonsense i would be passively listening for it.
Conclusion: I suspect that there is either a fundamental problem with Android Open Accessory 2.0 that causes the clicking, or the stereo manufacturers are cutting corners somewhere, or maybe some incompatibility issue with the software. I just don't know. I tried to do more research but I have found nothing online about this specific issue.
Click to expand...
Click to collapse
ok wow, I'll try to get to a shop soon& test my tablet.
I'm really hoping I can use an OTG cable + hub & then go into one of these headunits. I need the hub in my car for rear camera & SSD media drive.
s2g-unit said:
ok wow, I'll try to get to a shop soon& test my tablet.
I'm really hoping I can use an OTG cable + hub & then go into one of these headunits. I need the hub in my car for rear camera & SSD media drive.
Click to expand...
Click to collapse
Yeah OTG >> USB DAC is what im going to have to do too, unless i find a fix for the clicks.
This post could help: http://www.head-fi.org/t/595071/android-phones-and-usb-dacs/5430#post_10929191
ibCurlyFry said:
Yeah OTG >> USB DAC is what im going to have to do too, unless i find a fix for the clicks.
This post could help: http://www.head-fi.org/t/595071/android-phones-and-usb-dacs/5430#post_10929191
Click to expand...
Click to collapse
I do actually have a Hifimediy u2 USB DAC.
I'm hoping to go from nexus 7>otg>hub>straight into the AOA 2.0 receiver.
If not my backup will be the USB DAC into a Pioneer 80prs.
Anybody have input?
What would be better in terms of sound quality?
-The aoa 2.0 allows me USB streaming digital into HU
vs
-USB DAC (by passing internal DAC) into Pioneer 80PRS (Amazing Sound quality HU for 250$) but this will have to be done via AUX.
Does the fact I have to use AUX even matter? will it degrade the quality?
s2g-unit said:
I do actually have a Hifimediy u2 USB DAC.
I'm hoping to go from nexus 7>otg>hub>straight into the AOA 2.0 receiver.
If not my backup will be the USB DAC into a Pioneer 80prs.
Anybody have input?
What would be better in terms of sound quality?
-The aoa 2.0 allows me USB streaming digital into HU
vs
-USB DAC (by passing internal DAC) into Pioneer 80PRS (Amazing Sound quality HU for 250$) but this will have to be done via AUX.
Does the fact I have to use AUX even matter? will it degrade the quality?
Click to expand...
Click to collapse
I know using straight AUX from the device tremendously reduces sound quality due to the device acting as a crappy DAC, then sending the audio signal through the AUX to the unit.
But if it goes to a separate DAC then through AUX, i dont know. I would like to find out also
ibCurlyFry said:
I know using straight AUX from the device tremendously reduces sound quality due to the device acting as a crappy DAC, then sending the audio signal through the AUX to the unit.
But if it goes to a separate DAC then through AUX, i dont know. I would like to find out also
Click to expand...
Click to collapse
I've posted on a few car audio boards. Nobody seems to ask this in the past becasue everybody in the past used ipod via usb. Bluetooth if they dont care about quality.
I think in most cases like you said, the response was negative to using AUX but thats because of the headphone jack / internal DAC as you know.
I'm just curious like you to know how much we would loose by using AUX. Maybe some will say it's because of another D/A conversion but can anybody really tell? I'll wait for some answers.
In regards to the OP, if you have a high end car system, why not shell out for an Android Auto head unit? The data for music is sent via USB I'm pretty sure as I can tell a clear difference between my Kenwood's BT vs AA.
(I suppose flac files are an issue but you mentioned spotify, which does have AA support)
Soul0Reaper said:
In regards to the OP, if you have a high end car system, why not shell out for an Android Auto head unit? The data for music is sent via USB I'm pretty sure as I can tell a clear difference between my Kenwood's BT vs AA.
(I suppose flac files are an issue but you mentioned spotify, which does have AA support)
Click to expand...
Click to collapse
I don't get why you think he needs an Android Auto Setup?
Double DIN radio are more for toys. They don't have the EQ or processing power of single DIN's.
s2g-unit said:
I don't get why you think he needs an Android Auto Setup?
Double DIN radio are more for toys. They don't have the EQ or processing power of single DIN's.
Click to expand...
Click to collapse
Uh... I never said that he "needed" AA. I am certainly not an expert on head units and am not a claimed audiophile but based on what the requirements were, I don't see a reason why AA can't work. It is simpler to setup, includes spotify support, as well as a more cohesive and unified interface. Based on the issues getting audio over USB to work I think AA is a good alternative.
I'm not sure how DDs have less processing power but if you need such a thing, just add a DSP. I personally am fine with just an amp. Seems very extreme to claim them as toys. I wouldn't be so prejudiced...
Soul0Reaper said:
In regards to the OP, if you have a high end car system, why not shell out for an Android Auto head unit? The data for music is sent via USB I'm pretty sure as I can tell a clear difference between my Kenwood's BT vs AA.
(I suppose flac files are an issue but you mentioned spotify, which does have AA support)
Click to expand...
Click to collapse
Main reasons:
-Touch screens are difficult to operate while driving
-My car would need modifications to install a double din
-And of course the price. I do have a quite high end system, but It is extremely cost efficient.
I believe AA is a waste of money if all you care about is sound quality because the cheapest solution for usb quality app radio is still just a $70 head unit and a used ipod touch for $50.
This is what I had before I heard about these new head units that still cost $70 but allow usb connection to android with aoa so I could potentially get rid of the ipod and just use my phone, but it hasn't worked out so far lol.
ibCurlyFry said:
Conclusion: I suspect that there is either a fundamental problem with Android Open Accessory 2.0 that causes the clicking, or the stereo manufacturers are cutting corners somewhere, or maybe some incompatibility issue with the software. I just don't know. I tried to do more research but I have found nothing online about this specific issue.
Click to expand...
Click to collapse
AOA only supports 44.1 KHz sampling rate. Maybe a re-sampling issue.
To test I'd try 44.1 source material on a device that is native 44.1.
Note also that Google considers AOA deprecated and discourages it's further use. Very few people used it so Google may not bother fixing bugs, and it may not be a part of their Compatibility Test Suite..
mikereidis said:
AOA only supports 44.1 KHz sampling rate. Maybe a re-sampling issue.
To test I'd try 44.1 source material on a device that is native 44.1.
Note also that Google considers AOA deprecated and discourages it's further use. Very few people used it so Google may not bother fixing bugs, and it may not be a part of their Compatibility Test Suite..
Click to expand...
Click to collapse
Thanks for the info, ill test the sampling rate theory
And its crazy that these head units that support aoa didnt come out until mid-late last year... The stereo companies need to get on track with google and take a break from suckling the teet of Apple
ibCurlyFry said:
Thanks for the info, ill test the sampling rate theory
And its crazy that these head units that support aoa didn't come out until mid-late last year... The stereo companies need to get on track with google and take a break from suckling the teet of Apple
Click to expand...
Click to collapse
None of the shops near me have any of these HU's setup. I'll wait a 1-2 weeks for other peoples developments. If its still the same , I'll just buy a Pioneer 80PRS.
s2g-unit said:
None of the shops near me have any of these HU's setup. I'll wait a 1-2 weeks for other peoples developments. If its still the same , I'll just buy a Pioneer 80PRS.
Click to expand...
Click to collapse
Theres actually alot more than i thought, heres a more complete list:
JVC models: http://www.jvc.net/cs/car/firmware/2014/aoa/
Kenwood models: http://www.kenwood.com/cs/ce/aoa2/
Pioneer models: DEH X2800UI, X32800UI, X3800S, X4800BT, X5800HD, X6800BT, MVH X380BT
ibCurlyFry said:
Main reasons:
-Touch screens are difficult to operate while driving
-My car would need modifications to install a double din
-And of course the price. I do have a quite high end system, but It is extremely cost efficient.
I believe AA is a waste of money if all you care about is sound quality because the cheapest solution for usb quality app radio is still just a $70 head unit and a used ipod touch for $50.
This is what I had before I heard about these new head units that still cost $70 but allow usb connection to android with aoa so I could potentially get rid of the ipod and just use my phone, but it hasn't worked out so far lol.
Click to expand...
Click to collapse
Indeed that is a good point. My unit basically cost the same as what I paid for my speakers and amp. I wish you luck on finding a solution!
With more research i concluded that in the following connection:
Device > USB OTG > DAC > AUX > Head Unit
The aux will not effect the sound quality, but this connection will only be on par with USB if the external DAC is capable of grater or equal sound quality of the Head Unit DAC, AND if the AUX cable is of good quality as well.
That being said, i also concluded that depending on the bit rate of the audio, and the quality of your hardware, bluetooth quality might be indistinguishable from USB, especially in the sound environment of a car. But you would have to test that yourself.
I will be going for the external DAC
ibCurlyFry said:
With more research i concluded that in the following connection:
Device > USB OTG > DAC > AUX > Head Unit
The aux will not effect the sound quality, but this connection will only be on par with USB if the external DAC is capable of grater or equal sound quality of the Head Unit DAC, AND if the AUX cable is of good quality as well.
That being said, i also concluded that depending on the bit rate of the audio, and the quality of your hardware, bluetooth quality might be indistinguishable from USB, especially in the sound environment of a car. But you would have to test that yourself.
I will be going for the external DAC
Click to expand...
Click to collapse
I have one more shop to check out this week hopefully. I want to test these AOA 2.0 headunits myself with otg cable + usb hub to see if I can still control the tabelt via headunit + test for the problems you had.
s2g-unit said:
I have one more shop to check out this week hopefully. I want to test these AOA 2.0 headunits myself with otg cable + usb hub to see if I can still control the tabelt via headunit + test for the problems you had.
Click to expand...
Click to collapse
sounds good
Just note the problems i had were occurring when i connected to a AOA 2.0 compatible head unit only via USB (USB A to micro USB).
Not with USB OTG or a USB hub. Idk if it works that way, but let me know

Audio quality drop on bluetooth

Hi everyone
Little bit lost on this and not sure if it's just me but hoping someone can help or point me somewhere. I have a s10+ UK edition. And a Samsung galaxy watch.
When I connect the phone to the car the audio is low quality and hisses a lot. When I put the watch into plane mode. Cutting it off from the phone. All is normal.
Have never seen this happen before. Any ideas?
Thanks
So you have bluetooth connected to the watch and car at the same time?
If so, my guess would be a setting in the watch for the volume of music. Or in the phone, go to settings / bluetooth / advanced / dual audio. Select it and play with the settings to setup what to do when two bluetooth audio devices are connected
ninjatiger26 said:
Hi everyone
Little bit lost on this and not sure if it's just me but hoping someone can help or point me somewhere. I have a s10+ UK edition. And a Samsung galaxy watch.
When I connect the phone to the car the audio is low quality and hisses a lot. When I put the watch into plane mode. Cutting it off from the phone. All is normal.
Have never seen this happen before. Any ideas?
Thanks
Click to expand...
Click to collapse
Had the same problem with my cheap external bluetooth to FM adapter.
Turn on Developer Options and adjust the bluetooth profile while connected to your car audio.
Having Dolby Audio set to auto might also have an impact.
Thanks for the advice but no luck so far.
The settings under developers let me change when nothing is connected but they revert back to sbc soon as I leave the menu. And they are locked out when connected.
Also dual audio does nothing.
It only has the issue when the watch is connected.
As if its taking the bandwidth.
@ninjatiger26
@theanykey asked you to change the AVRCP version.
You can only change the audio codec from the default one (SBC) to something like aptX if your receiver supports it. And yes, you can not change the codec on the fly while playing.
Titokhan said:
@ninjatiger26
@theanykey asked you to change the AVRCP version.
You can only change the audio codec from the default one (SBC) to something like aptX if your receiver supports it. And yes, you can not change the codec on the fly while playing.
Click to expand...
Click to collapse
Apologies for the delay, has been a mad few days!
Sadly changing the AVRCP didnt help on all versions.
It seems there maybe a weird one however on the codec. It reverts to SBC which from a bit of muddled googling is all my receiver supports. from non iPhone devices. However, it takes AAC if its a iphone.
Seems odd to me however they would limit it. Like i said this is from googling so maybe incorrect.
the stranger part is however i paired up a Oneplus 6 and the watch all was fine on SBC codec. its just watch and the s10+ it has an issue.
Admit very lost on this one.
I'm having the exact same issue. I've got an S10 Plus and a Galaxy Watch Active (both in the brazilian versions), and there is a noticeable crackling and loss of quality when I play music on my car stereo while the phone is connected both to the car and the watch. If I put the watch in airplane mode, the issue is gone.
Also, it only seems to happen with my car. I've tried to replicate the issue with my Sony WH-1000XM3 headphones and an Anker bluetooth speaker, but with those devices there is no noticeable loss of audio quality.
I've tried resetting bluetooth setting, messing with the codecs in developer options and pairing both devices again multiple times.
Anyone got any ideas?
Camerena said:
I'm having the exact same issue. I've got an S10 Plus and a Galaxy Watch Active (both in the brazilian versions), and there is a noticeable crackling and loss of quality when I play music on my car stereo while the phone is connected both to the car and the watch. If I put the watch in airplane mode, the issue is gone.
Also, it only seems to happen with my car. I've tried to replicate the issue with my Sony WH-1000XM3 headphones and an Anker bluetooth speaker, but with those devices there is no noticeable loss of audio quality.
I've tried resetting bluetooth setting, messing with the codecs in developer options and pairing both devices again multiple times.
Anyone got any ideas?
Click to expand...
Click to collapse
See if the problem persists when you only share your Bluetooth audio to your vehicle and not calls, contacts, or messages.
Outbreak444 said:
See if the problem persists when you only share your Bluetooth audio to your vehicle and not calls, contacts, or messages.
Click to expand...
Click to collapse
Just tried it and still got the same issue... I've pretty much given up by now.. hoping for a future update to solve this..
Camerena said:
Just tried it and still got the same issue... I've pretty much given up by now.. hoping for a future update to solve this..
Click to expand...
Click to collapse
Why not Google it?maybe you will get a solution for this problem.
Same issue here on my s10+. When playing any audio in my car via BT i hear the distortion/hissing noise especially when the song has a higher treble frequency.
I have just about tried all fixes i could find on Google, and no luck.
When connecting to my ear buds (Jabra Elite 65t) it disappears and checked in developer mode that it supports to AAC for BT Codecs.
But when connecting to the car it reverts to SBC.
The issue clearly lies on Samsungs side, as my brother has a Huawei p30 Pro, also has bluetooth 5 and plays amazingly well in all aspects (Bass-Mids-Treble).
I know I'm posting this almost a year later, but i am desperately looking for a fix.
SN. I have recently updated my phone to Android 10, despite all the complaints to Samsung from many users... Sadly this issue has not beeing fixed on my side.
Does any of you still have the same issue?
I have the same issue with S9(android 10 ui2)
- no dou audio diable option
- bluetooth conected only to my earphones, with no car.
I’ve been a Samsung phone user since the S5 and this issue persists across all their phones since at least that one. The only real solution is to avoid the SBC codec or turn off your watch while listening to music. It will never be patched as it’s been going on for over 6 years. In the early days Galaxy phones only really used SBC so you couldn’t avoid it.
APT-X and AAC are your best options. Good luck finding those on a car system. You can easily find headphones that support them.

Can CC audio be played to a different device?

I am trying to get the audio from my CC with GTV to play to another source. My preference would be to cast the audio from CCGTV to another Google speaker because that would be the most elegant solution. But I do not think this is possible. I know you can include the Chromecast in a speaker group but as far as I can tell that is only so the same audio can play from your speakers and your TV simultaneously.
The other option that could work is to pair an external speaker with CCGTV via bluetooth. But according to this thread this is not a great solution because you have to forget and then re-pair the speaker every time. The thread has nearly 150 upvotes but Google closed it a month ago. There was no solution to this issue at the time but I wonder if the recent firmware update made bluetooth connections more stable?
Shortly after posting this I discovered that you can access the Play store directly on the Chromecast. I wonder if there is an app I could install that would let me cast audio from the CC to a Google speaker?
uscpsycho said:
I am trying to get the audio from my CC with GTV to play to another source. My preference would be to cast the audio from CCGTV to another Google speaker because that would be the most elegant solution. But I do not think this is possible. I know you can include the Chromecast in a speaker group but as far as I can tell that is only so the same audio can play from your speakers and your TV simultaneously.
The other option that could work is to pair an external speaker with CCGTV via bluetooth. But according to this thread this is not a great solution because you have to forget and then re-pair the speaker every time. The thread has nearly 150 upvotes but Google closed it a month ago. There was no solution to this issue at the time but I wonder if the recent firmware update made bluetooth connections more stable?
Shortly after posting this I discovered that you can access the Play store directly on the Chromecast. I wonder if there is an app I could install that would let me cast audio from the CC to a Google speaker?
Click to expand...
Click to collapse
I am not experiencing any issues with using my UE Megaboom as an external BT speaker on our CCwGTV. No need to forget and re-pair it every time, I just switch on CC, switch on speaker and they connect automatically.
jbmc83 said:
I am not experiencing any issues with using my UE Megaboom as an external BT speaker on our CCwGTV. No need to forget and re-pair it every time, I just switch on CC, switch on speaker and they connect automatically.
Click to expand...
Click to collapse
How long have you been using the bluetooth speaker this way? Have you tried any other BT speakers prior to the Megaboom?
uscpsycho said:
How long have you been using the bluetooth speaker this way? Have you tried any other BT speakers prior to the Megaboom?
Click to expand...
Click to collapse
Hmm, let's see...I think we started using it regularly around maybe end of Jan/beg of Feb? Might be related to the latest system update that was rolled out in Feb, but not sure on that.
Haven't tried other speakers yet, since this is our go-to big boy for sound. If you want I can try my BT headphones and our smaller Xiaomi BT speaker to check and see on their functionality with Sabrina.
jbmc83 said:
Hmm, let's see...I think we started using it regularly around maybe end of Jan/beg of Feb? Might be related to the latest system update that was rolled out in Feb, but not sure on that.
Haven't tried other speakers yet, since this is our go-to big boy for sound. If you want I can try my BT headphones and our smaller Xiaomi BT speaker to check and see on their functionality with Sabrina.
Click to expand...
Click to collapse
Yes, please. I would really appreciate that. If possible, leave the bt device powered on and turn the cc off for several hours before turning the cc back on. This is my use case, the bt speaker will always be on and I need cc to connect to it right away when it is turned on.
Thanks in advance!
jbmc83 said:
Hmm, let's see...I think we started using it regularly around maybe end of Jan/beg of Feb? Might be related to the latest system update that was rolled out in Feb, but not sure on that.
Haven't tried other speakers yet, since this is our go-to big boy for sound. If you want I can try my BT headphones and our smaller Xiaomi BT speaker to check and see on their functionality with Sabrina.
Click to expand...
Click to collapse
Any update on this?
I'm really surprised that you aren't having to re-pair your speaker every time. I discovered two more threads on reddit where people complain about this happening to them to. I have a feeling you are the exception rather than the norm:
https://www.reddit.com/r/Chromecast/comments/lmfya1
https://www.reddit.com/r/Chromecast/comments/lbd3yn
(point #1)
uscpsycho said:
Any update on this?
I'm really surprised that you aren't having to re-pair your speaker every time. I discovered two more threads on reddit where people complain about this happening to them to. I have a feeling you are the exception rather than the norm:
https://www.reddit.com/r/Chromecast/comments/lmfya1
https://www.reddit.com/r/Chromecast/comments/lbd3yn
(point #1)
Click to expand...
Click to collapse
Haven't forgotten about this yet, gonna have a look this weekend with the different speaker / headphone.
Last night I was watching a show with my lady via the CC and I switched on our UE Megaboom to connect. I forgot to switch off my phone's BT (had them paired before for workout), so they connected automatically.
I then switched off my phone's BT and also restarted the speaker, it automatically paired with the CC without us having to go into settings.
btw @"norm" vs. "exception": hope you are aware that you would most likely only find threads of people who have troubles with this others without issues are less likely to post and are thus far less visible.
edit: by the way, i noticed one big difference between your experience and the two threads you posted vs. my case: we are using the CC with a computer monitor without in-built speakers. so could be that CC somehow detects those inbuilt speakers and resets to a default that routes audio automatically to the inbuilt system.
jbmc83 said:
Haven't forgotten about this yet, gonna have a look this weekend with the different speaker / headphone.
Last night I was watching a show with my lady via the CC and I switched on our UE Megaboom to connect. I forgot to switch off my phone's BT (had them paired before for workout), so they connected automatically.
I then switched off my phone's BT and also restarted the speaker, it automatically paired with the CC without us having to go into settings.
btw @"norm" vs. "exception": hope you are aware that you would most likely only find threads of people who have troubles with this others without issues are less likely to post and are thus far less visible.
edit: by the way, i noticed one big difference between your experience and the two threads you posted vs. my case: we are using the CC with a computer monitor without in-built speakers. so could be that CC somehow detects those inbuilt speakers and resets to a default that routes audio automatically to the inbuilt system.
Click to expand...
Click to collapse
Thanks for the update. I don't know why sometimes I have brain damage and didn't think about how easily I could have tested all of this out myself with a pair of BT headphones.
Anyway, if you are an "exception" than I am too because I tested with my headphones and they paired up every time without any problem. So then I used the bluetooth dongle that I want to use with my AV system and it works fine too. I have turned the CC off and on multiple times and it connects every time, plus I have zero audio delay like many others reported.
Solution achieved.
hmmm....so then what was different with your speaker?

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