Nosillock Intro - Introductions

I am a software developer in Iowa. I enjoy playing golf and building cool things. My most recent project led down a path that eventually ended at XDA. I am currently exploring the capabilities of AndroidTV devices, specifically the Onn 4k.

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New game in Beta. Pocket Empires

Been playing this game since the first day and for those of you that enjoy MMO's, you will love this game.
Pocket Empires is a MMO strategy game developed by Pocket Play and consists of real-time persistent gameplay. When you start up the game you’ll have a couple of options to choose from including which country to belong to (there’s two of them), gender and of course your empire’s name.
Once inside the game you’ll notice a similar type board to other strategy games such as Age of Empires or Civilization where you’ll conduct your building, perform research, and do your harvesting. Everything is based on time so building and research takes a certain amount of time as does travel. Your stats increase as the levels get higher or the distance of travel is further. Eventually you will move on to conquering other towns or monsters that reside on the open map.
So far I’ve enjoyed playing this game and aside from the odd connectivity issue, I’ve not had any real problems with this game at all. If you like persistent MMO strategy games then you’ll more then likely enjoy this one so I would definitely give it a try. Just be prepared to get attacked when offline!
Gameply features include:
* Over 10 unique structures to build your city
* Over 30 different creatures to be recruited or captured
* Over 40 techs & 50 items to enhance your power
* Huge map you and other players conquer
* Ongoing game updates with even more content
* Global Top 100 player board, Titles and more
Pros:
* Very in-depth gameplay
* Actual interactivity as opposed to the typical browser style MMO’s available with buildings and monsters
* The graphics are fairly nice as well with some animation of monsters on the open map
* Overall responsiveness of the game and menus is pretty fast
* No shortage of other players already
* Lots of reports available from fights/raiding and overall economic statistics
* Long gameplay
* Lots of bonuses that can be purchased with gems
Cons:
* Aside from the opening music track (which seems slightly distorted) there’s no sound effects unless you get mail or a report
* If you aren’t used to this type of time based gaming, you’ll probably find the game play slow after awhile, especially when building take 3-4 hours to be built
* Some server connection problems (not sure if it was on my end or not)
* More free player slots needed as one country is already full
* If you don’t refer people to the game, you’ll run out of 100 gems quick and there’s no current option to buy gems.
Final verdict: Overall this is a good solid title with a lot of potential, especially when considering the amount of time you’ll spend on playing it. Pocket Empires is free for download and ad supported with one ad in the bottom menu (only when it’s opened).
http://www.androlib.com/android.application.com-miracle-android-pe-AxCq.aspx
Love testing this game and love playing it. If you decide to give it a try use my referral code. You will be added to my friends list and if you need any advice or help with getting set up just message me in game and I will more than happy to lend you a hand.
In-game: Fryguy88
Referral code: 3tq2
Forgot to add... referral code will also give you (as well as me) 100 extra gems when starting.
Thanks and good luck.

[Video][How-To]Expose internal and hidden API's to Android Studio

Hey community
someone recently asked me per email how i do ROM Development.
i prefer to use Android Studio, but it doesnt fully support all, as some internal and hidden api's are just not visible.
This video shows you, how to expose these features and make use of them while coding
for example, if you implement new Methods and Constants etc, android studio wont pick them up and display them by default.
with doing this little trick, it does.
i think its really usefull, but decide yourself
oh, before i forget, sorry for the bad video, im just bad at recording
----------------------------
Video Recorded on Linux, Elementary OS using Kazam
Used Software, Scripts, etc:
Android Studio
Dex2Jar
----------------------------
Link: http://www.youtube.com/watch?v=C9vXkhZiEyc

2/3/2014 - Chromecast SDK Released! API Available Now!

Read Here!
Chromecast makes it easy to enjoy all of your favorite online content on a TV screen with the simple press of a button on your phone, tablet or laptop. We want to make it easier for that content to get to your TV, so today we’re releasing the Google Cast Software Development Kit (SDK) for developers who want to build Chromecast support into their apps and websites. For the rest of us, that means even more of our favorite movies, TV shows and music will become available on Chromecast as developers work with the SDK. Just be on the lookout for the cast button in your favorite apps and websites across Android, iOS and Chrome.
If you’re a developer looking to bring your content to the big screen, head on over to the Google Developers Blog for a deep dive into the nuts and bolts of it all. Meanwhile, for everyone else, a current list of apps that work with Chromecast can be found at chromecast.com/apps. Happy casting!
Posted by Ambarish Kenghe, Chromecast Product Manager and Cast Master
Click to expand...
Click to collapse
So I assume this means we will soon be able to cast our full screens to our Chromecasts very soon! Let's Rejoice! And don't forget to thank the devs!
Mods please delete the thread I was just a little too late in posting this

White Hat - Profiler [Paid] / Unity 3D Game [Free]

White Hat is a networked facial recognition profiler that will identify other users based on information that is entered by adding yourself to the database.
Launching the game alone will allow you to start matches with Android, iPhone, and PS Vita users without having to profile them first. The downside is that these games will not be scored as well as games started by profiling your opponent. The upside is that from this mode you can invade those games and mess with people who are being scored.
This is part of a presentation for a mobile gaming masters degree, so please refrain from all the usual profanity and derogatory ratings if you comment on the listing. Enjoy!
White Hat - Watch_Dogs Style Profiler Game
Beta testing will be needed for the Playstation Vita to Android cross-play. If you have both devices and are interested in testing, beta versions will be available once the process for deploying them is established.
Finally got everything configured and ready to go. The game is actually a game, despite being very simple. The Playstation Vita has been added as a supported device. The profiler is slowly going cross-platform with iPhone, I am not sure the PS Vita will get a profiler, but it isn't ruled out yet.

[Release] OpenAuto - open source AndroidAuto(tm) headunit emulator

Hello,
I would like to announce my newest project called OpenAuto.
Donate​
What is OpenAuto?
OpenAuto is an open source AndroidAuto(tm) headunit emulator application based on aasdk library and Qt libraries. Main goal is to run AndroidAuto(tm) on the RaspberryPI 3 board computer smoothly.
Demo video: https://www.youtube.com/watch?v=k9tKRqIkQs8
Status
Project is currently under beta testing.
Links and open source code
https://github.com/f1xpl/openauto
Features
480p, 720p and 1080p with 30 or 60 FPS
RaspberryPI 3 hardware acceleration support to decode video stream (video stream up to [email protected])
Audio playback from all audio channels (Media, System and Speech)
Audio input for voice commands
Touchscreen and buttons input
Bluetooth
Automatic launch after device hotplug
User-friendly settings
Supported platforms
Linux
RaspberryPI 3
Windows
Before you start using OpenAuto please read Readme and wiki page. Also check OpenAuto Pro.
Whoa, nice work. Would this also have a audio EQ/Crossover interface for the Pi?
Can you post a Windows binary build please? Thanks
Daved+ said:
Can you post a Windows binary build please? Thanks
Click to expand...
Click to collapse
Is this at least possible OP? Noobs here, Thanks in advance.
Will this work as standalone or does it need the app?
"Do not use while driving" Well where is the fun in that?
look like someone may able create Open AA instead and resolve blocking issue by google..i guess
Time to give my ride a sweet upgrade
Will raspberry survive high or low temperatures?
I'm trying to compile it, but I got a bit rusty in building under linux.
Code:
[ 6%] Building CXX object CMakeFiles/autoapp.dir/src/autoapp/Main.cpp.o
In file included repos/android-auto/openauto/src/autoapp/Main.cpp:19:0:
repos/android-auto/openauto/include/f1x/openauto/autoapp/USB/USBMain.hpp:22:40: fatal error: f1x/aasdk/USB/USBWrapper.hpp: No such file or directory
#include <f1x/aasdk/USB/USBWrapper.hpp>
Did I forget something when configuring with cmake?
f1x said:
Hello,
I would like to announce my newest project called OpenAuto.
Donate​
What is OpenAuto?
OpenAuto is an open source AndroidAuto(tm) headunit emulator application based on aasdk library and Qt libraries. Main goal is to run AndroidAuto(tm) on the RaspberryPI 3 board computer smoothly.
Demo video: https://www.youtube.com/watch?v=k9tKRqIkQs8
Status
Project is currently under beta testing.
Links and open source code
https://github.com/f1xpl/openauto
Features
480p, 720p and 1080p with 30 or 60 FPS
RaspberryPI 3 hardware acceleration support to decode video stream (video stream up to [email protected])
Audio playback from all audio channels (Media, System and Speech)
Audio input for voice commands
Touchscreen and buttons input
Bluetooth
Automatic launch after device hotplug
User-friendly settings
Supported platforms
Linux
RaspberryPI 3
Windows
Before you start using OpenAuto please read Readme and wiki page.
Click to expand...
Click to collapse
Hi! First of all, thank you for bring us this post! Amazing I've the same question as another guy here, Could you post the Windows binaries or link to the step by step to get it running under windows?
Thanks a lot in advance!
Seriously impressive, great work.
Works perfectly on my Pixel 2/PI3.
Do you think it would be possible to get Android Auto Wireless functionality at a later point? Or does this require some specific wireless/bluetooth protocol that Google hasn't released just yet?
bluethoot
What can you do with the bluethoot feature ?
xbenjiiman said:
Seriously impressive, great work.
Works perfectly on my Pixel 2/PI3.
Click to expand...
Click to collapse
Thanks for your feedback. Great to see it working .
Zaf9670 said:
Do you think it would be possible to get Android Auto Wireless functionality at a later point? Or does this require some specific wireless/bluetooth protocol that Google hasn't released just yet?
Click to expand...
Click to collapse
I think it will be possible but needs some time and effort to implement it. OpenAuto is a hobbyist project and I cannot promise the exact deadline but this feature is on the TODO list.
brett1996 said:
What can you do with the bluethoot feature ?
Click to expand...
Click to collapse
What do you mean?
f1x said:
I think it will be possible but needs some time and effort to implement it. OpenAuto is a hobbyist project and I cannot promise the exact deadline but this feature is on the TODO list.
Click to expand...
Click to collapse
I wasn't sure how much of Android Auto is "open" to use. I haven't invested too much time looking into these forks like Auto and Wear but I know they're not quite as public as standard Android. At least that is the take I have gotten over the past few years.
Hopefully it's something that won't require some sort of specific hardware. Best of luck! I hope to test this out on my Pi 3 in a few weeks myself. I'll be sure to keep tabs on the project!
I promise I'm not one of those XDA ETA/update zombies.
Woohoo!! Thank you for this effort!
I'm curious which hardware, aside from the Pi, has been used successfully so far? Is that the Raspberry Pi Foundation touch display? Any HATs?
Thanks again!
-Chad
MasterCLC said:
Woohoo!! Thank you for this effort!
I'm curious which hardware, aside from the Pi, has been used successfully so far? Is that the Raspberry Pi Foundation touch display? Any HATs?
Thanks again!
-Chad
Click to expand...
Click to collapse
Only Raspberry PI 3 has been tested so far in case of embedded platforms. Code itself is portable for any Linux-based or Windows platforms. If hardware acceleration of video decoding is supported by underlying backend used in Qt multimedia library (GStreamer for Linux and DirectShow for Windows) then OpenAuto will run smoothly without additional effort. If hardware acceleration is not supported by underlying backends then it must be implemented in OpenAuto (like in case of Raspberry PI 3).
I apologize, I meant in addition to the Pi, not alternative platforms. Things like which screen is it that you've used, any HATs on your Pi, etc. ?
Thank you!
MasterCLC said:
I apologize, I meant in addition to the Pi, not alternative platforms. Things like which screen is it that you've used, any HATs on your Pi, etc. ?
Thank you!
Click to expand...
Click to collapse
Screen is the official one from PI Foundation (7''). Basically any screen should be suitable to run OpenAuto (as long as it is supported by the OS that hosts OpenAuto). The same for other hardware.
Dude! You're my hero, I've been playing around with so many ways to get this working, yours seems to be the perfect solution, I'll take it for a test drive tomorrow

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