build-in your app into soong aosp - Android Auto General

Hi there.
I have successfully built my application under gradle against android auto aosp. Now I want to integrate it via soong blueprint.
During integration, i faced with a few code reorganizations issues:
1) For instrumentation tests I had instrumentation integrated in my package however AOSP seems to suggest to separate it from my package with own bp and manifest that is basically mentioned here:
Self-Instrumenting Tests Example | Android Open Source Project
source.android.com
am I correct to do so or I could somehow remain my package structure?
2) I faced with rather small issue:
Code:
Attribute [email protected] value=(false) from AndroidManifest.xml:12:18-51
is also present at AndroidManifest.xml:19:47-79 value=(true).
Suggestion: add 'tools:replace="android:extractNativeLibs"' to <application> element at AndroidManifest.xml:12:5-24:19 to override.
?
But once I tried to fix it via suggested tools:replace and added
Code:
xmlns:tools="http://schemas.android.com/tools"
and
tools:replace="android:extractNativeLibs"
i obtained another errors like
Code:
error: '' is incompatible with attribute type (attr) enum [linear=0, radial=1, sweep=2].
error: '' is incompatible with attribute startX (attr) float.
seems AOSP doesn't understand xmlns:tools anymore... Has anyone faced with this issue?

Related

Open Source CM10.1 for Dell Streak 7 continuation

First you need to have giveen's original port installed: http://goo.im/devs/giveen/jellystreak (via the old thread: http://forum.xda-developers.com/showthread.php?t=2130081). The most important thing this does is installing the TWRP "recovery" bootmenu thingy. You can use it when powering on/restarting the dell streak 7 and then keeping power+volup pressed and then choosing "install update from sdcard" or so.
With AOKP there is one install image that wipes /system and an ota update. I have not tested the ota update.
Download for the AOKP 4.2 build for the Dell Streak 7: http://w3studi.informatik.uni-stuttgart.de/~haagch/aokp/
The non-ota update wipes /system. So you have to reinstall gapps every time too, preferably before rebooting (android deletes settings for apps that are not installed I think).
The "official" gapps package uses neon instructions that don't work on tegra2. You'll see the keyboard, tts, etc. crashing all the time. "tonyp" has created a gapps package that uses "old" libraries that work without neon instructions. So you should use this instead of the official gapps:
Download for non-neon gapps: http://goo.im/devs/tonyp/non-neon-gapps
Gesture typing on the keyboard doesn't seem to work for me, but tts works and it doesn't seem to be crashing.
Known issues for me:
[*]sensors don't work: rotation, accelerometer, gps (I think), magnet field (Sensor driver is sensors.p3.so for now, maybe later giveen gets open source drivers to work)
headphone jack doesn't mute/transfer for some headsets like ones with built in microphones
bluetooth keyboard
Performance problems. Especially when the ram gets full. You can use a ram manager like https://play.google.com/store/apps/details?id=com.jrummy.apps.memory.manager with the Aggressive or Extreme preset to make that problem go away with the cost of background apps being killed very quickly.
Here is the repository: https://github.com/ChristophHaag/android_device_dell_streak7
And here is how to build it on Archlinux:
AOKP: https://gist.github.com/ChristophHaag/6334554
Cyanogenmod: https://gist.github.com/ChristophHaag/6078249
I'm new to android but maybe some other people know something, so I post whatever I come about. Maybe someone else wants to get started too and finds this helpful.
If you want to engage in bug finding and fixing yourself:
Remote debugging c works like this:
On the android device you do
Code:
gdbserver --remote-debug :5039 --attach 1
Which will attach gdbserver to the process with pid 1 and listen on port 5039 on all interfaces.
For a gui debugger I tried nemiver:
For $ANDROID I use the path where the cyanogenmod was checked out.
Code:
nemiver --remote=<STREAK7-IP>:5039 --gdb-binary=$ANDROID/android/system/prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/bin/arm-eabi-gdb --solib-prefix=$ANDROID/android/system/out/target/product/streak7/symbols/ $ANDROID/android/system/out/target/product/streak7/symbols/init
And in edit-preferences for sources I added some paths like symbols/, symbols/system/lib and the android/system directory.
There's also a statically compiled gdb that you can use over ssh or so: http://dan.drown.org/android/howto/gdb.html
Obsolete first look into the CyanogenMod adb bug:
I think the problem is in line 1068 in init.c
Code:
if (!action_queue_empty() || cur_action)
timeout = 0;
each time I looked when it comes there the cur_action->name was "property:sys.usb.config=none".
Maybe it is connected with the adb issue. When I googled for the
Code:
E/UsbDebuggingManager( 367): Communication error:
E/UsbDebuggingManager( 367): java.io.IOException: No such file or directory
E/UsbDebuggingManager( 367): at android.net.LocalSocketImpl.connectLocal(Native Method)
E/UsbDebuggingManager( 367): at android.net.LocalSocketImpl.connect(LocalSocketImpl.java:238)
E/UsbDebuggingManager( 367): at android.net.LocalSocket.connect(LocalSocket.java:108)
E/UsbDebuggingManager( 367): at com.android.server.usb.UsbDebuggingManager.listenToSocket(UsbDebuggingManager.java:79)
E/UsbDebuggingManager( 367): at com.android.server.usb.UsbDebuggingManager.run(UsbDebuggingManager.java:115)
E/UsbDebuggingManager( 367): at java.lang.Thread.run(Thread.java:856)
issue I found surprisingly many people having issues with this, but few answers.
But I also found e.g. this: https://gist.github.com/steven676/5...c-remove-obsolete-ro.debuggable-1-trigg.patch
so the problem may be in https://github.com/ChristophHaag/an...lob/master/prebuilts/root/init.streak7.usb.rc
but I didn't have time to really read documentation to that.
I think this file complements $ANDROID/system/core/rootdir/init.usb.rc
I'll either play around with that or I'll add debug output in android.net.LocalSocketImpl.connect(LocalSocketImpl.java:238)
Code:
connectLocal(fd, address.getName(), address.getNamespace().getId());
Then I would at least know what it's trying to do and it would get easier.
Many of the results I saw from googling mentioned that it might have to do with netd.
On the streak 7 I get this:
Code:
cat /dev/socket/netd
cat: can't open '/dev/socket/netd': No such device or address
I'm not sure if this is how it should behave...
An observation is that adbd run from a command line seems to start without an issue and listens on a port specified with
Code:
setprop service.adb.tcp.port 5555
but the access over adb connect <STREAK7-IP> does only say "unauthorized". And "start adbd" does nothing. None of the programs seem to have --help or -h, so I have to look closer into whether they can be started directly.
I'll change "[ro.adb.secure]: [1]" in /default.prop to 0 and see whether that does anything.
In the other thread from giveen I said that I don't see the log spam. This was with debugging in the developer settings disabled. When I enable it, the logspam starts. But whether it is enabled or not, init still eats 100% cpu. The trouble with the debugging is that each time it is enabled and I want to disable it, the streak 7 immediately reboots.
Now that I had logcat via ssh running I caught this when the reboot happened:
Code:
W/dalvikvm( 367): threadid=50: thread exiting with uncaught exception (group=0x40b0e930)
E/AndroidRuntime( 367): *** FATAL EXCEPTION IN SYSTEM PROCESS: UsbDebuggingHandler
E/AndroidRuntime( 367): java.lang.NullPointerException
E/AndroidRuntime( 367): at com.android.server.usb.UsbDebuggingManager.closeSocket(UsbDebuggingManager.java:125)
E/AndroidRuntime( 367): at com.android.server.usb.UsbDebuggingManager.access$200(UsbDebuggingManager.java:46)
E/AndroidRuntime( 367): at com.android.server.usb.UsbDebuggingManager$UsbDebuggingHandler.handleMessage(UsbDebuggingManager.java:177)
E/AndroidRuntime( 367): at android.os.Handler.dispatchMessage(Handler.java:99)
E/AndroidRuntime( 367): at android.os.Looper.loop(Looper.java:137)
E/AndroidRuntime( 367): at android.os.HandlerThread.run(HandlerThread.java:60)
Looks bad.
For looking at the android code I just use grep and ls with globbing for the c and config files and for the java part I imported it in eclipse via this method: http://source.android.com/source/using-eclipse.html
This is a build I haven't tested yet: http://w3studi.informatik.uni-stuttgart.de/~haagch/cm-10.1-20130820-UNOFFICIAL-streak7.zip
This is giveen's original nvflash that I am not sure I am allowed to put there as giveen has not put any license information in there: http://w3studi.informatik.uni-stuttgart.de/~haagch/JB_Beta2.1.zip But then it's all apache code and there are no notices in reagards to the apache license or changed files anyway. If not, you can just tell me and I'll remove it.
------------------------------------------------
So the call to connectLocal() that throws the exception has as parameters
fd: FileDescriptor[263]
address namespace: RESERVED with address name space id: 1 and address name: adbd
That doesn't help me much yet, but there are frequent calls with FileDescriptor[263] and namespace RESERVED, id 1, name rild (radio service) that don't throw an exception.
So it's a "valid" file descriptor... But I think the problem is still that adbd is not started by init...
The whole UsbDebuggingManager.run method is
Code:
public void run() {
while (mAdbEnabled) {
try {
listenToSocket();
} catch (Exception e) {
/* Don't loop too fast if adbd dies, before init restarts it */
SystemClock.sleep(1000);
}
}
}
where listeToSocket() is ultimately throwing the exception.
I have also read a bit about how adbd is supposed to work. Apparently in android 4.2.2 they introduced rsa encryption. It looks very similar to ssh. You have your authorized public keys on the device in /data/misc/adb/adb_keys (like ~/ssh/authorized_keys) and on your computer you have your public key in ~/.android/adbkey.pub
So I put my ~/.android/adbkey.pub in /data/misc/adb/adb_keys on the streak 7 and started adbd from the command line on the device. And indeed, when I connect with "adb connect <STREAK7-IP>" I get "<STREAK7-IP>:5555 device product:cm_streak7 model:Streak_7 device:streak7" with "adb devices -l" and adb shell works. It's a bit unrelated, but this applies: https://code.google.com/p/android/issues/detail?id=48126
But the actually important part, the "start adbd" still doesn't do anything.
It really must be somethin with /init.streak7.usb.rc. The stuff in /sys/class/android_usb/android0/ seem to be set all wrong...
------------------------------------------------
I'll just keep posting random things I discover that I find strange or interesting and if anyone knows anything about any of those, they can just chime in.
In /init.streak7.usb.rc there is the line
Code:
write /sys/class/android_usb/android0/iProduct $ro.product.model
"getprop ro.product.model" says "Streak 7" but /sys/class/android_usb/android0/iProduct apparently doesn't seem to be able to take a string with a space because "cat /sys/class/android_usb/android0/iProduct" returns "Streak". You can write directly to it with "cat "Streak 7" > /sys/class/android_usb/android0/iProduct" but it only saves up to the space. I don't think that's really a problem but strange anyway.
I have googled for another tegra 2 device and looked at its usb init rc: https://raw.github.com/CyanogenMod/android_device_samsung_p4-common/ics/init.p3.usb.rc
Adding a section with on property:sys.usb.config=adb did nothing and it seems I haven't been able to google what should be in /sys/class/android_usb/android0/idProduct for the streak 7.
I think I'll just look into how init on android works and how the triggers work. Then it shouldn't be too hard to figure out what exactly it is trying to do and why it is failing.
------------------------------------------------
I was trying to get my head around why "getprop sys.usb.config" would always return "none" and the system wouldn't respond to "setprop sys.usb.config adb,mtp" in any way. So I got to suspect that /init.streak7.usb.rc was not used at all. Then I compared the imports and found that /init.streak7.rc did use a relative path for /init.streak7.usb.rc while all the other init*.rc were using absolute paths.
So I'm not sure if it this is really the thing that fixed it, but it's the latest thing I tested and now init's 100% cpu and adb are fixed: https://github.com/ChristophHaag/an...mmit/eee0625e11cfafd510c3bada6ae67a133766c0f4
Edit: Wait, it happened again. Maybe not. :/
Hm, no, definitely not it. Can't even reproduce it. It worked after adb sideload and wiping the cache and the dalvik cache.
At least it's clear now that init's 100% cpu usage and adb not working and the dalvik crash when disabling debugging are all the same issue.
Good luck. I'll give you a hint as a parting gift. The USB issue is not kernel related.
I really dont care to licenses anything so you are free to do with as you will. Personally, I will continue to develop in private and if there are kernel changes, as per the GPL, I will make those updates available.
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If you really want to help, let me know. I'll let you in on my secret.
giveen said:
If you really want to help, let me know. I'll let you in on my secret.
Click to expand...
Click to collapse
Do I want to help? Does this thread look like I don't?
As I've said I'm new to the android code so I'm not really sure what I'm doing yet.
After rebooting with debugging enabled and adb sideloading an image it works for some reason (until you disable debugging in the developer settings, then it loops on sys.usb.config=none again) but it's all clearly not like intended by /init.streak7.usb.rc. /sys/class/android_usb/android0/idVendor is 18d1 and android_usb/android0/idProduct is d002 which is set in init.usb.rc for on property:sys.usb.config=adb...? I just don't get it yet. The init readme says declaring an action or service twice is an error but this is from upstream, so adb is supposed to always be 18d1:d002?
So if you know something I don't I would obviously greatly appreciate it if you told us. In fact you can directly push to the repository now if you wish to do so.
ccxxx said:
Do I want to help? Does this thread look like I don't?
As I've said I'm new to the android code so I'm not really sure what I'm doing yet.
After rebooting with debugging enabled and adb sideloading an image it works for some reason (until you disable debugging in the developer settings, then it loops on sys.usb.config=none again) but it's all clearly not like intended by /init.streak7.usb.rc. /sys/class/android_usb/android0/idVendor is 18d1 and android_usb/android0/idProduct is d002 which is set in init.usb.rc for on property:sys.usb.config=adb...? I just don't get it yet. The init readme says declaring an action or service twice is an error but this is from upstream, so adb is supposed to always be 18d1:d002?
So if you know something I don't I would obviously greatly appreciate it if you told us. In fact you can directly push to the repository now if you wish to do so.
Click to expand...
Click to collapse
The problem is CM.
I switched to AOKP which is close to Google's AOSP, and the problem solved itself. Something in the way USBManager is programmed in CM screwed things.
I got around to download aokp today.
The build system is slightly different, but easy enough to set up. I first just did an "update" to it, but the adb/init problem persisted, acore kept crashing (but deleting data for the contacts app "solved" that).
So I decided to finally make a factory reset. Not really sure what happens there, but that didn't delete the apps in /system/apps I think so I just wiped everything except sdcard etc. with twrp and installed the image again. This time it works better it seems. adb seems ok for now, cpu usage is okay.
The 4.2.2. google apps for that are these: http://goo.im/gapps/gapps-jb-20130812-signed.zip
Now I'm not sure: Would a factory reset/complete reinstall have helped with cyanogenmod too?
aokp is missing a few features cyanogenmod has, most notably the performance settings where you can overclock and set up zram with the gui.
Keyboard still crashes. Not really surprising that illegal instruction hasn't changed.
There doesn't seem to be recent apps when long pressing the home button. Strange.
Not sure how much I like it yet and whether I'd rather use cyanogenmod.
Here it is: http://w3studi.informatik.uni-stuttgart.de/~haagch/aokp_streak7_unofficial_2013-08-23.zip
Thanks, giveen.
No problem. AOSP keyboard burns RAM like nothing else. If you switch to an 3rd party keyboard , you will no longer crash. This problem is common on a lot of low memory devices. ZRAM doesn't really work. I have a script that I want to test out that DJ_Steve had originally wrote. Also, I will send you the sensor files you need to modify to get them to work.
google has this keyboard in the play store https://play.google.com/store/apps/details?id=com.google.android.inputmethod.latin and I got it from http://dl.androidnext.de/com.google.android.inputmethod.latin.apk. Works ok, but has issues like you can't disable the "ducking" blocking of "offensive" words...
The sensors changes you commited work well. Rotation/acceleration/magnet/light seem to react normally.
It's almost usable now.
For people building it from source: If you get a weird error like "ERROR: couldn't find <type 'property'> in build.prop" and can't find anything useful with google... I deleted out/* and did a complete rebuild and then it worked.
Plugging in a headset still doesn't turn off speakers but it seems only like a minor issue since it seems to be detected just fine:
Code:
V/WiredAccessoryManager( 374): Headset UEVENT: {SUBSYSTEM=switch, SWITCH_STATE=1, DEVPATH=/devices/virtual/switch/h2w, SEQNUM=2006, ACTION=change, SWITCH_NAME=h2w}
V/WiredAccessoryManager( 374): newName=h2w newState=1 headsetState=1 prev headsetState=0
W/AudioPolicyManagerBase( 103): checkOutputsForDevice(): No output available for device 0004
V/WiredAccessoryManager( 374): device h2w connected
Google tts is crashing like the keyboard (
Code:
F/libc ( 6525): Fatal signal 4 (SIGILL) at 0x5dc80738 (code=1), thread 6525 (gle.android.tts)
) but pico tts seems to work, at least with english.
A Google search gave me this:
http://stackoverflow.com/questions/7102606/sigill-in-android-ndk-code/7104177#7104177
And further this might be worth looking into: http://forum.xda-developers.com/showthread.php?t=2186251
Not sure whether it's simply neon instructions or register usage of 16+ since I haven't looked that close into the build system yet. But probably ILL_ILLOPC means it's a neon instruction.
So sensors work now? I've been at that for months and I wasn't sure if I got it right. If I got it right, that was months of work there that I wasn't even sure was going to work.
Headphones and microphones need to be adjusted in mixer_paths.xml
Months of untested work that just works? Impossible! :good:
I haven't done a really thorough test, but they all seem to be doing something. https://play.google.com/store/apps/details?id=imoblife.androidsensorbox seems to have a little problem with the directions with the rotated screen though. But in general it all does something that seems related to what I do to the device.
The AKM8973. is a chip that is normally found on qualcomm devices. So I had to track down the right HAL and then modify to work with Tegra sword ices. It's a terrible hack/slash, modify and pray it works job. I had Just finished. Does the screen rotate?
giveen said:
The AKM8973. is a chip that is normally found on qualcomm devices. So I had to track down the right HAL and then modify to work with Tegra sword ices. It's a terrible hack/slash, modify and pray it works job. I had Just finished. Does the screen rotate?
Click to expand...
Click to collapse
Yes, the screen rotates. And even more impressively, it rotates correctly!
Good. Now i can focus my energy on the camera.
Hm, having difficulty with my compiles booting. Chris, if you compile and upload the zip, I can give you my goo.im information and you can push it as an auto-update. Don't forget to include your name in there somewhere for credit as well as you are now part of the team.
giveen said:
Hm, having difficulty with my compiles booting. Chris, if you compile and upload the zip, I can give you my goo.im information and you can push it as an auto-update.
Click to expand...
Click to collapse
I have edited my first post.
http://w3studi.informatik.uni-stuttgart.de/~haagch/aokp_streak7_unofficial_2013-08-25.zip
http://w3studi.informatik.uni-stuttgart.de/~haagch/aokp_streak7-ota-eng.c-builder.zip
giveen said:
Don't forget to include your name in there somewhere for credit as well as you are now part of the team.
Click to expand...
Click to collapse
Yea, maybe if I contribute something substantial instead of cosmetic changes.
OH yeah, bluetooth keyboard, I see that as one of your issues. I'll upload a bunch of idc files that should at least address that issue, not sure though.
Are you missing any commits? I noticed your update has sensor working but my build does not.

Build new LineageOS ROM

I want to create a new LineageOS ROM with 3 little changes
Remove root privilege, out of the box, due to some bank apps doesn't work with rooted phone.
Trying to improve the strength of vibrator (It's too weak! )
Change a little bit the functionality of the slider switcher.
Maybe you can help telling me where i should start or what modules I must 'touch up'. XD
On the other hand, following this guide: http://wiki.lineageos.org/devices/oneplus3/build
I already downloaded the LineageOS branch 14.1 using
Code:
repo sync -j1 -f --force-sync
But logs says at the end
HTML:
* [new tag] android-wear-n-preview-2 -> android-wear-n-preview-2
Fetching projects: 100% (579/579)
error: Exited sync due to fetch errors
I can see that all projects were fetched but also it say that there was an error and exited.
So, How I know if downloaded repository is not corrupted?
Thanks!

Android studio support android version 6

I've made an application that was tested on three mobile phones. Two of them have android version 7 and application works on them without any errors. The third one has android version 6.01 and when I start application, it goes blank and on logcat there are 2 warnings:
Code:
ClassLoader referenced unknown path:
/data/app/com.ja.prog-1/lib/arm
Second one:
Code:
Before Android 4.1, method android.graphics.PorterDuffColorFilter android.support.graphics.drawable.VectorDrawableCompat.updateTintFilter
(android.graphics.PorterDuffColorFilter, android.content.res.ColorStateList, android.graphics.PorterDuff$Mode) would have incorrectly overridden the package-private method in android.graphics.drawable.Drawable
You didn't post any of your xml files. My guess: try to use app:backgroundTint instead of android:backgroundTint

Compiling Code from older Android Studio / Gradle / React Native Version errors

Hello All,
I am new with programming for Android and could use some help compiling someone else's code I have as I am attempting to test a older App for educational use and debugging experience. I have not yet been able to get the code to run, and I have done some searches and tried a few approaches already without luck so I am just hoping someone may point me in to the right direction of what I am missing.
I believe most of my issues may lie in versioning of old dependencies so I have been trying to compile with older version of Android Studio (as well as current version initially) along with matching versions of Gradle and React-Native, all without luck. Here are the version details I can see from the code...
From looking at the code I know it is using:
React-Native 0.53.3
Yarn Package Manager
Gradle 2.2.3
From Top level build.gradle:
dependencies {
classpath 'com.android.tools.build:gradle:2.2.3'
....
repositories {
mavenLocal()
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
From sub level build.gradle:
android {
compileSdkVersion 23
buildToolsVersion "23.0.1"
From gradle-wrapper.properties:
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14.1-all.zip
At this point I have multiple copies of the code that I have tried different gradle versions and react-native versions along with current and older Android studio with a plethora of different compile issues with each setup that I have not been able to solve so I think it may be best for me to start again with a clean version of the code as a new AS project, and I hope some of you more experienced guys might be able to point me in the right direction for setting this up to get it to compile.
Should I try again to match the original AS version, Gradle Version, and React Native version the code was written for? Is their anything I am missing or just try to compile from there and debug errors that arise?
I just did a Quick test on Studio 2.3.3 - I select import gradle and select the build.gradle from the source code.
Error79, 0) Could not read script 'C:\...\node_modules\react-native\react.gradle' as it does not exist."
I then run npm install in project root directory
Sync Gradle Build and run I get:
"Unable to load script from assets 'index.android.bundle' Make sure your bundle is package correctly or your running a packager server"
Build errors on Studio 3.3.1:
> "ERROR: Could not get unknown property 'mergeResourcesProvider' for
> object of type
> com.android.build.gradle.internal.api.ApplicationVariantImpl."
Any help and suggestions are truly appreciated!

build under gradle: same certificate

Hi there. What option in Gradle
corresponds to next one from soong build system in AOSP:
certificate: "platform",
I want to find an appropriate one so when I'm installing the application via gradle in android studio and do the same via 'mm' in AOSP i want to obtain one package in a build system.

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