Problem running some gear vr games in galaxy s8 plus - Samsung Gear VR

Hi guys i have gear vr 2017 model.
I have problem running some of gear vr games like temple run vr and dread halls and some more like gun sight.
I dont know why but when i run this games this is what happend:
In dread halls i only hear a music and the screen is black
In temple run vr i download it from the store nothing happen only black screen and no sound.
In gun sight i only hear a music just like dread halls the screen is black
I enable developer mode and run this games without gear vr headset but i get same result.
I dont know what to do to fix it
also some games like dead secret has long loading time
Or some time not loading at all and the game stuck in load screen.
Can you please help me guys thanks.

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Games and emulators (issues & recommendations)

If you have some problems with running emulators and games or simply wanna share your experience with us, write whatever you want and you'll surely get your answer quickly.
Gameboid runs horrifically on the hero, there is sound stutter, control delays, the onscreen buttons are unresponsive, the moment you put it into landscape mode the already low framerate drops through the floor.
I don't think there is another gba emulator on the market, I'd recommend you save your money and wait til there is an update or an adequate competitor.
Update: There is Mojo GBA on the Market as a gba emulator, however I'm not in the mood to purchase it, as lloydstsb charges me extra for out of UK purchases, if anyone wants to try it out and post their findings I'd appreciate it.
I own Nesoid which was great on my G1 however since having the hero I've been unable to use it because of the need to use the screen for controls which are crap. but then again I do love hard keyboard tbh

[Q] What would make Google Cardboard rotate constantly?

I picked up a Google Cardboard for some fun, but the picture constantly rotates while trying to use it on my XZ. The axis of the rotation is that of going from portrait to landscape (Y axis??)
I've tested the accel, compass, and gyro using the service tests and they all seem to be fine. My XZ is completely stock and up-to-date (OTA).
Not sure what the problem could be? It works fine on my SGS5. I'd appreciate any feedback as the XZ looks and fits inside SO much cleaner than the SGS5, plus its not my daily driver so I won't have to take it out often.
I vaguely recall the same error happening on an app a long time ago, can't remember for the life of me what it was.
Hey. I also play with VR for almost month now(got two vr goggles with are WAY better lenses and quality than cardboard)
And also I have this problem of rotating screen. And to be honest its all depend on app and orientation provider. Most of the time app use indirect/direct sensor fusion but this method just suck...
I found only one solution for that and its to put phone on flat surface for few second with screen face up, and then phone calibrate sensor itself.
Of course its not helping for too long, but its always something...
My favorite VR game: Corridoom is best example for problem that we have.
Fast movement of device constantly move gyro starting point to one direction and when you sit in chair and look straight after a while you need to almost turn 180* because device lost this starting point. App does provide only simple calibration in main menu and Dev that I write about that said that for now its not gonna change this option.
So even if gyro in our xz is really accurate, because i use it as a VR goggles for PC gaming thanks to app Trinus VR
Only real solution for that is actual app that have option to block or reset roll effect. For example my main movie app for watching VR movies Cardboard Theater have such option and for most of time I dont have this problem when I watch movies.
I also tested it via service tests and you can see this problem, when you start app and this Rubik's cube is faced to you green move phone right and left and after few moves its not facing green, but red or blue... And for that app should have that option to reset yaw and roll when you stop moving, but for now most of devs that create VR apps and games just dont think to put such options.
And its not only XZ problem I tested it with galaxy S5 and galaxy Grand Prime and its also have that problem but not that often, mostly when I move my head very fast or for too long, screen start rotating.
maybe it would be possible to fix that in device it self to reset that roll effect but I dont think that anyone with knowledge would like to check that... :/
Trackers are pretty sensitive without some kind of reference point such as a camera. I expect a small amount of bias error over a duration, but using cardboard movie theater the screen turns 180 degrees (roll) in less than 10 seconds. The sensor tests are nowhere near as inaccurate.
Obviously any phone will have the issue over time though, they are cheap parts in small housing. There's multi thousand dollar systems with small degree of wander that are only IMUs. It's the severe amount the xz has that bugs me.
I'll try the laying it flat so it can reset its bias, might work. I noticed yesterday that when facing west it wasnt half as bad.
If you were actually able to enjoy a movie without locking the orientation then yours is far better than mine. My sgs5 I might have to adjust the orientation once every 30 minutes, the xz I have to reset it every seconds lmao.
Thank you for the input!
update:
Letting the bias adjust helped immensely. Thanks for the advice!
Hi did u manage to sort it out. I have xperia z and have same problem. I can play some games but everytime i use 'view in cardboard ' on youtube the screens spin, also when i use googke cardboard apps. Maby its a google problem and not our phones? Like you iv testedband recalibrated my phone byt to no avail
If you got it fixed giz a shout mate
Cheers

PSYCHOLOGY: Why Flappy Bird can cause you to rage out.

Hello, everybody
I would like you to tell you, why Flappy Bird caused many phones to die.
I tried playing this but i did not get angry at all. But Phones like the Kyocera Bradigier or the B15-Q or the Galaxy Active Models are made for playing Flappy Bird with.
Here is, why people rage out:
If the bird hits the pipe, you'll first be shocked a bit, because of this sound of a fist. And the screen whiteout is also not very pleasent.
This sound of the falldown of flappy bird does cause 25% of your anger.
But the main reason, why you'll be raging out, is, because of the two second delay, before a new game can start.
You press the play button desperately hoping the new game to start as soon as possible. In this situation, you want to continue playing instantly instead of viewing this highscore screen.
You struggle to restart the game as soon as possible, but you have to wait another second, until the play button does react.
If the play button would react immediately after you crash into a pipe the ground, and if you switch off y
I personally actually don't rage out if i play flappy bird, but many people do. I've seen many videos on youtube! BartBaker, SeƱorPacman, TaraArts, and many more.
But many people would not rage out, if
They mute their Speakers while playing Flappy Bird
The next game starts delayless.
Flappy Bird is not OpenSource.
Decompile it
Change source code
ReCompile
Hooray! No waiting time!

Suddenly more stutter/frame-dropping on S6 Gear VR

I hadn't used my Gear VR in a month or two. Just got it out this weekend and was surprised how much it stutters on the Oculus home menus. I made sure the S6 wasn't too hot. I restarted it and I actively disabled some apps, but it still wasn't smooth.
This was probably the first time I've used it since updating to 5.1.1, and there was a significant update that Gear VR needed when I first opened it.
Many other people have reported a similar experience. Should this be acceptable?
I noticed that some mp4 videos which played fine before in Oculus 360 videos play now choppy, like Pacific Rim and Galaxy 11 which came with the Gear VR SD card. I have to retest it tho, in case that other factors played a role that day.
It's rather a phychological effect of dis-addaptation

Low Memory

Hello everyone. I have the Samsung Galaxy S20 FE 5G. I've had it for a little over a year now and I am still liking it. I really don't do much with it besides watch some occasional movies and also some videos. I only play 1 game on it and that's World Golf Tour. This is where I have an issue with the phone. I occasionally get a low memory window that pops up and the phone tends to get rather warm. The phone then proceeds to lag while playing WGT. I was wondering if anyone else has this type of issue while playing a game, watching movies, vids, etc. and if there is a fix for this. Thank you in advance to anyone that replies. Take care and stay safe!!

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