HTML5 to Android Studio - Android Studio

I created an app in html5. Its an basic bible app with a lot of pages and a couple of images, nothing to complicated.
How can i import all those pages (the app) to continue my development in android studio so i could finally put it in google play store?
If i could get a step by step process about how i can do it i would appreciate it.
Btw i used wysiwyg web builder to build this project. It is a drag and drop software. I'm not so good in programming so that's why i use drag and drop software's to create what i want in a short time.

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Looking for an Application Developer

I'm not sure if this should be placed under Themes and Apps or here but...
I started a thread a few months ago concerning a proprietary video player that Sony used for their Location Free Player devices. Well...
The software code has now been moved to open source status and is free for full linux development. I'm hoping I can convince one of you savvy developers to whip up the player so it can run on either Android or a full linux OS (I use Ubuntu). I'm sure it's a gold mine for tons of other video streaming applications that could potentially run on our device.
The link to the open source code can be found here along with other Sony open projects.
http://products.sel.sony.com/opensource/
Location Free TV is the program I'm specifically talking about. I believe the current version is LFA-PC30. If you would like to read more on this device/player you can check the wiki at:
http://en.wikipedia.org/wiki/LocationFree_Player
Let me know if anyone has any questions, I very eager to see if this is possible. If I could stream video from my Location Free Player Base I to either my android device or Ubuntu Netbook I would be very very pleased. If a dev is serious I would be more than happy to have them test on my base station. PM or email me if you're interested!
Also, please move to the correct thread if this is in the incorrect area.

[Video][How-To]Expose internal and hidden API's to Android Studio

Hey community
someone recently asked me per email how i do ROM Development.
i prefer to use Android Studio, but it doesnt fully support all, as some internal and hidden api's are just not visible.
This video shows you, how to expose these features and make use of them while coding
for example, if you implement new Methods and Constants etc, android studio wont pick them up and display them by default.
with doing this little trick, it does.
i think its really usefull, but decide yourself
oh, before i forget, sorry for the bad video, im just bad at recording
----------------------------
Video Recorded on Linux, Elementary OS using Kazam
Used Software, Scripts, etc:
Android Studio
Dex2Jar
----------------------------
Link: http://www.youtube.com/watch?v=C9vXkhZiEyc

[Q] Things to know before beginning a music player app for WP8

First of all, hello to everybody. I have just joined xdaDevelopers.
To business now..
I recently bought my first Windows Phone (Nokia Lumia 520). One of the reasons for getting it was for developing my own WP8 apps.
I would like to start with a music player app - one that can play mp3 files from phone memory and SD card; arrange songs according to name, albums and artists; create playlists; have capabilties of fast foward and rewind (seeking); and recognise album arts.
What do I need to know before I can start building it?
I have zero experience in app development; I am a web designer.
I noticed that there are very few "polished" music players (which function properly as well as have a nice UI) in the WP store. Any particular reason for that (other than the platform being relatively new)?
I created this post mainly because the lack of quality music players appeared a bit strange to me. I have heard that a particular file type can be accessed by only one app (please correct me if I am wrong). So does it mean that one has to somehow uninstall the default music player in order to use the newly downloaded one?
For instance, I have "Adobe Reader" which can read PDFs from my MicroSD card. But the "PDF Reader" app (which I installed just yesterday) cannot even find them! So I had to uninstall the latter.
So I wanted to know if there was something about WP8 that doesn't allow such things - if these "security measures", which render apps like file managers less useful, are also responsible for the lack of music players in this otherwise very fantastic platform.
Please note that I come from Android, and am very new to Windows Phone platform. So kindly point out if there's something incorrect about my assumptions.
Thanks and regards.
Hi,
Welcome to Windows Phone. The Lumia 520 is a great choice in my humble opinion. In regards to why there are so few music apps, there are probably several reasons. One such is the fact, that the easiest way to make one is to integrate with the built-in music features, which however limits you in several ways, like not being able to add more file types, not being able to customize the experience too much, playlisting is limit as far as I know, which basically puts you in the position, that the only actual improvement you can do upon that is implementing a new streaming service. The other route is to implement your own music player, but then you're going to have issues making it work in the background (not to mention, that implementing a music player isn't entirely simple).
gdebojyoti said:
What do I need to know before I can start building it?
Click to expand...
Click to collapse
1. Make sure you have hardware for it. I recommend a minimum of Windows 8 Pro 64bit, but you can find instructions for Windows 7 on this forum as well. You'll need VT-x support on your CPU, plenty of RAM.
2. Download and install the WP8 SDK.
3. Once you open Visual Studio, you can start by creating a new project, you'll need a UI project (I recommend Windows Phone App or HTML5 App templates) and a music playback project (WP Audio Playback Agent -OR- WP Audio Streaming Agent).
4. For tutorials on how to get started I usually go to Pluralsight.com, because I have a subscription there, and they're plain awesome, but I'm sure there are a bunch of other sources as well, which are for free.
gdebojyoti said:
For instance, I have "Adobe Reader" which can read PDFs from my MicroSD card. But the "PDF Reader" app (which I installed just yesterday) cannot even find them! So I had to uninstall the latter.
Click to expand...
Click to collapse
If you have both Adobe Reader and PDF Reader installed, once you tap on a PDF file (say after downloading one in IE) an option should appear for you to select which app you wanna open it with.
gdebojyoti said:
So I wanted to know if there was something about WP8 that doesn't allow such things - if these "security measures", which render apps like file managers less useful, are also responsible for the lack of music players in this otherwise very fantastic platform.
Click to expand...
Click to collapse
You can install and use as many audio/music apps you like, but obviously only one can have the background music feature used at one time. (You can only have one music playing in the background).
Also:
"Developers must pay an annual subscription fee of $99, (this, according to Todd Brix, the General Manager for Windows Phone Apps and Store team, is currently on an ongoing promotion at $19) to become an App Hub member and submit apps to the Windows Phone Store. There's no limit on the number of free submissions for paid apps. There's a limit of 100 free submissions for free apps; thereafter, there's a fee of $19.99 per submission for free apps." - Wikipedia
Hope I helped, and happy coding!
:fingers-crossed:
@TheGoldrocker: Thank you for your reply. It did clear up quite a few things.
As of now, I am okay with "integrating with the built-in music features" as you said.
What I want to do is modify the UI and UX a bit. Some of the features can be as follows -
1. Introducing a scroll bar;
2. Option to get rid of the grouping system by name;
3. Control over the font size;
4. Allowing the currently playing song to continue if I select the song (currently it starts playing from the beginning);
5. Enabling the seeking feature (tapping the timeline of the song so as to play from that point of time);
6. Having a tile feature in the start screen with options to pause, change song, etc (number of options would depend upon the length of the song);
7. Showing the album art of the currently playing song in the tile;
8. Having an animated background in the app (just a wide photo which slowly slides from left to right).
Am I allowed to do the above?
You're welcome.
"Integrating with the built-in music features" doesn't mean you get to rewrite the UI/functionality of the current Music+Videos app. What it means is, you get to use the built-in classes for simplifying music playback in your new app. You'll still have to build up a new UI around your classes, you'll also have to write quite a few lines of code for the playback functionality (but obviously way less than if you tried to write your own music player from scratch).
Now sadly I cannot answer all of your questions with absolute certainty, because I haven't tried writing a music player yet, but I'll give them a shot.
I numbered your list:
gdebojyoti said:
1. Introducing a scroll bar;
2. Option to get rid of the grouping system by name;
3. Control over the font size;
4. Allowing the currently playing song to continue if I select the song (currently it starts playing from the beginning);
5. Enabling the seeking feature (tapping the timeline of the song so as to play from that point of time);
6. Having a tile feature in the start screen with options to pause, change song, etc (number of options would depend upon the length of the song);
7. Showing the album art of the currently playing song in the tile;
8. Having an animated background in the app (just a wide photo which slowly slides from left to right).
Click to expand...
Click to collapse
1. Yes, since you'll have to make a new UI from scratch, and you'll have the ability to include any logic behind it you want.
2. Yes, the grouping can be avoided AFAIK.
3. Same as 1.
4. Same as 1.
5. Don't think so. Someone else with more knowledge will have to answer this to be sure, though.
6. If you mean a tile on the start screen, which, when tapped will play/stop/next/prev/whatever and STAY on the start screen? No. Tiles (sadly) always open a program (even if for only a millisecond). You can use this for deeplinking to favorite songs/playlists/streaming services though, which is cool.
7. Same as 1.
8. Same as 1.
Hope I helped.
Thank you for your reply.
TheGoldrocker said:
6. If you mean a tile on the start screen, which, when tapped will play/stop/next/prev/whatever and STAY on the start screen? No. Tiles (sadly) always open a program (even if for only a millisecond). You can use this for deeplinking to favorite songs/playlists/streaming services though, which is cool.
Click to expand...
Click to collapse
By "deeplinking", do you mean pinning songs to the start screen by 'long pressing' on them?
I do hope that Microsoft introduces interactive tiles in some future update. Sort of start screen widgets.
gdebojyoti said:
By "deeplinking", do you mean pinning songs to the start screen by 'long pressing' on them?
Click to expand...
Click to collapse
Deeplinking is launching an app with a link toward a specific page with parameters. Imagine it as a URL to a specific page on a website. If your app and pages support it, you could tap on a tile (say on the start screen), which opens your app, and instantly navigates to a playlist, album, song, whatever you made that tile link to.
Pinning items to the start screen can be triggered by anything you want. You, the coder, decides how you're gonna allow the user to pin their songs/albums/playlists/artists/whatever.
Here's a little tutorial on this topic:
http://wp.qmatteoq.com/first-steps-...-links/?utm_source=dlvr.it&utm_medium=twitter
Okay, thanks. I'll have a look at that.
To make a media player for windows phone is to know insanity.
Why we no join forces?
There are a couple fo things the guys here forgot to tell you:
You can not read Mp3 files from SD card.
You can not read mp3 files from the user music folder.
You only have access to web resources or your app's isolated storage.
You basically have to engineer a way to get them to the app storage.
mcosmin222 said:
To make a media player for windows phone is to know insanity.
Why we no join forces?
Click to expand...
Click to collapse
I don't think I have enough knowledge to be able to help you. I am just a beginner.
mcosmin222 said:
You can not read Mp3 files from SD card.
You can not read mp3 files from the user music folder.
You only have access to web resources or your app's isolated storage.
You basically have to engineer a way to get them to the app storage.
Click to expand...
Click to collapse
Well, that's why I will try to "integrate with the built-in music features". Hopefully it will be okay then.
I am not trying to make the next best thing in the music player app category.
I am just trying to make one which has a slightly different UI and is able to play mp3s.
Sort of a project of mine.
By the way, can someone please tell me if I can use technologies like HTML5 to create this app? Actually I don't know C#.
Or should I learn C# before attempting this app?
gdebojyoti said:
I don't think I have enough knowledge to be able to help you. I am just a beginner.
Well, that's why I will try to "integrate with the built-in music features". Hopefully it will be okay then.
I am not trying to make the next best thing in the music player app category.
I am just trying to make one which has a slightly different UI and is able to play mp3s.
Sort of a project of mine.
By the way, can someone please tell me if I can use technologies like HTML5 to create this app? Actually I don't know C#.
Or should I learn C# before attempting this app?
Click to expand...
Click to collapse
You can not integrate with the built-in player.
There are too many limitations to explain. You will see.
Yes, learn C#
Okay.

Database management for android apps

Hi, I am making a test music store app for learning purposes. I am able to design the UI but I am not familiar with what happens on the server side. If I were to build a real life music store where people could upload their music and sell (like itunes but in small scale), where would I store the music uploaded by the creators? What kind of hosting I would have to choose and what kind of database management tool would be used? I need some basic idea on the topic. It would really helpful if someone could point in the right direction. Thanks!!

Admob-rewarded-using reward coin

I'm creating a educational app. buttons, button opens picture and sound, I plan to use admob rewarded video system. I created menu-list-buttons-picture/sound. I build admob rewarded video app base on instruction from the internet. But I don't know how to build using coin buying button system. Every button must be a coin value. So people have to watch admob video. How can I do that? Is there anything like that in github or youtube instruction video?
I m new in Android Studio I don't know the lingo, so I search every possible keyword but I couldn't find it.

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