Viper4Android - Samsung Galaxy Note 9 Questions & Answers

Is there or will there ever be a version of viper4android that does not require your phone to be rooted? Viper is the best hifi sound tweaker & I don't know why you "have" a rooted phone just so that viper4android will work. Is anybody working on a version that will run on a stock phone? I understand you need root to install the drivers but I would assume there would be a way around this at some point. I would say every equalizer I have tried it's garbage. If you increase the bass or the treble on any of these cheap equalizers you do get an increase in the low-end OR high-end but you sacrificed the volume of your original recording. Does anyone have any info on getting viper4android to work without root or if there are any plans for one? Please excuse my ignorance as I am not a programmer guess a music lover.

Have you tried True-Fi ?

Only app I can find is here...
https://play.google.com/store/apps/details?id=com.sonarworks.truefi.mobile
Is this it? Note 9 SM-N960W Snapdragon Comes with AKG headphones & I do not use them. They won't stay in my ears due to the shape of my ears I guess. This app asks for specific headphones and app does note have the AKG model that came with the phone. Can you share a link if mine is incorrect, I don't see a way with this one to tune my audio apps, eq etc. Thanks!

TWiiTCH said:
Only app I can find is here...
Is this it? Note 9 SM-N960W Snapdragon Comes with AKG headphones & I do not use them. They won't stay in my ears due to the shape of my ears I guess. This app asks for specific headphones and app does note have the AKG model that came with the phone. Can you share a link if mine is incorrect, I don't see a way with this one to tune my audio apps, eq etc. Thanks!
Click to expand...
Click to collapse
Yes, thats the app I was referring to. It has support for hundreds of headphones sets but I guess not the AKG ones.
They do ask for requests to send in headphone models that they will include so perhaps try doing that.

I just noticed on the True-Fi site it says the following headphones are supported by the software:
Samsung
Earphones Tuned by AKG
Galaxy S6, S7

Related

urbeats monster by DRE

Hi Guys
searched in the accessories forum but could not find a definite answer.
has anyone tried urbeats monster by DRE and found it to work with the note II. by work i mean all three buttons (answer, volume up, vol down)
it is written on the case that is supports HTC mobile phones, but i dont know if it supports our note II
its quite expensive so i am not going to "buy and try"
hope someone has an answer for that, amazon link below
http://www.amazon.com/Monster-Headp...F8&qid=1358683672&sr=8-1&keywords=urbeats+HTC
No Volume. Quaility don't match price. I OWNED ONE SET OF THESE AND ONE SET OF Bose Mie2 by far bose much superior audio and comfort. Dr Dre only is a brand not quality and long research you find on Bose or Sennnheiser (another brand much better than Monster.
Bose Mie2i is the same Mie2 with volume control such feature is named Control Talk and only work on Apple devices since is not an open standard.
Sent from my GT-N7100 using xda premium
AcostaJA said:
No Volume. Quaility don't match price. I OWNED ONE SET OF THESE AND ONE SET OF Bose Mie2 by far bose much superior audio and comfort. Dr Dre only is a brand not quality and long research you find on Bose or Sennnheiser (another brand much better than Monster.
Bose Mie2i is the same Mie2 with volume control such feature is named Control Talk and only work on Apple devices since is not an open standard.
Sent from my GT-N7100 using xda premium
Click to expand...
Click to collapse
Thanks, do you know of any headset where the volume controls work with the note II (except the default headphone that came with the phone)
Only those made by Samsung. .
Sent from my GT-N7100 using xda premium
RADLOUNI said:
Thanks, do you know of any headset where the volume controls work with the note II (except the default headphone that came with the phone)
Click to expand...
Click to collapse
I know that the wireless beats work but are a little pricey. I also know that the Motorola S11 Bluetooth headphones work and sound awsome. I have owned beats earbuds to the beats pros, these to me sound great and retail for far less $129 the wireless beats are 279 last I checked but I have known someone to pick up a set for 209 through Verizon with their discount.
Sent from the best phone on the planet, Apple take Note...........
wrong!!
[QUOTinstalled in your phone=AcostaJA;36951588]Only those made by Samsung. .
Sent from my GT-N7100 using xda premium[/QUOTE]
Thats definitely not true, there are plenty of non samsung headphones that will work. I have beats studio with mic and volume control and they work on my note 2 and note 3. Its not the headphone its the mainly the rom youre using and the drivers installed in your phone. If youre rooted, i recommend viper for android (free in playstore). Hands down the best driver/equalizer out there.
Vers I
Thats definitely not true, there are plenty of non samsung headphones that will work. I have beats studio with mic and volume control and they work on my note 2 and note 3. Its not the headphone its the mainly the rom youre using and the drivers installed in your phone. If youre rooted, i recommend viper for android (free in playstore). Hands down the best driver/equalizer out there.
Vers I
Click to expand...
Click to collapse
Lies. Video or it didn't happen.
Neither the Monster iSoniTalk (with single play/pause button and mic) nor the non-Monster mic with volume control cable works for me. I've tried it on 5 different ROMs (2 stock Samsung), 2 phones (Note 2 and S2), both rooted and all of the times I've tried, the volume buttons don't work.
Out of curiosity, which ROM (and what "drivers") are you using?
iSoniTalk:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Non-Monster with mic and volume control:
Exactly. Samsung uses specific resistor values inside of their remote for volume control. No ROM will be able to "correct" that.
thejmannnc said:
[QUOTinstalled in your phone=AcostaJA;36951588]Only those made by Samsung. .
Sent from my GT-N7100 using xda premium
Click to expand...
Click to collapse
Thats definitely not true, there are plenty of non samsung headphones that will work. I have beats studio with mic and volume control and they work on my note 2 and note 3. Its not the headphone its the mainly the rom youre using and the drivers installed in your phone. If youre rooted, i recommend viper for android (free in playstore). Hands down the best driver/equalizer out there.
Vers I[/QUOTE]
Yer it definately is not true. He is chatting nonsense claiming the samsung headphones are the only ones which will work.
OP, these work flawlessly with the Note II. Tested on stock rom
http://www.amazon.co.uk/s/ref=nb_sb_noss_1?url=search-alias=aps&field-keywords=htc+e240
I actually find them to be a bit better than the ubeats you are talking about. They're essentially a slightly newer version of the stock HTC One earphones + include volume controls.
Its sad that all this guy wanted was an honest opinion on the urdeats, instead he got an argument about whether things will or will not work on a Samsung device.
I am using slimbean rom and neak kernal.
My urbeats work great, and sound fantastic.
as i do not have dog hearing, my beats pros and urbeats have some of the beast sound I have found in headphones.
admittedly i have not tried every brand, but I am very happy with the quality of the highs and lows i get from my beats especially with lossless music.
as for the other controls.
I can answer the phone with the middle button on my urbeats as well as start the voice recognition with it, not at the same time obviously.
the mics pics up sound great.
as for the other 2 buttons on the urbeats they do not work for volumes for me (music or phone call).
I actually didn't even notice this till i saw this post and decided to try it out.
I am going to look into this further and see if there is anything i can do about it.
The biggest issue i see with beats is they get a lot of hate for being a "popular Brand"
http://www.youtube.com/watch?v=Le90IAhbBV4
akira8473 said:
Its sad that all this guy wanted was an honest opinion on the urdeats, instead he got an argument about whether things will or will not work on a Samsung device.
I am using slimbean rom and neak kernal.
My urbeats work great, and sound fantastic.
as i do not have dog hearing, my beats pros and urbeats have some of the beast sound I have found in headphones.
admittedly i have not tried every brand, but I am very happy with the quality of the highs and lows i get from my beats especially with lossless music.
as for the other controls.
I can answer the phone with the middle button on my urbeats as well as start the voice recognition with it, not at the same time obviously.
the mics pics up sound great.
as for the other 2 buttons on the urbeats they do not work for volumes for me (music or phone call).
I actually didn't even notice this till i saw this post and decided to try it out.
I am going to look into this further and see if there is anything i can do about it.
The biggest issue i see with beats is they get a lot of hate for being a "popular Brand"
http://www.youtube.com/watch?v=Le90IAhbBV4
Click to expand...
Click to collapse
Take a look at the link i posted above you. The Urbeats I got free with my old HTC phone, so I have a suspition these other ones are very similar and may have even had a similar manufacturing process even though HTC could no longer use the "beats" logo on them.
I have genuinly found them a bit more crisp than the urbeats, with thumping bass and fully working volume controls. At that ridiculously low price I'd urge people to try them and they play especially nice on the note II with fully working controls.
Personally it was a no brainer for me to replace my urbeats with these, and the controls are a massive bonus. They're definately much better sounding than 11 quid earphones.
fade2black101 said:
Take a look at the link i posted above you. The Urbeats I got free with my old HTC phone, so I have a suspition these other ones are very similar and may have even had a similar manufacturing process even though HTC could no longer use the "beats" logo on them.
I have genuinly found them a bit more crisp than the urbeats, with thumping bass and fully working volume controls. At that ridiculously low price I'd urge people to try them and they play especially nice on the note II with fully working controls.
Personally it was a no brainer for me to replace my urbeats with these, and the controls are a massive bonus. They're definately much better sounding than 11 quid earphones.
Click to expand...
Click to collapse
Thank You.
very helpful and informative.
I'm always on the lookout for new quality products.
This is what XDA is all about
I think we are talking about two different things. Off-the-shelf Beats come with iPhone controls with multifunction button (MFB) and volume control, just like every other pair of headphones. MFB works with any Android phone for playback/call/transport/GoogleNow, while Volume will not work because iPhone volume control uses different set of resistors inside of the remote. The same way Samsung OEM headphones will not work with Apple because Samsung uses it's own set of resistor values for volume control. That is why today a number of manufacturers provide two different versions of their headphones (like Klipsch or V-Moda) by including either MFB without volume (for Android) or MFB with volume (for apple).
You mentioned above HTC phones with their version of "custom" urBeats. With previous HTC affiliation with Beats, those headphones were specifically made for HTC/android where volume does work. I can't confirm 100% since I never used any HTC specific headphones (might make sense to test a few out), but I'm starting to notice a lot of references to HTC headphones working OK with Samsung phones, so I assume HTC specific headphones use the same resistor values in their remote for volume control. Even with my recent review of UE900 replacement cable which was designed with original Samsung in-line remote/volume, they also referenced compatibility with HTC which makes me believe any HTC specific headphones will work with Galaxy phones (MFB and volume controls).
Bottom line, regular off-the-shelf Beats volume control will not work with Galaxy phone, but custom made HTC Beats will.
vectron said:
I think we are talking about two different things. Off-the-shelf Beats come with iPhone controls with multifunction button (MFB) and volume control, just like every other pair of headphones. MFB works with any Android phone for playback/call/transport/GoogleNow, while Volume will not work because iPhone volume control uses different set of resistors inside of the remote. The same way Samsung OEM headphones will not work with Apple because Samsung uses it's own set of resistor values for volume control. That is why today a number of manufacturers provide two different versions of their headphones (like Klipsch or V-Moda) by including either MFB without volume (for Android) or MFB with volume (for apple).
You mentioned above HTC phones with their version of "custom" urBeats. With previous HTC affiliation with Beats, those headphones were specifically made for HTC/android where volume does work. I can't confirm 100% since I never used any HTC specific headphones (might make sense to test a few out), but I'm starting to notice a lot of references to HTC headphones working OK with Samsung phones, so I assume HTC specific headphones use the same resistor values in their remote for volume control. Even with my recent review of UE900 replacement cable which was designed with original Samsung in-line remote/volume, they also referenced compatibility with HTC which makes me believe any HTC specific headphones will work with Galaxy phones (MFB and volume controls).
Bottom line, regular off-the-shelf Beats volume control will not work with Galaxy phone, but custom made HTC Beats will.
Click to expand...
Click to collapse
Yeah, but interestly enough, my HTC urbeats volume control do not work with the Note 2. However, the slightly newer model of the HTC One stock earphones with volume control work fine.
That's why I suggest them as an alternative to the urbeats, where I also genuinly believe they sound better too.
akira8473 said:
Its sad that all this guy wanted was an honest opinion on the urdeats, instead he got an argument about whether things will or will not work on a Samsung device.
Click to expand...
Click to collapse
The OP asked if all three buttons (volume up/down, play/pause) worked on the Note II, so all this discussion is more relevant than you claiming to own a couple Beats headphones. Something just for relevance's sake.
I have read that urBeats' volume buttons are supposed to work on HTC phones, but I have never seen anyone confirm it for sure so I assume They don't actually work. but people insist that they do. Those people are probably HTC owners who don't actually have a pair but have read the compatibility with HTC phones and brag to others about it.
I know for a fact, however, that the urBeats' inline controls work on the iPhone and other Apple devices. The controller looks very similar to my Beats Executive's inline controls too, which also only work on Apple devices. So from this, I conclude that the urBeats only work with Apple devices, and therefore do not work on Android devices.
RADLOUNI said:
Hi Guys
searched in the accessories forum but could not find a definite answer.
has anyone tried urbeats monster by DRE and found it to work with the note II. by work i mean all three buttons (answer, volume up, vol down)
it is written on the case that is supports HTC mobile phones, but i dont know if it supports our note II
its quite expensive so i am not going to "buy and try"
hope someone has an answer for that, amazon link below
http://www.amazon.com/Monster-Headp...F8&qid=1358683672&sr=8-1&keywords=urbeats+HTC
Click to expand...
Click to collapse
I'd like to bring your attention to this picture:
This is a picture of my Beats Executive retail box. As seen here, the box clearly says the inline controller's compatibility with a number of devices. The controller is indeed compatible with HTC, Blackberry and Android devices. However, they all share the common characteristic of only supporting the use of the middle button, used for calls and playing/pausing music. This is why there are two separate diagrams; to differentiate iDevices from the rest of the crowd.
Unfortunately, the Executives are and will be the last Beats headphone I will ever buy due to unsatisfactory experiences, meaning that I will not buy the urBeats just to settle this matter. I'll leave that to someone who has already owns a pair and can prove the inline control's compatibility with the Note II with substantiation. I now only buy replicas, as they easily match the genuine article's material and audio quality without me having to spend hundreds of dollars just for the red 'b' on the side. In the end, Beats are just for posers - something I had to painstakingly realise for myself. If it's just for the looks, why not spend a sixth of the price for 100% of the appearance?
Long answer short:
The inline controls of the Monster urBeats by Dr. Dre have partial support for Android devices, but the volume controls do not work.
I now await a counterargument.
vantt1 said:
The OP asked if all three buttons (volume up/down, play/pause) worked on the Note II, so all this discussion is more relevant than you claiming to own a couple Beats headphones. Something just for relevance's sake.
I have read that urBeats' volume buttons are supposed to work on HTC phones, but I have never seen anyone confirm it for sure so I assume They don't actually work. but people insist that they do. Those people are probably HTC owners who don't actually have a pair but have read the compatibility with HTC phones and brag to others about it.
I know for a fact, however, that the urBeats' inline controls work on the iPhone and other Apple devices. The controller looks very similar to my Beats Executive's inline controls too, which also only work on Apple devices. So from this, I conclude that the urBeats only work with Apple devices, and therefore do not work on Android devices.
I'd like to bring your attention to this picture:
This is a picture of my Beats Executive retail box. As seen here, the box clearly says the inline controller's compatibility with a number of devices. The controller is indeed compatible with HTC, Blackberry and Android devices. However, they all share the common characteristic of only supporting the use of the middle button, used for calls and playing/pausing music. This is why there are two separate diagrams; to differentiate iDevices from the rest of the crowd.
Unfortunately, the Executives are and will be the last Beats headphone I will ever buy due to unsatisfactory experiences, meaning that I will not buy the urBeats just to settle this matter. I'll leave that to someone who has already owns a pair and can prove the inline control's compatibility with the Note II with substantiation. I now only buy replicas, as they easily match the genuine article's material and audio quality without me having to spend hundreds of dollars just for the red 'b' on the side. In the end, Beats are just for posers - something I had to painstakingly realise for myself. If it's just for the looks, why not spend a sixth of the price for 100% of the appearance?
Long answer short:
The inline controls of the Monster urBeats by Dr. Dre have partial support for Android devices, but the volume controls do not work.
I now await a counterargument.
Click to expand...
Click to collapse
Post above yours I said the volume controls do not work with the note 2. However, I have just plugged the urbeats in to test it again and they seem to work.
Not sure why I assumed they didn't, but I can now confirm that YES, the volume controls on the urbeats work perfectly fine on my stock 4.1.2 note 2.
They don't with my nexus 4 though..
Sent from my Nexus 4 using Tapatalk
fade2black101 said:
Post above yours I said the volume controls do not work with the note 2. However, I have just plugged the urbeats in to test it again and they seem to work.
Not sure why I assumed they didn't, but I can now confirm that YES, the volume controls on the urbeats work perfectly fine on my stock 4.1.2 note 2.
They don't with my nexus 4 though..
Sent from my Nexus 4 using Tapatalk
Click to expand...
Click to collapse
Do you have a pair of stock Note 2 earphones? If so, can you try them on the Nexus 4? Also, install this application (on either the Note 2 or Nexus 4, both would be good) and within the application, press the buttons on the controller.
The key codes should be as follows:
Play/pause: 226
Volume down:114
Volume up:115
vantt1 said:
Do you have a pair of stock Note 2 earphones? If so, can you try them on the Nexus 4? Also, install this application (on either the Note 2 or Nexus 4, both would be good) and within the application, press the buttons on the controller.
The key codes should be as follows:
Play/pause: 226
Volume down:114
Volume up:115
Click to expand...
Click to collapse
Stock note 2 headphones didn't work on nexus. Will try the app out tomorrow as it's extremely late here and I need to get to sleep.
Sent from my Nexus 4 using Tapatalk
fade2black101 said:
Stock note 2 headphones didn't work on nexus. Will try the app out tomorrow as it's extremely late here and I need to get to sleep.
Sent from my Nexus 4 using Tapatalk
Click to expand...
Click to collapse
I'm pretty sure the Nexus 4 didn't come with any stock earphones at all, and on top of that it doesn't support volume controls on any headset (correct me if I'm wrong). Maybe it had something to do with cutting costs...
Any luck?

Samsung Galaxy Note 2 N7100 Stock Ear Plugs

Hey Guys I am new to this forum and found a lot of many interesting facts about the Samsung galaxy note 2 and I am not a kind of person who would like to Root my device may be because I am not sure on how it’s done or don’t want to take risk or because till now i did not understand the exact reason for rooting if someone could volunteer and explain it in a lay man language note in Technical language that would be highly appreciated and I previously owned the Gigantic Master Piece Samsung galaxy Note and was very satisfied just got it upgraded week back an seriously made the right decision to go for this as i was in a huge confusion to go for Lumia 920 0r SG NOTE 2, Well what embarrassed me was the Stock Ear phones its really Suc*s as I am not happy at all earlier also the Note had the same Specs ear plugs , i wish Samsung should improve the quality of ear phones and get some better quality headphones Out of the box ,and also noticed all the specs and reviews i have come across nobody has done review on ear plugs that come in the box, Now I am planning to purchase a good quality ear phones could some 1 suggest the best ear plugs not headphones.
Regard's
A Khan
For the money I love me some SkullCandy Ear Buds. I have a couple pair of them from TJ Maxx for $6.99 each. Just in case I lose them or if one breaks.
The sound quality, to me, is excellent. For ear buds it does produce a nice clean bass tone and nice rich highs.
They come in different styles but just try out some of the cheap ones, like I did, and you just can imagine how much better the more 'expensive' ones will sound.
Double0EK said:
For the money I love me some SkullCandy Ear Buds. I have a couple pair of them from TJ Maxx for $6.99 each. Just in case I lose them or if one breaks.
The sound quality, to me, is excellent. For ear buds it does produce a nice clean bass tone and nice rich highs.
They come in different styles but just try out some of the cheap ones, like I did, and you just can imagine how much better the more 'expensive' ones will sound.
Click to expand...
Click to collapse
Thanks for your response i've found this on the forum which has saved my few bucks Noozxoide EIZO-rewire™ PRO
i dont know about anyone here but my only real complaint (and its not even really a complaint) is the Note 2 stock music settings... or the overall playback of music... its horrible lol whether im listening through headphones, aux cable for , external speaker. the settings are really distorted.
Beats audio made things worse so i deleted it.
ive tried apollo player, stock player, mx player. switched settings around and nothing everything sounds distorted. EVEN WITH STWEAKS...
i dont know why anyone would want to listen to music on the note, but hey maybe its just me ...
But in any case
i have tried a few earphones with this and all same results lol
thenuke1 said:
i dont know about anyone here but my only real complaint (and its not even really a complaint) is the Note 2 stock music settings... or the overall playback of music... its horrible lol whether im listening through headphones, aux cable for , external speaker. the settings are really distorted.
Beats audio made things worse so i deleted it.
ive tried apollo player, stock player, mx player. switched settings around and nothing everything sounds distorted. EVEN WITH STWEAKS...
i dont know why anyone would want to listen to music on the note, but hey maybe its just me ...
But in any case
i have tried a few earphones with this and all same results lol
Click to expand...
Click to collapse
Hi May be you should give a try with this Noozxoide EIZO-rewire™ PRO
thenuke1 said:
i dont know about anyone here but my only real complaint (and its not even really a complaint) is the Note 2 stock music settings... or the overall playback of music... its horrible lol whether im listening through headphones, aux cable for , external speaker. the settings are really distorted.
Beats audio made things worse so i deleted it.
ive tried apollo player, stock player, mx player. switched settings around and nothing everything sounds distorted. EVEN WITH STWEAKS...
i dont know why anyone would want to listen to music on the note, but hey maybe its just me ...
But in any case
i have tried a few earphones with this and all same results lol
Click to expand...
Click to collapse
I haven't noticed any distortion with my Bose in ear headphones, but I did have to play with the settings a lot to get the sound right. I just downloaded a trial for PowerAmp and played with it for a few minutes and it sounded really good. The stock setup from Samsung is terribly quiet STweaks helped with that. I saw that PeanutButta Jelly kernel has support for Voodoo Sound which I used before and was quiet impressed with.
I'm still stock and I agree about the quietness of the output for sound. Coming from a device that supported Beats and DSP Manager is really disappointing on this high end device. Still love this beast.
Reply
I tried different pair of ear plugs which are the Nokia Lumia and they sound very well when played on My blackberry and Nokia Lumia when same connected to SG N2 they sound very low I believe the output itself is bad Samsung need to improved there quality interns of Media .
I use Google Play Music with these settings and it sounds great! Try them out.
"Heyyy... Smoke weed everyday."
- Nate Dogg
Sennheiser
Sennheiser IE80 works very well with the Wolfson DAC in Samsung Galaxy Note II. It really complements the already airy soundstage of the Sennheiser.
Beats and Skull Candies are bass-heavy iem that are more suited for hip-hop and techno music.
One more thing i noticed is that the ear phones are not comfortable specially i've ben using the Lumia plugs as i said earlier yesterday i thought of sharing this how cheap the quality or these stock ear plugs are, Last night was watching a Movie while sleeping and and these were so irritating that it was difficult to sleep with them when on ears , so switched to Lumia and they were so comfortable like them.
Guess What i updated the Kernel from Stock to Perseus and its giving amazing output tried Repill also that was also good
Try Frankenbeats on your phones. I really love it especially when using my sony headphones. Nice clear and thumpy bass.
I agree that the stock ear plugs are really a piece of crap. Mine are already damaged with fairly light use over 3 months.
I decided to go ahead and order a bluetooth set. Hopefully they are good.
Tried it and it spoiled my Sound i was Redpill and had to restore it to previous ,
Worst Part is i dint have the Sound effects option under Sound
Its not something shocking ,
Come on Samsung try to get some good quality Earphones ,
We paying almost like 35grand cant we expect you guys to improve the quality of earphones ?
It should not be worst quality at least make average quality
Its been like 1month now n ive hardly used it for 30mins switched to Lumia Headphones. :good:

Included Samsung Earphones Quality?

Hi guys
I was just wondering if the included white earphones (with the mic + remote) that we got with out Note II are any good? I have been using other ones + the bluetooth Jaybird BlueBuds X, but I was wondering if the included ones are any good? I suppose I'm looking for the answer of whether they are any good for included earphones, and if they are any good in a more general term?
The reason I ask is because I have not used them or removed them from their packaging since I've had the phone (over 6 months) as I wanted to have them as new for when I eventually sell the phone. But curiosity has got the better of me but I'm wary of opening them in case they are awful.
Thanks
They are better than Apple's old earbuds for sure, but can't beat the EarPods in terms of mids and lows. I'd say they're good for bundled earphones, but sound too weak to be good IEMs.
The problem with the stock Note 2 is sound level is too low and bundled earphones are no solution for it.
Sent from my GT-N7100 using Tapatalk 4
g0kb3rk said:
The problem with the stock Note 2 is sound level is too low and bundled earphones are no solution for it.
Sent from my GT-N7100 using Tapatalk 4
Click to expand...
Click to collapse
The problem with cheap earphones - low sensitivity. You need to drive them with a high output signal level, and when it's loud you also facing distortion. Do you want to try something good? Use UE 600vi (these ultimate ears, which i have reviewed in my signature link, now on sale on amazon for $59) - they have very high sensitivity and even at low volume level everything will be loud and clear, not to mention these are the most comfortable in-ear headphones I ever had, and also come with mic and controls where using JAYS or 3D MAVEN free apps can turn single function button into multi-click playback control.
Regarding OP question, I have blue buds X as well and you will laugh you arse off going from bbx to stock headphones. No comparison. Btw, only a few carriers included stock headphones with their Note 2, Verizon never included headphones so you will not loose much in the value of sale if you open these up to test them out Worry more about your screen, battery cover, and the area around micro-usb connector that gets warned out.
vectron said:
The problem with cheap earphones - low sensitivity. You need to drive them with a high output signal level, and when it's loud you also facing distortion. Do you want to try something good? Use UE 600vi (these ultimate ears, which i have reviewed in my signature link, now on sale on amazon for $59) - they have very high sensitivity and even at low volume level everything will be loud and clear, not to mention these are the most comfortable in-ear headphones I ever had, and also come with mic and controls where using JAYS or 3D MAVEN free apps can turn single function button into multi-click playback control.
Regarding OP question, I have blue buds X as well and you will laugh you arse off going from bbx to stock headphones. No comparison. Btw, only a few carriers included stock headphones with their Note 2, Verizon never included headphones so you will not loose much in the value of sale if you open these up to test them out Worry more about your screen, battery cover, and the area around micro-usb connector that gets warned out.
Click to expand...
Click to collapse
Thanks for your info mate, will give those a look. I'm on the lookout for good earphones with a working mic that I can use when not using the bluebuds. It's a shame they don't have 3 buttons but I can live with that if they're the best in their price range.
On a side note, curiosity got the better of me and I tried the stock ones. They were ok but yeah, as expected they weren't great.
g0kb3rk said:
The problem with the stock Note 2 is sound level is too low and bundled earphones are no solution for it.
Sent from my GT-N7100 using Tapatalk 4
Click to expand...
Click to collapse
True, but you should do this mod if you're rooted.
http://galaxy-note2.wonderhowto.com...me-limits-your-samsung-galaxy-note-2-0144571/
55db was plenty fine with me, and I wouldn't recommend going over that.
The problem with headphones supporting apple controls - only function button will work, but not volume control. But that single function button will play/pause audio and video, will pick-up/hang-up call, and using JAYS or 3D MAVEN apps you can configure double-/triple-click for other functionality. I typically have double-click to skip next and triple-click to skip prev. Plus, those free apps allow you to set delay between clicks so there is no mistake (setting it longer will eliminate errors). For breaking headphones in, refer to my UE600vi review where I have a link to on-line white/pink-noise audio player loop. Hook up your headphones to laptop and let it play for 10hr, just don't put it on your ears It's the best way to break any headphones in, and with UE600vi it help with bass definition. Still not as deep as Klipsch S4A but, UE has it's own driver for mids/highs - it creates almost 3D soundstage. Of course, you can get more expensive $200, $300, $400, etc earphones from Klipsch, UE, Shure, Seinheiser and others, but for a budget price I found UE600vi to be the best. They also have regular UE600 without inline mic/control for the price, but if you interested, get the one with in-line remote/mic.
My Samsung pair has been breaking in for 6 years, and they've gone through the washing machine once!
fade2black101 said:
True, but you should do this mod if you're rooted.
http://galaxy-note2.wonderhowto.com...me-limits-your-samsung-galaxy-note-2-0144571/
55db was plenty fine with me, and I wouldn't recommend going over that.
Click to expand...
Click to collapse
I haven't rooted my N7100 yet but Samsung's update policy is pushing me to do it ASAP. There are really good ROMs that could replace the stock one.
Sent from my GT-N7100 using Tapatalk 4
fade2black101 said:
Hi guys
I was just wondering if the included white earphones (with the mic + remote) that we got with out Note II are any good? I have been using other ones + the bluetooth Jaybird BlueBuds X, but I was wondering if the included ones are any good? I suppose I'm looking for the answer of whether they are any good for included earphones, and if they are any good in a more general term?
The reason I ask is because I have not used them or removed them from their packaging since I've had the phone (over 6 months) as I wanted to have them as new for when I eventually sell the phone. But curiosity has got the better of me but I'm wary of opening them in case they are awful.
Thanks
Click to expand...
Click to collapse
They are actually quite good for OEMs. I like them MUCH better than most earphones in the $20 and $30 range. But nothing beats a premium earphone experience.
For me the quality of the original samsung earphone are really good.. I use, for hobby, piooner hdj2000 and the sound obviously is better, but is not bad for the original..
jt404 said:
They are actually quite good for OEMs. I like them MUCH better than most earphones in the $20 and $30 range. But nothing beats a premium earphone experience.
Click to expand...
Click to collapse
That's what I think too. For IEMs, you'll need to go past $50 to really make a difference. I personally prefer on-ear and over-ear sets over in-ears though.
I am VERY happy with AWEI ES-S90Vi that I bought on focalprice . Com website
They were $12 including shipping and blow away the included white Samsung earbuds (which I always thought were great till I tried Awei). Mic works perfectly for phone calls however the headset volume controls don't work, only the hang up button (skip songs etc). There are apps you can get to get around that issue.
Sent from my GT-N7100 using xda app-developers app

Etymotic HF-3, HF-5 and ER-4PT

Do these headphones work with the Note 2 and Note3?
hajime_android said:
Do these headphones work with the Note 2 and Note3?
Click to expand...
Click to collapse
Absolutely!!! Just keep in mind, HF5 is just earphone without in-line remote/mic, HF2 - the same earphone with a remote/mic and single multi-function button for use with Android, and HF3 - identical to HF2 with an addition of volume up/down for iDevices. ER-4PT is fine tuned version of HF without in-line remote (or at least I don't recall them having replaceable cable with in-line remote option), but you have to make sure to get "PT" version which has low impedance of 27ohm to work directly with your smartphone without headphone amp.
I reviewed HF2 in details here: http://forum.xda-developers.com/showthread.php?t=2501092
For more headphones and other accessories, visit my other reviews here: http://forum.xda-developers.com/showthread.php?t=2192333
Also, as a side note - HF/ER series has a "surgically" clean sound, no bass, but details will blow you away. Might even sound a bit harsh after an extended period of listening because their upper mids and treble are enhanced. With Etymotic Research sound "truth" can hurt lol!!
Thanks for your info. I plan to use the earphone mainly with my laptop (Mac) and the Galaxy Note 2/3. Which model of Etymotic will work on both devices?
hajime_android said:
Thanks for your info. I plan to use the earphone mainly with my laptop (Mac) and the Galaxy Note 2/3. Which model of Etymotic will work on both devices?
Click to expand...
Click to collapse
I can't comment on Mac control, but multi function button of HF2 is compatible with play/pause/call of both android and iPhone. That would be my choice.

best headphones?

What is the best headphones to use with the gear vr? I can't seem to find a specific answer anywhere
kevinrocksman said:
What is the best headphones to use with the gear vr? I can't seem to find a specific answer anywhere
Click to expand...
Click to collapse
So far I've tried the stock headphones and the gear circle. The gear circle sounds great when watching movies and i dont have to worry about the wire.
Sent from my SM-N910T using XDA Free mobile app
im using Blueblud X via bluetooth, awesomenesssss!
On the most part, you get what you pay for... and headphones are, generally, much better than earphones.
scoobrel said:
So far I've tried the stock headphones and the gear circle. The gear circle sounds great when watching movies and i dont have to worry about the wire.
Sent from my SM-N910T using XDA Free mobile app
Click to expand...
Click to collapse
Hi. So are the Gear Circles better than the stock Note 4 ones? I'm mainly looking for something that will sound good in Oculus Cinema.
thanks
Level Overs are great for cinematic
kevinrocksman said:
What is the best headphones to use with the gear vr? I can't seem to find a specific answer anywhere
Click to expand...
Click to collapse
Sennheiser has always been hard to beat. A superb pair of on-ear is http://www.amazon.com/gp/product/B005N8W16U and for earbuds: http://www.amazon.com/gp/product/B005N8W16U (a little retro looking but I sort of like that.) I don't use the canal buds which block outside sound enough to have an opinion.
No need to be specific to the Gear VR. A good 'phone is a good 'phone.
I tried using my Turtle Beach headphones first, that I use with my Xbox, but after plugging them in and connecting my phone to the Gear VR, Google Now starts pulling up consistently. I borrowed a pair of my daughter's headphones that I bought her for Christmas, and they can be plugged in and I don't get Google Now popping up consistently, so they're good in my book. They're Beats Audio headphones. Even though the Beats sound good, there must be others that work and support 7.1 surround sound, which I've read about. I would love to get a pair of those, but I just don't know much about headphones. I' D like to know if any exist that will plug into my phone, my phone plug into the VR without holding down my homescreen, and that offer multi channel surround.
Noise cancelling bose FULL IMMERSION
Just a notice to surround sound headphones:
I would better invest in some good stereo headphones instead of surround ones.
When the app is using Oculus RealSpace3D audio plugin - which all good apps will / should use - then stereo headphones are better for binaural audio as surround headphones would deform the sound you're ears should receive!
A good implementation of binaural audio beats down every surround sound headphone model.
Also the benefits of wired ones (currently) overweight the wireless option:
- no sound lag (caused by bluetooth transcoding)
- less battery drain (bluetooth...)
- less phone heating (bluetooth..)
- better sound quality (as good sound quality wireless headphones are really expensive - audiophiles would even argue there are no wireless headphones which sound really good)
Have fun and I hope this helps!
Samsung level over, the best of all. I tried most of brand of headphones but now I am gonna stick with the level over.
I just use the ones that come with Note 4, or Koss Pro Headphones (amazing price, amazing quality)
Koss Pro Headphones rock. They sound like 400$ headphones. I did the test in a blind eye test.

Categories

Resources